Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.15 @ 16:10:11 Player: Ceorik Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (339) 1695 Value Destroyed (17089) 17089 Prototype IDs (49) 980 Alien Tech Used (6) 1200 Bonus (14406) 14406 TOTAL SCORE: 45470 Bonus ------- High Alert Combat Kills 577 Follower Combat Kills 2265 Entered Garrisons 200 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1558 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -394 Cogmind --------- Core Integrity 0/1600 Matter 81/300 Energy 99/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Sigix Containment Pod Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Medium Treads Medium Treads Armored Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web High-capacity Storage Unit Advanced Energy Well Centrium Light Armor Plating Centrium Light Armor Plating Wardrone Bay > --- WEAPON ----------- Enhanced Nova Cannon > --- INVENTORY -------- Backup Power III Light Angular Momentum Engine Light Particle Reactor Micro Antimatter Reactor Medium Treads Backup Plating III Quantum Rifle HERF Cannon Matter Neutralizer Enhanced Nova Cannon Sigix Containment Pod [Rating: 220] Favorites ----------- Power Fission Core Engine Improved Deuterium Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Q-thruster Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Centrium Medium Armor Plating Artifact Phase Redirector Weapon Heavy Ion Cannon Energy Gun Quantum Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Antimatter Cannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Core Stripper Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Slots Evolved 18 | . . . 2 2 2 . . . . . . 2 . . 2 . . . . 2 . . . . 2 . 2 2 Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 Utility 11 | . . . 2 1 2 . . . . . . 1 . . 1 . . . . 1 . . . . 1 . 2 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Attached 283 | 7 5 7 22 14 5 23 5 9 5 5 9 17 26 12 8 13 1 5 6 14 3 2 3 6 3 9 11 28 Power 43 | 1 1 1 3 . 2 6 . 1 1 1 1 5 5 4 1 . . . . . . . 1 . . 1 1 7 Engine 19 | 1 1 1 2 . 1 4 . 1 1 . . 4 2 . . . . . . . . . . . . . . 1 Core 12 | . . . 1 . 1 2 . . . 1 . 1 3 1 1 . . . . . . . . . . . . 1 Reactor 12 | . . . . . . . . . . . 1 . . 3 . . . . . . . . 1 . . 1 1 5 Propulsion 65 | 2 1 3 6 3 . 4 2 4 1 1 . 4 6 3 . 2 . 1 . 2 . . . 2 1 2 2 13 Treads 39 | 2 . . 3 1 . 4 2 1 1 1 . 1 6 3 . 2 . 1 . 2 . . . 2 1 2 2 2 Leg 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Wheel 16 | . 1 3 3 2 . . . 2 . . . 3 . . . . . . . . . . . . . . . 2 Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Flight 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Utility 112 | 2 1 . 8 7 3 9 2 4 2 . 5 6 10 4 5 7 1 3 4 9 1 . 2 2 2 3 7 3 Device 47 | 1 . . 3 3 1 4 2 2 . . 1 2 6 1 2 4 . 2 2 7 . . . . 1 1 . 2 Storage 5 | 1 1 . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . . Processor 14 | . . . 1 1 2 1 . 1 . . 1 1 . . . . . 1 1 2 . . . 1 1 . . . Hackware 8 | . . . . . . . . . . . . 2 . . 3 . . . . . . . . . . . 2 1 Protection 37 | . . . 4 3 . 4 . 1 2 . 3 1 4 3 . 2 . . 1 . 1 . 1 1 . 1 5 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 63 | 2 2 3 5 4 . 4 1 . 1 3 3 2 5 1 2 4 . 1 2 3 2 2 . 2 . 3 1 5 Energy Gun 6 | 1 . . 1 . . . . . . . . . . 1 . . . . . . . 2 . . . . . 1 Energy Cannon 27 | . . . 2 4 . 1 1 . . 1 1 2 2 . 2 1 . . 1 1 2 . . 1 . 1 1 3 Ballistic Gun 7 | 1 2 1 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . 1 Launcher 5 | . . 2 1 . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Special Weapon 7 | . . . . . . 1 . . . 1 2 . . . . . . 1 1 1 . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 6 | . . . . . . 1 . . . 1 . . 2 . . 1 . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . 4 . . 1 . . . 1 1 1 . 3 . . . 1 . 3 . . 4 1 . 4 1 1 Corrupted Parts 15 | . . . . . . . 1 1 . . . . 3 6 . . . . . . . . . 3 . . . 1 System Corruption 87 | . . . . . . . 8 9 . . . . 22 29 . . . . . . . . . 14 . . . 5 Parts Lost 110 | . 1 3 2 1 2 15 . 4 6 . . 5 15 . 5 8 . . 5 1 . . . 2 . 3 6 26 Power 19 | . . 1 . . . 3 . 1 1 . . 1 3 . 1 1 . . . . . . . . . . 1 6 Propulsion 33 | . 1 1 1 1 1 5 . 1 2 . . 2 3 . 2 1 . . . . . . . . . . 1 11 Utility 43 | . . . 1 . 1 6 . 2 2 . . 2 7 . 1 5 . . 5 1 . . . 2 . 2 2 4 Weapon 15 | . . 1 . . . 1 . . 1 . . . 2 . 1 1 . . . . . . . . . 1 2 5 Highest Loss Streak 17 | . 1 2 1 1 1 5 . 2 6 . . 2 6 . 5 7 . . 2 1 . . . 2 . 1 2 17 To Critical Strikes 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 Average Backups 15 | 3 12 19 19 19 19 18 17 17 16 16 16 17 17 17 17 14 18 17 11 11 12 12 12 10 10 8 8 5 Power 1 | . 1 1 2 3 2 3 3 1 . . 1 1 2 3 3 3 3 2 1 . . . . 1 1 1 2 2 Propulsion 1 | 2 3 2 2 1 . . 1 . . . . . 1 3 1 3 2 2 2 2 2 2 1 1 . . . . Utility 6 | . 4 8 8 9 9 6 7 8 8 7 6 8 7 6 6 3 6 5 2 2 5 5 5 3 3 2 1 1 Weapon 5 | . 2 5 5 5 5 6 5 5 6 7 7 6 6 3 4 4 6 6 5 4 4 4 3 3 3 2 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 60 | . 1 5 16 6 1 3 2 . . 3 1 2 3 5 . . . 5 . . . . . . 1 . . 6 Power 14 | . . 1 2 1 . 2 2 . . . . . 2 1 . . . . . . . . . . . . . 3 Propulsion 6 | . . . 2 . . . . . . . . 1 1 2 . . . . . . . . . . . . . . Utility 16 | . 1 1 3 1 1 . . . . 1 1 1 . 1 . . . 4 . . . . . . 1 . . . Weapon 21 | . . 3 8 4 . . . . . 1 . . . 1 . . . 1 . . . . . . . . . 3 Tool/Special 3 | . . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 99 96 99 98 88 90 91 88 91 99 95 89 96 90 80 94 91 89 88 87 86 88 85 79 79 80 52 Engine 4 | . 14 14 10 9 4 5 7 6 6 4 . 6 5 5 . . . . . . . . . . . . . . Core 2 | . . . . . 2 . . . . 2 1 . 5 6 5 9 11 11 11 8 5 5 3 . . . . . Reactor 2 | . . . . . . . . . . . 5 5 . . 5 1 . . . 1 5 5 6 10 9 9 8 6 Treads 14 | . 14 14 11 9 10 16 21 20 12 18 23 4 16 19 15 13 17 17 17 14 10 10 10 10 14 14 12 5 Wheel 3 | . 14 13 11 17 11 . . 1 4 . . 10 1 . . . . . . . . . . . . . . . Device 14 | . 14 14 10 17 14 7 11 12 7 7 7 13 12 20 17 10 23 22 20 24 22 21 21 21 22 22 21 9 Storage 8 | . 14 14 11 9 7 7 7 7 7 7 7 6 6 6 5 8 11 11 11 9 10 10 10 10 9 9 8 4 Processor 13 | . . . 10 9 22 27 18 16 23 23 23 22 16 13 11 7 5 5 3 7 10 10 10 10 9 9 8 4 Protection 8 | . . . 10 9 7 6 7 7 9 15 14 6 8 11 8 10 11 11 11 8 8 10 9 8 4 4 8 6 Energy Cannon 7 | . . . 16 12 15 7 10 14 11 9 10 6 5 5 1 5 5 3 5 2 5 5 5 6 9 4 4 2 Ballistic Gun 2 | . 23 23 2 4 . . . . 1 . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . 2 6 1 . . . . 2 4 6 5 . . . . . . . Slashing Weapon 1 | . . . . . . 3 4 . . 1 1 . 1 5 1 . 5 1 . . . . . . . 3 2 . Peak Build Rating 220 | 7 9 10 23 30 38 57 47 50 48 54 66 75 73 95 121 120 106 120 122 171 134 133 139 139 134 171 188 220 Average Rating 75 | 5 8 9 19 27 36 37 45 47 45 48 59 69 61 75 112 99 104 108 115 132 131 128 134 132 133 155 177 123 On Entrance 80 | . 7 9 10 22 30 35 42 47 48 47 54 65 73 66 95 117 102 105 111 118 136 125 133 139 124 134 171 177 Avg Prop Armor Cover (%) 11 | . 13 12 9 7 9 15 . 11 12 . . 6 6 . . . . . . . . . . . . . . 27 Naked Turns 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Heaviest Build 163 | 13 50 50 63 72 75 84 86 89 86 77 91 100 108 105 103 112 102 108 121 139 138 131 133 141 136 145 163 136 Greatest Support 186 | 40 16 16 10 22 22 63 60 60 48 76 76 76 80 110 160 160 138 138 137 150 140 140 140 140 170 170 160 186 Greatest Overweight (x) 16 | . 3 4 6 5 6 16 2 8 5 1 1 9 3 1 1 . . . . 1 . . . 1 . . 1 4 Average Overweight (x) 1 | . 1 3 5 2 3 1 1 2 4 . . 2 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 12 Most Carried 20 | 6 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 4 12 19 19 19 19 19 19 19 19 19 19 19 18 18 18 14 18 19 19 19 20 20 19 18 19 19 18 11 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 20 20 20 20 20 20 20 20 18 20 19 20 20 19 20 17 20 20 20 20 20 20 20 20 20 20 19 2 Class Distribution -------------------- 36% | Mutant 34% | Scavenger-Mutant 5% | Skirmisher 4% | Scavenger-Assassin 4% | Tank 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Tank | -4/Upper Caves Mutant | -4/Upper Caves Tank | -4/Zhirov Tank | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Assassin | -3/Quarantine Alien-Assassin | -2/Research Hacker-Assassin | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Matter Collected 6619 | 246 483 340 437 345 105 602 73 364 279 120 102 281 680 110 249 245 82 142 40 218 231 . . 160 . 287 269 129 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13951 | 27 533 143 1477 597 201 976 73 401 373 . 434 1000 1201 155 818 356 118 244 876 281 707 . . 426 161 787 840 746 Parts 603 | 6 36 14 95 27 12 45 3 14 5 . 15 44 49 5 28 9 5 15 20 7 19 . . 16 10 54 17 33 Haulers Intercepted 9 | . 2 . 4 . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . Recyclers Shooed 13 | 1 . 1 1 1 1 . . . . . . . 2 . 4 . . . . 1 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . . . . . . . 12 1 . 22 . . . . 3 8 . 16 . 5 . . 2 . . . . Prevented 33 | . . . . . . . . . . . . . . . . 5 . . . . 14 . . 14 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Combat Hostiles Destroyed 296 | . 15 13 32 14 4 23 1 8 11 . 10 25 20 2 11 7 2 17 12 10 14 . . 6 2 11 17 9 Melee 12 | . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . 5 2 2 Guns 28 | . 15 5 1 . . . . . . . . . . . 7 . . . . . . . . . . . . . Cannons 145 | . . . 20 9 4 17 1 7 3 . 1 18 13 . 3 5 . 3 8 9 6 . . 3 . 5 6 4 AOE 77 | . . 8 10 3 . 2 . . 6 . 9 5 3 . . 2 . 14 3 1 5 . . . . . 6 . Classes Destroyed 23 | 2 5 2 2 1 . 3 . 1 1 . 1 1 . . . . . 1 . . . . . . . 2 1 . Worker 10 | 1 . 2 1 2 . . . . . . . 3 . . . . . . . . . . . . . . . 1 Builder 3 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . 2 . 4 . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . Recycler 4 | . . . 1 1 . . . . . . . . . . 1 . . . 1 . . . . . . . . . Operator 5 | . 1 . 1 . . . . . . . . . 2 . . . . . . . . . . . . . 1 . Watcher 12 | . 1 . 3 . . 1 . . . . . 1 3 . . . . . 2 . . . . . . . . 1 Swarmer 63 | . 9 6 11 6 . 4 . . . . 2 9 . . . 1 . 11 . . 2 . . 2 . . . . Grunt 97 | . 6 . 13 5 4 6 . 4 4 . 7 11 5 . 6 . 2 2 5 4 7 . . . . . 3 3 Brawler 6 | . . . . . . 1 . . . . . . 1 . . 2 . . 1 . . . . . . . . 1 Duelist 6 | . . . . . . . . 1 . . . . 1 . . 1 . . 1 . 1 . . . . . 1 . Protector 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Sentry 41 | . . . 9 1 . 8 1 1 1 . . 1 6 . 1 2 . . 5 2 2 . . 1 . . . . Hunter 24 | . . . . 2 . . . . . . . 1 4 . 2 1 . 2 . . 2 . . 2 2 4 2 . Programmer 26 | . . . . . . 3 . 2 . . . 2 . . 2 . . 1 . 4 . . . . . 6 1 5 Heavy 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 4 | . . . . . . . . . . . 1 . 2 . . . . . . . . . . 1 . . . . Cetus Guard 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Executioner 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 6 . Assembled 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 5 | . . . . . . . . . 4 . . . 1 . . . . . . . . . . . . . . . Savage 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | 1 7 5 6 4 3 4 1 5 5 . 4 5 3 2 6 5 2 14 6 3 7 . . 3 2 3 9 5 Combat Bots Only 14 | . 6 5 6 3 3 4 1 5 5 . 4 5 3 2 5 5 2 14 4 3 7 . . 3 2 3 9 5 Max Kills in Single Turn 9 | 1 1 3 3 3 1 2 1 1 2 . 3 3 2 1 1 1 1 9 2 1 2 . . 1 1 1 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 9 | . . 3 3 3 . 2 . . 2 . 3 2 2 . . 1 . 9 2 1 2 . . . . . 3 . Melee 1 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Hostile Shots Fired 2741 | . 69 63 108 74 30 344 36 74 107 . 18 132 304 2 147 52 24 24 35 72 97 . . 79 40 162 182 466 Missed 806 | . 23 16 23 22 5 122 16 16 33 . 6 39 90 1 28 10 7 5 10 18 35 . . 20 16 41 49 155 Hits 1935 | . 46 47 85 52 25 222 20 58 74 . 12 93 214 1 119 42 17 19 25 54 62 . . 59 24 121 133 311 Melee 42 | . . 3 . . 2 . . 4 4 . . . . . . 5 . . 3 . . . . . . . 20 1 Projectile 1893 | . 46 44 85 52 23 222 20 54 70 . 12 93 214 1 119 37 17 19 22 54 62 . . 59 24 121 113 310 Critical Strikes 74 | . . 1 1 2 1 3 . 2 6 . 2 1 5 1 9 1 1 . 3 1 3 . . 2 2 8 9 10 Part Disruptions 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 Damage Taken 31710 | . 459 542 1056 719 367 2212 148 1090 1258 . 212 1458 2990 164 2222 1038 307 302 664 523 596 . . 749 156 1544 4407 6527 Core 4339 | . 51 83 169 115 43 376 20 85 135 . 20 216 286 15 137 69 . . 109 41 30 . . 13 10 35 674 1607 Absorbed by Shields 3977 | . . . . 88 68 57 . . . . . 78 283 27 . 125 . . 10 548 506 . . 514 166 974 533 . Reduced by Siege Mode 145 | . . . . . . . . . . . . . . . . . . . . . . . . 19 11 25 90 . Redirected to Core 510 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 510 . Ignored by Resistances 305 | . . . . . . . . . . . . . 135 . . . . . . . 70 . . 100 . . . . Regen/Repaired (Parts) 2009 | . . . . 79 . . . . . . . 129 . . . . . 263 . . . . . . . 281 285 972 Core Remaining (%) 62 | 100 . 46 57 79 . . . . . . 3 . . 39 . . . . 68 . . . . 92 . 89 53 . Volleys Fired 1265 | 6 44 51 105 81 18 114 7 51 36 1 14 129 120 13 89 34 5 15 47 45 36 . . 35 13 36 54 66 Largest 2 | 2 2 2 2 1 1 1 1 2 2 1 1 1 1 1 2 1 1 1 1 1 1 . . 1 1 1 2 2 Hottest 240 | 60 40 40 68 68 65 70 65 140 75 65 90 90 90 63 240 240 81 90 90 81 88 . . 105 105 105 140 214 Shots Fired 1375 | 12 88 80 113 81 18 115 7 60 40 1 14 129 122 13 90 34 6 16 47 45 36 . . 35 13 37 56 67 Gun 270 | 12 88 73 17 . . . . . . . . . . . 67 3 . . . . . . . 1 . . . 9 Cannon 1042 | . . . 90 80 18 114 7 58 29 1 9 125 118 13 23 25 6 12 43 45 31 . . 34 13 37 53 58 Launcher 37 | . . 7 6 1 . 1 . 2 11 . . . . . . 6 . . . . . . . . . . 3 . Special 26 | . . . . . . . . . . . 5 4 4 . . . . 4 4 . 5 . . . . . . . Kinetic 244 | 6 88 73 17 . . 18 . . . . . . 16 . . . . . . 21 3 . . . . . . 2 Thermal 900 | 6 . . 90 71 18 86 7 58 29 1 8 121 78 . 89 25 1 12 43 . . . . 12 3 24 53 65 Explosive 60 | . . 7 6 1 . 1 . 2 11 . 5 4 4 . . 6 . 4 4 . 5 . . . . . . . Electromagnetic 139 | . . . . 9 . 10 . . . . 1 4 24 13 1 3 5 . . 3 28 . . 23 10 5 . . Entropic 32 | . . . . . . . . . . . . . . . . . . . . 21 . . . . . 8 3 . Robot Hit Streak 33 | 7 16 7 11 23 9 20 24 33 13 . 9 14 13 9 9 14 19 32 13 6 5 . . 9 5 11 6 13 Robot Miss Streak 5 | 1 2 5 3 4 1 1 1 1 1 . 1 5 3 1 2 1 . . 2 1 2 . . 2 1 2 5 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 981 | 8 61 42 79 55 16 103 6 37 32 . 10 68 89 11 66 21 11 13 37 29 21 . . 23 8 50 42 43 Core Hits 514 | 3 28 36 48 21 7 32 2 11 27 . 15 39 40 4 26 24 6 18 29 14 20 . . 7 1 18 23 15 Critical Kills 11 | . 2 1 1 . . . . . 1 . . . 2 . 1 . . . 1 . . . . 1 . . 1 . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 33 | . 2 1 2 1 . 1 . . 1 . 2 2 4 1 1 . . . 3 5 1 . . 1 . 3 2 . Meltdown 8 | . . . 1 . . . . . 1 . . . 2 . 1 . . . 1 . . . . 1 . . 1 . Destroy 4 | . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Blast 3 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . Corrupt 3 | . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . Sever 9 | . . . . . . 1 . . . . 2 2 . . . . . . 2 . . . . . . 1 1 . Sunder 6 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . 2 . . Melee Attacks 79 | . . . . . . 11 . . . . . . . . . . 6 . . . . . . . . 35 15 12 Kinetic 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 12 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 60 | . . . . . . 11 . . . . . . . . . . 6 . . . . . . . . 33 10 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 45793 | 73 781 743 2224 1539 437 3713 164 1039 1794 . 1613 3711 4250 278 2587 1335 337 2500 2065 1787 2082 . . 683 275 3162 4176 2445 Guns 3321 | 73 781 320 88 . . . . . . . . . . . 1814 38 . . . . . . . . . . . 207 Cannons 24484 | . . . 1466 1294 437 3176 164 1039 640 . 261 2558 3411 278 623 528 53 349 1083 1529 650 . . 683 275 1128 1372 1487 Explosions 13100 | . . 419 670 245 . 133 . . 1154 . 1191 1036 769 . . 769 . 2022 781 207 1269 . . . . . 2192 243 Melee 3842 | . . . . . . 404 . . . . . . . . . . 284 . . . . . . . . 2034 612 508 Ramming 205 | . . 4 . . . . . . . . . . . . 150 . . . . 51 . . . . . . . . Kinetic 4320 | 32 781 320 88 . . 1082 . . . . . . 883 . . . . . . 434 . . . . . 117 75 508 Thermal 20579 | 41 . . 1522 1111 437 1878 164 1039 640 . 246 2661 2312 . 2416 488 . 349 1113 41 224 . . 254 . 577 1372 1694 Explosive 9853 | . . 419 614 190 . 133 . . 1154 . 1191 832 567 . . 769 . 2022 751 166 1045 . . . . . . . Electromagnetic 3209 | . . . . 238 . 216 . . . . 15 101 418 278 21 78 53 . . 71 650 . . 429 275 123 . 243 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3983 | . . . . . . 404 . . . . 161 117 70 . . . 284 129 201 . 163 . . . . 1917 537 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3644 | . . . . . . . . . . . . . . . . . . . . 1024 . . . . . 428 2192 . Highest Corruption 53 | . . 2 . . 2 3 8 19 19 19 . 2 24 53 6 13 13 13 5 . . . . 15 . 23 3 23 Average Corruption 8 | . . 2 . . 2 2 7 13 19 19 . 1 10 24 5 10 13 13 4 . . . . 7 . 9 2 13 Corruption Purged 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 474 | . . 13 . . 1 48 17 83 37 4 . 25 53 21 10 36 19 1 7 . . . . 11 . 39 14 35 Message Errors 101 | . . 4 . . . 12 6 15 8 1 . 5 7 3 3 7 2 . 3 . . . . . . 13 5 7 Matter Fused 141 | . . 4 . . . 13 4 29 9 1 . 8 16 5 3 10 8 . 1 . . . . 3 . 12 3 12 Heat Flow Errors 48 | . . 2 . . . 8 1 8 2 1 . 2 4 4 1 6 2 . 1 . . . . 1 . 3 1 1 Energy Discharges 56 | . . 1 . . 1 5 3 12 6 . . 4 7 3 . 3 2 . . . . . . 1 . 4 2 2 Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Fused 5 | . . . . . . . . . 1 . . . 1 . . . 1 . . . . . . . . . . 2 Data Loss (minor) 48 | . . 1 . . . 3 . 6 5 1 . 3 9 3 . 4 2 . 2 . . . . 5 . 2 1 1 Data Loss (major) 23 | . . . . . . 2 1 7 1 . . 2 . 3 1 2 1 . . . . . . . . 2 1 . Misfires 19 | . . . . . . 2 . 4 2 . . . 5 . . 2 1 1 . . . . . . . 2 . . Alerts 11 | . . 1 . . . 1 2 2 1 . . 1 . . . . . . . . . . . 1 . . 1 1 Misdirections 10 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 8 Weapon Failures 11 | . . . . . . 1 . . 1 . . . 3 . 2 2 . . . . . . . . . 1 . 1 Overload Shots 12 | . . . . . . . . . . . . . . . 10 2 . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Overflow Damage 1495 | . . . . 76 4 79 . 50 31 . 25 166 89 . 31 14 3 190 18 156 56 . . 23 . 319 39 126 Projectiles 679 | . . . . 15 4 78 . 50 1 . 6 83 58 . 2 . . 40 18 152 28 . . 23 . . 20 101 Explosions 464 | . . . . 61 . . . . 30 . 19 83 31 . . 14 . 150 . 4 28 . . . . . 19 25 Melee 352 | . . . . . . 1 . . . . . . . . 29 . 3 . . . . . . . . 319 . . Knockbacks 10 | . . . . . . 4 . . . . . . 3 . 1 . . . . 2 . . . . . . . . Impact 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . Kinetic 7 | . . . . . . 4 . . . . . . 3 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 966 | . . 53 . 88 . . . . 84 . . 123 . . . 117 . . . 128 . . . . . . 337 36 Shots 17 | . . 2 . 2 . . . . 4 . . 2 . . . 2 . . . 2 . . . . . . 2 1 Rammed 14 | . . 1 . . . . . . . . . . . . 8 . . . . 5 . . . . . . . . Targets Rammed 14 | . . 1 . . . . . . . . . . . . 8 . . . . 5 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 361 | 40 2 192 216 196 8 219 92 260 129 175 24 202 361 186 324 323 214 . 96 . . . . . . . . 226 Average Temperature 66 | 19 2 69 47 42 3 63 32 130 42 106 12 26 86 65 87 112 98 . 61 . . . . . . . . 47 Received Heat Transfer 5093 | . 69 200 363 251 177 630 48 324 582 . 94 227 1062 . 318 60 99 30 129 59 77 . . 24 . . 36 234 Effects 6 | . . . 1 . . . . . . . . . . . 2 3 . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Interference 5 | . . . . . . . . . . . . . . . 2 3 . . . . . . . . . . . . Siege Activations 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 1 . Total Turns 106 | . . . . . . . . . . . . . . . . . . . . . . . . 44 8 30 24 . Longest Duration 30 | . . . . . . . . . . . . . . . . . . . . . . . . 29 8 30 24 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Robots Corrupted 17 | . . . . 2 . 1 . . . . . 1 2 2 1 . . . . . 3 . . 2 2 1 . . Combat Hostiles 16 | . . . . 2 . 1 . . . . . 1 2 2 . . . . . . 3 . . 2 2 1 . . Parts Fried 28 | . . . . 2 . 4 . . . . . 2 1 1 2 1 . . . . 6 . . 3 1 2 . 3 Impact Corruptions 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Robots Melted 15 | . . . 1 . . 2 . 1 2 . . 1 3 . 1 1 . . 1 . . . . 1 . . 1 . Combat Hostiles 13 | . . . 1 . . 2 . 1 2 . . 1 2 . 1 . . . 1 . . . . 1 . . 1 . Parts Melted 54 | . . . 1 2 2 9 . 6 6 . . 2 6 . 6 . . 1 7 . . . . 1 . . 4 1 Heat Transferred 21403 | 100 . . 2677 1900 592 2479 222 1406 925 . 37 150 1650 . 2581 750 . 550 1780 50 150 . . 259 . 629 1147 1369 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 19 Power Chain Reactions 7 | . . . . 1 . . . . . . . 2 1 . . . . . . 1 1 . . . . . . 1 Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Maximum Alert Level 4 | . . . 2 . . 4 3 . . . . 2 1 . 2 . . . . . . . . . . . 1 2 Low Security (%) 61 | 100 100 100 63 100 100 7 . . . . . . 87 100 41 . . . . 100 . . . . 100 100 67 58 Level 1 15 | . . . 30 . . 18 . . . . . . 12 . 53 . . . . . . . . . . . 32 40 Level 2 15 | . . . 5 . . 18 59 . . . . 99 . . 5 . . . . . . . . . . . . . Level 3 5 | . . . . . . 32 40 . . . . . . . . . . . . . . . . . . . . . Level 4 2 | . . . . . . 21 . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1544 | 5 172 149 424 173 71 1544 810 . . . . 655 318 183 413 . . . . 142 . . . . 52 134 320 468 Initial 810 | . 3 62 . 173 21 28 810 . . . . 493 318 108 88 . . . . 12 . . . . . 9 . 170 Average 250 | . 76 26 177 60 24 755 679 . . . . 540 94 75 231 . . . . 31 . . . . 9 42 102 172 Influence Increases 12622 | 10 404 195 1300 400 106 1726 31 170 125 . 326 1529 869 300 1158 151 116 340 255 392 300 . . 140 76 471 578 1154 Destroy 0b10 Robot/C 6820 | . 300 120 740 280 80 620 20 160 100 . 260 480 500 160 420 140 100 340 240 200 280 . . 120 40 280 340 500 Destroy 0b10 Robot/NC 260 | 10 20 15 55 15 . 5 . . . . 15 30 25 10 25 . . . 15 . . . . . . . 5 15 Destroy Leader 1110 | . 66 20 206 60 20 30 10 10 10 . 30 114 76 . 106 10 10 . . 50 20 . . 20 10 60 80 92 Allied During Kill 594 | . . . 46 . . 46 . . . . 21 . 78 108 269 1 6 . . . . . . . . . . 19 Successful Hack 214 | . . . 26 16 5 7 . . . . . 66 52 9 5 . . . . . . . . . 7 21 . . Disable Machine 510 | . . . 60 15 . 90 . . . . . 45 30 . 120 . . . . 30 . . . . 15 60 . 45 Anti-Garrison Action 1000 | . . . . . . 850 . . . . . 150 . . . . . . . . . . . . . . . . Destroy Structure 824 | . 3 40 77 14 1 18 1 . . . . 89 63 13 138 . . . . 112 . . . . 4 20 153 78 Advance Influence 450 | . . . . . . . . . . . . 450 . . . . . . . . . . . . . . . . Partial Spotted 90 | . . . . . . . . . . . . . 15 . . . . . . . . . . . . 30 . 45 Lose Combat Pursuer 750 | . 15 . 90 . . 60 . . 15 . . 105 30 . 75 . . . . . . . . . . . . 360 Influence Decreases 12154 | 5 249 355 888 763 114 223 1020 725 125 . 257 948 1326 334 924 544 64 120 507 302 279 131 . 140 59 488 293 971 Entered New Map 2502 | . 2 98 . 239 28 13 734 206 . . . 26 332 85 71 146 . 52 272 8 41 26 . . . 8 . 115 Time Decay 7084 | 5 237 227 614 416 76 . 286 509 110 . 211 622 564 189 454 302 64 68 200 282 238 105 . 130 59 453 247 416 Search Patrol Dispatched 100 | . . . . . . . . . . . . 100 . . . . . . . . . . . . . . . . Lost Part 945 | . 10 30 20 3 10 150 . 10 15 . . 50 140 . 50 80 . . 24 10 . . . 10 . 27 46 260 Lost Ally 635 | . . . 40 . . 60 . . . . 46 . 140 60 80 16 . . 11 2 . . . . . . . 180 Purge Threat 888 | . . . 214 105 . . . . . . . 150 150 . 269 . . . . . . . . . . . . . Squads Dispatched 54 | . 3 . 3 2 3 . 1 . . . . 14 3 . 7 . . . . 3 . . . . . 8 1 6 Investigation 3 | . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Extermination 18 | . . . . . . . 1 . . . . 4 . . 3 . . . . 2 . . . . . 4 . 4 Reinforcement 24 | . 3 . 2 2 . . . . . . . 4 3 . 4 . . . . . . . . . . 4 1 1 Assault 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Garrison 6 | . . . . . 2 . . . . . . 2 . . . . . . . 1 . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Distress Signals 42 | . 2 . 6 3 . 1 . . . . 1 5 1 2 4 . . . 1 1 . . . . 2 . 7 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 520 | . 27 22 55 28 6 35 1 8 12 . 11 41 31 10 30 7 6 11 14 14 14 . . 6 3 21 27 80 Peak Tracking Total 41 | . 6 5 7 5 3 4 1 5 5 . 5 6 4 5 8 5 5 9 5 3 7 . . 3 2 4 6 41 Tactical Retreats 28 | . 1 2 5 . . 4 . . 1 . . 6 2 . 2 . . . . . . . . . . . . 5 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Traps Triggered 16 | . 1 . 1 . 1 7 2 . . . . . 2 . . . . . . . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Disabled 47 | . . . 4 1 . 10 . . . . . 4 3 . 8 1 . . 3 2 3 . . . 1 4 . 3 Max in Single Turn 3 | . . . 2 1 . 1 . . . . . 1 1 . . 1 . . 1 2 3 . . . 1 1 . 1 Garrison Access 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . Garrison Relay 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Accessed 96 | . 5 . 11 10 2 3 3 3 . . . 12 13 3 6 1 . 8 1 . 1 1 5 . 1 5 1 1 Terminals 61 | . 3 . 8 7 1 3 . 1 . . . 9 13 3 5 . . . 1 . 1 . . . 1 5 . . Fabricators 3 | . . . . . . . 1 . . . . 1 . . 1 . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 2 1 . . 2 . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . 1 1 Total Hacks 229 | . 10 . 37 23 4 5 5 5 . . . 40 33 4 16 1 . 10 1 . 7 1 18 . 1 6 1 1 Successful 124 | . 4 . 20 11 3 1 1 5 . . . 11 17 1 7 1 . 10 1 . 7 1 18 . 1 4 . . Failed 103 | . 6 . 16 12 1 4 3 . . . . 29 16 3 9 . . . . . . . . . . 2 1 1 Catastrophic 21 | . 2 . 3 1 . 2 . . . . . 5 3 1 2 . . . . . . . . . . 1 . 1 Database Lockouts 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 93 | . 5 . 22 13 1 . . . . 2 . 28 11 1 8 . . . . . . . . . . 2 . . Terminals 162 | . 6 . 29 18 3 5 . 1 . . . 33 33 4 15 . . . 1 . 7 . . . 1 6 . . Fabricators 5 | . . . . . . . 1 . . . . 3 . . 1 . . . . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 4 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . 5 2 . . 4 . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 . . . . . . 4 . . . . . . . . . . . . . . 1 1 Terminal Hacks 85 | . . . 6 4 1 1 . 5 . . . 5 13 1 6 1 . 10 1 . 7 1 18 . 1 4 . . Record 28 | . . . . . . . . 4 . . . . . . . . . 9 . . 7 . 6 . . 2 . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 7 | . . . 1 . . . . . . . . 1 1 . . . . . . . . . 4 . . . . . Prototype ID Bank 7 | . . . . 1 . . . . . . . . . . 1 . . . . . . . 4 . . 1 . . Open Door 15 | . . . . . . 1 . 1 . . . 1 6 1 . 1 . 1 1 . . 1 . . . 1 . . Branch Access Points 4 | . . . 1 1 . . . . . . . 1 . . 1 . . . . . . . . . . . . . Alert Level 7 | . . . 2 . 1 . . . . . . 1 3 . . . . . . . . . . . . . . . Unreport Threat 7 | . . . 2 1 . . . . . . . 1 1 . 2 . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 3 | . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 5 2 . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Study 8 | . . . 5 2 . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 22 | . 2 . 7 3 1 . . . . . . 4 4 . 1 . . . . . . . . . . . . . Terminals 22 | . 2 . 7 3 1 . . . . . . 4 4 . 1 . . . . . . . . . . . . . Botnet 22 | . 2 . 7 3 1 . . . . . . 4 4 . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacking Detections 65 | . 4 . 9 10 1 2 2 . . . . 12 12 2 6 . . . . . . . . . . 3 1 1 Full Trace Events 3 | . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . . . . . 14 . . . . . . . . . . . . 4 . . 10 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . 5 2 . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Time 51 | . . . . 51 . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . 3 . 9 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 19 | . . . . . . 13 . . . . . 2 . . . . . . . . . . . . . . 4 . Machine Destruction 19 | . . . . . . 13 . . . . . 2 . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 24 | . . . . . . 3 . . 2 . . . 6 . . 1 1 . 11 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Total Allies 51 | . . 3 . . . 3 . . 2 2 . . 15 5 . 1 1 . 11 . . . . . . . . 8 Largest Group 7 | . . 3 3 . . 3 . . 2 4 4 . 7 7 7 1 1 1 6 1 . . . . . . . 7 Highest-Rated Group 664 | . . 40 40 . . 82 . . 62 254 254 . 255 664 664 30 85 85 232 56 . . . . . . . 96 Highest-Rated Ally 159 | . . 16 16 . . 31 . . 31 96 96 . 159 159 159 30 85 85 56 56 . . . . . . . 15 Initial Warlord ECA Mod 8 | . . . . . . . 8 8 8 8 7 7 3 3 2 1 1 1 . . . . . . . . . . Warlord Squad Rendezvous 5 | . . . . . . . . . . . . 4 . . 1 . . . . . . . . . . . . . Dakka 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Infantry 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Pyro 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Total Orders 8 | . . . 2 . . 2 . . . 2 . . . . . . . . . . . . . . . . . 2 STAY 3 | . . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . FOLLOW 3 | . . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 412 | . . 42 42 . . 50 . . . . 44 . 51 39 61 1 7 . 8 3 . . . . . . . 64 Total Damage 12790 | . . 385 671 . . 776 . . . . 1573 . 1099 1546 2588 35 358 . 106 185 . . . . . . . 3468 Kills 74 | . . 8 6 . . 8 . . . . 5 . 6 8 14 . 3 . . . . . . . . . . 16 Allies Corrupted 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Active Infowar (turns) 29622 | 27 969 1263 1130 1142 252 2692 628 2100 751 2270 1126 2111 1842 478 1266 915 554 1246 388 337 502 529 281 858 317 1448 1598 602 Optics 15480 | . . . . . 251 2692 628 2100 751 2270 1126 2111 1842 478 933 298 . . . . . . . . . . . . Sensors 9063 | . . . 1130 1142 132 137 369 822 . . . 1521 342 . . . . . . . . . . . . 1268 1598 602 Terrain 10737 | . . . . . . . 2 . . . . . . . 1262 915 554 1246 388 337 502 529 281 858 317 1448 1598 500 Traps 1434 | . . . . 992 134 308 . . . . . . . . . . . . . . . . . . . . . . Seismic 2259 | 27 969 1263 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 7 | . . . 1 . . . . . . . . 1 1 . . . . . . . . . 4 . . . . . Derelict Logs Recovered 8 | . . 1 . . . . . 1 . 1 1 . . . . 1 . . 2 . . 1 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Turns Passed 32650 | 118 969 1263 2597 1232 252 2692 628 2100 751 2270 1126 2111 1842 478 1266 915 554 1246 840 858 502 529 281 858 317 1448 1598 1009 Spaces Moved 16163 | 53 497 783 1218 736 148 973 258 980 301 1117 513 1288 700 176 627 488 300 740 374 369 250 212 167 462 172 473 776 1012 Core 100 | 7 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 89 Treads 9998 | 46 . . . . . 898 258 721 66 1117 513 95 495 176 627 488 300 740 374 369 250 212 167 462 172 473 776 203 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 5361 | . 497 783 1218 736 148 71 . 259 235 . . 1193 205 . . . . . . . . . . . . . . 16 Hover 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 Flight 663 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 663 Fastest Speed 28 | 50 100 130 140 105 120 155 200 175 175 163 163 115 130 160 160 160 160 160 163 160 160 160 160 160 160 155 157 28 Average Speed 160 | 145 128 137 159 106 133 210 207 198 195 200 207 129 183 221 160 160 160 160 163 185 160 160 160 160 160 159 166 70 Slowest Speed 850 | 160 145 145 170 155 170 850 240 250 290 229 229 400 280 226 240 160 160 163 163 243 160 160 160 240 160 160 238 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 51 | 4 76 98 91 51 7 90 9 97 51 82 59 34 79 83 22 64 53 85 51 9 41 38 61 57 6 48 23 28 Regions Visited 28 Branch Regions 16 Pre-discovered Areas 10 | . . 1 . . . . . 1 . 4 . . . . . . . . 1 . . . 3 . . . . . Known Exits Taken 13 | . . . 1 1 1 . . 1 1 1 . 1 . 1 1 . . . . . . . . 1 1 1 1 . Unknown Exits Taken 14 | 1 1 1 . . . . 1 . . . 1 . 1 . . 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 19 | . . 1 . . . . . 5 . 2 2 . . . . 1 1 . 1 . 2 1 . 3 . . . . Spaces Dug 189 | . . 37 17 7 . . . 2 4 . . 30 4 . 5 21 . . . 5 3 . . 1 1 3 37 12 Terrain Destroyed 880 | . . 53 63 12 1 14 1 4 33 . 97 103 65 . 14 37 1 50 9 61 81 . . 5 2 9 132 33 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Projectile 181 | . . . . 2 1 4 1 4 . . . 46 21 . 14 9 1 1 1 14 5 . . 5 2 7 21 22 AOE 696 | . . 53 63 10 . 10 . . 33 . 97 57 44 . . 28 . 49 8 47 76 . . . . . 111 10 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Total 21223 | 80 737 904 1781 1103 187 1457 348 1080 420 1144 564 1570 1122 258 787 586 359 789 558 497 315 401 181 544 201 1057 997 1196 Wait 2551 | 7 171 42 363 219 4 254 61 22 36 . 17 92 153 27 34 38 39 . 27 33 24 187 . 29 8 475 121 68 Move 16097 | 52 496 782 1217 735 148 972 257 979 300 1116 512 1287 699 175 626 487 299 739 373 368 249 211 166 461 171 472 775 973 Hop 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Pick Up 193 | 7 16 8 26 14 6 11 4 5 1 8 2 12 17 9 9 5 3 6 2 2 . . 2 1 3 5 4 5 Fast Attach 152 | 7 1 1 3 2 . 13 4 5 2 3 3 11 9 5 3 5 . 4 5 13 2 2 6 6 . 7 9 21 Attach 117 | . 1 3 6 3 3 11 1 2 4 3 2 5 17 1 5 7 . 2 2 8 . . . 3 3 5 9 11 Detach 42 | . . . 1 . . 2 . . . 3 . 1 6 2 . . . 1 1 8 . . . 1 1 2 4 9 Swap 188 | . 4 8 28 33 4 14 2 6 7 2 6 16 11 8 10 3 3 4 . 2 2 . . . 1 10 2 2 Drop 236 | 1 4 8 32 16 4 13 8 7 . 8 8 17 9 18 3 3 . 18 2 13 2 1 7 8 1 9 4 12 Fire 1265 | 6 44 51 105 81 18 114 7 51 36 1 14 129 120 13 89 34 5 15 47 45 36 . . 35 13 36 54 66 Melee 79 | . . . . . . 11 . . . . . . . . . . 6 . . . . . . . . 35 15 12 Ram 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 13 | . . . . . . . . . . . . . . . 8 . . . . 5 . . . . . . . . Escape Stasis 32 | . . . . . . 11 4 . . . . . 16 . . . . . . . . . . . . 1 . . Rewire 231 | . . . . . . 22 . 3 34 . . . 65 . . 4 4 . 99 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine -2/Research (discovered 2 exits: *Acc x2) -1/Access History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 14) 312 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 16) 513 | -10/Materials | Discovered new exit (range 16) 1088 | -10/Materials | Entered Mines 1174 | -10/Mines | Assembled infested the area 1179 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1387 | -10/Mines | Discovered new exit (range 14) 1474 | -10/Mines | Discovered new exit (range 7) 1554 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1689 | -10/Mines | Core integrity fell below 50% 2351 | -10/Mines | Entered Materials 2351 | -9/Materials | Accompanied by 3 allies 2351 | -9/Materials | Evolved 2 slots: Utility x2 2639 | -9/Materials | Discovered new exit (range 5) 2709 | -9/Materials | Identified exit to Materials 2845 | -9/Materials | Build established: Scavenger-Mutant 3403 | -9/Materials | Build established: Mutant 3585 | -9/Materials | Discovered new exit (range 16) 4085 | -9/Materials | Identified exit to Mines 4412 | -9/Materials | Discovered exit to Materials (range 10) 4541 | -9/Materials | Central database locked down 4596 | -9/Materials | Discovered exit to Materials (range 8) 4948 | -9/Materials | Entered another Materials area 4948 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5336 | -8/Materials | Repaired Adv. Beam Cannon 5910 | -8/Materials | Build established: Skirmisher 6130 | -8/Materials | Discovered new exit (range 10) 6179 | -8/Materials | Identified exit to Factory 6180 | -8/Materials | Entered Factory 6180 | -7/Factory | Evolved 2 slots: Utility x2 6317 | -7/Factory | Garrison activated, responded to threat 6432 | -7/Factory | Identified exit to Garrison 6432 | -7/Factory | Entered Garrison 6486 | -7/Garrison | Triggered checkpoint 6546 | -7/Garrison | Garrison Relay disabled 6597 | -7/Garrison | Build established: Mutant 6606 | -7/Garrison | Phase Generator disabled 6799 | -7/Garrison | Lost 5 parts (1p1n3u) 6935 | -7/Garrison | Heavy support dispatched to Factory 7050 | -7/Garrison | Triggered checkpoint 7129 | -7/Garrison | Triggered checkpoint 7501 | -7/Garrison | Discovered new exit (range 13) 7654 | -7/Garrison | Triggered checkpoint 7699 | -7/Garrison | Garrison Relay disabled 7823 | -7/Garrison | Triggered checkpoint 7912 | -7/Garrison | Triggered checkpoint 8003 | -7/Garrison | Lost 5 parts (1p2n2u) 8023 | -7/Garrison | Core integrity fell below 50% 8196 | -7/Garrison | Triggered checkpoint 8277 | -7/Garrison | Heavy support dispatched to Factory 8292 | -7/Garrison | Discovered new exit (range 13) 8651 | -7/Garrison | Heavy support dispatched to Factory 8696 | -7/Garrison | Triggered checkpoint 8728 | -7/Garrison | Garrison Relay disabled 8839 | -7/Garrison | Discovered new exit (range 13) 8940 | -7/Garrison | Found Prototype Device 8940 | -7/Garrison | Identified Active Sensor Suite 9122 | -7/Garrison | Identified exit to Factory 9124 | -7/Garrison | Entered Factory 9463 | -7/Factory | Discovered new exit (range 19) 9526 | -7/Factory | Central database locked down 9558 | -7/Factory | Build established: Scavenger-Mutant 9660 | -7/Factory | Discovered new exit (range 9) 9752 | -7/Factory | Entered Lower Caves 9792 | -7/Lower Caves | Met a Warlord Commander 9793 | -7/Lower Caves | Learned location of Warlord (-5) 9794 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9798 | -7/Lower Caves | Found Encrypted Comm Array 10589 | -7/Lower Caves | System corruption reached 10% 10659 | -7/Lower Caves | Learned Factory trap positions 10659 | -7/Lower Caves | Learned 8 Factory zone layouts 10659 | -7/Lower Caves | Learned Extension trap positions 11523 | -7/Lower Caves | Learned 4 Factory zone layouts 11570 | -7/Lower Caves | Discovered new exit (range 17) 11598 | -7/Lower Caves | Identified exit to Lower Caves 11809 | -7/Lower Caves | Build established: Mutant 11852 | -7/Lower Caves | Entered another Lower Caves area 11892 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12333 | -7/Lower Caves | Attacked by a faux Warlord 12338 | -7/Lower Caves | Core integrity fell below 20% 12389 | -7/Lower Caves | Lost 6 parts (1p2n2u1w) 12580 | -7/Lower Caves | Discovered new exit (range 10) 12600 | -7/Lower Caves | Identified exit to Zion 12603 | -7/Lower Caves | Entered Zion 12603 | -7/Zion | Accompanied by 2 allies 12757 | -7/Zion | System corruption cleaned by Quarantine Array 12915 | -7/Zion | Discovered new exit (range 16) 13463 | -7/Zion | Received a visual enhancement algorithm 13465 | -7/Zion | Ran a visual enhancement algorithm 13503 | -7/Zion | Learned Factory terminal intel 13750 | -7/Zion | Found Prototype Special Weapon 13753 | -7/Zion | Found Prototype Special Weapon 13754 | -7/Zion | Identified RU-N14's Throwing Claymores (x2) 13759 | -7/Zion | Found RU-N14's Throwing Claymores 13763 | -7/Zion | Found RU-N14's Throwing Claymores 14144 | -7/Zion | Given A8's code to call for help 14164 | -7/Zion | Learned location of Quarantine (-3) 14221 | -7/Zion | Learned location of Recycling (-7) 14443 | -7/Zion | Build established: Derelict-Mutant 14732 | -7/Zion | Enhanced Grunt warped into view, answering call for help 14734 | -7/Zion | Enhanced Grunt warped into view, answering call for help 14871 | -7/Zion | Identified exit to Proximity Caves 14873 | -7/Zion | Entered Proximity Caves 14873 | -6/Proximity Caves | Accompanied by 4 allies 14875 | -6/Proximity Caves | Spotter reported a threat 14876 | -6/Proximity Caves | Spotter reported a threat 14976 | -6/Proximity Caves | Spotter reported a threat 15025 | -6/Proximity Caves | Spotted B-75 Beast 15098 | -6/Proximity Caves | Destroyed B-75 Beast 15220 | -6/Proximity Caves | Learned Factory machine intel 15898 | -6/Proximity Caves | Build established: Scavenger-Mutant 15982 | -6/Proximity Caves | Discovered new exit (range 8) 15999 | -6/Proximity Caves | Entered Factory 15999 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 16000 | -6/Factory | Identified exit to Factory 16001 | -6/Factory | Loaded intel: 122 trap records 16002 | -6/Factory | Loaded intel: 243 machine locations 16003 | -6/Factory | Loaded intel: 27 terminal locations 16211 | -6/Factory | Garrison activated, responded to threat 16349 | -6/Factory | Search patrols dispatched 16550 | -6/Factory | Joined by Warlord Infantry squad 16728 | -6/Factory | Build established: Scavenger-Skirmisher 16769 | -6/Factory | Joined by Warlord Infantry squad 17049 | -6/Factory | First assault squad dispatched 17100 | -6/Factory | Lost 3 allies 17140 | -6/Factory | Joined by Warlord Pyro squad 17295 | -6/Factory | Spotted B-75 Beast 17403 | -6/Factory | Build established: Mutant 17455 | -6/Factory | Joined by Warlord Dakka squad 17617 | -6/Factory | Identified exit to Lower Caves 17617 | -6/Factory | Identified exit to Extension 17901 | -6/Factory | Build established: Hacker-Skirmisher 18110 | -6/Factory | Entered Extension 18111 | -6/Extension | Loaded intel: 19 trap records 18240 | -6/Extension | Rescued a captive Derelict 18271 | -6/Extension | Build established: Skirmisher 18457 | -6/Extension | Lost 3 allies 18476 | -6/Extension | Rescued a captive Derelict 18476 | -6/Extension | Rescued a captive Derelict 18490 | -6/Extension | Lost 4 parts (1p2u1w) 18752 | -6/Extension | Spotted B-75 Beast 18821 | -6/Extension | Build established: Scavenger-Mutant 18894 | -6/Extension | Destroyed B-75 Beast 18899 | -6/Extension | Spotted B-75 Beast 18916 | -6/Extension | Lost 3 parts (1p1u1w) 19150 | -6/Extension | Core integrity fell below 50% 19166 | -6/Extension | Destroyed B-75 Beast 19183 | -6/Extension | Lost 6 parts (3n3u) 19193 | -6/Extension | System corruption reached 10% 19326 | -6/Extension | Rescued a captive Derelict 19326 | -6/Extension | Rescued a captive Derelict 19334 | -6/Extension | Rescued a captive Derelict 19527 | -6/Extension | Rescued a captive Derelict 19528 | -6/Extension | Rescued a captive Derelict 19811 | -6/Extension | Lost 3 allies 19854 | -6/Extension | Rescued A7 19912 | -6/Extension | Discovered exit to Factory (range 10) 19914 | -6/Extension | Discovered new exit (range 6) 19952 | -6/Extension | Entered Cetus 19952 | -6/Cetus | Accompanied by 5 allies (A7) 19957 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 19979 | -6/Cetus | Spotted Cetus Guard 19981 | -6/Cetus | Spotted Cetus Guard 19982 | -6/Cetus | Spotted Cetus Guard 19988 | -6/Cetus | Spotted Cetus Guard 19991 | -6/Cetus | Destroyed Cetus Guard 20000 | -6/Cetus | Destroyed Cetus Guard 20003 | -6/Cetus | Allies destroyed Cetus Guard 20009 | -6/Cetus | Allies destroyed Cetus Guard 20039 | -6/Cetus | Lost 3 allies 20139 | -6/Cetus | Escorted A7 to Cetus Mainframe 20156 | -6/Cetus | Started Cetus Manufacturing Module 20181 | -6/Cetus | Manufactured an Enhanced Grunt 20206 | -6/Cetus | Manufactured an Enhanced Grunt 20231 | -6/Cetus | Manufactured an Enhanced Grunt 20256 | -6/Cetus | Manufactured an Enhanced Grunt 20281 | -6/Cetus | Manufactured an Enhanced Grunt 20299 | -6/Cetus | Discovered new exit (range 19) 20349 | -6/Cetus | Spotted Cetus Guard 20349 | -6/Cetus | Spotted Cetus Guard 20350 | -6/Cetus | Spotted Cetus Guard 20352 | -6/Cetus | Spotted Cetus Guard 20356 | -6/Cetus | Allies destroyed Cetus Guard 20356 | -6/Cetus | Allies destroyed Cetus Guard 20363 | -6/Cetus | Allies destroyed Cetus Guard 20363 | -6/Cetus | Discovered exit to Factory (range 19) 20366 | -6/Cetus | Allies destroyed Cetus Guard 20388 | -6/Cetus | Met Revision 17 20418 | -6/Cetus | System corruption reached 30% 20430 | -6/Cetus | Entered Factory 20430 | -5/Factory | Accompanied by 7 allies (A7) 20430 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20435 | -5/Factory | Received a hacking code to weaken MAIN.C 20860 | -5/Factory | Joined by Warlord Dakka squad 20909 | -5/Factory | Lost 5 allies 21050 | -5/Factory | Identified exit to Upper Caves 21446 | -5/Factory | Lost 5 parts (1p2n1u1w) 21696 | -5/Factory | Entered Upper Caves 21973 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 21995 | -5/Upper Caves | System corruption reached 10% 22030 | -5/Upper Caves | Lost 7 parts (1p5u1w) 22099 | -5/Upper Caves | Learned Factory trap positions 22164 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22589 | -5/Upper Caves | Discovered new exit (range 14) 22611 | -5/Upper Caves | Entered another Upper Caves area 22905 | -5/Upper Caves | Spotted B-75 Beast 22939 | -5/Upper Caves | Rewired B-75 Beast 23111 | -5/Upper Caves | Discovered new exit (range 11) 23165 | -5/Upper Caves | Entered Warlord 23165 | -5/Warlord | Accompanied by 1 ally 23221 | -5/Warlord | System corruption cleaned by Quarantine Array 23421 | -5/Warlord | Met Warlord 23446 | -5/Warlord | Warlord's base attacked by MAIN.C 23625 | -5/Warlord | Found Prototype Special Weapon 23625 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 23629 | -5/Warlord | Found RU-N14's Throwing Claymores v3 23632 | -5/Warlord | Found RU-N14's Throwing Claymores v3 23796 | -5/Warlord | Warlord forces counterattacked 23806 | -5/Warlord | Found Prototype Launcher 23812 | -5/Warlord | Found Prototype Energy Cannon 23815 | -5/Warlord | Found Prototype Energy Cannon 24056 | -5/Warlord | Found Prototype Device 24121 | -5/Warlord | Warlord base infiltrated, sounded retreat 24372 | -5/Warlord | Spotted Executioner 24373 | -5/Warlord | Destroyed Executioner 24391 | -5/Warlord | Discovered new exit (range 14) 24402 | -5/Warlord | Destroyed 14 combat bots 24411 | -5/Warlord | Entered Proximity Caves 24486 | -4/Proximity Caves | Learned Research trap positions 24582 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24748 | -4/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 25000 | -4/Proximity Caves | Lost 5 allies 25088 | -4/Proximity Caves | Discovered new exit (range 3) 25251 | -4/Proximity Caves | Entered Factory 25251 | -4/Factory | Accompanied by 1 ally 25251 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 25252 | -4/Factory | Loaded intel: 111 trap records 25277 | -4/Factory | Identified Wardrone Bay 25296 | -4/Factory | Garrison activated, responded to threat 25314 | -4/Factory | Identified Vortex Cannon (x2) 25970 | -4/Factory | Discovered new exit (range 22) 26015 | -4/Factory | Discovered new exit (range 22) 26078 | -4/Factory | Spotted B-86 Titan 26109 | -4/Factory | Entered Upper Caves 26148 | -4/Upper Caves | Attracted the attention of an 0b10 base 26186 | -4/Upper Caves | Destroyed 7 combat bots 26203 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 26203 | -4/Upper Caves | Learned Factory security intel 26203 | -4/Upper Caves | Learned Factory terminal intel 26203 | -4/Upper Caves | Learned Extension terminal intel 26302 | -4/Upper Caves | Build established: Tank 26527 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 26592 | -4/Upper Caves | Discovered new exit (range 12) 26611 | -4/Upper Caves | Entered another Upper Caves area 26612 | -4/Upper Caves | Identified exit to Research 26768 | -4/Upper Caves | Build established: Mutant 26800 | -4/Upper Caves | Encountered a Warlord checkpoint 26816 | -4/Upper Caves | Learned Research emergency access door positions 27101 | -4/Upper Caves | Discovered new exit (range 20) 27140 | -4/Upper Caves | Entered Zhirov 27140 | -4/Zhirov | Discovered new exit (range 3) 27169 | -4/Zhirov | Met Zhirov 27198 | -4/Zhirov | Learned location of Testing (-2) 27198 | -4/Zhirov | Learned location of Command (-1) 27224 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 27232 | -4/Zhirov | Build established: Tank 27264 | -4/Zhirov | Found Alien Artifact 27264 | -4/Zhirov | Identified Integrated Dissipator 27264 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 27287 | -4/Zhirov | Found Alien Artifact 27421 | -4/Zhirov | Entered Proximity Caves 27884 | -3/Proximity Caves | Spotted B-86 Titan 27998 | -3/Proximity Caves | Destroyed B-86 Titan 28018 | -3/Proximity Caves | Found Hvy. Reflective Plating 28036 | -3/Proximity Caves | System corruption reached 10% 28081 | -3/Proximity Caves | Identified Vortex Catalyst Activator 28083 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28279 | -3/Proximity Caves | Entered Research 28279 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 28280 | -3/Research | Loaded intel: 83 trap records 28322 | -3/Research | Build established: Scavenger-Mutant 28401 | -3/Research | Watched by a mysterious "MATRIX" hacker. 28458 | -3/Research | Discovered new exit (range 24) 28479 | -3/Research | Revision forces began assault on 0b10 28535 | -3/Research | Identified exit to Quarantine 28596 | -3/Research | Entered Quarantine 28688 | -3/Quarantine | Scanned by Researcher 28797 | -3/Quarantine | Found Alien Impact Weapon 28797 | -3/Quarantine | Identified Core Stripper 28841 | -3/Quarantine | Found Alien Slashing Weapon 28841 | -3/Quarantine | Identified Sigix Broadsword 29017 | -3/Quarantine | Met incapacitated Sigix Warrior 29017 | -3/Quarantine | Lockdown squad dispatched 29027 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 29030 | -3/Quarantine | Unlocked Sigix quarantine chamber 29038 | -3/Quarantine | Found Sigix Containment Pod 29153 | -3/Quarantine | Build established: Scavenger-Assassin 29323 | -3/Quarantine | Spotted Lightning 29326 | -3/Quarantine | Spotted Lightning 29330 | -3/Quarantine | System corruption reached 10% 29348 | -3/Quarantine | Spotted Lightning 29349 | -3/Quarantine | Identified Transdimensional Reconstructor 29349 | -3/Quarantine | Warped through subspace 29557 | -3/Quarantine | Found Alien Artifact 29557 | -3/Quarantine | Identified Core Reset Matrix 29557 | -3/Quarantine | Used Core Reset Matrix 29561 | -3/Quarantine | Sensed 6 artifacts in vicinity 29680 | -3/Quarantine | Discovered new exit (range 18) 29736 | -3/Quarantine | Found Phase Redirector 29762 | -3/Quarantine | Identified exit to Research 30044 | -3/Quarantine | Entered Research 30044 | -2/Research | Warlord forces began assault on 0b10 30044 | -2/Research | Evolved 2 slots: Utility x2 30084 | -2/Research | Discovered new exit (range 22) 30138 | -2/Research | Identified exit to Access 30154 | -2/Research | Research machine network offline 30251 | -2/Research | Build established: Alien-Assassin 30305 | -2/Research | Borebot progress halted 30328 | -2/Research | Spotted Striker 30332 | -2/Research | Spotted Striker 30353 | -2/Research | Destroyed Striker 30592 | -2/Research | Borebot progress halted 30638 | -2/Research | Spotted Executioner 30641 | -2/Research | Destroyed Executioner 30653 | -2/Research | Spotted Executioner 30654 | -2/Research | Spotted Striker 30678 | -2/Research | Met up with Warlord 30701 | -2/Research | Build established: Scavenger-Assassin 30719 | -2/Research | Borebot progress halted 30832 | -2/Research | Spotted Executioner 30834 | -2/Research | Spotted Executioner 30867 | -2/Research | Destroyed Executioner 30871 | -2/Research | Destroyed Executioner 30963 | -2/Research | Spotted Striker 30965 | -2/Research | Spotted Striker 30993 | -2/Research | Spotted Executioner 30996 | -2/Research | Destroyed Striker 31004 | -2/Research | Spotted Executioner 31009 | -2/Research | Destroyed Striker 31018 | -2/Research | Destroyed Executioner 31018 | -2/Research | Destroyed Executioner 31062 | -2/Research | Destroyed 9 combat bots 31373 | -2/Research | Spotted Executioner 31376 | -2/Research | Spotted Striker 31384 | -2/Research | Destroyed Executioner 31398 | -2/Research | Destroyed Striker 31475 | -2/Research | Discovered exit to Access (range 24) 31500 | -2/Research | Spotted Striker 31514 | -2/Research | Warlord destroyed during the assault 31583 | -2/Research | Build established: Hacker-Assassin 31642 | -2/Research | Entered Access 31642 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 32200 | -1/Access | System corruption reached 10% 32246 | -1/Access | Spotted B-99 Colossus 32249 | -1/Access | Released all parts (4) 32250 | -1/Access | Core integrity fell below 50% 32269 | -1/Access | Lost 17 parts (4p6n3u4w) 32431 | -1/Access | Garrison activated, responded to threat 32479 | -1/Access | Build established: Mutant 32581 | -1/Access | Emitted hypermatrix ping 32586 | -1/Access | Assembled emerged from beneath the floor 32614 | -1/Access | Lost 7 parts (2p3n1u1w) 32648 | -1/Access | Released all parts (4) 32649 | -1/Access | Core integrity fell below 20% 32651 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 32603_ ALERT: Potential suspicious activity detected, Q-Series report to Access Zone 2W. 32604_ Penetrated by Slug. 32609_ Slug penetrates Wall. 32610_ P-80 Master resets H-88 Terminator, system corruption cleaned. 32614_ Acquired Unknown Power Core. 32614_ Identified Fusion Compressor. 32618_ System corrupted: Matter fused (-6). 32622_ Acquired Lgt. Quantum Reactor. 32626_ W-44 Eye sends out distress signal. 32637_ KS8FFW#3DRZRTHYQDE%C>HAPW42& 32638_ Slug penetrates Wall. 32648_ Field Propulsion Array destroyed. 32648_ Released Fusion Compressor. 32648_ Released Imp. Diametric Drive. 32648_ Released Hacking Suite. 32648_ Released Lgt. Quantum Reactor. 32649_ Penetrated by Slug. 32650_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????###+####??????????????????? | | ?????????????????????? #??????????????????? | | ??????????????????? #??????????????????? | | ?????############## ???????????????????? | | ?????# #! g""???????????????????? | | ?????# # ""???????????????????? | | ?????#= # s ""#??????????????????? | | ?????# "" #h g T#??????????????????? | | ?????# "" # g ""#??????????????????? | | ??# """""" h lg ""#??????????????????? | | #?# """""" #sR ""#??????????????????? | | #?# "" | #s +??????????????????? | | #?#] "" # #??????????????????? | | ### # #??????????????????? | | / # #??????????????????? | | #?# # #??????????????????? | | #?##/########s## #??????????????????? | | #??# ########gskgss #??????????????????? | | #??# sg sg @ #??????????????????? | | #??# ############++#### #??????????????????? | | #??# #?????????? ? #??????????????????? | | #### ###???????? #? #??????????????????? | | ## #????????""" #? #??????????????????? | | #????????"""" #?? #??????????????????? | | #??????? #?? #??????????????????? | | #??????? #??? #??????????????????? | | ##### #???????########??? #??????????????????? | | ????###+###???????????????????#??????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ### #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 65 Energy Generation 61 Energy Capacity 1170 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 110 Power Amplification 20 Base Temperature (-) 200 Corruption Containment 8 Armor Coverage 1650 Resistance: KI 10 Resistance: TH 25 Propulsion Shielding 33 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 16 Melee Accuracy 5 Recoil Reduction 6 Matter Filtering 30 Particle Charging 20 Offensive Hacking 28 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Beam Cannon | 39% | -8/Materials Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Core Stripper Sigix Broadsword Transdimensional Reconstructor Core Reset Matrix Phase Redirector Achievements -------------- Alien Roots All-out Warlord False Reunion Freedom! Main Advantage My Bad Some Acronyms Are Better Than Others Squad Leader Sunderer Tailor-made Turtlemind Ultimate Loadout Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed CombatChargeObliterator Manual? 0 Play Time 04:23:49 Cumulative 121.4 hours Start 2026.03.15 @ 00:53:33 End 2026.03.15 @ 16:10:11 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 54 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e19a545c-2fd9-4e0f-928f-020105b3f027