Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.02 @ 20:18:41 Player: Zailor Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (430) 430 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1390 Bonus ------- None Cogmind --------- Core Integrity 297/400 Matter 300/300 Energy 250/250 System Corruption 3% Temperature Cool (0) Movement Rolling (140) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit Light Armor Plating > --- WEAPON (2) ------- Medium Laser Autogun > --- INVENTORY (20) --- Light Ion Engine Aluminum Leg Aluminum Leg Large Storage Unit High-capacity Matter Pod (200) Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating Light EM Pulse Cannon Heavy Assault Rifle Autogun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Medium Laser Autogun > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Large Storage Unit High-capacity Matter Pod Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 20 | 6 4 10 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg . | . . . Wheel 3 | 2 . 1 Hover . | . . . Flight . | . . . Utility 9 | 1 3 5 Device 1 | . . 1 Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection 4 | . . 4 Artifact . | . . . Weapon 6 | 2 1 3 Energy Gun 3 | 1 . 2 Energy Cannon . | . . . Ballistic Gun 3 | 1 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 1 7 Power . | . . . Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 4 | . 1 3 Highest Loss Streak 3 | . 1 3 Average Slot Usage (%) 95 | . 94 96 Engine 12 | . 14 11 Wheel 23 | . 28 21 Device 5 | . . 8 Storage 22 | . 22 22 Protection 6 | . . 11 Energy Gun 4 | . 1 5 Ballistic Gun 19 | . 26 16 Naked Turns . | . . . Heaviest Build 82 | 10 70 82 Greatest Support 32 | 32 32 32 Greatest Overweight (x) 4 | . 2 4 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 20 | 6 20 20 Average Capacity 16 | 5 13 20 Most Carried 13 | 4 10 13 Average Carried 8 | 2 6 11 Final Capacity 20 | 6 20 20 Final Carried 11 | 4 10 11 Class Distribution -------------------- 74% | Hauler-Mutant 25% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 795 | 260 23 512 Remotely . | . . . Salvage Created 590 | 76 95 419 Parts 26 | . 5 21 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 11 | . 2 9 Guns 11 | . 2 9 Classes Destroyed 4 | 1 1 2 Recycler 1 | 1 . . Grunt 8 | . 2 6 Brawler 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 3 | 1 2 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1076 | . 154 922 Core 146 | . 43 103 Absorbed by Shields . | . . . Core Remaining (%) 91 | 100 82 . Volleys Fired 57 | 5 9 43 Largest 2 | 1 2 2 Hottest 73 | 50 70 73 Shots Fired 108 | 5 18 85 Gun 108 | 5 18 85 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 65 | . 12 53 Thermal 43 | 5 6 32 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 14 | 4 10 14 Robot Miss Streak 2 | 1 1 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 84 | 4 13 67 Core Hits 28 | 2 5 21 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1043 | 51 141 851 Guns 1043 | 51 141 851 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 602 | . 76 526 Thermal 441 | 51 65 325 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 3 Average Corruption 2 | . 2 3 Corruption Purged . | . . . Effects 1 | . 1 . Matter Fused 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 339 | 50 148 339 Average Temperature 103 | 26 81 122 Received Heat Transfer 459 | . 84 375 Effects 1 | . . 1 Matter Decay 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 5 | 1 . 4 Heat Transferred 1295 | 148 185 962 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 243 | 5 78 243 Initial 3 | . 3 . Average 48 | 2 8 80 Maximum Alert Level 1 | . . 1 Low Security (%) 96 | 100 100 93 Level 1 3 | . . 6 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 1 5 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 5 | . 1 4 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 4 21 Peak Tracking Total 6 | . 2 6 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 3 3 Terminals 6 | . 3 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 10 14 Successful 13 | . 6 7 Failed 11 | . 4 7 Catastrophic . | . . . Database Lockouts . | . . . Manual 16 | . 8 8 Terminals 24 | . 10 14 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 5 5 Emergency Access Points 1 | . . 1 Terminal Index 2 | . 1 1 Unreport Threat 2 | . 1 1 Locate Traps 2 | . 1 1 Recall Reinforcements 2 | . 1 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 1 2 Terminals 3 | . 1 2 Assimilate 1 | . . 1 Botnet 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 3 3 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 10 | . . 10 Highest-Rated Ally 10 | . . 10 Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 852 | 79 293 480 Spaces Moved 513 | 58 215 240 Core 3 | 3 . . Treads . | . . . Legs . | . . . Wheels 510 | 55 215 240 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 110 Average Speed 112 | 97 110 118 Slowest Speed 140 | 100 120 140 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 4 37 33 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 683 | 72 254 357 Wait 75 | . 20 55 Move 511 | 57 214 240 Hop . | . . . Pick Up 16 | 4 6 6 Fast Attach 9 | 6 1 2 Attach 7 | . 1 6 Detach 1 | . . 1 Swap 4 | . 2 2 Drop 3 | . 1 2 Fire 57 | 5 9 43 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 13) 274 | -10/Materials | Discovered new exit (range 15) 373 | -10/Materials | Entered another Materials area 373 | -9/Materials | Evolved 2 slots: Utility x2 524 | -9/Materials | Build established: Hauler-Mutant 557 | -9/Materials | Discovered new exit (range 8) 668 | -9/Materials | Lost 3 parts (3w) 853 | -9/Materials | Self-destructed Last Messages --------------- 00799_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 00804_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00807_ Connecting with Terminal... >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. >>Alert(Purge) Purged threat record, alert level lowered. >>Access(Emergency) Found 2 emergency access doors: (27,75) (27,78) Map updated. 00807_ O-16 Technician accesses terminal... 00807_ O-16 Technician IFF database reprogrammed. 00818_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 00852_ Wheel destroyed. 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