Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.07 @ 18:46:16 Player: kasaphescent Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (186) 930 Value Destroyed (8557) 8557 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (2506) 2506 TOTAL SCORE: 19933 Bonus ------- High Alert Combat Kills 1247 Follower Combat Kills 489 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 94 Friendly Fire -624 Cogmind --------- Core Integrity 0/1150 Matter 114/300 Energy 360/360 System Corruption 4% Temperature Warm (148) Movement Walking (260) Ox2 Location -4/Armory Parts ------- > --- POWER (2) -------- Reinforced Fission Core Micro Fission Core > --- PROPULSION (5) --- Advanced Myomer Leg > --- UTILITY (8) ------ Advanced Coolant Injector High-capacity Storage Unit Improved Target Analyzer Quantum Capacitor Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Myomer Leg Advanced VSS Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Experimental Myomer Leg Experimental Myomer Leg Experimental Myomer Leg Improved Transmission Jammer Advanced ECM Suite EM Disruption Field Authchip [R/Combat] Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Myomer Leg Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Triangulator Advanced Visual Processing Unit Quantum Capacitor Graphene Brace > --- WEAPON ----------- Storm Laser > --- INVENTORY -------- Compact Particle Reactor Myomer Leg Advanced VSS Leg Experimental Myomer Leg Experimental Myomer Leg Experimental Myomer Leg Experimental Myomer Leg Experimental Myomer Leg Advanced Cooling System Improved Transmission Jammer Advanced Thermal Shield EM Disruption Field Authchip [R/Combat] Long-range Tractor Beam Antimatter Cannon Mass Driver Hypervelocity Mass Driver Heavy Autocannon Neutron Missile Launcher [Rating: 137] Favorites ----------- Power Compact Particle Reactor Engine Improved Ion Engine Power Core Enhanced Fission Core Reactor Compact Particle Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Improved Medium Armor Plating Weapon Plasma Cannon Energy Gun Plasma Rifle Energy Cannon Plasma Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Tri-rail Accelerator Launcher Heavy Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Slots Evolved 12 | . . 2 2 . 2 . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 3 | . . 2 . . . . . . . . . . . . 1 . . . . . . Utility 6 | . . . 1 . 2 . . . . 2 . . . . 1 . . . . . . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . Parts Attached 255 | 6 5 4 7 16 2 8 16 2 8 43 6 15 4 6 4 3 4 9 13 14 60 Power 17 | 1 . . 1 1 . . 1 . 1 3 . 1 . . . . . . . 1 7 Engine 5 | 1 . . . 1 . . 1 . 1 1 . . . . . . . . . . . Core 5 | . . . 1 . . . . . . 1 . . . . . . . . . . 3 Reactor 7 | . . . . . . . . . . 1 . 1 . . . . . . . 1 4 Propulsion 53 | 2 . 2 3 3 . . 6 . . 6 2 2 . . 1 . 1 1 . 2 22 Treads 12 | 1 . 1 2 1 . . 5 . . . . . . . . . . . . . 2 Leg 34 | . . . . . . . . . . 5 2 2 . . 1 . 1 1 . 2 20 Wheel 7 | 1 . 1 1 2 . . 1 . . 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 94 | 1 3 . 2 2 2 2 2 1 2 18 2 8 2 . 1 3 3 6 6 7 21 Device 61 | . 1 . 1 1 1 1 . 1 1 11 2 6 . . 1 1 2 3 3 6 19 Storage 6 | 1 1 . 1 . . . . . . . . . . . . . . . 2 . 1 Processor 6 | . 1 . . 1 1 . . . . 2 . . . . . . . . . . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 21 | . . . . . . 1 2 . 1 5 . 2 2 . . 2 1 3 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 91 | 2 2 2 1 10 . 6 7 1 5 16 2 4 2 6 2 . . 2 7 4 10 Energy Gun 20 | . 2 1 1 1 . 2 . . 1 6 2 . . . . . . . . 3 1 Energy Cannon 11 | . . . . . . . . . 2 . . 3 1 3 1 . . . . . 1 Ballistic Gun 7 | 2 . . . . . 1 . . 1 3 . . . . . . . . . . . Ballistic Cannon 26 | . . . . 6 . 1 3 . 1 1 . . . . 1 . . 2 5 . 6 Launcher 23 | . . 1 . 3 . 2 2 1 . 4 . 1 1 3 . . . . 2 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . 2 . . 2 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . . . . . 1 7 1 2 . . . . . . 1 3 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . 1 . . System Corruption 5 | . . . . . . . . . . . . . . . . . . . 5 . . Parts Lost 64 | . . . . 5 . . 9 . 3 10 . 3 . . . . . 2 2 . 30 Power 8 | . . . . 1 . . . . 1 1 . 1 . . . . . . . . 4 Propulsion 24 | . . . . 3 . . 6 . . 3 . . . . . . . 1 1 . 10 Utility 18 | . . . . . . . 2 . 1 3 . 2 . . . . . . 1 . 9 Weapon 14 | . . . . 1 . . 1 . 1 3 . . . . . . . 1 . . 7 Highest Loss Streak 11 | . . . . 2 . . 2 . 3 6 . 2 . . . . . 1 1 . 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 95 100 99 99 100 100 97 84 99 95 86 87 92 93 93 93 94 90 86 76 71 Engine 2 | . 14 11 4 2 7 7 6 7 7 3 . . . . . . . . . . . Core 1 | . . . 4 6 . . . . . 2 6 5 . . . . . . . . 1 Reactor 2 | . . . . . . . . . . . . . 6 6 5 5 5 5 5 5 4 Treads 6 | . 14 22 17 18 15 15 21 30 30 9 . . . . . . . . . . . Leg 18 | . . . . . . . . . . 15 26 26 26 26 29 29 29 28 27 25 24 Wheel 2 | . 14 22 17 18 15 15 8 . . . . . . . . . . . . . . Device 16 | . 5 11 18 9 15 14 8 7 6 15 20 19 13 13 16 17 17 18 20 23 23 Storage 6 | . 14 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 8 6 5 Processor 7 | . 3 . . 8 15 15 15 15 8 12 6 6 6 6 5 5 5 5 5 5 5 Protection 6 | . . . . . . . 5 7 13 9 6 5 12 13 11 9 11 10 3 4 . Energy Gun 6 | . 25 22 27 18 15 10 5 . 5 8 3 6 6 6 5 5 5 2 . 4 2 Energy Cannon 4 | . . . . . . . . . 6 . . 3 12 12 10 11 11 6 . . . Ballistic Gun 1 | . 2 . . . . 4 5 . 7 2 . . . . . . . . . . . Ballistic Cannon 2 | . . . . 8 7 6 6 . . 2 6 4 . . . . . 3 10 . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 121 | 11 30 30 56 58 59 65 66 66 77 91 91 91 100 101 102 102 103 107 85 109 121 Greatest Support 140 | 10 10 20 20 20 20 20 82 82 82 82 82 82 80 80 108 108 108 108 108 117 140 Greatest Overweight (x) 5 | 1 2 1 3 2 2 3 5 . . 5 1 1 1 1 . . . . . . 2 Average Overweight (x) . | . 1 1 1 2 2 2 3 . . 1 1 . 1 1 . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 10 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 8 11 15 20 20 20 20 17 16 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 7 9 11 19 17 19 18 16 13 19 19 19 18 20 19 19 19 19 19 19 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 8 11 15 18 20 20 17 16 16 20 20 19 20 20 20 20 20 20 20 20 13 Class Distribution -------------------- 29% | Tank 16% | Derelict-Tank 13% | Mutant 8% | Scavenger-Skirmisher 7% | Scavenger-Gunner 6% | Scavenger-Mutant 6% | Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Mutant | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Zion Tank | -5/Proximity Caves Derelict-Tank | -5/Factory Derelict-Tank | -5/Upper Caves Derelict-Tank | -5/Upper Caves Commander-Tank | -5/Warlord Derelict-Tank | -4/Proximity Caves Derelict-Tank | -4/Factory Scavenger-Gunner | -4/Armory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Jun Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Matter Collected 7273 | 251 59 20 100 352 . 229 364 . 200 558 225 386 121 169 . 512 201 1592 343 183 1408 Remotely 2461 | . . . . . . . . . . . 159 70 . . . . . 1592 218 . 422 Salvage Created 7428 | . 155 77 70 502 . 125 470 . 284 1031 176 245 124 234 . 302 159 67 288 554 2565 Parts 275 | . 9 13 7 23 . 4 21 . 14 32 1 6 2 20 . 4 7 . 14 19 79 Haulers Intercepted 6 | . 1 . . 2 . . . . . 3 . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 78 | . . . . . . 4 16 . 13 . 1 4 2 14 . 2 5 . 17 . . Prevented 3 | . . . . . . . . . . . . 3 . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Combat Hostiles Destroyed 164 | . 5 4 2 16 . 4 17 . 6 18 . 11 . 14 . 1 2 1 13 6 44 Melee 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 Guns 61 | . 5 1 2 8 . 3 1 . 2 7 . 1 . 4 . . 1 . . 6 20 Cannons 40 | . . . . 3 . . 4 . 3 1 . 7 . 1 . . . 1 8 . 12 AOE 53 | . . 3 . 5 . 1 10 . . 9 . 3 . 9 . . . . 5 . 8 Classes Destroyed 18 | . 3 1 2 1 . 1 2 . 1 4 1 . . 1 . . . . . . 1 Worker 5 | . . . 1 . . . . . . 4 . . . . . . . . . . . Builder 1 | . . . . . . . . . . 1 . . . . . . . . . . . Hauler 6 | . 1 . . 2 . . . . . 3 . . . . . . . . . . . Recycler 4 | . . . . 1 . . . . . 2 . . . . . . . . . 1 . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . Mechanic 4 | . . . . . . . . . . 1 . . . . . . . . . . 3 Drone 1 | . . . . . . . . . . . . . . 1 . . . . . . . Watcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 Swarmer 38 | . 2 3 . 3 . . 2 . 2 . . 5 . 9 . . . . 10 . 2 Saboteur 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 Grunt 59 | . 3 . . 8 . 3 12 . 3 4 . 3 . 3 . . . . 3 3 14 Brawler 6 | . . . . . . . 1 . . . . . . 1 . . . . . . 4 Duelist 11 | . . . . . . . 1 . . . . 2 . . . . . . . . 8 Protector 3 | . . . . . . . . . . 1 . . . . . . . 1 . . 1 Sentry 12 | . . 1 . 5 . . 1 . . . . 1 . . . . 1 . . 1 2 Specialist 6 | . . . 2 . . . . . . 1 . . . . . . . . . . 3 Hunter 17 | . . . . . . 1 . . . 8 . . . . . 1 1 . . 2 4 Programmer 9 | . . . . . . . . . 1 3 . . . . . . . . . . 5 Decomposer 1 | . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 16 | . 4 3 2 7 . 3 7 . 3 16 1 6 . 6 . 1 1 1 4 4 12 Combat Bots Only 12 | . 4 3 2 7 . 3 7 . 3 12 . 6 . 6 . 1 1 1 4 4 12 Max Kills in Single Turn 6 | . 1 3 1 2 . 1 2 . 1 6 1 1 . 4 . 1 1 1 3 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 . 2 . 1 2 . . 4 . 1 . 4 . . . . 2 . 3 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Jun Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Damage Taken 16453 | . 117 51 77 673 . 210 1086 . 691 2764 . 1027 . 746 . 132 110 834 648 455 6832 Core 2338 | . 34 12 . 100 . 27 178 . 75 350 . 89 . 20 . . . 211 89 . 1153 Absorbed by Shields 197 | . . . . . . . . . . . . . . . . . . 197 . . . Regen/Repaired (Parts) 1623 | . . . . . . . . . . . . . 1361 . . . . 262 . . . Core Remaining (%) 77 | 100 86 97 . 81 . . . . 60 . . . . 46 . . . . 70 . . Volleys Fired 441 | . 16 3 6 56 . 8 21 . 12 51 3 17 8 24 7 9 6 18 34 17 125 Largest 3 | . 2 2 3 3 . 3 3 . 3 3 1 3 1 3 3 3 3 3 2 1 2 Hottest 250 | . 121 121 186 174 . 160 143 . 188 210 75 235 80 235 235 235 235 168 108 250 250 Shots Fired 681 | . 22 5 18 98 . 20 41 . 30 95 3 36 8 38 9 23 16 26 37 17 139 Gun 321 | . 22 4 18 48 . 11 20 . 18 61 3 13 . 16 2 7 4 9 . 17 48 Cannon 297 | . . . . 42 . 5 11 . 12 19 . 19 8 14 7 16 12 17 31 . 84 Launcher 63 | . . 1 . 8 . 4 10 . . 15 . 4 . 8 . . . . 6 . 7 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 227 | . . . . 42 . 7 20 . 12 29 . 7 . . 1 . . 3 31 . 75 Thermal 391 | . 22 4 18 48 . 9 11 . 18 51 3 25 8 30 8 23 16 23 . 17 57 Explosive 63 | . . 1 . 8 . 4 10 . . 15 . 4 . 8 . . . . 6 . 7 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 35 | . 9 8 5 12 . 13 14 . 21 35 5 10 6 8 11 13 7 9 4 9 10 Robot Miss Streak 13 | . 6 1 3 6 . 3 2 . 2 6 1 4 1 3 . 3 1 3 5 13 10 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 1 | . . . . . . . . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . . . . . . . . . . . Capacitor 60 | . . . . . . . . . . . . . . . . . . . . 7 53 Shots Hit Robots 501 | . 17 3 13 67 . 13 45 . 26 85 4 25 6 19 3 13 7 10 19 17 109 Core Hits 511 | . 27 8 14 90 . 16 37 . 11 89 2 18 3 17 . 5 4 3 16 32 119 Critical Kills 4 | . . . . . . . . . 1 . . . . . . . . . . . 3 Critical Parts Destroyed 7 | . . . . . . . 2 . . 2 1 . . . . . . . . . 2 Critical Strikes 26 | . . . 1 . . . 2 . 1 4 1 1 . 2 . . 1 . 4 . 9 Burn 7 | . . . 1 . . . . . . 2 . 1 . 2 . . 1 . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . 1 Destroy 4 | . . . . . . . . . . . . . . . . . . . . . 4 Blast 8 | . . . . . . . . . . . . . . . . . . . 4 . 4 Smash 6 | . . . . . . . 2 . 1 2 1 . . . . . . . . . . Melee Attacks 25 | . . . . . . . 14 . 1 8 2 . . . . . . . . . . Impact 25 | . . . . . . . 14 . 1 8 2 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . 3 2 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26476 | . 271 145 173 1646 . 394 2115 . 674 4331 273 1326 156 1815 72 320 162 238 1279 1340 9746 Guns 8718 | . 271 43 173 609 . 137 374 . 321 1054 44 177 . 177 22 65 65 14 . 1340 3832 Cannons 6596 | . . . . 345 . 55 182 . 298 681 . 458 156 155 50 255 97 224 593 . 3047 Explosions 10023 | . . 102 . 692 . 202 1161 . . 2259 . 691 . 1483 . . . . 686 . 2747 Melee 1000 | . . . . . . . 398 . 40 333 229 . . . . . . . . . . Ramming 139 | . . . . . . . . . 15 4 . . . . . . . . . . 120 Kinetic 5378 | . . . . 345 . 67 303 . 192 759 . 232 . . . . . 18 593 . 2869 Thermal 9993 | . 271 43 173 609 . 125 253 . 427 976 44 403 156 332 72 320 162 220 . 1340 4067 Explosive 9966 | . . 102 . 692 . 202 1161 . . 2259 . 691 . 1483 . . . . 686 . 2690 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact 1000 | . . . . . . . 398 . 40 333 229 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 7 7 8 . . . . . . . . . 5 1 4 Average Corruption 4 | . . . . . . . 6 7 7 . . . . . . . . . 5 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 79 | . . . . . . . 18 6 26 . . . . . . . . . . 6 23 Message Errors 24 | . . . . . . . 3 1 9 . . . . . . . . . . 4 7 Matter Fused 19 | . . . . . . . 3 2 7 . . . . . . . . . . 2 5 Heat Flow Errors 12 | . . . . . . . 4 1 2 . . . . . . . . . . . 5 Energy Discharges 6 | . . . . . . . 1 2 2 . . . . . . . . . . . 1 Parts Rejected 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 Data Loss (minor) 10 | . . . . . . . 3 . 4 . . . . . . . . . . . 3 Data Loss (major) 1 | . . . . . . . 1 . . . . . . . . . . . . . . Misfires 3 | . . . . . . . 1 . 1 . . . . . . . . . . . 1 Alerts 1 | . . . . . . . 1 . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1465 | . . . . . . . 136 . 27 310 189 61 5 82 . . . . 49 . 606 Projectiles 415 | . . . . . . . . . 27 . . 29 5 . . . . . 21 . 333 Explosions 456 | . . . . . . . 12 . . 47 . 32 . 82 . . . . 28 . 255 Melee 594 | . . . . . . . 124 . . 263 189 . . . . . . . . . 18 Knockbacks 43 | . . . . 6 . 1 2 . . 2 1 3 . . . . . . 8 . 20 Impact 4 | . . . . . . . . . . 2 1 . . . . . . . . . 1 Kinetic 37 | . . . . 5 . 1 2 . . . . 3 . . . . . . 8 . 18 Secondary 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 441 | . . . . . . . 32 . . 139 . . . 51 . . . . 31 . 188 Shots 11 | . . . . . . . 1 . . 6 . . . 1 . . . . 1 . 2 Rammed 1 | . . . . . . . . . 1 . . . . . . . . . . . . Targets Rammed 7 | . . . . . . . . . 1 1 . . . . . . . . . . 5 Kicked 6 | . . . . . . . . . . 1 . . . . . . . . . . 5 Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 386 | . 198 21 172 236 . 45 255 151 311 232 48 171 . 272 15 45 39 327 7 270 386 Average Temperature 86 | . 81 14 62 65 . 18 81 78 102 59 32 69 . 128 10 16 17 111 3 160 113 Received Heat Transfer 3020 | . 48 9 . 270 . 81 291 . 156 351 . 301 . 99 . . 18 24 42 37 1293 Effects 9 | . . . . . . . 3 . 1 1 . . . . . . . 1 . . 3 Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 2 | . . . . . . . . . 1 1 . . . . . . . . . . . Interference 6 | . . . . . . . 3 . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . . . . . . 1 . . 4 2 . . . . . . . . . 3 Impact Corruptions 20 | . . . . . . . 6 . . 7 5 . . . . . . . . . 2 Robots Melted 4 | . . . . . . . . . . . . . . . . 1 1 . . . 2 Combat Hostiles 4 | . . . . . . . . . . . . . . . . 1 1 . . . 2 Parts Melted 47 | . . . . . . . . . 4 1 . 1 . 1 . 5 2 3 . 9 21 Heat Transferred 16309 | . 386 72 360 807 . 271 575 . 800 1801 100 950 300 900 150 650 450 368 . 1880 5489 Parts Sabotaged 13 | . . . . . . . . . . . . . . . . . . . . . 13 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Peak Influence 1190 | . 194 233 172 516 173 . . . . 344 . . . . 1018 . . . . 442 1190 Initial 988 | . . 81 98 72 173 . . . . . . . . . 988 . . . . 160 216 Average 352 | . 75 157 116 279 173 . . . . 123 . . . . 994 . . . . 231 714 Maximum Alert Level 4 | . . 1 . 2 . . . . . 1 . . . . 3 . . . . 2 4 Low Security (%) 40 | 100 100 66 100 30 100 . . . . 59 . . . . . . . . . 35 . Level 1 28 | . . 33 . 44 . . . . . 40 . . . . . . . . . 60 10 Level 2 12 | . . . . 25 . . . . . . . . . . . . . . . 4 39 Level 3 16 | . . . . . . . . . . . . . . . 100 . . . . . 42 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . 7 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . . 1 1 2 . . . . . 8 . 1 . . 1 . . . . 2 9 Investigation 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . Extermination 7 | . . . . . . . . . . 3 . . . . . . . . . 1 3 Reinforcement 9 | . . 1 1 1 . . . . . 4 . . . . . . . . . . 2 Assault 5 | . . . . . . . . . . . . 1 . . . . . . . . 4 Garrison 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . . . 4 Construction Impeded 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Jun Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Distress Signals 9 | . 1 1 . 1 . . . . . 1 . . . 2 . . . . . . 3 Communications Jammed 10 | . . . . . . . . . . . . . . . . . . . . 4 6 Distress Signals 10 | . . . . . . . . . . . . . . . . . . . . 4 6 Times Spotted 326 | . 8 8 3 20 . 3 20 . 10 31 . 27 . 23 1 1 2 44 18 17 90 Peak Tracking Total 15 | . 7 5 2 4 . 2 7 . 4 11 . 10 . 7 . 1 1 15 4 6 13 Tactical Retreats 14 | . 2 . . . . . 2 . 1 . . 2 . 1 . . . . 3 . 3 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Traps Triggered 3 | . . . 1 . . . . . . 2 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . 2 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . 2 . . . . . . . . . Triggered 18 | . . . . . . . 3 . . . . 2 . 1 . 1 . 11 . . . Most Traps Carried 2 | . . . . . . . . . . . 2 2 . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Jun Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Machines Disabled 14 | . . . . 2 . . 4 . . 1 . 1 . . 1 . . . . . 5 Max in Single Turn 3 | . . . . 1 . . 3 . . 1 . 1 . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Jun Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Machines Accessed 29 | . 3 . 2 3 . . . 4 . 2 . 1 . . 2 . 1 1 . 7 3 Terminals 14 | . 3 . 2 3 . . . . . . . . . . 1 . . . . 5 . Fabricators 3 | . . . . . . . . . . . . . . . . . . . . 1 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . 1 . . . . . . . . . 1 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . Total Hacks 86 | . 9 . 4 5 . . . 29 . 3 . 1 . . 4 . 1 5 . 19 6 Successful 55 | . 6 . 1 3 . . . 29 . . . 1 . . . . 1 5 . 7 2 Failed 31 | . 3 . 3 2 . . . . . 3 . . . . 4 . . . . 12 4 Catastrophic 9 | . 1 . . 1 . . . . . 2 . . . . 1 . . . . 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 19 | . 2 . . 2 . . . . . . . . . . 1 . . 1 . 12 1 Terminals 30 | . 9 . 4 5 . . . . . . . . . . 1 . . . . 11 . Fabricators 9 | . . . . . . . . . . . . . . . . . . . . 4 5 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . . 1 . . . . . . . . . 4 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . 2 . . . . 3 . . . . . . Terminal Hacks 45 | . 6 . 1 2 . . . 29 . . . 1 . . . . 1 5 . . . Record 11 | . . . . . . . . 11 . . . . . . . . . . . . . Part Schematic 10 | . 1 . . . . . . 9 . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . 3 . . . . . . . . . 5 . . . Open Door 4 | . . . . 2 . . . . . . . 1 . . . . 1 . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . . . . . . 2 1 Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . 1 . Retrieve Components 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . . . . 1 . . . . . . . . . . . . . . . 5 . Terminals 4 | . . . . 1 . . . . . . . . . . . . . . . 3 . Botnet 4 | . . . . 1 . . . . . . . . . . . . . . . 3 . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . 2 . Liberate 1 | . . . . . . . . . . . . . . . . . . . . 1 . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 2 . 2 2 . . . . . 2 . . . . 2 . . . . 7 2 Full Trace Events 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . 6 . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . 1 . . . . . . 9 . . . . 15 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . . . . . . . . . . . . . 3 3 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Jun Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . 5 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Jun Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Total Allies 9 | . . . . . . . . . 1 . . . . . . . . 5 . 3 . Largest Group 5 | . . . . . . . . . 1 . . . . . . . . 5 . 3 1 Highest-Rated Group 239 | . . . . . . . . . 96 . . . . . . . . 239 . 197 97 Highest-Rated Ally 99 | . . . . . . . . . 96 . . . . . . . . 65 . 99 97 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 84 | . . . . . . . . . 8 . . . . . . . . 34 . 35 7 Total Damage 4128 | . . . . . . . . . 86 . . . . . . . . 1458 . 2221 363 Kills 20 | . . . . . . . . . . . . . . . . . . 3 . 13 4 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . 1 . 2 . 1 1 1 1 . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Jun Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Turns Passed 13906 | 63 222 149 244 474 108 549 803 120 824 1586 646 1455 1275 550 349 491 664 682 613 778 1261 Spaces Moved 8147 | 54 168 115 198 240 92 451 451 76 489 731 329 716 659 245 245 349 513 435 413 544 634 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . Treads 830 | . . . . . . . 49 76 489 216 . . . . . . . . . . . Legs 5478 | . . . . . . . . . . 396 329 716 659 245 245 349 513 435 413 544 634 Wheels 1838 | 53 168 115 198 240 92 451 402 . . 119 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 95 95 110 110 110 110 156 156 120 190 120 190 190 120 120 120 120 120 114 96 Average Speed 142 | 89 99 95 100 110 110 110 145 156 156 177 190 189 190 190 120 120 120 120 120 114 116 Slowest Speed 260 | 95 110 95 125 110 110 125 240 156 156 235 190 190 190 190 120 120 120 120 120 114 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 5 38 16 20 46 3 66 65 68 68 19 62 84 78 46 8 55 71 58 71 16 30 Regions Visited 21 Branch Regions 14 Pre-discovered Areas 5 | . . . . . . . . 1 1 . . . 2 . . . 1 . . . . Known Exits Taken 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . Unknown Exits Taken 19 | 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . 1 1 1 1 1 . Scrap Searched 30 | . . . . . . 11 1 . 2 . . 4 3 1 . 2 2 . 4 . . Spaces Dug 103 | . . . . 21 . 31 2 . . 9 . . . 22 1 . . . 14 . 3 Terrain Destroyed 588 | . . 7 . 32 . 31 69 . . 69 . 27 . 104 1 . . . 55 . 193 Melee 5 | . . . . . . . 2 . . 3 . . . . . . . . . . . Projectile 51 | . . . . 2 . . . . . 4 . 6 . 1 1 . . . 17 . 20 AOE 532 | . . 7 . 30 . 31 67 . . 62 . 21 . 103 . . . . 38 . 173 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Jun Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Total 9768 | 65 209 148 228 364 99 487 529 78 520 944 343 788 674 293 291 404 549 574 492 672 1017 Wait 594 | . 3 22 8 34 . 11 24 . 5 48 . 23 . 19 32 39 23 56 26 64 157 Move 8127 | 53 167 114 197 239 91 450 450 75 489 730 328 715 658 244 244 348 512 434 412 543 634 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 124 | 6 8 5 7 12 5 4 3 . 4 26 2 3 2 . 3 1 1 4 1 15 12 Fast Attach 80 | 6 4 . 3 1 . 1 3 . . 14 . 4 1 . . 2 . 3 4 7 27 Attach 82 | . . 2 2 5 2 . 5 2 5 15 1 5 1 . 2 1 . 3 4 5 22 Detach 27 | . 1 . . 1 . . . 1 1 7 . 2 . . . 1 . 1 3 1 8 Swap 93 | . 1 2 2 10 . 7 8 . 3 14 5 6 2 6 2 . 4 3 5 2 11 Drop 124 | . 9 . 3 6 1 6 1 . . 30 2 10 2 . 1 3 3 10 3 18 16 Fire 441 | . 16 3 6 56 . 8 21 . 12 51 3 17 8 24 7 9 6 18 34 17 125 Melee 25 | . . . . . . . 14 . 1 8 2 . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . . . . . . 1 . . . . . . . . . . 5 Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 43 | . . . . . . . . . . . . 1 . . . . . 42 . . . Trap 2 | . . . . . . . . . . . . 2 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Armory History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 14) 64 | -11/Junkyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 16) 286 | -10/Materials | Entered another Materials area 286 | -9/Materials | Evolved 2 slots: Propulsion x2 308 | -9/Materials | Build established: Mutant 393 | -9/Materials | Discovered new exit (range 15) 428 | -9/Materials | Discovered new exit (range 8) 435 | -9/Materials | Entered another Materials area 435 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 619 | -8/Materials | Discovered new exit (range 8) 679 | -8/Materials | Entered Storage 987 | -8/Storage | Destroyed 7 combat bots 1134 | -8/Storage | Discovered new exit (range 16) 1153 | -8/Storage | Entered Factory 1153 | -7/Factory | Evolved 2 slots: Utility x2 1208 | -7/Factory | Discovered new exit (range 15) 1261 | -7/Factory | Entered Lower Caves 1457 | -7/Lower Caves | Build established: Scavenger-Skirmisher 1783 | -7/Lower Caves | Discovered new exit (range 10) 1810 | -7/Lower Caves | Entered another Lower Caves area 1816 | -7/Lower Caves | Discovered new exit (range 12) 2225 | -7/Lower Caves | Spotted B-75 Beast 2272 | -7/Lower Caves | Attracted the attention of an 0b10 base 2322 | -7/Lower Caves | Destroyed 7 combat bots 2541 | -7/Lower Caves | Discovered new exit (range 5) 2584 | -7/Lower Caves | Learned Factory emergency access door positions 2613 | -7/Lower Caves | Entered Data Miner 2615 | -7/Data Miner | Discovered new exit (range 6) 2645 | -7/Data Miner | Met Data Miner 2674 | -7/Data Miner | Learned location of Section 7 (-3) 2674 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2696 | -7/Data Miner | Received God Mode back door access code from Data Miner 2711 | -7/Data Miner | Build established: Scavenger-Mutant 2733 | -7/Data Miner | Entered Proximity Caves 2871 | -6/Proximity Caves | Escorted by Enhanced Grunt 2925 | -6/Proximity Caves | Lost 3 parts (1p1u1w) 3103 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 3239 | -6/Proximity Caves | Build established: Scavenger-Tank 3548 | -6/Proximity Caves | Discovered new exit (range 6) 3557 | -6/Proximity Caves | Entered Factory 3557 | -6/Factory | Evolved 2 slots: Utility x2 4458 | -6/Factory | Build established: Tank 4496 | -6/Factory | Cargo convoy interrupted 4522 | -6/Factory | Garrison activated, responded to threat 4555 | -6/Factory | Lost 6 parts (1p3u2w) 4559 | -6/Factory | Destroyed 12 combat bots 4559 | -6/Factory | Found Prototype Processor 4559 | -6/Factory | Identified Exp. Signal Interpreter 4922 | -6/Factory | Build established: Mutant 5089 | -6/Factory | Discovered new exit (range 17) 5143 | -6/Factory | Entered Lower Caves 5144 | -6/Lower Caves | Identified exit to Lower Caves 5705 | -6/Lower Caves | Build established: Tank 5768 | -6/Lower Caves | Learned Factory trap positions 5789 | -6/Lower Caves | Entered another Lower Caves area 6230 | -6/Lower Caves | Found Prototype Device 6275 | -6/Lower Caves | Identified Heart of Steel 7082 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7224 | -6/Lower Caves | Discovered new exit (range 13) 7235 | -6/Lower Caves | Core integrity fell below 50% 7244 | -6/Lower Caves | Entered Zion 7310 | -6/Zion | Discovered new exit (range 10) 7378 | -6/Zion | Learned location of Warlord (-5) 7584 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 7649 | -6/Zion | Visited the Megawrench Repair Shop 7658 | -6/Zion | Megawrench repaired 12 parts 7745 | -6/Zion | Found Prototype Energy Gun 8320 | -6/Zion | Given A8's code to call for help 8519 | -6/Zion | Entered Proximity Caves 8542 | -5/Proximity Caves | Learned Factory security intel 8599 | -5/Proximity Caves | Spotter reported a threat 8599 | -5/Proximity Caves | Spotter reported a threat 8675 | -5/Proximity Caves | Spotter reported a threat 8728 | -5/Proximity Caves | Spotter reported a threat 8732 | -5/Proximity Caves | Spotter reported a threat 8823 | -5/Proximity Caves | Spotter reported a threat 8876 | -5/Proximity Caves | Spotter reported a threat 8929 | -5/Proximity Caves | Spotter reported a threat 8961 | -5/Proximity Caves | Discovered new exit (range 19) 9069 | -5/Proximity Caves | Entered Factory 9069 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9070 | -5/Factory | Identified exit to Upper Caves 9071 | -5/Factory | Loaded intel: 75 trap records 9362 | -5/Factory | Garrison activated, responded to threat 9369 | -5/Factory | Search patrols dispatched 9418 | -5/Factory | Entered Upper Caves 9423 | -5/Upper Caves | Encountered a Warlord checkpoint 9438 | -5/Upper Caves | Build established: Derelict-Tank 9749 | -5/Upper Caves | Discovered new exit (range 7) 9909 | -5/Upper Caves | Entered another Upper Caves area 10402 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10457 | -5/Upper Caves | Discovered new exit (range 4) 10573 | -5/Upper Caves | Entered Warlord 10742 | -5/Warlord | Met Warlord 10753 | -5/Warlord | Opened Warlord's prototype stash 10767 | -5/Warlord | Warlord's base attacked by MAIN.C 10774 | -5/Warlord | Found Prototype Reactor 11096 | -5/Warlord | Spotted Striker 11100 | -5/Warlord | P-80 Master assimilated allied Slayer 6a 11106 | -5/Warlord | Spotted Striker 11114 | -5/Warlord | Spotted Executioner 11117 | -5/Warlord | Warlord forces counterattacked 11137 | -5/Warlord | Found Corrupted Prototype Ballistic Cannon 11176 | -5/Warlord | Spotted Striker 11197 | -5/Warlord | Spotted Striker 11212 | -5/Warlord | Spotted Striker 11220 | -5/Warlord | Spotted Executioner 11243 | -5/Warlord | Discovered new exit (range 12) 11255 | -5/Warlord | Entered Proximity Caves 11849 | -4/Proximity Caves | Discovered new exit (range 7) 11865 | -4/Proximity Caves | Identified Hvy. Autocannon 11868 | -4/Proximity Caves | Entered Factory 11868 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 11870 | -4/Factory | Identified Storm Laser 11871 | -4/Factory | Identified Vortex Chain Reactor 11960 | -4/Factory | Heart of Steel transformed into Warbot 12496 | -4/Factory | Found Quantum Capacitor 12600 | -4/Factory | Discovered new exit (range 10) 12646 | -4/Factory | Entered Armory 12646 | -4/Armory | Accompanied by 1 ally (Warbot) 12794 | -4/Armory | Build established: Gunner 12917 | -4/Armory | Spotted B-86 Titan 13146 | -4/Armory | First assault squad dispatched 13171 | -4/Armory | Incoming assault squad redirected 13181 | -4/Armory | Build established: Scavenger-Gunner 13371 | -4/Armory | Lost 4 parts (1p1n1u1w) 13385 | -4/Armory | Destroyed 12 combat bots 13529 | -4/Armory | Incoming assault squad redirected 13555 | -4/Armory | Lost 5 parts (1p1n2u1w) 13574 | -4/Armory | Destroyed 7 combat bots 13664 | -4/Armory | Incoming assault squad redirected 13718 | -4/Armory | Incoming assault squad redirected 13743 | -4/Armory | Core integrity fell below 50% 13852 | -4/Armory | Core integrity fell below 20% 13869 | -4/Armory | Lost 11 parts (1p4n2u4w) 13907 | -4/Armory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 13890_ Flexi-carbon Leg destroyed. 13891_ HV Slug penetrates X-77 Beamer. 13891_ X-77 Beamer suffers critical hit (Destroy). 13891_ Destroyed Gatling Laser. 13891_ X-77 Beamer knocked back. 13891_ HV Slug penetrates X-77 Beamer. 13893_ X-77 Beamer suffers critical hit (Destroy). 13893_ X-77 Beamer destroyed. 13896_ ALERT: Rogue bot located, Programmers report to Armory Zone 6K. 13897_ HV Slug penetrates Wall. 13898_ Adv. Cooling System destroyed. 13899_ X-77 Beamer knocked back. 13902_ Hyp. Mass Driver destroyed. 13904_ Adv. Medium Treads destroyed. 13904_ Adv. Myomer Leg destroyed. 13904_ Kicked G-67 Veteran. 13906_ Adv. Medium Treads destroyed. 13907_ Kicked G-67 Veteran. 13907_ Slug penetrates Reinforced Shell. 13907_ Adv. Visual Processing Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????######????????????????????????????????#??????? | | ????# #??????????????????#????????????? ??????? | | ????# #????????????????? #####?######? ###???? | | ##### #????????????????? """" ? #???? | | + #????????????????? ""F" #???? | | # #?????????????????# "" """ #???? | | " ##########????????# """ #???? | | #+####/##" #???##???? """ #???? | | # """"" #??# ????? #???? | | ]][[[ ## "" F" #??# #??????# #???? | | ]]][[[ ##! "" "" #??# #??????# """ """ #???? | | ## #??# #??????+ """ """ #???? | | "######### =!#??# #??????# """ """ +???? | | ??? ## " " !!#??# #??????# #???? | | "???" ## """ =! #??# # ???? #= =!##### | | "???" ## #??# #x""""%# ]]%*= | | "???" ######/####??# #x@gx=!# ]]##### | | "???" ##### ###### ####/### #???? | | "???" + ==%![ #???? | | """"" # ### ##################### ####???? | | # #?#####???????????????????# #??????? | | # #?????????????????????????#######??????? | | ######### #??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ????????# +??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ????????? ???????????????????????????????????????? | | ????????? ???????????????????????????????????????? | | ????????? ???????????????????????????????????????? | | ????????? ???????????????????????????????????????? | | ????????? ???????????????????????????????????????? | | ????????? ???????????????????????????????????????? | | ?????????#???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 55 Energy Capacity 900 Matter Stores 450 Matter Capacity 450 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 16 Armor Coverage 825 Resistance: KI 25 Resistance: TH 30 Resistance: EM 15 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 4 Particle Charging 15 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Hpw. Shock Rifle | -6/Zion | Archive Lance | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Imp. System Guard | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free K-01 Serf | -6/Zion | Archive G-47 Trooper | -6/Zion | Archive X-82 Rainmaker | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingCloakingCycler Manual? 0 Play Time 01:42:35 Cumulative 368.2 hours Start 2023.05.07 @ 17:04:17 End 2023.05.07 @ 18:46:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 254 Rogue 254 Adventurer 0 Explorer 0 Win Type - Total 27 Types 23/0/3/1/0/0/0/0/0 Lore% 74 Gallery% 87 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20b05766-ef32-4b02-a0cf-383089ddf9e9