Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 07:35:33 Player: Bug Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (69) 345 Value Destroyed (2460) 2460 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (224) 224 TOTAL SCORE: 7589 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 217 Friendly Fire -31 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Antigrav System Gyrokinetic Inverter Improved Salvage Targeting Computer Particle Charger Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Targeting Computer Makeshift Transmission Jammer Improved Core Shielding Hardened Light Armor Plating Improved Thermal Shield Force Field > --- WEAPON ----------- Advanced Plasma Cannon Improved Remote Datajack > --- INVENTORY -------- Antigrav System Gyrokinetic Inverter Linear Gravjet Improved Salvage Targeting Computer Particle Charger [Rating: 61] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Linear Gravjet Flight Unit VTOL Module Utility Core Shielding Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Core Shielding Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Special Weapon Improved Remote Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Fac Upp Slots Evolved 10 | . . . 2 . 2 2 . 2 2 . Power 2 | . . . . . 1 . . . 1 . Propulsion 2 | . . . . . 1 . . . 1 . Utility 4 | . . . 1 . . 2 . 1 . . Weapon 2 | . . . 1 . . . . 1 . . Parts Attached 95 | 4 3 . 3 . 29 18 8 11 10 9 Power 18 | 1 . . . . 8 4 2 . 1 2 Engine 4 | 1 . . . . 3 . . . . . Core 14 | . . . . . 5 4 2 . 1 2 Reactor . | . . . . . . . . . . . Propulsion 26 | 2 . . . . 9 3 2 4 4 2 Treads 2 | . . . . . 2 . . . . . Leg 8 | . . . . . 6 . . 2 . . Wheel 11 | 2 . . . . 1 3 2 1 2 . Hover 3 | . . . . . . . . . 2 1 Flight 2 | . . . . . . . . 1 . 1 Utility 23 | 1 . . 2 . 1 7 3 4 3 2 Device 12 | . . . . . 1 6 1 1 2 1 Storage 1 | 1 . . . . . . . . . . Processor 3 | . . . . . . 1 1 . 1 . Hackware . | . . . . . . . . . . . Protection 7 | . . . 2 . . . 1 3 . 1 Artifact . | . . . . . . . . . . . Weapon 28 | . 3 . 1 . 11 4 1 3 2 3 Energy Gun 13 | . 2 . . . 7 1 . 2 . 1 Energy Cannon 4 | . . . . . 1 1 . 1 1 . Ballistic Gun 9 | . 1 . 1 . 3 2 . . . 2 Ballistic Cannon 1 | . . . . . . . 1 . . . Launcher . | . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . 3 . . Parts Lost 75 | . . . . . 22 9 6 23 . 15 Power 16 | . . . . . 7 2 2 2 . 3 Propulsion 18 | . . . . . 7 1 1 6 . 3 Utility 20 | . . . . . 2 2 3 8 . 5 Weapon 21 | . . . . . 6 4 . 7 . 4 Highest Loss Streak 17 | . . . . . 11 6 3 17 . 6 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 59 | . 67 85 88 100 77 75 86 18 34 48 Engine 2 | . 14 14 11 11 7 . . . . . Core 6 | . . . . . 5 12 14 1 2 4 Leg 3 | . . . . . 9 6 . . . . Wheel 8 | . 28 28 22 22 4 8 14 1 9 7 Device 8 | . . . . . 1 19 17 2 5 9 Storage 2 | . 14 14 11 11 7 . . . . . Processor 3 | . . . . . . 4 13 1 3 5 Protection 7 | . . . 17 22 15 2 3 6 5 5 Energy Gun 5 | . 6 28 22 22 12 8 . . . . Energy Cannon 2 | . . . . . 2 3 . . 2 3 Ballistic Gun 4 | . 4 . 4 11 6 5 15 1 . 1 Naked Turns 22 | . . . . . . . . 22 . . Heaviest Build 39 | 10 15 15 19 19 29 31 29 29 32 39 Greatest Support 56 | 10 26 26 26 26 40 44 44 50 56 56 Greatest Overweight (x) 9 | 1 . . . . 9 1 1 4 1 5 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 5 | 7 8 8 8 8 7 5 5 5 5 5 Most Carried 8 | 3 8 8 8 8 8 5 5 5 5 5 Average Carried 4 | 1 6 8 7 8 6 4 4 2 3 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 3 8 8 8 8 5 5 4 2 5 5 Class Distribution -------------------- 55% | Mutant 12% | Scavenger-Mutant 11% | Scavenger-Skirmisher 7% | Tank 6% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -7/Storage Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Fac Upp Matter Collected 1700 | 162 93 . . 58 416 108 296 106 127 334 Remotely . | . . . . . . . . . . . Salvage Created 2201 | . 93 . . 40 829 248 558 168 . 265 Parts 131 | . 5 . . 5 42 11 32 16 . 20 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . 14 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Fac Upp Combat Hostiles Destroyed 55 | . 2 . . 3 19 7 9 5 . 10 Melee 3 | . . . . . . . . . . 3 Guns 37 | . 2 . . 3 18 5 7 . . 2 Cannons 9 | . . . . . . 2 1 1 . 5 AOE 4 | . . . . . . . . 4 . . Classes Destroyed 11 | . 1 . . 1 4 1 3 1 . . Worker 7 | . . . . . 1 . . 6 . . Builder 2 | . . . . . . . 2 . . . Recycler 2 | . . . . . . . 2 . . . Mechanic 1 | . . . . . . . 1 . . . Watcher 2 | . . . . . 2 . . . . . Swarmer 23 | . . . . 3 4 3 . 3 . 10 Grunt 22 | . 2 . . . 12 3 5 . . . Brawler 2 | . . . . . 2 . . . . . Sentry 5 | . . . . . 1 . 4 . . . Hunter 2 | . . . . . . . . 2 . . Programmer 1 | . . . . . . 1 . . . . Best Kill Streak 9 | . 2 . . 3 4 3 6 9 . 4 Combat Bots Only 4 | . 2 . . 3 4 3 4 4 . 4 Max Kills in Single Turn 8 | . 1 . . 2 1 1 3 8 . 1 Gunslinging 1 | . . . . 1 . . . . . . Exploded 3 | . . . . . . . . 3 . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Fac Upp Hostile Shots Fired 879 | . 16 . . 2 257 95 124 195 . 190 Missed 258 | . 4 . . . 68 28 45 60 . 53 Damage Taken 9214 | . 131 . . 13 2441 1099 843 2410 . 2277 Core 2584 | . 21 . . . 424 223 67 846 . 1003 Absorbed by Shields 128 | . . . . . . 4 86 . . 38 Redirected to Shielding 182 | . . . . . 87 18 . . . 77 Core Remaining (%) 61 | 100 . 91 . 100 22 . 58 . . . Volleys Fired 215 | . 17 . . 2 89 30 19 11 . 47 Largest 3 | . 1 . . 3 3 3 3 2 . 2 Hottest 205 | . 20 . . 125 192 205 104 63 . 98 Shots Fired 342 | . 17 . . 6 155 47 56 12 . 49 Gun 261 | . 17 . . 6 138 34 38 3 . 25 Cannon 80 | . . . . . 17 13 18 9 . 23 Launcher . | . . . . . . . . . . . Special 1 | . . . . . . . . . . 1 Kinetic 160 | . 17 . . 2 50 17 56 1 . 17 Thermal 169 | . . . . 2 97 30 . 9 . 31 Explosive . | . . . . . . . . . . . Electromagnetic 12 | . . . . 2 8 . . 2 . . Robot Hit Streak 11 | . 7 . . 2 11 6 7 3 . 4 Robot Miss Streak 7 | . 2 . . 2 4 7 4 3 . 7 Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 6 | . . . . 2 4 . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . Shots Hit Robots 203 | . 12 . . 3 98 28 35 5 . 22 Core Hits 144 | . 3 . . 3 38 24 37 10 . 29 Critical Kills 2 | . 1 . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 7 | . 1 . . . 4 . 1 . . 1 Burn 4 | . . . . . 3 . . . . 1 Meltdown 1 | . . . . . 1 . . . . . Destroy 1 | . 1 . . . . . . . . . Blast 1 | . . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5371 | . 150 . . 44 1893 484 956 1205 . 639 Guns 3112 | . 150 . . 44 1628 347 667 . . 276 Cannons 1074 | . . . . . 211 137 289 165 . 272 Explosions 1094 | . . . . . 54 . . 1040 . . Melee . | . . . . . . . . . . . Ramming 91 | . . . . . . . . . . 91 Kinetic 2236 | . 150 . . 14 718 206 956 . . 192 Thermal 2745 | . . . . 30 1115 278 . 966 . 356 Explosive 239 | . . . . . . . . 239 . . Electromagnetic 60 | . . . . . 60 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . 5 5 . . 3 Average Corruption 4 | . . . . . . 4 5 . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 17 | . . . . . . 12 5 . . . Message Errors 4 | . . . . . . 3 1 . . . Matter Fused 2 | . . . . . . 2 . . . . Heat Flow Errors 2 | . . . . . . 2 . . . . Energy Discharges 3 | . . . . . . 1 2 . . . Parts Rejected 2 | . . . . . . 1 1 . . . Data Loss (minor) 3 | . . . . . . 2 1 . . . Weapon Failures 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 169 | . . . . . 4 . . 155 . 10 Projectiles 10 | . . . . . . . . . . 10 Explosions 159 | . . . . . 4 . . 155 . . Melee . | . . . . . . . . . . . Knockbacks 3 | . . . . . . . 3 . . . Impact . | . . . . . . . . . . . Kinetic 2 | . . . . . . . 2 . . . Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage 167 | . . . . . . . . 131 . 36 Shots 2 | . . . . . . . . 2 . . Rammed 45 | . . . . . . . . . . 45 Targets Rammed 45 | . . . . . . . . . . 45 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 552 | . . . . 85 440 552 356 6 . 525 Average Temperature 177 | . . . . 45 160 235 108 4 . 286 Received Heat Transfer 1906 | . 72 . . . 1116 207 451 60 . . Effects 22 | . . . . . 6 5 2 . . 9 Shutdowns 9 | . . . . . 2 3 1 . . 3 Energy Bleed 2 | . . . . . 1 . . . . 1 Interference 2 | . . . . . 2 . . . . . Matter Decay 4 | . . . . . . . 1 . . 3 Short Circuit 2 | . . . . . 1 . . . . 1 Damage (minor) 2 | . . . . . . 1 . . . 1 Damage (core) 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Melted 8 | . . . . . 2 . 1 1 . 4 Heat Transferred 4445 | . . . . 74 2344 518 . 850 . 659 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Fac Upp Peak Influence 749 | . 95 36 13 104 321 145 262 749 357 . Initial 357 | . . 36 13 4 40 145 55 114 357 . Average 228 | . 47 36 13 97 234 52 164 601 353 . Maximum Alert Level 3 | . . . . . 1 . 1 3 1 . Low Security (%) 50 | 100 100 100 100 100 26 100 66 11 1 . Level 1 37 | . . . . . 73 . 33 . 98 . Level 2 5 | . . . . . . . . 40 . . Level 3 6 | . . . . . . . . 47 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . . . . . 4 3 2 3 . . Investigation 2 | . . . . . . 1 . 1 . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 8 | . . . . . 4 1 2 1 . . Assault 1 | . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Fac Upp Distress Signals 3 | . 1 . . . 1 . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 102 | . 6 . . 3 37 11 13 16 . 16 Peak Tracking Total 8 | . 3 . . 3 8 5 5 6 . 5 Tactical Retreats 9 | . 1 . . . 2 . . 4 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Fac Upp Traps Triggered 3 | . . . . . 1 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Fac Upp Machines Disabled 32 | . . . . . 2 . 1 29 . . Max in Single Turn 23 | . . . . . 1 . 1 23 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Fac Upp Machines Accessed 9 | . 1 . . . . 4 1 1 2 . Terminals 8 | . 1 . . . . 4 1 . 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 22 | . 4 . . . . 9 4 2 3 . Successful 13 | . 2 . . . . 6 2 . 3 . Failed 9 | . 2 . . . . 3 2 2 . . Catastrophic 3 | . . . . . . . 1 2 . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 20 | . 4 . . . . 9 4 . 3 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 13 | . 2 . . . . 6 2 . 3 . Record 7 | . 2 . . . . 4 1 . . . Open DSF 1 | . . . . . . . . . 1 . Alert Level 2 | . . . . . . 1 . . 1 . Unreport Threat 1 | . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . 1 . . . Dispatch Records 1 | . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . 1 . . . . 2 1 1 . . Full Trace Events 3 | . 1 . . . . 1 . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Fac Upp Total Allies 5 | . . 2 . . . 3 . . . . Largest Group 3 | . . 2 2 2 2 3 3 . . . Highest-Rated Group 93 | . . 46 46 46 46 93 93 . . . Highest-Rated Ally 31 | . . 31 31 31 31 31 31 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 56 | . . . . 3 28 13 12 . . . Total Damage 864 | . . . . 21 398 210 235 . . . Kills 8 | . . . . 1 5 2 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Fac Upp Turns Passed 3476 | 44 171 20 48 34 748 668 210 361 407 765 Spaces Moved 2249 | 40 127 23 48 31 337 447 135 297 289 475 Core 265 | 10 . . . . 3 . . 149 51 52 Treads 33 | . . . . . 33 . . . . . Legs 277 | . . . . . 139 127 . 11 . . Wheels 1546 | 30 127 23 48 31 162 320 135 34 220 416 Hover 18 | . . . . . . . . . 18 . Flight 110 | . . . . . . . . 103 . 7 Fastest Speed 35 | 50 80 90 90 90 90 100 100 35 51 50 Average Speed 106 | 82 83 90 90 90 123 108 100 105 96 114 Slowest Speed 500 | 100 90 90 90 90 500 120 115 250 100 300 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 18 | 4 24 11 5 7 35 12 24 15 8 53 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . . . . 2 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 141 | . . . . . 10 . 5 114 . 12 Melee . | . . . . . . . . . . . Projectile 20 | . . . . . 2 . 5 1 . 12 AOE 121 | . . . . . 8 . . 113 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Fac Upp Total 3001 | 50 174 22 51 32 528 584 166 335 415 644 Wait 306 | . 21 . . . 43 72 . . 106 64 Move 2239 | 39 126 22 47 30 336 446 134 296 288 475 Hop . | . . . . . . . . . . . Pick Up 75 | 7 7 . 1 . 24 8 5 12 9 2 Fast Attach 27 | . . . 2 . 4 9 2 . 3 7 Attach 65 | 4 2 . 1 . 22 8 6 13 7 2 Detach 2 | . . . . . . . . 1 1 . Swap 5 | . 1 . . . 3 1 . . . . Drop 17 | . . . . . 7 5 . 2 1 2 Fire 215 | . 17 . . 2 89 30 19 11 . 47 Melee . | . . . . . . . . . . . Ram 45 | . . . . . . . . . . 45 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Storage -6/Factory -5/Factory (discovered 2 exits: [*Upp] / DSF) -5/Upper Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 11) 216 | -10/Materials | Entered Mines 228 | -10/Mines | Discovered new exit (range 2) 236 | -10/Mines | Entered Materials 236 | -9/Materials | Accompanied by 2 allies 236 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 236 | -9/Materials | Discovered new exit (range 8) 243 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 284 | -9/Materials | Entered Mines 284 | -9/Mines | Accompanied by 2 allies 308 | -9/Mines | Discovered new exit (range 8) 318 | -9/Mines | Entered Materials 318 | -8/Materials | Accompanied by 2 allies 318 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 864 | -8/Materials | Core integrity fell below 50% 1022 | -8/Materials | Lost 11 parts (3p2n2u4w) 1044 | -8/Materials | Discovered new exit (range 16) 1066 | -8/Materials | Entered Factory 1066 | -7/Factory | Evolved 2 slots: Utility x2 1555 | -7/Factory | Lost 6 parts (2p1n1u2w) 1556 | -7/Factory | Allied Derelicts emerged from ambush trap array 1717 | -7/Factory | Discovered new exit (range 16) 1734 | -7/Factory | Entered Storage 1734 | -7/Storage | Accompanied by 3 allies 1807 | -7/Storage | Lost 3 allies 1918 | -7/Storage | Lost 3 parts (1p1n1u) 1929 | -7/Storage | Discovered new exit (range 16) 1944 | -7/Storage | Entered Factory 1944 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1962 | -6/Factory | Spotted B-75 Beast 2013 | -6/Factory | Core integrity fell below 50% 2046 | -6/Factory | Found Prototype Launcher 2047 | -6/Factory | Lost 17 parts (2p4n6u5w) 2047 | -6/Factory | Identified Rocket Array 2145 | -6/Factory | Core integrity fell below 20% 2180 | -6/Factory | Lost 3 parts (2n1u) 2281 | -6/Factory | Build established: Mutant 2291 | -6/Factory | Discovered new exit (range 15) 2294 | -6/Factory | First assault squad dispatched 2305 | -6/Factory | Entered another Factory area 2305 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2563 | -5/Factory | Identified exit to DSF 2697 | -5/Factory | Discovered new exit (range 6) 2712 | -5/Factory | Entered Upper Caves 2732 | -5/Upper Caves | Encountered a Warlord checkpoint 2743 | -5/Upper Caves | Learned 4 Factory zone layouts 3232 | -5/Upper Caves | Lost 4 parts (3u1w) 3339 | -5/Upper Caves | Core integrity fell below 50% 3372 | -5/Upper Caves | Lost 6 parts (2p1n2u1w) 3468 | -5/Upper Caves | Core integrity fell below 20% 3477 | -5/Upper Caves | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 03368_ Acquired 10 matter. 03370_ Acquired 4 matter. 03371_ VTOL Module fries itself beyond repair. 03372_ Acquired 4 matter. 03375_ VTOL Module fries itself beyond repair. 03376_ Acquired 4 matter. 03378_ Destroyed VTOL Module. 03385_ S-27 Virus destroyed. 03388_ Acquired Autogun. 03389_ Acquired 24 matter. 03454_ Lgt. Nuclear Core destroyed. 03458_ P-70 Sage resets P-70 Sage, system corruption cleaned. 03459_ Autogun destroyed. 03466_ Linear Gravjet destroyed. 03467_ Slammed into P-70 Sage. 03467_ Destabilizing: Core damaged (-40). 03468_ Slammed into P-70 Sage. 03469_ VTOL Module destroyed. 03470_ Slammed into P-70 Sage. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????????????##????????????????? | | ???????????????????????? ????????????????????#### | | ???????????????????????? ##????????????????????#" | | ???????????????????????? #????????????????????# | | ???????????????????????? #???????????????????# # | | ???????????????????????? ?????????????????????? | | ????????????????????????# ????????????####??????# | | ????????????????????????# ???????????## ##?????# | | ???????????????????????? ??????????## ##????# | | ????????????????????????# ???????#??# #????# | | ????????????????????????# #???????? # #????? | | ????????????????????????#p#????????? #?#### | | ????????????????????????#@#????????????# ### | | ????????????????????????#%#???????????## | | ????????????????????????#%#??????????## | | ????????????????????????#p######????## # | | ??????????????????# ###%%% ###### #### # | | ??????????????????# % ##??## # | | ??????????????????## #### #????# | | ???????????????????##### ##??###### #????# | | ???????????????????????# #????????### #??? ### | | ???????????????????????# ##??????????## ##?? ##?? | | ???????????????????????###????????????###??###???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 25 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 6 Armor Coverage 375 Core Shielding 30 Evasion (%) 63 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Everything Is Under Control Fist Fight It Was An Accident, I Swear It's Just You Leap Before You Look Significant Disruption Tourist Universal Adapter Challenges ------------ None Game ------ Seed PlatingPoweredCoupler Manual? 0 Play Time 01:01:14 Cumulative 3.7 hours Start 2024.04.06 @ 06:29:30 End 2024.04.06 @ 07:35:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 462ff490-2b3c-4457-8ed8-b3497f90b234