Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.28 @ 15:43:32 Player: Blue Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (322) 1610 Value Destroyed (12748) 12748 Prototype IDs (56) 1120 Alien Tech Used (6) 1200 Bonus (20346) 20346 TOTAL SCORE: 46524 Bonus ------- High Alert Combat Kills 2762 Follower Combat Kills 3606 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -422 Cogmind --------- Core Integrity 1398/1600 Matter 107/300 Energy 426/440 System Corruption 1% Temperature Cool (28) Movement Hovering (44) Location Tau Ceti IV Orbit Parts ------- > --- POWER (3) -------- Quantum Reactor Light Quantum Reactor > --- PROPULSION (8) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Antigrav Array > --- UTILITY (10) ----- 2N-1CE's Frost Array Medium Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced ECM Suite Improved Hacking Suite System Shield Improved System Shield Advanced System Shield > --- WEAPON (4) ------- Heavy Gauss Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY (10) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Combat Antigrav System Combat Antigrav System Combat Antigrav System Helical Railgun Thunder Hammer Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Neutrino Core Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Cooled Field Propulsion Drive Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- 2N-1CE's Frost Array Medium Storage Unit Advanced Weight Redist. System Advanced Signal Interpreter Advanced Target Analyzer Advanced Phase Shifter Phase Redirector Improved Hacking Suite Experimental Hacking Suite > --- WEAPON ----------- Sigix Terminator Nanosword > --- INVENTORY -------- Light Quantum Reactor Advanced ECM Suite Advanced System Shield Helical Railgun Heavy Gauss Cannon Thunder Hammer Sigix Containment Pod [Rating: 181] Favorites ----------- Power Enhanced Nuclear Core Engine Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Heavy Armor Plating Artifact Phase Redirector Weapon Heavy Plasma Cannon Energy Gun Advanced Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Enhanced Gauss Cannon Launcher 99-TNT's Nukerbomber Impact Weapon Great Maul Slashing Weapon Nanosword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Res Tes Res Qua Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . . . 2 . . . . 2 2 . 2 . 2 . 2 Power 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . . . 1 1 . . . . . . 1 . . . . . 1 . . . 1 . 1 Utility 8 | . . . 1 . 1 . . . . . . . 1 . . . . 2 1 . . . 1 . 1 Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 311 | 6 3 1 18 . 25 36 1 1 1 1 . . 17 5 19 2 9 10 9 8 77 13 20 9 20 Power 43 | 1 . 1 2 . 3 5 . . . . . . 2 1 5 1 . 1 1 1 11 1 3 2 2 Engine 16 | 1 . 1 2 . 1 2 . . . . . . 2 1 3 1 . 1 . . 1 . . . . Core 10 | . . . . . 2 3 . . . . . . . . 2 . . . . 1 1 . . 1 . Reactor 17 | . . . . . . . . . . . . . . . . . . . 1 . 9 1 3 1 2 Propulsion 85 | 2 . . 4 . 5 12 . . . 1 . . 3 1 9 . 4 2 2 . 24 . 8 1 7 Treads 23 | . . . . . 4 2 . . . . . . . . 3 . 4 2 2 . 6 . . . . Leg 26 | 2 . . 4 . 1 5 . . . . . . . . 5 . . . . . 9 . . . . Wheel 3 | . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . Hover 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 Flight 26 | . . . . . . 5 . . . 1 . . 3 . . . . . . . 8 . 8 1 . Utility 118 | 1 1 . 8 . 10 9 1 1 1 . . . 7 1 4 1 4 5 6 5 26 9 7 4 7 Device 60 | . . . 3 . 3 5 . . 1 . . . 3 1 3 . 2 2 4 3 17 4 5 2 2 Storage 11 | 1 . . 2 . 1 1 . . . . . . . . . . . 1 1 . . 4 . . . Processor 14 | . . . . . 1 1 . . . . . . 1 . . 1 1 . . . 5 . 1 1 2 Hackware 13 | . . . . . 1 . 1 1 . . . . 3 . . . . 1 . . 1 1 1 . 3 Protection 19 | . 1 . 3 . 4 2 . . . . . . . . 1 . 1 1 1 2 3 . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 65 | 2 2 . 4 . 7 10 . . . . . . 5 2 1 . 1 2 . 2 16 3 2 2 4 Energy Gun 14 | 2 . . 2 . . 4 . . . . . . . . . . 1 . . . 5 . . . . Energy Cannon 18 | . 1 . 2 . 6 1 . . . . . . 2 1 . . . 1 . . 3 1 . . . Ballistic Gun 8 | . . . . . 1 1 . . . . . . . . . . . . . . 5 . 1 . . Ballistic Cannon 12 | . 1 . . . . 1 . . . . . . . 1 . . . 1 . 1 1 1 1 . 4 Launcher 4 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . 2 . . . . . . 1 . 1 . . . . . . 1 . 1 . Slashing Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 37 | . . . 1 . 2 2 . . . . . . 1 . . . . . 1 2 13 8 2 5 . Corrupted Parts 5 | . . . . . . . . . . . . . . . 1 . 3 . . . 1 . . . . System Corruption 21 | . . . . . . . . . . . . . . . 3 . 12 . . . 6 . . . . Parts Lost 96 | . . 1 2 4 3 6 . . 1 1 . 1 13 . 5 . 1 1 . 5 30 1 7 3 11 Power 20 | . . 1 . . . 2 . . . . . . 2 . 2 . . . . 1 7 . 2 . 3 Propulsion 32 | . . . . 2 2 2 . . . 1 . . 5 . 2 . . 1 . 2 9 . 2 1 3 Utility 26 | . . . 1 1 1 1 . . . . . 1 3 . 1 . . . . 2 7 1 2 2 3 Weapon 18 | . . . 1 1 . 1 . . 1 . . . 3 . . . 1 . . . 7 . 1 . 2 Highest Loss Streak 10 | . . 1 1 4 2 2 . . 1 1 . 1 5 . 2 . 1 1 . 3 10 1 3 2 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | . 1 3 7 8 13 13 10 9 9 8 8 8 9 8 9 9 9 9 13 21 19 8 8 8 6 Power . | . . . 1 3 2 1 1 1 1 1 1 1 1 . . . . . 1 . . . 1 1 . Propulsion 1 | . . . 1 1 . . 3 2 3 2 2 2 . . . 1 1 1 1 3 2 4 2 1 1 Utility 6 | . . 1 1 1 4 7 3 3 3 3 3 3 4 5 5 5 5 6 10 14 13 1 1 2 1 Weapon 2 | . . 2 3 3 6 3 3 3 2 2 2 2 2 2 3 3 2 1 1 2 2 2 2 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 42 | . . . 1 . 6 9 . 2 . . . . . . . . 2 1 . 2 12 . 1 1 5 Power 5 | . . . . . 1 2 . . . . . . . . . . . . . . 1 . . 1 . Propulsion 8 | . . . 1 . . . . . . . . . . . . . . . . . 2 . . . 5 Utility 17 | . . . . . 2 4 . . . . . . . . . . 2 1 . 1 6 . 1 . . Weapon 12 | . . . . . 3 3 . 2 . . . . . . . . . . . 1 3 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 91 93 96 88 93 91 69 76 76 76 76 74 73 72 88 90 87 92 88 87 86 76 81 85 80 Engine 4 | . 14 8 11 11 2 1 . . . . . . 1 9 6 6 6 6 9 5 1 . . . . Core 4 | . . . . . 6 11 7 7 7 7 7 7 6 . 3 6 6 3 . 2 3 . . 3 3 Reactor 1 | . . . . . . . . . . . . . . . . . . . . 2 4 8 10 8 7 Treads 12 | . . . . . 15 7 . . . . . . . . 17 20 25 22 22 25 12 . . . . Leg 7 | . 28 28 22 20 7 13 . . . . . . . . 11 13 1 . . . 9 . . . . Flight 5 | . . . . . . 5 30 30 30 30 30 30 25 13 1 . . . . . 1 23 27 30 6 Device 8 | . . . 9 11 11 8 15 13 14 15 15 12 7 5 4 . 1 10 14 12 16 18 16 13 17 Storage 6 | . 14 14 11 11 9 6 7 7 7 7 7 7 6 6 6 6 6 5 5 5 3 3 4 4 4 Processor 5 | . . . . . 2 5 . . . . . . 1 6 1 4 6 11 10 10 9 9 8 6 3 Hackware 4 | . . . . . 6 . . 8 7 7 7 7 14 14 7 6 4 5 3 . . 4 7 8 8 Protection 4 | . 5 14 11 8 6 6 . . . . . . . . 4 6 5 5 4 7 3 . . . . Energy Gun 1 | . 10 . 12 14 1 6 . . . . . . . . . . . 3 . . 1 . . . . Energy Cannon 8 | . 5 14 13 11 18 7 . . . . . . 1 6 11 8 12 11 10 9 6 . . . . Ballistic Gun 1 | . . . . . 6 2 . . . . . . . . . . . . . . 2 . . . . Ballistic Cannon 3 | . 12 14 5 . . 2 . . . . . . . 5 5 6 5 1 5 3 3 . 1 . 5 Peak Build Rating 181 | 6 7 7 17 17 31 50 49 49 48 41 41 41 57 52 65 65 75 88 107 120 148 142 163 181 166 Average Rating 69 | 4 6 6 12 13 26 42 43 48 45 41 41 39 44 45 55 62 71 83 89 104 121 128 141 150 148 On Entrance 56 | . 6 7 7 17 13 31 43 49 48 41 41 41 37 31 47 60 64 73 75 104 104 128 130 143 138 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 183 | 12 15 15 60 60 64 66 24 24 25 24 24 24 37 55 73 75 83 91 162 167 183 48 71 62 92 Greatest Support 181 | 20 20 20 20 20 60 74 26 34 34 34 26 34 34 10 60 60 140 147 165 175 181 63 71 62 107 Greatest Overweight (x) 6 | 2 . . 2 2 6 6 . . . . . . 3 5 5 1 1 1 1 1 2 . 1 1 2 Average Overweight (x) . | . . . . 2 1 . . . . . . . . 4 . 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 20 20 20 15 10 10 10 10 10 10 10 10 10 10 10 20 25 25 25 10 10 10 10 Average Capacity 14 | 7 8 8 12 20 16 14 10 10 10 10 10 10 10 10 10 10 10 10 23 25 23 9 10 10 10 Most Carried 25 | . 3 3 10 10 18 15 10 10 10 10 9 9 10 10 10 10 10 10 21 25 25 10 10 10 10 Average Carried 12 | . 1 3 7 8 13 13 10 9 9 9 9 9 9 8 9 9 9 9 13 22 21 9 9 9 8 Final Capacity 25 | 8 8 8 20 20 15 10 10 10 10 10 10 10 10 10 10 10 10 10 25 25 5 10 10 10 10 Final Carried 21 | . 3 3 10 7 15 10 10 10 10 9 9 9 9 10 10 10 10 10 21 20 5 10 10 9 9 Class Distribution -------------------- 37% | Scavenger-Tank 12% | Gunner 11% | Scavenger-Mutant 9% | Hacker-Mutant 7% | Sprinter 6% | Hacker-Sprinter 5% | Tank 4% | Scavenger-Gunner 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -6/Zion Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Extension Scavenger-Tank | -3/Research Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Res Tes Res Qua Acc Matter Collected 10348 | 260 24 133 438 30 385 998 . 15 106 22 . . 165 333 422 40 609 270 40 965 3988 170 583 174 178 Remotely 872 | . . . . . . . . . . . . . . . . . . . . 195 677 . . . . Salvage Created 12470 | 110 85 150 1129 65 1200 1707 . 34 49 70 . 10 263 185 388 . 582 696 . 838 3826 282 512 179 110 Parts 560 | 6 3 13 73 3 54 84 . 3 3 . . 2 11 5 12 . 20 26 . 32 153 12 35 8 2 Haulers Intercepted 5 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . 1 . Recyclers Shooed 12 | . . . 1 . 1 1 . . . . . . . . 1 . 1 1 . . 6 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . . 3 . . 2 . 2 13 1 25 . . . . . . . . Prevented 20 | . . . . . . . . . . . . . . . . . 20 . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Res Tes Res Qua Acc Combat Hostiles Destroyed 218 | . 2 3 27 2 18 37 . . . . . 1 10 4 8 . 9 10 . 9 60 . 13 5 . Melee 5 | . . . . . . 2 . . . . . 1 1 . . . . . . . . . 1 . . Guns 38 | . . . 12 2 6 10 . . . . . . . . . . . . . . 8 . . . . Cannons 105 | . 2 3 15 . 12 24 . . . . . . . 1 5 . 5 8 . 5 21 . 4 . . AOE 61 | . . . . . . . . . . . . . 9 3 3 . 3 . . 4 26 . 8 5 . Classes Destroyed 23 | 2 2 3 2 1 2 2 . . 1 . . 1 . 2 . . 2 . . . 1 1 1 . . Worker 26 | . . 1 1 . 1 2 . 1 . . . . 5 . . . . . . 2 7 1 2 2 1 Builder 18 | . . 1 . . . . . . . . . . . . . . . . . 3 9 1 2 . 2 Tunneler 5 | 1 . 1 . . . . . . . . . . 1 . . . . . . 2 . . . . . Hauler 5 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . 1 . Recycler 27 | 1 . 1 1 . 4 4 . . . . . . . . . . . 1 . 4 9 1 . 1 . Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Operator 5 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . 3 . Drone 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Watcher 12 | . 1 . 3 . . . . . . . . . 1 . . . . 2 . 1 . 1 1 . 2 Swarmer 63 | . . 3 7 . 7 11 . . . . . . 9 3 3 . . . . . 15 . 5 . . Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Grunt 62 | . 2 . 14 . 7 11 . . . . . . . . . . 2 5 . 2 18 . 1 . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Sentry 23 | . . . 6 . 3 3 . . . . . . . 1 . . 2 1 . 2 5 . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Hunter 9 | . . . . . . . . . . . . . . . . . 1 1 . 3 2 . . 2 . Programmer 38 | . . . . . . 10 . . . . . . 1 . . . 1 2 . . 18 . 3 3 . Behemoth 6 | . . . . . . . . . . . . . . . . . 1 1 . 2 2 . . . . Packrat 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Samaritan 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Butcher 4 | . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Best Kill Streak 11 | 1 1 4 5 2 5 7 . 1 . . . 1 5 3 3 . 3 4 . 8 11 3 8 11 3 Combat Bots Only 7 | . 1 3 4 2 4 4 . . . . . 1 3 3 3 . 3 4 . 3 6 . 7 5 . Max Kills in Single Turn 11 | 1 1 1 2 1 2 2 . 1 1 1 . 1 3 2 3 . 1 1 . 5 6 1 5 11 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . . . . 3 2 2 . 1 . . 1 5 . 4 5 . Melee 1 | . . . . . . 1 . . . . . 1 1 . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Res Tes Res Qua Acc Hostile Shots Fired 1709 | . 7 11 96 16 90 251 . . 10 10 . 20 202 30 35 . 34 103 8 86 492 15 74 23 96 Missed 553 | . 2 1 20 1 17 78 . . 2 5 . 11 86 19 11 . 10 27 3 27 140 5 27 15 46 Hits 1156 | . 5 10 76 15 73 173 . . 8 5 . 9 116 11 24 . 24 76 5 59 352 10 47 8 50 Melee 13 | . . . . . . 6 . . . . . . . . 5 . . . . . . . 2 . . Projectile 1143 | . 5 10 76 15 73 167 . . 8 5 . 9 116 11 19 . 24 76 5 59 352 10 45 8 50 AOE 24 | . . . . 15 . . . . . . . . . . . . . . . . . . . . 9 Critical Strikes 51 | . 1 . 3 . 7 7 . . 2 . . . 4 . 1 . . 3 . 1 18 . 3 1 . Actively Blocked 13 | . . . . . . . . . . . . . . . . . . . . . 13 . . . . Part Disruptions 4 | . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . Damage Taken 21261 | . 73 80 951 650 941 2410 . . 123 84 . 127 1674 82 534 . 637 1162 70 1229 7309 88 1349 434 1254 Core 2603 | . 18 . 183 212 84 225 . . 50 . . 55 577 5 32 . 49 53 . 74 570 34 175 85 122 Absorbed by Shields 855 | . . . . . . . . . . . . . . . . . . 444 42 67 302 . . . . Redirected to Core 112 | . . . . . . . . . . . . . . . . . . . . . . . . 85 27 Redirected to Shielding 169 | . 4 5 35 . . . . . . . . . . . . . . . . 125 . . . . . Ignored by Resistances 590 | . . . . . . . . . . . . . . . . . . . . . 590 . . . . Core Remaining (%) 69 | 100 . 92 . 1 84 . . . . . . 52 . . . . 22 94 . 93 . 53 . 82 87 Volleys Fired 600 | 8 7 10 62 9 48 95 . . . . . . 20 12 33 . 19 35 9 27 170 1 23 1 11 Largest 4 | 2 2 2 3 3 3 3 . . . . . . 1 3 3 . 3 3 2 3 4 1 2 1 2 Hottest 371 | 90 90 90 172 172 204 180 . . . . . . 90 227 227 . 227 268 180 270 371 56 86 . 116 Shots Fired 1296 | 16 14 20 170 21 122 231 . . . . . . 20 18 51 . 43 90 11 58 369 1 24 1 16 Gun 367 | 16 2 . 56 12 30 112 . . . . . . . . . . . 9 . . 130 . . . . Cannon 889 | . 12 20 114 9 92 119 . . . . . . 13 16 50 . 37 81 11 52 224 1 22 . 16 Launcher 40 | . . . . . . . . . . . . . 7 2 1 . 6 . . 6 15 . 2 1 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 416 | . 7 10 34 . 30 69 . . . . . . . 11 14 . 16 23 . 18 145 1 22 . 16 Thermal 809 | 8 7 10 136 21 92 155 . . . . . . 13 5 36 . 21 67 11 34 192 . . 1 . Explosive 39 | . . . . . . . . . . . . . 7 2 1 . 6 . . 6 15 . 2 . . Electromagnetic 32 | 8 . . . . . 7 . . . . . . . . . . . . . . 17 . . . . Robot Hit Streak 25 | 5 8 7 13 6 11 13 . . . . . . 2 6 9 . 9 13 2 17 25 . 6 . 8 Robot Miss Streak 5 | 3 1 2 4 4 3 5 . . . . . . 3 2 2 . 3 2 1 3 4 . 3 . 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 862 | 12 10 13 94 12 76 157 . 2 1 1 . 1 22 11 37 . 28 63 2 43 235 7 21 4 10 Core Hits 452 | 3 4 6 42 5 36 67 . 1 . . . 1 14 9 13 . 21 24 1 39 135 3 20 5 3 Critical Kills 14 | . . . . . . . . . . . . . . . . . 1 1 . . 8 . 4 . . Critical Parts Destroyed 29 | . . . . . . 1 . . . . . . 2 . . . . 1 . . 22 . 3 . . Critical Strikes 77 | . 1 2 5 . . 13 . . . . . . 2 . 1 . 3 3 . . 35 . 11 1 . Burn 16 | . 1 . 5 . . 8 . . . . . . . . . . . . . . 2 . . . . Meltdown 4 | . . . . . . . . . . . . . . . . . 1 1 . . 2 . . . . Destroy 39 | . . . . . . . . . . . . . . . . . . 1 . . 28 . 10 . . Blast 11 | . . 2 . . . 3 . . . . . . . . 1 . 2 1 . . 2 . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Smash 3 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . Sever 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . Melee Attacks 204 | . . . . . . 23 . 6 2 5 . 2 47 . . 1 . . . . 12 34 32 18 22 Impact 85 | . . . . . . 6 . . . 5 . 2 47 . . 1 . . . . . 6 1 . 17 Slashing 119 | . . . . . . 17 . 6 2 . . . . . . . . . . . 12 28 31 18 5 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . . . . . 1 1 1 . . 5 . . . . . . . 3 3 3 1 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 48741 | 154 162 232 1750 209 1767 4092 . 208 128 80 . 53 2038 513 1119 . 1554 2101 98 4473 15038 651 2044 9578 699 Guns 5518 | 154 25 . 784 139 394 1339 . . . . . . . . . . . 164 . . 2519 . . . . Cannons 16504 | . 137 228 955 70 1367 2215 . . . . . . 118 335 986 . 944 1914 98 1382 5126 . 308 . 321 Explosions 21915 | . . . . . . . . . . . . . 822 178 133 . 594 . . 2962 6844 . 1132 9250 . Melee 4326 | . . . . . . 518 . 208 128 80 . 53 1098 . . . . . . . 280 651 604 328 378 Ramming 478 | . . 4 11 . 6 20 . . . . . . . . . . 16 23 . 129 269 . . . . Kinetic 7345 | . 69 107 228 . 394 997 . . . . . . . 231 402 . 458 377 . 515 2938 . 308 . 321 Thermal 23668 | 89 93 121 1511 209 1367 2541 . . . . . . 180 104 584 . 486 1701 98 867 4467 . . 9250 . Explosive 12603 | . . . . . . . . . . . . . 760 178 133 . 594 . . 2962 6844 . 1132 . . Electromagnetic 321 | 65 . . . . . 16 . . . . . . . . . . . . . . 240 . . . . Impact 1752 | . . . . . . 143 . . . 80 . 53 1098 . . . . . . . . . . . 378 Slashing 2574 | . . . . . . 375 . 208 128 . . . . . . . . . . . 280 651 604 328 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . 3 10 9 9 9 9 9 9 2 2 5 1 14 1 . . 24 24 3 3 1 Average Corruption 7 | . . . . . 3 7 9 9 9 9 9 9 1 2 4 1 11 1 . . 15 24 2 2 1 Corruption Purged 14 | . . . . . . 5 . . . . . . . . 4 . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 386 | . . . . . 16 68 2 5 11 7 1 4 3 20 50 1 53 . . . 122 14 6 . 3 Message Errors 85 | . . . . . 2 14 1 1 5 1 1 1 . 3 11 1 18 . . . 20 4 1 . 1 Matter Fused 84 | . . . . . 2 16 . . 3 1 . 1 3 8 6 . 11 . . . 29 . 3 . 1 Heat Flow Errors 56 | . . . . . 4 13 . 1 2 2 . . . 2 9 . 5 . . . 15 2 1 . . Energy Discharges 48 | . . . . . 1 5 . 2 1 . . . . 1 10 . 8 . . . 16 3 1 . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Fused 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 42 | . . . . . 4 7 . 1 . 1 . 2 . 1 7 . 6 . . . 12 1 . . . Data Loss (major) 22 | . . . . . 1 6 1 . . 2 . . . 3 3 . . . . . 4 1 . . 1 Misfires 14 | . . . . . . 4 . . . . . . . 1 1 . 3 . . . 5 . . . . Alerts 8 | . . . . . . . . . . . . . . 1 2 . 1 . . . 4 . . . . Misdirections 10 | . . . . . . . . . . . . . . . . . 1 . . . 6 3 . . . Weapon Failures 14 | . . . . . 2 3 . . . . . . . . . . . . . . 9 . . . . Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . Overflow Damage 4319 | . . . 22 . 2 195 . 57 93 73 . . 628 63 27 . 33 . 5 238 928 204 303 1222 226 Projectiles 607 | . . . 22 . 2 57 . . . . . . 45 63 27 . 33 . 5 3 350 . . . . Explosions 2299 | . . . . . . . . . . . . . 134 . . . . . . 220 562 . 217 1166 . Melee 1413 | . . . . . . 138 . 57 93 73 . . 449 . . . . . . 15 16 204 86 56 226 Knockbacks 64 | . 2 1 4 . . 12 . . . . . . 4 1 3 . 2 2 . 7 23 . 1 . 2 Impact 10 | . . . . . . 1 . . . . . . 4 . . . . . . . 3 . . . 2 Kinetic 50 | . 2 1 4 . . 11 . . . . . . . 1 3 . 1 2 . 6 18 . 1 . . Secondary 4 | . . . . . . . . . . . . . . . . . 1 . . 1 2 . . . . Self-Inflicted Damage 759 | . . . . . . . . . . . . . 166 . . . 44 . . . 331 . 218 . . Shots 14 | . . . . . . . . . . . . . 3 . . . 1 . . . 7 . 3 . . Rammed 12 | . . . . . 2 1 . . . . . . . . . . 1 2 . 3 3 . . . . Targets Rammed 29 | . . 1 5 . 2 2 . . . . . . . . . . 1 2 . 4 12 . . . . Kicked 16 | . . 1 5 . . 1 . . . . . . . . . . . . . . 9 . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Highest Temperature 574 | 222 213 120 302 207 384 412 . 203 247 276 . 258 243 211 284 . 368 574 . 176 428 76 313 . . Average Temperature 104 | 113 97 51 102 143 92 96 . 87 115 123 . 139 68 105 110 . 104 115 . 75 120 41 195 . . Received Heat Transfer 3328 | . 63 . 423 . 342 501 . . 90 12 . 12 213 24 157 . 99 547 . 126 551 30 75 18 45 Effects 13 | . 1 . 1 . 1 1 . . . 1 . 1 1 . . . 3 2 . . 1 . . . . Shutdowns 4 | . . . . . 1 . . . . . . . . . . . . 2 . . 1 . . . . Energy Bleed 5 | . 1 . . . . 1 . . . 1 . . . . . . 2 . . . . . . . . Interference 3 | . . . 1 . . . . . . . . 1 1 . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Fried 12 | . . . . . . 3 . . . . . . 2 . . . 1 . . . 4 . . . 2 Impact Corruptions 29 | . . . . . . 1 . . . 2 . . 15 . . . . . . 1 2 . . . 8 Robots Melted 8 | . . . . . . . . . . . . . . . . . 1 2 . . 5 . . . . Combat Hostiles 8 | . . . . . . . . . . . . . . . . . 1 2 . . 5 . . . . Parts Melted 58 | 1 . . 6 2 4 9 . . . . . . . . 1 . 6 10 . 6 13 . . . . Heat Transferred 21841 | 259 296 259 3552 444 2183 4366 . . . . . . 187 111 790 . 581 2446 150 1281 4936 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Res Tes Res Qua Acc Maximum Alert Level 5 | . . . 1 . 2 2 1 . . . . . 1 . . . . 1 2 2 5 3 5 5 5 Low Security (%) 40 | 100 100 100 62 100 94 34 . 100 . . . . 62 . . . . 85 80 . 8 . . . . Level 1 21 | . . . 37 . 1 33 100 . . . . . 37 . . . . 14 . 36 25 . . . . Level 2 17 | . . . . . 4 32 . . . . . . . . . . . . 19 63 19 . 16 . . Level 3 5 | . . . . . . . . . . . . . . . . . . . . . 5 100 36 38 . Level 4 8 | . . . . . . . . . . . . . . . . . . . . . 28 . 45 31 . Level 5 7 | . . . . . . . . . . . . . . . . . . . . . 11 . 1 29 100 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2812 | 5 35 59 370 152 430 675 251 168 . . . . 382 . . . . 253 475 567 1791 1067 1686 2812 1882 Initial 1680 | . . 9 5 132 43 191 236 168 . . . . 159 . . . . 149 117 223 264 1007 600 948 1680 Average 475 | . 9 35 164 124 67 283 241 156 . . . . 194 . . . . 99 119 420 819 1014 1119 1606 1721 Influence Increases 14520 | 10 72 95 790 50 796 1207 15 54 120 75 . 80 865 95 81 . 747 574 701 943 2672 220 1502 2104 652 Destroy 0b10 Robot/C 5960 | . 40 60 540 40 360 740 . . . . . . 220 80 60 . 440 300 220 420 1320 20 560 440 100 Destroy 0b10 Robot/NC 595 | 10 5 20 30 . 45 45 . 10 . . . 5 35 5 . . 20 20 15 65 150 20 30 40 25 Destroy Leader 1140 | . 12 10 138 10 76 204 . . . . . . 42 10 10 . 30 76 50 42 270 2 102 42 14 Allied During Kill 1316 | . . . . . . 5 . . . . . . 2 . 11 . 242 47 99 112 35 . 399 301 63 Successful Hack 183 | . . 5 34 . 10 19 . 26 . . . . 34 . . . . . 12 . . 21 . 4 18 Disable Machine 825 | . . . 15 . 30 15 . 15 . . . . 150 . . . . 30 45 15 75 75 90 255 15 Anti-Garrison Action 350 | . . . . . 200 . . . . . . . . . . . . . . . . . . 150 . Destroy Structure 2276 | . . . 3 . 15 29 . 3 . . . . 97 . . . . 26 260 154 492 22 261 812 102 Advance Influence 150 | . . . . . . . . . . . . . 150 . . . . . . . . . . . . Partial Spotted 285 | . . . . . . 45 15 . . . . . 30 . . . . . . . 60 30 30 45 30 Lose Combat Pursuer 1440 | . 15 . 30 . 60 105 . . 120 75 . 75 105 . . . 15 75 . 135 270 30 30 15 285 Influence Decreases 12668 | 10 47 106 464 278 486 954 449 143 237 60 50 65 498 477 81 . 509 571 485 896 1385 944 883 988 1602 Entered New Map 5106 | . . 16 9 208 69 231 439 73 57 8 50 . 6 142 . . . 89 124 234 240 784 467 738 1122 Time Decay 5731 | 10 47 80 435 30 397 643 10 70 170 52 . 55 342 325 81 . 359 362 340 392 705 150 246 160 270 Lost Part 890 | . . 10 20 40 20 60 . . 10 . . 10 130 . . . 10 10 . 50 300 10 70 30 110 Lost Ally 941 | . . . . . . 20 . . . . . . 20 10 . . 140 110 21 220 140 . 100 60 100 Squads Dispatched 83 | . 1 . 3 . 1 13 . 1 . . . . 8 . . . . 5 2 2 19 5 9 6 8 Investigation 16 | . 1 . . . 1 2 . 1 . . . . 2 . . . . 2 . 1 2 . 2 1 1 Extermination 27 | . . . . . . 7 . . . . . . 3 . . . . 1 2 . 6 1 2 1 4 Reinforcement 21 | . . . 3 . . 2 . . . . . . . . . . . 2 . . 5 3 4 . 2 Assault 12 | . . . . . . 2 . . . . . . . . . . . . . 1 2 1 1 4 1 Garrison 7 | . . . . . . . . . . . . . 3 . . . . . . . 4 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 10 | . . . . . . . . . . . . . . . . . . . . 2 3 1 2 2 . Construction Impeded 5 | . . . . . . . . . . . . . . . . . . . . . 4 . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Res Tes Res Qua Acc Distress Signals 26 | . . . 3 . 3 1 . . . . . . . . . . 2 1 . 6 6 . 1 2 1 Communications Jammed 36 | . . . . . . 20 . . . . . . . . . . . . . . 12 4 . . . Distress Signals 36 | . . . . . . 20 . . . . . . . . . . . . . . 12 4 . . . Times Spotted 525 | . 4 3 38 2 28 63 3 1 9 4 . 11 27 4 11 . 24 33 6 28 104 17 33 36 36 Peak Tracking Total 21 | . 2 3 6 2 6 8 4 1 4 5 . 6 9 3 3 . 5 8 3 7 10 10 8 21 12 Tactical Retreats 58 | . 1 . 2 . 3 3 . . 4 2 . 2 5 . . . 1 2 . 5 12 1 3 2 10 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Res Tes Res Qua Acc Traps Triggered 10 | . . . . . . 2 . 2 . . . . 2 . . . . . . . 2 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . 1 1 1 1 1 2 2 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Res Tes Res Qua Acc Machines Disabled 63 | . 1 . 2 . 2 1 . 1 1 . . . 10 . . . 2 2 3 1 5 6 6 19 1 Max in Single Turn 14 | . 1 . 1 . 1 1 . 1 1 . . . 4 . . . 1 1 . . 1 1 1 14 1 Garrison Access 5 | . . . . . 1 . . . . . . . 1 . . . . 1 . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Res Tes Res Qua Acc Machines Accessed 64 | . 1 1 6 . 8 9 . 4 . . 4 . 7 2 . . 1 4 2 . 5 3 1 4 2 Terminals 35 | . 1 1 6 . 7 5 . 2 . . . . 4 1 . . 1 . . . . 2 . 4 1 Fabricators 4 | . . . . . . 1 . 1 . . . . . . . . . 1 . . 1 . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . Recycling Units 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Scanalyzers 5 | . . . . . . 2 . 1 . . . . . . . . . . 1 . 1 . . . . Garrison Access 10 | . . . . . 1 . . . . . . . 2 . . . . 3 . . 2 . 1 . 1 Total Hacks 164 | . 2 3 19 . 23 17 . 11 . . 32 . 12 2 . . 1 7 6 . 9 7 2 7 4 Successful 87 | . . 1 10 . 9 5 . 5 . . 32 . 7 2 . . 1 2 1 . 2 2 1 5 2 Failed 77 | . 2 2 9 . 14 12 . 6 . . . . 5 . . . . 5 5 . 7 5 1 2 2 Catastrophic 20 | . . 1 1 . 1 3 . 2 . . . . 2 . . . . 3 1 . 3 1 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 139 | . . 3 16 . 18 8 . 3 . . . . 8 . . . . 9 12 4 11 3 24 5 15 Terminals 83 | . 2 3 19 . 20 9 . 5 . . . . 9 1 . . 1 . . . . 4 . 7 3 Fabricators 8 | . . . . . . 2 . 3 . . . . . . . . . 2 . . 1 . . . . Repair Stations 10 | . . . . . . . . . . . . . . . . . . . 4 . 3 3 . . . Recycling Units 3 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . Scanalyzers 10 | . . . . . . 4 . 3 . . . . . . . . . . 2 . 1 . . . . Garrison Access 17 | . . . . . 3 . . . . . . . 2 . . . . 5 . . 4 . 2 . 1 Terminal Hacks 55 | . . . 6 . 4 . . 1 . . 32 . 2 2 . . 1 . . . . 1 . 5 1 Record 15 | . . . . . . . . . . . 11 . . 1 . . . . . . . . . 3 . Part Schematic 13 | . . . . . . . . . . . 13 . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . Robot Analysis 4 | . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . 2 . . . . . . . 3 . 1 . . . . . . . . . . . . Open Door 6 | . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . 2 1 Branch Access Points 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 2 . 1 . . . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Load Schematic 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer 5 | . . . . . . 2 . 2 . . . . . . . . . . 1 . . . . . . Insert Component 3 | . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . Analyze 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . Seal Access 3 | . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . Unauthorized Hacks 17 | . . 1 4 . 5 1 . 1 . . . . 3 . . . . . . . . . 1 . 1 Terminals 12 | . . 1 4 . 4 . . 1 . . . . 2 . . . . . . . . . . . . Track 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Botnet 11 | . . 1 4 . 4 . . 1 . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . 1 Reprogram 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 Jam 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 1 1 6 . 6 7 . 4 . . . . 4 . . . 1 3 2 . 5 3 . 1 2 Full Trace Events 8 | . 1 . 1 . . 1 . 1 . . . . 1 . . . . 2 . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . . . . 5 . . . . 2 . . . . . 2 . 3 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . . . . 1 . 1 . . 13 . . . . 14 . . . . . 1 . 4 . Parts Built 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . 134 . . . . . . . . . . . . . . . . . . . Total Part Build Rating 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . 2 4 . . . . . . . . . . . . . . . . . 2 . Machine Destruction 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . Programmers 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . . . 1 . . . . . . . . 2 . 11 . . 7 . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Res Tes Res Qua Acc Total Allies 76 | . . . . . . 13 . . . . . . 1 . 2 8 11 1 6 9 7 . 11 . 7 Largest Group 9 | . . . . . . 5 . . . . . . 1 . 2 9 9 6 4 7 3 . 7 5 4 Highest-Rated Group 795 | . . . . . . 102 . . . . . . 32 . 62 298 361 248 426 426 243 . 795 593 395 Highest-Rated Ally 269 | . . . . . . 31 . . . . . . 32 . 31 41 49 49 138 138 103 . 269 263 269 Zionite Dispatches 17 | . . . . . . . . . . . . . . . . . . 1 3 2 3 . 3 . 5 Heavy 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . Light 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacker 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Experimental 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Hero 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacking Resupply 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Total Orders 17 | . . . . . . . . . . . . . . 3 . . . . 3 . 8 . . . 3 FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 EXPLORE 10 | . . . . . . . . . . . . . . 2 . . . . 2 . 4 . . . 2 RETURN 5 | . . . . . . . . . . . . . . 1 . . . . 1 . 3 . . . . Ally Attacks 489 | . . . . . . 29 . . . . . . 6 . 7 . 132 33 25 27 32 . 111 69 18 Total Damage 22353 | . . . . . . 217 . . . . . . 309 . 104 . 3532 918 2221 2175 1115 . 5593 5512 657 Kills 107 | . . . . . . 3 . . . . . . 1 . . . 20 6 14 13 10 . 17 18 5 Allies Corrupted 8 | . . . . . . . . . . . . . . . . . 3 . . . 4 . . . 1 Allies Melted 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Res Tes Res Qua Acc Active Infowar (turns) 8509 | . . . . . . 51 . . . . . . 251 . . 1698 1783 828 975 928 800 318 225 72 580 Optics 6792 | . . . . . . . . . . . . . . . . 1698 1783 828 975 928 473 . . . 107 Sensors 1298 | . . . . . . . . . . . . . . . . . . . 1 . 281 308 225 41 442 IFF 218 | . . . . . . . . . . . . . 218 . . . . . . . . . . . . Terrain 135 | . . . . . . . . . . . . . . . . . . . . . 135 . . . . Jamming 452 | . . . . . . 51 . . . . . . 33 . . . . . . . 94 274 . . . ECM 314 | . . . . . . . . . . . . . . . . . . . . . . . 47 31 236 Robot Analysis Total 4 | . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . . 1 . . 1 . 2 2 . 2 . . . . . . . . Drone Launches 16 | . . . . . . . . . . . . . . 3 . . . . 4 . 6 . . . 3 Drone Recoveries 14 | . . . . . . . . . . . . . . 2 . . . . 4 . 6 . . . 2 Zionite Intel Received 8 | . . . . . . . . . . . . . . . . . . 1 2 . . . 3 1 1 Main Access 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Guard Positions 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Garrisons 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Res Tes Res Qua Acc Turns Passed 23547 | 88 145 163 1090 75 1288 3279 28 142 394 203 21 135 767 1398 2458 2505 1783 828 975 928 3093 318 539 324 580 Spaces Moved 17319 | 49 86 108 431 18 431 1991 101 302 958 701 78 371 1437 657 1074 1009 694 410 452 429 1718 443 1123 1064 1184 Core 8 | 8 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 5328 | . . . . . 358 404 . . . . . . . . 882 1009 694 410 452 429 690 . . . . Legs 2183 | 41 86 108 431 18 73 847 . . . . . . . . 128 . . . . . 451 . . . . Wheels 460 | . . . . . . . . . . . . . . 396 64 . . . . . . . . . . Hover 700 | . . . . . . . . . . . . . . . . . . . . . . . . . 700 Flight 8640 | . . . . . . 740 101 302 958 701 78 371 1437 261 . . . . . . 577 443 1123 1064 484 Fastest Speed 13 | 50 120 120 120 260 160 14 26 14 14 14 26 14 14 155 105 246 160 165 166 164 13 19 16 22 22 Average Speed 109 | 114 120 120 181 260 234 135 26 25 25 25 26 24 33 206 201 246 201 165 205 165 132 27 24 22 36 Slowest Speed 540 | 150 120 120 260 260 540 470 26 26 26 26 26 26 227 357 260 246 246 246 247 245 258 28 102 97 150 Overloaded Moves 526 | . . . . . . 44 . 14 31 8 . 59 146 . . . . . . . 25 29 24 1 145 Propulsion Burnouts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Robots Hopped 18 | . . . . . . 10 . . . . . . 2 . . . . . . . 1 1 . 4 . Potential Cave-ins 24 | . . . . . . . . . . . . . . . . . . . . . . 2 . 18 4 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 48 | 3 17 33 41 10 44 41 72 10 92 88 68 48 39 84 94 91 82 15 20 53 50 46 26 70 36 Regions Visited 25 Branch Regions 13 Pre-discovered Areas 7 | . . . . . . . . . . . 1 . . 1 1 2 . . . . . . 2 . . Known Exits Taken 8 | . . . . . . . . 1 . . . . 1 . . . 1 . . 1 1 1 1 1 . Unknown Exits Taken 15 | 1 1 1 1 1 1 . . . 1 1 1 1 . 1 1 1 . 1 1 . . . . . . Scrap Searched 15 | . . . . . . . . . 4 1 . . . 1 5 3 1 . . . . . . . . Spaces Dug 613 | . . . . . 2 17 . 3 . 4 . . 36 . . . . . 7 . 21 13 19 467 24 Terrain Destroyed 1162 | . . . . . 13 25 . 3 . 4 . . 99 26 28 . 5 10 8 90 290 13 56 467 25 Melee 101 | . . . . . . 11 . 3 . 4 . . 24 . . . . . . . 6 13 19 5 16 Projectile 141 | . . . . . 13 14 . . . . . . 4 4 13 . 4 10 8 5 55 . 2 . 9 AOE 920 | . . . . . . . . . . . . . 71 22 15 . 1 . . 85 229 . 35 462 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Ext Res Tes Res Qua Acc Total 20393 | 62 112 120 604 29 613 2327 101 356 1101 711 77 411 1615 679 1321 1031 1048 480 483 600 2220 586 1318 1120 1268 Wait 1150 | . 14 1 77 . 64 122 . . 139 5 . 39 37 . 156 17 186 13 . 1 88 79 89 11 12 Move 17259 | 48 85 107 430 17 430 1972 100 301 957 700 77 370 1432 656 1073 1008 693 409 451 428 1715 440 1122 1055 1183 Hop 16 | . . . . . . 9 . . . . . . 2 . . . . . . . 1 1 . 3 . Pick Up 144 | . 3 . 5 . 20 16 . 5 1 . . . 8 2 3 1 9 3 8 7 29 6 7 4 7 Fast Attach 142 | 6 1 1 2 . 9 18 1 . . . . . 8 4 8 . 4 . 4 1 38 5 12 6 14 Attach 118 | . . . 3 3 . 8 . 1 1 1 . . 12 2 4 1 1 3 . 12 40 1 11 4 10 Detach 79 | . . . 1 . 2 11 . 1 . . . . 8 2 4 . 1 . 3 6 24 3 9 1 3 Swap 199 | . 2 . 13 . 19 29 . 1 1 . . . 3 1 16 2 11 11 7 7 46 12 7 6 5 Drop 153 | . . . 6 . 19 20 . 5 . . . . 4 . 7 1 14 4 1 5 44 5 7 10 1 Fire 600 | 8 7 10 62 9 48 95 . . . . . . 20 12 33 . 19 35 9 27 170 1 23 1 11 Melee 195 | . . . . . . 23 . 6 2 5 . 2 44 . . 1 . . . . 12 29 31 18 22 Ram 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kick 16 | . . 1 5 . . 1 . . . . . . . . . . . . . . 9 . . . . Crush 13 | . . . . . 2 1 . . . . . . . . . . 1 2 . 4 3 . . . . Escape Stasis 77 | . . . . . . . . 36 . . . . 36 . . . . . . . . 4 . 1 . Rewire 227 | . . . . . . 2 . . . . . . . . 14 . 109 . . 102 . . . . . Trap 3 | . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory -4/Factory (discovered 6 exits: Res x4 / [*Upp] / *Ext) -4/Extension -3/Research -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 11) 234 | -10/Materials | Entered Mines 314 | -10/Mines | Build established: Mutant 341 | -10/Mines | Discovered new exit (range 12) 397 | -10/Mines | Entered Materials 397 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 491 | -9/Materials | Discovered new exit (range 5) 691 | -9/Materials | Build established: Tank 996 | -9/Materials | Discovered new exit (range 5) 1064 | -9/Materials | Build established: Scavenger-Tank 1487 | -9/Materials | Entered Mines 1488 | -9/Mines | Assembled infested the area 1500 | -9/Mines | Core integrity fell below 50% 1512 | -9/Mines | Core integrity fell below 20% 1539 | -9/Mines | Discovered new exit (range 10) 1551 | -9/Mines | Lost 4 parts (2n1u1w) 1562 | -9/Mines | Entered Materials 1562 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2806 | -8/Materials | Discovered new exit (range 10) 2850 | -8/Materials | Entered Factory 2850 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2854 | -7/Factory | Build established: Gunner 3652 | -7/Factory | Cargo convoy interrupted 5553 | -7/Factory | System corruption reached 10% 5650 | -7/Factory | First assault squad dispatched 5956 | -7/Factory | Fabricated Cld. VTOL Module? 6129 | -7/Factory | Manually triggered Chute Trap 6129 | -7/Factory | Sucked down chute 6129 | -7/Factory | Entered Waste 6133 | -7/Waste | Spotted C-40 Crusher 6139 | -7/Waste | Spotted C-40 Crusher 6140 | -7/Waste | Spotted C-40 Crusher 6141 | -7/Waste | Spotted C-40 Crusher 6152 | -7/Waste | Discovered new exit (range 13) 6152 | -7/Waste | Spotted C-40 Crusher 6157 | -7/Waste | Entered Factory 6195 | -7/Factory | Build established: Sprinter 6228 | -7/Factory | Identified exit to Storage 6228 | -7/Factory | Identified exit to Lower Caves 6299 | -7/Factory | Entered Lower Caves 6333 | -7/Lower Caves | Learned 4 Factory zone layouts 6335 | -7/Lower Caves | Encountered a Warlord checkpoint 6621 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 6688 | -7/Lower Caves | Discovered new exit (range 8) 6693 | -7/Lower Caves | Entered another Lower Caves area 6696 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6710 | -7/Lower Caves | Spotted B-75 Beast 6779 | -7/Lower Caves | Discovered new exit (range 14) 6821 | -7/Lower Caves | Encountered a Warlord checkpoint 6885 | -7/Lower Caves | Discovered new exit (range 15) 6896 | -7/Lower Caves | Entered Data Miner 6896 | -7/Data Miner | Discovered new exit (range 6) 6901 | -7/Data Miner | Met Data Miner 6906 | -7/Data Miner | Learned location of Section 7 (-2) 6906 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6911 | -7/Data Miner | Received God Mode back door access code from Data Miner 6917 | -7/Data Miner | Entered Proximity Caves 6919 | -6/Proximity Caves | Spotter reported a threat 7003 | -6/Proximity Caves | Spotted B-75 Beast 7030 | -6/Proximity Caves | Ambushed by research squad 7046 | -6/Proximity Caves | Discovered new exit (range 9) 7048 | -6/Proximity Caves | Learned 4 Factory zone layouts 7052 | -6/Proximity Caves | Entered Factory 7052 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7132 | -6/Factory | Spotted B-75 Beast 7482 | -6/Factory | Build established: Hacker-Sprinter 7571 | -6/Factory | Lost 5 parts (1p1n2u1w) 7678 | -6/Factory | Core integrity fell below 50% 7744 | -6/Factory | Identified exit to Lower Caves 7758 | -6/Factory | Lost 3 parts (1p1n1w) 7763 | -6/Factory | Discovered new exit (range 9) 7819 | -6/Factory | Entered Lower Caves 7828 | -6/Lower Caves | Build established: Hacker-Mutant 8140 | -6/Lower Caves | Discovered new exit (range 88) 8475 | -6/Lower Caves | Encountered a Warlord checkpoint 8573 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8577 | -6/Lower Caves | Spotted B-75 Beast 9217 | -6/Lower Caves | Entered another Lower Caves area 9218 | -6/Lower Caves | Encountered a Warlord checkpoint 9236 | -6/Lower Caves | Learned Factory emergency access door positions 9542 | -6/Lower Caves | Attacked by a faux Warlord 9802 | -6/Lower Caves | Discovered new exit (range 11) 9990 | -6/Lower Caves | Build established: Scavenger-Mutant 10053 | -6/Lower Caves | Activated DRS Beacon 10324 | -6/Lower Caves | Build established: Scavenger-Tank 10434 | -6/Lower Caves | Learned location of Extension (-4) 11278 | -6/Lower Caves | Discovered new exit (range 11) 11675 | -6/Lower Caves | Entered Zion 11675 | -6/Zion | Accompanied by 1 ally 11776 | -6/Zion | System corruption cleaned by Quarantine Array 12076 | -6/Zion | Discovered new exit (range 15) 12435 | -6/Zion | Learned Factory emergency access door positions 12729 | -6/Zion | Learned location of Warlord (-4) 12754 | -6/Zion | Loaded intel: 4 derelict terminal locations 12980 | -6/Zion | Gained Derelict followers 12981 | -6/Zion | Build established: Scavenger-Mutant 13096 | -6/Zion | Given A8's code to call for help 13469 | -6/Zion | Met Imprinter 13509 | -6/Zion | Imprinted 13511 | -6/Zion | Declared Zion's savior 14180 | -6/Zion | Entered Proximity Caves 14180 | -5/Proximity Caves | Accompanied by 9 allies 14235 | -5/Proximity Caves | Identified exit to Factory 14508 | -5/Proximity Caves | P-70 Sage assimilated allied Z0-W1Z(g) 14549 | -5/Proximity Caves | Lost 3 allies 14650 | -5/Proximity Caves | Build established: Tank 14669 | -5/Proximity Caves | System corruption reached 10% 14916 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15172 | -5/Proximity Caves | Learned Factory emergency access door positions 15215 | -5/Proximity Caves | Spotted B-75 Beast 15230 | -5/Proximity Caves | Destroyed B-75 Beast 15357 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 15536 | -5/Proximity Caves | Build established: Scavenger-Tank 15644 | -5/Proximity Caves | Lost 6 allies 15834 | -5/Proximity Caves | Lost 3 allies 15836 | -5/Proximity Caves | Spotted B-75 Beast 15963 | -5/Proximity Caves | Entered Factory 15963 | -5/Factory | Accompanied by 5 allies 15963 | -5/Factory | Evolved 2 slots: Utility x2 16040 | -5/Factory | Retrieved Zion intel report: Active Garrisons 16041 | -5/Factory | Zion Explosive Resupply teleported in 16382 | -5/Factory | Lost 4 allies 16477 | -5/Factory | Spotted B-75 Beast 16510 | -5/Factory | Destroyed B-75 Beast 16618 | -5/Factory | Discovered new exit (range 4) 16791 | -5/Factory | Entered another Factory area 16791 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16816 | -4/Factory | Zion Heavy squad teleported in 17073 | -4/Factory | Zion hero teleported in (99-TNT) 17261 | -4/Factory | Found Heavy Servo Lattice 17267 | -4/Factory | Retrieved Zion intel report: Main Access 17267 | -4/Factory | Identified exit to Research 17454 | -4/Factory | Discovered new exit (range 27) 17467 | -4/Factory | Discovered new exit (range 56) 17546 | -4/Factory | Retrieved Zion intel report: Guard Positions 17547 | -4/Factory | Zion Light squad teleported in 17683 | -4/Factory | Found Prototype Device 17766 | -4/Factory | Entered Extension 17766 | -4/Extension | Accompanied by 3 allies (99-TNT) 17869 | -4/Extension | Zion Infowar Resupply teleported in 17912 | -4/Extension | Zion Hacking Resupply teleported in 18016 | -4/Extension | First assault squad dispatched 18033 | -4/Extension | Incoming assault squad redirected 18065 | -4/Extension | Found Prototype Launcher 18065 | -4/Extension | Identified 99-TNT's Nukerbomber 18068 | -4/Extension | Found Prototype Protection 18068 | -4/Extension | Identified Zio. Weapon Casing 18190 | -4/Extension | Lost 4 allies 18208 | -4/Extension | Lost 3 parts (1p1n1u) 18256 | -4/Extension | Spotted B-86 Titan 18285 | -4/Extension | Incoming assault squad redirected 18335 | -4/Extension | Lost 6 allies 18603 | -4/Extension | Destroyed B-86 Titan 18608 | -4/Extension | Spotted B-86 Titan 18616 | -4/Extension | Disrupted transfer network 18636 | -4/Extension | Destroyed B-86 Titan 18674 | -4/Extension | Discovered exit to Research (range 3) 18694 | -4/Extension | Entered Research 18694 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 18938 | -3/Research | Zion Hacker squad teleported in 19387 | -3/Research | Zion Heavy squad teleported in 19853 | -3/Research | Discovered new exit (range 26) 19863 | -3/Research | Zion Heavy squad teleported in 19921 | -3/Research | Terminal network hard line cut 19959 | -3/Research | Incoming investigation squad redirected 19975 | -3/Research | System corruption reached 10% 20318 | -3/Research | Garrison activated, responded to threat 20415 | -3/Research | Spotted B-86 Titan 20461 | -3/Research | Destroyed B-86 Titan 20517 | -3/Research | Spotted B-86 Titan 20533 | -3/Research | Destroyed B-86 Titan 20651 | -3/Research | Lost 4 parts (1n2u1w) 20974 | -3/Research | Found Prototype Processor 20974 | -3/Research | Identified Exp. Signal Interpreter 20977 | -3/Research | Found Exp. Signal Interpreter 21087 | -3/Research | Found Prototype Launcher 21087 | -3/Research | Identified Hellfire Missile Launcher 21107 | -3/Research | Garrison activated, responded to threat 21174 | -3/Research | Lost 10 parts (2p2n3u3w) 21444 | -3/Research | First assault squad dispatched 21459 | -3/Research | Build established: Scavenger-Gunner 21474 | -3/Research | Incoming assault squad redirected 21574 | -3/Research | Found Prototype Device 21574 | -3/Research | Identified Exp. Focal Shield 21718 | -3/Research | Incoming assault squad redirected 21787 | -3/Research | Identified exit to Testing 21787 | -3/Research | Entered Testing 21836 | -3/Testing | Build established: Sprinter 21881 | -3/Testing | Found Prototype Energy Cannon 21881 | -3/Testing | Identified Potential Cannon 21905 | -3/Testing | Found Prototype Device 21905 | -3/Testing | Identified 2N-1CE's Frost Array 21947 | -3/Testing | Found Prototype Hackware 21947 | -3/Testing | Identified Exp. Hacking Suite 21952 | -3/Testing | Spotted Striker 22037 | -3/Testing | First assault squad dispatched 22054 | -3/Testing | Incoming assault squad redirected 22058 | -3/Testing | Scanned by Researcher 22093 | -3/Testing | Discovered new exit (range 12) 22104 | -3/Testing | Identified exit to Research 22105 | -3/Testing | Entered Research 22105 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 22120 | -2/Research | Spotted B-90 Cyclops 22221 | -2/Research | Destroyed 7 combat bots 22222 | -2/Research | Retrieved Zion intel report: Branch Access 22222 | -2/Research | Identified exit to Quarantine 22269 | -2/Research | Lost 3 parts (1p1u1w) 22279 | -2/Research | Spotted B-90 Cyclops 22324 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/-1 22329 | -2/Research | Enhanced Grunt warped into view, answering call for help 22329 | -2/Research | Zion Light squad teleported in 22337 | -2/Research | Enhanced Grunt warped into view, answering call for help 22416 | -2/Research | Incoming investigation squad redirected 22436 | -2/Research | Retrieved Zion intel report: Guard Positions 22437 | -2/Research | Zion Hacker squad teleported in 22445 | -2/Research | Zion Experimental squad teleported in 22447 | -2/Research | Lost 3 parts (1p1n1u) 22461 | -2/Research | Allies destroyed B-90 Cyclops 22480 | -2/Research | Build established: Hacker-Sprinter 22480 | -2/Research | Lost 6 allies 22605 | -2/Research | First assault squad dispatched 22627 | -2/Research | Incoming assault squad redirected 22644 | -2/Research | Entered Quarantine 22644 | -2/Quarantine | Accompanied by 5 allies 22650 | -2/Quarantine | Found Alien Artifact 22650 | -2/Quarantine | Identified Phase Redirector 22674 | -2/Quarantine | Found Alien Impact Weapon 22674 | -2/Quarantine | Identified Core Stripper 22723 | -2/Quarantine | Found Alien Reactor 22723 | -2/Quarantine | Identified Matter Drive 22766 | -2/Quarantine | Found Alien Artifact 22766 | -2/Quarantine | Identified Core Reset Matrix 22766 | -2/Quarantine | Used Core Reset Matrix 22770 | -2/Quarantine | Detected hypermatrix surge 22770 | -2/Quarantine | Sensed 14 artifacts in vicinity 22781 | -2/Quarantine | Met incapacitated Sigix Warrior 22781 | -2/Quarantine | Lockdown squad dispatched 22784 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 22785 | -2/Quarantine | Unlocked Sigix quarantine chamber 22790 | -2/Quarantine | Found Sigix Containment Pod 22825 | -2/Quarantine | Spotted Alpha 7 22839 | -2/Quarantine | Spotted Lightning 22839 | -2/Quarantine | Spotted Lightning 22839 | -2/Quarantine | Spotted Lightning 22858 | -2/Quarantine | Allies destroyed Alpha 7 22865 | -2/Quarantine | Found Sigix Terminator 22871 | -2/Quarantine | Fired Sigix Terminator 22886 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 22888 | -2/Quarantine | Incoming assault squad redirected 22894 | -2/Quarantine | First assault squad dispatched 22914 | -2/Quarantine | Retrieved Zion intel report: Main Access 22914 | -2/Quarantine | Identified exit to Access 22934 | -2/Quarantine | Crushed by falling debris 22946 | -2/Quarantine | Incoming assault squad redirected 22968 | -2/Quarantine | Entered Access 22968 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 23019 | -1/Access | Spotted B-99 Colossus 23040 | -1/Access | Spotted B-99 Colossus 23062 | -1/Access | Retrieved Zion intel report: Active Terminals 23063 | -1/Access | Zion Light squad teleported in 23088 | -1/Access | Zion Demo squad teleported in 23092 | -1/Access | Lost 3 parts (2n1u) 23094 | -1/Access | Zion Recon squad teleported in 23183 | -1/Access | Lost 3 allies 23221 | -1/Access | Crushed by falling debris 23270 | -1/Access | Warped through subspace 23360 | -1/Access | Zion Experimental squad teleported in 23388 | -1/Access | Build established: Hacker-Mutant 23462 | -1/Access | Lost 4 parts (1p2u1w) 23468 | -1/Access | First assault squad dispatched 23512 | -1/Access | Zion Hacking Resupply teleported in 23546 | -1/Access | Discovered new exit (range 5) 23548 | -1/Access | Identified exit to Surface 23548 | *** | Destroyed 0b10! Last Messages --------------- 23527_ Acquired Unknown Hackware. 23533_ U-05 Engineer builds a Wall. 23537_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 2Q. 23538_ System corrupted: Substantial component data lost. 23543_ Connecting with Terminal... 23543_ Dropped Adv. Phase Shifter. 23544_ Identified System Shield. 23545_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 23546_ The Access Shell folds into the floor. 23546_ EXIT=FOUND 23548_ EXIT=IDENTIFIED: SURFACE [Achievement: 30k Club] [Achievement: 40k Club] [Achievement: Payload Armed] [Achievement: Derelict Escape] Map ----- +----------------------------------------------------+ | ? ???????? #??????????????????????????????? | | #??????? #??????????????????????????????? | | ????????? #??????????????????????????????? | | ????????? #??????????????????????????????? | | ??????????? #??????????????????????????????? | | ???????????? #??????????????????????????????? | | ????????????? #??????????????????????????????? | | ????????????? #??????????????????????????????? | | ?????????????? ???????????????????????????????? | | ?????????????? ????????????????????????????????? | | ###############+####################+##??????????? | | ????????? | | ?????????? | | #+################### ""####??????????????? | | ????????????????# ""#?????????????????? | | ??????????????# ""#?????????????????? | | ????????????# !T#?????????????????? | | #???????????# ""#?????????????????? | | " #???????????# ""#?????????????????? | | """ #??????????## ""##????????????????? | | """ #??????????# #????????????????? | | " #??????????## ##????????????????? | | #########???????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | #???????????????????# @" #?????????????????? | | #############???????# "" #?????????????????? | | #???????# #?????????????????? | | #???????# #?????????????????? | | #???????# #?????????????????? | | !! #???????#""""""""""#?????????????????? | | !! #????????????????????????????????????? | | !! #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #?????????BB????BB???????????????????? | | #?????????BB????BB???????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | +#####+######????????????????????????????????????? | | #???????????????????????????????????????? | | #???###########?????????????????????????? | | #???# #?????????????????????????? | | #???# #?????????????????????????? | | #???# " #????#????????????????????? | | +## #???#""" #??? #????????????????????? | | ?# #???# """ #?? #????????????????????? | | ??# #???# " #? #????????????????????? | | ?## ##??# #? #????????????????????? | | ?# #??# # #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Coolant Potential 100 Energy Generation 59 Energy Capacity 615 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 825 Resistance: KI 30 Resistance: TH 30 Propulsion Shielding 33 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 80 Targeting Accuracy 16 Melee Accuracy 5 Target Analysis 8 Recoil Reduction 6 Particle Charging 15 Force Boost 20 Offensive Hacking 28 Defensive Hacking 26 Item Schematics ----------------- Exp. Hacking Suite | -2/Quarantine | Archive Hvy. Neutron Cannon | -2/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory Repaired ---------- Nothing Alien Tech Used ----------------- Phase Redirector Core Stripper Matter Drive Core Reset Matrix Sigix Terminator High-powered Transdimensional Reconstructor Achievements -------------- 30k Club 40k Club Alien Roots Beloved Close Call Derelict Escape False Reunion Friend Of Zion Generalissimo Giant Slayer Hard Hitter Help From High Places Heroic Deeds Payload Armed Subspace Traveler What Is This Thing? Wheee! Challenges ------------ None Game ------ Seed DeliveryBombVibroblade Manual? 0 Play Time 07:37:42 Cumulative 94.2 hours Start 2025.09.27 @ 14:19:20 End 2025.09.28 @ 15:43:32 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type 3 Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 33 Gallery% 46 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6fee2ec0-af71-473d-bac0-c3b245e46ded