Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.15 @ 20:07:12 Player: ae Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (181) 905 Value Destroyed (4486) 4486 Prototype IDs (26) 520 Alien Tech Used (4) 800 Bonus (23787) 23787 TOTAL SCORE: 38598 Bonus ------- High Alert Combat Kills 487 Entered DSFs 500 Met Data Miner 300 MAIN.C Attacked Proxy Base 500 Used Core Reset Matrix 3000 Met Sigix 2000 Recovered Sigix Corpse 4000 Escaped with Sigix 10000 Win 3000 Cogmind --------- Core Integrity 1463/1600 Matter 138/300 Energy 91/200 System Corruption 0% Temperature Cool (6) Movement Flying (23) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (8) --- Improved Flight Unit Improved VTOL Module Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Q-thruster Impulse Thruster Array > --- UTILITY (13) ----- Advanced Cooling System Medium Storage Unit Structural Scanner Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite ECM Suite Improved Reaction Control System Centrium Light Armor Plating Makeshift Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (10) --- Micro Fission Core Spacefold Activator Fusion Bomb Launcher Nanosword Sigix Containment Pod Sigix Containment Pod Sigix Corpse Sigix Corpse Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Flight Unit Improved VTOL Module Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Structural Scanner Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Improved Reaction Control System Centrium Light Armor Plating Makeshift Hacking Suite Advanced Hacking Suite Improved System Shield Spacefold Activator > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Micro Fission Core ECM Suite Subatomic Replicator Improved Matter Neutralizer Fusion Bomb Launcher Nanosword Sigix Containment Pod Sigix Corpse Sigix Corpse [Rating: 165] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Artifact Spacefold Activator Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Perforator Launcher Rocket Launcher Slashing Weapon Makeshift Axe Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Tes Res Qua Sec Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 . 2 2 2 . 2 . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . 2 1 . . . . . 1 . . 1 . . 1 . . . Utility 11 | . . . 1 2 . . . . 1 . 1 1 2 . 1 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 117 | 7 6 24 24 6 4 1 . 1 2 . 11 3 10 4 3 1 1 9 Power 11 | 1 1 3 1 . . . . . . . 4 . . . . . . 1 Engine 5 | 1 1 3 . . . . . . . . . . . . . . . . Core 6 | . . . 1 . . . . . . . 4 . . . . . . 1 Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 35 | 2 2 14 11 . . . . . 1 . 1 1 1 . 1 . . 1 Treads 18 | 2 . 13 3 . . . . . . . . . . . . . . . Leg 5 | . 2 1 2 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 12 | . . . 6 . . . . . 1 . 1 1 1 . 1 . . 1 Utility 47 | 2 1 2 6 5 2 1 . . 1 . 5 2 7 3 2 . 1 7 Device 17 | 1 . . 3 . . . . . . . 3 . 3 1 1 . . 5 Storage 5 | 1 1 1 . . . . . . . . 1 . . . . . . 1 Processor 7 | . . . 1 2 . . . . . . . 1 1 . 1 . . 1 Hackware 10 | . . . . 3 1 1 . . . . 1 1 3 . . . . . Protection 7 | . . 1 2 . 1 . . . 1 . . . . 2 . . . . Artifact 1 | . . . . . . . . . . . . . . . . . 1 . Weapon 24 | 2 2 5 6 1 2 . . 1 . . 1 . 2 1 . 1 . . Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . 1 . . . . . . . . 1 . . . . . Ballistic Gun 10 | 1 2 3 4 . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 . . . . Launcher 5 | . . 2 1 . 1 . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 1 . 1 . . . . . . . 1 . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 1 . . . . . . . . . 2 4 1 1 . . Parts Lost 14 | . 3 1 5 . . . . . . 1 . . . . . 1 1 2 Power 2 | . 1 . 1 . . . . . . . . . . . . . . . Propulsion 8 | . 1 1 3 . . . . . . 1 . . . . . . 1 1 Utility 3 | . . . 1 . . . . . . . . . . . . 1 . 1 Weapon 1 | . 1 . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . 3 1 3 . . . . . . 1 . . . . . 1 1 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 12 | 2 11 19 19 5 5 5 5 4 3 3 8 7 8 9 8 7 6 6 Power . | . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Propulsion 4 | 1 5 7 6 1 1 1 1 1 . . 1 1 2 2 1 . . . Utility 2 | . 1 3 4 . 2 2 2 1 1 1 4 4 3 3 3 2 1 1 Weapon 4 | . 2 7 7 2 1 1 1 1 1 1 1 1 1 2 3 2 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 35 | . 2 15 9 . . . . 1 . . 4 . 1 1 . 1 . 1 Power 4 | . 1 1 1 . . . . . . . . . . . . . . 1 Propulsion 15 | . . 11 2 . . . . . . . . . . 1 . 1 . . Utility 9 | . . 1 2 . . . . 1 . . 4 . 1 . . . . . Weapon 7 | . 1 2 4 . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 94 99 96 92 100 100 100 100 97 100 88 90 94 94 93 91 88 84 Engine 5 | . 10 11 8 . . . . . . . . . . . . . . . Core 3 | . . . . 7 7 7 7 7 6 6 8 10 9 9 8 8 8 8 Treads 21 | . 21 40 40 . . . . . . . . . . . . . . . Leg 2 | . 6 3 1 . . . . . . . . . . . . . . . Flight 14 | . . . 1 38 38 38 38 38 40 40 29 30 28 28 30 30 29 24 Device 7 | . 14 2 7 7 7 7 7 7 6 6 6 7 13 14 15 15 15 19 Storage 7 | . 14 11 9 . . . . . . . 4 5 4 4 4 4 4 4 Processor 3 | . . . . 12 7 7 7 7 6 6 5 10 9 9 8 8 8 8 Hackware 7 | . . . . 14 23 23 23 23 20 20 17 15 14 14 13 13 13 12 Protection 4 | . . 8 8 . . . . . 4 6 3 . 4 4 4 4 4 4 Energy Gun 1 | . 10 . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . 2 6 6 7 6 6 6 3 5 4 3 4 1 . . Ballistic Gun 11 | . 14 21 17 . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 7 7 7 7 7 6 6 3 . 1 3 4 3 4 4 Peak Build Rating 165 | 7 11 24 34 42 44 45 45 49 52 52 73 83 112 124 134 139 153 165 Average Rating 40 | 5 7 19 26 39 42 44 45 46 51 52 64 78 100 117 125 132 139 145 On Entrance 62 | . 7 11 24 30 42 44 45 45 46 52 48 73 78 112 120 127 139 138 Avg Prop Armor Cover (%) 5 | . . 7 7 . . . . . . 2 . . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 63 | 15 50 61 63 16 17 17 17 21 20 20 36 33 41 41 44 44 40 42 Greatest Support 106 | 40 40 86 106 23 23 23 23 23 28 28 35 41 42 42 54 48 48 51 Greatest Overweight (x) 2 | . 2 1 2 . . . . . . 1 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 Average Capacity 14 | 6 16 20 20 5 5 5 5 5 5 5 9 10 10 10 10 10 10 10 Most Carried 20 | 6 20 20 20 5 5 5 5 5 4 3 10 10 10 10 10 10 10 10 Average Carried 13 | 2 11 19 19 4 5 5 5 4 3 3 9 8 9 9 9 9 10 9 Final Capacity 20 | 8 20 20 20 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 Final Carried 20 | 6 19 20 7 5 5 5 5 5 3 3 10 10 10 10 9 10 10 10 Class Distribution -------------------- 38% | Scavenger-Mutant 25% | Hacker-Sprinter 21% | Mutant 12% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/DSF Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Scout | -2/Research Hacker-Scout | -2/Quarantine Hacker-Ninja | -2/Section 7 Hacker-Ninja | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Tes Res Qua Sec Acc Matter Collected 4079 | 291 144 1182 1005 55 401 165 . 255 . . 223 40 116 . . . . 202 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 6522 | 136 399 1778 1881 55 351 161 . 325 . . 1157 55 26 . . . . 198 Parts 386 | 11 16 128 113 7 21 14 . 14 . . 43 5 4 . . . . 10 Haulers Intercepted 12 | . . 6 3 . . . . . . . 3 . . . . . . . Recyclers Shooed 6 | 1 1 1 3 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . 1 12 . 18 . . . . . . . . . . Prevented 67 | . . . . . . 1 . 66 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 108 | . 10 34 33 . 3 15 . 9 . . 4 . . . . . . . Melee 2 | . . . . . . . . 1 . . 1 . . . . . . . Guns 55 | . 10 27 18 . . . . . . . . . . . . . . . AOE 51 | . . 7 15 . 3 15 . 8 . . 3 . . . . . . . Classes Destroyed 17 | 2 3 6 3 . 1 1 . . . . 1 . . . . . . . Worker 13 | . 1 2 4 2 . . . . . . 2 . . . . . . 2 Builder 6 | . . 1 2 . . . . . . . 1 1 1 . . . . . Tunneler 7 | 3 . . 1 . . . . . . . 2 1 . . . . . . Hauler 12 | . . 6 3 . . . . . . . 3 . . . . . . . Recycler 18 | 1 1 3 8 . . . . . . . 4 . . . . . . 1 Minesweeper 1 | . . . . . . 1 . . . . . . . . . . . . Mechanic 4 | . . 1 1 . . . . 1 . . 1 . . . . . . . Operator 3 | . . 1 1 1 . . . . . . . . . . . . . . Watcher 9 | . . 5 2 . . . . . . . 2 . . . . . . . Swarmer 46 | . 3 10 6 . 3 15 . 6 . . 3 . . . . . . . Grunt 40 | . 7 16 14 . . . . 3 . . . . . . . . . . Duelist 4 | . . . 4 . . . . . . . . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . . . . . Sentry 15 | . . 8 7 . . . . . . . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . 1 . . . . . . . Decomposer 3 | . . . . . 3 . . . . . . . . . . . . . Samaritan 5 | . . . . . 5 . . . . . . . . . . . . . Best Kill Streak 9 | 4 3 7 9 3 3 7 . 6 . . 5 2 1 . . . . 3 Combat Bots Only 7 | . 3 5 5 . 3 7 . 6 . . 3 . . . . . . . Max Kills in Single Turn 4 | 1 1 4 3 1 1 3 . 4 . . 3 1 1 . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 4 3 . 1 3 . 4 . . 3 . . . . . . . Melee 1 | . . . . . . . . 1 . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Tes Res Qua Sec Acc Hostile Shots Fired 457 | . 43 101 133 . 10 9 . 10 . 8 15 . 2 2 14 34 14 62 Missed 172 | . 11 22 42 . 5 5 . 2 . 5 5 . 2 1 11 20 8 33 Hits 285 | . 32 79 91 . 5 4 . 8 . 3 10 . . 1 3 14 6 29 Melee 2 | . . . 2 . . . . . . . . . . . . . . . Projectile 283 | . 32 79 89 . 5 4 . 8 . 3 10 . . 1 3 14 6 29 AOE 2 | . 2 . . . . . . . . . . . . . . . . . Critical Strikes 9 | . . 4 1 . . . . . . 1 1 . . . . 1 . 1 Damage Taken 4797 | . 525 933 1517 . 77 61 . 146 . 53 231 . . 125 44 308 136 641 Core 633 | . 21 75 180 . 32 33 . 17 . 35 57 . . . 24 22 . 137 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 352 | . . . . . . . . . . . . . 33 . . 118 82 119 Core Remaining (%) 91 | 100 91 81 67 . . . . 88 . 95 94 100 . 100 . . 96 91 Volleys Fired 315 | 7 45 109 106 1 6 13 2 8 . . 7 . 2 1 1 7 . . Largest 2 | 2 2 2 2 1 1 1 1 1 . . 1 . 1 1 1 1 . . Hottest 113 | 70 70 50 66 65 36 65 65 65 . . 65 . 113 113 113 113 . . Shots Fired 555 | 14 89 211 193 1 6 13 2 8 . . 7 . 2 1 1 7 . . Gun 477 | 14 89 206 168 . . . . . . . . . . . . . . . Cannon 22 | . . . . 1 . 1 2 1 . . 6 . 2 1 1 7 . . Launcher 56 | . . 5 25 . 6 12 . 7 . . 1 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 426 | 7 45 206 168 . . . . . . . . . . . . . . . Thermal 73 | 7 44 . . 1 . 1 2 1 . . 6 . 2 1 1 7 . . Explosive 56 | . . 5 25 . 6 12 . 7 . . 1 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | 7 11 10 22 . . . . . . . . . . . . . . . Robot Miss Streak 4 | 1 3 4 3 . 1 . . . . . . . . . . . . . Penetration Max 1 | . . . 1 . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 382 | 9 53 140 133 5 10 1 . 4 . . 20 3 1 . . . . 3 Core Hits 257 | 5 23 78 88 3 10 19 . 15 . . 13 1 . . . . . 2 Critical Kills 2 | . . 1 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . Critical Strikes 9 | . 2 3 2 . . . . 1 . . . 1 . . . . . . Burn 2 | . 2 . . . . . . . . . . . . . . . . . Destroy 5 | . . 3 2 . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . 1 . . . . . . . . . . Impale 1 | . . . . . . . . . . . . 1 . . . . . . Melee Attacks 143 | . . . . 11 14 5 2 7 . 3 40 5 23 3 5 8 2 15 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 118 | . . . . 11 14 5 2 7 . 3 34 . 9 3 5 8 2 15 Piercing 25 | . . . . . . . . . . . 6 5 14 . . . . . Sneak Attacks 31 | . . . . 2 9 1 . . . . 13 2 1 . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 14205 | 130 681 2961 4224 250 1022 1123 . 1375 . . 1678 166 113 . . . . 482 Guns 5350 | 125 677 2317 2231 . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 5302 | . . 611 1925 . 323 1054 . 1118 . . 271 . . . . . . . Melee 3443 | . . . . 250 699 69 . 257 . . 1407 166 113 . . . . 482 Ramming 110 | 5 4 33 68 . . . . . . . . . . . . . . . Kinetic 4989 | 74 367 2317 2231 . . . . . . . . . . . . . . . Thermal 478 | 51 310 . 117 . . . . . . . . . . . . . . . Explosive 5185 | . . 611 1808 . 323 1054 . 1118 . . 271 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 2798 | . . . . 250 699 69 . 257 . . 1041 . . . . . . 482 Piercing 645 | . . . . . . . . . . . 366 166 113 . . . . . Highest Corruption 2 | . 2 . . . . . . . . . . . . 1 . . . . Average Corruption 1 | . 2 . . . . . . . . . . . . 1 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 8 | . 5 . . . . . . . . . . . . 3 . . . . Message Errors 2 | . 1 . . . . . . . . . . . . 1 . . . . Matter Fused 1 | . 1 . . . . . . . . . . . . . . . . . Heat Flow Errors 1 | . 1 . . . . . . . . . . . . . . . . . Parts Fused 1 | . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . 1 . . . . Data Loss (major) 2 | . 1 . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1131 | . . 24 16 3 168 67 . 98 . . 484 129 73 . . . . 69 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 263 | . . 24 16 . 8 67 . 98 . . 50 . . . . . . . Melee 868 | . . . . 3 160 . . . . . 434 129 73 . . . . 69 Knockbacks 1 | . . 1 . . . . . . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 175 | . . . 140 . . . . . . . 35 . . . . . . . Shots 8 | . . . 7 . . . . . . . 1 . . . . . . . Rammed 18 | 2 4 3 9 . . . . . . . . . . . . . . . Targets Rammed 21 | 2 5 4 10 . . . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . Crushed 2 | . . 1 1 . . . . . . . . . . . . . . . Highest Temperature 197 | 63 197 54 87 35 . 35 35 34 60 . 84 24 64 32 61 . . . Average Temperature 21 | 32 25 12 24 25 . 25 24 16 31 . 42 11 38 21 27 . . . Received Heat Transfer 1119 | . 219 402 459 . . . . . . 9 9 . . 12 . . 9 . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . Heat Transferred 1321 | 148 1073 . 100 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Tes Res Qua Sec Acc Maximum Alert Level 3 | . . 2 3 2 . . . . . . 1 . . 1 . 1 1 1 Low Security (%) 49 | 100 100 44 . . . . . . 100 100 29 100 100 60 100 68 . 80 Level 1 20 | . . 27 5 30 . . . . . . 70 . . 39 . 31 100 19 Level 2 22 | . . 27 55 69 . . . . . . . . . . . . . . Level 3 7 | . . . 38 . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 949 | 20 90 634 949 438 . . . . 49 35 299 157 92 301 174 376 289 238 Initial 423 | . . . 263 423 . . . . 49 34 12 132 76 4 146 92 211 182 Average 266 | 3 25 261 632 379 . . . . 49 34 217 149 59 125 151 177 237 195 Influence Increases 5119 | 20 290 1178 1176 55 75 362 . 245 . 1 472 35 133 356 48 394 123 156 Destroy 0b10 Robot/C 2340 | . 200 680 640 . 60 300 . 200 . . 80 . . 180 . . . . Destroy 0b10 Robot/NC 390 | 20 10 95 115 15 5 5 . 10 . . 75 10 5 10 . . . 15 Destroy Leader 502 | . 50 182 160 . 10 40 . 20 . . 20 . . 20 . . . . Allied During Kill 17 | . . . . . . 17 . . . . . . . . . . . . Successful Hack 168 | . . 25 . 5 . . . . . . 20 21 39 18 30 10 . . Disable Machine 390 | . 15 45 135 15 . . . . . . 45 . 15 30 . 75 15 . Destroy Structure 352 | . . 31 126 5 . . . . . 1 52 4 44 8 18 24 3 36 Partial Spotted 195 | . . . . 15 . . . . . . 45 . 15 . . 45 30 45 Lose Combat Pursuer 765 | . 15 120 . . . . . 15 . . 135 . 15 90 . 240 75 60 Influence Decreases 4891 | 20 290 554 869 718 230 173 302 167 29 25 227 158 271 104 145 182 195 232 Entered New Map 2039 | . . . 361 508 100 23 302 . 29 15 13 138 71 5 115 72 165 122 Time Decay 2481 | 20 278 545 458 60 130 150 . 147 . . 214 20 140 79 30 100 20 90 Lost Part 121 | . 12 9 50 . . . . . . 10 . . . . . 10 10 20 Lost Ally 100 | . . . . . . . . 20 . . . . 60 20 . . . . Purge Threat 150 | . . . . 150 . . . . . . . . . . . . . . Squads Dispatched 34 | . 2 5 7 . . . . . . 1 6 . 5 3 . 3 . 2 Investigation 13 | . . 4 2 . . . . . . . 3 . 2 . . 1 . 1 Extermination 5 | . . . . . . . . . . . 2 . 1 . . 1 . 1 Reinforcement 11 | . 2 1 1 . . . . . . 1 1 . 2 2 . 1 . . Assault 1 | . . . 1 . . . . . . . . . . . . . . . Garrison 4 | . . . 3 . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Tes Res Qua Sec Acc Distress Signals 18 | . 1 6 3 . . . . . . . . . . 3 . 1 4 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 224 | . 17 46 43 1 4 9 3 9 . 4 21 . 2 8 7 18 20 12 Peak Tracking Total 20 | . 4 7 6 1 3 3 3 5 . 4 6 . 2 7 6 16 20 8 Tactical Retreats 19 | . 1 4 . . . . . 1 . . 3 . 1 2 1 3 2 1 ECM-based Alert Blocks 2 | . . . . . . . . . . . . . . . 2 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Tes Res Qua Sec Acc Traps Triggered 11 | . 1 3 2 . . . . . . . 2 . . 2 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . 4 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Tes Res Qua Sec Acc Machines Disabled 28 | . 1 4 9 1 . . 1 . . . 3 . 1 2 . 5 1 . Max in Single Turn 2 | . 1 1 2 1 . . 1 . . . 2 . 1 1 . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Tes Res Qua Sec Acc Machines Accessed 50 | . . 4 3 3 . . 4 1 2 . 8 1 8 2 3 4 2 5 Terminals 22 | . . 2 1 2 . . . 1 1 . 2 . 2 2 2 3 2 2 Fabricators 6 | . . . . . . . . . . . 3 1 2 . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . Recycling Units 8 | . . . 1 1 . . . . 1 . 2 . 1 . . . . 2 Scanalyzers 7 | . . 2 1 . . . . . . . 1 . 1 . 1 1 . . Garrison Access 2 | . . . . . . . . . . . . . 1 . . . . 1 Total Hacks 126 | . . 9 8 7 . . 28 1 4 . 24 3 13 5 7 5 3 9 Successful 77 | . . 4 5 5 . . 28 1 2 . 18 3 5 1 2 3 . . Failed 49 | . . 5 3 2 . . . . 2 . 6 . 8 4 5 2 3 9 Catastrophic 7 | . . . . . . . . . . . . . 4 . . 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 34 | . . 1 4 2 . . . . . . 10 1 4 2 3 2 3 2 Terminals 44 | . . 2 1 5 . . . 1 2 . 9 . 4 5 5 3 3 4 Fabricators 17 | . . . . . . . . . . . 10 3 4 . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . Recycling Units 15 | . . . 4 2 . . . . 2 . 3 . 1 . . . . 3 Scanalyzers 18 | . . 7 3 . . . . . . . 2 . 2 . 2 2 . . Garrison Access 3 | . . . . . . . . . . . . . 1 . . . . 2 Terminal Hacks 45 | . . 2 1 2 . . 28 1 1 . 5 . 1 1 1 2 . . Record 12 | . . . . . . . 11 . . . . . . . . 1 . . Part Schematic 9 | . . . . . . . 9 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . 3 . . . . . . 1 . . . . Open Door 2 | . . . . . . . . 1 . . . . . . . 1 . . Open DSF 1 | . . . . . . . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . . Branch Access Points 3 | . . . . 1 . . . . . . . . 1 . 1 . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . . Scanalyzer Index 1 | . . 1 . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . 1 . . . . . . . Maintenance Status 1 | . . . . . . . . . . . 1 . . . . . . . Recall Extermination 1 | . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 2 | . . 1 1 . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . 6 2 . . . . . . Network Status 2 | . . . . . . . . . . . 2 . . . . . . . Load Schematic 4 | . . . . . . . . . . . 3 1 . . . . . . Build 2 | . . . . . . . . . . . 1 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . 1 2 . . . . 1 . 3 . 1 . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . . . . . . . . Retrieve Components 7 | . . . 1 1 . . . . 1 . 3 . 1 . . . . . Scanalyzer 8 | . . 2 3 . . . . . . . 1 . 1 . . 1 . . Insert Component 4 | . . 2 1 . . . . . . . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . Retrieve Study 3 | . . . 1 . . . . . . . 1 . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . . . . 1 . . . . . . 3 1 2 . 1 . . . Terminals 3 | . . . . 1 . . . . . . 1 . . . 1 . . . Botnet 2 | . . . . 1 . . . . . . 1 . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . 1 . . . Fabricators 4 | . . . . . . . . . . . 2 1 1 . . . . . Prioritize 1 | . . . . . . . . . . . . 1 . . . . . . Liberate 1 | . . . . . . . . . . . . . 1 . . . . . Recompile 2 | . . . . . . . . . . . 2 . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . Patch 1 | . . . . . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . . . . Hacking Detections 30 | . . 2 2 2 . . . . . . 4 1 5 2 3 2 2 5 Full Trace Events 4 | . . 2 1 . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 1 . . . 9 . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . 1 1 . . . . . . Authchips 2 | . . . . . . . . . . . 1 1 . . . . . . Time 126 | . . . . . . . . . . . 76 50 . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . 5 5 . . . . . . Part Studies Acquired 3 | . . . 1 . . . . . . . 1 . . . . 1 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . . . 9 . . . . . 1 . 3 . 1 . . . . . Parts Scanalyzed 3 | . . 2 . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . Parts Damaged 2 | . . 1 . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . 1 . . . 2 . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Tes Res Qua Sec Acc Total Allies 8 | . . . . 1 . . . 3 . . . . 3 1 . . . . Largest Group 3 | . . . . 1 1 1 1 3 . . . . 3 1 . . . . Highest-Rated Group 145 | . . . . 16 16 16 16 74 . . . . 144 145 . . . . Highest-Rated Ally 145 | . . . . 16 16 16 16 29 . . . . 48 145 . . . . Total Orders 1 | . . . . . . . . 1 . . . . . . . . . . AID 1 | . . . . . . . . 1 . . . . . . . . . . Ally Attacks 48 | . . . . 2 . 1 1 17 . . . . . 27 . . . . Total Damage 2035 | . . . . 26 . 17 10 254 . . . . . 1728 . . . . Kills 12 | . . . . . . . . 1 . . . . . 11 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Tes Res Qua Sec Acc Active Infowar (turns) 5180 | 29 951 514 621 128 265 312 53 805 15 39 441 40 288 163 70 202 47 197 Optics 1126 | . . . 12 107 . . . . . . . 40 288 163 70 202 47 197 Sensors 3018 | . . . 13 128 265 312 53 805 15 39 441 5 266 163 70 202 47 194 Structural 1142 | . . . . . . . . . . . 158 40 288 163 70 202 47 174 Seismic 2267 | 29 951 514 608 . . . . . . . . . 19 . 20 126 . . Machine Analysis 90 | . . . . 90 . . . . . . . . . . . . . . ECM 36 | . . . . . . . . . . . . . . . 26 . 2 8 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 2 . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Tes Res Qua Sec Acc Turns Passed 7564 | 117 951 2268 1144 128 268 312 53 805 15 39 457 40 288 163 70 202 47 197 Spaces Moved 8441 | 51 351 1071 481 302 658 889 89 921 56 80 991 86 795 246 198 530 176 470 Core 4 | 4 . . . . . . . . . . . . . . . . . . Treads 1767 | 47 271 971 478 . . . . . . . . . . . . . . . Legs 180 | . 80 100 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 6486 | . . . 3 302 658 889 89 921 56 80 991 86 795 246 198 530 176 466 Fastest Speed 13 | 50 160 160 154 26 26 26 26 26 22 22 26 23 23 24 13 20 20 20 Average Speed 58 | 151 216 162 159 26 26 26 26 26 22 38 26 23 23 24 19 20 21 22 Slowest Speed 260 | 160 260 240 160 26 26 26 26 26 22 89 99 23 24 24 20 20 23 23 Overloaded Moves 2 | . . . . . . . . . . . . . . . 2 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . 2 2 . . 1 . 3 3 1 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Spacefolds 2 | . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 44 | 4 66 91 68 9 87 83 70 80 2 69 36 2 24 45 12 59 23 18 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . 1 1 . . . . . . . . . . Known Exits Taken 13 | . . . . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 7 | . . . . . 3 2 . 2 . . . . . . . . . . Spaces Dug 75 | . . . . 5 4 4 2 1 . 1 11 2 20 2 5 5 1 12 Terrain Destroyed 500 | . . 28 134 5 55 99 2 92 . 1 30 2 22 3 6 8 1 12 Melee 75 | . . . . 5 4 4 2 1 . 1 11 2 20 2 5 5 1 12 Projectile 11 | . . . 3 . . . . . . . 1 . 2 1 1 3 . . AOE 414 | . . 28 131 . 51 95 . 91 . . 18 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Tes Res Qua Sec Acc Total 10342 | 72 452 1441 705 334 724 944 114 1469 57 82 1129 96 858 343 218 605 177 522 Wait 1026 | . 24 171 32 1 38 24 22 516 . 2 49 1 14 66 7 44 1 14 Move 8396 | 50 350 1070 480 301 657 888 88 920 55 75 986 85 794 243 197 523 169 465 Hop 12 | . . . . . . . . . . 2 2 . . 1 . 3 3 1 Pick Up 89 | 6 17 20 12 6 . . . 2 . . 12 2 4 1 . 5 . 2 Fast Attach 60 | 7 2 5 7 3 3 1 . . . . 4 . 3 8 2 3 1 11 Attach 35 | . 2 3 9 3 . . . . 2 . 5 2 4 . 2 2 . 1 Detach 19 | . 1 1 2 2 . 1 . . . . 5 . 2 . 2 3 . . Swap 87 | . 2 25 20 . 3 8 . 6 . . 9 1 7 . 2 . 1 3 Drop 114 | . 4 33 27 4 3 . . 2 . . 10 . 5 9 . 7 . 10 Fire 315 | 7 45 109 106 1 6 13 2 8 . . 7 . 2 1 1 7 . . Melee 143 | . . . . 11 14 5 2 7 . 3 40 5 23 3 5 8 2 15 Ram . | . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . Crush 20 | 2 4 4 10 . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 21 | . . . . 2 . . . 8 . . . . . 11 . . . . Trap 4 | . . . . . . 4 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Low / Ext x2 / DSF) -6/DSF -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 57 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 9) 251 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Build established: Mutant 632 | -10/Materials | Discovered new exit (range 13) 874 | -10/Materials | Lost 3 parts (1p1n1w) 911 | -10/Materials | Discovered new exit (range 5) 1069 | -10/Materials | Entered another Materials area 1069 | -9/Materials | Evolved 2 slots: Propulsion x2 1614 | -9/Materials | Build established: Scavenger-Mutant 1779 | -9/Materials | Discovered new exit (range 16) 2614 | -9/Materials | Discovered new exit (range 7) 2756 | -9/Materials | Discovered new exit (range 11) 3092 | -9/Materials | Discovered new exit (range 16) 3337 | -9/Materials | Entered another Materials area 3337 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3358 | -8/Materials | Garrison activated, responded to threat 3993 | -8/Materials | Discovered new exit (range 6) 4076 | -8/Materials | Lost 3 parts (2n1u) 4137 | -8/Materials | First assault squad dispatched 4358 | -8/Materials | Discovered new exit (range 4) 4481 | -8/Materials | Entered Factory 4481 | -7/Factory | Evolved 2 slots: Utility x2 4570 | -7/Factory | Identified exit to Lower Caves 4609 | -7/Factory | Entered Lower Caves 4609 | -7/Lower Caves | Accompanied by 1 ally 4726 | -7/Lower Caves | Encountered a Warlord checkpoint 4754 | -7/Lower Caves | Build established: Hacker-Sprinter 4789 | -7/Lower Caves | Discovered new exit (range 12) 4793 | -7/Lower Caves | Identified exit to Lower Caves 4877 | -7/Lower Caves | Entered another Lower Caves area 4877 | -7/Lower Caves | Accompanied by 1 ally 4886 | -7/Lower Caves | Discovered new exit (range 11) 4888 | -7/Lower Caves | Learned location of 1 exit from Factory 4893 | -7/Lower Caves | Identified exit to Factory 5077 | -7/Lower Caves | Destroyed 7 combat bots 5172 | -7/Lower Caves | Discovered new exit (range 13) 5175 | -7/Lower Caves | Identified exit to Data Miner 5189 | -7/Lower Caves | Entered Data Miner 5189 | -7/Data Miner | Accompanied by 1 ally 5189 | -7/Data Miner | Discovered new exit (range 6) 5194 | -7/Data Miner | Met Data Miner 5201 | -7/Data Miner | Learned location of Section 7 (-2) 5201 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5204 | -7/Data Miner | Received God Mode back door access code from Data Miner 5210 | -7/Data Miner | Identified exit to Proximity Caves 5240 | -7/Data Miner | Data Conduit disabled 5242 | -7/Data Miner | Entered Proximity Caves 5242 | -6/Proximity Caves | Accompanied by 1 ally 5243 | -6/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 5255 | -6/Proximity Caves | Former 0b10 base attacked by MAIN.C 5285 | -6/Proximity Caves | Found Fusion Bomb Launcher 5642 | -6/Proximity Caves | 0b10 base defense nominally successful 5784 | -6/Proximity Caves | Learned 12 Factory zone layouts 5839 | -6/Proximity Caves | Learned location of Zion (-6) 5864 | -6/Proximity Caves | Discovered exit to Factory (range 13) 6034 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6047 | -6/Proximity Caves | Entered Factory 6047 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6048 | -6/Factory | Identified exit to Extension 6049 | -6/Factory | Identified exit to Lower Caves 6062 | -6/Factory | Identified exit to DSF 6062 | -6/Factory | Entered DSF 6098 | -6/DSF | Discovered new exit (range 14) 6101 | -6/DSF | Additional patrols routed to DSF 6101 | -6/DSF | Identified exit to Factory 6101 | -6/DSF | Entered Factory 6101 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6406 | -5/Factory | Identified exit to Factory 6474 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 6558 | -5/Factory | Entered another Factory area 6558 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6589 | -4/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 6597 | -4/Factory | Discovered new exit (range 3) 6598 | -4/Factory | Identified exit to Research 6598 | -4/Factory | Entered Research 6598 | -3/Research | Evolved 2 slots: Utility x2 6658 | -3/Research | Spotted B-86 Titan 6672 | -3/Research | Spotted B-86 Titan 6808 | -3/Research | Spotted B-86 Titan 6846 | -3/Research | Identified exit to Testing 6854 | -3/Research | Found Prototype Processor 6857 | -3/Research | Identified Exp. Targeting Computer 6886 | -3/Research | Entered Testing 6898 | -3/Testing | Rewired PG-V23NZR7XE8 6909 | -3/Testing | Found Prototype Ballistic Cannon 6909 | -3/Testing | Identified Perforator 6946 | -3/Testing | Found Prototype Device 6946 | -3/Testing | Identified Exp. EM Disruption Field 6974 | -3/Testing | Discovered new exit (range 5) 6977 | -3/Testing | Identified exit to Research 6997 | -3/Testing | Garrison activated, responded to threat 7049 | -3/Testing | Entered Research 7049 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7081 | -2/Research | Found Prototype Processor 7081 | -2/Research | Identified Spectral Analyzer 7100 | -2/Research | Spotted B-90 Cyclops 7102 | -2/Research | Identified exit to Quarantine 7102 | -2/Research | Spotted B-90 Cyclops 7119 | -2/Research | Entered Quarantine 7123 | -2/Quarantine | Found Alien Artifact 7123 | -2/Quarantine | Identified Core Reset Matrix 7123 | -2/Quarantine | Used Core Reset Matrix 7127 | -2/Quarantine | Detected hypermatrix surge 7127 | -2/Quarantine | Sensed 14 artifacts in vicinity 7203 | -2/Quarantine | Found Sigix Broadsword 7212 | -2/Quarantine | Met incapacitated Sigix Warrior 7212 | -2/Quarantine | Lockdown squad dispatched 7213 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 7213 | -2/Quarantine | Unlocked Sigix quarantine chamber 7215 | -2/Quarantine | Found Sigix Containment Pod 7237 | -2/Quarantine | Found Sigix Corpse 7239 | -2/Quarantine | Found Sigix Corpse 7256 | -2/Quarantine | Build established: Hacker-Scout 7258 | -2/Quarantine | Found Subatomic Replicator 7262 | -2/Quarantine | Spotted Lightning 7281 | -2/Quarantine | Spotted Fortress 7299 | -2/Quarantine | Discovered new exit (range 5) 7299 | -2/Quarantine | Discovered new exit (range 6) 7300 | -2/Quarantine | Identified exit to Section 7 7321 | -2/Quarantine | Entered Section 7 7322 | -2/Section 7 | Detected hypermatrix surge 7322 | -2/Section 7 | Sensed 22 artifacts in vicinity 7327 | -2/Section 7 | Spotted S7 Guard 7336 | -2/Section 7 | Found Spacefold Activator 7340 | -2/Section 7 | Spotted B-90 Cyclops 7350 | -2/Section 7 | Spotted Alpha 7 7350 | -2/Section 7 | Spotted Alpha 7 7362 | -2/Section 7 | Discovered new exit (range 21) 7368 | -2/Section 7 | Identified exit to Access 7368 | -2/Section 7 | Entered Access 7368 | -1/Access | Evolved 2 slots: Utility x2 7556 | -1/Access | Discovered new exit (range 2) 7556 | -1/Access | Identified exit to Surface 7558 | -1/Access | Spotted B-99 Colossus 7558 | -1/Access | Spotted B-99 Colossus 7559 | -1/Access | Used Subatomic Replicator to replicate Sigix Containment Pod 7565 | *** | Destroyed 0b10! Last Messages --------------- 07558_ Knocked back. 07558_ Penetrated by Slug. 07558_ Knocked back. 07558_ Penetrated by Slug. 07558_ Slug penetrates Reinforced Barrier. 07558_ Penetrated by Slug. 07559_ Acquired 4 matter. 07559_ Dropped Sigix Containment Pod. 07559_ Replicated Sigix Containment Pod. 07560_ Sigix Containment Pod: "Completely unsanctioned use of that technology." 07560_ Sigix Containment Pod: "I agree." 07561_ Penetrated by Slug. 07562_ Acquired Sigix Containment Pod. 07563_ Dropped Imp. Matter Neutralizer. 07564_ Acquired Sigix Containment Pod. 07565_ Terminal disabled. 07565_ Lrn. Sensor Array destroyed. 07565_ Critical hit (Blast). 07565_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? # # | | ????????????????????????????????????????? # # | | ????????????????????????????????????????? # # | | ???????????????????????????????????????? # # | | ???????????????????????????????????????? # # | | ???????????????????????????????????????? # + | | ???????????????????????????????????????? # # | | ??????????????????????????????????????? # # | | ??????????????????????????????????????? # # | | ????????????????????????????????### # # | | ???????? ###########################"##### # | | ?????????"" ### | | ?????????"T h ### | | ??????????????????### ""####### #########? | | ????????????????????# ""####### #########? | | ????????????????????# ""#????## #????????? | | ????????????????????# T#?????# #????????? | | ????????????????????# ""#?????# #????????? | | ????????????????????# ""#?????# #????????? | | ???????????????????## "##????# #????????? | | ???????????????????# #???? ????????? | | ????????????????????# #????? ????????? | | ????????????????????# % #????? ] ????????? | | ????????????????????# % #????? ????????? | | ????????????????????# ] #????## ##???????? | | ????????????????????# @"% #?????# #????????? | | ????????????????????# "" #?????# #????????? | | ????????????????????# #?????# #????????? | | ????????????????????# #?????# #????????? | | ????????????????????# #?????# #????????? | | ????????????????????# #?????? ?????????? | | ????????????????????# #??????+#?????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# BB BB #?????????????????? | | ????????????????????# BB BB #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#### ####?????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Energy Generation 27 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 66 Melee Accuracy 8 Recoil Reduction 5 Offensive Hacking 31 Defensive Hacking 12 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -5/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -4/Factory | Authchip Repaired ---------- Nothing Studied --------- Mic. Fission Core | -2/Quarantine | Hacked Alien Tech Used ----------------- Core Reset Matrix Sigix Broadsword Spacefold Activator Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearFocalShifter Manual? 0 Play Time 01:15:28 Cumulative 411.0 hours Start 2026.09.15 @ 18:53:05 End 2026.09.15 @ 20:07:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 247 Rogue 243 Adventurer 4 Explorer 0 Win Type 3 Total 126 Types 92/0/18/4/2/1/3/0/0/6 Lore% 93 Gallery% 76 Achievement% 74 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 000a4018-bbbe-41d4-8739-00ae191fe052