Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.10 @ 04:28:15 Player: GGOBC-006 Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (146) 730 Value Destroyed (4964) 4964 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (1514) 1514 TOTAL SCORE: 12328 Bonus ------- High Alert Combat Kills 1388 Follower Combat Kills 986 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -1460 Cogmind --------- Core Integrity 0/850 Matter 141/300 Energy 150/150 System Corruption 2% Temperature Cool (12) Movement Walking (140) Location -5/Proximity Caves Parts ------- > --- POWER (3) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Makeshift Leg Makeshift Leg Makeshift Leg > --- UTILITY (6) ------ Advanced Heat Sink Advanced Signal Interpreter Improved Transmission Jammer Makeshift Armor Plating Hacking Suite > --- WEAPON (2) ------- Improved Grenade Launcher > --- INVENTORY (4) ---- KE Penetrator Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Makeshift Leg Makeshift Leg Makeshift Leg > --- UTILITY ---------- Advanced Signal Interpreter Improved Transmission Jammer Makeshift Armor Plating Hacking Suite Bomb Factory No. 2 > --- WEAPON ----------- Latent Energy Streamer Precision Grenade Launcher > --- INVENTORY -------- Improved Field Recycling Unit Improved Grenade Launcher Heavy Rocket Launcher Self-destruct Interrupter [Rating: 68] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Makeshift Leg Leg Makeshift Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Improved Signal Interpreter Device Bomb Factory No. 2 Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Makeshift Armor Plating Weapon Latent Energy Streamer Energy Gun Small Laser Energy Cannon Latent Energy Streamer Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Precision Grenade Launcher Special Weapon Plasma Flamer Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Slots Evolved 8 | . . . . . 4 2 . 2 . . . . Power 2 | . . . . . 1 . . 1 . . . . Propulsion 2 | . . . . . 1 1 . . . . . . Utility 4 | . . . . . 2 1 . 1 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 148 | 8 6 7 1 3 3 18 49 17 8 11 11 6 Power 26 | 2 . 1 . . . 3 10 3 3 2 1 1 Engine 18 | 2 . 1 . . . 3 6 1 3 1 1 . Core 8 | . . . . . . . 4 2 . 1 . 1 Reactor . | . . . . . . . . . . . . . Propulsion 38 | 3 2 2 . . 1 6 12 2 4 2 4 . Treads . | . . . . . . . . . . . . . Leg 20 | . . . . . . . 8 2 4 2 4 . Wheel 17 | 3 2 2 . . . 6 4 . . . . . Hover 1 | . . . . . 1 . . . . . . . Flight . | . . . . . . . . . . . . . Utility 49 | 1 2 2 . . . 5 18 12 . 2 4 3 Device 29 | . 1 . . . . 1 11 10 . 2 2 2 Storage 1 | 1 . . . . . . . . . . . . Processor 4 | . 1 1 . . . . . 1 . . . 1 Hackware 4 | . . . . . . 2 1 . . . 1 . Protection 11 | . . 1 . . . 2 6 1 . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 35 | 2 2 2 1 3 2 4 9 . 1 5 2 2 Energy Gun 8 | 1 2 . . . 1 2 2 . . . . . Energy Cannon 4 | . . . 1 . . . . . 1 1 1 . Ballistic Gun 6 | 1 . 1 . 1 . 1 2 . . . . . Ballistic Cannon 3 | . . . . . . 1 . . . 2 . . Launcher 13 | . . 1 . 1 1 . 5 . . 2 1 2 Special Weapon 1 | . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . 5 . . . 2 . Parts Lost 62 | . . 4 . . 7 1 22 2 7 15 . 4 Power 11 | . . . . . 1 . 3 . 2 4 . 1 Propulsion 19 | . . 1 . . 2 . 7 2 1 5 . 1 Utility 18 | . . 1 . . 1 1 9 . 2 4 . . Weapon 14 | . . 2 . . 3 . 3 . 2 2 . 2 Highest Loss Streak 9 | . . 4 . . 7 1 9 1 3 6 . 3 Average Slot Usage (%) 69 | . 92 86 100 100 51 61 80 78 79 57 60 78 Engine 6 | . 14 14 14 14 6 6 8 4 6 5 3 6 Core 1 | . . . . . . . 3 13 9 2 . 3 Leg 14 | . . . . . . . 13 10 15 17 18 22 Wheel 4 | . 27 26 28 28 14 12 6 . . . . . Device 8 | . 3 . . . . 1 14 28 20 10 5 11 Processor 7 | . 4 17 28 28 16 7 1 4 6 6 6 6 Hackware 3 | . . . . . . 4 4 . . . 5 6 Protection 5 | . . 1 . . . 9 10 2 6 3 5 6 Energy Gun 1 | . 22 8 . . . 7 1 . . . . . Energy Cannon 4 | . . . 12 . . . . . . 4 5 5 Ballistic Gun 1 | . 5 10 14 1 . . 4 . . . . . Launcher 5 | . . 5 1 14 6 . 7 13 11 1 5 6 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 67 | 11 12 11 14 14 9 37 54 50 54 46 59 67 Greatest Support 75 | 26 20 26 26 26 26 52 55 40 65 65 75 75 Greatest Overweight (x) 15 | . . . . . . 2 15 2 1 1 3 . Average Overweight (x) . | . . . . . . . . 1 . . 1 . Largest Inventory Capacity 6 | 6 6 6 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 5 6 4 4 4 4 4 4 4 4 4 4 4 Most Carried 6 | 6 6 6 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | 4 5 3 4 4 3 3 3 3 3 3 3 3 Final Capacity 6 | 6 6 4 4 4 4 4 4 4 4 4 4 4 Final Carried 6 | 6 6 4 4 4 3 4 4 4 4 2 4 2 Class Distribution -------------------- 51% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Matter Collected 3576 | 280 64 67 . 23 . 364 1480 46 760 135 327 30 Remotely . | . . . . . . . . . . . . . Salvage Created 5410 | 186 220 172 . 84 148 483 2350 211 1121 435 . . Parts 235 | 14 12 3 . 6 4 21 105 14 38 18 . . Haulers Intercepted 3 | . 1 . . . . . 2 . . . . . Recyclers Shooed 8 | . 1 . . . . 2 5 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . 17 10 7 . Prevented 10 | . . . . . . . . . 8 2 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Combat Hostiles Destroyed 98 | . 2 2 . 7 3 4 38 7 20 15 . . Melee 1 | . . . . . . . . . 1 . . . Guns 12 | . 2 2 . . . 1 7 . . . . . Cannons 3 | . . . . . . 2 . . . 1 . . AOE 77 | . . . . 7 3 . 29 7 17 14 . . Classes Destroyed 16 | 3 2 . . 1 1 3 5 . 1 . . . Worker 13 | 2 1 . . . 1 4 5 . . . . . Builder 4 | . . . . . 1 . 3 . . . . . Tunneler 4 | 4 . . . . . . . . . . . . Hauler 3 | . 1 . . . . . 2 . . . . . Recycler 10 | 1 1 1 . . . 4 3 . . . . . Mechanic 5 | . . . . . . 1 4 . . . . . Drone 5 | . . . . . . . 5 . . . . . Watcher 3 | . . . . . . . 2 1 . . . . Swarmer 16 | . . . . 4 . . . 4 4 4 . . Grunt 61 | . 2 2 . 3 3 1 27 2 11 10 . . Brawler 3 | . . . . . . . 1 1 1 . . . Duelist 3 | . . . . . . . . . 3 . . . Protector 1 | . . . . . . . 1 . . . . . Sentry 12 | . . . . . . 1 9 . 1 1 . . Hunter 1 | . . . . . . . 1 . . . . . Programmer 2 | . . . . . . 2 . . . . . . Best Kill Streak 16 | 5 2 1 . 4 4 4 16 4 7 8 . . Combat Bots Only 14 | . 2 1 . 4 3 2 14 4 7 8 . . Max Kills in Single Turn 8 | 1 1 1 . 3 3 2 8 4 4 8 . . Gunslinging . | . . . . . . . . . . . . . Exploded 8 | . . . . 3 2 . 7 4 4 8 . . Melee 1 | . . . . . . . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . 1 . . . . . 01-MTF (-7/Storage) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Damage Taken 8123 | . 34 294 . 81 425 607 3036 112 831 1782 . 921 Core 1613 | . . 63 . 16 164 182 335 18 87 537 . 211 Absorbed by Shields 613 | . . . . . . . 47 9 370 187 . . Core Remaining (%) 66 | 100 . . . 68 70 . 26 . . . . . Volleys Fired 317 | 24 39 25 . 8 10 45 108 4 30 16 . 8 Largest 2 | 1 2 2 . 1 1 2 2 2 2 1 . 2 Hottest 110 | 40 80 80 . 100 100 104 110 86 86 60 . 75 Shots Fired 451 | 24 55 38 . 8 10 86 160 7 35 15 . 13 Gun 271 | 24 55 38 . . . 42 112 . . . . . Cannon 58 | . . . . . . 44 . . 2 10 . 2 Launcher 116 | . . . . 7 5 . 48 7 33 5 . 11 Special 6 | . . . . 1 5 . . . . . . . Kinetic 112 | . 4 17 . . . 44 44 . . 3 . . Thermal 143 | 24 51 21 . 1 5 19 22 . . . . . Explosive 62 | . . . . 7 5 . 25 3 6 5 . 11 Electromagnetic 134 | . . . . . . 23 69 4 29 7 . 2 Robot Hit Streak 18 | 7 6 7 . 12 16 18 15 3 7 7 . 10 Robot Miss Streak 10 | 3 1 3 . . . 7 7 6 7 10 . 1 Penetration Max 1 | . . . . . . 1 . . . . . . Secondary Targets 2 | . . 1 . . . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . . . . . Shots Hit Robots 252 | 17 15 29 . 5 4 38 100 4 18 11 . 11 Core Hits 407 | 8 10 8 . 11 10 16 193 17 58 74 . 2 Critical Hits 3 | . . . . . . 3 . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . 3 . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 14778 | 202 171 290 . 532 570 1062 6307 764 2323 1980 . 577 Guns 2544 | 202 171 290 . . . 337 1544 . . . . . Cannons 677 | . . . . . . 607 . . 7 59 . 4 Explosions 11523 | . . . . 532 544 118 4763 764 2308 1921 . 573 Melee . | . . . . . . . . . . . . . Ramming 8 | . . . . . . . . . 8 . . . Kinetic 1475 | . 14 104 . . . 607 714 . . 36 . . Thermal 1967 | 202 157 186 . . 251 307 757 . 107 . . . Explosive 7397 | . . . . 532 319 . 2668 539 1087 1693 . 559 Electromagnetic 3931 | . . . . . . 148 2168 225 1121 251 . 18 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 16 | . 1 1 1 1 . 2 16 . 4 12 12 2 Average Corruption 5 | . 1 1 1 1 . 1 10 . 1 10 12 1 Corruption Purged . | . . . . . . . . . . . . . Effects 118 | . . 3 2 1 . 5 80 . 2 23 1 1 Message Errors 23 | . . 1 2 1 . 2 15 . . 2 . . Matter Fused 17 | . . . . . . . 12 . 1 4 . . Heat Flow Errors 7 | . . . . . . . 7 . . . . . Energy Discharges 12 | . . 1 . . . . 5 . 1 4 . 1 Parts Rejected 3 | . . . . . . . 1 . . 2 . . Data Loss (minor) 12 | . . 1 . . . . 8 . . 3 . . Data Loss (major) 5 | . . . . . . . 3 . . 1 1 . Misfires 3 | . . . . . . . 3 . . . . . Alerts 5 | . . . . . . . 3 . . 2 . . Misdirections 12 | . . . . . . . 9 . . 3 . . Targeting Errors 13 | . . . . . . 2 10 . . 1 . . Weapon Failures 6 | . . . . . . 1 4 . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 431 | . . . . 13 79 52 160 50 57 20 . . Projectiles 29 | . . . . . . 29 . . . . . . Explosions 402 | . . . . 13 79 23 160 50 57 20 . . Melee . | . . . . . . . . . . . . . Knockbacks 9 | . . . . . . 9 . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 9 | . . . . . . 9 . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 1068 | . . . . 16 21 37 517 47 326 93 . 11 Shots 53 | . . . . 1 1 1 26 3 16 4 . 1 Rammed 1 | . . . . . . . . . 1 . . . Targets Rammed 2 | . . . . . . . . . 2 . . . Kicked 1 | . . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 444 | 20 144 320 . 60 106 349 444 . . 22 . 6 Average Temperature 85 | 20 66 192 . 37 54 113 49 . . 12 . 6 Received Heat Transfer 2216 | . 18 165 . . 198 123 988 36 173 371 . 144 Effects 3 | . . 1 . . . 1 1 . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . Interference 1 | . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . 4 . 2 . . . Combat Hostiles 4 | . . . . . . . 2 . 2 . . . Parts Fried 7 | . . . . . . . 2 . 4 1 . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Parts Melted 3 | . . 1 . . 1 1 . . . . . . Heat Transferred 3292 | 450 350 425 . . 310 594 1113 . 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 14 | . . . . . . 1 11 . 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . Latent Energy Used 554 | . . . . . . . . . 93 362 . 99 LE Corruption 12 | . . . . . . . . . 2 8 . 2 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Peak Influence 1594 | 35 90 30 . 165 238 129 1594 950 . . . . Average Influence 442 | 10 54 16 . 150 127 32 766 766 . . . . Maximum Alert Level 4 | . . . . . 1 . 4 3 . . . . Low Security (%) 53 | 100 100 100 . 100 80 100 20 . . . . . Level 1 6 | . . . . . 19 . 13 . . . . . Level 2 4 | . . . . . . . 11 . . . . . Level 3 24 | . . . . . . . 25 100 . . . . Level 4 11 | . . . . . . . 28 . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 25 | . . . . . 2 3 20 . . . . . Investigation 1 | . . . . . . . 1 . . . . . Extermination 4 | . . . . . . 2 2 . . . . . Reinforcement 10 | . . . . . 1 1 8 . . . . . Assault 4 | . . . . . . . 4 . . . . . Garrison 6 | . . . . . 1 . 5 . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 1 3 . . . . . Haulers Reinforced 2 | . . . . . . . 2 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Distress Signals 4 | . 1 . . . 1 . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 172 | . 3 2 . 4 15 6 76 8 24 32 . 2 Peak Tracking Total 11 | . 3 2 . 4 10 3 10 4 6 11 . 1 Tactical Retreats 26 | . . . . . 2 1 7 . 5 10 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Traps Triggered 3 | . 1 . . . . 1 1 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . 4 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Machines Disabled 22 | . . . . 1 3 3 11 2 2 . . . Max in Single Turn 3 | . . . . 1 3 1 1 2 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Machines Accessed 23 | . 4 . 1 . 3 3 11 . . 1 . . Terminals 16 | . 2 . . . 3 2 8 . . 1 . . Fabricators 1 | . . . . . . 1 . . . . . . Repair Stations 2 | . 1 . . . . . 1 . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 62 | . 12 . 1 . 13 5 29 . . 2 . . Successful 40 | . 9 . 1 . 9 2 17 . . 2 . . Failed 22 | . 3 . . . 4 3 12 . . . . . Catastrophic 6 | . . . . . 1 2 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 20 | . 3 . 2 . 4 2 4 . . 2 3 . Terminals 48 | . 9 . . . 13 4 20 . . 2 . . Fabricators 1 | . . . . . . 1 . . . . . . Repair Stations 6 | . 2 . . . . . 4 . . . . . Recycling Units 4 | . 1 . . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . Terminal Hacks 19 | . 4 . 1 . 5 1 8 . . . . . Record 2 | . 1 . . . . . 1 . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . Prototype ID Bank 3 | . 1 . . . . . 2 . . . . . Open Door 3 | . . . . . . . 3 . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . Build 1 | . . . . . . 1 . . . . . . Repair Station Hacks 6 | . 2 . . . . . 4 . . . . . Scan Component 3 | . 1 . . . . . 2 . . . . . Repair 3 | . 1 . . . . . 2 . . . . . Recycling Unit Hacks 4 | . 1 . . . . . 3 . . . . . Process 1 | . . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 10 | . 2 . . . 4 . 2 . . 2 . . Terminals 10 | . 2 . . . 4 . 2 . . 2 . . Track 3 | . 2 . . . . . . . . 1 . . Assimilate 2 | . . . . . 2 . . . . . . . Disrupt 5 | . . . . . 2 . 2 . . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 4 . . . 3 2 8 . . . . . Full Trace Events 1 | . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter 153 | . . . . . . 153 . . . . . . Time 81 | . . . . . . 81 . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . . . 2 . . . . . Time 108 | . 26 . . . . . 82 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 173 | . . . . . . . 173 . . . . . Retrieved Matter 296 | . . . . . . . 296 . . . . . Retrieved Components 4 | . 4 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Total Allies 14 | . . . . . 1 . 12 . 1 . . . Largest Group 10 | . . . . . . . 10 . 1 . . . Highest-Rated Group 173 | . . . . . . . 173 . 32 . . . Highest-Rated Ally 99 | . . . . . . . 99 . 32 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 94 | . . . . . . . 92 . 2 . . . Total Damage 2955 | . . . . . . . 2832 . 123 . . . Kills 36 | . . . . . . . 35 . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Robot Analysis Total 1 | . . . . . 1 . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . . 2 1 . Drone Launches 10 | . . . . . . . 10 . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Turns Passed 16819 | 157 443 390 837 265 161 745 1918 677 1307 556 9129 234 Spaces Moved 7293 | 108 352 196 473 263 158 451 988 385 811 445 2560 103 Core 365 | 5 . . . . 52 . 55 . . 112 141 . Treads . | . . . . . . . . . . . . . Legs 4582 | . . . . . . . 531 385 811 333 2419 103 Wheels 2124 | 103 352 196 473 263 99 236 402 . . . . . Hover 222 | . . . . . 7 215 . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 90 90 50 60 80 125 120 50 50 135 Average Speed 131 | 84 80 84 90 90 75 104 134 162 144 108 156 136 Slowest Speed 800 | 90 80 90 90 90 90 180 800 190 155 150 210 140 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . Exploration Rate (%) 46 | 5 41 26 90 62 22 10 95 11 79 54 86 17 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . . . 1 1 . Known Exits Taken 9 | . . 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . . . . . 1 . . . . . Scrap Searched 11 | . . 1 . . . . . . 2 3 3 2 Spaces Dug 103 | . . . . . . 4 99 . . . . . Terrain Destroyed 854 | . . . . 36 54 12 453 62 137 65 . 35 Melee . | . . . . . . . . . . . . . Projectile 13 | . . . . . . 10 3 . . . . . AOE 841 | . . . . 36 54 2 450 62 137 65 . 35 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Low Low Zio Pro Total 14023 | 150 458 386 884 282 185 635 1383 424 895 490 7668 183 Wait 6163 | 1 57 152 409 7 15 112 205 6 29 18 5090 62 Move 7281 | 107 351 195 472 262 157 450 987 384 810 444 2559 103 Hop . | . . . . . . . . . . . . . Pick Up 26 | 7 1 3 1 . . 3 5 1 . . 4 1 Fast Attach 85 | 6 3 2 . 1 2 12 26 14 5 3 8 3 Attach 20 | . . 3 . . 1 1 5 . 1 4 3 2 Detach 4 | . . . . . . . 2 . . 1 1 . Swap 43 | 2 3 2 1 2 . 5 18 3 2 4 . 1 Drop 64 | 3 4 4 1 2 . 7 27 12 1 . . 3 Fire 317 | 24 39 25 . 8 10 45 108 4 30 16 . 8 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 2 | . . . . . . . . . 2 . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 18 | . . . . . . . . . 15 . 3 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Storage (discovered 2 exits: [*Fac] / Rec) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 158 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Repaired Wheel 303 | -10/Materials | Build established: Mutant 525 | -10/Materials | Discovered new exit (range 10) 529 | -10/Materials | Discovered new exit (range 16) 601 | -10/Materials | Entered Mines 753 | -10/Mines | Discovered new exit (range 3) 756 | -10/Mines | Lost 4 parts (1n1u2w) 796 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 984 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 984 | -10/Mines | Discovered new exit (range 5) 990 | -10/Mines | Identified exit to Exiles 991 | -10/Mines | Entered Exiles 1012 | -10/Exiles | Met 8R-AWN 1028 | -10/Exiles | Met EX-HEX 1057 | -10/Exiles | Met EX-BIN 1068 | -10/Exiles | Aligned with FarCom system 1069 | -10/Exiles | Given EX-Vault access code 1100 | -10/Exiles | Opened EX-Vault 1105 | -10/Exiles | Found Latent Energy Streamer 1137 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1184 | -10/Exiles | Met EX-DEC 1200 | -10/Exiles | Visited The Gauntlet 1412 | -10/Exiles | Discovered new exit (range 14) 1422 | -10/Exiles | Identified exit to Mines 1828 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1828 | -10/Exiles | Entered Mines 1854 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1881 | -9/Mines | Learned 2 Materials zone layouts 2052 | -9/Mines | Discovered new exit (range 9) 2087 | -9/Mines | Identified exit to Materials 2093 | -9/Mines | Entered Materials 2093 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2094 | -8/Materials | Identified exit to Factory 2216 | -8/Materials | Garrison activated, responded to threat 2254 | -8/Materials | Lost 7 parts (1p2n1u3w) 2254 | -8/Materials | Entered Factory 2254 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2951 | -7/Factory | Discovered new exit (range 15) 2999 | -7/Factory | Identified exit to Storage 2999 | -7/Factory | Entered Storage 3118 | -7/Storage | Build established: Scavenger-Mutant 3291 | -7/Storage | Garrison activated, responded to threat 3373 | -7/Storage | System corruption reached 10% 3388 | -7/Storage | Met 01-MTF 3398 | -7/Storage | Found Prototype Launcher 3398 | -7/Storage | Identified Rocket Array 3413 | -7/Storage | Lost 8 parts (1p4n2u1w) 3685 | -7/Storage | Discovered new exit (range 12) 3825 | -7/Storage | Garrison activated, responded to threat 3896 | -7/Storage | Allies destroyed 01-MTF 3912 | -7/Storage | Identified exit to Recycling 3915 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 4017 | -7/Storage | Repaired Imp. Titanium Leg 4056 | -7/Storage | Repaired Imp. Light Armor Plating 4348 | -7/Storage | Core integrity fell below 50% 4439 | -7/Storage | Crushed by falling debris 4487 | -7/Storage | Lost 9 parts (2p2n3u2w) 4599 | -7/Storage | First assault squad dispatched 4622 | -7/Storage | Found Prototype Launcher 4622 | -7/Storage | Identified Scatter Rocket Array 4625 | -7/Storage | Found Scatter Rocket Array 4686 | -7/Storage | Destroyed 14 combat bots 4710 | -7/Storage | Lost 3 parts (1n2u) 4753 | -7/Storage | Build established: Mutant 4917 | -7/Storage | Entered Factory 4917 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5294 | -6/Factory | Discovered new exit (range 16) 5360 | -6/Factory | Build established: Scavenger-Mutant 5403 | -6/Factory | Identified exit to Factory 5490 | -6/Factory | Discovered new exit (range 10) 5567 | -6/Factory | Identified exit to Lower Caves 5594 | -6/Factory | Entered Lower Caves 5747 | -6/Lower Caves | Build established: Mutant 6329 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6367 | -6/Lower Caves | Lost 3 parts (1p2u) 6371 | -6/Lower Caves | Destroyed 7 combat bots 6831 | -6/Lower Caves | Lost 3 parts (1p2w) 6893 | -6/Lower Caves | Discovered new exit (range 2) 6893 | -6/Lower Caves | Identified exit to Lower Caves 6901 | -6/Lower Caves | Entered another Lower Caves area 6971 | -6/Lower Caves | System corruption reached 10% 7066 | -6/Lower Caves | Build established: Scavenger-Mutant 7146 | -6/Lower Caves | Spotted B-75 Beast 7237 | -6/Lower Caves | Lost 4 parts (2n2u) 7330 | -6/Lower Caves | Attracted the attention of an 0b10 base 7352 | -6/Lower Caves | Destroyed 8 combat bots 7399 | -6/Lower Caves | Core integrity fell below 50% 7404 | -6/Lower Caves | Lost 6 parts (3n1u2w) 7452 | -6/Lower Caves | Learned Factory stockpile data 7454 | -6/Lower Caves | Discovered new exit (range 8) 7457 | -6/Lower Caves | Identified exit to Zion 7457 | -6/Lower Caves | Entered Zion 7474 | -6/Zion | System corruption cleaned by Quarantine Array 7497 | -6/Zion | Learned location of Armory (-4) 7503 | -6/Zion | Build established: Mutant 7508 | -6/Zion | Found Prototype Device 7508 | -6/Zion | Identified Bomb Factory No. 2 7563 | -6/Zion | Received a hallucinogenic algorithm 7943 | -6/Zion | Rebuked by Imprinter 10848 | -6/Zion | Build established: Scavenger-Mutant 16296 | -6/Zion | Discovered new exit (range 16) 16577 | -6/Zion | Identified exit to Proximity Caves 16586 | -6/Zion | Entered Proximity Caves 16680 | -5/Proximity Caves | Spotted B-75 Beast 16794 | -5/Proximity Caves | Core integrity fell below 20% 16820 | -5/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- Found Adv. Signal Interpreter. Found KE Penetrator. Found Adv. Heat Sink. Acquired Lgt. Fission Core. Acquired 10 matter. Discarded Imp. Signal Interpreter. Dropped Bomb Factory No. 2. Acquired 10 matter. Acquired Adv. Heat Sink. Dropped Imp. Field Recycling Unit. Acquired KE Penetrator. Carbon-fiber Leg destroyed. System corrupted: Energy discharge (-50). Lgt. Fission Core destroyed. Dropped Latent Energy Streamer. Prc. Grenade Launcher destroyed. Knocked back. The unstable cave ceiling collapses. Knocked back. Hvy. Rocket Launcher destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????####?????????????????????????# ##?????????? | | ?????### ##?????????????????????? ????????? | | ????## #???????????????????? ????????? | | ????# #?????????????????? ???????? | | ???## #?###############; ???????? | | ??## #??# ] @ BB ???????? | | ### #??# ##;#########;; BB ???????? | | #### #???????????### #???????? | | #### #???????????????? ????????? | | ???# !#########?????????????????? ????????? | | ???## %#???????????????????????????? ##?????????? | | ###?#! #??????????????????????????????#??????????? | | ### #?????????????????????????????????????????? | | ## ###### #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | ## ##?????????????????????????????????? | | #? ####??????????????????????????????????? | | #?????????????????????????????????????? | | =%#?????????????????????????????????????? | | ! ????????????????????????????????????? | | ???????????????????????????????????? | | ??????????????????????????????????? | | ?????????????????????????????????? | | #####????????????????????????????????? | | ### #????????????????????????????????????? | | #?? ????????????????????????????????????? | | ????????????????????????????????????????? | | ### ????????????????????????????????????????? | | ##?? ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 44 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 3 Jamming Range 12 Base Temperature (-) 100 Corruption Prevention 12 Armor Coverage 375 Evasion (%) 53 Targeting Accuracy 5 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Collateral Damage Dramatic Entrance Release The Drones! Challenges ------------ None Game ------ Seed ArchitectGodDoomcannon Manual? 0 Play Time 02:01:54 Cumulative 25.7 hours Start 2020.07.10 @ 02:22:15 End 2020.07.10 @ 04:28:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 37 Gallery% 33 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: eae48aa7-5c5f-4cb9-a267-aabdac57652b