Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.18 @ 00:38:35 Player: Nagash Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (73) 365 Value Destroyed (2129) 2129 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4974 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 241/300 Energy 228/265 System Corruption 0% Temperature Cool (9) Movement Core (450) Ox8 Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Flight Unit Improved Flight Unit High-capacity Storage Unit Structural Scanner Visual Processing Unit Experimental Sensor Array Improved Terrain Scanner Recoil Stabilizer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Improved Targeting Computer ECM Suite > --- WEAPON ----------- Improved EM Shotgun Improved Light Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Improved Flight Unit Improved Flight Unit High-capacity Storage Unit Structural Scanner Visual Processing Unit Sensor Array Improved Terrain Scanner Terrain Scan Processor Seismic Detector Recoil Stabilizer Gauss Cannon Rocket Launcher Maul [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility ECM Suite Device ECM Suite Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Improved Light Cannon Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Slots Evolved 4 | . . 2 . 2 . . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 3 | . . 1 . 2 . . Weapon . | . . . . . . . Parts Attached 49 | 4 6 14 4 14 1 6 Power 7 | 1 . 2 1 1 . 2 Engine 7 | 1 . 2 1 1 . 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 15 | 2 . 6 1 4 . 2 Treads 7 | . . 6 1 . . . Leg 6 | . . . . 4 . 2 Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 1 2 2 2 8 . . Device 6 | . 1 . 1 4 . . Storage 4 | 1 1 1 . 1 . . Processor 4 | . . 1 1 2 . . Hackware 1 | . . . . 1 . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 12 | . 4 4 . 1 1 2 Energy Gun 2 | . 1 . . 1 . . Energy Cannon 1 | . 1 . . . . . Ballistic Gun 1 | . 1 . . . . . Ballistic Cannon 4 | . 1 2 . . 1 . Launcher 2 | . . 2 . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 17 | . . 1 . 1 . 15 Power 3 | . . . . 1 . 2 Propulsion 5 | . . . . . . 5 Utility 2 | . . . . . . 2 Weapon 7 | . . 1 . . . 6 Highest Loss Streak 7 | . . 1 . 1 . 7 To Critical Strikes 1 | . . . . . . 1 Average Backups 16 | 2 6 17 19 17 13 12 Power . | . 1 1 1 . . . Propulsion 6 | 1 3 8 7 7 4 3 Utility 5 | . . 4 7 5 6 6 Weapon 3 | . 1 2 3 3 3 2 Tool/Special . | . . . . . . . Unused Backups 20 | . 2 9 2 3 . 4 Power 2 | . . 1 . 1 . . Propulsion 11 | . 1 4 2 2 . 2 Utility 5 | . . 3 . . . 2 Weapon 2 | . 1 1 . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 96 | . 93 96 100 99 100 82 Engine 10 | . 14 11 11 8 9 4 Treads 19 | . . 24 33 20 . . Leg 5 | . . . . 6 27 20 Wheel 4 | . 28 5 . . . . Device 13 | . 10 10 11 22 18 15 Storage 10 | . 14 11 11 9 9 9 Processor 11 | . . 11 11 13 18 18 Energy Gun 2 | . 9 . . 2 6 2 Energy Cannon 1 | . 2 4 . . . . Ballistic Cannon 10 | . 1 14 11 13 8 6 Launcher 4 | . . 2 11 2 3 3 Peak Build Rating 38 | 4 8 15 20 38 31 32 Average Rating 18 | 3 6 13 16 30 30 24 On Entrance 15 | . 4 8 15 20 30 31 Naked Turns . | . . . . . . . Heaviest Build 60 | 8 31 57 58 60 43 43 Greatest Support 60 | 26 26 60 60 60 42 42 Greatest Overweight (x) 9 | . 1 1 . . 1 9 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 20 | 8 15 20 20 20 15 15 Average Capacity 17 | 6 9 18 20 18 15 15 Most Carried 20 | 5 12 20 20 20 13 13 Average Carried 16 | 2 6 17 19 17 13 12 Final Capacity 20 | 8 15 20 20 15 15 15 Final Carried 20 | 5 11 20 20 13 13 8 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Gar Matter Collected 1558 | 223 70 522 80 422 81 160 Remotely . | . . . . . . . Salvage Created 1818 | . 88 870 5 544 56 255 Parts 114 | . 6 60 6 23 2 17 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Combat Hostiles Destroyed 60 | . 3 27 4 13 2 11 Melee 3 | . . . . . . 3 Guns 6 | . 2 . . 3 . 1 Cannons 32 | . 1 21 . 8 2 . AOE 19 | . . 6 4 2 . 7 Classes Destroyed 12 | . 3 4 . 5 . . Worker 1 | . . . . 1 . . Builder 1 | . . 1 . . . . Tunneler 1 | . . . . 1 . . Hauler 1 | . . 1 . . . . Recycler 1 | . . . . 1 . . Operator 1 | . . . . 1 . . Watcher 7 | . 1 5 . 1 . . Swarmer 21 | . 2 9 4 . . 6 Grunt 21 | . 1 8 . 9 2 1 Duelist 4 | . . 1 . 1 . 2 Sentry 10 | . . 9 . . . 1 Hunter 4 | . . . . 3 . 1 Best Kill Streak 5 | . 2 4 4 5 2 4 Combat Bots Only 4 | . 2 4 4 4 2 4 Max Kills in Single Turn 3 | . 1 3 2 2 1 3 Gunslinging . | . . . . . . . Exploded 3 | . . 3 2 1 . 3 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Gar Hostile Shots Fired 372 | . 14 85 9 53 9 202 Missed 105 | . 5 22 3 15 3 57 Hits 267 | . 9 63 6 38 6 145 Melee 12 | . . 3 . 2 . 7 Projectile 255 | . 9 60 6 36 6 138 Critical Strikes 6 | . . 1 . 1 . 4 Damage Taken 3003 | . 63 617 55 497 71 1700 Core 616 | . 13 41 4 39 . 519 Absorbed by Shields . | . . . . . . . Ignored by Resistances 870 | . 20 185 19 141 20 485 Regen/Repaired (Parts) 9 | . . 9 . . . . Core Remaining (%) 94 | 100 94 . 88 . . . Volleys Fired 155 | . 11 64 4 42 10 24 Largest 2 | . 2 2 1 2 1 2 Hottest 93 | . 90 93 33 78 40 85 Shots Fired 245 | . 19 106 4 76 10 30 Gun 38 | . 13 . . 14 . 11 Cannon 193 | . 6 103 1 58 10 15 Launcher 14 | . . 3 3 4 . 4 Special . | . . . . . . . Kinetic 169 | . 8 77 1 58 10 15 Thermal 37 | . 11 26 . . . . Explosive 14 | . . 3 3 4 . 4 Electromagnetic 25 | . . . . 14 . 11 Robot Hit Streak 19 | . 3 15 2 19 10 10 Robot Miss Streak 3 | . 2 2 1 2 1 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 198 | . 10 78 2 63 9 36 Core Hits 103 | . 4 43 3 36 4 13 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 15 | . 1 6 . 5 2 1 Burn 1 | . 1 . . . . . Blast 13 | . . 6 . 5 2 . Smash 1 | . . . . . . 1 Melee Attacks 10 | . . . . . . 10 Impact 6 | . . . . . . 6 Slashing 4 | . . . . . . 4 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . . . . 1 Damage Inflicted 5477 | . 141 1805 383 1613 253 1282 Guns 460 | . 88 . . 208 . 164 Cannons 3033 | . 53 1499 . 935 253 293 Explosions 1647 | . . 306 383 470 . 488 Melee 337 | . . . . . . 337 Ramming . | . . . . . . . Kinetic 2655 | . 60 1114 . 935 253 293 Thermal 608 | . 81 385 . 91 . 51 Explosive 1505 | . . 306 383 379 . 437 Electromagnetic 372 | . . . . 208 . 164 Impact 211 | . . . . . . 211 Slashing 126 | . . . . . . 126 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 150 | . . . 36 3 . 111 Projectiles 3 | . . . . 3 . . Explosions 147 | . . . 36 . . 111 Melee . | . . . . . . . Knockbacks 31 | . . 5 . 19 1 6 Impact . | . . . . . . . Kinetic 25 | . . 5 . 14 1 5 Secondary 6 | . . . . 5 . 1 Self-Inflicted Damage 75 | . . . 28 . . 47 Shots 3 | . . . 1 . . 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 174 | . 102 174 . 122 15 52 Average Temperature 30 | . 29 37 . 25 6 17 Received Heat Transfer 876 | . 18 192 . 243 54 369 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 2 . . . . Heat Transferred 1310 | . 296 814 . 150 . 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . 1 . 1 Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Maximum Alert Level 1 | . . . . 1 . 1 Low Security (%) 98 | 100 100 100 100 87 100 98 Level 1 1 | . . . . 12 . 1 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 223 | . 40 198 117 223 72 203 Initial 72 | . . 7 48 . 72 . Average 59 | . 8 99 14 87 20 93 Influence Increases 1723 | . 87 765 117 400 41 313 Destroy 0b10 Robot/C 1200 | . 60 540 80 260 40 220 Destroy 0b10 Robot/NC 65 | . 5 35 . 25 . . Destroy Leader 276 | . 22 162 10 62 . 20 Disable Machine 27 | . . 9 . 18 . . Destroy Structure 95 | . . 19 27 35 1 13 Lose Combat Pursuer 60 | . . . . . . 60 Influence Decreases 1560 | . 67 637 265 200 241 150 Entered New Map 241 | . . 13 100 . 128 . Time Decay 1149 | . 67 614 165 190 113 . Lost Part 170 | . . 10 . 10 . 150 Squads Dispatched 9 | . 1 3 1 4 . . Investigation 5 | . 1 1 1 2 . . Extermination . | . . . . . . . Reinforcement 4 | . . 2 . 2 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Gar Distress Signals 3 | . . 1 . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 92 | . 6 38 4 25 4 15 Peak Tracking Total 8 | . 3 4 4 7 2 8 Tactical Retreats 10 | . . 5 . 1 1 3 Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Traps Triggered 4 | . 1 1 . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Gar Machines Disabled 3 | . . 1 . 2 . . Max in Single Turn 1 | . . 1 . 1 . . Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Gar Machines Accessed 8 | . 2 3 1 1 1 . Terminals 3 | . 1 2 . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . . . 1 . Total Hacks 26 | . 7 7 1 10 1 . Successful 24 | . 7 7 1 8 1 . Failed 2 | . . . . 2 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 8 | . 3 5 . . . . Fabricators . | . . . . . . . Repair Stations 2 | . . 2 . . . . Recycling Units 4 | . 4 . . . . . Scanalyzers 10 | . . . . 10 . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 9 | . 3 5 1 . . . Record 8 | . 3 5 . . . . Open Door 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . 2 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks 4 | . 4 . . . . . Recycle Component 1 | . 1 . . . . . Process 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Matter 1 | . 1 . . . . . Scanalyzer 8 | . . . . 8 . . Insert Component 4 | . . . . 4 . . Analyze 4 | . . . . 4 . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . 1 . 1 1 . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 26 | . . 26 . . . . Parts Recycled 1 | . 1 . . . . . Recycled Matter 211 | . 211 . . . . . Retrieved Matter 211 | . 211 . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . . . 4 . . Part Schematics Acquired 2 | . . . . 2 . . Parts Damaged 1 | . . . . 1 . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Active Infowar (turns) 3797 | . 261 1317 1131 541 345 202 Sensors 1080 | . . . . 533 345 202 Terrain 2 | . . . . 2 . . Structural 248 | . . . 245 3 . . Seismic 291 | . . . . 291 . . ECM 3538 | . 261 1317 886 527 345 202 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Gar Turns Passed 4234 | 35 371 1347 1131 550 345 455 Spaces Moved 2163 | 30 226 734 680 228 146 119 Core 16 | 5 . . . . . 11 Treads 1350 | . . 509 680 161 . . Legs 321 | . . . . 67 146 108 Wheels 476 | 25 226 225 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 105 160 110 110 110 Average Speed 146 | 82 93 143 160 147 138 212 Slowest Speed 500 | 90 105 160 160 160 186 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 4 38 68 100 23 24 22 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug 9 | . . 9 . . . . Terrain Destroyed 117 | . . 20 40 41 1 15 Melee . | . . . . . . . Projectile 3 | . . 1 . 1 1 . AOE 114 | . . 19 40 40 . 15 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Gar Total 2965 | 38 366 929 719 362 279 272 Wait 480 | . 111 62 27 54 117 109 Move 2157 | 29 225 733 679 227 145 119 Hop . | . . . . . . . Pick Up 54 | 5 10 29 2 7 . 1 Fast Attach 10 | 4 2 1 . 1 . 2 Attach 14 | . 2 4 . 2 . 6 Detach 1 | . . 1 . . . . Swap 43 | . 2 14 4 19 2 2 Drop 37 | . 3 21 3 10 . . Fire 155 | . 11 64 4 42 10 24 Melee 9 | . . . . . . 9 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 5 | . . . . . 5 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Garrison History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 36 | -11/Scrapyard | Entered Materials 342 | -10/Materials | Discovered new exit (range 16) 347 | -10/Materials | Build established: Mutant 407 | -10/Materials | Entered another Materials area 407 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 609 | -9/Materials | Repaired ECM Suite 1065 | -9/Materials | Build established: Scavenger-Mutant 1211 | -9/Materials | Discovered new exit (range 10) 1231 | -9/Materials | Discovered new exit (range 16) 1379 | -9/Materials | Discovered new exit (range 12) 1501 | -9/Materials | Build established: Mutant 1541 | -9/Materials | Discovered new exit (range 16) 1754 | -9/Materials | Entered Mines 1790 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1794 | -9/Mines | Found Prototype Device 1820 | -9/Mines | Met a Derelict shopkeep closing up shop 2083 | -9/Mines | Learned location of Storage (-8) 2161 | -9/Mines | Learned Materials machine intel 2332 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2839 | -9/Mines | Discovered new exit (range 5) 2874 | -9/Mines | Discovered new exit (range 7) 2885 | -9/Mines | Entered Materials 2885 | -8/Materials | Evolved 2 slots: Utility x2 2886 | -8/Materials | Loaded intel: 57 machine locations 2911 | -8/Materials | Identified Exp. Sensor Array 3421 | -8/Materials | Discovered new exit (range 5) 3434 | -8/Materials | Identified exit to Storage 3435 | -8/Materials | Entered Storage 3775 | -8/Storage | Identified exit to Garrison 3780 | -8/Storage | Entered Garrison 3938 | -8/Garrison | Triggered checkpoint 3944 | -8/Garrison | Triggered checkpoint 4126 | -8/Garrison | Core integrity fell below 50% 4144 | -8/Garrison | Lost 6 parts (1p2n1u2w) 4160 | -8/Garrison | Triggered checkpoint 4188 | -8/Garrison | Garrison Relay disabled 4203 | -8/Garrison | Core integrity fell below 20% 4235 | -8/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 04196_ Penetrated by Slug. 04199_ Katana destroyed. 04205_ Penetrated by Slug. 04205_ Sensor Array destroyed. 04208_ Penetrated by Slug. 04208_ H-55 Commando suffers critical hit (Smash). 04208_ H-55 Commando destroyed. 04209_ Acquired 38 matter. 04211_ Penetrated by Slug. 04211_ Y-45 Defender suffers critical hit (Destroy). 04214_ Maul destroyed. 04216_ Critical hit (Destroy). 04216_ Gauss Cannon destroyed. 04221_ Acquired Imp. Ion Engine. 04226_ Acquired 2 matter. 04229_ Penetrated by Slug. 04230_ Critical hit (Burn: +37). 04230_ Imp. Light Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????####### | | ????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????????????????????????????????# ## | | ??????????????????????????????????????????# ## | | ??????????????????????????????????????????" | | ??????????????????????????????????????????" | | ??????????????????????????????????????????" | | ??????????????????????????????????????????" | | ??????????????????????????????????????????# ## | | ????????????????????????????????########### % | | ????????????????????????????????# %[ = | | ????????????????????????????????# = * | | ????????????????????????????????# ######## % | | ????????????????????????????????# #??????# # | | ????????????????????????????????# #???????# # | | ??????????????????????########### #???????# ## | | ??????????????????????# #???????# #? | | ????????????????????### ######### #???????# #? | | ????????????????????# #???????# #???????# #? | | ????????????????????# #???????# #???????# #? | | ????????????????????# #???????# ??????? #? | | ????????????????????### #???????# ?????? #? | | ??????????????????????#[#???????# ###?????####? | | ??????????????????????#@#???????# #???????????? | | ???????????????# #####Y###### ## #???????????? | | ???????????????# *h=%=[ !" " ^#???????????? | | ???????????????##########[!!##### #???????????? | | ???????????????????????#"" ""#??? #???????????? | | ???????????????????????#######??? ????????????? | | ????????????????????????????????? ????????????? | | ????????????????????????????????? ????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Hvy. Ion Engine | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- ECM Suite | 55% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonImpactDrillbomb Manual? 0 Play Time 01:37:50 Cumulative 79.3 hours Start 2025.07.17 @ 22:05:37 End 2025.07.18 @ 00:38:35 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 62 Rogue 32 Adventurer 30 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 30 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6df40f7d-4743-432f-a9ec-2a576cacf5b1