Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.25 @ 15:51:44 Player: nnnnsk Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (111) 555 Value Destroyed (2849) 2849 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (496) 496 TOTAL SCORE: 12140 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 185 Met Data Miner 300 Cogmind --------- Core Integrity 0/1600 Matter 199/300 Energy 82/100 System Corruption 5% Temperature Cool (1) Movement Flying (35) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Electron Diverter > --- UTILITY (16) ----- Advanced Terrain Scan Processor Advanced Terrain Scan Processor Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Compact Battery (200) Phase Gun Enhanced Nova Cannon Hardcell Cannon Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Antigrav System Gyrokinetic Inverter Improved Antigrav System > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Advanced Signal Interpreter Terrain Scan Processor Advanced Terrain Scan Processor Advanced Melee Analysis Suite Core Analyzer ECM Suite Advanced Reaction Control System Hacking Suite Hacking Suite Improved System Guard > --- WEAPON ----------- Katana > --- INVENTORY -------- Mini Fusion Reactor Centrium Leg Q-thruster Advanced Transmission Jammer Advanced Thermal Shield Enhanced Nova Cannon Hardcell Cannon Compact Tesla Bomb Launcher [Rating: 91] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Flight Unit Impulse Thruster Array Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Utility Shielding Weapon Assault Rifle Energy Gun Phase Gun Energy Cannon Disruptor Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 . . . . 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . Propulsion 3 | . . . . . 2 1 . . . . . . . . . . Utility 14 | . . . . . 2 1 2 . . . . 2 1 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 139 | 8 6 1 . 4 35 10 4 1 3 . 4 7 10 1 29 16 Power 19 | 1 1 . . . 4 1 . . 1 . 2 . 1 1 5 2 Engine 9 | 1 1 . . . 4 . . . . . . . 1 1 1 . Core 4 | . . . . . . 1 . . 1 . 2 . . . . . Reactor 6 | . . . . . . . . . . . . . . . 4 2 Propulsion 42 | 2 . . . 2 17 4 . . . . . 2 2 . 8 5 Treads 20 | 2 . . . 2 16 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 16 | . . . . . 1 4 . . . . . 2 2 . 6 1 Flight 6 | . . . . . . . . . . . . . . . 2 4 Utility 53 | 2 3 . . . 5 4 4 1 2 . . 4 6 . 14 8 Device 19 | 1 . . . . 1 1 2 1 1 . . 1 . . 6 5 Storage 5 | 1 2 . . . . 1 . . . . . . 1 . . . Processor 19 | . 1 . . . 3 2 1 . . . . 1 3 . 6 2 Hackware 7 | . . . . . 1 . 1 . . . . 2 2 . 1 . Protection 3 | . . . . . . . . . 1 . . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 25 | 3 2 1 . 2 9 1 . . . . 2 1 1 . 2 1 Energy Gun 3 | 1 . . . . 1 . . . . . . . . . . 1 Energy Cannon 1 | . . . . . . . . . . . 1 . . . . . Ballistic Gun 10 | 2 1 . . . 5 . . . . . 1 . 1 . . . Ballistic Cannon 4 | . . . . 1 2 . . . . . . . . . 1 . Launcher 3 | . 1 . . . 1 . . . . . . 1 . . . . Special Weapon 1 | . . . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . 1 . . . . . . . . . . . . 1 . Unidentified Prototypes 12 | . . . . . 5 . 1 . . . . . 1 . 2 3 Parts Lost 58 | . . . . 2 3 . . . . . 2 7 3 1 28 12 Power 9 | . . . . 1 1 . . . . . 1 . . 1 4 1 Propulsion 21 | . . . . . 1 . . . . . 1 5 1 . 8 5 Utility 24 | . . . . . . . . . . . . 2 2 . 15 5 Weapon 4 | . . . . 1 1 . . . . . . . . . 1 1 Highest Loss Streak 17 | . . . . 1 1 . . . . . 1 6 3 1 17 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . Average Backups 11 | 3 9 10 11 13 14 13 14 15 14 15 14 14 10 9 8 4 Power . | . . . . . . 1 2 2 1 1 . . . . . . Propulsion 2 | 2 3 3 3 3 4 . . . . . . . . . 1 . Utility 5 | . 2 4 4 5 5 7 10 12 10 11 11 9 6 5 2 1 Weapon 2 | . 2 2 2 2 3 3 1 1 1 3 2 2 3 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 41 | . 6 . . 1 5 1 4 . 3 . 1 4 5 . 6 5 Power 1 | . . . . . . . . . 1 . . . . . . . Propulsion 12 | . 4 . . . 2 . . . . . . 2 . . 2 2 Utility 17 | . 1 . . . 1 1 4 . 1 . 1 . 4 . 2 2 Weapon 9 | . 1 . . . 2 . . . 1 . . 1 1 . 2 1 Tool/Special 2 | . . . . 1 . . . . . . . 1 . . . . Average Slot Usage (%) 86 | . 99 100 100 94 96 88 92 93 93 93 88 82 69 61 62 28 Engine 7 | . 14 14 14 11 8 6 . . . . . . 5 4 1 . Core 1 | . . . . . . . 6 6 6 6 5 4 . . . . Treads 17 | . 28 28 28 28 35 1 . . . . . . . . . . Hover 7 | . . . . . . 35 33 33 33 33 28 18 7 8 8 . Device 4 | . 3 . . . . 6 12 13 12 11 11 10 7 8 6 3 Storage 8 | . 14 14 14 14 9 7 6 6 6 6 6 5 5 4 3 . Processor 15 | . 10 14 14 14 18 15 13 13 13 13 13 11 19 19 23 10 Hackware 7 | . . . . . 7 7 13 13 13 13 13 22 17 10 8 . Ballistic Gun 9 | . 22 24 28 13 9 . . . . . 1 . 2 . . . Ballistic Cannon 1 | . . . . 9 4 1 . . . . . . . . . . Launcher 1 | . 5 2 . . . . . 5 4 1 1 . . . . . Slashing Weapon 1 | . . . . . . 4 6 . 1 4 3 4 2 3 3 2 Peak Build Rating 91 | 7 9 9 9 10 40 43 54 52 56 54 57 63 68 63 91 69 Average Rating 32 | 5 8 9 9 9 25 40 50 50 50 53 51 56 53 52 67 49 On Entrance 33 | . 7 9 9 9 9 36 43 53 50 54 53 48 39 58 51 48 Avg Prop Armor Cover (%) 7 | . . . . . . 6 6 . . . . . . . 15 14 Naked Turns 18 | . . . . . . . . . . . . . . . 18 . Heaviest Build 44 | 13 28 28 27 28 36 33 34 31 38 42 44 37 30 21 39 28 Greatest Support 112 | 40 40 40 40 40 112 40 40 40 40 40 40 36 36 24 38 32 Greatest Overweight (x) 3 | . . . . . . . . . . 1 1 2 1 3 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 5 Average Capacity 12 | 7 10 15 15 15 15 15 15 15 15 15 15 15 10 10 9 5 Most Carried 15 | 7 10 11 11 15 15 15 15 15 15 15 15 15 14 10 10 5 Average Carried 11 | 4 9 10 11 13 14 12 14 15 14 14 14 14 9 9 8 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 10 10 5 5 Final Carried 15 | 7 10 11 11 14 15 15 15 15 15 15 15 15 10 10 4 4 Class Distribution -------------------- 42% | Mutant 20% | Scavenger-Mutant 17% | Hacker-Scout 11% | Hacker-Mutant 4% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Assassin | -5/Factory Hacker-Mutant | -4/Factory Hacker-Scout | -3/Research Hacker-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Matter Collected 3575 | 289 306 151 . 93 1389 197 55 40 80 . 153 198 . 14 506 104 Remotely 227 | 165 62 . . . . . . . . . . . . . . . Salvage Created 3751 | 102 367 83 . 133 1665 . 86 86 . . 78 351 . 14 692 94 Parts 246 | 5 33 6 . 13 98 . 4 4 . . 6 23 . 2 36 16 Haulers Intercepted 7 | . 1 . . . 5 . 1 . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . 4 . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Combat Hostiles Destroyed 60 | . 9 3 . 6 28 . . . . . 6 . . . 8 . Melee 4 | . . . . . . . . . . . . . . . 4 . Guns 27 | . 6 1 . 3 15 . . . . . 1 . . . 1 . Cannons 11 | . . . . 2 9 . . . . . . . . . . . AOE 18 | . 3 2 . 1 4 . . . . . 5 . . . 3 . Classes Destroyed 17 | 2 7 . . 2 2 . . 1 . . 1 1 . . 1 . Worker 14 | . 1 . . . 5 . . . . . . 3 . 1 2 2 Builder 11 | . 1 . . . 4 . . . . . . 1 . . 1 4 Tunneler 4 | 1 . 1 . 1 . . . . . . . 1 . . . . Hauler 7 | . 1 . . . 5 . 1 . . . . . . . . . Recycler 4 | 1 . . . . . . . . . . . 1 . . 2 . Mechanic 1 | . . . . . . . . . . . . 1 . . . . Operator 3 | . 2 . . . 1 . . . . . . . . . . . Drone 1 | . . . . . . . . . . . 1 . . . . . Watcher 9 | . 3 . . . 5 . . . . . . 1 . . . . Swarmer 17 | . 3 2 . 2 2 . . . . . 4 . . . 4 . Grunt 24 | . 6 1 . 1 16 . . . . . . . . . . . Brawler 2 | . . . . . 2 . . . . . . . . . . . Sentry 8 | . . . . 1 7 . . . . . . . . . . . Hunter 2 | . . . . . 1 . . . . . 1 . . . . . Programmer 4 | . . . . . . . . . . . . . . . 4 . Decomposer 1 | . . . . . . . . 1 . . . . . . . . Tinkerer 1 | . . . . . . . . 1 . . . . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . Best Kill Streak 10 | 2 3 3 . 3 10 . 1 . . . 4 2 . 1 4 2 Combat Bots Only 8 | . 3 3 . 2 8 . . . . . 4 . . . 4 . Max Kills in Single Turn 3 | 2 3 2 . 1 3 . 1 1 . . 2 1 . 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . 3 2 . 1 2 . . . . . 2 . . . 2 . Melee 1 | . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Hostile Shots Fired 788 | . 41 10 . 16 162 1 3 6 7 . 31 54 9 3 199 246 Missed 281 | . 9 3 . 6 38 . 2 2 3 . 4 17 2 1 69 125 Hits 507 | . 32 7 . 10 124 1 1 4 4 . 27 37 7 2 130 121 Melee 3 | . . . . 3 . . . . . . . . . . . . Projectile 504 | . 32 7 . 7 124 1 1 4 4 . 27 37 7 2 130 121 Critical Strikes 26 | . . 1 . . 3 . . . 1 . 2 4 . . 8 7 Damage Taken 10467 | . 416 76 . 275 1961 16 17 79 112 . 533 986 405 46 2883 2662 Core 3744 | . 136 24 . 78 252 . . 20 . . 57 349 104 . 1107 1617 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 100 | . . . . . . . . . . . . . . . . 100 Ignored by Resistances 31 | . . . . . . . . . 7 . . . . . . 24 Regen/Repaired (Parts) 37 | . . . . . 37 . . . . . . . . . . . Core Remaining (%) 69 | 100 . . . 4 54 100 . . . . 90 65 90 100 23 . Volleys Fired 256 | 3 35 11 . 13 149 . . . . . 22 1 10 . 11 1 Largest 2 | 2 2 2 . 2 2 . . . . . 1 1 1 . 1 1 Hottest 100 | 60 40 40 . 100 100 . . . . . 81 43 35 . 55 88 Shots Fired 398 | 6 61 21 . 22 243 . . . . . 22 1 10 . 11 1 Gun 265 | 6 53 20 . 13 150 . . . . . 10 . 10 . 2 1 Cannon 96 | . . . . 6 78 . . . . . 6 . . . 6 . Launcher 32 | . 8 1 . 2 11 . . . . . 6 1 . . 3 . Special 5 | . . . . 1 4 . . . . . . . . . . . Kinetic 351 | 3 53 20 . 19 228 . . . . . 10 . 10 . 8 . Thermal 6 | . . . . 1 4 . . . . . . . . . . 1 Explosive 28 | . 8 1 . 2 11 . . . . . 6 . . . . . Electromagnetic 13 | 3 . . . . . . . . . . 6 1 . . 3 . Robot Hit Streak 22 | 4 6 10 . 20 22 . . . . . 14 . . . 5 6 Robot Miss Streak 5 | 1 2 4 . 2 2 . . . . . 5 1 . . . . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 315 | 5 35 14 . 16 176 . 1 4 . . 5 11 . 8 32 8 Core Hits 173 | 3 30 5 . 10 82 . 1 2 . . 11 6 . 1 19 3 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 13 | . . . . . 9 . . . . . . 1 . . 3 . Blast 9 | . . . . . 9 . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . 1 . . 3 . Melee Attacks 133 | . . . . . . 6 8 4 3 . 1 21 12 16 47 15 Impact . | . . . . . . . . . . . . . . . . . Slashing 133 | . . . . . . 6 8 4 3 . 1 21 12 16 47 15 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 29 | . . . . . . . 1 2 . . . 10 . 3 6 7 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 9482 | 126 839 256 . 337 3700 . 68 300 . . 646 751 . 348 1631 480 Guns 2807 | 62 405 168 . 150 1876 . . . . . 76 . . . 43 27 Cannons 1292 | . . . . 50 1178 . . . . . 64 . . . . . Explosions 2376 | 64 434 88 . 137 646 . . . . . 506 36 . . 465 . Melee 3007 | . . . . . . . 68 300 . . . 715 . 348 1123 453 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 3972 | 26 405 168 . 200 3054 . . . . . 76 . . . 43 . Thermal 379 | 64 . . . . . . . . . . 71 . . . 217 27 Explosive 1740 | . 434 88 . 137 646 . . . . . 435 . . . . . Electromagnetic 384 | 36 . . . . . . . . . . 64 36 . . 248 . Impact . | . . . . . . . . . . . . . . . . . Slashing 3007 | . . . . . . . 68 300 . . . 715 . 348 1123 453 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . . . . 2 11 . 6 5 Average Corruption 5 | . . . . . . . . . . . . 1 11 . 4 4 Corruption Purged 2 | . . . . . . . . . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 7 | . . . . . . . . . . . . . 2 . 2 3 Message Errors 1 | . . . . . . . . . . . . . 1 . . . Matter Fused 1 | . . . . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . 1 . Parts Rejected 2 | . . . . . . . . . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 670 | . 3 10 . 15 28 . . 135 . . 9 190 . 70 118 92 Projectiles 21 | . . . . . 19 . . . . . 2 . . . . . Explosions 44 | . 3 10 . 15 9 . . . . . 7 . . . . . Melee 605 | . . . . . . . . 135 . . . 190 . 70 118 92 Knockbacks 10 | . . . . . 10 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . 10 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 234 | . 44 . . 73 42 . . . . . 64 . . . 11 . Shots 10 | . 3 . . 2 2 . . . . . 2 . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 389 | . 18 20 . . 299 . . . . . 128 . . . 389 14 Average Temperature 42 | . 7 8 . . 25 . . . . . 58 . . . 178 10 Received Heat Transfer 2144 | . 171 45 . 30 909 9 . . 12 . 45 90 18 . 536 279 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 287 | 100 . . . . . . . . . . 50 . . . 100 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | 1 . . . . . . . . . . 1 . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Maximum Alert Level 2 | . . . . . 2 1 . . . . . 2 . . . 2 Low Security (%) 75 | 100 100 100 . 100 53 99 100 . . . . . 100 100 100 36 Level 1 15 | . . . . . 32 1 . . . . . 41 . . . 45 Level 2 8 | . . . . . 14 . . . . . . 58 . . . 17 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 619 | 10 108 102 . 73 425 202 98 . . . . 500 135 65 128 619 Initial 500 | . . . . . . 186 83 . . . . 500 135 . . 21 Average 126 | 1 36 24 . 30 220 173 63 . . . . 377 36 27 36 222 Influence Increases 4601 | 10 445 127 . 274 1065 85 85 . . . 185 635 65 76 451 1098 Destroy 0b10 Robot/C 1280 | . 180 80 . 200 560 . . . . . 100 . . . 160 . Destroy 0b10 Robot/NC 270 | 10 40 5 . 5 100 . 5 . . . 5 40 . 5 25 30 Destroy Leader 302 | . 48 20 . 30 160 . 2 . . . 20 2 . . 20 . Allied During Kill 46 | . . 16 . 30 . . . . . . . . . . . . Successful Hack 222 | . 38 . . . 40 19 43 . . . . 5 14 63 . . Disable Machine 180 | . 15 . . . 90 . 30 . . . . . . . 45 . Destroy Structure 291 | . 49 6 . 9 70 6 5 . . . . 18 36 8 66 18 Advance Influence 450 | . . . . . . . . . . . . 450 . . . . Partial Spotted 75 | . . . . . 15 . . . . . . 15 . . . 45 Lose Combat Pursuer 1485 | . 75 . . . 30 60 . . . . 60 105 15 . 135 1005 Influence Decreases 3952 | 10 445 115 12 274 655 324 228 28 . . 105 438 342 76 415 485 Entered New Map 522 | . . . 12 . . 224 88 11 . . . 30 142 . . 15 Time Decay 2738 | 10 445 115 . 161 625 100 140 17 . . 95 238 191 76 275 250 Search Patrol Dispatched 200 | . . . . . . . . . . . . 100 . . . 100 Lost Part 392 | . . . . 13 30 . . . . . 10 70 9 . 140 120 Lost Ally 100 | . . . . 100 . . . . . . . . . . . . Squads Dispatched 25 | . 1 . . . 2 3 1 . . . . 1 1 2 6 8 Investigation 9 | . . . . . . 3 1 . . . . . . . 3 2 Extermination 8 | . . . . . . . . . . . . 1 1 1 2 3 Reinforcement 7 | . 1 . . . 2 . . . . . . . . . 1 3 Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . 1 . . . 1 Data Miner Redirects 2 | . . . . . . . . . . . . . . . 1 1 Construction Impeded 2 | . . . . . 2 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Distress Signals 12 | . . . . . 3 . . . . . 1 3 . . 2 3 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 245 | . 18 5 . 10 41 8 2 1 1 . 17 18 2 5 28 89 Peak Tracking Total 24 | . 3 3 . 2 5 4 2 2 1 . 6 13 1 8 7 24 Tactical Retreats 36 | . 4 . . . 2 2 . . . . 2 3 1 . 9 13 ECM-based Alert Blocks 9 | . . . . . . . . . . . . . . . 9 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Traps Triggered 5 | . . . . . . 1 . . . . . . . 2 2 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Machines Disabled 12 | . 1 . . . 6 . 2 . . . . . . . 3 . Max in Single Turn 1 | . 1 . . . 1 . 1 . . . . . . . 1 . Garrison Access 5 | . . . . . 1 . . . . . . 2 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Machines Accessed 61 | . 7 . . . 14 9 6 . 1 4 . 5 4 1 5 5 Terminals 45 | . 7 . . . 10 7 5 . . . . 3 3 1 4 5 Fabricators 1 | . . . . . . 1 . . . . . . . . . . Repair Stations 3 | . . . . . 2 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . 1 . . . . . . . . . Garrison Access 5 | . . . . . 1 . . . . . . 2 1 . 1 . Total Hacks 191 | . 23 . . . 36 21 14 . 1 35 . 13 25 5 9 9 Successful 110 | . 12 . . . 24 10 3 . 1 35 . 5 14 4 2 . Failed 80 | . 11 . . . 11 11 11 . . . . 8 11 1 7 9 Catastrophic 16 | . 1 . . . 1 2 4 . . . . . 1 . 3 4 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . Manual 81 | . 16 . . . 18 14 4 . . . . 11 6 . 7 5 Terminals 138 | . 23 . . . 29 19 13 . . . . 11 21 5 8 9 Fabricators 1 | . . . . . . 1 . . . . . . . . . . Repair Stations 4 | . . . . . 3 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 3 . 1 . . . . . . . . . Garrison Access 8 | . . . . . 1 . . . . . . 2 4 . 1 . Terminal Hacks 81 | . 5 . . . 13 5 3 . 1 35 . 2 13 4 . . Record 12 | . . . . . . . . . . 11 . . 1 . . . Part Schematic 21 | . 1 . . . 1 . . . . 13 . 1 3 2 . . Robot Schematic 8 | . . . . . . . . . . 8 . . . . . . Prototype ID Bank 5 | . . . . . . . . . . 3 . . 2 . . . Open Door 1 | . . . . . . . . . 1 . . . . . . . Level Access Points 4 | . . . . . . 1 . . . . . 1 1 1 . . Branch Access Points 4 | . . . . . 1 1 1 . . . . . 1 . . . Emergency Access Points 3 | . . . . . 1 . 1 . . . . . 1 . . . Terminal Index 3 | . . . . . 1 1 . . . . . . 1 . . . Fabricator Index 1 | . . . . . . . 1 . . . . . . . . . Locate Traps 8 | . 2 . . . 3 2 . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 9 | . 1 . . . 5 . . . . . . . 2 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . 3 . . . . . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . . . . . . 2 1 . 1 . Seal Access 5 | . . . . . 1 . . . . . . 2 1 . 1 . Unauthorized Hacks 21 | . 7 . . . 7 5 . . . . . 1 . . 1 . Terminals 19 | . 7 . . . 7 3 . . . . . 1 . . 1 . Botnet 8 | . 2 . . . 2 2 . . . . . 1 . . 1 . Operators 1 | . . . . . . 1 . . . . . . . . . . Skim 10 | . 5 . . . 5 . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . Recompile 1 | . . . . . . 1 . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . Mechanics 1 | . . . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 7 . . . 10 7 6 . . . . 3 3 1 4 5 Full Trace Events 6 | . . . . . . 1 1 . . . . . . . 2 2 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 8 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . 1 . . . 1 . . . . 13 . 1 3 2 . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . Time 26 | . . . . . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Total Allies 5 | . . 3 . 2 . . . . . . . . . . . . Largest Group 3 | . . 3 3 3 . . . . . . . . . . . . Highest-Rated Group 51 | . . 40 40 51 . . . . . . . . . . . . Highest-Rated Ally 31 | . . 16 16 31 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 35 | . . 5 . 30 . . . . . . . . . . . . Total Damage 409 | . . 45 . 364 . . . . . . . . . . . . Kills 7 | . . 1 . 6 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Active Infowar (turns) 8995 | . 1205 485 594 433 2435 200 284 252 400 39 357 490 633 155 681 352 Optics 5976 | . 1205 485 594 433 2435 200 15 . . . . . 609 . . . Sensors 2662 | . . . . . . . 271 252 399 34 281 456 632 153 184 . Terrain 2867 | . . . . . 65 189 255 252 392 37 342 490 379 155 181 130 Structural 312 | . . . . . . . . . . . . . . . . 312 T.N.C. 246 | . . . . . 246 . . . . . . . . . . . Jamming 9 | . . . . . . . . . . . . . . . 9 . ECM 497 | . . . . . . . . . . . . . . . 497 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . 1 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Turns Passed 9949 | 114 1595 485 594 433 2435 200 284 252 409 42 357 509 634 169 892 545 Spaces Moved 7999 | 52 734 271 370 233 942 415 601 311 374 93 324 590 431 163 925 1170 Core 153 | 2 . . . . . . . . . . . . . 1 68 82 Treads 2600 | 50 734 271 370 233 942 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 4003 | . . . . . . 415 601 311 374 93 324 590 431 162 697 5 Flight 1243 | . . . . . . . . . . . . . . . 160 1083 Fastest Speed 29 | 50 160 160 160 160 160 34 34 34 34 34 34 38 58 66 39 29 Average Speed 88 | 155 160 160 160 160 160 37 37 34 34 37 46 68 114 67 71 39 Slowest Speed 220 | 160 160 160 160 160 160 38 38 34 34 94 98 220 150 200 111 50 Overloaded Moves 5 | . . . . . . . . . . . . . . . . 5 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 23 | . . . . . . . . . . . . . . . 2 21 Potential Cave-ins 2 | . . . . . . . . . . . . . 2 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 42 | 4 95 67 88 47 80 14 14 48 45 72 50 20 10 6 25 37 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 4 | . . . . . 2 . . . 1 1 . . . . . . Known Exits Taken 10 | . . . . . 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . 1 . Scrap Searched 6 | . . 1 . 1 . . . . 3 . 1 . . . . . Spaces Dug 70 | . . . . . 2 6 5 . 3 . 5 8 20 4 11 6 Terrain Destroyed 239 | 6 48 6 . 12 67 6 5 . 3 . 23 8 20 4 25 6 Melee 55 | . . . . . . 6 5 . 3 . 1 8 12 4 10 6 Projectile 39 | . . . . 1 18 . . . . . 6 . 8 . 6 . AOE 145 | 6 48 6 . 11 49 . . . . . 16 . . . 9 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Res Acc Total 10207 | 76 1097 299 372 271 1634 448 647 449 648 100 501 664 542 192 1064 1203 Wait 1435 | 6 294 12 3 11 454 1 16 132 257 . 136 25 58 4 26 . Move 7943 | 51 733 270 369 232 941 414 600 310 373 92 323 589 429 162 920 1135 Hop 16 | . . . . . . . . . . . . . . . 2 14 Pick Up 100 | 8 11 1 . 6 16 8 9 . 4 2 2 9 9 1 9 5 Fast Attach 72 | 6 1 . . . 7 . 2 . . . 1 2 4 7 24 18 Attach 36 | 1 . . . 2 7 4 1 . 1 1 1 2 3 1 9 3 Detach 14 | . . . . . 2 2 1 . . 1 1 . . . 5 2 Swap 103 | 1 12 5 . 3 32 7 2 3 7 2 12 6 8 1 2 . Drop 98 | . 11 . . 4 26 6 8 . 3 2 2 9 8 . 9 10 Fire 256 | 3 35 11 . 13 149 . . . . . 22 1 10 . 11 1 Melee 133 | . . . . . . 6 8 4 3 . 1 21 12 16 47 15 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . 1 . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / Sub) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory (discovered 9 exits: *Res x4 / Upp x2 / *Ext x2 / Arm) -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 11) 319 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 16) 665 | -10/Materials | Discovered new exit (range 18) 959 | -10/Materials | Discovered new exit (range 9) 1047 | -10/Materials | Learned location of 1 exit from Storage 1116 | -10/Materials | Learned location of 2 exits from Subcaves 1174 | -10/Materials | Learned 4 Recycling zone layouts 1224 | -10/Materials | Learned Storage trap positions 1230 | -10/Materials | Core integrity fell below 50% 1264 | -10/Materials | Learned 4 Recycling zone layouts 1315 | -10/Materials | Learned location of 1 exit from Recycling 1377 | -10/Materials | Identified exit to Subcaves 1541 | -10/Materials | Discovered new exit (range 10) 1710 | -10/Materials | Entered Mines 1775 | -10/Mines | Discovered new exit (range 15) 1888 | -10/Mines | Learned 2 Materials zone layouts 1907 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1996 | -10/Mines | Discovered new exit (range 5) 2187 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2187 | -10/Mines | Discovered new exit (range 5) 2195 | -10/Mines | Entered Exiles 2195 | -10/Exiles | Accompanied by 3 allies 2216 | -10/Exiles | Discovered new exit (range 16) 2239 | -10/Exiles | Met 8R-AWN 2261 | -10/Exiles | Met EX-HEX 2319 | -10/Exiles | Met EX-BIN 2427 | -10/Exiles | Met EX-DEC 2483 | -10/Exiles | Visited The Gauntlet 2762 | -10/Exiles | Discovered new exit (range 15) 2789 | -10/Exiles | Entered Mines 2789 | -9/Mines | Accompanied by 3 allies 2814 | -9/Mines | Met a Derelict bent on vengeance 2835 | -9/Mines | Learned Materials trap positions 3092 | -9/Mines | Lost 3 allies 3155 | -9/Mines | Excavation squad dispatched 3155 | -9/Mines | A large section of the Mines collapsed 3158 | -9/Mines | Core integrity fell below 20% 3204 | -9/Mines | Discovered new exit (range 10) 3222 | -9/Mines | Entered Materials 3222 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3224 | -8/Materials | Loaded intel: 16 trap records 3364 | -8/Materials | Destroyed 8 combat bots 3463 | -8/Materials | Build established: Scavenger-Mutant 3630 | -8/Materials | Identified exit to Storage 3840 | -8/Materials | Discovered new exit (range 18) 4171 | -8/Materials | Learned Factory stockpile data 4226 | -8/Materials | Identified exit to Factory 4271 | -8/Materials | Learned 2 Storage zone layouts 4305 | -8/Materials | Learned Factory security intel 4330 | -8/Materials | Learned location of Lower Caves (-7) 4344 | -8/Materials | Learned location of Zion (-7) 4370 | -8/Materials | Learned Storage stockpile data 4406 | -8/Materials | Learned location of 2 exits from Factory 4712 | -8/Materials | Discovered exit to Factory (range 18) 4988 | -8/Materials | Central database locked down 5078 | -8/Materials | Repaired Grenade Launcher 5434 | -8/Materials | Build established: Mutant 5657 | -8/Materials | Entered Factory 5657 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5658 | -7/Factory | Identified exit to Lower Caves 5658 | -7/Factory | Identified exit to Factory 5857 | -7/Factory | Entered another Factory area 5857 | -6/Factory | Evolved 2 slots: Utility x2 5953 | -6/Factory | Discovered new exit (range 16) 5958 | -6/Factory | Identified exit to Lower Caves 5972 | -6/Factory | Spotted B-75 Beast 6141 | -6/Factory | Entered Lower Caves 6150 | -6/Lower Caves | Encountered a Warlord checkpoint 6192 | -6/Lower Caves | Identified exit to Lower Caves 6393 | -6/Lower Caves | Entered another Lower Caves area 6409 | -6/Lower Caves | Learned location of Extension (-4) 6444 | -6/Lower Caves | Build established: Hacker-Scout 6465 | -6/Lower Caves | Spotted B-75 Beast 6796 | -6/Lower Caves | Discovered new exit (range 8) 6798 | -6/Lower Caves | Identified exit to Data Miner 6802 | -6/Lower Caves | Entered Data Miner 6802 | -6/Data Miner | Discovered new exit (range 6) 6809 | -6/Data Miner | Met Data Miner 6821 | -6/Data Miner | Learned location of Section 7 (-2) 6821 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6825 | -6/Data Miner | Received God Mode back door access code from Data Miner 6838 | -6/Data Miner | Identified exit to Proximity Caves 6844 | -6/Data Miner | Entered Proximity Caves 6952 | -5/Proximity Caves | Spotter reported a threat 6972 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6982 | -5/Proximity Caves | Spotter reported a threat 7020 | -5/Proximity Caves | Learned Factory non-interactive machine intel 7173 | -5/Proximity Caves | Spotter reported a threat 7195 | -5/Proximity Caves | Discovered new exit (range 10) 7198 | -5/Proximity Caves | Identified exit to Factory 7201 | -5/Proximity Caves | Entered Factory 7201 | -5/Factory | Evolved 2 slots: Utility x2 7202 | -5/Factory | Loaded intel: 247 non-interactive machine locations 7281 | -5/Factory | Discovered new exit (range 6) 7374 | -5/Factory | Identified exit to Upper Caves 7442 | -5/Factory | Identified exit to Factory 7501 | -5/Factory | Search patrols dispatched 7574 | -5/Factory | Discovered exit to Upper Caves (range 4) 7710 | -5/Factory | Entered another Factory area 7710 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7734 | -4/Factory | Lost 6 parts (4n2u) 7808 | -4/Factory | Identified exit to Upper Caves 7808 | -4/Factory | Identified exit to Extension 7808 | -4/Factory | Identified exit to Armory 7962 | -4/Factory | Identified exit to Research 8157 | -4/Factory | Watched by a mysterious "MATRIX" hacker 8279 | -4/Factory | Found Prototype Hackware 8320 | -4/Factory | Crushed by falling debris 8321 | -4/Factory | System corruption reached 10% 8328 | -4/Factory | Identified Exp. System Shield 8344 | -4/Factory | Entered Research 8344 | -3/Research | Evolved 2 slots: Utility x2 8351 | -3/Research | Lost 3 parts (1n2u) 8353 | -3/Research | Identified exit to Research 8472 | -3/Research | Garrison activated, responded to threat 8513 | -3/Research | Entered another Research area 8513 | -2/Research | Evolved 2 slots: Utility x2 8539 | -2/Research | Incoming investigation squad redirected 8612 | -2/Research | Spotted B-90 Cyclops 8736 | -2/Research | Lost 7 parts (2p1n4u) 8768 | -2/Research | Found Prototype Launcher 8968 | -2/Research | Build established: Hacker-Mutant 9287 | -2/Research | Core integrity fell below 50% 9300 | -2/Research | Released all parts (6) 9330 | -2/Research | Lost 17 parts (2p5n10u) 9399 | -2/Research | Discovered new exit (range 15) 9405 | -2/Research | Entered Access 9405 | -1/Access | Evolved 2 slots: Utility x2 9457 | -1/Access | Spotted B-99 Colossus 9461 | -1/Access | Found Prototype Device 9461 | -1/Access | Identified Adv. Kinecellerator 9575 | -1/Access | Build established: Mutant 9733 | -1/Access | Incoming investigation squad redirected 9817 | -1/Access | Lost 3 parts (1n1u1w) 9823 | -1/Access | Core integrity fell below 50% 9854 | -1/Access | Lost 4 parts (1n3u) 9856 | -1/Access | Core integrity fell below 20% 9905 | -1/Access | Search patrols dispatched 9950 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- reinforcements to Terminal A007. 09898_ Slug penetrates H-88 Terminator. 09898_ H-88 Terminator suffers critical hit (Destroy). 09898_ Penetrated by Slug. 09898_ H-88 Terminator suffers critical hit (Destroy). 09902_ Penetrated by Slug. 09905_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 09905_ Penetrated by Slug. 09905_ Quantum Reactor destroyed. 09905_ Penetrated by Slug. 09916_ Imp. Thermal Shield destroyed. 09920_ System corrupted: Electron Diverter rejected. 09920_ Acquired Electron Diverter. 09934_ Electron Diverter destroyed. 09934_ Penetrated by Slug. 09938_ Electron Diverter destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????# #???????? ???? #????? | | ?????????????????????????# #?#######"##?????#????? | | ?????????????????????????# #?# #??????????? | | ?????????????????????????# #?# #??????????? | | ??????????????######+##### #?# ""#??????????? | | ??????????? ### ""#??????#???? | | ??????????? # T"#????? #???? | | ??????????? ] / ""#???? #???? | | ???????????" " # ""#??? +???? | | ?????????????? """ ###### #?? #???? | | ?????????????? """ ?????# #? #???? | | ??????????????? " ##########/##### #???? | | ?????????????? ###+# | | ?????????????? | | ?????????????? | | ?????????????? " | | ????????????? """ ##### | | ?????????????" """ ##/######+######## ##???? | | ????????????" " ?# # ???????#????? | | ????????????? ??# # [??????????? | | ?????????????? ??# # " ????????? | | ??????????????? ?# # """ #???????? | | ??????????????? " ?# # """ #???????? | | ?????????????????""" # # " #???????? | | ?????????????" A """ # # #???????? | | ????????????" "s @ # #???????? | | ???????????? s # #########?????????? | | ?????????? ss # #?????????????????? | | ??????????? s ?# #?????????????????? | | ??????????? ######+##?# #?????????????????? | | ?????????????????????????#######?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 485 ECM Strength 1 Jamming Range 16 Corruption Containment 12 Armor Coverage 150 Resistance: TH 25 Utility Shielding 66 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 16 Authchip Count 1 Item Schematics ----------------- Utility Shielding | -10/Materials | Hacked Hacking Suite | -8/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Imp. Weapon Cycler | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Imp. Thunder Leg | -6/Data Miner | Free Imp. Hacking Suite | -5/Factory | Hacked Adv. Sensor Array | -4/Factory | Hacked Enh. Quantum Rifle | -4/Factory | Hacked Quantum Reactor | -4/Factory | Hacked Exp. Core Analyzer | -3/Research | Hacked Impulse Thruster Array | -3/Research | Hacked Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 38% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExpertSniperNanoactuators Manual? 0 Play Time 02:28:25 Cumulative 141.6 hours Start 2026.07.25 @ 07:39:59 End 2026.07.25 @ 15:51:44 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 122 Adventurer 0 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 48 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc1075ae-5d75-4adc-bfb4-28216fe4171e