Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.18 @ 23:20:12 Player: Mogwok Wargfriend Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (168) 840 Value Destroyed (4231) 4231 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (189) 189 TOTAL SCORE: 8040 Bonus ------- High Alert Combat Kills 275 Follower Combat Kills 41 Friendly Fire -127 Cogmind --------- Core Integrity 0/700 Matter 258/300 Energy 100/100 System Corruption 33% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Scrap Shield Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Wheel Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Signal Interpreter Improved Light Armor Plating Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Gatling Laser Gauss Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Carbon-fiber Leg Subdweller Monowheel Power Amplifier Improved Cooling System Large Matter Pod Subdweller Optics Transmission Jammer Scrap Shield Heavy EM Shotgun Improved Medium Laser Precision Beam Rifle Heavy Laser Gatling Laser Advanced Beam Cannon Heavy Particle Cannon Heavy Assault Rifle Mini Grenade Launcher Heavy Rocket Launcher Improved Datajack Mining Laser Enhanced Flamer Axe [Rating: 46] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Enhanced Flamer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Slots Evolved 6 | . . . 4 2 . Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 4 | . . . 3 1 . Weapon . | . . . . . . Parts Attached 136 | 7 7 4 76 41 1 Power 15 | 1 1 . 9 4 . Engine 13 | 1 1 . 8 3 . Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 47 | 2 1 1 28 15 . Treads 2 | 1 . . . 1 . Leg 10 | . . . 7 3 . Wheel 34 | 1 1 1 20 11 . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 41 | 2 3 1 22 13 . Device 23 | 1 2 . 15 5 . Storage 2 | 1 1 . . . . Processor 2 | . . . 1 1 . Hackware 1 | . . . . 1 . Protection 13 | . . 1 6 6 . Artifact . | . . . . . . Weapon 33 | 2 2 2 17 9 1 Energy Gun 16 | . 1 . 9 6 . Energy Cannon 3 | . 1 . 1 1 . Ballistic Gun 7 | 2 . . 5 . . Ballistic Cannon 2 | . . . 1 1 . Launcher 2 | . . . 1 . 1 Special Weapon 2 | . . 2 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 7 | . . . 5 2 . Parts Lost 66 | . 4 2 29 23 8 Power 8 | . 1 . 3 3 1 Propulsion 29 | . 1 1 14 10 3 Utility 13 | . . . 6 6 1 Weapon 16 | . 2 1 6 4 3 Highest Loss Streak 12 | . 4 1 7 12 4 To Critical Strikes 1 | . . 1 . . . Average Backups 21 | 4 10 19 23 22 15 Power 1 | . . 1 1 . . Propulsion 3 | 2 3 4 3 2 1 Utility 7 | . 3 10 8 7 4 Weapon 8 | 1 2 2 9 10 8 Tool/Special . | . . . . . . Unused Backups 41 | . 8 . 19 1 13 Power 8 | . . . 7 . 1 Propulsion 3 | . 2 . . . 1 Utility 17 | . 3 . 8 1 5 Weapon 12 | . 3 . 3 . 6 Tool/Special 1 | . . . 1 . . Average Slot Usage (%) 96 | . 96 99 97 94 50 Engine 9 | . 13 14 8 5 2 Treads 2 | . 14 14 . . 2 Leg 1 | . . . 1 5 . Wheel 21 | . 13 14 24 21 9 Device 17 | . 14 12 21 11 3 Storage 9 | . 14 14 9 7 3 Processor 1 | . . . . 6 6 Hackware 1 | . . . . 6 6 Protection 9 | . . 1 13 10 5 Energy Gun 8 | . 5 10 9 9 3 Energy Cannon 3 | . 8 13 2 . . Ballistic Gun 4 | . 11 . 4 1 . Ballistic Cannon 1 | . . . . 3 2 Peak Build Rating 46 | 7 10 14 33 46 46 Average Rating 27 | 5 8 11 29 39 27 On Entrance 17 | . 7 10 12 32 46 Naked Turns 11 | . . . . . 11 Heaviest Build 112 | 14 91 91 107 112 109 Greatest Support 56 | 10 16 16 42 56 38 Greatest Overweight (x) 10 | 1 8 9 10 10 3 Average Overweight (x) 3 | . 4 7 2 2 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 7 21 25 25 25 16 Most Carried 25 | 8 17 25 25 25 25 Average Carried 21 | 4 10 20 24 23 15 Final Capacity 25 | 8 25 25 25 25 5 Final Carried 25 | 8 17 25 25 25 2 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Was Matter Collected 3349 | 375 356 35 1589 994 . Remotely . | . . . . . . Salvage Created 6439 | 210 958 146 3889 1236 . Parts 342 | 20 60 8 191 63 . Haulers Intercepted 9 | . 1 . 6 2 . Recyclers Shooed 8 | . 4 . 1 3 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 11 | . . 11 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Combat Hostiles Destroyed 85 | . 10 4 53 18 . Guns 56 | . 8 1 37 10 . Cannons 26 | . 2 3 14 7 . Classes Destroyed 18 | 3 5 1 7 2 . Worker 26 | 2 6 . 12 6 . Builder 12 | . 2 . 9 1 . Tunneler 8 | 4 2 . 2 . . Hauler 9 | . 1 . 6 2 . Recycler 13 | 1 4 . 5 3 . Mechanic 2 | . . . 1 1 . Operator 4 | . . . 4 . . Watcher 8 | . 3 . 5 . . Swarmer 13 | . 6 . 6 1 . Grunt 40 | . 4 1 33 2 . Brawler 1 | . . . 1 . . Duelist 3 | . . . 1 2 . Protector 1 | . . . 1 . . Sentry 14 | . . . 9 5 . Specialist 1 | . . . . 1 . Hunter 4 | . . . 2 2 . Programmer 6 | . . . . 6 . Subdweller 3 | . . 3 . . . Best Kill Streak 8 | 3 4 1 8 4 . Combat Bots Only 8 | . 4 1 8 4 . Max Kills in Single Turn 1 | 1 1 1 1 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Hostile Shots Fired 874 | . 62 29 325 443 15 Missed 263 | . 11 11 86 154 1 Hits 611 | . 51 18 239 289 14 Melee 22 | . . . . 8 14 Projectile 589 | . 51 18 239 281 . Critical Strikes 29 | . 4 2 11 6 6 Actively Blocked 3 | . . . 3 . . Damage Taken 8301 | . 581 360 3487 3219 654 Core 1408 | . 136 108 463 380 321 Absorbed by Shields . | . . . . . . Redirected to Shielding 47 | . . . 47 . . Ignored by Resistances 62 | . . . 62 . . Regen/Repaired (Parts) 212 | . 24 . 148 40 . Core Remaining (%) 39 | 100 . 2 15 . . Volleys Fired 615 | 15 102 32 354 105 7 Largest 2 | 2 2 2 2 2 2 Hottest 180 | 40 110 150 180 136 120 Shots Fired 1129 | 30 171 63 660 193 12 Gun 819 | 30 117 28 499 139 6 Cannon 263 | . 54 31 118 54 6 Launcher 4 | . . . 4 . . Special 43 | . . 4 39 . . Kinetic 350 | 30 105 . 149 59 7 Thermal 763 | . 66 63 495 134 5 Explosive 4 | . . . 4 . . Electromagnetic 12 | . . . 12 . . Robot Hit Streak 24 | 4 11 10 14 24 4 Robot Miss Streak 12 | 3 7 1 7 12 3 Penetration Max . | . . . . . . Secondary Targets 6 | . . . 4 2 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 702 | 18 100 29 396 148 11 Core Hits 327 | 9 40 10 164 100 4 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | 2 . . . . . Critical Strikes 28 | 2 4 . 18 4 . Burn 24 | . 4 . 17 3 . Destroy 2 | 2 . . . . . Blast 1 | . . . . 1 . Corrupt 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 12742 | 183 1373 388 7056 3384 358 Guns 8766 | 183 672 138 5267 2379 127 Cannons 3761 | . 674 228 1789 911 159 Explosions 94 | . . . . 94 . Melee . | . . . . . . Ramming 99 | . 27 . . . 72 Kinetic 3378 | 183 597 . 1435 989 174 Thermal 9050 | . 749 388 5406 2395 112 Explosive . | . . . . . . Electromagnetic 215 | . . . 215 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 33 | . . . 1 9 33 Average Corruption 4 | . . . 1 5 21 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 84 | . . . 18 53 13 Message Errors 31 | . . . 7 23 1 Matter Fused 10 | . . . 2 7 1 Heat Flow Errors 9 | . . . 1 8 . Energy Discharges 5 | . . . 2 3 . Parts Rejected 2 | . . . . 1 1 Data Loss (minor) 12 | . . . 2 6 4 Data Loss (major) 3 | . . . 2 . 1 Misfires 1 | . . . . 1 . Alerts 5 | . . . 1 4 . Misdirections 4 | . . . . . 4 Weapon Failures 2 | . . . 1 . 1 Overload Shots . | . . . . . . Overflow Damage 26 | . 9 . 17 . . Projectiles 26 | . 9 . 17 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 33 | . . . 6 27 . Impact . | . . . . . . Kinetic 31 | . . . 6 25 . Secondary 2 | . . . . 2 . Self-Inflicted Damage 43 | . 13 . . . 30 Shots . | . . . . . . Rammed 23 | . 1 . . . 22 Targets Rammed 24 | . 1 . . . 23 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 322 | . 105 . 322 230 . Average Temperature 34 | . 18 . 33 74 . Received Heat Transfer 2544 | . 231 24 1818 471 . Effects 4 | . . . 4 . . Shutdowns 1 | . . . 1 . . Interference 3 | . . . 3 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted 4 | . . . 3 1 . Combat Hostiles 3 | . . . 2 1 . Parts Melted 40 | . 3 1 27 9 . Heat Transferred 20193 | . 1924 1048 12159 4812 250 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Maximum Alert Level 3 | . . . 3 1 . Low Security (%) 45 | 100 100 . 29 48 100 Level 1 24 | . . . 19 51 . Level 2 14 | . . . 24 . . Level 3 15 | . . . 25 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . 1 . . Peak Influence 792 | 10 125 . 792 387 134 Initial 359 | . . . . 359 134 Average 292 | 2 25 . 398 213 72 Influence Increases 3327 | 35 434 30 1796 1032 . Destroy 0b10 Robot/C 1820 | . 200 20 1040 560 . Destroy 0b10 Robot/NC 430 | 35 90 . 225 80 . Destroy Leader 488 | . 48 10 262 168 . Allied During Kill 3 | . . . . 3 . Successful Hack 179 | . 48 . 40 91 . Disable Machine 195 | . 15 . 75 105 . Destroy Structure 62 | . 3 . 34 25 . Lose Combat Pursuer 150 | . 30 . 120 . . Influence Decreases 3327 | 35 433 31 1004 1441 383 Entered New Map 683 | . . 1 . 433 249 Time Decay 1774 | 35 348 30 613 678 70 Lost Part 555 | . 20 . 241 230 64 Lost Ally 100 | . . . . 100 . Purge Threat 215 | . 65 . 150 . . Squads Dispatched 19 | . . . 7 12 . Investigation 4 | . . . 3 1 . Extermination 5 | . . . . 5 . Reinforcement 3 | . . . 3 . . Assault 1 | . . . 1 . . Garrison 6 | . . . . 6 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . Stealth | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Distress Signals 4 | . 1 . 3 . . Communications Jammed 15 | . . . 15 . . Distress Signals 15 | . . . 15 . . Times Spotted 140 | . 16 6 85 28 5 Peak Tracking Total 10 | . 3 2 10 4 5 Tactical Retreats 7 | . 2 . 5 . . Traps | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Traps Triggered 6 | . . . 1 5 . Indirectly . | . . . . . . Trap Hack Attempts 20 | . . . . 20 . Triggered . | . . . . . . Disarmed 2 | . . . . 2 . Reprogrammed 6 | . 6 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Was Machines Disabled 13 | . 1 . 5 7 . Max in Single Turn 4 | . 1 . 1 4 . Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Machines Accessed 41 | . 11 . 15 15 . Terminals 21 | . 8 . 8 5 . Fabricators 5 | . . . . 5 . Repair Stations 4 | . 1 . 2 1 . Recycling Units 4 | . 2 . 2 . . Scanalyzers 3 | . . . 2 1 . Garrison Access 4 | . . . 1 3 . Total Hacks 140 | . 42 . 58 40 . Successful 84 | . 29 . 41 14 . Failed 56 | . 13 . 17 26 . Catastrophic 7 | . 1 . 1 5 . Database Lockouts . | . . . . . . Manual 72 | . 25 . 25 22 . Terminals 73 | . 33 . 25 15 . Fabricators 12 | . . . . 12 . Repair Stations 15 | . 2 . 9 4 . Recycling Units 15 | . 7 . 8 . . Scanalyzers 17 | . . . 15 2 . Garrison Access 8 | . . . 1 7 . Terminal Hacks 25 | . 13 . 9 3 . Robot Analysis 7 | . 5 . 2 . . Prototype ID Bank 4 | . 2 . 2 . . Branch Access Points 2 | . . . 1 1 . Terminal Index 2 | . 1 . 1 . . Alert Level 1 | . . . 1 . . Unreport Threat 2 | . 1 . 1 . . Locate Traps 5 | . 2 . 1 2 . Reprogram Traps 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks 12 | . 2 . 7 3 . Scan Component 7 | . 1 . 4 2 . Repair 5 | . 1 . 3 1 . Recycling Unit Hacks 5 | . 4 . 1 . . Report Inventory 3 | . 2 . 1 . . Retrieve Components 2 | . 2 . . . . Scanalyzer 13 | . . . 13 . . Insert Component 7 | . . . 7 . . Analyze 6 | . . . 6 . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 27 | . 10 . 10 7 . Terminals 15 | . 7 . 6 2 . Assimilate 1 | . . . . 1 . Botnet 13 | . 6 . 6 1 . Operators 1 | . 1 . . . . Fabricators 5 | . . . . 5 . Liberate 4 | . . . . 4 . Fabnet 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 7 | . 3 . 4 . . Reject 4 | . 2 . 2 . . Recyclers 1 | . . . 1 . . Mask 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 38 | . 10 . 13 15 . Full Trace Events 3 | . . . 2 1 . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . . . 6 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . 1 . 3 1 . Time 178 | . 26 . 120 32 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 12 | . 12 . . . . Parts Scanalyzed 6 | . . . 6 . . Part Schematics Acquired 6 | . . . 6 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked 1 | . . . . 1 . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Total Allies 7 | . . . . 7 . Largest Group 3 | . . . . 3 . Highest-Rated Group 90 | . . . . 90 . Highest-Rated Ally 37 | . . . . 37 . Total Orders . | . . . . . . Ally Attacks 61 | . . . . 61 . Total Damage 1195 | . . . . 1195 . Kills 13 | . . . . 13 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Active Infowar (turns) 5135 | 51 608 . 3262 1214 . Sensors 4476 | . . . 3262 1214 . Seismic 659 | 51 608 . . . . Jamming 522 | . . . 522 . . Robot Analysis Total 7 | . 5 . 2 . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Was Turns Passed 11931 | 136 1556 733 6670 2673 163 Spaces Moved 6194 | 87 762 296 3301 1660 88 Core 13 | 11 . . . . 2 Treads . | . . . . . . Legs . | . . . . . . Wheels 6181 | 76 762 296 3301 1660 86 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 95 175 116 110 50 Average Speed 134 | 86 158 200 128 126 116 Slowest Speed 230 | 95 200 215 230 230 145 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 16 | . . . 16 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 4 96 21 100 35 29 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 21 | . . . 21 . . Terrain Destroyed 113 | . . . 88 25 . Melee . | . . . . . . Projectile 35 | . . . 35 . . AOE 78 | . . . 53 25 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Total 8637 | 116 958 366 5033 2029 135 Wait 1386 | . 54 25 1162 139 6 Move 6190 | 86 761 295 3300 1660 88 Hop . | . . . . . . Pick Up 106 | 8 21 9 49 17 2 Fast Attach 72 | 7 2 . 33 29 1 Attach 47 | . 3 2 23 16 3 Detach 15 | . . . 9 6 . Swap 56 | . 3 3 37 13 . Drop 104 | . 11 . 66 24 3 Fire 615 | 15 102 32 354 105 7 Melee . | . . . . . . Ram 25 | . 1 . . . 24 Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 20 | . . . . 20 . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Low x2) -7/Waste History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 8) 747 | -10/Materials | Core integrity fell below 50% 800 | -10/Materials | Lost 4 parts (1p1n2w) 927 | -10/Materials | Discovered new exit (range 14) 1071 | -10/Materials | Discovered new exit (range 16) 1189 | -10/Materials | Discovered new exit (range 15) 1476 | -10/Materials | Repaired Ion Engine 1639 | -10/Materials | Discovered new exit (range 9) 1693 | -10/Materials | Entered Subcaves 1694 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1696 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1960 | -10/Subcaves | Core integrity fell below 20% 2129 | -10/Subcaves | Learned Materials terminal intel 2178 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2196 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 2293 | -10/Subcaves | Discovered new exit (range 10) 2426 | -10/Subcaves | Entered Materials 2426 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2427 | -8/Materials | Loaded intel: 12 terminal locations 2829 | -8/Materials | Lost 5 parts (1p3n1w) 3437 | -8/Materials | Build established: Scavenger-Mutant 4171 | -8/Materials | Build established: Mutant 4181 | -8/Materials | Discovered new exit (range 8) 4928 | -8/Materials | Discovered new exit (range 8) 5109 | -8/Materials | Lost 3 parts (2n1u) 5716 | -8/Materials | Build established: Scavenger-Mutant 6347 | -8/Materials | Build established: Mutant 6417 | -8/Materials | Repaired Ion Cannon 6583 | -8/Materials | Repaired Transmission Jammer 6622 | -8/Materials | Repaired Deuterium Engine 6681 | -8/Materials | Core integrity fell below 50% 7087 | -8/Materials | Identified exit to Factory 7226 | -8/Materials | First assault squad dispatched 7422 | -8/Materials | Sterilization system engaged 7422 | -8/Materials | Non-combat units ordered to evacuate 7435 | -8/Materials | Destroyed 8 combat bots 7436 | -8/Materials | Lost 7 parts (1p2n3u1w) 7522 | -8/Materials | Combat units ordered to evacuate 7722 | -8/Materials | Ambient heat levels rising (+10) 7765 | -8/Materials | Build established: Scavenger-Mutant 7872 | -8/Materials | Ambient heat levels rising (+10) 7913 | -8/Materials | Core integrity fell below 20% 7935 | -8/Materials | Discovered exit to Factory (range 15) 8022 | -8/Materials | Ambient heat levels rising (+10) 8172 | -8/Materials | Ambient heat levels rising (+10) 8322 | -8/Materials | Ambient heat levels rising (+10) 8472 | -8/Materials | Ambient heat levels rising (+10) 8622 | -8/Materials | Ambient heat levels rising (+10) 8772 | -8/Materials | Ambient heat levels rising (+10) 8922 | -8/Materials | Ambient heat levels rising (+10) 9072 | -8/Materials | Ambient heat levels rising (+10) 9096 | -8/Materials | Entered Factory 9096 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10143 | -7/Factory | Garrison activated, responded to threat 10224 | -7/Factory | Identified exit to Lower Caves 10337 | -7/Factory | Cargo convoy interrupted 10463 | -7/Factory | Lost 8 parts (1p4n2u1w) 10584 | -7/Factory | Garrison activated, responded to threat 11009 | -7/Factory | Repaired Sub. Monowheel 11241 | -7/Factory | P-60 Hacker assimilated hostile W-25 Informer 11560 | -7/Factory | Core integrity fell below 50% 11586 | -7/Factory | Garrison activated, responded to threat 11590 | -7/Factory | Lost 12 parts (1p6n3u2w) 11769 | -7/Factory | Sucked down chute 11769 | -7/Factory | Entered Waste 11784 | -7/Waste | EMP discharged 11784 | -7/Waste | System corruption reached 10% 11787 | -7/Waste | Spotted C-40 Crusher 11827 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11830 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11854 | -7/Waste | Spotted C-40 Crusher 11856 | -7/Waste | Spotted C-40 Crusher 11856 | -7/Waste | Spotted C-40 Crusher 11856 | -7/Waste | Spotted C-40 Crusher 11859 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11884 | -7/Waste | EMP discharged 11890 | -7/Waste | Lost 4 parts (1p1n1u1w) 11912 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11915 | -7/Waste | System corruption reached 30% 11915 | -7/Waste | Crushed by Compactor (1 part destroyed) 11918 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11924 | -7/Waste | Crushed by Compactor (1 part destroyed) 11925 | -7/Waste | Core integrity fell below 20% 11932 | -7/Waste | Core destroyed Last Messages --------------- 11905_ Slammed into C-40 Crusher. 11906_ System corrupted: Matter fused (-6). 11906_ Slammed into C-40 Crusher. 11912_ Hacking Suite crushed. 11914_ Slammed into C-40 Crusher. 11914_ Destabilizing: System corrupted (+2). 11915_ Hvy. Rocket Launcher crushed. 11915_ Broken Arm. Huge Wheel destroyed. 11916_ Slammed into C-40 Crusher. 11918_ Kicked C-40 Crusher. 11918_ Carbon-fiber Leg crushed. 11918_ Imp. Signal Interpreter crushed. 11919_ Slammed into C-40 Crusher. 11923_ System corrupted: Component data lost. 11924_ Hvy. Assault Rifle crushed. 11925_ Slammed into C-40 Crusher. 11927_ Destabilizing: System corrupted (+1). 11928_ Slammed into C-40 Crusher. 11928_ Destabilizing: System corrupted (+1). 11929_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ?????????????????? #????????????????????????? | | ??????????????????? #????????????????????????? | | ???????????????????# #????????????????????????? | | ?????############??# #????????????????????????? | | ?????# #??# #????????????????????????? | | ?????# #??# #????????????????????????? | | ?????#! #### =#????????????????????????? | | ?????#] #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# #### ] #????????????????????????? | | ?????# ! #??#| /#????????????????????????? | | ?????# #??#= !#????????????????????????? | | ?????############??# [#????????? ??????????????? | | ?????????????????### ######## ???????????????? | | ?????????????????# ?????????????? | | ?????????????????# " ?????????????? | | ?????????????????# ?????????????? | | ?????????????????# ?????????????? | | ?????????????????### ######## ??????????????? | | ???????????????????# #????????? ??????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ?????????????????### ###??????????????????????? | | ?????????????????# CC@#??????????????????????? | | ?????????????????# CC CC #??????????????????????? | | ?????????????????# CCCCCC#??????????????????????? | | ?????????????????# CCCC#??????????????????????? | | ?????????????????# CC #??????????????????????? | | ?????????????????# CC #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????##########??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Resistance: TH 10 Core Shielding 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- Imp. Sensor Array | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Enh. Flamer | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 60% | -10/Materials Ion Cannon | 3% | -8/Materials Transmission Jammer | 5% | -8/Materials Deuterium Engine | 76% | -8/Materials Sub. Monowheel | 33% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherInsulationSheargun Manual? 0 Play Time 01:24:34 Cumulative 321.1 hours Start 2025.08.18 @ 19:38:41 End 2025.08.18 @ 23:20:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 278 Rogue 278 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 65 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0cdc784-a6c1-4d08-9a02-b2d2912f37ec