Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.25 @ 12:18:08 Player: pd-p0l Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (69) 345 Value Destroyed (2392) 2392 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (586) 586 TOTAL SCORE: 8623 Bonus ------- High Alert Combat Kills 249 Follower Combat Kills 37 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Improved Hacking Suite System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Relay Coupler [Grunt] (22) Relay Coupler [Sentry] (18) Improved Component Analysis Suite Improved Component Analysis Suite Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Armored Leg Improved VSS Leg > --- UTILITY ---------- Targeting Computer Armor Integrity Analyzer Experimental Weapon Shielding Layered Medium Armor Plating Reactive Plating System Shield > --- WEAPON ----------- High-powered Field Laser High-powered Field Laser High-powered Field Laser > --- INVENTORY -------- Angular Momentum Engine Improved Actuator Array High-powered Tractor Beam Advanced Beam Cannon Heavy Machine Gun [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Flight Unit VTOL Module Utility Targeting Computer Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Reflective Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Shock Bomb Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Slots Evolved 10 | . . 2 2 2 . . . . 2 2 . . Power . | . . . . . . . . . . . . . Propulsion 4 | . . 1 1 . . . . . 1 1 . . Utility 5 | . . 1 1 1 . . . . 1 1 . . Weapon 1 | . . . . 1 . . . . . . . . Parts Attached 108 | 5 6 15 14 17 5 2 . 9 24 7 4 . Power 11 | 1 1 . 1 1 . . . 1 4 . 2 . Engine 8 | 1 1 . 1 1 . . . . 2 . 2 . Core 3 | . . . . . . . . 1 2 . . . Reactor . | . . . . . . . . . . . . . Propulsion 26 | 2 3 4 5 2 . . . 1 8 1 . . Treads . | . . . . . . . . . . . . . Leg 22 | 2 3 4 5 2 . . . 1 5 . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 4 | . . . . . . . . . 3 1 . . Utility 30 | 1 1 4 2 4 1 1 . 1 7 6 2 . Device 10 | . . 2 . . . 1 . . 1 5 1 . Storage 6 | 1 . 2 2 1 . . . . . . . . Processor 4 | . 1 . . 1 . . . . 2 . . . Hackware 6 | . . . . 2 . . . 1 1 1 1 . Protection 4 | . . . . . 1 . . . 3 . . . Artifact . | . . . . . . . . . . . . . Weapon 41 | 1 1 7 6 10 4 1 . 6 5 . . . Energy Gun 18 | . 1 3 3 4 1 1 . 2 3 . . . Energy Cannon 5 | . . 2 . 1 . . . 1 1 . . . Ballistic Gun 6 | 1 . 1 1 1 1 . . . 1 . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . Launcher 10 | . . 1 2 3 2 . . 2 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 2 1 3 . . . . 2 2 . . Parts Lost 35 | . . . . 2 2 2 . 8 9 3 4 5 Power 4 | . . . . . . . . 1 1 1 1 . Propulsion 14 | . . . . 2 1 1 . 2 3 2 2 1 Utility 12 | . . . . . 1 . . 2 4 . 1 4 Weapon 5 | . . . . . . 1 . 3 1 . . . Highest Loss Streak 5 | . . . . 1 2 2 . 5 4 2 3 2 To Critical Strikes 1 | . . . . . . . . 1 . . . . Average Slot Usage (%) 79 | . 94 100 100 94 96 90 84 50 53 55 56 26 Engine 6 | . 14 11 9 7 7 7 7 3 4 . 3 . Leg 20 | . 28 33 36 28 27 21 15 10 14 4 . . Flight 1 | . . . . . . . . . 1 15 13 1 Device 5 | . . 10 9 7 4 6 7 4 2 11 14 1 Storage 6 | . 14 11 18 7 7 7 7 4 . . . . Processor 10 | . 10 11 9 13 15 15 15 8 5 5 5 4 Hackware 4 | . . . . 6 7 . . . 5 7 16 17 Protection 2 | . . . . . 2 7 7 3 4 . . . Energy Gun 7 | . 12 10 8 7 9 6 7 7 11 . . . Energy Cannon 2 | . . 7 9 6 . . . . . 2 . . Ballistic Gun 3 | . 14 4 . 3 2 7 7 . . . . . Ballistic Cannon 2 | . . . . 1 7 7 7 4 . . . . Peak Build Rating 64 | 6 8 14 21 40 38 37 35 40 64 38 39 23 Average Rating 27 | 4 7 13 18 29 36 36 35 22 37 32 34 18 On Entrance 21 | . 6 8 14 21 36 37 35 35 2 26 30 23 Naked Turns 297 | . . . . . . . . 294 3 . . . Heaviest Build 45 | 12 14 24 25 40 43 45 45 45 45 16 13 3 Greatest Support 71 | 20 20 30 54 51 51 34 34 54 71 14 14 4 Greatest Overweight (x) 5 | 3 . . . 1 1 1 1 2 5 1 1 . Average Overweight (x) . | . . . . . . 1 1 . . . . . Largest Inventory Capacity 15 | 8 8 10 10 15 15 15 15 15 5 5 5 5 Average Capacity 10 | 7 8 9 10 13 15 15 15 10 5 5 5 5 Most Carried 15 | 8 8 10 10 15 15 15 14 14 5 5 5 5 Average Carried 9 | 5 7 8 9 10 12 14 14 9 4 4 4 5 Final Capacity 15 | 8 8 10 10 15 15 15 15 5 5 5 5 5 Final Carried 15 | 8 8 10 10 11 15 14 14 5 5 4 5 5 Class Distribution -------------------- 49% | Gunner 20% | Mutant 18% | Scavenger-Mutant 5% | Hacker-Mutant 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Matter Collected 2187 | 254 206 209 228 256 263 91 . 252 343 54 31 . Remotely 85 | . . . . . . . . . . 54 31 . Salvage Created 2965 | 46 273 386 314 621 289 131 . 112 793 . . . Parts 151 | 4 20 33 16 27 14 5 . 10 22 . . . Haulers Intercepted 4 | . . 1 1 1 . . . . 1 . . . Recyclers Shooed 3 | 1 1 . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . 4 5 . 16 . . . . Prevented 16 | . . . . . 11 . . 4 . . . 1 Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Combat Hostiles Destroyed 51 | . 8 7 6 8 6 3 . 3 10 . . . Guns 24 | . 8 3 . 4 2 1 . 2 4 . . . Cannons 12 | . . 1 2 1 3 1 . 1 3 . . . AOE 13 | . . 3 4 3 1 1 . . 1 . . . Classes Destroyed 13 | 1 3 3 1 2 . . . 2 1 . . . Worker 1 | . . . . . . . . . 1 . . . Builder 2 | . . 2 . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . Hauler 4 | . . 1 1 1 . . . . 1 . . . Recycler 5 | . . . . 3 . . . . 2 . . . Drone 1 | . . . . . . . . 1 . . . . Watcher 4 | . 1 1 1 . . . . . 1 . . . Swarmer 9 | . 3 1 . . 1 . . . 4 . . . Grunt 24 | . 5 4 4 5 3 2 . . 1 . . . Brawler 2 | . . . 1 . 1 . . . . . . . Sentry 7 | . . 2 1 2 1 1 . . . . . . Hunter 3 | . . . . . . . . 1 2 . . . Programmer 5 | . . . . 1 . . . 1 3 . . . Best Kill Streak 6 | 2 3 5 6 5 4 3 . 1 4 . . . Combat Bots Only 5 | . 3 4 5 5 4 3 . 1 4 . . . Max Kills in Single Turn 2 | 1 1 2 1 2 1 1 . 1 2 . . . Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . 2 1 2 1 1 . . 1 . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Hostile Shots Fired 678 | . 52 20 6 104 105 45 . 84 110 38 28 86 Missed 234 | . 11 4 2 44 45 14 . 28 19 21 10 36 Damage Taken 6631 | . 413 206 57 684 516 257 . 994 1999 338 392 775 Core 2351 | . 105 39 . 105 61 17 . 507 507 86 237 687 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 136 | . . . . . . . . . 136 . . . Ignored by Resistances 125 | . . . . . . 28 . 4 93 . . . Core Remaining (%) 64 | 100 58 90 100 . . . . 1 40 . . . Volleys Fired 190 | 8 25 17 14 23 20 6 . 27 50 . . . Largest 3 | 1 2 2 2 3 3 3 . 3 3 . . . Hottest 210 | 20 70 113 113 161 143 126 . 167 210 . . . Shots Fired 392 | 8 50 31 22 59 43 16 . 63 100 . . . Gun 272 | 8 50 23 8 26 22 10 . 33 92 . . . Cannon 92 | . . 5 8 25 14 6 . 26 8 . . . Launcher 28 | . . 3 6 8 7 . . 4 . . . . Special . | . . . . . . . . . . . . . Kinetic 117 | 8 25 9 . 13 21 12 . 26 3 . . . Thermal 177 | . 25 14 8 19 . . . 14 97 . . . Explosive 13 | . . 3 6 4 . . . . . . . . Electromagnetic 85 | . . 5 8 23 22 4 . 23 . . . . Robot Hit Streak 30 | 2 23 30 7 28 5 7 . 3 16 . . . Robot Miss Streak 15 | 2 1 3 3 2 7 9 . 15 4 . . . Penetration Max 1 | . . . . . 1 . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 239 | 4 43 22 15 43 15 12 . 23 62 . . . Core Hits 143 | 3 14 18 17 33 17 11 . 9 21 . . . Critical Kills 1 | . . . . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 16 | . 3 1 . . 1 . . 2 9 . . . Burn 12 | . 3 1 . . . . . . 8 . . . Meltdown 1 | . . . . . . . . . 1 . . . Blast 3 | . . . . . 1 . . 2 . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6359 | 49 536 520 498 1350 556 324 . 401 2125 . . . Guns 3222 | 49 536 224 99 371 133 171 . 171 1468 . . . Cannons 1248 | . . 62 102 435 224 113 . 190 122 . . . Explosions 1881 | . . 234 297 536 199 40 . 40 535 . . . Melee . | . . . . . . . . . . . . . Ramming 8 | . . . . 8 . . . . . . . . Kinetic 1264 | 49 287 49 . 206 253 225 . 195 . . . . Thermal 3086 | . 249 206 102 379 . 40 . 68 2042 . . . Explosive 883 | . . 185 297 318 . . . . 83 . . . Electromagnetic 1118 | . . 80 99 439 303 59 . 138 . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . . . 1 2 2 2 4 9 1 1 1 Average Corruption 2 | . . . . 1 1 2 2 3 5 1 1 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 54 | . . . . 4 17 6 2 17 5 . 3 . Message Errors 15 | . . . . 2 1 2 . 7 2 . 1 . Matter Fused 13 | . . . . 1 3 2 1 3 2 . 1 . Heat Flow Errors 6 | . . . . . 3 2 . 1 . . . . Energy Discharges 8 | . . . . . 6 . . 1 . . 1 . Data Loss (minor) 8 | . . . . 1 2 . 1 3 1 . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . Alerts 3 | . . . . . 2 . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 222 | . . 31 4 30 . . . . 157 . . . Projectiles 16 | . . 12 4 . . . . . . . . . Explosions 206 | . . 19 . 30 . . . . 157 . . . Melee . | . . . . . . . . . . . . . Knockbacks 2 | . . . . . 1 . . 1 . . . . Impact . | . . . . . . . . . . . . . Kinetic 2 | . . . . . 1 . . 1 . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 503 | . . . . 56 11 . . . 436 . . . Shots 7 | . . . . 1 1 . . . 5 . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . Kicked 1 | . . . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 615 | . 219 30 66 234 252 255 . 230 615 1 . . Average Temperature 129 | . 78 13 14 78 129 90 . 60 237 1 . . Received Heat Transfer 1089 | . 174 45 27 210 159 132 . 204 9 54 54 21 Effects 33 | . . . . . . . . . 33 . . . Shutdowns 7 | . . . . . . . . . 7 . . . Energy Bleed 4 | . . . . . . . . . 4 . . . Interference 3 | . . . . . . . . . 3 . . . Matter Decay 3 | . . . . . . . . . 3 . . . Short Circuit 6 | . . . . . . . . . 6 . . . Damage (minor) 5 | . . . . . . . . . 5 . . . Damage (major) 5 | . . . . . . . . . 5 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . 1 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . 4 . . . Combat Hostiles 2 | . . . . . . . . . 2 . . . Parts Melted 20 | . 5 1 . 1 . . . . 13 . . . Heat Transferred 5641 | . 962 494 185 605 . 50 . 111 3234 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . 1 . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Peak Influence 1077 | 10 298 461 353 343 . . . . 1077 659 . . Initial 946 | . 6 125 109 160 . . . . 946 519 . . Average 397 | 2 170 251 257 200 . . . . 966 532 . . Maximum Alert Level 3 | . 1 2 1 1 . . . . 3 2 . . Low Security (%) 34 | 100 49 29 35 57 . . . . . . . . Level 1 35 | . 50 60 64 42 . . . . . . . . Level 2 8 | . . 9 . . . . . . . 100 . . Level 3 22 | . . . . . . . . . 100 . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 8 | . 4 1 1 . . . . . 1 1 . . Investigation 3 | . 2 . 1 . . . . . . . . . Extermination 1 | . . . . . . . . . 1 . . . Reinforcement 4 | . 2 1 . . . . . . . 1 . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Distress Signals 4 | . . 2 . . . . . . 1 1 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 134 | . 15 15 8 8 9 3 . 20 14 20 2 20 Peak Tracking Total 17 | . 4 5 3 5 4 3 . 6 7 17 1 8 Tactical Retreats 18 | . 1 1 . . 3 . . 5 1 2 1 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Traps Triggered 4 | . 2 . 1 . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Machines Disabled 9 | . . 3 . . . . . . 6 . . . Max in Single Turn 5 | . . 2 . . . . . . 5 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Machines Accessed 10 | . . 1 . 1 . . 4 . 1 3 . . Terminals 3 | . . 1 . . . . . . . 2 . . Fabricators 1 | . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 46 | . . 1 . 2 . . 29 . 6 8 . . Successful 41 | . . . . 2 . . 29 . 5 5 . . Failed 5 | . . 1 . . . . . . 1 3 . . Catastrophic 1 | . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . 1 . . Terminals 7 | . . 1 . . . . . . . 6 . . Fabricators 2 | . . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 8 | . . . . 2 . . . . 6 . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 33 | . . . . . . . 29 . . 4 . . Record 13 | . . . . . . . 11 . . 2 . . Part Schematic 9 | . . . . . . . 9 . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . Locate Traps 1 | . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 7 | . . . . 2 . . . . 5 . . . Insert Component 3 | . . . . 1 . . . . 2 . . . Analyze 4 | . . . . 1 . . . . 3 . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 2 | . . . . . . . . . . 2 . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . 1 . . 9 . 2 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . 1 . . . . 2 . . . Part Schematics Acquired 3 | . . . . 1 . . . . 2 . . . Parts Damaged 1 | . . . . . . . . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 . . . Programmers 4 | . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Total Allies 2 | . . . . . . . . 1 . . . 1 Largest Group 1 | . . . . . . . . 1 . . . 1 Highest-Rated Group 167 | . . . . . . . . 96 . . . 167 Highest-Rated Ally 167 | . . . . . . . . 96 . . . 167 Total Orders . | . . . . . . . . . . . . . Ally Attacks 13 | . . . . . . . . 13 . . . . Total Damage 514 | . . . . . . . . 514 . . . . Kills 5 | . . . . . . . . 5 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . 2 2 . . . . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Turns Passed 6035 | 123 351 451 367 701 1181 533 188 868 628 193 321 130 Spaces Moved 5297 | 70 185 283 240 420 724 255 95 951 394 414 975 291 Core 890 | 16 . . . . . . . 686 4 . . 184 Treads . | . . . . . . . . . . . . . Legs 2836 | 54 185 283 240 420 724 255 95 265 315 . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1571 | . . . . . . . . . 75 414 975 107 Fastest Speed 29 | 50 120 120 120 123 130 200 200 50 39 29 29 35 Average Speed 96 | 119 120 120 122 133 150 200 200 80 108 41 32 44 Slowest Speed 445 | 200 120 120 125 200 200 200 200 260 445 119 107 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . 4 1 . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . Exploration Rate (%) 40 | 5 31 25 23 13 82 34 70 74 9 15 93 52 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . 1 1 . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 9 | . . . . . 2 2 . 2 . . 3 . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 155 | . . 9 27 22 4 8 . 10 75 . . . Melee . | . . . . . . . . . . . . . Projectile 21 | . . . . 2 4 4 . 10 1 . . . AOE 134 | . . 9 27 20 . 4 . . 74 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Total 5896 | 103 268 365 293 509 780 265 94 1001 512 433 982 291 Wait 124 | . 27 29 2 26 28 2 . 2 8 . . . Move 5275 | 69 184 282 239 419 723 254 94 950 393 405 972 291 Hop 5 | . . . . . . . . . . 4 1 . Pick Up 120 | 17 14 13 13 14 4 1 . 6 26 8 4 . Fast Attach . | . . . . . . . . . . . . . Attach 60 | 5 2 4 2 6 1 1 . 7 21 7 4 . Detach 12 | . . . . 1 . . . 4 3 3 1 . Swap 48 | . 4 11 12 11 4 1 . 2 3 . . . Drop 60 | 4 12 9 11 8 . . . 2 8 6 . . Fire 190 | 8 25 17 14 23 20 6 . 27 50 . . . Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 1 | . . . . 1 . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Low) -5/Factory (discovered 2 exits: [*Upp x2]) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 3) 475 | -10/Materials | Entered another Materials area 475 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 773 | -9/Materials | Build established: Scavenger-Mutant 920 | -9/Materials | Discovered new exit (range 4) 926 | -9/Materials | Entered another Materials area 926 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1224 | -8/Materials | Discovered new exit (range 3) 1293 | -8/Materials | Entered Factory 1293 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1873 | -7/Factory | Build established: Gunner 1912 | -7/Factory | Discovered new exit (range 15) 1994 | -7/Factory | Entered Lower Caves 2103 | -7/Lower Caves | Learned location of 1 exit from Factory 2681 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2884 | -7/Lower Caves | Learned Factory non-interactive machine intel 2886 | -7/Lower Caves | Discovered new exit (range 9) 3175 | -7/Lower Caves | Entered another Lower Caves area 3207 | -7/Lower Caves | Learned 12 Factory zone layouts 3337 | -7/Lower Caves | Encountered a Warlord checkpoint 3466 | -7/Lower Caves | Discovered new exit (range 5) 3613 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3708 | -7/Lower Caves | Entered Data Miner 3708 | -7/Data Miner | Discovered new exit (range 6) 3746 | -7/Data Miner | Met Data Miner 3790 | -7/Data Miner | Learned location of Section 7 (-2) 3790 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3822 | -7/Data Miner | Received God Mode back door access code from Data Miner 3896 | -7/Data Miner | Entered Proximity Caves 3899 | -6/Proximity Caves | Spotter reported a threat 3899 | -6/Proximity Caves | Spotter reported a threat 4023 | -6/Proximity Caves | Spotter reported a threat 4265 | -6/Proximity Caves | Spotter reported a threat 4341 | -6/Proximity Caves | Spotter reported a threat 4370 | -6/Proximity Caves | Spotted B-75 Beast 4393 | -6/Proximity Caves | Released all parts (6) 4395 | -6/Proximity Caves | Spotter reported a threat 4423 | -6/Proximity Caves | Lost 5 parts (1p1n1u2w) 4592 | -6/Proximity Caves | Core integrity fell below 50% 4659 | -6/Proximity Caves | Core integrity fell below 20% 4686 | -6/Proximity Caves | Build established: Mutant 4741 | -6/Proximity Caves | Spotter reported a threat 4751 | -6/Proximity Caves | Discovered new exit (range 13) 4764 | -6/Proximity Caves | Entered Factory 4764 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4765 | -6/Factory | Identified exit to Lower Caves 4766 | -6/Factory | Identified exit to Factory 4767 | -6/Factory | Loaded intel: 199 non-interactive machine locations 5114 | -6/Factory | Search patrols dispatched 5181 | -6/Factory | Crushed by falling debris 5275 | -6/Factory | Core integrity fell below 50% 5299 | -6/Factory | Lost 4 parts (2n2u) 5364 | -6/Factory | Lost 4 parts (1p1n1u1w) 5392 | -6/Factory | Entered another Factory area 5392 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5484 | -5/Factory | Discovered new exit (range 8) 5583 | -5/Factory | Discovered new exit (range 7) 5585 | -5/Factory | Entered Upper Caves 5601 | -5/Upper Caves | Found DCF Scrap (13 items) 5616 | -5/Upper Caves | Encountered a Warlord checkpoint 5643 | -5/Upper Caves | Learned location of 1 exit from Factory 5745 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5816 | -5/Upper Caves | Lost 3 parts (1p1n1u) 5905 | -5/Upper Caves | Discovered new exit (range 3) 5906 | -5/Upper Caves | Entered another Upper Caves area 5977 | -5/Upper Caves | Core integrity fell below 50% 6015 | -5/Upper Caves | Spotted B-75 Beast 6026 | -5/Upper Caves | Core integrity fell below 20% 6036 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05861_ Found Mak. Salvage Targeting Computer. 05861_ Found Imp. Component Analysis Suite. 05861_ Found Fusion Compressor. 05861_ Found 68 Matter. 05862_ Acquired Imp. Component Analysis Suite. 05870_ System corrupted: Matter fused (-9). 05876_ Slug penetrates Wall. 05876_ Cld. Nuclear Pulse Thruster destroyed. 05885_ Penetrated by Slug. 05893_ 1WU5LH&8SGIB UF&,X5PSOK 05905_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 05907_ ECM Suite destroyed. 05944_ VTOL Module destroyed. 05948_ Imp. Terrain Scanner destroyed. A strange signal echoes through the caves. 06023_ Armor Integrity Analyzer destroyed. 06030_ Hacking Suite destroyed. 06032_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????####?## ## | | ?????????????????????????????????????## ### | | ????????????????????????? ##????????## | | ????????????????????????# #??????## | | ???????????????????????## ??????# ### | | ??????????????????#????# ??????# #?## | | ??????????????????# ???# #?????## #??#### | | ????????????? ??## ???? #?????# ##?? #?## | | ???????????? ### ???# ##???## ##?? #??## | | ???????????? #??# ##??# ### #???# | | ??????###### ??# #??# ##??# # | | ????? #$ ### #??## ##?# # | | ????? #??## #?# # | | ?????? #### ##?# # | | ?????? # ## #??# # | | ??????# # #?# # | | ??###?# #### ## # | | ?## ##" #??# #???## ## | | ?# ##??# ### ###???# ## | | ?# ##?# ##?## #????### | | ?# #?# ##??## #?????# | | ?######" ##?# ##??## #?????## | | ????###" #### #???# #?????## | | ???## s ##??? ##??#### | | ???# #??? #??## | | ???# ## s% @###??? #?## | | ???# ### [s ##??????# #?# # | | ???# ####### ##??????# # #?# # | | ???# #????# #??????# ##### | | ???## ##????### #??????# ## ### | | ????####???????## #??????# ##?? | | ????????????????## ####???# ### #??? | | ?????????????????# #???# ##?### #??? | | ?????????????????## #??# ###????###??? | | ??????????????????# ##??# #?????###????## | | ??????????????????# ###??## ##### #?? | | ??????????????????# ##????# #?????? | | ??????????????????## ##?????# ####### #?????? | | ???????????????????#######?????## #???"# #?????? | | ??????????????????????????????## #??? # #?????? | | ??????????????????????????????# #???? #?????? | | ??????????????????????????????# #???? #?????? | | ??????????????????????????????### #????? #?????? | | ????????????????????????????????# #????? #?????? | | ????????????????????????????????# ####### #?????? | | ????????????????????????????????# #?????? | | ????????????????????????????????####### ###?????? | | ??????????????????????????????????????# #?####??? | | ???????????????????????????????####??## ### ##?? | | ??????????????????????????????## #### ## ##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 300 Matter Stores 391 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Armor Coverage 375 Resistance: KI 20 Resistance: TH 10 Resistance: EX 50 Weapon Shielding 90 Evasion (%) 64 Targeting Accuracy 5 Armor Integrity Analysis 30 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- System Shield | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Railgun | -7/Data Miner | Free Flexi-carbon Leg | -6/Factory | Scanalyzed Proton Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! Leap Before You Look The Oracle Challenges ------------ None Game ------ Seed ReinforcedAssemblyKit Manual? 0 Play Time 01:52:10 Cumulative 14.6 hours Start 2024.10.24 @ 18:05:55 End 2024.10.25 @ 12:18:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ccc5b2c0-7388-4a89-bf5b-28f231e512c2