Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.09 @ 02:23:58 Player: Judas Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (599) 599 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (213) 213 TOTAL SCORE: 2522 Bonus ------- Pacifist 200 High Alert Combat Kills 13 Cogmind --------- Core Integrity 0/550 Matter 275/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Location -8/Materials Parts ------- Power (1) Propulsion (3) Utility (4) Large Storage Unit Large Storage Unit Visual Processing Unit Signal Interpreter Weapon (3) Heavy Hammer Inventory (16) Ion Engine Light Ion Engine Peak State ------------ Power Deuterium Engine Propulsion Aluminum Leg Aluminum Leg Aluminum Leg Utility Large Storage Unit Large Storage Unit Visual Processing Unit Improved Terrain Scanner Weapon Heavy EM Pulse Gun Particle Cannon Heavy Hammer Inventory Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Wheel Signal Interpreter Light Assault Rifle [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 36 | 6 2 16 12 Power 8 | 1 . 4 3 Engine 8 | 1 . 4 3 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 . 5 4 Treads . | . . . . Leg 6 | . . 3 3 Wheel 5 | 2 . 2 1 Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 1 2 Device 1 | . . . 1 Storage 3 | 1 2 . . Processor 2 | . . 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 . 6 3 Energy Gun 5 | 1 . 4 . Energy Cannon 1 | . . . 1 Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon 2 | . . 1 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 23 | . . 10 13 Power 5 | . . 2 3 Propulsion 8 | . . 2 6 Utility 1 | . . . 1 Weapon 9 | . . 6 3 Highest Loss Streak 8 | . . 8 8 Average Slot Usage (%) 87 | . 91 94 75 Engine 9 | . 14 10 6 Leg 7 | . . 3 17 Wheel 14 | . 28 17 . Device 1 | . . . 6 Storage 20 | . 19 22 18 Processor 8 | . . 10 9 Energy Gun 12 | . 14 16 3 Energy Cannon 1 | . . . 3 Ballistic Gun 8 | . 14 8 3 Impact Weapon 3 | . . 3 4 Naked Turns . | . . . . Heaviest Build 52 | 11 39 43 52 Greatest Support 30 | 26 26 26 30 Greatest Overweight (x) 3 | . 1 2 3 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 16 | 6 16 16 16 Average Capacity 14 | 4 9 16 16 Most Carried 12 | 4 7 12 8 Average Carried 6 | 2 5 8 6 Final Capacity 16 | 6 16 16 16 Final Carried 9 | 4 6 9 2 Class Distribution -------------------- 74% | Mutant 25% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 538 | 193 . 237 108 Remotely . | . . . . Salvage Created 770 | . . 639 131 Parts 40 | . . 37 3 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 19 | . . 17 2 Guns 13 | . . 11 2 AOE 6 | . . 6 . Classes Destroyed 6 | . . 5 1 Builder 1 | . . . 1 Hauler 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 6 | . . 6 . Grunt 11 | . . 9 2 Sentry 2 | . . 2 . Best Kill Streak 13 | . . 13 2 Combat Bots Only 13 | . . 13 1 Max Kills in Single Turn 3 | . . 3 1 Gunslinging 1 | . . 1 . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2646 | . 34 1094 1518 Core 782 | . . 228 554 Absorbed by Shields . | . . . . Core Remaining (%) 81 | 100 100 43 . Volleys Fired 56 | . 2 33 21 Largest 3 | . 2 3 3 Hottest 133 | . 70 120 133 Shots Fired 94 | . 4 66 24 Gun 90 | . 4 64 22 Cannon 2 | . . . 2 Launcher 2 | . . 2 . Special . | . . . . Kinetic 42 | . 2 19 21 Thermal 38 | . 2 34 2 Explosive 2 | . . 2 . Electromagnetic 12 | . . 11 1 Robot Hit Streak 13 | . 1 11 13 Robot Miss Streak 3 | . 2 3 1 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 74 | . 1 46 27 Core Hits 43 | . . 33 10 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 20 | . . 8 12 Impact 20 | . . 8 12 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1227 | . 36 862 329 Guns 792 | . 36 593 163 Cannons 40 | . . . 40 Explosions 269 | . . 269 . Melee 121 | . . . 121 Ramming 5 | . . . 5 Kinetic 311 | . 24 140 147 Thermal 452 | . 12 400 40 Explosive 206 | . . 206 . Electromagnetic 132 | . . 116 16 Impact 121 | . . . 121 Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . 6 . Average Corruption 3 | . . 3 . Corruption Purged . | . . . . Effects 4 | . . 4 . Message Errors 1 | . . 1 . Heat Flow Errors 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Targeting Errors 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 73 | . . 71 2 Shots 2 | . . 2 . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 220 | . 18 220 155 Average Temperature 96 | . 10 103 83 Received Heat Transfer 780 | . . 303 477 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1073 | . 37 962 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 437 | . 20 437 206 Average Influence 126 | . 15 154 180 Maximum Alert Level 2 | . . 2 1 Low Security (%) 88 | . . . . Level 1 5 | . . . . Level 2 5 | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 2 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 2 30 18 Peak Tracking Total 13 | . 1 13 12 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 5 | . 2 2 1 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 8 4 2 Successful 8 | . 6 2 . Failed 6 | . 2 2 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . 2 . 2 Terminals 10 | . 8 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . . 4 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Record 2 | . 2 . . Alert Level 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . 2 . Retrieve Components 2 | . . 2 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 4 . 2 Terminals 2 | . 2 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . . 3 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 781 | 45 148 371 217 Spaces Moved 480 | 36 147 219 78 Core 1 | 1 . . . Treads . | . . . . Legs 96 | . . 18 78 Wheels 383 | 35 147 201 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 150 Average Speed 108 | 90 93 104 159 Slowest Speed 210 | 100 100 180 210 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 16 | 3 29 22 11 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 10 | . . 7 3 Terrain Destroyed 36 | . . 33 3 Melee 10 | . . 7 3 Projectile . | . . . . AOE 26 | . . 26 . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 609 | 45 153 286 125 Wait . | . . . . Move 477 | 35 146 218 78 Hop . | . . . . Pick Up 16 | 4 2 9 1 Fast Attach 12 | 6 1 3 2 Attach 16 | . . 8 8 Detach . | . . . . Swap 8 | . 1 5 2 Drop 3 | . 1 2 . Fire 56 | . 2 33 21 Melee 20 | . . 8 12 Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 10) 167 | -10/Materials | Discovered new exit (range 15) 194 | -10/Materials | Entered another Materials area 194 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 498 | -9/Materials | Crushed by falling debris 517 | -9/Materials | Core integrity fell below 50% 544 | -9/Materials | Discovered new exit (range 11) 555 | -9/Materials | Destroyed 13 combat bots 559 | -9/Materials | Lost 8 parts (2p2n4w) 565 | -9/Materials | Entered another Materials area 565 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 689 | -8/Materials | Build established: Mutant 711 | -8/Materials | Lost 5 parts (1p2n2w) 764 | -8/Materials | Core integrity fell below 50% 777 | -8/Materials | Core integrity fell below 20% 782 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00718_ Aluminum Leg destroyed. 00723_ Lgt. Assault Rifle destroyed. 00725_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 00726_ Imp. Terrain Scanner destroyed. 00729_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00730_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 00740_ Slammed into O-16 Technician. 00740_ Destabilizing: Short circuit. 00740_ Visual Processing Unit permanently disabled. 00755_ Carbon-fiber Leg destroyed. 00759_ Lgt. Angular Momentum Engine destroyed. 00770_ Aluminum Leg destroyed. 00772_ Wheel destroyed. 00775_ K-01 Serf collects debris. 00775_ Slug penetrates Terminal. 00775_ Terminal disabled. 00779_ Lgt. Ion Engine destroyed. 00779_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????????????? ???????????????? | | ????????????????? ???????????????? | | ?????????????????! ???????????????? | | ????????????????? ? ?????????????? | | ??????????????###+####????????????? | | ?????????????? #????????????? | | ?????????????? #????????????? | | ??##+##+###### #????????????? | | ???# #Y@ g# #????????????? | | ???# #s "gs !! #???#????????? | | ???# #gT"g# !! ###?? ???????? | | ??## %/hs # ! +%???????????? | | ??#T # Y # #????????????? | | ??## # ! # #????????????? | | ???# #* # ??????????????? | | ???# ###### ???????????#?????? | | ???# ######/###???#????????????? | | ??## #??#????#???#????? | | ???# ! #????????????????? | | ???# % #???????????#????? | | ???# """" #???##???????????? | | ???# """" #?#??#????? ?????? | | ???# """" ####???? ??????????? | | ???# #?##?????? ????????? | | ???# ####???#??#????????? | | ???#####+### # #????##??????????? | | ????# ???# ###????????????????? | | ???? "????# #??????????????????? | | ????# "R?? # ##???#?????????????? | | ????# "??? # T#?????#???????????? | | ????# ????# ###?????#????? ????? | | ????# ? ??# #?#??#?#???? ??????? | | ????#+#????# ####?#?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegePhaseDeconstructor Manual? 0 Play Time 00:20:08 Cumulative 14.7 hours Start 2019.11.09 @ 02:05:00 End 2019.11.09 @ 02:23:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 10 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67973671-bfcf-4011-a1a3-22c4ee4d8d58