Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.30 @ 14:00:27 Player: Michael Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (254) 1270 Value Destroyed (7294) 7294 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1222) 1222 TOTAL SCORE: 14586 Bonus ------- High Alert Combat Kills 1248 Follower Combat Kills 55 Friendly Fire -81 Cogmind --------- Core Integrity 20/850 Matter 220/300 Energy 85/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Advanced Visual Processing Unit Improved Signal Interpreter Improved System Shield > --- WEAPON (2) ------- Great Axe > --- INVENTORY (5) ---- Wheel Large Storage Unit High-capacity Matter Pod (167) Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Medium Treads Wheel > --- UTILITY ---------- Large Storage Unit Structural Scanner Advanced Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Makeshift Hacking Suite Heart of Steel > --- WEAPON ----------- Advanced Assault Cannon Great Axe > --- INVENTORY -------- Cooled Deuterium Engine Medium Treads Wheel Wheel High-capacity Matter Pod System Restoration Module Improved Assault Rifle Precision Assault Rifle Heavy Machine Gun Improved Grenade Launcher Heavy Rocket Launcher Heavy Missile Launcher [Rating: 62] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Heavy Armor Plating Weapon Advanced Assault Cannon Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 8 | . . . 2 . . . 2 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 304 | 5 11 8 41 6 . 3 42 122 3 6 3 18 36 Power 15 | 1 1 2 4 2 . . 2 1 . . . . 2 Engine 11 | 1 1 1 2 1 . . 2 1 . . . . 2 Core 4 | . . 1 2 1 . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 67 | 2 4 . 13 2 . 1 7 23 . 2 2 4 7 Treads 24 | . . . 8 1 . . 3 7 . 1 . 2 2 Leg 4 | 2 2 . . . . . . . . . . . . Wheel 39 | . 2 . 5 1 . 1 4 16 . 1 2 2 5 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 96 | 1 3 . 8 . . . 14 53 1 2 . 7 7 Device 61 | . . . 5 . . . 7 38 . 2 . 6 3 Storage 4 | 1 2 . . . . . 1 . . . . . . Processor 11 | . 1 . 3 . . . . 5 . . . . 2 Hackware 6 | . . . . . . . 3 1 . . . 1 1 Protection 14 | . . . . . . . 3 9 1 . . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 126 | 1 3 6 16 2 . 2 19 45 2 2 1 7 20 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . 3 . . . . . Ballistic Gun 40 | 1 . . 7 2 . 1 12 7 . . 1 2 7 Ballistic Cannon 29 | . 2 3 7 . . . . 13 1 1 . 1 1 Launcher 25 | . 1 3 2 . . 1 2 5 1 1 . 2 7 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 29 | . . . . . . . 5 17 . . . 2 5 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . . . . . 1 Parts Lost 57 | . . . 6 2 . . 16 8 . . . 3 22 Power 6 | . . . 3 . . . 1 . . . . . 2 Propulsion 15 | . . . 2 1 . . 6 1 . . . . 5 Utility 22 | . . . 1 . . . 4 6 . . . 3 8 Weapon 14 | . . . . 1 . . 5 1 . . . . 7 Highest Loss Streak 11 | . . . 3 2 . . 7 3 . . . 2 11 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 95 100 96 99 100 100 93 97 92 91 92 91 78 Engine 7 | . 14 13 8 5 11 11 8 7 7 7 7 7 4 Treads 3 | . . . 11 11 11 11 6 1 . 1 . 3 2 Leg 2 | . 27 . . . . . . . . . . . . Wheel 10 | . . 28 10 10 11 11 7 12 15 13 15 10 9 Device 9 | . . . 8 . . . 7 17 7 6 7 9 8 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 5 Processor 21 | . 9 14 22 33 33 33 22 19 23 23 23 23 24 Hackware 6 | . . . . . . . 8 11 7 7 7 9 5 Protection 1 | . . . . . . . 3 1 7 7 7 2 . Ballistic Gun 4 | . 3 . 7 22 22 22 14 1 . . 2 1 2 Ballistic Cannon 8 | . 20 27 13 . . . . 3 12 14 11 6 4 Slashing Weapon 2 | . . . . . . . 3 6 2 . . 5 4 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 59 | 11 33 33 35 36 36 36 45 56 59 59 59 57 55 Greatest Support 46 | 20 20 20 46 46 10 10 20 28 20 20 20 28 28 Greatest Overweight (x) 5 | . 1 1 3 3 3 3 4 4 2 5 2 5 5 Average Overweight (x) 2 | . . 1 2 2 3 3 3 2 2 2 2 3 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 4 10 13 15 15 13 15 15 15 15 15 15 15 15 Average Carried 13 | 2 8 10 14 14 13 13 13 14 14 14 15 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 8 13 15 13 13 15 14 15 15 15 15 14 3 Class Distribution -------------------- 64% | Mutant 13% | Scavenger-Assassin 8% | Hacker-Assassin 5% | Hacker-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Assassin | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Matter Collected 7629 | 250 395 206 1340 160 . 65 732 2169 20 96 29 480 1687 Remotely 2228 | . . . 429 . . . 262 1449 . . . 88 . Salvage Created 7806 | . 382 265 1789 379 . 97 911 2150 31 90 . 108 1604 Parts 451 | . 19 14 109 21 . 10 52 116 2 3 . 2 103 Haulers Intercepted 7 | . . . 6 . . . . 1 . . . . . Recyclers Shooed 6 | . . . 1 . . . . 3 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . 1 3 . 2 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 161 | . 12 7 38 9 . 6 18 32 4 4 . 3 28 Melee 1 | . . . . . . . . 1 . . . . . Guns 43 | . 1 . 5 9 . 4 14 3 . . . 1 6 Cannons 59 | . 4 2 26 . . . . 20 1 3 . 1 2 AOE 55 | . 7 5 6 . . 2 4 6 3 1 . 1 20 Classes Destroyed 16 | . 3 2 5 2 . . 1 3 . . . . . Worker 33 | . . 2 3 1 . 1 3 11 . . . . 12 Builder 21 | . . . 3 1 . . 1 4 . . . . 12 Hauler 7 | . . . 6 . . . . 1 . . . . . Recycler 21 | . 1 2 4 2 . . . 8 . . . . 4 Operator 1 | . . . . . . . 1 . . . . . . Watcher 15 | . 2 . 5 . . . 1 5 . . . . 2 Swarmer 21 | . . 3 . 4 . 6 . . 4 . . . 4 Cutter 3 | . . . . . . . . 3 . . . . . Grunt 95 | . 12 4 27 1 . . 15 15 . 4 . . 17 Brawler 9 | . . . 4 1 . . . 1 . . . . 3 Duelist 3 | . . . 1 . . . 1 . . . . . 1 Sentry 15 | . . . 6 . . . 2 6 . . . 1 . Demolisher 1 | . . . . 1 . . . . . . . . . Hunter 3 | . . . . . . . . 1 . . . 2 . Programmer 9 | . . . . . . . . 6 . . . . 3 Assembled 2 | . . . . 2 . . . . . . . . . Best Kill Streak 21 | . 4 4 8 6 . 7 5 8 4 2 . 1 21 Combat Bots Only 10 | . 4 3 5 4 . 6 5 5 4 2 . 1 10 Max Kills in Single Turn 5 | . 1 4 2 1 . 2 2 3 3 1 . 1 5 Gunslinging 1 | . . . . . . . 1 . . . . . . Exploded 3 | . 1 3 2 . . 2 2 2 3 1 . 1 3 Melee 1 | . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Damage Taken 10419 | . 344 155 1368 493 . 77 1733 2011 160 195 . 847 3036 Core 1865 | . 88 33 182 63 . . 215 235 24 33 . 162 830 Absorbed by Shields 186 | . . . 186 . . . . . . . . . . Redirected to Shielding 203 | . . . . . . . . 203 . . . . . Regen/Repaired (Parts) 1126 | . . . 251 . . . . 329 . . 546 . . Core Remaining (%) 56 | 100 . 51 . . . 38 60 . . . . 35 . Volleys Fired 463 | . 34 12 119 20 . 6 85 95 4 8 1 18 61 Largest 2 | . 2 2 2 2 . 2 2 2 2 2 1 2 2 Hottest 128 | . 78 78 78 46 . 46 56 128 96 96 48 84 87 Shots Fired 892 | . 68 23 238 40 . 11 165 188 7 16 2 31 103 Gun 404 | . 17 . 58 40 . 10 159 52 . . . 11 57 Cannon 414 | . 34 19 174 . . . . 124 4 12 2 14 31 Launcher 74 | . 17 4 6 . . 1 6 12 3 4 . 6 15 Special . | . . . . . . . . . . . . . . Kinetic 799 | . 51 19 232 40 . 10 159 157 4 12 2 25 88 Thermal 19 | . . . . . . . . 19 . . . . . Explosive 74 | . 17 4 6 . . 1 6 12 3 4 . 6 15 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 26 | . 5 4 26 11 . 2 15 10 2 6 . 14 19 Robot Miss Streak 4 | . 4 4 3 2 . 1 4 4 2 1 . 1 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . . . 1 . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . . . . . . Shots Hit Robots 624 | . 33 12 147 27 . 5 129 142 2 14 . 23 90 Core Hits 400 | . 24 14 70 17 . 7 61 89 5 7 . 8 98 Critical Kills 3 | . . . . . . . 1 2 . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . . Critical Strikes 22 | . . . 8 . . . 1 13 . . . . . Meltdown 2 | . . . . . . . . 2 . . . . . Destroy 2 | . . . . . . . 1 1 . . . . . Blast 16 | . . . 8 . . . . 8 . . . . . Sever 2 | . . . . . . . . 2 . . . . . Melee Attacks 157 | . . . . . . . 12 112 . . . 2 31 Impact . | . . . . . . . . . . . . . . Slashing 157 | . . . . . . . 12 112 . . . 2 31 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 33 | . . . . . . . 3 19 . . . . 11 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 21999 | . 1395 761 3418 383 . 308 2275 5563 311 520 . 503 6562 Guns 4295 | . 84 . 543 383 . 86 1453 593 . . . 162 991 Cannons 5887 | . 310 232 2306 . . . . 2055 25 269 . 223 467 Explosions 9224 | . 1001 529 569 . . 222 634 1485 286 251 . 118 4129 Melee 2593 | . . . . . . . 188 1430 . . . . 975 Ramming . | . . . . . . . . . . . . . . Kinetic 9873 | . 394 232 2849 383 . 86 1453 2339 25 269 . 385 1458 Thermal 841 | . 194 . . . . . . 647 . . . . . Explosive 8692 | . 807 529 569 . . 222 634 1147 286 251 . 118 4129 Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 2593 | . . . . . . . 188 1430 . . . . 975 Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . 6 6 6 6 . 2 Average Corruption 4 | . . . . . . . . 3 6 6 6 . 1 Corruption Purged 5 | . . . . . . . . 3 . . . . 2 Corruption Blocked . | . . . . . . . . . . . . . . Effects 70 | . . . . . . . . 33 15 17 4 . 1 Message Errors 23 | . . . . . . . . 12 7 4 . . . Matter Fused 10 | . . . . . . . . 4 2 4 . . . Heat Flow Errors 9 | . . . . . . . . 5 2 1 1 . . Energy Discharges 4 | . . . . . . . . 1 1 1 1 . . Parts Rejected 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 13 | . . . . . . . . 5 2 5 1 . . Data Loss (major) 2 | . . . . . . . . 1 . 1 . . . Misfires 6 | . . . . . . . . 4 1 . 1 . . Alerts 1 | . . . . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1060 | . 60 22 16 . . 14 54 528 11 10 . 9 336 Projectiles 111 | . 15 13 16 . . . . 41 . 10 . . 16 Explosions 362 | . 45 9 . . . 14 2 178 11 . . 9 94 Melee 587 | . . . . . . . 52 309 . . . . 226 Knockbacks 52 | . 6 3 16 . . . . 14 . 5 . 2 6 Impact . | . . . . . . . . . . . . . . Kinetic 49 | . 6 3 13 . . . . 14 . 5 . 2 6 Secondary 3 | . . . 3 . . . . . . . . . . Self-Inflicted Damage 620 | . 84 17 32 . . 38 113 28 . 8 . 65 235 Shots 26 | . 5 1 2 . . 1 4 1 . 1 . 3 8 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 235 | . 75 70 153 . . . 81 182 196 235 94 18 38 Average Temperature 34 | . 21 25 31 . . . 23 41 123 60 56 8 10 Received Heat Transfer 3310 | . 144 72 588 12 . . 828 609 18 66 . 60 913 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . . Parts Melted 7 | . . . . . . . . 5 . . . . 2 Heat Transferred 900 | . 100 . . . . . . 800 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Peak Influence 1108 | . 393 222 890 502 . 200 380 1050 . . . . 1108 Initial 900 | . . . 86 332 . . 78 98 . . . . 900 Average 448 | . 167 138 616 415 . 153 250 414 . . . . 887 Maximum Alert Level 4 | . 1 1 3 2 . 1 1 3 . . . . 4 Low Security (%) 18 | 100 54 62 3 . . 66 22 17 . . . . . Level 1 42 | . 45 37 25 36 . 33 77 54 . . . . . Level 2 10 | . . . 20 63 . . . 7 . . . . 8 Level 3 27 | . . . 50 . . . . 21 . . . . 86 Level 4 . | . . . . . . . . . . . . . 4 Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 29 | . 3 . 6 . . . 4 11 . . . . 5 Investigation 1 | . . . 1 . . . . . . . . . . Extermination 8 | . . . . . . . . 7 . . . . 1 Reinforcement 16 | . 3 . 3 . . . 4 4 . . . . 2 Assault 4 | . . . 2 . . . . . . . . . 2 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . 2 Construction Impeded 4 | . . . . . . . 1 1 . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Distress Signals 11 | . 1 . 4 . . . 3 2 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 271 | . 20 7 58 21 . 8 35 56 5 6 . 11 44 Peak Tracking Total 12 | . 2 3 6 12 . 4 5 6 4 4 . 2 10 Tactical Retreats 14 | . 1 . 1 1 . . 1 6 . 2 . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Traps Triggered 4 | . . . 4 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Disabled 25 | . 4 . 4 . . . 3 11 . . . . 3 Max in Single Turn 5 | . 1 . 1 . . . 2 5 . . . . 1 Garrison Access 1 | . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Accessed 62 | . 4 . 12 . 1 . 5 31 1 . . . 8 Terminals 39 | . 4 . 9 . . . 5 15 . . . . 6 Fabricators . | . . . . . . . . . . . . . . Repair Stations 7 | . . . 2 . . . . 5 . . . . . Recycling Units 7 | . . . . . . . . 5 . . . . 2 Scanalyzers 3 | . . . 1 . . . . 2 . . . . . Garrison Access 4 | . . . . . . . . 4 . . . . . Total Hacks 162 | . 21 . 34 . 1 . 18 68 1 . . . 19 Successful 82 | . 6 . 19 . 1 . 6 41 1 . . . 8 Failed 80 | . 15 . 15 . . . 12 27 . . . . 11 Catastrophic 9 | . 1 . 1 . . . 3 2 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 20 | . . . 2 . . . 4 12 . . . . 2 Terminals 115 | . 21 . 26 . . . 18 34 . . . . 16 Fabricators . | . . . . . . . . . . . . . . Repair Stations 20 | . . . 4 . . . . 16 . . . . . Recycling Units 10 | . . . . . . . . 7 . . . . 3 Scanalyzers 9 | . . . 4 . . . . 5 . . . . . Garrison Access 6 | . . . . . . . . 6 . . . . . Terminal Hacks 42 | . 6 . 10 . 1 . 5 13 1 . . . 6 Record 2 | . . . 1 . 1 . . . . . . . . Prototype ID Bank 3 | . . . 1 . . . . 1 . . . . 1 Open Door 1 | . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . Branch Access Points 2 | . . . . . . . 1 1 . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . Terminal Index 2 | . . . 1 . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . Garrison Index 1 | . . . . . . . . . . . . . 1 Unreport Threat 2 | . 1 . . . . . . . . . . . 1 Locate Traps 10 | . 1 . 1 . . . 1 6 . . . . 1 Dispatch Records 1 | . 1 . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . Hauler Manifests 5 | . 1 . 2 . . . 1 . . . . . 1 Registered Components 3 | . 1 . 1 . . . . . . . . . 1 Registered Prototypes 1 | . 1 . . . . . . . . . . . . Zone Layout 4 | . . . 2 . . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 16 | . . . 4 . . . . 12 . . . . . Scan Component 9 | . . . 2 . . . . 7 . . . . . Repair 7 | . . . 2 . . . . 5 . . . . . Recycling Unit Hacks 7 | . . . . . . . . 6 . . . . 1 Process 2 | . . . . . . . . 2 . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . Retrieve Components 4 | . . . . . . . . 3 . . . . 1 Scanalyzer 7 | . . . 4 . . . . 3 . . . . . Insert Component 4 | . . . 2 . . . . 2 . . . . . Analyze 3 | . . . 2 . . . . 1 . . . . . Garrison Access Hacks 2 | . . . . . . . . 2 . . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . Unauthorized Hacks 8 | . . . 1 . . . 1 5 . . . . 1 Terminals 8 | . . . 1 . . . 1 5 . . . . 1 Assimilate 4 | . . . . . . . . 4 . . . . . Botnet 4 | . . . 1 . . . 1 1 . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 50 | . 4 . 12 . . . 4 23 . . . . 7 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 7 | . . . 2 . . . . 5 . . . . . Time 262 | . . . 64 . . . . 198 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 46 | . . . . . . . . 46 . . . . . Retrieved Matter 40 | . . . . . . . . 40 . . . . . Retrieved Components 24 | . . . . . . . . 21 . . . . 3 Parts Scanalyzed 2 | . . . 1 . . . . 1 . . . . . Part Schematics Acquired 2 | . . . 1 . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . 3 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total Allies 6 | . . . . 3 . . . 3 . . . . . Largest Group 3 | . . . . 3 3 3 2 2 . . . . . Highest-Rated Group 40 | . . . . 40 40 40 32 36 . . . . . Highest-Rated Ally 26 | . . . . 16 16 16 16 26 . . . . . Total Orders 2 | . . . . . . . . 2 . . . . . STAY 1 | . . . . . . . . 1 . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . Ally Attacks 22 | . . . . . . 10 12 . . . . . . Total Damage 192 | . . . . . . 52 140 . . . . . . Kills 3 | . . . . . . 2 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . 1 1 2 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Turns Passed 13746 | 54 1307 328 2145 496 189 54 959 4235 520 637 742 944 1136 Spaces Moved 8992 | 38 753 292 1241 328 152 26 447 2762 459 529 669 662 634 Core 36 | 4 . . . . . . . . . . . . 32 Treads 151 | . . . 30 2 . . 28 1 . . . 2 88 Legs 772 | 34 738 . . . . . . . . . . . . Wheels 8033 | . 15 292 1211 326 152 26 419 2761 459 529 669 660 514 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 95 95 125 125 125 95 110 110 110 110 110 50 Average Speed 121 | 112 150 95 123 125 125 125 136 115 110 114 110 127 128 Slowest Speed 320 | 120 190 95 240 160 125 125 320 240 110 155 110 240 240 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 59 | 3 74 84 79 72 55 9 31 85 79 69 81 89 23 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 6 | . . 2 . . 1 . . . 1 . 2 . . Known Exits Taken 12 | . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . Scrap Searched 11 | . . 1 . 2 . . . . 1 2 2 3 . Spaces Dug 165 | . 7 8 3 . . 12 8 76 . . . 21 30 Terrain Destroyed 768 | . 129 30 85 . . 12 40 169 30 30 . 84 159 Melee 102 | . . . . . . . 8 75 . . . 2 17 Projectile 38 | . 6 2 9 . . . . 12 1 . . 1 7 AOE 628 | . 123 28 76 . . 12 32 82 29 30 . 81 135 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total 10646 | 46 867 316 1611 374 151 35 624 3422 468 547 674 723 788 Wait 539 | . 45 . 171 16 . . 13 268 . . . 14 12 Move 8979 | 37 752 291 1240 327 151 25 446 2761 458 528 668 661 634 Hop . | . . . . . . . . . . . . . . Pick Up 92 | 4 11 4 17 1 . 1 13 27 1 3 1 4 5 Fast Attach 57 | 5 4 1 12 1 . . 13 13 . . . 2 6 Attach 47 | . . . 7 3 . . 12 9 1 1 . 2 12 Detach 22 | . . 1 4 2 . . 5 6 . . . 1 3 Swap 200 | . 7 7 22 2 . 3 17 100 2 5 3 14 18 Drop 88 | . 14 . 19 2 . . 8 29 2 2 1 5 6 Fire 463 | . 34 12 119 20 . 6 85 95 4 8 1 18 61 Melee 157 | . . . . . . . 12 112 . . . 2 31 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . 2 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: *Fac x3 / *Sto x2 / *Low x2 / Gar) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: [*Fac] / Low) History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 16) 55 | -11/Junkyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 6) 287 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 10) 1323 | -10/Materials | Discovered new exit (range 14) 1361 | -10/Materials | Identified exit to Mines 1362 | -10/Materials | Entered Mines 1374 | -10/Mines | Discovered new exit (range 13) 1389 | -10/Mines | Identified exit to Materials 1427 | -10/Mines | Learned location of Storage (-7) 1428 | -10/Mines | Met a Derelict bent on vengeance 1486 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1637 | -10/Mines | Discovered exit to Materials (range 7) 1690 | -10/Mines | Entered Materials 1690 | -9/Materials | Evolved 2 slots: Utility x2 1990 | -9/Materials | Discovered new exit (range 8) 2336 | -9/Materials | Discovered new exit (range 14) 2431 | -9/Materials | Discovered new exit (range 15) 2693 | -9/Materials | Repaired Imp. Light Cannon 2890 | -9/Materials | First assault squad dispatched 3371 | -9/Materials | Lost 3 parts (2p1u) 3777 | -9/Materials | Repaired Imp. Treads 3834 | -9/Materials | Identified exit to Mines 3835 | -9/Materials | Entered Mines 3848 | -9/Mines | Learned 4 Materials zone layouts 3992 | -9/Mines | Assembled infested the area 4010 | -9/Mines | Core integrity fell below 50% 4071 | -9/Mines | Discovered new exit (range 10) 4130 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4323 | -9/Mines | Discovered new exit (range 5) 4327 | -9/Mines | Identified exit to Exiles 4331 | -9/Mines | Entered Exiles 4331 | -9/Exiles | Accompanied by 3 allies 4361 | -9/Exiles | Met 8R-AWN 4383 | -9/Exiles | Met EX-HEX 4439 | -9/Exiles | Met EX-DEC 4463 | -9/Exiles | Learned location of Zion (-7) 4504 | -9/Exiles | Discovered new exit (range 12) 4516 | -9/Exiles | Identified exit to Mines 4520 | -9/Exiles | Entered Mines 4520 | -8/Mines | Accompanied by 3 allies 4538 | -8/Mines | Discovered new exit (range 7) 4572 | -8/Mines | Identified exit to Materials 4574 | -8/Mines | Entered Materials 4574 | -8/Materials | Accompanied by 2 allies 4574 | -8/Materials | Evolved 2 slots: Utility x2 4575 | -8/Materials | Identified exit to Factory 4823 | -8/Materials | Lost 4 parts (2n2u) 4890 | -8/Materials | Lost 3 parts (2n1w) 5236 | -8/Materials | Lost 7 parts (1p2n1u3w) 5533 | -8/Materials | Entered Factory 5533 | -7/Factory | Evolved 2 slots: Utility x2 5650 | -7/Factory | Identified exit to Garrison 5815 | -7/Factory | Repaired Rocket Launcher 5832 | -7/Factory | Build established: Scavenger-Assassin 6113 | -7/Factory | Repaired Rocket Launcher 6453 | -7/Factory | Discovered new exit (range 7) 6462 | -7/Factory | Identified exit to Lower Caves 6502 | -7/Factory | Identified exit to Storage 6833 | -7/Factory | Discovered new exit (range 10) 6842 | -7/Factory | Identified exit to Factory 7598 | -7/Factory | Discovered exit to Factory (range 12) 7985 | -7/Factory | Repaired Cld. Deuterium Engine 8028 | -7/Factory | Repaired Imp. Weapon Shielding 8115 | -7/Factory | Discovered exit to Factory (range 15) 8482 | -7/Factory | Build established: Hacker-Assassin 9117 | -7/Factory | Repaired Structural Scanner 9147 | -7/Factory | Lost 3 parts (3u) 9619 | -7/Factory | Build established: Scavenger-Mutant 9768 | -7/Factory | Entered Lower Caves 9963 | -7/Lower Caves | Build established: Mutant 10080 | -7/Lower Caves | Spotted B-75 Beast 10202 | -7/Lower Caves | Encountered a Warlord checkpoint 10236 | -7/Lower Caves | Found Prototype Device 10255 | -7/Lower Caves | Discovered new exit (range 11) 10268 | -7/Lower Caves | Identified exit to Lower Caves 10288 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10288 | -7/Lower Caves | Entered another Lower Caves area 10294 | -7/Lower Caves | Discovered exit to Factory (range 5) 10471 | -7/Lower Caves | Spotted B-75 Beast 10682 | -7/Lower Caves | Learned Factory garrison access intel 10810 | -7/Lower Caves | Discovered new exit (range 8) 10924 | -7/Lower Caves | Identified exit to Zion 10925 | -7/Lower Caves | Entered Zion 10963 | -7/Zion | Discovered new exit (range 13) 10976 | -7/Zion | Identified exit to Proximity Caves 11036 | -7/Zion | System corruption cleaned by Quarantine Array 11272 | -7/Zion | Learned Factory garrison access intel 11277 | -7/Zion | Learned location of Warlord (-4) 11316 | -7/Zion | Learned 4 Factory zone layouts 11387 | -7/Zion | Visited the Megawrench Repair Shop 11387 | -7/Zion | Megawrench repaired 7 parts 11484 | -7/Zion | Learned location of Recycling (-7) 11667 | -7/Zion | Entered Proximity Caves 11776 | -6/Proximity Caves | Spotter reported a threat 11795 | -6/Proximity Caves | Learned location of 1 exit from Factory 11862 | -6/Proximity Caves | Core integrity fell below 50% 11867 | -6/Proximity Caves | Spotter reported a threat 11903 | -6/Proximity Caves | Spotter reported a threat 12034 | -6/Proximity Caves | Spotter reported a threat 12041 | -6/Proximity Caves | Spotted B-75 Beast 12159 | -6/Proximity Caves | Spotter reported a threat 12241 | -6/Proximity Caves | Spotter reported a threat 12291 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12373 | -6/Proximity Caves | Spotter reported a threat 12460 | -6/Proximity Caves | Discovered exit to Factory (range 11) 12611 | -6/Proximity Caves | Entered Factory 12611 | -6/Factory | Evolved 2 slots: Utility x2 12612 | -6/Factory | Identified exit to Lower Caves 12614 | -6/Factory | Loaded intel: 4 garrison access locations 12961 | -6/Factory | Search patrols dispatched 13311 | -6/Factory | Search patrols dispatched 13325 | -6/Factory | Identified Heart of Steel 13484 | -6/Factory | Destroyed 9 combat bots 13491 | -6/Factory | Discovered new exit (range 19) 13539 | -6/Factory | Destroyed 10 combat bots 13549 | -6/Factory | Lost 9 parts (2p2n1u4w) 13661 | -6/Factory | First assault squad dispatched 13695 | -6/Factory | Core integrity fell below 50% 13736 | -6/Factory | Core integrity fell below 20% 13747 | -6/Factory | Self-destructed Last Messages --------------- 13709_ Acquired Lgt. Angular Momentum Engine. 13712_ K-01 Serf collects debris. 13717_ Nuclear Reactor explodes. 13717_ Wheel destroyed. 13717_ K-01 Serf destroyed. 13719_ Imp. Assault Rifle destroyed. 13719_ M-28 Smith destroyed. 13720_ Critical hit (Burn: +50). 13722_ Nuclear Reactor explodes. 13723_ Adv. Heat Sink destroyed. 13723_ Imp. Light Armor Plating destroyed. 13724_ The unstable cave ceiling collapses. 13724_ Acquired 34 matter. 13726_ Wheel destroyed. 13727_ Prc. Assault Rifle destroyed. 13729_ Heart of Steel destroyed. 13729_ Critical hit (Burn: +37). 13730_ Imp. Targeting Computer destroyed. 13731_ The unstable cave ceiling collapses. 13746_ Dropped Lgt. Angular Momentum Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????!?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###+##???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ??????????########### #??????????????????????? | | ????????? A +??????????????????????? | | ????????? #??????????????????????? | | ????????? g #??????????????????????? | | ??????????? #??????????????????????? | | ????????????? #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# @#??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????###### #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# ss#??????????????????????? | | ????????????????????# ss#####??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# #??????????? ??????? | | ????????????????????# #????????? ????? | | ????????????????????###### #???????? ???? | | ?????????????????????????# ######## ???? | | ?????????????????????????# ??? | | ?????????????????????????# T ????? | | ?????????????????????????# "" ???? | | ?????????????????????????# ??? | | ??????????????????######?# ??? | | ?????????????????######### ####### ??? | | ?????????????????###T #### #??????? ???? | | ?????????????????## #?????????###?????? | | ?????????????????## #?????????????????? | | ?????????????????## #?????????????????? | | ?????????????????## #?????????????????? | | ?????????????????## #?????????????????? | | ?????????? ######## ########?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 210 Armor Coverage 600 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 21 Defensive Hacking 12 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Rocket Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ C-57 Dissector | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalHeartEngine Manual? 0 Play Time 02:56:12 Cumulative 787.4 hours Start 2023.06.27 @ 11:48:23 End 2023.06.30 @ 14:00:27 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 237 Rogue 201 Adventurer 36 Explorer 0 Win Type - Total 16 Types 16/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 64 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f6c33e0a-5152-44d5-a12c-05a19a535ae9