Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.28 @ 18:06:39 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (47) 235 Value Destroyed (1487) 1487 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5082 Bonus ------- None Cogmind --------- Core Integrity 445/850 Matter 129/300 Energy 22/100 System Corruption 0% Temperature Cool (21) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Power Amplifier Advanced Signal Interpreter Advanced Melee Analysis Suite Transmission Jammer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Improved Aluminum Leg High-capacity Matter Pod (200) Authchip [Armor] Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Medium Treads Improved Flight Unit > --- UTILITY ---------- Improved Cryofiber Web Improved Cryofiber Web Huge Storage Unit Medium Reflective Plating > --- WEAPON ----------- Beam Rifle Thermic Laser Mini Grenade Launcher > --- INVENTORY -------- Aluminum Leg Improved Aluminum Leg Improved Flight Unit High-capacity Matter Pod High-capacity Matter Pod Improved Signal Interpreter Improved Terrain Scanner Particle Charger Improved Light Armor Plating Authchip [R/Combat] Authchip [Processor] Authchip [Armor] Tractor Beam Drone Bay Drone Bay Drone Bay Beam Rifle Improved Medium Laser Plasma Cutter [Rating: 47] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . . 1 Propulsion 4 | . . 2 . 2 . . Utility 2 | . . . . . 1 1 Weapon 1 | . . . . . 1 . Parts Attached 65 | 2 2 3 25 7 1 25 Power 8 | . . . 3 1 . 4 Engine 6 | . . . 3 . . 3 Core 2 | . . . . 1 . 1 Reactor . | . . . . . . . Propulsion 22 | . . 2 13 4 . 3 Treads 6 | . . 1 . 2 . 3 Leg 4 | . . . 4 . . . Wheel 1 | . . 1 . . . . Hover 5 | . . . 5 . . . Flight 6 | . . . 4 2 . . Utility 20 | 1 1 1 3 1 1 12 Device 10 | 1 1 . 1 . 1 6 Storage 3 | . . 1 2 . . . Processor 4 | . . . . . . 4 Hackware . | . . . . . . . Protection 3 | . . . . 1 . 2 Artifact . | . . . . . . . Weapon 15 | 1 1 . 6 1 . 6 Energy Gun 7 | . . . 3 . . 4 Energy Cannon . | . . . . . . . Ballistic Gun 3 | 1 . . 2 . . . Ballistic Cannon 1 | . . . 1 . . . Launcher 3 | . . . . 1 . 2 Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 5 . . 1 Parts Lost 28 | . . . 8 3 . 17 Power 6 | . . . 2 . . 4 Propulsion 9 | . . . 4 . . 5 Utility 5 | . . . 1 1 . 3 Weapon 8 | . . . 1 2 . 5 Highest Loss Streak 15 | . . . 5 1 . 15 To Critical Strikes . | . . . . . . . Average Backups 19 | 6 8 8 18 23 24 20 Power 1 | 1 1 1 1 1 2 1 Propulsion 3 | 3 2 . 4 3 3 2 Utility 9 | . 3 4 6 12 14 12 Weapon 4 | 1 2 2 5 5 4 3 Tool/Special . | . . . . . . . Unused Backups 30 | 7 1 . 9 . . 13 Power 2 | 1 . . 1 . . . Propulsion 12 | 4 . . 6 . . 2 Utility 11 | 1 . . . . . 10 Weapon 4 | 1 1 . 2 . . . Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 93 | . 100 97 99 99 84 77 Engine 7 | . 14 11 10 7 . 2 Core 2 | . . . . 1 7 6 Treads 8 | . . 9 1 13 15 14 Leg 9 | . 28 22 19 . . . Hover 2 | . . . 7 . . . Flight 20 | . . . 13 40 30 15 Device 7 | . 14 11 9 2 7 6 Storage 9 | . 14 11 12 9 7 4 Processor 1 | . . . . . . 5 Protection 2 | . . . . 6 . 3 Energy Gun 6 | . . . 11 1 . 4 Ballistic Gun 8 | . 22 11 7 13 7 4 Ballistic Cannon 2 | . . . 1 2 7 4 Special Weapon 1 | . 5 11 1 . . . Peak Build Rating 47 | 8 8 10 29 35 33 47 Average Rating 24 | 7 7 9 19 30 33 35 On Entrance 17 | 6 8 8 10 29 28 33 Avg Prop Armor Cover (%) 7 | . . 21 19 3 3 2 Naked Turns 14 | . . . . . . 14 Heaviest Build 118 | 13 13 28 96 98 96 118 Greatest Support 111 | 20 20 10 40 43 43 111 Greatest Overweight (x) 7 | . . 2 7 3 2 4 Average Overweight (x) 1 | . . 1 1 2 2 1 Largest Inventory Capacity 25 | 8 8 15 25 25 25 25 Average Capacity 20 | 8 8 11 19 25 25 21 Most Carried 25 | 8 8 10 25 25 25 25 Average Carried 19 | 6 7 8 18 23 24 20 Final Capacity 25 | 8 8 15 25 25 25 5 Final Carried 25 | 8 8 10 25 25 25 4 Class Distribution -------------------- 84% | Mutant 5% | Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Matter Collected 1680 | 345 . . 687 258 2 388 Remotely 237 | 145 . . . 92 . . Salvage Created 2079 | 164 . . 961 390 . 564 Parts 108 | 15 . . 51 20 . 22 Haulers Intercepted 6 | . . . 5 . . 1 Recyclers Shooed 3 | . . . 1 . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 30 | . . . 17 9 . 4 Guns 22 | . . . 12 7 . 3 Cannons 6 | . . . 5 1 . . AOE 1 | . . . . 1 . . Classes Destroyed 10 | 3 . . 5 . . 2 Worker 2 | 2 . . . . . . Builder 1 | . . . . . . 1 Tunneler 4 | 4 . . . . . . Hauler 6 | . . . 5 . . 1 Recycler 3 | 1 . . . . . 2 Watcher 1 | . . . 1 . . . Grunt 17 | . . . 9 7 . 1 Brawler 2 | . . . 1 1 . . Sentry 10 | . . . 7 1 . 2 Programmer 1 | . . . . . . 1 Best Kill Streak 6 | 3 . . 6 3 . 4 Combat Bots Only 5 | . . . 5 3 . 1 Max Kills in Single Turn 2 | 1 . . 1 1 . 2 Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Hostile Shots Fired 335 | . . . 121 55 . 159 Missed 97 | . . . 35 18 . 44 Hits 238 | . . . 86 37 . 115 Melee 2 | . . . 2 . . . Projectile 236 | . . . 84 37 . 115 Critical Strikes 13 | . . . 4 1 . 8 Damage Taken 4071 | . . . 1242 617 . 2212 Core 680 | . . . 199 76 . 405 Absorbed by Shields . | . . . . . . . Ignored by Resistances 71 | . . . . . . 71 Core Remaining (%) 87 | 100 100 . 50 86 100 . Volleys Fired 158 | 21 2 . 80 27 2 26 Largest 3 | 2 1 . 2 2 2 3 Hottest 171 | 40 100 . 112 56 53 171 Shots Fired 322 | 42 2 . 151 51 4 72 Gun 267 | 42 . . 129 41 2 53 Cannon 42 | . . . 17 7 2 16 Launcher 6 | . . . . 3 . 3 Special 7 | . 2 . 5 . . . Kinetic 198 | 42 . . 69 48 4 35 Thermal 116 | . 2 . 82 . . 32 Explosive 6 | . . . . 3 . 3 Electromagnetic 2 | . . . . . . 2 Robot Hit Streak 23 | 8 . . 23 18 4 8 Robot Miss Streak 4 | 1 . . 4 3 2 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 224 | 28 . . 105 38 2 51 Core Hits 94 | 12 . . 38 23 2 19 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 12 | . . . 6 1 . 5 Burn 10 | . . . 5 . . 5 Destroy 1 | . . . . 1 . . Blast 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3589 | 232 . . 1502 657 41 1157 Guns 2467 | 232 . . 1258 410 6 561 Cannons 589 | . . . 244 64 35 246 Explosions 533 | . . . . 183 . 350 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1774 | 232 . . 665 474 41 362 Thermal 1506 | . . . 837 . . 669 Explosive 255 | . . . . 183 . 72 Electromagnetic 54 | . . . . . . 54 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . 4 . . . Average Corruption 4 | . . . 4 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 20 | . . . 20 . . . Message Errors 5 | . . . 5 . . . Matter Fused 3 | . . . 3 . . . Heat Flow Errors 1 | . . . 1 . . . Energy Discharges 5 | . . . 5 . . . Data Loss (minor) 2 | . . . 2 . . . Data Loss (major) 1 | . . . 1 . . . Alerts 1 | . . . 1 . . . Weapon Failures 2 | . . . 2 . . . Overload Shots . | . . . . . . . Overflow Damage 70 | . . . . 13 . 57 Projectiles . | . . . . . . . Explosions 70 | . . . . 13 . 57 Melee . | . . . . . . . Knockbacks 2 | . . . 1 . . 1 Impact . | . . . . . . . Kinetic 2 | . . . 1 . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 220 | . . . . 40 . 180 Shots 4 | . . . . 1 . 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 518 | . 20 . 194 17 . 518 Average Temperature 109 | . 10 . 25 7 . 165 Received Heat Transfer 1233 | . . . 450 279 . 504 Effects 4 | . . . . . . 4 Matter Decay 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Damage (major) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 11 | . . . 6 . . 5 Heat Transferred 3903 | . . . 2220 . . 1683 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 186 | 10 7 . 186 111 . 146 Initial 49 | . 3 . . 49 . . Average 56 | 1 1 . 107 40 . 19 Influence Increases 1214 | 35 9 . 598 237 . 335 Destroy 0b10 Robot/C 600 | . . . 340 180 . 80 Destroy 0b10 Robot/NC 85 | 35 . . 30 . . 20 Destroy Leader 194 | . . . 122 30 . 42 Successful Hack 39 | . 7 . 27 5 . . Disable Machine 135 | . . . 75 . . 60 Destroy Structure 71 | . 2 . 4 22 . 43 Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 75 | . . . . . . 75 Influence Decreases 1184 | 30 14 . 481 354 . 305 Entered New Map 70 | . 2 . . 68 . . Time Decay 867 | 30 12 . 411 266 . 148 Lost Part 247 | . . . 70 20 . 157 Squads Dispatched 9 | . . . 4 1 . 4 Investigation 2 | . . . 2 . . . Extermination 1 | . . . . . . 1 Reinforcement 3 | . . . 2 1 . . Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Distress Signals 7 | . . . 5 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 52 | . 1 . 25 13 1 12 Peak Tracking Total 5 | . 1 . 5 4 1 4 Tactical Retreats 3 | . . . . . . 3 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Traps Triggered 2 | . . . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Disabled 9 | . . . 5 . . 4 Max in Single Turn 4 | . . . 1 . . 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Accessed 11 | . 2 . 6 3 . . Terminals 9 | . 2 . 5 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . 1 . . . Total Hacks 29 | . 6 . 14 9 . . Successful 12 | . 1 . 6 5 . . Failed 17 | . 5 . 8 4 . . Catastrophic 3 | . . . 3 . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . 1 . . Terminals 21 | . 6 . 10 5 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . . 4 . . Garrison Access 4 | . . . 4 . . . Terminal Hacks 10 | . 1 . 6 3 . . Prototype ID Bank 1 | . . . . 1 . . Open Door 2 | . . . 2 . . . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . Repair Station Index 1 | . . . 1 . . . Alert Level 1 | . . . 1 . . . Locate Traps 1 | . . . . 1 . . Zone Layout 2 | . . . 1 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . 2 . . Retrieve Study 2 | . . . . 2 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 2 . 3 2 . . Full Trace Events 2 | . . . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . . 2 . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Programmers 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 1 | . . . . . . 1 ROAM 1 | . . . . . . 1 Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Active Infowar (turns) 765 | . 144 65 110 . . 446 Optics 432 | . . . . . . 432 Terrain 15 | . . . . . . 15 Seismic 319 | . 144 65 110 . . . Jamming 14 | . . . . . . 14 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 2 | . . . . . 2 . Drone Recoveries 1 | . . . . . . 1 Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Turns Passed 2826 | 130 144 65 1107 639 94 647 Spaces Moved 1226 | 25 109 56 466 215 36 319 Core 144 | . . . . . . 144 Treads 375 | . . . . 164 36 175 Legs 390 | 25 109 . 256 . . . Wheels 121 | . . 56 65 . . . Hover 52 | . . . 52 . . . Flight 144 | . . . 93 51 . . Fastest Speed 50 | 120 120 95 110 235 240 50 Average Speed 174 | 120 120 101 169 252 240 155 Slowest Speed 476 | 120 120 110 476 320 240 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 20 | 4 24 7 65 26 2 12 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 2 | . 2 . . . . . Terrain Destroyed 66 | . 2 . . 18 . 46 Melee . | . . . . . . . Projectile 2 | . 2 . . . . . AOE 64 | . . . . 18 . 46 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Total 1619 | 91 115 64 630 264 41 414 Wait 67 | 38 1 1 1 3 2 21 Move 1220 | 24 108 55 465 214 35 319 Hop . | . . . . . . . Pick Up 60 | 4 1 4 35 6 1 9 Fast Attach 15 | 1 . . 2 . . 12 Attach 24 | . . 2 8 4 1 9 Detach 3 | . . . 2 . . 1 Swap 39 | 1 2 1 21 7 . 7 Drop 33 | 2 1 1 16 3 . 10 Fire 158 | 21 2 . 80 27 2 26 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / Min) -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 3) 131 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 3) 260 | -10/Materials | Identified exit to Mines 275 | -10/Materials | Entered another Materials area 275 | -9/Materials | Evolved 2 slots: Propulsion x2 278 | -9/Materials | Discovered new exit (range 8) 332 | -9/Materials | Build established: Mutant 340 | -9/Materials | Entered Storage 1122 | -9/Storage | Lost 5 parts (4n1w) 1231 | -9/Storage | Learned location of Armory (-3) 1242 | -9/Storage | Discovered new exit (range 15) 1447 | -9/Storage | Entered Materials 1447 | -8/Materials | Evolved 2 slots: Propulsion x2 1883 | -8/Materials | Discovered new exit (range 4) 2086 | -8/Materials | Entered Factory 2086 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2136 | -7/Factory | Discovered new exit (range 15) 2180 | -7/Factory | Entered another Factory area 2180 | -6/Factory | Accompanied by 1 ally 2180 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2590 | -6/Factory | Garrison activated, responded to threat 2635 | -6/Factory | Spotted B-75 Beast 2709 | -6/Factory | Released all parts (5) 2737 | -6/Factory | Lost 15 parts (3p5n3u4w) 2782 | -6/Factory | Found Prototype Launcher 2782 | -6/Factory | Identified Rocket Array 2827 | -6/Factory | Self-destructed Last Messages --------------- 02716_ U-05 Engineer lays Concrete. 02717_ The unstable cave ceiling collapses. 02723_ Acquired Transmission Jammer. 02734_ Acquired Power Amplifier. 02747_ U-05 Engineer lays Concrete. 02766_ Acquired Unknown Processor. 02766_ Identified Adv. Signal Interpreter. 02782_ Acquired Prototype Launcher. 02782_ Identified Rocket Array. 02782_ Faulty integration triggers heat surge (+223). 02786_ Acquired Angular Momentum Engine. 02788_ Dropped Faulty Rocket Array. 02807_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 6D. 02816_ Angular Momentum Engine destroyed. 02819_ TF Node disabled. 02819_ Imp. Sensor Array tumbles out of TF Node. 02819_ Imp. Signal Interpreter tumbles out of TF Node. 02820_ Acquired Adv. Melee Analysis Suite. 02825_ Tesla Rifle destroyed. 02825_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????##############???? | | ????????????????????????????????# [ #???? | | ????????????????????????????????# ! #???? | | ????????????????????????????????# ! #???? | | ????????????????????????######### ] ] #???? | | ????????????????????????#@ # ##### | | ????????????????????????# ##+############ | | ????????????????????????# ! | | ????????????????????????# g | | ????????????????????????# ! g | | ????????????????????????# ############### | | ????????????????????????# # # | | ????????????????????????######### # | | ????????????????????????????????# """ """ + | | ????????????????????????????????# """ !! """ #### | | ????????????????????????????????# """ !!! """ #??? | | ????????????????????????????????# !! #??? | | ????????????????????????????????###############??? | | ??????????##############?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# #?????????????????????????? | | ########??# #?????????????????????????? | | #??# #?????????????????????????? | | """ #??# #?????????????????????????? | | """ #??# #?????????????????????????? | | """ #??# #?????????????????????????? | | #??# #?????????????????????????? | | """ #??# #?????????????????????????? | | """ #??? #?????????????????????????? | | """ #????? ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 27 Energy Capacity 315 Matter Stores 400 Matter Capacity 400 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Power Amplification 20 Base Temperature (-) 150 Armor Coverage 450 Resistance: TH 15 Evasion (%) 55 Recoil Reduction 5 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeElectrostormScythe Manual? 0 Play Time 00:40:19 Cumulative 183.4 hours Start 2026.01.27 @ 20:30:47 End 2026.01.28 @ 18:06:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 305 Rogue 301 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 44 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d5a010a-bfbc-4fda-8165-48f283fd9726