Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.12 @ 14:21:24 Player: Syanka Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (188) 940 Value Destroyed (7211) 7211 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (445) 445 TOTAL SCORE: 11356 Bonus ------- High Alert Combat Kills 1859 Follower Combat Kills 60 Entered Garrisons 400 Friendly Fire -1874 Cogmind --------- Core Integrity 0/550 Matter 282/300 Energy 9/100 System Corruption 19% Temperature Cool (9) Movement Treading (170) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (4) ------ Cryofiber Web Advanced Heat Sink Large Storage Unit Hardened Medium Armor Plating > --- WEAPON (4) ------- Shock Rifle Pulse Rifle > --- INVENTORY (15) --- Improved Ion Engine Armored Treads Large Battery (200) YI-UF0's Bottomless Matter Pit (1500) Target Analyzer Core Analyzer Improved Weapon Shielding Improved Weapon Shielding Light Armor Plating Medium Reactive Plating Hacking Suite Trap Extractor (0/4) Missile Launcher Remote Datajack EM Surge Trap Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit YI-UF0's Bottomless Matter Pit Hardened Heavy Armor Plating > --- WEAPON ----------- Gatling Laser Gatling Laser Gatling Laser Gatling Laser > --- INVENTORY -------- Reinforced Deuterium Engine Armored Huge Wheel Armored Huge Wheel Improved Heat Sink Advanced Heat Sink Large Battery Seismic Detector Improved Propulsion Shielding Heavy Armor Plating Medium Reactive Plating Plasma Cannon Missile Launcher [Rating: 50] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Armored Wheel Treads Armored Treads Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 2 | . . . . . 2 . . . Weapon 2 | . . . . . 2 . . . Parts Attached 238 | 8 37 15 2 15 74 27 39 21 Power 13 | 1 3 . . 2 4 1 1 1 Engine 13 | 1 3 . . 2 4 1 1 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 32 | 2 2 1 . 1 22 . 3 1 Treads 17 | 2 . . . . 12 . 2 1 Leg . | . . . . . . . . . Wheel 13 | . 2 1 . 1 8 . 1 . Hover . | . . . . . . . . . Flight 2 | . . . . . 2 . . . Utility 80 | 3 8 9 . 6 15 13 20 6 Device 49 | 2 4 5 . 3 9 11 12 3 Storage 6 | 1 1 2 . . 1 1 . . Processor 2 | . . . . 1 1 . . . Hackware . | . . . . . . . . . Protection 23 | . 3 2 . 2 4 1 8 3 Artifact . | . . . . . . . . . Weapon 113 | 2 24 5 2 6 33 13 15 13 Energy Gun 65 | 1 11 4 2 2 20 7 10 8 Energy Cannon 18 | . . . . 1 6 6 4 1 Ballistic Gun 11 | 1 6 . . 1 3 . . . Ballistic Cannon 2 | . . . . . 2 . . . Launcher 6 | . 1 . . . 1 . 1 3 Special Weapon 11 | . 6 1 . 2 1 . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . 1 . . 5 . 2 . Corrupted Parts 2 | . . 1 . . . . 1 . System Corruption 12 | . . 1 . . . . 11 . Parts Lost 25 | . 2 2 . 1 7 2 1 10 Power 4 | . 1 . . . . . 1 2 Propulsion 1 | . . . . . 1 . . . Utility 4 | . . 1 . . 1 2 . . Weapon 16 | . 1 1 . 1 5 . . 8 Highest Loss Streak 4 | . 1 1 . 1 3 1 1 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 98 99 94 98 94 85 89 96 Engine 10 | . 13 14 14 14 9 8 8 7 Treads 8 | . 15 . . . 10 . . 18 Wheel 10 | . 12 28 28 28 6 9 8 . Device 16 | . 11 11 14 12 14 18 24 20 Storage 10 | . 14 14 14 14 9 9 9 9 Protection 4 | . 2 1 . 1 9 4 2 6 Energy Gun 21 | . 18 27 22 11 18 30 19 28 Energy Cannon 6 | . . . . 10 9 5 16 5 Ballistic Gun 1 | . 4 . . . . . . . Ballistic Cannon 1 | . . . . . 4 . . . Special Weapon 1 | . 4 . . 4 . . . . Peak Build Rating 50 | 7 14 21 14 17 44 50 44 41 Average Rating 28 | 5 9 12 13 14 32 43 41 38 On Entrance 20 | . 7 13 14 14 15 44 41 37 Naked Turns . | . . . . . . . . . Heaviest Build 71 | 11 38 40 33 40 71 68 67 61 Greatest Support 42 | 40 40 24 24 24 42 28 40 40 Greatest Overweight (x) 5 | 2 1 1 1 1 5 2 2 1 Average Overweight (x) 1 | . . 1 1 1 2 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 15 15 Average Carried 13 | 3 9 14 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 15 15 15 15 Class Distribution -------------------- 35% | Mutant 25% | Tank 17% | Scavenger-Tank 15% | Gunner 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Matter Collected 4600 | 303 404 316 50 376 2074 274 465 338 Remotely . | . . . . . . . . . Salvage Created 7788 | 168 461 317 . 98 2849 960 1490 1445 Parts 400 | 14 30 20 . 5 138 40 67 86 Haulers Intercepted 12 | . 2 . . . 5 . 5 . Recyclers Shooed 5 | 2 . . . . 2 . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 135 | . 8 7 . 3 40 19 24 34 Guns 88 | . 7 4 . 2 24 19 14 18 Cannons 20 | . . . . 1 8 . 5 6 AOE 19 | . 1 3 . . 3 . 3 9 Classes Destroyed 17 | 3 6 1 . 1 5 . . 1 Worker 9 | 1 1 . . . 6 . 1 . Builder 7 | . 3 . . . 1 . 3 . Tunneler 7 | 3 . . . . 3 . 1 . Hauler 12 | . 2 . . . 5 . 5 . Recycler 6 | 1 . . . . 5 . . . Operator 2 | . 1 . . . . . 1 . Watcher 10 | . 3 . . . 4 . 3 . Swarmer 25 | . 3 3 . . 6 . 3 10 Grunt 57 | . 5 2 . 2 19 11 11 7 Brawler 4 | . . . . . 1 1 . 2 Duelist 3 | . . . . . 1 1 1 . Sentry 28 | . . 2 . . 9 6 5 6 Specialist 6 | . . . . . 2 . 2 2 Hunter 3 | . . . . . 1 . 2 . Programmer 7 | . . . . . . . . 7 Heavy 1 | . . . . . 1 . . . Assembled 1 | . . . . 1 . . . . Best Kill Streak 6 | 3 4 3 . 2 5 3 6 5 Combat Bots Only 5 | . 3 3 . 2 4 3 4 5 Max Kills in Single Turn 4 | 1 2 2 . 1 2 2 3 4 Gunslinging 1 | . . . . . . 1 . . Exploded 4 | . 1 2 . . 2 . 3 4 Melee . | . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Hostile Shots Fired 562 | . 48 29 . 12 168 70 76 159 Missed 164 | . 9 4 . 1 61 15 29 45 Damage Taken 6539 | . 501 380 . 299 1977 919 732 1731 Core 754 | . 68 82 . 44 160 70 74 256 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 5 | . 5 . . . . . . . Regen/Repaired (Parts) 71 | . 29 . . . . . 42 . Core Remaining (%) 61 | 100 . . . 22 . . . . Volleys Fired 549 | 23 83 56 . 18 125 64 102 78 Largest 4 | 2 2 2 . 2 4 4 4 4 Hottest 320 | 60 140 105 . 100 320 320 320 267 Shots Fired 1227 | 44 130 74 1 26 337 139 245 231 Gun 869 | 44 98 69 1 13 234 103 115 192 Cannon 309 | . . . . 8 100 36 129 36 Launcher 7 | . . 2 . . 1 . 1 3 Special 42 | . 32 3 . 5 2 . . . Kinetic 87 | 23 32 . . . 32 . . . Thermal 730 | 21 57 39 1 5 101 139 208 159 Explosive 7 | . . 2 . . 1 . 1 3 Electromagnetic 403 | . 41 33 . 21 203 . 36 69 Robot Hit Streak 17 | 7 11 9 . 2 16 16 17 15 Robot Miss Streak 6 | 6 4 3 . 3 5 4 5 5 Penetration Max . | . . . . . . . . . Secondary Targets 8 | . 1 . . . 2 3 . 2 Max Gunslinging Chain 1 | . 1 . . . 1 1 . 1 Shots Hit Robots 673 | 24 58 52 . 10 217 76 124 112 Core Hits 379 | 9 30 17 . 4 129 65 68 57 Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 12 | . 1 2 . . 3 . 3 3 Burn 8 | . . 2 . . . . 3 3 Meltdown 1 | . . . . . 1 . . . Corrupt 3 | . 1 . . . 2 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 15060 | 214 1047 906 . 168 5027 1818 3069 2811 Guns 10208 | 214 819 723 . 73 2903 1818 1741 1917 Cannons 2862 | . . . . 95 1241 . 1189 337 Explosions 1948 | . 214 183 . . 855 . 139 557 Melee . | . . . . . . . . . Ramming 42 | . 14 . . . 28 . . . Kinetic 803 | 103 351 . . . 349 . . . Thermal 8412 | 111 239 419 . . 1751 1818 2395 1679 Explosive 1227 | . 194 183 . . 228 . 139 483 Electromagnetic 4576 | . 249 304 . 168 2671 . 535 649 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 19 | . 2 3 3 3 . . 15 19 Average Corruption 7 | . 2 2 3 3 . . 11 15 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 211 | . 24 8 13 11 . . 64 91 Message Errors 45 | . 7 3 4 2 . . 17 12 Matter Fused 40 | . 4 2 2 3 . . 9 20 Heat Flow Errors 21 | . 5 1 . . . . 5 10 Energy Discharges 35 | . 3 2 3 3 . . 9 15 Parts Rejected 2 | . . . . . . . 2 . Parts Fused 2 | . 1 . . . . . . 1 Data Loss (minor) 25 | . 1 . 3 3 . . 7 11 Data Loss (major) 15 | . 2 . . . . . 3 10 Misfires 11 | . 1 . 1 . . . 6 3 Alerts 3 | . . . . . . . 1 2 Weapon Failures 12 | . . . . . . . 5 7 Overload Shots . | . . . . . . . . . Overflow Damage 179 | . . 7 . . 95 . 21 56 Projectiles 34 | . . . . . 3 . 21 10 Explosions 145 | . . 7 . . 92 . . 46 Melee . | . . . . . . . . . Knockbacks 2 | . . . . . 2 . . . Impact . | . . . . . . . . . Kinetic 2 | . . . . . 2 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 353 | . 53 36 . . 198 . . 66 Shots 10 | . 2 1 . . 5 . . 2 Rammed 16 | . 7 . . . 9 . . . Targets Rammed 17 | . 7 . . . 10 . . . Kicked . | . . . . . . . . . Crushed 1 | . . . . . 1 . . . Highest Temperature 558 | 40 324 398 26 72 384 558 360 239 Average Temperature 106 | 21 81 135 15 25 106 171 101 82 Received Heat Transfer 2163 | . 198 183 . 18 594 450 306 414 Effects 18 | . 1 . . . 11 4 1 1 Shutdowns 1 | . . . . . . 1 . . Energy Bleed 5 | . 1 . . . 1 1 1 1 Interference 11 | . . . . . 10 1 . . Damage (minor) 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted 6 | . . . . . 4 . 1 1 Combat Hostiles 5 | . . . . . 4 . 1 . Parts Fried 24 | . 1 . . . 19 . 1 3 Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . . . 1 . 1 1 Combat Hostiles 3 | . . . . . 1 . 1 1 Parts Melted 38 | . 2 . . . 5 10 14 7 Heat Transferred 16591 | 250 605 1147 . . 2504 3605 5302 3178 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 11 | . 1 . . . 9 . . 1 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Peak Influence 1825 | 25 163 257 . 41 569 1281 1043 1825 Initial 670 | . 16 44 . . 11 372 624 670 Average 548 | 8 61 133 . 10 341 866 853 1244 Maximum Alert Level 5 | . . 1 . . 2 4 3 5 Low Security (%) 34 | 100 100 89 . 100 15 . . . Level 1 11 | . . 10 . . 41 5 . . Level 2 17 | . . . . . 43 25 18 2 Level 3 26 | . . . . . . 54 81 44 Level 4 6 | . . . . . . 14 . 30 Level 5 3 | . . . . . . . . 23 High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 1 . . . 3 . 4 . Investigation 2 | . 1 . . . 1 . . . Extermination . | . . . . . . . . . Reinforcement 6 | . . . . . 2 . 4 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Distress Signals 4 | . 1 . . . 1 . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 183 | . 15 5 . 3 62 23 35 40 Peak Tracking Total 6 | . 4 2 . 1 6 3 3 4 Tactical Retreats 12 | . 3 . . . 4 2 1 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 24 | . 3 . . . . 7 3 11 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 2 | . . 2 . . . . . . Traps Extracted . | . . . . . . . . . Installed 2 | . . 2 . . . . . . Triggered 3 | . . 2 . . 1 . . . Most Traps Carried 3 | . . 2 1 . . 3 3 1 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 25 | . 6 1 . . 3 8 2 5 Max in Single Turn 3 | . 3 1 . . 1 1 1 1 Garrison Relay 7 | . . . . . . 3 . 4 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 44 | . 8 . 4 . 17 4 9 2 Terminals 30 | . 6 . . . 12 4 6 2 Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 . . . 1 . 1 . Recycling Units 3 | . 1 . . . 2 . . . Scanalyzers 2 | . . . . . 1 . 1 . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 102 | . 26 . 4 . 43 5 21 3 Successful 53 | . 12 . 4 . 23 4 10 . Failed 49 | . 14 . . . 20 1 11 3 Catastrophic 7 | . . . . . 4 . 1 2 Database Lockouts . | . . . . . . . . . Manual 50 | . 18 . . . 21 . 11 . Terminals 66 | . 19 . . . 27 5 12 3 Fabricators . | . . . . . . . . . Repair Stations 9 | . 3 . . . 3 . 3 . Recycling Units 7 | . 4 . . . 3 . . . Scanalyzers 12 | . . . . . 8 . 4 . Garrison Access 4 | . . . . . 2 . 2 . Terminal Hacks 17 | . 2 . 4 . 7 4 . . Record 4 | . . . 4 . . . . . Part Schematic 1 | . . . . . 1 . . . Robot Analysis 1 | . 1 . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . Alert Level 2 | . . . . . 2 . . . Unreport Threat 2 | . . . . . 2 . . . Locate Traps 3 | . 1 . . . 2 . . . Garrison Registry 1 | . . . . . . 1 . . Patrol Navigation 1 | . . . . . . 1 . . Security Stations 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 5 | . 2 . . . 1 . 2 . Scan Component 3 | . 1 . . . 1 . 1 . Repair 2 | . 1 . . . . . 1 . Recycling Unit Hacks 4 | . 1 . . . 3 . . . Report Inventory 3 | . 1 . . . 2 . . . Retrieve Components 1 | . . . . . 1 . . . Scanalyzer 7 | . . . . . 6 . 1 . Insert Component 4 | . . . . . 3 . 1 . Analyze 3 | . . . . . 3 . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks 18 | . 7 . . . 5 . 6 . Terminals 17 | . 6 . . . 5 . 6 . Operators 2 | . 1 . . . . . 1 . Skim 15 | . 5 . . . 5 . 5 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Tunnel 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 30 | . 7 . . . 13 1 7 2 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . 1 . . . . . 1 . Time 76 | . 26 . . . . . 50 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . Parts Scanalyzed 4 | . . . . . 3 . 1 . Part Schematics Acquired 3 | . . . . . 3 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 30 | . . . . . . 13 . 17 Machine Destruction 30 | . . . . . . 13 . 17 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total Allies 4 | . . . . 3 . 1 . . Largest Group 3 | . . . . 3 . 1 . . Highest-Rated Group 40 | . . . . 40 . 25 . . Highest-Rated Ally 25 | . . . . 16 . 25 . . Total Orders . | . . . . . . . . . Ally Attacks 35 | . . . . 32 . 3 . . Total Damage 430 | . . . . 328 . 102 . . Kills 4 | . . . . 3 . 1 . . Allies Corrupted 1 | . . . . 1 . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Turns Passed 12862 | 156 2210 717 680 687 3053 1402 1904 2053 Spaces Moved 6497 | 61 1043 504 641 382 1370 869 948 679 Core 36 | 36 . . . . . . . . Treads 1578 | 25 441 . . . 425 . 8 679 Legs . | . . . . . . . . . Wheels 4883 | . 602 504 641 382 945 869 940 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 105 105 105 105 115 115 170 Average Speed 142 | 124 127 105 105 105 170 120 123 248 Slowest Speed 330 | 160 160 105 105 105 330 130 330 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 70 | 5 97 74 91 61 97 92 49 70 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 4 | . 1 . . . 1 . 2 . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug 84 | . 15 12 . 2 7 . 36 12 Terrain Destroyed 227 | . 26 28 . 3 64 . 75 31 Melee . | . . . . . . . . . Projectile 127 | . 24 3 . 3 35 . 61 1 AOE 100 | . 2 25 . . 29 . 14 30 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total 9004 | 98 1726 610 648 629 1828 1089 1502 874 Wait 1381 | . 518 14 . 202 137 80 362 68 Move 6491 | 60 1042 503 640 381 1370 868 948 679 Hop . | . . . . . . . . . Pick Up 117 | 6 22 10 2 4 37 9 20 7 Fast Attach 76 | 7 6 2 2 4 34 3 12 6 Attach 23 | . 4 3 . . 8 3 2 3 Detach 10 | . 1 . . 1 5 . 1 2 Swap 139 | 1 27 10 . 11 32 21 25 12 Drop 153 | 1 16 10 4 8 70 9 30 5 Fire 549 | 23 83 56 . 18 125 64 102 78 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 17 | . 7 . . . 10 . . . Escape Stasis 46 | . . . . . . 32 . 14 Rewire . | . . . . . . . . . Trap 2 | . . 2 . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 15) 157 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 1024 | -10/Materials | Discovered new exit (range 8) 1051 | -10/Materials | Discovered new exit (range 5) 1550 | -10/Materials | Discovered new exit (range 7) 1651 | -10/Materials | Discovered new exit (range 16) 1875 | -10/Materials | Discovered new exit (range 16) 2306 | -10/Materials | Repaired EM Pulse Gun 2367 | -10/Materials | Entered Mines 2388 | -10/Mines | Discovered new exit (range 15) 2414 | -10/Mines | Identified exit to Materials 2550 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2550 | -10/Mines | Discovered new exit (range 6) 2627 | -10/Mines | Found a hidden stash of uninstalled traps 2707 | -10/Mines | Core integrity fell below 50% 2898 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2993 | -10/Mines | Murdered YI-UF0 3000 | -10/Mines | Found Corrupted Prototype Storage 3000 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 3084 | -10/Mines | Entered Exiles 3084 | -10/Exiles | Found Exiles lab abandoned 3099 | -10/Exiles | Discovered new exit (range 15) 3754 | -10/Exiles | Discovered new exit (range 10) 3764 | -10/Exiles | Entered Mines 3816 | -9/Mines | Discovered new exit (range 8) 3823 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3826 | -9/Mines | Discovered new exit (range 12) 3835 | -9/Mines | Found DCF Scrap (14 items) 4038 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4093 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4096 | -9/Mines | Found Prototype Device 4108 | -9/Mines | Excavation squad dispatched 4108 | -9/Mines | A large section of the Mines collapsed 4451 | -9/Mines | Entered Materials 4451 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 4452 | -8/Materials | Identified Exp. Sensor Array 4799 | -8/Materials | Build established: Tank 4970 | -8/Materials | Discovered new exit (range 12) 5291 | -8/Materials | Build established: Scavenger-Tank 5843 | -8/Materials | Learned location of 1 exit from Storage 5916 | -8/Materials | Identified exit to Factory 6029 | -8/Materials | Learned Storage emergency access door positions 6068 | -8/Materials | Learned Storage emergency access door positions 6098 | -8/Materials | Learned 2 Lower Caves zone layouts 6138 | -8/Materials | Learned Factory recycling unit intel 6188 | -8/Materials | Learned location of Zion (-7) 6341 | -8/Materials | Build established: Tank 6627 | -8/Materials | Lost 3 parts (1u2w) 7504 | -8/Materials | Identified exit to Garrison 7504 | -8/Materials | Entered Garrison 7710 | -8/Garrison | Learned Materials security intel 7808 | -8/Garrison | Triggered checkpoint 7914 | -8/Garrison | Garrison Relay disabled 7945 | -8/Garrison | Rescued a captive Derelict 7977 | -8/Garrison | Discovered new exit (range 12) 7988 | -8/Garrison | Triggered checkpoint 8158 | -8/Garrison | Triggered checkpoint 8172 | -8/Garrison | Triggered checkpoint 8278 | -8/Garrison | Garrison Relay disabled 8335 | -8/Garrison | Discovered new exit (range 11) 8493 | -8/Garrison | Build established: Gunner 8563 | -8/Garrison | Discovered new exit (range 66) 8563 | -8/Garrison | Discovered new exit (range 65) 8563 | -8/Garrison | Discovered new exit (range 14) 8670 | -8/Garrison | Triggered checkpoint 8700 | -8/Garrison | Garrison Relay disabled 8906 | -8/Garrison | Entered Materials 9392 | -8/Materials | System corruption reached 10% 9628 | -8/Materials | Repaired Adv. Heat Sink 9677 | -8/Materials | Core integrity fell below 50% 10035 | -8/Materials | Learned Storage security intel 10059 | -8/Materials | Learned Factory emergency access door positions 10073 | -8/Materials | Learned location of 1 exit from Lower Caves 10076 | -8/Materials | Learned Factory repair station intel 10086 | -8/Materials | Learned Factory emergency access door positions 10198 | -8/Materials | Build established: Scavenger-Gunner 10604 | -8/Materials | Build established: Gunner 10810 | -8/Materials | Identified exit to Garrison 10810 | -8/Materials | Entered Garrison 10870 | -8/Garrison | Triggered checkpoint 11017 | -8/Garrison | Garrison Relay disabled 11178 | -8/Garrison | Build established: Tank 11204 | -8/Garrison | Triggered checkpoint 11506 | -8/Garrison | Triggered checkpoint 11570 | -8/Garrison | Garrison Relay disabled 11584 | -8/Garrison | Build established: Gunner 11639 | -8/Garrison | Discovered new exit (range 12) 11848 | -8/Garrison | Triggered checkpoint 11850 | -8/Garrison | Triggered checkpoint 11871 | -8/Garrison | Core integrity fell below 20% 11904 | -8/Garrison | Lost 3 parts (1p2w) 11925 | -8/Garrison | Triggered checkpoint 11998 | -8/Garrison | Discovered new exit (range 13) 12108 | -8/Garrison | Triggered checkpoint 12146 | -8/Garrison | Garrison Relay disabled 12171 | -8/Garrison | Build established: Scavenger-Tank 12355 | -8/Garrison | Garrison Relay disabled 12452 | -8/Garrison | Discovered new exit (range 12) 12512 | -8/Garrison | Triggered checkpoint 12564 | -8/Garrison | Triggered checkpoint 12625 | -8/Garrison | Lost 4 parts (1p3w) 12863 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 12709_ Triggered Stasis Trap. 12709_ A bubble of rippling energy engulfs the area. 12709_ Field strength at 70. 12712_ Field strength at 40. 12713_ Field strength at 10. 12714_ System corrupted: Energy discharge (-12). 12714_ Stasis field depleted. 12751_ System corrupted: Matter fused (-9). 12784_ C-30 ARC system terminally corrupted. 12784_ Imp. Ion Engine fried. 12787_ Acquired 31 matter. 12799_ System corrupted: Component data lost. 12821_ C-30 ARC bursts open, deploying its payload. 12821_ G-50 Soldier unfolds itself. 12821_ G-47 Trooper unfolds itself. 12823_ G-50 Soldier destroyed. 12823_ G-47 Trooper destroyed. 12851_ System corrupted: Component data lost. 12855_ G-47 Trooper misfires. 12855_ Plasma Cannon destroyed. Map ----- +----------------------------------------------------+ | = #????#####??????????????????????????????? | | #???????????????????????????????????????? | | ^^ ????????????????????????????????????????? | | ##^^^#?????????????????????????????????????????? | | ^## ###########???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | ######## #???????????????????????????????? | | ######??????# #???????????????????????????????? | | #???????????# #???????????????????????????????? | | ##???????????# #???????###?????????????????????? | | ?????????????# #??????"""#####?????????????????? | | ?????????????# #?????? ??????????????????? | | ?????????????# *#??????!!! "####????????????????? | | ?????????????#[!#######" """ ""????????????????? | | ?????????????#!|%== !! ""#???????????????? | | ?????????????#!%##! ""#???????????????? | | ?????????????# |## ""#???????????????? | | ?????????????# #####"#""""" ""#???????????????? | | ?????????????# #??# "#?#?????????????????? | | ?????????????# #??##" #????????????????? | | ?????????????# #???#"""""######????????????????? | | ?????????????# #???#######?????????????????????? | | ?????????????# #???????#####???????????????????? | | ?????????????# #???????# #???????????????????? | | ???######"""## ## ####@< ###########?????????? | | ??# %%=[ g ##????????? | | ??# =%* T#????????? | | ??# ############ # ############# ##????????? | | ???????????????????####????????????# #?????????? | | ?????????????????????????????????### #?????????? | | ?????????????????????????????????# ^#?????????? | | ?????????????????????????????????#%= #?????????? | | ?????????????????????????????????#= #?????????? | | ?????????????????????????????????### #?????????? | | ???????????????????????????????????# #?????????? | | ??????????????????????????????####?# #?????????? | | ??????????????????????????????# !#?# #?######??? | | ??????????????????????????????#! #?# #?"""""#??? | | ???????????????????????????####/#### ### ##??? | | ???????????????????????????# %%= !!! #?? | | ???????????????????????????####+#### #?? | | ??????????????????????????????#!|#?###### ###?? | | ??????????????????????????????# !#??????# #???? | | ??????????????????????????????####??????#####???? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 16 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 600 Core Shielding 20 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Imp. Propulsion Shielding | -8/Materials | Scanalyzed Lrg. Battery | -8/Materials | Scanalyzed Rnf. Deuterium Engine | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroIonicNetwork Manual? 0 Play Time 03:02:53 Cumulative 197.3 hours Start 2024.11.06 @ 23:00:19 End 2024.11.12 @ 14:21:24 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 95 Adventurer 13 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 71 Achievement% 59 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Swanston Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ca71a84d-ba12-42a4-92fd-740eae7d2f02