Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.27 @ 19:40:48 // Halloween2019/Abominations Player: Minty Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (950) 950 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2050 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 80/300 Energy 250/250 System Corruption 1% Temperature Cool (0) Movement Rolling (120) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Armored Wheel > --- UTILITY (3) ------ Large Storage Unit Targeting Computer > --- WEAPON (3) ------- Assault Rifle Light Cannon Mace > --- INVENTORY (15) --- Heat Sink Small Matter Pod (0) Light Assault Rifle Improved Light Cannon Mace Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Armored Wheel > --- UTILITY ---------- Large Storage Unit Targeting Computer > --- WEAPON ----------- Light Cannon Light Cannon Improved Light Cannon > --- INVENTORY -------- Ion Engine Wheel Heat Sink Small Matter Pod Assault Rifle Light Assault Rifle Mace Mace [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Mace Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 19 | . 9 10 Power 2 | . 1 1 Engine 2 | . 1 1 Core . | . . . Reactor . | . . . Propulsion 5 | . 2 3 Treads 3 | . 2 1 Leg . | . . . Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 3 | . 3 . Device 1 | . 1 . Storage 1 | . 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | . 3 6 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | . 1 2 Ballistic Cannon 4 | . 2 2 Launcher . | . . . Special Weapon . | . . . Impact Weapon 2 | . . 2 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 3 | . . 3 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Backups 7 | 6 7 8 Power . | 1 1 . Propulsion 2 | 4 3 1 Utility 1 | . . 2 Weapon 2 | 1 2 3 Tool/Special . | . . . Unused Backups 7 | . 6 1 Power 1 | . 1 . Propulsion 3 | . 3 . Utility 2 | . 1 1 Weapon 1 | . 1 . Tool/Special . | . . . Average Slot Usage (%) 94 | . 97 84 Engine 13 | . 14 10 Treads 20 | . 22 13 Leg 4 | . 5 . Wheel 1 | . . 6 Device 3 | . 3 . Storage 13 | . 14 11 Processor 8 | . 7 11 Energy Gun 1 | . 1 . Ballistic Gun 2 | . 1 5 Ballistic Cannon 24 | . 24 25 Peak Build Rating 11 | 6 7 11 Average Rating 7 | 6 6 9 On Entrance 6 | 6 6 7 Naked Turns . | . . . Heaviest Build 34 | 11 29 34 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 9 | 8 8 15 Most Carried 11 | 6 8 11 Average Carried 7 | 6 7 8 Final Capacity 15 | 8 15 15 Final Carried 8 | 6 8 5 Class Distribution -------------------- 84% | Mutant 15% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 830 | 200 446 184 Remotely . | . . . Salvage Created 675 | . 495 180 Parts 24 | . 17 7 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 22 | . 16 6 Melee 1 | . . 1 Guns 4 | . 4 . Cannons 16 | . 12 4 Classes Destroyed 5 | . 4 1 Worker 1 | . 1 . Hauler 1 | . . 1 Swarmer 5 | . 3 2 Grunt 6 | . 4 2 Abomination 11 | . 9 2 Best Kill Streak 4 | . 4 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 301 | . 66 235 Missed 108 | . 23 85 Hits 193 | . 43 150 Melee 6 | . 6 . Projectile 187 | . 37 150 Critical Strikes 3 | . . 3 Damage Taken 2292 | . 569 1723 Core 478 | . 69 409 Absorbed by Shields . | . . . Regen/Repaired (Parts) 9 | . 9 . Core Remaining (%) 86 | 100 72 . Volleys Fired 80 | . 54 26 Largest 3 | . 2 3 Hottest 93 | . 70 93 Shots Fired 176 | . 104 72 Gun 48 | . 34 14 Cannon 128 | . 70 58 Launcher . | . . . Special . | . . . Kinetic 159 | . 87 72 Thermal 17 | . 17 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | . 11 11 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 120 | . 68 52 Core Hits 42 | . 26 16 Critical Kills . | . . . Critical Parts Destroyed 2 | . . 2 Critical Strikes 8 | . 1 7 Blast 6 | . 1 5 Smash 2 | . . 2 Melee Attacks 6 | . . 6 Impact 6 | . . 6 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2092 | . 1124 968 Guns 345 | . 269 76 Cannons 1582 | . 837 745 Explosions . | . . . Melee 143 | . . 143 Ramming 22 | . 18 4 Kinetic 1780 | . 959 821 Thermal 147 | . 147 . Explosive . | . . . Electromagnetic . | . . . Impact 143 | . . 143 Slashing . | . . . Piercing . | . . . Highest Corruption 7 | . 7 1 Average Corruption 3 | . 4 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 14 | . 12 2 Message Errors 1 | . 1 . Matter Fused 2 | . 2 . Heat Flow Errors 3 | . 2 1 Energy Discharges 4 | . 3 1 Weapon Failures 4 | . 4 . Overload Shots . | . . . Overflow Damage 119 | . 41 78 Projectiles 41 | . 41 . Explosions . | . . . Melee 78 | . . 78 Knockbacks 22 | . 12 10 Impact 1 | . . 1 Kinetic 20 | . 11 9 Secondary 1 | . 1 . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 3 | . 2 1 Targets Rammed 6 | . 5 1 Kicked 3 | . 3 . Crushed . | . . . Highest Temperature 196 | . 196 143 Average Temperature 46 | . 38 56 Received Heat Transfer 663 | . 195 468 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried 1 | . . 1 Impact Corruptions 4 | . . 4 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 295 | . 295 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 91 | . 91 48 Initial . | . . . Average 12 | . 13 10 Influence Increases 287 | . 188 99 Destroy 0b10 Robot/C 220 | . 140 80 Destroy 0b10 Robot/NC 10 | . 5 5 Destroy Leader 42 | . 30 12 Successful Hack 12 | . 12 . Destroy Structure 3 | . 1 2 Influence Decreases 287 | . 188 99 Time Decay 248 | . 188 60 Lost Part 39 | . . 39 Squads Dispatched 9 | . 4 5 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 5 | . 2 3 Assault 2 | . 1 1 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 9 | . . 9 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 19 16 Peak Tracking Total 8 | . 3 8 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 6 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 22 | . 22 . Successful 13 | . 13 . Failed 9 | . 9 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 16 | . 16 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Prototype ID Bank 2 | . 2 . Emergency Access Points 1 | . 1 . Locate Traps 2 | . 2 . Surveillance Status 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks 3 | . 3 . Process 1 | . 1 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter 205 | . 205 . Retrieved Matter 205 | . 205 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1233 | 2 987 244 Spaces Moved 589 | 2 510 77 Core . | . . . Treads 449 | . 398 51 Legs 114 | 2 112 . Wheels 26 | . . 26 Hover . | . . . Flight . | . . . Fastest Speed 85 | 120 120 85 Average Speed 150 | 120 151 142 Slowest Speed 240 | 120 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 2 67 29 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 1 | . . 1 Melee . | . . . Projectile 1 | . . 1 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 749 | 1 616 132 Wait 31 | . 29 2 Move 586 | 1 508 77 Hop . | . . . Pick Up 9 | . 4 5 Fast Attach 2 | . 2 . Attach 10 | . 2 8 Detach 3 | . 2 1 Swap 11 | . 6 5 Drop 5 | . 4 1 Fire 80 | . 54 26 Melee 6 | . . 6 Ram . | . . . Kick 3 | . 3 . Crush 3 | . 2 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x3]) -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 40 | -10/Materials | Discovered new exit (range 16) 134 | -10/Materials | Discovered new exit (range 14) 308 | -10/Materials | Repaired Heat Sink 329 | -10/Materials | Build established: Mutant 873 | -10/Materials | Discovered new exit (range 15) 918 | -10/Materials | Discovered new exit (range 16) 990 | -10/Materials | Entered another Materials area 990 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1171 | -9/Materials | Lost 5 parts (1p2n2w) 1171 | -9/Materials | Core integrity fell below 50% 1197 | -9/Materials | Discovered new exit (range 15) 1213 | -9/Materials | Core integrity fell below 20% 1234 | -9/Materials | Core destroyed Last Messages --------------- 01217_ Dropped Sml. Matter Pod. 01218_ Extracted 50 matter. 01218_ Unstable Anomaly suddenly flashes brightly. 01218_ Engulfed by violent ripples tearing at the fabric of space. 01218_ Acquired Sml. Matter Pod. 01218_ Knocked back. 01218_ Critical hit (Burn: +37). 01224_ Parts repaired by Paradox Anomaly. 01224_ ALERT: Dispatching additional forces to engage threats. 01225_ Acquired 42 matter. 01227_ Disintegrating Anomaly forced to warp away. 01232_ 44 Matter blinks away. 01233_ Minor Abomination feeds off Hungry Anomaly, taking Med. Matter Pod. 01233_ Lesser Abomination suffers critical hit (Smash). 01233_ Destroyed Imp. EM Shotgun. 01233_ Lesser Abomination system corrupted by crushing effect. 01233_ Lesser Abomination knocked back. 01234_ Lesser Abomination feeds off Hungry Anomaly, taking Beam Rifle. 01234_ Frozen by Ice Anomaly. 01234_ Engulfed by violent ripples tearing at the fabric of space. 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"" "# ????????? ?????????????????? | | ???????????""" # ?????????? ????????????????? | | ????????????? ?#%????????????????????????????? | | ??????????????? ?+?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Heat Sink | 70% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingHoverFragment Manual? 0 Play Time 00:12:27 Cumulative 1130.4 hours Start 2025.06.27 @ 19:25:18 End 2025.06.27 @ 19:40:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 1387 Rogue 1103 Adventurer 124 Explorer 160 Win Type - Total 50 Types 36/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 87 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6ce20de-b508-4b33-9666-7ac85acae9d6