Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.10 @ 21:11:03 Player: Cog on my mind Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (110) 550 Value Destroyed (3081) 3081 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (597) 597 TOTAL SCORE: 12048 Bonus ------- High Alert Combat Kills 71 Follower Combat Kills 226 Registered with UFD 300 Cogmind --------- Core Integrity 720/1600 Matter 115/300 Energy 0/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (11) ----- Triangulator Advanced Sensor Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Energy Well (350) Heavy Neutron Cannon Tactical Quantum Warhead Plasma Cutter Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Targeting Computer Improved Reaction Control System > --- WEAPON ----------- Heavy Neutron Cannon Tactical Quantum Warhead > --- INVENTORY -------- Light Quantum Reactor Energy Well Compact HERF Cannon Plasma Cutter [Rating: 106] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Gravmag Array Flight Unit Field Propulsion Array Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Weapon Subdweller Machine Gun Energy Gun Precision Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Improved Light Cannon Launcher Long-range Missile Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -9 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Upp Upp Res Res Tes Acc Slots Evolved 18 | . . . . . . 8 2 2 . . 2 2 . 2 Power 1 | . . . . . . . 1 . . . . . . . Propulsion 8 | . . . . . . 4 1 . . . 1 . . 2 Utility 9 | . . . . . . 4 . 2 . . 1 2 . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 103 | 7 8 5 7 3 3 24 7 13 1 . 2 8 9 6 Power 10 | 1 1 . 1 1 . 1 1 1 . . 1 . 1 1 Engine 5 | 1 1 . 1 1 . 1 . . . . . . . . Core 1 | . . . . . . . 1 . . . . . . . Reactor 4 | . . . . . . . . 1 . . 1 . 1 1 Propulsion 35 | 2 . 1 2 1 . 9 3 6 . . 1 3 4 3 Treads 5 | 2 . 1 1 1 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 5 | . . . 1 . . 4 . . . . . . . . Hover 11 | . . . . . . 5 3 1 . . . . 1 1 Flight 14 | . . . . . . . . 5 . . 1 3 3 2 Utility 40 | 2 5 2 1 1 3 10 3 5 1 . . 2 3 2 Device 28 | 1 3 2 1 1 2 5 2 5 1 . . 1 2 2 Storage 5 | 1 2 . . . 1 . . . . . . 1 . . Processor 6 | . . . . . . 4 1 . . . . . 1 . Hackware 1 | . . . . . . 1 . . . . . . . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 18 | 2 2 2 3 . . 4 . 1 . . . 3 1 . Energy Gun 3 | 1 . . . . . 2 . . . . . . . . Energy Cannon 5 | . 2 . . . . 1 . . . . . 1 1 . Ballistic Gun 3 | 1 . . 2 . . . . . . . . . . . Ballistic Cannon 2 | . . 2 . . . . . . . . . . . . Launcher 3 | . . . 1 . . . . 1 . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . 1 1 . . . 1 2 1 . . . 1 3 . Parts Lost 47 | . 1 . 6 . . 1 1 11 . . 1 18 1 7 Power 5 | . . . 1 . . . . 2 . . . 2 . . Propulsion 24 | . . . 3 . . . . 5 . . 1 9 1 5 Utility 13 | . . . 1 . . 1 1 3 . . . 5 . 2 Weapon 5 | . 1 . 1 . . . . 1 . . . 2 . . Highest Loss Streak 13 | . 1 . 4 . . 1 1 6 . . 1 13 1 5 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . Average Backups 14 | 2 10 12 14 15 19 16 13 12 10 10 9 7 4 4 Power . | . 1 1 1 1 1 . . . 1 1 . . . . Propulsion 1 | 2 1 2 1 1 1 . 1 3 . . . . . . Utility 7 | . 2 4 6 7 10 10 9 6 7 7 7 3 1 1 Weapon 4 | . 4 5 4 4 5 4 2 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 25 | . 3 1 . 2 3 7 1 3 . . . 4 . 1 Power 2 | . . 1 . . . 1 . . . . . . . . Propulsion 3 | . 2 . . 1 . . . . . . . . . . Utility 13 | . . . . . 2 3 1 3 . . . 4 . . Weapon 6 | . 1 . . 1 1 3 . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 100 100 96 100 100 69 90 83 78 79 71 43 20 25 Engine 11 | . 14 14 13 14 14 6 5 1 . . . . . . Treads 20 | . 28 28 21 24 28 4 . . . . . . . . Hover 3 | . . . . . . 13 34 28 10 10 6 2 2 . Flight 1 | . . . . . . . . . 26 26 23 13 11 11 Device 13 | . 14 14 14 14 14 13 10 14 10 10 9 6 1 3 Storage 11 | . 14 14 14 14 14 6 5 5 5 5 4 2 . . Processor 2 | . . . . . . 7 17 15 15 15 14 10 . 3 Energy Cannon 6 | . 27 27 2 . . . . . . . . . 1 3 Ballistic Gun 14 | . . . 17 28 28 6 . . . . . . . . Peak Build Rating 106 | 7 14 19 15 15 18 70 88 99 88 88 101 100 71 106 Average Rating 25 | 5 12 12 11 14 15 47 79 84 83 85 91 61 58 62 On Entrance 43 | . 7 13 13 13 15 17 69 79 80 84 84 95 7 69 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 60 | 15 34 35 38 36 58 60 47 51 31 30 42 42 31 35 Greatest Support 75 | 40 40 40 40 43 43 64 75 75 33 33 49 42 45 75 Greatest Overweight (x) 4 | . . . 3 3 1 2 . 1 . . . . . 4 Average Overweight (x) . | . . . 1 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 15 15 15 15 15 15 5 5 Average Capacity 15 | 7 11 15 15 15 19 17 15 15 15 15 15 9 5 5 Most Carried 20 | 4 14 15 15 15 20 20 15 15 10 10 10 11 5 5 Average Carried 14 | 3 10 12 14 14 19 17 14 12 9 9 9 7 4 4 Final Capacity 20 | 8 15 15 15 15 20 15 15 15 15 15 15 5 5 5 Final Carried 20 | 4 14 15 15 15 20 15 15 10 10 10 10 5 4 5 Class Distribution -------------------- 46% | Scavenger-Mutant 38% | Mutant 11% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Scout | -6/Factory Scout | -5/Factory Ninja | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -3/Research Scout | -2/Research Mutant | -2/Testing Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -9 -6 -5 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Upp Upp Res Res Tes Acc Matter Collected 2966 | 324 150 184 283 99 20 720 95 95 100 6 37 503 147 203 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3547 | 171 977 84 147 271 . 982 115 264 36 90 23 170 183 34 Parts 208 | 20 54 3 12 22 . 33 3 33 . 2 4 7 5 10 Haulers Intercepted 5 | . 1 . . . . 3 1 . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . 10 . . . . . . 1 . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Upp Upp Res Res Tes Acc Combat Hostiles Destroyed 59 | . 16 2 9 4 . 4 . 6 1 4 . 5 5 3 Guns 8 | . . . 3 4 . 1 . . . . . . . . Cannons 18 | . 13 2 2 . . . . . . . . . . 1 AOE 30 | . 1 . 4 . . 2 . 6 1 4 . 5 5 2 Classes Destroyed 18 | 3 5 1 3 . . 3 . . . 1 . 1 . 1 Worker 13 | 2 1 . . . . 3 . 5 . . . 1 1 . Builder 11 | . 3 . . 1 . . . 5 . . 1 . 1 . Tunneler 6 | 5 1 . . . . . . . . . . . . . Hauler 5 | . 1 . . . . 3 1 . . . . . . . Recycler 8 | 1 1 . . 1 . 3 . 1 . . . . 1 . Mechanic 1 | . . . . . . 1 . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . Turret 1 | . . . 1 . . . . . . . . . . . Watcher 5 | . 3 . . . . 1 . . . . . . 1 . Swarmer 21 | . . . 6 . . . . 6 . 4 . . 5 . Grunt 21 | . 16 . . . . . . . 1 . . 4 . . Brawler 1 | . . . . . . . . . . . . 1 . . Sentry 7 | . . 2 . 4 . 1 . . . . . . . . Hunter 2 | . . . . . . 2 . . . . . . . . Programmer 3 | . . . . . . 1 . . . . . . . 2 Subdweller 3 | . . . 3 . . . . . . . . . . . Scrapoid 1 | . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . . 1 . . . . Samaritan 2 | . . . . . . . . . . 2 . . . . Best Kill Streak 10 | 2 4 1 4 1 . 3 1 10 1 4 1 6 6 3 Combat Bots Only 5 | . 4 1 4 1 . 2 . 5 1 4 . 5 5 3 Max Kills in Single Turn 4 | 1 2 1 4 1 . 2 1 4 1 3 1 1 3 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . 1 . 4 . . 1 . 4 1 2 . 1 3 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Upp Upp Res Res Tes Acc Hostile Shots Fired 712 | . 44 10 70 4 . 133 8 103 . 7 . 153 50 130 Missed 306 | . 13 2 20 1 . 61 1 43 . 3 . 73 25 64 Hits 406 | . 31 8 50 3 . 72 7 60 . 4 . 80 25 66 Projectile 406 | . 31 8 50 3 . 72 7 60 . 4 . 80 25 66 AOE 5 | . . . . . . . . 3 . . . . . 2 Critical Strikes 17 | . . . . . . 1 . 4 . . . 4 2 6 Damage Taken 8090 | . 394 120 646 53 . 891 131 1515 . 70 60 1920 600 1690 Core 2908 | . 91 . 72 . . 167 27 556 . . . 990 125 880 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 593 | . . . . . 506 87 . . . . . . . . Core Remaining (%) 69 | 100 . . . . 34 80 97 . . 51 100 . 23 . Volleys Fired 222 | 18 53 10 31 9 . 50 . 13 2 4 . 14 9 9 Largest 2 | 2 2 2 2 2 . 2 . 1 1 1 . 1 1 1 Hottest 136 | 70 136 136 136 60 . 110 . 55 43 43 . 94 110 110 Shots Fired 357 | 36 105 19 49 18 . 79 . 13 2 4 . 14 9 9 Gun 150 | 36 . . 16 18 . 73 . 7 . . . . . . Cannon 169 | . 105 19 29 . . 2 . . . . . 1 7 6 Launcher 38 | . . . 4 . . 4 . 6 2 4 . 13 2 3 Special . | . . . . . . . . . . . . . . . Kinetic 142 | 18 . 11 36 18 . 59 . . . . . . . . Thermal 159 | 18 105 8 13 . . 2 . . . . . . 7 6 Explosive 30 | . . . . . . . . 6 2 4 . 13 2 3 Electromagnetic 26 | . . . . . . 18 . 7 . . . 1 . . Robot Hit Streak 14 | 8 14 14 11 12 . 13 . 1 1 2 . 8 4 7 Robot Miss Streak 3 | 3 3 . 3 1 . 3 . 2 . 2 . 1 3 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 227 | 20 65 12 26 12 . 59 5 8 1 2 1 8 5 3 Core Hits 163 | 9 30 2 16 8 . 22 1 21 2 11 1 21 12 7 Critical Kills 2 | . 1 . . . . 1 . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . . Critical Strikes 6 | . 1 . . . . 3 1 1 . . . . . . Meltdown 1 | . 1 . . . . . . . . . . . . . Destroy 2 | . . . . . . 2 . . . . . . . . Corrupt 1 | . . . . . . 1 . . . . . . . . Sever 2 | . . . . . . . 1 1 . . . . . . Melee Attacks 30 | . . . . . . 7 8 12 . . 2 1 . . Impact . | . . . . . . . . . . . . . . . Slashing 30 | . . . . . . 7 8 12 . . 2 1 . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . 2 2 2 . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10989 | 246 1544 261 835 283 . 1887 301 1470 142 633 84 1561 1025 717 Guns 1837 | 246 . . 199 272 . 1120 . . . . . . . . Cannons 2359 | . 1410 256 320 . . 27 . . . . . 45 251 50 Explosions 5881 | . 134 . 316 . . 523 . 1176 142 633 . 1516 774 667 Melee 896 | . . . . . . 217 301 294 . . 84 . . . Ramming 16 | . . 5 . 11 . . . . . . . . . . Kinetic 2223 | 136 . 110 652 272 . 1053 . . . . . . . . Thermal 2515 | 110 1432 146 183 . . 308 . . . . . . 286 50 Explosive 4873 | . . . . . . . . 1176 142 633 . 1516 739 667 Electromagnetic 466 | . 112 . . . . 309 . . . . . 45 . . Impact . | . . . . . . . . . . . . . . . Slashing 896 | . . . . . . 217 301 294 . . 84 . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . 1 . . 1 5 5 5 . . . 9 Average Corruption 1 | . . . . 1 . . 1 1 5 5 . . . 6 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 13 | . . . . 7 . . . 2 . 2 . . . 2 Message Errors 5 | . . . . 3 . . . 1 . 1 . . . . Matter Fused 4 | . . . . 2 . . . 1 . 1 . . . . Data Loss (minor) 3 | . . . . 1 . . . . . . . . . 2 Alerts 1 | . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 396 | . 13 . 9 . . 74 . 76 . 67 . 15 79 63 Projectiles 84 | . 13 . . . . . . . . . . 15 33 23 Explosions 238 | . . . 9 . . . . 76 . 67 . . 46 40 Melee 74 | . . . . . . 74 . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 290 | . 22 . 15 5 . 144 . 41 . . . . 63 . Shots 7 | . 1 . 1 . . 3 . 1 . . . . 1 . Rammed 2 | . . 1 . 1 . . . . . . . . . . Targets Rammed 2 | . . 1 . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 402 | 45 402 318 15 9 . 195 275 190 . . 8 . 294 168 Average Temperature 112 | 15 143 144 10 6 . 56 133 92 . . 5 . 137 76 Received Heat Transfer 936 | . 207 36 72 18 . 126 9 180 . . . 189 45 54 Effects 6 | . 1 4 . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . Interference 4 | . . 4 . . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . 2 . . . . . . . . . . . . . Combat Hostiles 2 | . 2 . . . . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . . . . . Heat Transferred 3741 | 333 2529 259 333 . . 237 . . . . . . 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . 1 . . . . . . 1 . Alert | -11 -10 -10 -10 -9 -9 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Upp Upp Res Res Tes Acc Maximum Alert Level 2 | . 1 . . . . . . 1 . . . 2 2 2 Low Security (%) 78 | 100 51 100 . 100 . 100 100 72 . . 100 14 . . Level 1 16 | . 48 . . . . . . 27 . . . 50 46 50 Level 2 4 | . . . . . . . . . . . . 34 53 50 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 616 | 10 280 57 . 91 . 123 47 321 . . 141 605 616 596 Initial 366 | . . 57 . 80 . . 47 . . . 141 73 285 366 Average 99 | 1 173 4 . 20 . 47 19 142 . . 132 351 424 437 Influence Increases 3850 | 40 561 42 300 126 . 370 79 521 20 90 20 825 426 430 Destroy 0b10 Robot/C 1260 | . 320 40 140 80 . 80 . 120 20 80 . 220 100 60 Destroy 0b10 Robot/NC 250 | 40 55 . . 10 . 55 5 55 . . 5 5 20 . Destroy Leader 220 | . 78 . 10 . . 48 2 10 . 10 . 40 12 10 Allied During Kill 80 | . . . . . . . . . . . . 80 . . Successful Hack 78 | . 25 . . 5 . 26 8 14 . . . . . . Select Force Hacks 90 | . 60 . . 30 . . . . . . . . . . Disable Machine 375 | . 15 . . . . 90 . 120 . . . 45 60 45 Destroy Structure 672 | . 8 2 . 1 . 41 4 112 . . . 165 129 210 Partial Spotted 120 | . . . . . . 30 . . . . 15 60 . 15 Lose Combat Pursuer 705 | . . . 150 . . . 60 90 . . . 210 105 90 Influence Decreases 3264 | 40 414 189 132 294 . 272 177 244 134 42 100 448 323 455 Entered New Map 961 | . . 90 . 88 . . 51 . 104 32 70 58 223 245 Time Decay 1713 | 40 414 99 122 206 . 252 126 134 30 10 20 110 90 60 Lost Part 400 | . . . 10 . . 10 . 110 . . 10 180 10 70 Lost Ally 190 | . . . . . . 10 . . . . . 100 . 80 Squads Dispatched 35 | . 4 . . . . 10 4 6 . . . 6 2 3 Investigation 11 | . 3 . . . . 2 3 1 . . . 1 . 1 Extermination 6 | . . . . . . 2 1 1 . . . . 1 1 Reinforcement 12 | . 1 . . . . 3 . 4 . . . 2 1 1 Assault . | . . . . . . . . . . . . . . . Garrison 6 | . . . . . . 3 . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . 1 . . . 1 . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Upp Upp Res Res Tes Acc Distress Signals 6 | . 2 . . . . . 2 . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 156 | . 23 2 10 2 . 9 12 19 1 4 1 37 17 19 Peak Tracking Total 16 | . 6 2 4 . . 2 7 8 1 4 1 11 10 16 Tactical Retreats 18 | . . . 3 . . . 3 4 . . . 5 2 1 Traps | -11 -10 -10 -10 -9 -9 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Upp Upp Res Res Tes Acc Traps Triggered 8 | . 2 . 1 . . 1 2 . . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Most Traps Carried 4 | . . 4 4 4 4 4 4 4 . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 -5 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Upp Upp Res Res Tes Acc Machines Disabled 28 | . 1 . 2 . . 6 . 8 . . . 3 5 3 Max in Single Turn 3 | . 1 . 1 . . 2 . 3 . . . 1 3 1 Garrison Access 1 | . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Upp Upp Res Res Tes Acc Machines Accessed 28 | . 7 1 1 3 . 6 4 3 . . 1 1 . 1 Terminals 18 | . 5 . . 2 . 4 4 3 . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . Recycling Units 6 | . 2 . . 1 . 1 . . . . . 1 . 1 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . Total Hacks 60 | . 22 1 1 5 . 12 9 4 . . 4 1 . 1 Successful 28 | . 13 1 1 2 . 5 2 1 . . 1 1 . 1 Failed 31 | . 8 . . 3 . 7 7 3 . . 3 . . . Catastrophic 8 | . . . . 2 . 1 2 2 . . 1 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 38 | . 17 . . 2 . 10 3 4 . . . 1 . 1 Terminals 45 | . 19 . . 4 . 9 9 4 . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . Recycling Units 8 | . 3 . . 1 . 2 . . . . . 1 . 1 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . 4 . . . Terminal Hacks 14 | . 9 1 1 1 . 1 1 . . . . . . . Robot Analysis 4 | . 3 . . 1 . . . . . . . . . . Prototype ID Bank 5 | . 5 . . . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . Level Access Points 2 | . . . . . . 1 1 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . 1 . . . Unauthorized Hacks 13 | . 4 . . 1 . 4 1 1 . . . 1 . 1 Terminals 7 | . 2 . . . . 3 1 1 . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . Botnet 6 | . 2 . . . . 2 1 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . Patch 1 | . . . . . . 1 . . . . . . . . Recycling Units 5 | . 2 . . 1 . . . . . . . 1 . 1 Tunnel 3 | . 2 . . 1 . . . . . . . . . . Scrapoids 2 | . . . . . . . . . . . . 1 . 1 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 15 | . 4 . . 2 . 4 3 2 . . . . . . Full Trace Events 3 | . . . . . . . 2 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Upp Upp Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Upp Upp Res Res Tes Acc Total Allies 11 | . . . . . . 1 . . . . . 5 . 5 Largest Group 5 | . . . . . . 1 . . . . . 5 . 4 Highest-Rated Group 320 | . . . . . . 26 . . . . . 320 . 259 Highest-Rated Ally 67 | . . . . . . 26 . . . . . 64 . 67 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 51 | . . . . . . . . . . . . 40 . 11 Total Damage 991 | . . . . . . . . . . . . 828 . 163 Kills 6 | . . . . . . . . . . . . 6 . . Allies Corrupted 2 | . . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Upp Upp Res Res Tes Acc Active Infowar (turns) 7819 | 5 1093 878 856 77 3009 885 304 329 79 33 59 189 . 23 Optics 1270 | . . . 51 77 . 168 304 329 79 33 59 170 . . Sensors 986 | . . . . . . 439 271 . 67 33 59 94 . 23 Terrain 1053 | . . . . . . 445 298 310 . . . . . . Structural 3457 | . . . . . 3009 448 . . . . . . . . Traps 370 | . . . . . . 370 . . . . . . . . Seismic 2935 | 5 1093 878 805 . . . . 120 15 . . 19 . . Triangulation 3 | . . . . . . . . . . . . . . 3 Jamming 145 | . . . . . . 3 . 142 . . . . . . Robot Analysis Total 4 | . 3 . . 1 . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 2 . 4 . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Upp Upp Res Res Tes Acc Turns Passed 9731 | 224 1176 1127 1007 917 3034 885 304 329 79 33 59 228 191 138 Spaces Moved 7162 | 100 581 595 528 591 1266 937 527 485 248 36 176 469 355 268 Core 40 | 3 . . . . . . . . . . . 22 4 11 Treads 3345 | 97 581 595 368 407 1266 31 . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 485 | . . . 160 184 . 141 . . . . . . . . Hover 1777 | . . . . . . 765 527 451 . . . . 32 2 Flight 1515 | . . . . . . . . 34 248 36 176 447 319 255 Fastest Speed 25 | 50 160 160 125 125 160 52 47 28 28 28 25 29 34 28 Average Speed 117 | 156 160 160 161 149 237 70 47 48 28 28 28 34 34 37 Slowest Speed 250 | 160 160 160 240 160 240 240 53 147 28 28 29 50 50 250 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . . . . 7 4 2 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 8 83 100 28 96 91 24 28 17 52 9 9 17 53 8 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 6 | . 2 2 1 1 . . . . . . . . . . Known Exits Taken 8 | . 1 . 1 . . 1 1 1 1 1 1 . . . Unknown Exits Taken 6 | 1 . 1 . 1 1 . . . . . . 1 1 . Scrap Searched 10 | . . 3 3 . 3 . . . 1 . . . . . Spaces Dug 21 | . . 1 9 . . 2 2 5 . . . 1 . 1 Terrain Destroyed 450 | . 4 1 41 1 . 48 2 61 43 47 . 75 42 85 Melee 10 | . . . . . . 2 2 5 . . . 1 . . Projectile 5 | . . 1 . 1 . . . . . . . . . 3 AOE 435 | . 4 . 41 . . 46 . 56 43 47 . 74 42 82 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Upp Upp Res Res Tes Acc Total 8011 | 128 720 746 630 610 1293 1077 566 547 254 53 181 510 403 293 Wait 323 | . 53 121 45 1 9 19 11 8 1 12 . 12 29 2 Move 7124 | 99 580 594 527 590 1265 936 526 484 247 35 175 456 346 264 Hop 11 | . . . . . . . . . . . . 5 4 2 Pick Up 58 | 4 11 2 8 2 9 9 2 6 . . 1 3 . 1 Fast Attach 69 | 7 4 1 2 1 . 19 7 5 1 . 1 6 9 6 Attach 30 | . . 1 6 . . 2 1 8 1 1 1 4 3 2 Detach 16 | . . 1 . . . 2 . 2 1 1 . 4 2 3 Swap 48 | . 11 12 7 2 5 6 2 3 . . . . . . Drop 76 | . 8 3 4 4 5 27 7 6 1 . 1 5 1 4 Fire 222 | 18 53 10 31 9 . 50 . 13 2 4 . 14 9 9 Melee 30 | . . . . . . 7 8 12 . . 2 1 . . Ram 1 | . . . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . 2 . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves (discovered 2 exits: Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / Zhi) -3/Research (discovered 2 exits: *Res x2) -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 225 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 629 | -10/Materials | Identified exit to Mines 980 | -10/Materials | Discovered new exit (range 8) 1260 | -10/Materials | Discovered new exit (range 15) 1294 | -10/Materials | Central database locked down 1401 | -10/Materials | Entered Mines 1487 | -10/Mines | Found a hidden stash of uninstalled traps 1538 | -10/Mines | Assembled infested the area 1543 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1789 | -10/Mines | Discovered new exit (range 8) 1796 | -10/Mines | Learned location of Storage (-9) 1848 | -10/Mines | Discovered new exit (range 7) 2225 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2227 | -10/Mines | Discovered new exit (range 5) 2332 | -10/Mines | Found the Drone Emporium 2343 | -10/Mines | Found Prototype Device 2343 | -10/Mines | Identified Thief Drone Bay 2518 | -10/Mines | Discovered new exit (range 6) 2528 | -10/Mines | Entered Subcaves 2529 | -10/Subcaves | Approached by a straggling Scientist 2529 | -10/Subcaves | Identified exit to Recycling 2584 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2639 | -10/Subcaves | Lost 4 parts (1p1n1u1w) 2656 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2697 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2739 | -10/Subcaves | Identified exit to Materials 2790 | -10/Subcaves | Learned Materials stockpile data 2810 | -10/Subcaves | Learned location of Zion (-7) 2810 | -10/Subcaves | Met a Zionite searching for "candidates" 2858 | -10/Subcaves | Visited 4L-MR0's lab 3173 | -10/Subcaves | Core integrity fell below 50% 3535 | -10/Subcaves | Entered Recycling 3806 | -9/Recycling | Build established: Scavenger-Mutant 3986 | -9/Recycling | Discovered new exit (range 16) 4416 | -9/Recycling | Scanned before Scraplab entrance 4438 | -9/Recycling | Entered Scraplab 4451 | -9/Recycling | Discovered new exit (range 2) 4452 | -9/Recycling | Entered Scraptown 4452 | -9/Scraptown | System corruption cleaned by C-Scrubber 4857 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 4862 | -9/Scraptown | Learned location of 2 exits from Upper Caves 4865 | -9/Scraptown | Learned location of 1 exit from Factory 4867 | -9/Scraptown | Learned Factory emergency access door positions 4869 | -9/Scraptown | Learned Factory security intel 4908 | -9/Scraptown | Discovered new exit (range 3) 5122 | -9/Scraptown | Visited SPCMW 5141 | -9/Scraptown | Visited Awakened 5155 | -9/Scraptown | Visited Cave Peace 5473 | -9/Scraptown | Visited CR-KLE's Repair Center 5490 | -9/Scraptown | CR-KLE repaired 7 parts 5540 | -9/Scraptown | Visited TADAMA 5916 | -9/Scraptown | Visited UFD Registry 5916 | -9/Scraptown | Registered with UFD as "Bulletspreader" 5957 | -9/Scraptown | Visited Science Testing Area 5986 | -9/Scraptown | Visited Fellowship of the Rings 6180 | -9/Scraptown | Visited Junk Repository 6245 | -9/Scraptown | Visited Observation Area 6348 | -9/Scraptown | Visited Curators Association 6759 | -9/Scraptown | Visited Supply Room 6804 | -9/Scraptown | Visited Research Penetration Think Tank 6845 | -9/Scraptown | Visited Scrapoid Pod Storage 6932 | -9/Scraptown | Discovered new exit (range 5) 7116 | -9/Scraptown | Visited Derelict Rescue Squad 7131 | -9/Scraptown | Found DRS Beacon 7180 | -9/Scraptown | Visited LU-1G1's Boring Crew 7300 | -9/Scraptown | Visited Scrap Suit Storage 7486 | -9/Scraptown | Entered Factory 7486 | -6/Factory | Evolved 8 slots: Propulsion x4, Utility x4 7487 | -6/Factory | Identified exit to Lower Caves 8005 | -6/Factory | Garrison activated, responded to threat 8171 | -6/Factory | Spotted B-75 Beast 8224 | -6/Factory | Build established: Scout 8269 | -6/Factory | Identified exit to Factory 8371 | -6/Factory | Entered another Factory area 8371 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8413 | -5/Factory | Identified exit to Factory 8457 | -5/Factory | Noticed UFD Elites at a Recycling Unit 8675 | -5/Factory | Entered another Factory area 8675 | -4/Factory | Evolved 2 slots: Utility x2 8845 | -4/Factory | Spotted B-86 Titan 8864 | -4/Factory | Discovered new exit (range 15) 8872 | -4/Factory | Identified exit to Upper Caves 8944 | -4/Factory | Lost 5 parts (1p2n1u1w) 9004 | -4/Factory | Entered Upper Caves 9005 | -4/Upper Caves | Identified exit to Upper Caves 9016 | -4/Upper Caves | Lost 6 parts (1p3n2u) 9032 | -4/Upper Caves | Learned location of 1 exit from Research 9083 | -4/Upper Caves | Entered another Upper Caves area 9083 | -4/Upper Caves | Discovered new exit (range 17) 9084 | -4/Upper Caves | Identified exit to Zhirov 9111 | -4/Upper Caves | Identified exit to Research 9116 | -4/Upper Caves | Entered Research 9116 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9117 | -3/Research | Identified exit to Research 9171 | -3/Research | Discovered exit to Research (range 12) 9175 | -3/Research | Entered another Research area 9175 | -2/Research | Evolved 2 slots: Utility x2 9188 | -2/Research | Spotted B-90 Cyclops 9202 | -2/Research | Garrison activated, responded to threat 9311 | -2/Research | Discovered new exit (range 7) 9324 | -2/Research | Scrapoid reinforcements arrived 9357 | -2/Research | Found Prototype Launcher 9357 | -2/Research | Identified Tactical Quantum Warhead 9371 | -2/Research | Lost 5 allies 9376 | -2/Research | Lost 13 parts (2p6n3u2w) 9399 | -2/Research | Core integrity fell below 50% 9403 | -2/Research | Entered Testing 9427 | -2/Testing | Found Prototype Device 9427 | -2/Testing | Identified Adv. Kinecellerator 9433 | -2/Testing | Lost 5 parts (3n2u) 9523 | -2/Testing | Spotted Striker 9562 | -2/Testing | Discovered new exit (range 12) 9594 | -2/Testing | Entered Access 9594 | -1/Access | Evolved 2 slots: Propulsion x2 9647 | -1/Access | Scrapoids reinforcements arrived? 9656 | -1/Access | P-80 Master assimilated allied 01A07-D 9690 | -1/Access | Lost 4 allies 9715 | -1/Access | Lost 5 parts (4n1u) 9732 | -1/Access | Self-destructed Last Messages --------------- 5M. 09707_ TF Node disabled. 09707_ Adv. Sensor Array tumbles out of TF Node. 09707_ Adv. Signal Interpreter tumbles out of TF Node. 09709_ K-01 Serf collects debris. 09709_ Acquired Adv. Sensor Array. 09713_ P-80 Master resets K-01 Serf, system corruption cleaned. 09717_ Sealed Heavy Doors breached. 09717_ Penetrated by Slug. 09717_ Field Propulsion Array destroyed. 09717_ Penetrated by Slug. 09719_ Slug penetrates Sealed Heavy Doors. 09720_ Slug penetrates Wall. 09722_ System corrupted: Component data lost. 09723_ Slug penetrates Sealed Heavy Doors. 09729_ Adv. Targeting Computer destroyed. 09729_ Acquired Triangulator. 09731_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????##""???????????????????? | | ?????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ???????????????????????????# ""#?????????????????? | | ???????????################# #??#######????????? | | ??????????? # #? #????????? | | ?????????? # #? #????????? | | ?????????? pp # " #????????? | | ?????????# @p#h # """ #????????? | | ?????????# #h " """ #????????? | | ?????????# # # " #????????? | | ?????????# # # #????????? | | ???????????################# #? #????????? | | ???????????????#######?????# #? #????????? | | ################ ####### #??#######????????? | | h ? ? ! #?????????????????? | | ############## #?????????????????? | | #????????????# #?????????????????? | | #????????????# ###+#######?????????????????? | | #????????????##? ## ??????????????????????? | | #?????????????# ## ????????????????????? | | #?????????????# ?## " ??????????????????? | | ###?????????????+ ## """ ????????????????? | | ????????????????# ## """ #??????????????? | | ????????????????# ## " #??????????????? | | ????????????????# ##* ??#??????????????? | | ????????????????# ## ??????????????????? | | ????????????????# ## ??????????????????? | | ????????????????# ## ?????????????????? | | ????????????????# ## ?????????????????? | | ????????????????# ## ?????????????????? | | ????????????????# ?###########?????????????????? | | ????????????????? ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 80 Energy Generation 31 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Evasion (%) 74 Targeting Accuracy 8 Recoil Reduction 2 Kinecelleration 50 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactLinearCompressor Manual? 0 Play Time 01:06:21 Cumulative 511.2 hours Start 2025.07.10 @ 20:03:28 End 2025.07.10 @ 21:11:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 36 Types 17/1/8/1/1/0/3/3/1/1 Lore% 91 Gallery% 80 Achievement% 82 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd22fcd8-7b77-4b32-8ceb-4429070436dc