Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.29 @ 20:12:50 Player: JackZewap Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (384) 384 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1634 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (1350) Ox26 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Huge Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Medium Storage Unit High-capacity Matter Pod (200) Structural Scanner Visual Processing Unit Terrain Scan Processor Seismic Detector Recalibrator Medium Laser Particle Cannon Particle Cannon Light Assault Rifle Mini Grenade Launcher Mining Laser Welding Torch Hammer Explosive Trap Explosive Trap Explosive Trap Explosive Trap Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Signal Interpreter > --- WEAPON ----------- Mace Mace > --- INVENTORY -------- Light Ion Engine Improved Treads Medium Storage Unit High-capacity Matter Pod Structural Scanner Visual Processing Unit Terrain Scan Processor Seismic Detector Recalibrator Medium Laser Particle Cannon Particle Cannon Light Assault Rifle Mini Grenade Launcher Mining Laser Welding Torch Hammer Explosive Trap Explosive Trap Explosive Trap Explosive Trap [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Signal Interpreter Storage Medium Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Impact Weapon Mace Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 24 | 7 8 3 6 Power 4 | 1 3 . . Engine 4 | 1 3 . . Core . | . . . . Reactor . | . . . . Propulsion 9 | 3 1 2 3 Treads 1 | . . . 1 Leg 2 | 2 . . . Wheel 6 | 1 1 2 2 Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 1 . Device . | . . . . Storage 3 | 1 1 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 2 . 3 Energy Gun 2 | 1 1 . . Energy Cannon 1 | . . . 1 Ballistic Gun 2 | 1 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . . . 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 2 . 7 Power 2 | . 1 . 1 Propulsion 5 | . 1 . 4 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 7 | . 1 . 7 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 88 99 92 Engine 12 | . 13 14 9 Leg 15 | . 27 1 . Wheel 14 | . . 25 37 Storage 13 | . 14 14 11 Processor 8 | . 4 14 11 Energy Gun 11 | . 14 14 . Ballistic Gun 11 | . 14 14 3 Impact Weapon 3 | . . . 14 Naked Turns . | . . . . Heaviest Build 91 | 11 21 88 91 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 27 | . 1 4 27 Average Overweight (x) 1 | . . 3 2 Largest Inventory Capacity 25 | 8 10 25 25 Average Capacity 15 | 7 9 22 25 Most Carried 21 | 1 10 17 21 Average Carried 9 | . 6 11 19 Final Capacity 25 | 8 10 25 25 Final Carried 20 | 1 9 17 20 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 811 | 227 314 197 73 Remotely . | . . . . Salvage Created 562 | . 406 28 128 Parts 41 | . 31 4 6 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 15 | . 13 . 2 Melee 1 | . . . 1 Guns 13 | . 13 . . Classes Destroyed 9 | . 6 1 2 Builder 1 | . 1 . . Tunneler 1 | . . 1 . Recycler 1 | . . . 1 Mechanic 1 | . 1 . . Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 9 | . 9 . . Grunt 5 | . 4 . 1 Sentry 1 | . . . 1 Best Kill Streak 5 | . 5 1 1 Combat Bots Only 5 | . 5 . 1 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 163 | . 63 . 100 Missed 49 | . 25 . 24 Damage Taken 1496 | . 397 . 1099 Core 520 | . 120 . 400 Absorbed by Shields . | . . . . Core Remaining (%) 76 | 100 . 52 . Volleys Fired 60 | 7 52 1 . Largest 2 | 2 2 2 . Hottest 70 | 70 70 70 . Shots Fired 120 | 14 104 2 . Gun 120 | 14 104 2 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 60 | 7 52 1 . Thermal 60 | 7 52 1 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | 5 10 2 . Robot Miss Streak 4 | 2 4 . . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 81 | 10 54 1 16 Core Hits 33 | 1 29 1 2 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . . 2 Critical Strikes 4 | 1 1 . 2 Burn 2 | 1 1 . . Smash 2 | . . . 2 Melee Attacks 22 | . . . 22 Impact 22 | . . . 22 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks 2 | . . . 2 Damage Inflicted 1157 | 122 561 13 461 Guns 695 | 122 560 13 . Cannons . | . . . . Explosions . | . . . . Melee 458 | . . . 458 Ramming 4 | . 1 . 3 Kinetic 234 | 48 186 . . Thermal 461 | 74 374 13 . Explosive . | . . . . Electromagnetic . | . . . . Impact 458 | . . . 458 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 75 | . . . 75 Projectiles . | . . . . Explosions . | . . . . Melee 75 | . . . 75 Knockbacks 2 | . . . 2 Impact 2 | . . . 2 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . . . 2 Targets Rammed 3 | . 1 . 2 Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 172 | 70 172 30 15 Average Temperature 47 | 31 50 18 12 Received Heat Transfer 597 | . 60 . 537 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions 4 | . . . 4 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 1517 | 296 1184 37 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 224 | . 224 88 94 Initial 83 | . . 83 33 Average 90 | . 123 83 50 Maximum Alert Level 1 | . 1 . . Low Security (%) 89 | 100 78 100 100 Level 1 10 | . 21 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 4 . 1 Investigation 4 | . 3 . 1 Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . 19 . 9 Peak Tracking Total 7 | . 6 . 7 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 4 | . . 4 4 Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 7 | . 5 1 1 Terminals 5 | . 3 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 16 2 6 Successful 12 | . 8 1 3 Failed 12 | . 8 1 3 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 7 | . 7 . . Terminals 18 | . 10 2 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . 6 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 3 1 3 Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . . . 1 Terminal Index 1 | . 1 . . Locate Traps 1 | . . . 1 Transport Status 1 | . 1 . . Investigation Status 1 | . . 1 . Registered Components 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 4 1 1 Full Trace Events 3 | . 2 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 141 | . 141 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1512 | 119 742 377 274 Spaces Moved 960 | 77 444 282 157 Core 2 | 1 . . 1 Treads . | . . . . Legs 511 | 70 441 . . Wheels 447 | 6 3 282 156 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 80 110 Average Speed 122 | 115 122 127 118 Slowest Speed 1400 | 120 190 140 1400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 5 61 43 19 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug 1 | . . . 1 Terrain Destroyed 1 | . . . 1 Melee 1 | . . . 1 Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1145 | 91 548 298 208 Wait 49 | . 30 2 17 Move 957 | 76 443 281 157 Hop . | . . . . Pick Up 19 | . 8 8 3 Fast Attach 15 | 7 4 1 3 Attach 3 | . . . 3 Detach 5 | 1 1 . 3 Swap 6 | . 4 2 . Drop 8 | . 5 3 . Fire 60 | 7 52 1 . Melee 20 | . . . 20 Ram . | . . . . Kick 1 | . 1 . . Crush 2 | . . . 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 620 | -10/Materials | Discovered new exit (range 15) 834 | -10/Materials | Discovered new exit (range 6) 860 | -10/Materials | Identified exit to Mines 862 | -10/Materials | Entered Mines 865 | -10/Mines | Received a Mining Laser from a helpful Derelict 882 | -10/Mines | Met a Derelict bent on vengeance 974 | -10/Mines | Discovered new exit (range 10) 994 | -10/Mines | Identified exit to Materials 1069 | -10/Mines | Found a hidden stash of uninstalled traps 1239 | -10/Mines | Entered Materials 1239 | -9/Materials | Evolved 2 slots: Propulsion x2 1505 | -9/Materials | Core integrity fell below 50% 1512 | -9/Materials | Core integrity fell below 20% 1513 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01476_ Hvy. Assault Rifle fried. 01478_ K-01 Serf collects debris. 01478_ Mace follow-up attack on G-47 Trooper. 01482_ K-01 Serf collects debris. 01483_ Wheel destroyed. 01485_ K-01 Serf collects debris. 01487_ Wheel destroyed. 01488_ G-47 Trooper knocked back. 01496_ Slammed into G-34 Mercenary. 01496_ C-30 ARC bursts open, deploying its payload. 01496_ L-31 Rogue unfolds itself. 01496_ G-34 Mercenary unfolds itself. 01500_ Slammed into G-34 Mercenary. 01503_ K-01 Serf collects debris. 01503_ Imp. Treads severed. 01504_ Acquired 25 matter. 01505_ Mace destroyed. 01507_ K-01 Serf collects debris. 01511_ Mace destroyed. 01513_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????##########????????????????????????? | | ??????????????# #????????????????????????? | | ??????????????# #????????????????????????? | | ??????????????# """ """ #????????????????????????? | | ????????????? # """ """ #??????##????????????????? | | ????????????# # """ """ #????? #????????????????? | | ????????????# # #?????T #????????????????? | | ????????????# # k #???? #????????????????? | | ????????????# # !%#???? #????????????????? | | ????????????# #####+###g###? #????????????????? | | ????????????# ???# g gg= ## #????????????????? | | ????????????# #### l@ + #????????????????? | | ????????????# ## #????????????????? | | ????????????# #? #????????????????? | | ????????????# ####/##????????????????? | | ????????????# g #??????????? | | ????????????# k #??????????? | | ????????????# % #??????????? | | ????????????# ####### ## #??????????? | | ????????????### ###?????# #?? ##??????????? | | ??????????????# #???????#!!//[[#??? #???????????? | | ##????????????# #???????#!!//[[#??? #???????????? | | #??????#######/###?????########???? #???????????? | | #??????# ! #??????????????????????????????? | | ######## #??????????????????????????????? | | # # #??????????????????????????????? | | #* / # """ """ #??????????????????????????????? | | # # """ """ #??????????????????????????????? | | # # """ """ #??????????????????????????????? | | # ! # #??????????????????????????????? | | # " #??????????????????????????????? | | #####+######+####################????????????????? | | ???????????????? | | ???????????????? | | ???????????????? | | ####+###########??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ClaymoresLargeNetwork Manual? 0 Play Time 00:12:37 Cumulative 69.6 hours Start 2024.05.29 @ 19:58:56 End 2024.05.29 @ 20:12:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 71 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 47 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e14b083d-8213-43a7-b686-b30bd46653b0