Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.03 @ 13:41:41 // Winter2019/RPGLIKE Player: surfboardsofcanada Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (357) 357 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (58) 58 TOTAL SCORE: 1665 Bonus ------- Pacifist 200 High Alert Combat Kills 11 Friendly Fire -153 Cogmind --------- Core Integrity 0/600 Matter 181/300 Energy 259/280 System Corruption 0% Temperature Cool (0) Movement Rolling (80) Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ Actuator Array Hardened Light Armor Plating > --- WEAPON (2) ------- Rocket Launcher Makeshift Hammer > --- INVENTORY (3) ---- Ion Engine Actuator Array Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Actuator Array Hardened Light Armor Plating > --- WEAPON ----------- Rocket Launcher Makeshift Hammer > --- INVENTORY -------- Ion Engine Actuator Array [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Hardened Light Armor Plating Device Actuator Array Protection Hardened Light Armor Plating Weapon Rocket Launcher Energy Gun EM Pulse Gun Launcher Rocket Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 3 | 3 . . . Power . | . . . . Propulsion 1 | 1 . . . Utility 1 | 1 . . . Weapon 1 | 1 . . . Parts Attached 14 | 5 . 2 7 Power 5 | 1 . . 4 Engine 5 | 1 . . 4 Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 3 | . . . 3 Device 1 | . . . 1 Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 4 | 2 . 2 . Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 71 71 97 Engine 14 | . 14 14 14 Wheel 28 | . 28 28 28 Device 7 | . . . 11 Protection 8 | . . . 13 Energy Gun 5 | . 28 12 . Launcher 12 | . . 13 14 Impact Weapon 9 | . . 2 14 Naked Turns . | . . . . Heaviest Build 25 | 6 6 10 25 Greatest Support 25 | 20 20 20 25 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 3 | 3 3 3 3 Average Capacity 3 | 3 3 3 3 Most Carried 2 | 1 1 2 2 Average Carried 1 | . 1 1 1 Final Capacity 3 | 3 3 3 3 Final Carried 2 | 1 1 1 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 320 | 250 . 10 60 Remotely . | . . . . Salvage Created 388 | . . . 388 Parts 28 | . . . 28 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 3 | . . . 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 10 | . . . 10 Melee 1 | . . . 1 AOE 6 | . . . 6 Classes Destroyed 7 | . . . 7 Builder 4 | . . . 4 Hauler 1 | . . . 1 Recycler 2 | . . . 2 Operator 1 | . . . 1 Swarmer 5 | . . . 5 Grunt 2 | . . . 2 Sentry 3 | . . . 3 Best Kill Streak 13 | . . . 13 Combat Bots Only 6 | . . . 6 Max Kills in Single Turn 4 | . . . 4 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 64 | . . . 64 Missed 13 | . . . 13 Damage Taken 831 | . . . 831 Core 605 | . . . 605 Absorbed by Shields . | . . . . Redirected to Core 491 | . . . 491 Core Remaining (%) 100 | 100 . 100 . Volleys Fired 9 | . . . 9 Largest 1 | . . . 1 Hottest 33 | . . . 33 Shots Fired 9 | . . . 9 Gun . | . . . . Cannon . | . . . . Launcher 9 | . . . 9 Special . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive 9 | . . . 9 Electromagnetic . | . . . . Robot Hit Streak 2 | . . . 2 Robot Miss Streak 2 | . . . 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 23 | . . . 23 Core Hits 20 | . . . 20 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . . 2 Critical Strikes 2 | . . . 2 Smash 2 | . . . 2 Melee Attacks 25 | . . . 25 Impact 25 | . . . 25 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2052 | . . . 2052 Guns . | . . . . Cannons . | . . . . Explosions 1316 | . . . 1316 Melee 736 | . . . 736 Ramming . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive 1316 | . . . 1316 Electromagnetic . | . . . . Impact 736 | . . . 736 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 338 | . . . 338 Projectiles . | . . . . Explosions 191 | . . . 191 Melee 147 | . . . 147 Knockbacks 2 | . . . 2 Impact 2 | . . . 2 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 188 | . . . 188 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 45 | . . . 45 Average Temperature 22 | . . . 22 Received Heat Transfer 204 | . . . 204 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions 7 | . . . 7 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 506 | . 5 1 506 Initial 1 | . . 1 . Average 74 | . 3 1 129 Maximum Alert Level 2 | . . . 2 Low Security (%) 93 | 100 100 100 88 Level 1 2 | . . . 3 Level 2 4 | . . . 7 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 18 | . . . 18 Peak Tracking Total 5 | . . . 5 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 7 | . . . 7 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 2 | . 1 . 1 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 2 . 2 Successful 3 | . 2 . 1 Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . . . 2 Terminals 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . . 1 Terminals 1 | . . . 1 Assimilate 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 4 | . . 3 1 Largest Group 3 | . . 3 1 Highest-Rated Group 40 | . . 40 10 Highest-Rated Ally 16 | . . 16 10 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 545 | 46 23 164 312 Spaces Moved 545 | 48 29 200 268 Core 1 | 1 . . . Treads . | . . . . Legs . | . . . . Wheels 544 | 47 29 200 268 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 80 Average Speed 79 | 79 80 80 80 Slowest Speed 80 | 80 80 80 80 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 3 13 71 36 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 62 | . . . 62 Melee . | . . . . Projectile . | . . . . AOE 62 | . . . 62 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 614 | 53 28 204 329 Wait 13 | . . . 13 Move 542 | 47 28 199 268 Hop . | . . . . Pick Up 6 | 1 . 1 4 Fast Attach 8 | 5 . 1 2 Attach 1 | . . 1 . Detach . | . . . . Swap 5 | . . . 5 Drop 5 | . . 2 3 Fire 9 | . . . 9 Melee 25 | . . . 25 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 23 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Discovered new exit (range 16) 70 | -10/Materials | Entered Mines 81 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 149 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 176 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 205 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 223 | -10/Mines | Discovered new exit (range 6) 234 | -10/Mines | Entered Materials 236 | -9/Materials | Reached level 2 301 | -9/Materials | Build established: Mutant 405 | -9/Materials | Core integrity fell below 50% 513 | -9/Materials | Reached level 3 524 | -9/Materials | Core integrity fell below 20% 537 | -9/Materials | Discovered new exit (range 14) 546 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00535_ The unstable cave ceiling collapses. 00535_ R-06 Scavenger collects Ion Engine. 00535_ U-05 Engineer lays Concrete. 00537_ EXIT=FOUND 00537_ U-05 Engineer lays Concrete. 00538_ R-06 Scavenger collects Prototype Engine. 00538_ U-05 Engineer lays Concrete. 00540_ Acquired Prototype Engine. 00541_ Identified Hvy. Ion Engine. 00541_ Critical hit (Destroy). 00541_ U-05 Engineer lays Concrete. 00543_ R-06 Scavenger collects Weight Redist. System. 00543_ U-05 Engineer lays Concrete. 00544_ Sneak attack on R-06 Scavenger. 00544_ Destroyed Com. Wheel. 00544_ R-06 Scavenger system corrupted by crushing effect. 00544_ R-06 Scavenger knocked back. 00544_ U-05 Engineer lays Concrete. 00545_ M-13 Machinist repairs U-05 Engineer. 00545_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ??????????????? | | ??????????????????????????? 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T #""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Levels Raised 2 | . . . 2 XP Earned 6945 | 3000 . 600 3345 XP Spent 3100 | 3000 . . 100 Upgrades 7 | 6 . . 1 Propulsion Slot 1 | 1 . . . Utility Slot 1 | 1 . . . Weapon Slot 1 | 1 . . . Mass Support 1 | . . . 1 Inventory Capacity 3 | 3 . . . Protomatter Created 28 | . . . 28 Protomatter Decayed . | . . . . Game ------ Seed CoolantAbsorptionCoupler Manual? 0 Play Time 00:09:17 Cumulative 18.5 hours Start 2024.03.03 @ 13:31:52 End 2024.03.03 @ 13:41:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 31 Rogue 20 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 26 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00adc4fa-3180-42ed-a3e4-ae18c547dcd5