Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.09 @ 12:22:49 Player: LightKnight Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (50) 250 Value Destroyed (2636) 2636 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (1045) 1045 TOTAL SCORE: 11571 Bonus ------- High Alert Combat Kills 317 Follower Combat Kills 690 Aligned with FarCom 300 Friendly Fire -262 Cogmind --------- Core Integrity 0/1450 Matter 271/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array > --- WEAPON (4) ------- Power Maul > --- INVENTORY (5) ---- Micro Fission Core Advanced Sensor Array Plasma Cutter Peak State ------------ > --- POWER ------------ Antimatter-Fission Reactor > --- PROPULSION ------- Myomer-Centrium Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System Superbattery Improved Transmission Jammer Advanced Phase Shifter Improved Force Field Dynamic Insulation System > --- WEAPON ----------- Hpw. EM HERF Construct/G Hyp. Ballistic Coil Construct/G EM Shock Construct/C > --- INVENTORY -------- Micro Fission Core Advanced Cooling System Advanced Sensor Array Plasma Cutter [Rating: 138] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Micro Fission Core Reactor Constructs Propulsion Constructs Leg Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Superbattery Processor Makeshift Salvage Targeting Computer Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Constructs Energy Gun Spread Laser Energy Cannon Constructs Ballistic Gun Constructs Launcher EMP Blaster Special Weapon Field Lobotomy Kit Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Was Fac Res Res Slots Evolved 16 | . . . . . 4 . . 4 2 2 . . 2 2 Power 1 | . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . 1 . . 1 . 1 . . 1 . Utility 9 | . . . . . 3 . . . 2 1 . . 1 2 Weapon 2 | . . . . . . . . 2 . . . . . . Parts Attached 60 | . 4 4 2 12 5 . 3 . 3 10 1 8 5 3 Power 5 | . 1 1 . 1 . . . . . 2 . . . . Engine 3 | . 1 1 . 1 . . . . . . . . . . Core 1 | . . . . . . . . . . 1 . . . . Reactor 1 | . . . . . . . . . . 1 . . . . Propulsion 6 | . . 1 . 4 1 . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Leg 6 | . . 1 . 4 1 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 38 | . 1 1 . 4 3 . 3 . 3 8 1 8 5 1 Device 24 | . 1 1 . 1 1 . 2 . 2 5 1 8 2 . Storage 1 | . . . . . . . . . 1 . . . . . Processor 7 | . . . . 1 1 . 1 . . 1 . . 3 . Hackware 3 | . . . . . . . . . . 2 . . . 1 Protection 3 | . . . . 2 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 11 | . 2 1 2 3 1 . . . . . . . . 2 Energy Gun 4 | . 1 1 . 1 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 4 | . 1 . 1 2 . . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . 2 Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 . 1 . . . 1 . Parts Lost 29 | . . . 1 . . . . . 5 5 . 8 9 1 Power 4 | . . . . . . . . . 1 2 . . 1 . Propulsion 5 | . . . . . . . . . . 2 . 1 2 . Utility 12 | . . . . . . . . . 3 1 . 3 4 1 Weapon 8 | . . . 1 . . . . . 1 . . 4 2 . Highest Loss Streak 9 | . . . 1 . . . . . 5 3 . 6 9 1 To Critical Strikes 2 | . . . . . . . . . . . . 1 1 . Average Slot Usage (%) 64 | . 90 100 73 55 96 100 88 53 44 50 58 59 44 8 Engine 4 | . 14 14 10 7 9 9 6 . . . . . . . Core 2 | . . . . . . . 1 6 4 3 5 5 3 . Leg 11 | . 28 28 21 15 27 27 20 5 5 3 . . 1 . Device 15 | . 5 14 10 3 9 9 11 13 11 20 25 27 18 . Storage 4 | . 14 14 10 . . . . . 1 5 5 5 3 . Processor 6 | . . . . 12 18 18 15 6 5 5 5 2 5 4 Protection 4 | . . . . 2 15 18 15 6 3 . . . . . Energy Gun 9 | . 12 27 13 8 12 18 15 9 1 1 6 6 . . Energy Cannon 2 | . . . . . . . . 2 8 5 5 6 3 . Peak Build Rating 138 | 6 10 12 20 19 29 29 52 56 69 113 123 138 116 13 Average Rating 56 | 6 7 10 11 9 27 29 31 55 61 85 115 126 91 9 On Entrance 41 | 6 6 10 12 1 19 29 29 52 56 69 113 123 91 6 Naked Turns 212 | . . . 103 39 . . . . . . . . 70 . Heaviest Build 111 | 10 18 18 23 13 16 15 15 16 20 42 89 111 72 3 Greatest Support 178 | 20 20 20 20 40 50 50 72 105 105 105 70 178 133 3 Greatest Overweight (x) 2 | . . . 1 . . . 2 . . . 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 8 8 8 7 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 6 8 8 8 5 5 5 5 5 5 5 5 5 5 4 Average Carried 5 | 6 6 7 7 4 4 5 4 5 4 4 5 4 3 3 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 5 5 5 5 5 5 3 5 5 3 4 3 Scrap Engine Consumption 120 | . . . . . . . 25 7 6 23 21 20 18 . Constructs Created 10 | . . . . . . . 4 . 1 2 1 . 2 . Constructs Modified 34 | . . . . . . . 3 4 4 5 3 10 5 . Class Distribution -------------------- 37% | Mutant 31% | Construct 11% | Scavenger-Skirmisher 7% | Commander-Construct 4% | Commander-Skirmisher 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -8/Recycling Commander-Construct | -6/Factory Construct | -5/Factory Construct | -4/Factory Construct | -4/Waste Construct | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Was Fac Res Res Matter Collected 1047 | 183 27 68 57 129 . . 108 . 38 177 97 79 84 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 1991 | . . 142 437 . . . 95 51 191 368 . 319 388 . Parts 100 | . . 20 20 . . . 4 . 10 10 . 13 23 . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Was Fac Res Res Combat Hostiles Destroyed 49 | . . 10 9 3 . . 2 1 4 8 . 7 5 . Melee 1 | . . . . . . . . . . . . 1 . . Guns 18 | . . 9 . 2 . . 2 1 . . . 2 2 . Cannons 13 | . . . . . . . . . 4 5 . 4 . . AOE 14 | . . 1 9 1 . . . . . 3 . . . . Classes Destroyed 11 | . . 2 1 1 . . 2 1 . 1 . 3 . . Operator 1 | . . . . . . . . . . . . 1 . . Watcher 1 | . . . . . . . . 1 . . . . . . Swarmer 10 | . . 8 . . . . . 1 . . . 1 . . Grunt 14 | . . 2 7 . . . . . 2 3 . . . . Brawler 1 | . . . . . . . . . . . . 1 . . Sentry 3 | . . . . . . . 1 . . 1 . 1 . . Hunter 10 | . . . 2 . . . . . 2 . . 2 4 . Programmer 7 | . . . . . . . 1 . . 3 . 2 1 . Behemoth 1 | . . . . . . . . . . 1 . . . . Assembled 3 | . . . . 3 . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . 1 . . Thug 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 5 | . . 3 5 1 . . 2 1 1 3 . 2 2 . Combat Bots Only 5 | . . 3 5 1 . . 2 1 1 3 . 2 2 . Max Kills in Single Turn 4 | . . 1 4 1 . . 1 1 1 3 . 2 1 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . 1 4 1 . . . . . 3 . . . . Melee 1 | . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Was Fac Res Res Hostile Shots Fired 804 | . . 24 50 9 2 . 20 2 102 57 . 189 253 96 Missed 277 | . . 8 24 4 1 . 6 1 28 17 . 55 100 33 Damage Taken 9734 | . . 142 388 80 15 . 200 11 1058 1193 . 2445 2652 1550 Core 2625 | . . 49 91 16 . . 52 . 139 43 . 200 570 1465 Absorbed by Shields 639 | . . . . . . . 47 3 . 215 . 361 13 . Redirected to Shielding 112 | . . . . . . . 27 7 78 . . . . . Regen/Repaired (Parts) 734 | . . . . . . . 5 5 8 40 139 264 273 . Core Remaining (%) 78 | 100 . . . 37 . . 90 100 86 . . 78 56 . Volleys Fired 183 | . . 14 14 9 . . 7 5 24 41 . 27 42 . Largest 3 | . . 2 1 1 . . 2 2 2 2 . 3 2 . Hottest 273 | . . 130 33 65 . . 128 138 235 192 . 273 129 . Shots Fired 271 | . . 28 14 9 . . 13 10 40 42 . 46 69 . Gun 108 | . . 27 . 7 . . 13 10 3 1 . 20 27 . Cannon 146 | . . . . . . . . . 37 41 . 26 42 . Launcher 12 | . . 1 9 2 . . . . . . . . . . Special 5 | . . . 5 . . . . . . . . . . . Kinetic 27 | . . . . . . . . . . . . . 27 . Thermal 164 | . . 27 . 7 . . 13 10 40 41 . 26 . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 75 | . . 1 9 2 . . . . . 1 . 20 42 . Robot Hit Streak 12 | . . 11 8 5 . . 5 5 6 10 . 7 12 . Robot Miss Streak 11 | . . 7 3 6 . . 7 3 11 3 . 7 4 . Penetration Max 1 | . . . . . . . . . . . . . 1 . Secondary Targets 2 | . . 1 . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . . . . . . . Shots Hit Robots 175 | . . 23 8 9 . . 9 8 19 34 . 24 41 . Core Hits 128 | . . 33 20 8 . . 10 7 5 11 . 21 13 . Critical Kills 1 | . . . . . . . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . . . . . . . . 1 . Critical Strikes 8 | . . . . . . . . . . 3 . 2 3 . Burn 4 | . . . . . . . . . . 3 . 1 . . Destroy 2 | . . . . . . . . . . . . . 2 . Corrupt 2 | . . . . . . . . . . . . 1 1 . Melee Attacks 9 | . . . . . . . . . . . . . . 9 Impact 9 | . . . . . . . . . . . . . . 9 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 7136 | . . 299 1006 87 . . 141 110 782 2385 . 1309 997 20 Guns 1199 | . . 247 . 43 . . 141 104 17 . . 167 480 . Cannons 3834 | . . . . . . . . . 765 1967 . 600 502 . Explosions 1981 | . . 49 1006 42 . . . . . 418 . 466 . . Melee . | . . . . . . . . . . . . . . . Ramming 122 | . . 3 . 2 . . . 6 . . . 76 15 20 Kinetic 480 | . . . . . . . . . . . . . 480 . Thermal 4992 | . . 247 334 43 . . 141 104 782 2385 . 956 . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 1542 | . . 49 672 42 . . . . . . . 277 502 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 9 | . . . 2 2 . . 1 . . 3 3 9 5 9 Average Corruption 2 | . . . 1 2 . . 1 . . 2 3 3 3 7 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 57 | . . . 3 8 . . 13 . . 10 3 16 3 1 Message Errors 13 | . . . 1 4 . . 4 . . 1 . 3 . . Matter Fused 15 | . . . . 1 . . 3 . . 6 1 4 . . Heat Flow Errors 12 | . . . . 1 . . 2 . . 2 . 6 . 1 Energy Discharges 6 | . . . 1 . . . 2 . . . 1 1 1 . Parts Rejected 1 | . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . 1 . . . Data Loss (minor) 4 | . . . . 1 . . . . . . . 2 1 . Data Loss (major) 1 | . . . . . . . 1 . . . . . . . Alerts 4 | . . . 1 1 . . 1 . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 357 | . . . . . . . . . 107 184 . 66 . . Projectiles 287 | . . . . . . . . . 107 148 . 32 . . Explosions 70 | . . . . . . . . . . 36 . 34 . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 33 | . . . . . . . . . . . . 22 2 9 Shots 1 | . . . . . . . . . . . . 1 . . Rammed 9 | . . . . . . . . . . . . 5 2 2 Targets Rammed 16 | . . 2 . 1 . . . 1 . . . 6 4 2 Kicked 6 | . . 2 . 1 . . . 1 . . . . 2 . Crushed 1 | . . . . . . . . . . . . 1 . . Highest Temperature 449 | . . 216 . 144 . . 241 200 292 449 . 248 223 145 Average Temperature 100 | . . 69 . 51 . . 92 92 116 155 . 71 91 74 Received Heat Transfer 760 | . . 21 24 . . . 44 . 389 85 . 135 62 . Effects 1 | . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . . . . . . . 3 . Parts Fried 3 | . . . . . . . . . . . . . 3 . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 9 | . . . . . . . . 4 . 4 . 1 . . Heat Transferred 4960 | . . 310 400 55 . . 242 837 457 1780 . 879 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Was Fac Res Res Peak Influence 968 | . 6 120 . . 30 26 54 72 57 250 . 968 597 729 Initial 502 | . . 1 . . . 12 9 50 . 27 . . 502 318 Average 155 | . 5 91 . . 8 16 9 44 21 65 . 583 522 498 Maximum Alert Level 3 | . . . . . . . . . . 1 . 3 2 3 Low Security (%) 78 | 100 100 100 . 100 100 100 100 100 100 99 100 23 . . Level 1 1 | . . . . . . . . . . . . 7 1 30 Level 2 13 | . . . . . . . . . . . . 19 98 60 Level 3 5 | . . . . . . . . . . . . 49 . 9 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 14 | . 1 . . . . . . 1 . 3 . 4 3 2 Investigation 2 | . . . . . . . . . . . . . . 2 Extermination 4 | . . . . . . . . . . 2 . 1 1 . Reinforcement 8 | . 1 . . . . . . 1 . 1 . 3 2 . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Was Fac Res Res Distress Signals 8 | . . 1 . . . . 1 . . 1 . 2 2 1 Communications Jammed 16 | . . . . . . . . . . 3 . . 13 . Distress Signals 16 | . . . . . . . . . . 3 . . 13 . Times Spotted 137 | . 1 12 21 3 2 . 8 3 9 17 . 13 26 22 Peak Tracking Total 19 | . 2 3 19 1 2 . 3 3 3 3 . 7 8 15 Tactical Retreats 17 | . . . 4 . . . . . 1 . . . 4 8 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Was Fac Res Res Traps Triggered 13 | . . . . . . . . . 1 2 . 8 1 1 Indirectly 4 | . . . . . . . . . . . . 4 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Was Fac Res Res Machines Disabled 34 | . . . 2 . . . 1 . . 2 . 29 . . Max in Single Turn 4 | . . . 1 . . . 1 . . 2 . 4 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Was Fac Res Res Machines Accessed 26 | . 2 . 1 . 1 1 9 2 . 4 . 2 2 2 Terminals 17 | . 2 . . . 1 1 6 2 . 2 . 2 . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 1 . . 1 . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 . . 1 1 Total Hacks 46 | . 2 . 1 . 3 1 20 3 . 5 . 4 2 5 Successful 19 | . 2 . 1 . 2 1 12 . . 1 . . . . Failed 26 | . . . . . 1 . 7 3 . 4 . 4 2 5 Catastrophic 7 | . . . . . . . 2 1 . 1 . 1 . 2 Database Lockouts 1 | . . . . . . . 1 . . . . . . . Manual 15 | . 1 . 1 . 3 1 7 . . 1 . 1 . . Terminals 32 | . 2 . . . 3 1 14 3 . 2 . 4 . 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . 2 . . 2 . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 1 . . 1 2 Terminal Hacks 17 | . 1 . 1 . 2 1 11 . . 1 . . . . Record 3 | . . . . . . . 3 . . . . . . . Part Schematic 3 | . . . . . . . 3 . . . . . . . Robot Schematic 1 | . . . . . . . 1 . . . . . . . Prototype ID Bank 5 | . . . . . 2 1 2 . . . . . . . Unreport Threat 1 | . . . . . . . . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Release Object 2 | . . . . . . . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 19 | . 1 . . . . . 6 2 . 4 . 2 2 2 Full Trace Events 2 | . . . . . . . 1 . . . . . . 1 Feedback Events 1 | . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Was Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . 18 . . . . . . . Allies Hacked 1 | . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Was Fac Res Res Total Allies 43 | . . . 5 . . . 18 . . . 20 . . . Largest Group 20 | . . . 2 . . . 13 10 3 . 20 20 . . Highest-Rated Group 785 | . . . 58 . . . 273 220 75 . 785 785 . . Highest-Rated Ally 50 | . . . 37 . . . 27 27 27 . 50 50 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 122 | . . . 6 . . . 30 9 . . . 77 . . Total Damage 3550 | . . . 131 . . . 649 129 . . . 2641 . . Kills 29 | . . . . . . . 9 2 . . . 18 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . . . Field Lobotomies 4 | . . . 4 . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Was Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Was Fac Res Res Turns Passed 7722 | 87 125 741 434 356 125 123 1382 480 635 1202 317 746 724 245 Spaces Moved 5604 | 73 94 563 310 404 85 91 828 279 343 716 317 570 536 395 Core 1004 | . . . 75 283 . . 142 . . . . . 109 395 Treads 760 | . . . . . . . 94 13 . . . 372 281 . Legs 3122 | 73 94 563 235 121 85 91 592 266 343 456 . 57 146 . Wheels 718 | . . . . . . . . . . 260 317 141 . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 50 50 133 133 100 139 168 89 89 89 50 50 Average Speed 117 | 120 120 120 106 75 133 133 131 165 168 147 89 113 99 50 Slowest Speed 190 | 120 120 120 190 140 133 133 150 168 168 168 164 164 112 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 21 98 63 90 13 17 97 9 7 20 96 18 21 15 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . 1 1 1 1 . . 1 1 . Scrap Searched 4 | . . 2 . 2 . . . . . . . . . . Spaces Dug 11 | . . . . . . . . . 1 . . 3 . 7 Terrain Destroyed 94 | . . . 3 . . . . . 3 37 . 42 2 7 Melee 7 | . . . . . . . . . . . . . . 7 Projectile 16 | . . . . . . . . . 3 6 . 5 2 . AOE 71 | . . . 3 . . . . . . 31 . 37 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Was Fac Res Res Total 6496 | 72 105 602 395 443 98 93 1116 290 371 829 351 629 678 424 Wait 315 | . . 13 66 10 . . 39 4 2 46 31 15 75 14 Move 5591 | 72 93 562 309 403 84 90 827 278 342 716 316 569 535 395 Hop . | . . . . . . . . . . . . . . . Pick Up 32 | . 5 2 1 4 5 1 3 1 . 6 1 1 2 . Fast Attach 27 | . 1 . . 4 2 . 2 . 1 7 1 4 4 1 Attach 21 | . . . 1 5 3 . . . 2 3 . 4 1 2 Detach 13 | . . . 1 . 1 . 1 . . 5 1 2 1 1 Swap 12 | . 3 4 1 3 . . 1 . . . . . . . Drop 38 | . 3 5 2 4 3 1 11 1 . 5 1 1 1 . Fire 183 | . . 14 14 9 . . 7 5 24 41 . 27 42 . Melee 9 | . . . . . . . . . . . . . . 9 Ram 4 | . . . . . . . . . . . . . 2 2 Kick 6 | . . 2 . 1 . . . 1 . . . . 2 . Crush 6 | . . . . . . . . . . . . 6 . . Escape Stasis 13 | . . . . . . . . . . . . . 13 . Rewire 226 | . . . . . . 1 225 . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -8/Recycling -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 88 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 14) 213 | -10/Materials | Entered Mines 217 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 302 | -10/Mines | Discovered new exit (range 6) 306 | -10/Mines | Build established: Mutant 533 | -10/Mines | Learned location of Storage (-8) 571 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 572 | -10/Mines | Discovered new exit (range 5) 665 | -10/Mines | Discovered new exit (range 10) 720 | -10/Mines | Learned 2 Materials zone layouts 954 | -10/Mines | Entered Exiles 983 | -10/Exiles | Met 8R-AWN 1004 | -10/Exiles | Met EX-HEX 1040 | -10/Exiles | Met EX-BIN 1058 | -10/Exiles | Aligned with FarCom system 1059 | -10/Exiles | Given EX-Vault access code 1086 | -10/Exiles | Opened EX-Vault 1135 | -10/Exiles | Exiles lab attacked by MAIN.C 1157 | -10/Exiles | Found Field Lobotomy Kit 1165 | -10/Exiles | Found Superbattery 1218 | -10/Exiles | Assimilated D-53 Grenadier with FLK Orb 1229 | -10/Exiles | Assimilated H-55 Commando with FLK Orb 1250 | -10/Exiles | Lost 3 allies 1265 | -10/Exiles | Assimilated P-60 Hacker with FLK Orb 1268 | -10/Exiles | Assimilated P-60 Hacker with FLK Orb 1285 | -10/Exiles | Released all parts (5) 1289 | -10/Exiles | Core integrity fell below 50% 1314 | -10/Exiles | Lost 5 allies 1317 | -10/Exiles | Discovered new exit (range 12) 1388 | -10/Exiles | Left Exiles lab with Superbattery 1388 | -10/Exiles | Entered Mines 1389 | -9/Mines | Assembled infested the area 1481 | -9/Mines | Learned Materials emergency access door positions 1499 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1730 | -9/Mines | Discovered new exit (range 7) 1744 | -9/Mines | Entered Materials 1744 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1745 | -8/Materials | Identified exit to Storage 1869 | -8/Materials | Entered Storage 1959 | -8/Storage | Discovered new exit (range 11) 1986 | -8/Storage | Used back door to open Recycling access 1992 | -8/Storage | Entered Recycling 2031 | -8/Recycling | Build established: Scavenger-Skirmisher 2486 | -8/Recycling | Discovered new exit (range 5) 2800 | -8/Recycling | Lost 5 allies 2886 | -8/Recycling | Build established: Commander-Skirmisher 2927 | -8/Recycling | Scanned before Scraplab entrance 2943 | -8/Recycling | Discovered new exit (range 11) 2946 | -8/Recycling | Entered Scraplab 2979 | -8/Recycling | Angered Scraplab inhabitants 3008 | -8/Recycling | Found Prototype Device 3008 | -8/Recycling | Identified Scrap Engine 3374 | -8/Recycling | Entered Factory 3374 | -6/Factory | Accompanied by 10 allies 3374 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Weapon x2 3534 | -6/Factory | Build established: Commander-Construct 3546 | -6/Factory | Lost 4 allies 3805 | -6/Factory | Discovered new exit (range 7) 3854 | -6/Factory | Entered another Factory area 3854 | -5/Factory | Accompanied by 3 allies 3854 | -5/Factory | Evolved 2 slots: Utility x2 4146 | -5/Factory | Build established: Construct 4271 | -5/Factory | Spotted B-75 Beast 4398 | -5/Factory | Lost 5 parts (1p3u1w) 4475 | -5/Factory | Discovered new exit (range 6) 4489 | -5/Factory | Entered another Factory area 4489 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5114 | -4/Factory | Lost 3 parts (1p1n1u) 5288 | -4/Factory | Spotted B-86 Titan 5322 | -4/Factory | Destroyed B-86 Titan 5386 | -4/Factory | Build established: Mutant 5691 | -4/Factory | Sucked down chute 5691 | -4/Factory | Entered Waste 5692 | -4/Waste | Joined by Warlord forces that had cleared the area 5822 | -4/Waste | Build established: Construct 5931 | -4/Waste | Discovered new exit (range 16) 6008 | -4/Waste | Entered Factory 6008 | -4/Factory | Accompanied by 20 allies 6215 | -4/Factory | Lost 13 allies 6511 | -4/Factory | Spotted B-86 Titan 6748 | -4/Factory | Discovered new exit (range 5) 6754 | -4/Factory | Entered Research 6754 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6764 | -3/Research | Lost 6 parts (1n2u3w) 7008 | -3/Research | Build established: Mutant 7008 | -3/Research | Found Prototype Processor 7008 | -3/Research | Identified Spectral Analyzer 7247 | -3/Research | Spotted B-86 Titan 7405 | -3/Research | Released all parts (7) 7406 | -3/Research | Lost 9 parts (1p2n4u2w) 7467 | -3/Research | Discovered new exit (range 13) 7478 | -3/Research | Entered another Research area 7478 | -2/Research | Evolved 2 slots: Utility x2 7638 | -2/Research | Core integrity fell below 50% 7661 | -2/Research | Core integrity fell below 20% 7723 | -2/Research | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 07608_ Slug penetrates Garrison Access. 07608_ Penetrated by Slug. 07611_ Slug penetrates Wall. 07611_ Slug penetrates Garrison Access. 07612_ Penetrated by Slug. 07612_ Slug penetrates Vacuum Chamber. 07633_ Door malfunctions. 07633_ U-05 Engineer lays Concrete. 07642_ Penetrated by Slug. 07644_ P-80 Master resets K-01 Serf, system corruption cleaned. 07649_ P-80 Master resets A-15 Conveyor, system corruption cleaned. 07681_ System corrupted: Heat flow error (+192). 07682_ The unstable cave ceiling collapses. 07708_ Slammed into K-01 Serf. 07708_ Destabilizing: System corrupted (+1). 07721_ Knocked back. 07723_ System Shield destroyed. 07723_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????# #?# | | ???????????????????????????????????######### #?# | | ???????????????????????????????????# ## #?# | | ???????????????????????????????????# ## #?# | | ???????????????????????????????????# ## #?# | | ???????????????????????????????????# !## #?# | | ???????????????????????????????????# ## #? | | ???????????????????????????????????# ## ### | | ???????????????????????????????????#####+## ## | | ???????????????????????????????######### ###+ | | ???????????????????????????????# ## #?# | | ???????????????????????????????# ######?# | | ???????????????????????????????# #??????# | | ???????????????????????????????# #??????# | | ???????????????????????????????# #??????# | | ???????????????????????????????# #???#### | | ???????????????????????????????# #???# | | ???????????????????????????????# #???# | | ???????????????????????????????# #???# | | ????????????????#??????????????# ####???# | | ????????????????# ????????????# #??????# ### | | ???????????????## ?????####### #????### ### | | ???????????????# ##### # #????# # | | ????# ###### # ###### T" | | ????? u k H w k k " | | ???????????????#! / @ %! ######+##+###] | | ???????????????# ##### #??# #?# # | | ?????????????????????????###+###??# = #?###+### | | ?????????????????????????? ???# #???????# | | ?????????????????????????# #?# #???????# | | ?????????????????????????# #?# #???????# | | ?????????????????????????# #?# #???????# | | ?????????????????????????# #?########???????# | | ?????????????????????????# #????????????????# | | ?????????????????????????########????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Coolant Potential 80 Energy Generation 34 Energy Capacity 1844 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Power Amplification 20 EM Shielding 2 Armor Coverage 150 Resistance: KI 25 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 57 Target Analysis 5 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Adv. Signal Interpreter | -8/Recycling | Hacked Carbon-fiber Leg | -8/Recycling | Hacked Adv. Terrain Scan Processor | -8/Recycling | Hacked Robot Schematics ------------------ S-10 Pest | -8/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsCloakNetwork Manual? 0 Play Time 01:54:24 Cumulative 191.2 hours Start 2025.03.08 @ 20:31:40 End 2025.03.09 @ 12:22:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 136 Adventurer 0 Explorer 0 Win Type - Total 10 Types 10/0/0/0/0/0/0/0/0 Lore% 77 Gallery% 68 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be98e87e-f822-4a7f-84f2-c3d13451701f