Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 21:39:10 Player: gabagool Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (100) 500 Value Destroyed (3232) 3232 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (354) 354 TOTAL SCORE: 6186 Bonus ------- High Alert Combat Kills 154 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 69/100 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (5) ------ Heat Sink Small Storage Unit Advanced Visual Processing Unit Improved Utility Shielding > --- WEAPON (2) ------- Blade Saw > --- INVENTORY (8) ---- Surge Thruster Blade Saw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Transport Network Coupler > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Ion Engine Cooled Ion Engine Cooled Ion Engine Light Nuclear Core Small Storage Unit Medium Storage Unit Structural Scanner Improved EM Shotgun Lightning Gun Particle Gun [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Surge Thruster Utility Transport Network Coupler Device Improved Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Minigun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 3 | . . 1 2 . . Weapon . | . . . . . . Parts Attached 94 | 9 8 18 21 36 2 Power 11 | 1 . 4 2 4 . Engine 5 | 1 . 2 . 2 . Core 6 | . . 2 2 2 . Reactor . | . . . . . . Propulsion 21 | 4 2 4 4 7 . Treads 2 | 2 . . . . . Leg 7 | . . . 3 4 . Wheel 9 | 2 2 4 1 . . Hover . | . . . . . . Flight 3 | . . . . 3 . Utility 20 | 2 2 2 6 7 1 Device 7 | 1 . 1 1 4 . Storage 4 | 1 1 1 . 1 . Processor 2 | . 1 . 1 . . Hackware . | . . . . . . Protection 7 | . . . 4 2 1 Artifact . | . . . . . . Weapon 42 | 2 4 8 9 18 1 Energy Gun 8 | 1 . . . 7 . Energy Cannon 4 | . 1 . 2 1 . Ballistic Gun 16 | 1 1 7 5 2 . Ballistic Cannon 5 | . . . . 5 . Launcher 5 | . 2 1 2 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 4 | . . . . 3 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 37 | . 2 5 9 19 2 Power 6 | . . 1 2 2 1 Propulsion 12 | . . 3 3 6 . Utility 8 | . 1 . 2 5 . Weapon 11 | . 1 1 2 6 1 Highest Loss Streak 5 | . 1 2 5 5 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 84 | . 98 93 86 73 61 Engine 3 | . 14 2 . . . Core 6 | . . 8 7 7 8 Leg 7 | . . . 10 14 9 Wheel 14 | . 28 28 8 . . Device 8 | . 9 9 11 7 9 Storage 10 | . 14 11 9 7 9 Processor 10 | . 3 11 13 13 9 Protection 2 | . . . 7 4 8 Energy Gun 2 | . 7 . . 2 9 Energy Cannon 3 | . 1 5 6 1 . Ballistic Gun 8 | . 13 15 11 . . Ballistic Cannon 3 | . . . . 10 . Launcher 1 | . 4 1 . . . Naked Turns . | . . . . . . Heaviest Build 40 | 15 21 34 40 39 16 Greatest Support 40 | 40 20 32 37 37 10 Greatest Overweight (x) 9 | . 1 1 2 9 1 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 15 | 8 10 15 15 15 8 Average Capacity 12 | 5 9 14 15 11 8 Most Carried 15 | 5 10 15 13 11 4 Average Carried 9 | 2 7 13 10 6 2 Final Capacity 15 | 8 10 15 15 8 8 Final Carried 14 | 5 9 14 8 3 2 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 2484 | 176 390 724 349 774 71 Remotely . | . . . . . . Salvage Created 3358 | 189 584 1330 569 638 48 Parts 202 | 12 38 88 33 30 1 Haulers Intercepted 6 | . 2 4 . . . Recyclers Shooed 3 | . 1 . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 70 | . 11 25 13 20 1 Melee 1 | . . . . . 1 Guns 31 | . 7 12 6 6 . Cannons 26 | . . 11 4 11 . AOE 12 | . 4 2 3 3 . Classes Destroyed 12 | 3 5 1 . 2 1 Worker 5 | 2 2 . 1 . . Tunneler 2 | 2 . . . . . Hauler 6 | . 2 4 . . . Recycler 2 | 1 . . 1 . . Operator 4 | . 2 2 . . . Watcher 11 | . 3 5 3 . . Swarmer 9 | . 2 4 . 3 . Cutter 3 | . . . . 3 . Grunt 45 | . 9 14 12 10 . Duelist 1 | . . . . 1 . Sentry 11 | . . 7 1 3 . Hunter 1 | . . . . . 1 Best Kill Streak 7 | 3 7 6 5 3 1 Combat Bots Only 6 | . 4 6 5 3 1 Max Kills in Single Turn 3 | 1 3 2 2 2 1 Gunslinging . | . . . . . . Exploded 2 | . 1 1 2 2 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 356 | . 29 78 78 153 18 Missed 108 | . 9 22 27 44 6 Damage Taken 4241 | . 271 833 926 2019 192 Core 680 | . 24 105 103 432 16 Absorbed by Shields . | . . . . . . Redirected to Shielding 9 | . . . . . 9 Regen/Repaired (Parts) 99 | . . 99 . . . Core Remaining (%) 87 | 100 90 73 . . . Volleys Fired 304 | 14 51 100 49 84 6 Largest 2 | 2 2 2 2 2 1 Hottest 110 | 60 80 90 90 110 65 Shots Fired 540 | 28 79 191 95 141 6 Gun 353 | 28 72 129 70 48 6 Cannon 173 | . 1 59 20 93 . Launcher 14 | . 6 3 5 . . Special . | . . . . . . Kinetic 347 | 14 49 129 70 85 . Thermal 111 | . 1 59 20 25 6 Explosive 14 | . 6 3 5 . . Electromagnetic 68 | 14 23 . . 31 . Robot Hit Streak 11 | 5 10 10 11 7 5 Robot Miss Streak 5 | 2 4 5 3 5 1 Penetration Max . | . . . . . . Secondary Targets 4 | . . 1 3 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 310 | 17 49 101 60 77 6 Core Hits 166 | 6 30 51 38 39 2 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 6 | . . . 1 5 . Destroy 1 | . . . 1 . . Blast 4 | . . . . 4 . Sever 1 | . . . . 1 . Melee Attacks 6 | . . . . 5 1 Impact . | . . . . . . Slashing 6 | . . . . 5 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7257 | 233 1107 1881 2109 1829 98 Guns 3200 | 209 613 1040 788 470 80 Cannons 2100 | . . 700 245 1155 . Explosions 1882 | 24 494 141 1076 147 . Melee 75 | . . . . 57 18 Ramming . | . . . . . . Kinetic 3356 | 108 420 1040 788 1000 . Thermal 2160 | 24 31 700 951 374 80 Explosive 974 | . 463 141 370 . . Electromagnetic 692 | 101 193 . . 398 . Impact . | . . . . . . Slashing 75 | . . . . 57 18 Piercing . | . . . . . . Highest Corruption 1 | . . 1 . . . Average Corruption 1 | . . 1 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 211 | . 23 . 137 51 . Projectiles 1 | . . . . 1 . Explosions 210 | . 23 . 137 50 . Melee . | . . . . . . Knockbacks 13 | . . . . 13 . Impact . | . . . . . . Kinetic 13 | . . . . 13 . Secondary . | . . . . . . Self-Inflicted Damage 401 | . 38 . 147 216 . Shots 9 | . 1 . 5 3 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 453 | . 27 99 182 453 . Average Temperature 66 | . 13 22 52 124 . Received Heat Transfer 1560 | . 120 306 495 621 18 Effects 1 | . . . . 1 . Shutdowns 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . 2 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 2 . 1 . Heat Transferred 3364 | 50 50 1480 1018 581 185 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | 1 1 . . 2 . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Peak Influence 821 | 25 392 617 483 821 424 Initial 399 | . 16 115 78 222 399 Average 333 | 10 191 285 287 487 406 Maximum Alert Level 3 | . 2 2 2 3 2 Low Security (%) 23 | 100 48 25 31 . . Level 1 39 | . 51 57 39 20 43 Level 2 33 | . . 16 28 66 56 Level 3 3 | . . . . 11 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 2 3 4 . 1 Investigation 2 | . . 1 . . 1 Extermination . | . . . . . . Reinforcement 7 | . 2 2 3 . . Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 6 | . 1 3 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 115 | . 20 41 26 22 6 Peak Tracking Total 7 | . 4 5 7 4 5 Tactical Retreats 5 | . 2 . 2 1 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 2 | . . 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 13 | . 3 4 4 2 . Max in Single Turn 3 | . 1 2 3 2 . Phase Generator 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 17 | . 3 6 4 3 1 Terminals 14 | . 3 4 3 3 1 Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . 1 . . Total Hacks 45 | . 10 15 13 5 2 Successful 24 | . 4 10 8 2 . Failed 21 | . 6 5 5 3 2 Catastrophic 3 | . 1 1 . . 1 Database Lockouts . | . . . . . . Manual 32 | . 10 10 10 . 2 Terminals 38 | . 10 10 11 5 2 Fabricators . | . . . . . . Repair Stations 3 | . . 3 . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access 2 | . . . 2 . . Terminal Hacks 10 | . . 5 3 2 . Prototype ID Bank 2 | . . 2 . . . Emergency Access Points 1 | . . . . 1 . Terminal Index 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Unreport Threat 3 | . . 3 . . . Zone Layout 1 | . . . 1 . . Garrison Registry 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 9 | . 4 1 4 . . Terminals 9 | . 4 1 4 . . Botnet 7 | . 3 1 3 . . Operators 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 15 | . 3 5 3 3 1 Full Trace Events 2 | . . . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 4058 | 170 599 1256 488 1358 187 Spaces Moved 2317 | 73 522 862 212 571 77 Core 26 | 3 . . . 23 . Treads 58 | 58 . . . . . Legs 687 | . . . 110 500 77 Wheels 1498 | 12 522 862 102 . . Hover . | . . . . . . Flight 48 | . . . . 48 . Fastest Speed 29 | 50 80 80 98 29 190 Average Speed 120 | 142 81 92 133 180 190 Slowest Speed 500 | 160 95 100 200 500 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 7 75 68 28 56 12 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 274 | 2 47 74 59 92 . Melee . | . . . . . . Projectile . | . . . . . . AOE 274 | 2 47 74 59 92 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 3061 | 111 612 1152 324 751 111 Wait 245 | . 24 146 36 15 24 Move 2313 | 72 521 861 212 570 77 Hop . | . . . . . . Pick Up 74 | 14 7 18 6 28 1 Fast Attach 1 | . . . . 1 . Attach 57 | 9 2 7 12 25 2 Detach 2 | . . 1 . 1 . Swap 36 | . 6 11 9 10 . Drop 23 | 2 1 8 . 12 . Fire 304 | 14 51 100 49 84 6 Melee 6 | . . . . 5 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 6 exits: *Mat x2 / [*Min x2] / [*Sto x2]) -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 171 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 15) 328 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 3) 736 | -10/Materials | Discovered new exit (range 16) 770 | -10/Materials | Entered another Materials area 770 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1054 | -9/Materials | Discovered new exit (range 15) 1111 | -9/Materials | Build established: Scavenger-Mutant 1161 | -9/Materials | Discovered new exit (range 3) 1412 | -9/Materials | Discovered new exit (range 16) 1493 | -9/Materials | Repaired Beam Cannon 1530 | -9/Materials | Discovered new exit (range 15) 1535 | -9/Materials | Discovered new exit (range 6) 1826 | -9/Materials | Build established: Mutant 1908 | -9/Materials | Discovered new exit (range 11) 2026 | -9/Materials | Entered another Materials area 2026 | -8/Materials | Evolved 2 slots: Utility x2 2220 | -8/Materials | Lost 5 parts (1p2n2u) 2397 | -8/Materials | Garrison activated, responded to threat 2514 | -8/Materials | Identified exit to Garrison 2514 | -8/Materials | Entered Garrison 2544 | -8/Garrison | Discovered new exit (range 91) 2544 | -8/Garrison | Discovered new exit (range 69) 2544 | -8/Garrison | Discovered new exit (range 60) 2544 | -8/Garrison | Discovered new exit (range 35) 2570 | -8/Garrison | Triggered checkpoint 2646 | -8/Garrison | Lost 4 parts (1n1u2w) 2753 | -8/Garrison | Triggered checkpoint 2797 | -8/Garrison | Lost 3 parts (1n1u1w) 3097 | -8/Garrison | Core integrity fell below 50% 3142 | -8/Garrison | Core integrity fell below 20% 3160 | -8/Garrison | Lost 5 parts (1p2n1u1w) 3606 | -8/Garrison | Lost 3 parts (2n1u) 3839 | -8/Garrison | Phase Generator disabled 3870 | -8/Garrison | Lost 3 parts (1u2w) 3872 | -8/Garrison | Entered Materials 4059 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired Imp. Utility Shielding. Acquired 71 matter. K-01 Serf collects debris. K-01 Serf cleans the Terminal. K-01 Serf collects debris. K-01 Serf cleans the Terminal. Connecting with Terminal... Current location identified: Materials ALERT: Suspicious activity at Terminal M008. Dispatching Investigation squad. Slug penetrates Door. Penetrated by Slug. Lgt. Nuclear Core destroyed. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Particle Gun destroyed. H-55 Commando destroyed. U-05 Engineer builds a Door. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | !#???????????????????????????????????????????????? | | #???????????????????????########### ??? | | #???????????????????????# ??? | | #???????????????????????# ######### ??? | | #???????????????????????# #?????????????????????? | | #???????????????????????# #?????????????????????? | | #???????????????????????# #?????????????????????? | | ############???????????## ##????????????????????? | | ############# ########?????????????? | | T t / """?????????? | | ############# u########?????????????? | | ######## #??????????###g####??????????????????? | | #??????# #??????????# @[ #??????????????????? | | #??????# #??????????# #??????????????????? | | #??????# #??????????# #??????????????????? | | #??????# #??????????# #??????????????????? | | #??????+ #??????????# #??????????????????? | | #??????# #??????????# #??????????????????? | | #??????# #??????????########??????????????????? | | #??????# #????????????????????????????????????? | | #??????# #????????????????????????????????????? | | #??????# +????????????????????????????????????? | | #??????# #????????????????????????????????????? | | #??????+ #????????????????????????????????????? | | #??????# #????????????????????????????????????? | | #??????# #????????????????????????????????????? | | #?????? #????????????????????????????????????? | | #?????? ?????????????????????????????????????? | | #??????? ?????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 300 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Minigun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaAdvancedSink Manual? 0 Play Time 00:44:26 Cumulative 9.2 hours Start 2024.04.23 @ 20:55:49 End 2024.04.23 @ 21:39:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a0c9b426-3dce-4e23-9a2c-322e657cb35b