Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.18 @ 20:21:47 Player: SergeMan Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (97) 485 Value Destroyed (2482) 2482 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (530) 530 TOTAL SCORE: 5477 Bonus ------- High Alert Combat Kills 159 Follower Combat Kills 89 Aligned with FarCom 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/400 Matter 201/300 Energy 210/265 System Corruption 1% Temperature Cool (28) Movement Walking (90) Location -8/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Potential Leg Wheel Wheel > --- UTILITY (3) ------ Lightpack 2.0 > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (24) --- Potential Leg Improved Heat Sink High-capacity Battery (400) Large Matter Pod (150) Experimental Sensor Array Particle Charger System Shield Sensor Drone Bay (20/20) Light EM Pulse Cannon Light EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Autogun Autogun Autogun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Potential Leg > --- UTILITY ---------- Lightpack 2.0 Shield Generator > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Improved Ion Engine Potential Leg Wheel Improved Heat Sink High-capacity Battery Experimental Sensor Array Particle Charger System Shield Sensor Drone Bay Light EM Pulse Cannon Light EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Autogun Autogun Autogun Autogun Mini Grenade Launcher [Rating: 46] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Potential Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Signal Interpreter Protection Weapon Shielding Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Autogun Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 92 | 2 10 9 59 4 4 4 Power 9 | . 2 1 5 . . 1 Engine 9 | . 2 1 5 . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 40 | 2 5 4 26 . 1 2 Treads 23 | 1 3 2 17 . . . Leg 4 | . . . 3 . 1 . Wheel 12 | 1 1 2 6 . . 2 Hover . | . . . . . . . Flight 1 | . 1 . . . . . Utility 16 | . 3 2 8 . 3 . Device 6 | . . 1 3 . 2 . Storage 6 | . 2 . 3 . 1 . Processor 2 | . 1 . 1 . . . Hackware . | . . . . . . . Protection 2 | . . 1 1 . . . Artifact . | . . . . . . . Weapon 27 | . . 2 20 4 . 1 Energy Gun 3 | . . . 3 . . . Energy Cannon 6 | . . 1 5 . . . Ballistic Gun 14 | . . 1 10 2 . 1 Ballistic Cannon . | . . . . . . . Launcher 4 | . . . 2 2 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 1 2 . 3 . Parts Lost 14 | . 1 1 7 . . 5 Power 2 | . 1 . . . . 1 Propulsion 5 | . . . 3 . . 2 Utility 2 | . . . 1 . . 1 Weapon 5 | . . 1 3 . . 1 Highest Loss Streak 5 | . 1 1 5 . . 4 Average Slot Usage (%) 97 | . 99 99 98 100 89 85 Engine 12 | . 14 14 11 11 11 10 Treads 18 | . 14 15 22 22 22 14 Leg 1 | . . . . . 7 11 Wheel 10 | . 13 12 9 11 3 6 Device 5 | . . . 6 11 8 10 Storage 17 | . 14 14 22 22 14 11 Processor 5 | . 13 11 1 . . . Protection 1 | . . 2 2 . . . Energy Gun 4 | . 14 5 . . . . Energy Cannon 2 | . . 7 2 . . . Ballistic Gun 17 | . 14 14 18 20 22 21 Naked Turns . | . . . . . . . Heaviest Build 64 | 11 41 43 64 47 47 20 Greatest Support 60 | 10 40 40 60 40 30 40 Greatest Overweight (x) 13 | 1 13 4 6 4 4 . Average Overweight (x) 2 | 1 2 3 2 3 1 . Largest Inventory Capacity 30 | 6 12 12 18 16 30 24 Average Capacity 15 | 6 11 12 16 16 21 24 Most Carried 21 | 6 12 12 18 16 20 21 Average Carried 13 | 5 9 11 15 15 18 19 Final Capacity 24 | 6 12 12 16 16 24 24 Final Carried 20 | 4 11 11 16 16 20 17 Class Distribution -------------------- 68% | Mutant 21% | Scavenger-Mutant 9% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 2486 | 197 307 135 1513 90 80 164 Remotely . | . . . . . . . Salvage Created 3490 | . 748 372 2069 94 . 207 Parts 222 | . 44 19 148 4 . 7 Haulers Intercepted 8 | . 2 . 6 . . . Recyclers Shooed 2 | . 2 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 73 | . 13 8 46 2 . 4 Guns 61 | . 13 6 36 2 . 4 Cannons 5 | . . 2 3 . . . AOE 7 | . . . 7 . . . Classes Destroyed 13 | . 7 . 4 1 . 1 Worker 2 | . 1 . 1 . . . Builder 1 | . . . 1 . . . Hauler 8 | . 2 . 6 . . . Recycler 2 | . 1 . 1 . . . Operator 4 | . 1 . 3 . . . Watcher 7 | . 3 . 4 . . . Swarmer 21 | . 6 1 14 . . . Grunt 38 | . 7 7 21 1 . 2 Brawler 1 | . . . . 1 . . Duelist 2 | . . . 1 . . 1 Protector 1 | . . . 1 . . . Sentry 9 | . . . 9 . . . Hunter 1 | . . . . . . 1 Best Kill Streak 10 | . 6 3 10 2 . 3 Combat Bots Only 8 | . 5 3 8 2 . 3 Max Kills in Single Turn 5 | . 2 1 5 1 . 1 Gunslinging 1 | . 1 . 1 . . . Exploded 3 | . . . 3 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 3701 | . 494 326 2177 8 . 696 Core 569 | . 97 55 333 . . 84 Absorbed by Shields 496 | . . . 309 3 . 184 Core Remaining (%) 69 | 100 . 39 . . . . Volleys Fired 287 | . 63 24 163 6 . 31 Largest 2 | . 2 2 2 2 . 2 Hottest 98 | . 60 80 98 46 . 46 Shots Fired 567 | . 126 45 323 11 . 62 Gun 532 | . 126 40 294 10 . 62 Cannon 28 | . . 5 23 . . . Launcher 7 | . . . 6 1 . . Special . | . . . . . . . Kinetic 439 | . 63 24 280 10 . 62 Thermal 42 | . . 5 37 . . . Explosive 7 | . . . 6 1 . . Electromagnetic 79 | . 63 16 . . . . Robot Hit Streak 28 | . 6 16 28 6 . 10 Robot Miss Streak 5 | . 4 3 5 1 . 2 Penetration Max . | . . . . . . . Secondary Targets 11 | . 1 1 7 1 . 1 Max Gunslinging Chain 1 | . 1 1 1 1 . 1 Shots Hit Robots 374 | . 73 32 217 8 . 44 Core Hits 150 | . 29 14 90 4 . 13 Critical Hits 5 | . 1 . 4 . . . Critical Kills 2 | . . . 2 . . . Critical Parts Destroyed 3 | . 1 . 2 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6017 | . 1105 409 3766 103 . 634 Guns 4908 | . 914 337 2920 103 . 634 Cannons 448 | . . 70 378 . . . Explosions 659 | . 191 . 468 . . . Melee . | . . . . . . . Ramming 2 | . . 2 . . . . Kinetic 3966 | . 323 188 2718 103 . 634 Thermal 841 | . 191 70 580 . . . Explosive 468 | . . . 468 . . . Electromagnetic 740 | . 591 149 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 1 1 1 1 Average Corruption 1 | . 1 1 1 1 1 1 Corruption Purged . | . . . . . . . Effects 26 | . 11 2 3 4 3 3 Message Errors 14 | . 6 1 2 2 2 1 Energy Discharges 7 | . 1 1 1 2 . 2 Data Loss (minor) 3 | . 2 . . . 1 . Targeting Errors 2 | . 2 . . . . . Overload Shots . | . . . . . . . Overflow Damage 52 | . 14 . 38 . . . Projectiles . | . . . . . . . Explosions 52 | . 14 . 38 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 122 | . 68 1 53 . . . Shots 4 | . 2 . 2 . . . Rammed 1 | . . 1 . . . . Targets Rammed 1 | . . 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 348 | . 30 114 348 8 . 40 Average Temperature 64 | . 10 45 97 3 . 9 Received Heat Transfer 1273 | . 102 147 780 4 . 240 Effects 6 | . . . 6 . . . Shutdowns 1 | . . . 1 . . . Energy Bleed 1 | . . . 1 . . . Interference 2 | . . . 2 . . . Short Circuit 1 | . . . 1 . . . Damage (minor) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 1455 | . 250 148 1057 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . 5 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 711 | . 219 227 711 175 . 105 Initial 175 | . . 24 29 175 . . Average 215 | . 76 117 413 75 . 84 Maximum Alert Level 3 | . 1 1 3 . . . Low Security (%) 62 | 100 98 85 10 100 . 100 Level 1 17 | . 1 14 37 . . . Level 2 19 | . . . 50 . . . Level 3 . | . . . 2 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 3 1 10 . . . Investigation 8 | . 2 . 6 . . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . 3 . . . Assault 2 | . . 1 1 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 5 | . 2 . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 111 | . 24 11 67 2 . 7 Peak Tracking Total 6 | . 4 4 6 2 . 3 Tactical Retreats 5 | . 1 1 3 . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 2 | . 1 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . . . 6 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 5 | . 2 1 2 . . . Max in Single Turn 1 | . 1 1 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 29 | . 10 1 14 . 4 . Terminals 16 | . 7 . 9 . . . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . 1 . . . Recycling Units 4 | . 2 . 2 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 147 | . 43 1 54 . 49 . Successful 118 | . 30 1 38 . 49 . Failed 29 | . 13 . 16 . . . Catastrophic 2 | . . . 2 . . . Database Lockouts . | . . . . . . . Manual 61 | . 32 . 28 . 1 . Terminals 68 | . 33 . 35 . . . Fabricators . | . . . . . . . Repair Stations 8 | . 2 . 6 . . . Recycling Units 13 | . 8 . 5 . . . Scanalyzers 8 | . . . 8 . . . Garrison Access . | . . . . . . . Terminal Hacks 74 | . 11 1 13 . 49 . Record 49 | . . . . . 49 . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 6 | . 2 . 4 . . . Open Door 1 | . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . Alert Level 3 | . 1 . 2 . . . Unreport Threat 3 | . . . 3 . . . Locate Traps 4 | . 3 . 1 . . . Disarm Traps 4 | . 2 . 2 . . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . 2 . 6 . . . Scan Component 4 | . 1 . 3 . . . Repair 4 | . 1 . 3 . . . Recycling Unit Hacks 4 | . 2 . 2 . . . Report Inventory 4 | . 2 . 2 . . . Scanalyzer 6 | . . . 6 . . . Insert Component 3 | . . . 3 . . . Analyze 3 | . . . 3 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 26 | . 15 . 11 . . . Terminals 19 | . 12 . 7 . . . Track 3 | . 3 . . . . . Assimilate 4 | . 4 . . . . . Botnet 12 | . 5 . 7 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . 3 . 3 . . . Reject 4 | . 2 . 2 . . . Recyclers 2 | . 1 . 1 . . . Scanalyzers 1 | . . . 1 . . . Extract 1 | . . . 1 . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 20 | . 8 . 12 . . . Full Trace Events 9 | . 4 . 5 . . . Feedback Events 2 | . 1 . 1 . . . Corruption 2 | . 1 . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . . 5 . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . 1 . 3 . . . Time 110 | . 26 . 84 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 . . . Highest-Rated Group 80 | . . 80 77 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 27 | . . 17 10 . . . Total Damage 460 | . . 270 190 . . . Kills 6 | . . 3 3 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 7934 | 4 1905 1056 2860 1113 685 311 Spaces Moved 4708 | 1 940 719 1378 770 683 217 Core 1 | . 1 . . . . . Treads 1308 | . 446 37 593 219 . 13 Legs 725 | . . . 21 . 500 204 Wheels 2672 | 1 491 682 764 551 183 . Hover . | . . . . . . . Flight 2 | . 2 . . . . . Fastest Speed 90 | 90 90 110 120 120 90 90 Average Speed 133 | 90 155 123 147 137 97 94 Slowest Speed 860 | 90 860 180 240 180 120 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 74 | 1 97 99 97 99 94 37 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 1 1 . Known Exits Taken 3 | . 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . 1 1 . Scrap Searched 5 | . . 3 . 1 . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 67 | . 18 . 38 11 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 67 | . 18 . 38 11 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 5792 | 4 1257 846 1890 817 703 275 Wait 563 | . 231 77 197 36 1 21 Move 4702 | . 939 718 1377 769 682 217 Hop . | . . . . . . . Pick Up 72 | . 8 9 42 1 11 1 Fast Attach 19 | . 4 . 11 . 3 1 Attach 16 | 1 1 1 9 . 1 3 Detach . | . . . . . . . Swap 57 | 1 5 8 39 4 . . Drop 75 | 2 6 8 52 1 5 1 Fire 287 | . 63 24 163 6 . 31 Melee . | . . . . . . . Ram 1 | . . 1 . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 12) 308 | -10/Materials | Identified exit to Materials 314 | -10/Materials | Build established: Mutant 634 | -10/Materials | Discovered new exit (range 16) 671 | -10/Materials | Identified exit to Mines 1049 | -10/Materials | Repaired Lgt. Treads 1167 | -10/Materials | Discovered exit to Materials (range 15) 1910 | -10/Materials | Entered Mines 2065 | -10/Mines | Core integrity fell below 50% 2166 | -10/Mines | Discovered exit to Materials (range 8) 2284 | -10/Mines | Discovered exit to Materials (range 9) 2286 | -10/Mines | Met a Derelict testing a Signal Generator 2303 | -10/Mines | Found Signal Generator 2481 | -10/Mines | Learned location of Zion (-7) 2759 | -10/Mines | Found the Drone Emporium 2769 | -10/Mines | Found Prototype Device 2770 | -10/Mines | Identified Sensor Drone Bay 2966 | -10/Mines | Entered Materials 2966 | -9/Materials | Accompanied by 3 allies 2966 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2971 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3114 | -9/Materials | Discovered new exit (range 16) 3595 | -9/Materials | Lost 5 parts (2n1u2w) 3760 | -9/Materials | Identified exit to Mines 3882 | -9/Materials | Build established: Scavenger-Mutant 4023 | -9/Materials | Core integrity fell below 50% 4042 | -9/Materials | Discovered new exit (range 12) 4080 | -9/Materials | Identified exit to Materials 4251 | -9/Materials | Discovered exit to Mines (range 13) 4389 | -9/Materials | Repaired Lgt. Treads 4422 | -9/Materials | Repaired Hvy. Assault Rifle 4450 | -9/Materials | Repaired Lgt. Treads 4560 | -9/Materials | Destroyed 8 combat bots 5263 | -9/Materials | Core integrity fell below 20% 5355 | -9/Materials | Discovered exit to Materials (range 5) 5583 | -9/Materials | Build established: Mutant 5651 | -9/Materials | Discovered exit to Materials (range 15) 5826 | -9/Materials | Entered Mines 5833 | -9/Mines | Met a Derelict bent on vengeance 6107 | -9/Mines | Assembled infested the area 6164 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6178 | -9/Mines | Met 8R-AWN 6247 | -9/Mines | Discovered exit to Materials (range 9) 6628 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6631 | -9/Mines | Found Prototype Device 6843 | -9/Mines | Discovered exit to Materials (range 9) 6933 | -9/Mines | Discovered new exit (range 5) 6939 | -9/Mines | Entered Exiles 6957 | -9/Exiles | Discovered new exit (range 15) 6993 | -9/Exiles | Welcomed by 8R-AWN 7010 | -9/Exiles | Met EX-HEX 7050 | -9/Exiles | Met EX-BIN 7072 | -9/Exiles | Aligned with FarCom system 7074 | -9/Exiles | Given EX-Vault access code 7129 | -9/Exiles | Opened EX-Vault 7138 | -9/Exiles | Found Prototype Device 7138 | -9/Exiles | Identified Chronowheel 7138 | -9/Exiles | Activated Chronowheel 7148 | -9/Exiles | Found Prototype Storage 7148 | -9/Exiles | Identified Lightpack 2.0 7169 | -9/Exiles | Found Prototype Leg 7169 | -9/Exiles | Identified Potential Leg 7171 | -9/Exiles | Found Potential Leg 7193 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7221 | -9/Exiles | Met EX-DEC 7300 | -9/Exiles | Discovered new exit (range 11) 7376 | -9/Exiles | Visited The Gauntlet 7444 | -9/Exiles | Build established: Hauler-Mutant 7579 | -9/Exiles | Learned about 8R-AWN's background 7624 | -9/Exiles | Stole two prototypes: Lightpack 2.0, Potential Leg 7624 | -9/Exiles | Entered Mines 7935 | -8/Mines | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07740_ Penetrated by Slug. 07743_ Lgt. Treads destroyed. 07743_ K-01 Serf collects debris. 07746_ K-01 Serf destroyed. 07758_ H-55 Commando destroyed. 07770_ R-06 Scavenger collects Targeting Computer. 07771_ Acquired 17 matter. 07774_ Acquired Wheel. 07778_ R-06 Scavenger collects Sml. Matter Pod. 07783_ R-06 Scavenger collects Wheel. 07827_ K-01 Serf collects debris. 07832_ Acquired 59 matter. 07834_ K-01 Serf collects debris. 07848_ System corrupted: Energy discharge (-58). 07890_ System corrupted: Energy discharge (-71). 07900_ Lgt. Treads destroyed. 07910_ Destroyed Particle Gun. 07910_ Imp. Ion Engine destroyed. 07912_ Shield Generator destroyed. 07914_ Autogun destroyed. Map ----- +----------------------------------------------------+ | ####???#####???# #? #?????????????????????????? | | ##?## ###?# ## #?????????????????????????? | | ### ### #?????????????????????????? | | ## ## #?????????????????????????? | | #### #?????????????????????????? | | ##### ##### #?????????????????????????? | | ## #???##### ##?????????????????????????? | | ### ## #???????##### #??????????????????????????? | | ??# ## #?????####### #??????????????????????????? | | ??# ## ###???# #??????????????????????????? | | ?## ##??# ##### #??????????????????????????? | | ## """ #### #???# ?????????????????????????? | | """ #???#####????????????????????????? | | ## """ ### #??????????? ????????????????????? | | ?## #??# #??????????? ???????????????????? | | ??# ##??# #??????????? #???????????????????? | | ??# ###???# #??????????? #???????????????????? | | #?## #?????# ####???????? ##??????????????????? | | #??### #?????# #???????? ???????????????????? | | #????# #?????#### #???????? #???????????????????? | | #????# #????????# #??????## #???????????????????? | | #????# #????????# #?????## ##??????????????????? | | #????# #????????# #????## ##?????????????????? | | #????# #????????# #????# #?????????????????? | | #????# #???????## ##??## #?????????????????? | | ?????# #?????### #??# @ #????????? ##??????? | | ?????# ####### ##?# ##??????? ##?????? | | ?????# ### #??????? #?????? | | ?????# ##???? ??????? | | ?????######### ###### #### #?????????? | | ?????????????## ###????## g #??????????? | | ??????????????### #??????## g #????????????? | | ?????????????#### #####??# #######????????????? | | ?????????????# [ ! #??# ##??????????????????? | | ?????????????# %=% #??# ##???????????????????? | | ?????????????# =#??####????????????????????? | | ?????????????# = #??????????????????????????? | | ?????????????# #??????????????????????????? | | ?????????????# #??????????????????????????? | | ?????????????##########??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 42 Recoil Reduction 3 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Hammer | -9/Materials | Extracted Imp. Hover Unit | -9/Materials | Extracted Imp. Ion Engine | -9/Materials | Scanalyzed Beamcaster | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Challenges ------------ None Game ------ Seed EnhancedColdPropulsion Manual? 0 Play Time 01:19:09 Cumulative 57.0 hours Start 2022.01.18 @ 15:53:55 End 2022.01.18 @ 20:21:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 28 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b85b1b4-882b-4ceb-8469-29db9937e708