Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.16 @ 19:34:02 Player: Skysub Result: Destroyed by Item Mimic with Ripteeth Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (1170) 1170 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (6233) 6233 TOTAL SCORE: 8733 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 1400 Friendly Fire -167 Cogmind --------- Core Integrity 0/330 Matter 93/150 Energy 1299/1300 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Light Armor Plating > --- WEAPON (1) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Insulated Plating Power Bank Subdweller Machine Gun Battle Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Wheel Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit X0-1V1's Piety Tracker > --- WEAPON ----------- Barrage Gun Heavy Battle Rifle > --- INVENTORY -------- Light Treads Wheel Armored Wheel Flight Unit Scrap Suit Improved Heat Sink Structural Scanner Makeshift Targeting Computer Light Armor Plating Light Armor Plating Makeshift Laser Light Assault Rifle Light Assault Rifle Subdweller Machine Gun Subdweller Machine Gun Battle Cannon Grenade Launcher Ripper Makeshift Sword [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Slashing Weapon Ripper Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 33 | 7 10 3 9 4 Power 4 | 1 1 1 1 . Engine 3 | 1 1 . 1 . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 11 | 2 3 1 4 1 Treads 2 | . 1 1 . . Leg . | . . . . . Wheel 9 | 2 2 . 4 1 Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 4 . . 2 Device 3 | . 2 . . 1 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 1 . . 1 Artifact . | . . . . . Weapon 11 | 3 2 1 4 1 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 6 | 2 2 . 2 . Ballistic Cannon 1 | . . . . 1 Launcher 2 | . . 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . 1 . . . Parts Lost 17 | . 5 1 6 5 Power 3 | . 1 . 2 . Propulsion 6 | . 2 1 1 2 Utility 2 | . . . . 2 Weapon 6 | . 2 . 3 1 Highest Loss Streak 5 | . 1 1 2 5 To Critical Strikes . | . . . . . Average Backups 15 | 2 9 18 18 12 Power . | . . . . . Propulsion 3 | 1 3 3 4 1 Utility 4 | . 3 6 5 4 Weapon 6 | . 3 7 7 5 Tool/Special . | . . . . . Unused Backups 27 | . . 5 6 16 Power 1 | . . . . 1 Propulsion 2 | . . 1 . 1 Utility 10 | . . 3 1 6 Weapon 13 | . . 1 5 7 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 91 | . 95 99 90 54 Engine 4 | . 13 . 1 . Core 4 | . . 13 3 . Treads 4 | . . 12 1 3 Wheel 22 | . 26 15 26 14 Device 10 | . 4 14 14 11 Storage 13 | . 14 14 14 7 Protection 2 | . 6 . . 6 Ballistic Gun 20 | . 28 27 13 . Launcher 4 | . . . 10 4 Slashing Weapon 1 | . . . 3 5 Peak Build Rating 30 | 6 20 25 30 28 Average Rating 19 | 4 8 22 25 16 On Entrance 15 | . 6 20 24 27 Avg Prop Armor Cover (%) 13 | . 12 12 12 18 Naked Turns . | . . . . . Heaviest Build 53 | 12 49 51 53 47 Greatest Support 32 | 32 32 26 32 24 Greatest Overweight (x) 5 | . 3 5 5 3 Average Overweight (x) 1 | . . 3 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 7 17 20 20 13 Most Carried 20 | 4 16 20 20 20 Average Carried 15 | 2 9 19 19 11 Final Capacity 20 | 8 20 20 20 5 Final Carried 20 | 4 16 19 20 5 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 1477 | 194 418 201 619 45 Remotely . | . . . . . Salvage Created 1272 | . 583 171 458 60 Parts 91 | . 47 8 34 2 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 18 | . . . 18 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 39 | . 17 4 18 . Guns 27 | . 17 4 6 . AOE 12 | . . . 12 . Classes Destroyed 9 | . 6 . 2 1 Builder 1 | . 1 . . . Hauler 2 | . 2 . . . Recycler 1 | . . . . 1 Operator 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 14 | . 8 . 5 1 Grunt 13 | . 9 4 . . Sentry 1 | . . . 1 . Subdweller 12 | . . . 12 . Best Kill Streak 5 | . 3 2 5 1 Combat Bots Only 5 | . 3 2 5 . Max Kills in Single Turn 4 | . 2 1 4 1 Gunslinging 1 | . 1 . . . Exploded 4 | . . . 4 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 260 | . 87 9 51 113 Missed 73 | . 22 4 20 27 Hits 187 | . 65 5 31 86 Melee 40 | . . . . 40 Projectile 147 | . 65 5 31 46 AOE 2 | . . . 2 . Critical Strikes 4 | . 1 . 1 2 Part Disruptions 2 | . . . . 2 Damage Taken 2110 | . 582 68 690 770 Core 582 | . 107 15 149 311 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 124 | . 73 17 32 2 Largest 2 | . 2 2 2 1 Hottest 63 | . 40 40 63 40 Shots Fired 235 | . 142 35 55 3 Gun 217 | . 142 34 41 . Cannon 1 | . . . . 1 Launcher 17 | . . 1 14 2 Special . | . . . . . Kinetic 218 | . 142 34 41 1 Thermal . | . . . . . Explosive 17 | . . 1 14 2 Electromagnetic . | . . . . . Robot Hit Streak 21 | . 21 9 16 5 Robot Miss Streak 5 | . 5 2 2 1 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 147 | . 91 23 31 2 Core Hits 76 | . 32 11 27 6 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks 24 | . . . 24 . Impact . | . . . . . Slashing 24 | . . . 24 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2720 | 1 956 190 1343 230 Guns 1495 | . 950 190 355 . Cannons . | . . . . . Explosions 1218 | . . . 988 230 Melee . | . . . . . Ramming 7 | 1 6 . . . Kinetic 1495 | . 950 190 355 . Thermal . | . . . . . Explosive 1218 | . . . 988 230 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 16 | . . 2 15 16 Average Corruption 7 | . . 2 15 15 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 16 | . . 4 5 7 Message Errors 2 | . . . 1 1 Matter Fused 4 | . . 1 1 2 Heat Flow Errors 2 | . . 1 . 1 Energy Discharges 3 | . . . 2 1 Data Loss (minor) 1 | . . 1 . . Data Loss (major) 2 | . . 1 . 1 Misfires 1 | . . . 1 . Misdirections 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 23 | . . . 16 7 Projectiles . | . . . . . Explosions 23 | . . . 16 7 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 52 | . 3 . 18 31 Shots 2 | . . . 1 1 Rammed 2 | 1 1 . . . Targets Rammed 2 | 1 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 248 | . 24 193 192 248 Average Temperature 31 | . 6 31 102 96 Received Heat Transfer 435 | . 132 42 75 186 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen 3 | . . . . 3 Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 158 | . 158 71 . 60 Initial 36 | . . 36 . . Average 57 | . 102 13 . 16 Influence Increases 881 | . 497 122 180 82 Destroy 0b10 Robot/C 540 | . 340 80 120 . Destroy 0b10 Robot/NC 35 | . 25 . . 10 Destroy Leader 86 | . 66 20 . . Allied During Kill 3 | . . 3 . . Successful Hack 20 | . 20 . . . Select Force Hacks 60 | . . . . 60 Destroy Structure 17 | . 1 4 . 12 Lose Combat Pursuer 120 | . 45 15 60 . Influence Decreases 851 | . 403 213 183 52 Entered New Map 61 | . . 58 3 . Time Decay 642 | . 353 125 130 34 Lost Part 98 | . 50 10 20 18 Lost Ally 50 | . . 20 30 . Squads Dispatched 3 | . 3 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 31 5 22 7 Peak Tracking Total 6 | . 3 2 6 5 Tactical Retreats 5 | . 2 1 2 . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 12 | . 7 . 1 4 Terminals 8 | . 6 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 32 | . 19 . 1 12 Successful 20 | . 11 . 1 8 Failed 12 | . 8 . . 4 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 21 | . 16 . . 5 Terminals 20 | . 16 . . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 11 | . 3 . . 8 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 . 1 . Zone Layout 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 5 | . 1 . . 4 Report Inventory 3 | . 1 . . 2 Retrieve Components 2 | . . . . 2 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 13 | . 9 . . 4 Terminals 11 | . 9 . . 2 Botnet 3 | . 3 . . . Skim 8 | . 6 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Tunnel 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 5 . . 3 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . . . . 3 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Total Allies 6 | . . 2 4 . Largest Group 4 | . . 2 4 1 Highest-Rated Group 45 | . . 45 20 5 Highest-Rated Ally 31 | . . 31 14 5 Total Orders . | . . . . . Ally Attacks 19 | . . 6 13 . Total Damage 142 | . . 83 59 . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . X0-1V1 Amusement Gains 36 | . 26 . . 10 Good Acts 25 | . 2 6 9 8 Bad Acts 20 | . . 3 3 14 Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 198 | . 172 . . 26 Structural 198 | . 172 . . 26 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 2902 | 54 854 664 1163 167 Spaces Moved 2033 | 40 545 420 851 177 Core 112 | 1 . . . 111 Treads . | . . . . . Legs . | . . . . . Wheels 1921 | 39 545 420 851 66 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 105 107 50 Average Speed 113 | 98 106 138 113 81 Slowest Speed 155 | 100 145 155 155 135 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 10 | . . . 10 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 56 | 3 75 97 60 48 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 2 Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 4 | . . 2 2 . Spaces Dug 22 | . . . 22 . Terrain Destroyed 153 | . . 4 139 10 Melee 22 | . . . 22 . Projectile 3 | . . . 2 1 AOE 128 | . . 4 115 9 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Total 2380 | 51 687 478 966 198 Wait 87 | . 42 20 25 . Move 2030 | 40 544 419 850 177 Hop . | . . . . . Pick Up 47 | 4 16 10 12 5 Fast Attach 11 | 6 2 . 1 2 Attach 17 | . 5 1 5 6 Detach 2 | . 1 . . 1 Swap 14 | 1 3 2 8 . Drop 22 | . . 9 9 4 Fire 124 | . 73 17 32 2 Melee 24 | . . . 24 . Ram 2 | . 1 . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: [*Fac] / Scr) History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 13) 55 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 16) 649 | -10/Materials | Discovered new exit (range 15) 730 | -10/Materials | Learned Storage emergency access door positions 802 | -10/Materials | Identified exit to Materials 808 | -10/Materials | Discovered new exit (range 15) 826 | -10/Materials | Prayed at D.C.S.S. Altar Unit 863 | -10/Materials | Learned location of 1 exit from Storage 885 | -10/Materials | Discovered new exit (range 11) 909 | -10/Materials | Entered Mines 974 | -10/Mines | Identified exit to Subcaves 974 | -10/Mines | X0-1V1 revealed exit location to -10/Subcaves 1034 | -10/Mines | Found DCF Scrap (13 items) 1093 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1101 | -10/Mines | Found Scrap Suit 1214 | -10/Mines | Learned Materials stockpile data 1235 | -10/Mines | Build established: Scavenger-Mutant 1263 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1527 | -10/Mines | Core integrity permanently improved by X0-1V1 (+350) 1573 | -10/Mines | Entered Subcaves 1573 | -10/Subcaves | Accompanied by 1 ally 1573 | -10/Subcaves | Discovered new exit (range 12) 1727 | -10/Subcaves | Discovered new exit (range 15) 1736 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1750 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1866 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1931 | -10/Subcaves | Energy generation permanently improved by X0-1V1 (+20; -200 max core) 2023 | -10/Subcaves | Identified exit to Recycling 2023 | -10/Subcaves | X0-1V1 revealed exit location to -8/Recycling 2180 | -10/Subcaves | Build established: Mutant 2292 | -10/Subcaves | Learned location of Zion (-6) 2292 | -10/Subcaves | Met a Zionite searching for "candidates" 2508 | -10/Subcaves | Disturbed a concealed Subdweller 2508 | -10/Subcaves | Ambushed by Subdweller buried in earth 2509 | -10/Subcaves | Ambushed by Subdweller buried in earth 2509 | -10/Subcaves | Ambushed by Subdweller buried in earth 2604 | -10/Subcaves | Visited 4L-MR0's lab 2612 | -10/Subcaves | System corruption reached 10% 2612 | -10/Subcaves | Found Prototype Device 2621 | -10/Subcaves | Found Power Bank 2724 | -10/Subcaves | X0-1V1 sent allied S-10 Pest (x4) 2736 | -10/Subcaves | Entered Recycling 2736 | -8/Recycling | Accompanied by 1 ally 2752 | -8/Recycling | Ranged accuracy permanently improved by X0-1V1 (+7%; -70 max core) 2765 | -8/Recycling | Lost 3 allies 2768 | -8/Recycling | X0-1V1 activates XOMVISION 2776 | -8/Recycling | X0-1V1 mutated your Weapon slot to Utility slot 2793 | -8/Recycling | Identified exit to Scraptown 2793 | -8/Recycling | X0-1V1 revealed exit location to -8/Scraptown 2795 | -8/Recycling | X0-1V1 sent you into danger 2797 | -8/Recycling | Powered Hammer reconfigured into Item Mimic 2808 | -8/Recycling | Core integrity fell below 50% 2826 | -8/Recycling | Core integrity fell below 20% 2827 | -8/Recycling | Released all parts (3) 2829 | -8/Recycling | X0-1V1 whisked you away to safety 2848 | -8/Recycling | Lost 5 parts (2n2u1w) 2902 | -8/Recycling | Discovered new exit (range 9) 2903 | -8/Recycling | Destroyed by Item Mimic with Ripteeth Last Messages --------------- 02862_ Lgt. Treads ripped off. X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. 02893_ Y-45 Defender springs to life. 02894_ X0-1V1: "Your inner air conditioner seems to have fallen into disrepair." (-25 heat dissipation) 02895_ Item Mimic follow-up attacks with Ripteeth. 02896_ System corrupted: Matter fused (-6). 02898_ X0-1V1: "And it's a trip and a fumble!" 02898_ Lgt. Armor Plating tossed aside. 02898_ Acquired Lgt. Armor Plating. 02899_ Item Mimic follow-up attacks with Ripteeth. 02901_ Heat dissipation returns to normal. 02902_ EXIT=FOUND 02903_ Item Mimic follow-up attacks with Ripteeth. 02903_ X0-1V1 giggles madly! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# < #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# +?????????????????????? | | #####+################## #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | n #?????????????????????? | | ?### ###+################@##?????????????????????? | | ?????# #????????! 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""" #???# #?????????????????? | | ?????# """ #???# ! ! #?????????????????? | | ?????# #???# +?????????????????? | | ?????#######+##???# ! ! #?????????????????? | | ???????????# #????# = #?????????????????? | | ???????????# #????# #?????????????????? | | ???????????# #????##############?????????????????? | | ???????????# #???????????????????????????????????? | | ???????????# #???????????????????????????????????? | | ???????????# #???????????????????????????????????? | | ???????????# #???????????????????????????????????? | | ???????????# #???????????????????????????????????? | | ???????????# #?##########????????????????????????? | | ???????????# #?# #????????????????????????? | | ??????????## ### #????????????????????????? | | ??????????# #????????????????????????? | | ??????????# #????????????????????????? | | ??????????# """ #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 30 Energy Capacity 1450 Matter Stores 700 Matter Capacity 700 Sight Range 19 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceStrikeWartreads Manual? 0 Play Time 00:31:05 Cumulative 330.8 hours Start 2026.07.16 @ 19:04:23 End 2026.07.16 @ 19:34:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 401 Rogue 401 Adventurer 0 Explorer 0 Win Type - Total 22 Types 14/0/3/1/1/0/1/1/0/1 Lore% 80 Gallery% 74 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f59a41e-4c47-482c-95a7-70418c8924ac