Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.16 @ 10:07:39 Player: Ragnakor Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (18) 90 Value Destroyed (390) 390 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3940 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 213/300 Energy 150/150 System Corruption 4% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Machine Analyzer Signal Interpreter Advanced Terrain Scan Processor 0b10 Decoder Chip [Looter] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Flight Unit Flight Unit Dirty Datajack (18) Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Deep Structural Scanner Signal Interpreter Advanced Terrain Scan Processor 0b10 Decoder Chip [Looter] Cloaking Device > --- WEAPON ----------- Datajack Makeshift Spear > --- INVENTORY -------- Light Ion Engine Light Fission Core Flight Unit Flight Unit Subdweller Machine Gun Subdweller Shrapnel Launcher Missile Launcher Dirty Datajack [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Flight Unit Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Weapon Makeshift Spear Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Slots Evolved 8 | . . . . . 8 Power . | . . . . . . Propulsion . | . . . . . . Utility 8 | . . . . . 8 Weapon . | . . . . . . Parts Attached 36 | 7 3 3 6 2 15 Power 8 | 1 . 1 2 . 4 Engine 5 | 1 . 1 2 . 1 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 8 | 2 2 . 1 2 1 Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel 2 | . . . 1 . 1 Hover 2 | . 2 . . . . Flight 2 | . . . . 2 . Utility 9 | 2 . 1 . . 6 Device 4 | 1 . . . . 3 Storage 1 | 1 . . . . . Processor 4 | . . 1 . . 3 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 11 | 2 1 1 3 . 4 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 . 1 1 . 1 Ballistic Cannon . | . . . . . . Launcher 3 | . . . 1 . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . 1 . . Special Melee Weapon 2 | . 1 . . . 1 Unidentified Prototypes . | . . . . . . Parts Lost 20 | . . . 4 . 16 Power 3 | . . . . . 3 Propulsion 5 | . . . 2 . 3 Utility 4 | . . . . . 4 Weapon 8 | . . . 2 . 6 Highest Loss Streak 9 | . . . 2 . 9 To Critical Strikes . | . . . . . . Average Backups 6 | . 3 7 7 7 6 Power . | . 1 1 . . 1 Propulsion 2 | . . 4 4 2 2 Utility 1 | . . 1 1 1 . Weapon 1 | . . . 1 2 2 Tool/Special . | . . . . . . Unused Backups 8 | . 3 1 . 2 2 Power 1 | . . 1 . . . Propulsion 5 | . 3 . . . 2 Utility 2 | . . . . 2 . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 90 | . 100 100 82 95 53 Engine 12 | . 14 14 14 14 1 Leg 2 | . 20 . . . . Wheel 3 | . . . 12 4 . Hover 4 | . 7 28 2 . . Flight 11 | . . . . 19 7 Device 3 | . 14 9 . . 6 Storage 13 | . 14 14 14 14 5 Processor 11 | . . 4 14 14 18 Ballistic Gun 7 | . 27 28 9 . . Piercing Weapon 9 | . . . 8 14 4 Special Melee Weapon 8 | . . . 5 14 2 Peak Build Rating 34 | 9 9 9 12 13 34 Average Rating 11 | 5 8 8 9 11 23 On Entrance 8 | . 9 9 7 11 12 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 17 | 12 12 12 15 11 17 Greatest Support 20 | 20 20 12 20 20 10 Greatest Overweight (x) 4 | . 1 . 2 3 4 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 1 7 8 8 8 8 Average Carried 6 | . 3 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 1 7 8 8 8 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -6 ----------- Run | Yrd Mat Min Sub Scr Fac Matter Collected 755 | 202 242 110 135 37 29 Remotely . | . . . . . . Salvage Created 356 | 37 113 87 61 . 58 Parts 40 | 8 13 7 4 . 8 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Combat Hostiles Destroyed 15 | . 5 6 3 . 1 Guns 12 | . 5 6 1 . . AOE 3 | . . . 2 . 1 Classes Destroyed 6 | 1 2 . 1 . 2 Tunneler 2 | 2 . . . . . Mechanic 1 | . . . . . 1 Swarmer 9 | . 3 6 . . . Grunt 2 | . 2 . . . . Programmer 1 | . . . . . 1 Subdweller 3 | . . . 3 . . Best Kill Streak 3 | 2 3 3 2 . 2 Combat Bots Only 3 | . 3 3 2 . 1 Max Kills in Single Turn 2 | 1 1 2 1 . 2 Gunslinging 1 | . . 1 . . . Exploded 1 | . . . 1 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -6 -------- Run | Yrd Mat Min Sub Scr Fac Hostile Shots Fired 345 | . 15 25 21 . 284 Missed 126 | . 4 7 6 . 109 Hits 219 | . 11 18 15 . 175 Projectile 219 | . 11 18 15 . 175 Critical Strikes 5 | . . 2 1 . 2 Damage Taken 2381 | . 92 135 390 . 1764 Core 1026 | . 22 37 112 . 855 Absorbed by Shields . | . . . . . . Core Remaining (%) 65 | 100 . . . 31 . Volleys Fired 64 | 4 21 20 15 . 4 Largest 2 | 2 2 2 2 . 2 Hottest 66 | 40 40 40 53 . 66 Shots Fired 114 | 8 36 40 25 . 5 Gun 105 | 8 36 40 18 . 3 Cannon . | . . . . . . Launcher 9 | . . . 7 . 2 Special . | . . . . . . Kinetic 106 | 8 36 40 18 . 4 Thermal . | . . . . . . Explosive 8 | . . . 7 . 1 Electromagnetic . | . . . . . . Robot Hit Streak 10 | 6 7 10 7 . 5 Robot Miss Streak 5 | 1 5 3 2 . 3 Penetration Max . | . . . . . . Secondary Targets 3 | . . 3 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 67 | 6 15 22 19 . 5 Core Hits 34 | 3 8 10 7 . 6 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 31 | . 4 . 17 . 10 Impact . | . . . . . . Slashing . | . . . . . . Piercing 25 | . . . 15 . 10 Sneak Attacks 3 | . 3 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1214 | 78 141 230 537 . 228 Guns 589 | 78 141 230 105 . 35 Cannons . | . . . . . . Explosions 620 | . . . 432 . 188 Melee 3 | . . . . . 3 Ramming 2 | . . . . . 2 Kinetic 777 | 78 141 230 105 . 223 Thermal . | . . . . . . Explosive 432 | . . . 432 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 3 | . . . . . 3 Highest Corruption 4 | . . . . . 4 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 72 | . . . . . 72 Shots 2 | . . . . . 2 Rammed 3 | . . . . . 3 Targets Rammed 3 | . . . . . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 255 | . 8 8 255 . 4 Average Temperature 27 | . 4 3 130 . 2 Received Heat Transfer 857 | . 12 . 380 . 465 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 110 | 5 79 110 . . 67 Initial 30 | . 3 30 . . . Average 21 | . 13 51 . . 7 Influence Increases 486 | 10 168 140 . . 168 Destroy 0b10 Robot/C 240 | . 100 120 . . 20 Destroy 0b10 Robot/NC 15 | 10 . . . . 5 Destroy Leader 50 | . 20 20 . . 10 Successful Hack 27 | . 18 . . . 9 Disable Machine 15 | . . . . . 15 Destroy Structure 34 | . . . . . 34 Lose Combat Pursuer 105 | . 30 . . . 75 Influence Decreases 471 | 5 95 218 . . 153 Entered New Map 50 | . 2 48 . . . Time Decay 334 | 5 93 170 . . 66 Lost Part 87 | . . . . . 87 Squads Dispatched 1 | . 1 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -6 --------- Run | Yrd Mat Min Sub Scr Fac Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 35 | . 15 8 3 . 9 Peak Tracking Total 5 | . 5 3 3 . 5 Tactical Retreats 5 | . 2 . . . 3 Traps | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -6 ---------- Run | Yrd Mat Min Sub Scr Fac Machines Disabled 2 | . . 1 . . 1 Max in Single Turn 1 | . . 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -6 --------- Run | Yrd Mat Min Sub Scr Fac Machines Accessed 17 | . 5 1 . 6 5 Terminals 6 | . 3 1 . . 2 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . . 1 Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 70 | . 17 1 . 41 11 Successful 54 | . 8 1 . 41 4 Failed 16 | . 9 . . . 7 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 6 | . 5 . . . 1 Terminals 18 | . 12 1 . . 5 Fabricators 2 | . . . . . 2 Repair Stations 3 | . . . . . 3 Recycling Units 5 | . 5 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 47 | . 2 1 . 41 3 Record 35 | . . . . 34 1 Robot Analysis 7 | . . . . 6 1 Level Access Points 1 | . 1 . . . . Locate Traps 1 | . . . . . 1 Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . . 1 . . . Proto ID Catalog 1 | . . . . 1 . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 3 . . . . Report Inventory 2 | . 2 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 3 . . . . Terminals 2 | . 2 . . . . Botnet 1 | . 1 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Recyclers 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 5 1 . . 5 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . 1 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -6 ------------ Run | Yrd Mat Min Sub Scr Fac Used RIF Installer . | . . . . . . Robots Hacked 2 | . 2 . . . . Non-combat 2 | . 2 . . . . Combat . | . . . . . . Robot Hacks Applied 3 | . 3 . . . . no_distress 2 | . 2 . . . . check_alert 1 | . 1 . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -6 -------- Run | Yrd Mat Min Sub Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Initial UFD Resources 22 | . . . . . 22 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Active Infowar (turns) 1149 | 3 511 248 . . 387 Terrain 762 | 3 511 248 . . . Structural 251 | . . . . . 251 Decoding 383 | . . . . . 383 Machine Analysis 60 | . . . . . 60 Cloaking 1 | . . . . . 1 ECM 27 | . . . . . 27 Robot Analysis Total 7 | . . . . 6 1 Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Decoded 0b10 Intel 18 | . . . . . 18 Items 18 | . . . . . 18 Exploration | -11 -10 -10 -10 -9 -6 ------------- Run | Yrd Mat Min Sub Scr Fac Turns Passed 3886 | 72 511 373 453 2090 387 Spaces Moved 3414 | 45 442 530 336 1809 252 Core 78 | 6 . . . 1 71 Treads . | . . . . . . Legs 306 | 39 267 . . . . Wheels 852 | . . . 307 542 3 Hover 734 | . 175 530 29 . . Flight 1444 | . . . . 1266 178 Fastest Speed 50 | 50 56 56 56 110 50 Average Speed 103 | 110 94 56 109 114 131 Slowest Speed 280 | 120 130 56 180 200 280 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 3 55 88 24 90 6 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 7 | . . 3 . 4 . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 7 | . . 2 2 3 . Spaces Dug 15 | . . . . . 15 Terrain Destroyed 72 | . . . 32 . 40 Melee 5 | . . . . . 5 Projectile . | . . . . . . AOE 67 | . . . 32 . 35 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -6 --------- Run | Yrd Mat Min Sub Scr Fac Total 3613 | 56 495 571 381 1821 289 Wait 30 | . 9 14 3 2 2 Move 3409 | 44 441 529 335 1808 252 Hop . | . . . . . . Pick Up 21 | 1 9 2 2 5 2 Fast Attach 18 | 7 2 . 2 . 7 Attach 10 | . . . 1 2 7 Detach . | . . . . . . Swap 15 | . 6 3 4 . 2 Drop 12 | . 3 3 2 4 . Fire 64 | 4 21 20 15 . 4 Melee 31 | . 4 . 17 . 10 Ram 3 | . . . . . 3 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / *Sub) -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x3 / Low) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 8) 435 | -10/Materials | Discovered new exit (range 13) 489 | -10/Materials | Identified exit to Materials 584 | -10/Materials | Entered Mines 585 | -10/Mines | Learned location of Storage (-9) 660 | -10/Mines | Found a hidden stash of uninstalled traps 662 | -10/Mines | Assembled infested the area 815 | -10/Mines | Learned location of Zion (-7) 824 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 871 | -10/Mines | Discovered exit to Materials (range 6) 906 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 955 | -10/Mines | Discovered new exit (range 4) 956 | -10/Mines | Identified exit to Subcaves 957 | -10/Mines | Entered Subcaves 958 | -10/Subcaves | Approached by a straggling Scientist 1026 | -10/Subcaves | Core integrity fell below 50% 1160 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1408 | -10/Subcaves | Identified exit to Scraptown 1410 | -10/Subcaves | Entered Scraptown 1724 | -9/Scraptown | Discovered new exit (range 13) 1824 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 1828 | -9/Scraptown | Learned Research trap positions 1829 | -9/Scraptown | Learned Factory stockpile data 1855 | -9/Scraptown | Visited Junk Repository 1884 | -9/Scraptown | Visited Comm Corps 1949 | -9/Scraptown | Visited CPS Storage 1961 | -9/Scraptown | Visited Cyclists 2016 | -9/Scraptown | Visited UFD Registry 2032 | -9/Scraptown | Visited Shadow of the Wyrm 2299 | -9/Scraptown | Visited Symbiants 2341 | -9/Scraptown | Registered with UFD as "Alphashell" 2379 | -9/Scraptown | Entered Cyclist Reading Room 2443 | -9/Scraptown | Visited Botcube Research 2451 | -9/Scraptown | Found Botcube 2476 | -9/Scraptown | Visited Curators Association 2519 | -9/Scraptown | Visited Abandonware Association 2573 | -9/Scraptown | Visited Research Penetration Think Tank 2601 | -9/Scraptown | Visited Analyses Database 2630 | -9/Scraptown | Visited Supply Room 2668 | -9/Scraptown | Visited Scrap Suit Storage 2720 | -9/Scraptown | Visited LU-1G1's Boring Crew 2752 | -9/Scraptown | Visited Science Guys 3093 | -9/Scraptown | Visited Cartography Club 3241 | -9/Scraptown | Learned location of Recycling (-9) 3241 | -9/Scraptown | Learned location of Archives (-5) 3241 | -9/Scraptown | Learned 16 Materials zone layouts 3241 | -9/Scraptown | Learned 24 Factory zone layouts 3241 | -9/Scraptown | Learned 4 Mines zone layouts 3241 | -9/Scraptown | Learned 8 Lower Caves zone layouts 3241 | -9/Scraptown | Learned 12 Lower Caves zone layouts 3241 | -9/Scraptown | Learned 16 Lower Caves zone layouts 3241 | -9/Scraptown | Learned 24 Proximity Caves zone layouts 3241 | -9/Scraptown | Learned 4 Hub_04(d) zone layouts 3241 | -9/Scraptown | Learned Materials emergency access door positions 3241 | -9/Scraptown | Learned location of 1 exit from Factory 3241 | -9/Scraptown | Learned location of 3 exits from Proximity Caves 3241 | -9/Scraptown | Identified exit to Factory 3385 | -9/Scraptown | Found Deep Structural Scanner 3500 | -9/Scraptown | Entered Factory 3500 | -6/Factory | Evolved 8 slots: Utility x8 3501 | -6/Factory | Identified exit to Factory 3503 | -6/Factory | Identified exit to Lower Caves 3786 | -6/Factory | Lost 5 parts (1p2n1u1w) 3823 | -6/Factory | Core integrity fell below 50% 3857 | -6/Factory | Core integrity fell below 20% 3887 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03858_ Acquired Flak Gun. 03870_ ECM Suite destroyed. 03871_ Acquired Lgt. Angular Momentum Engine. 03877_ >> Machine Analyzer network decryption results: 03877_ Fabricator x3 03879_ System corrupted: Component data lost. 03884_ Flak Gun destroyed. 03884_ Slammed into S-27 Virus. 03884_ Destabilizing: System interference. 03884_ Adv. Terrain Scan Processor temporarily disabled. 03884_ 0b10 Decoder Chip [Looter] temporarily disabled. 03884_ Adv. Terrain Scan Processor temporarily disabled. 03885_ Slammed into S-27 Virus. 03885_ Destabilizing: System corrupted (+1). 03887_ Slammed into S-27 Virus. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????#############????????????????# | | ???????????????????? #?######???####### | | ???????????????????? ### ###?# # | | ???????????????????? ##"""""""### T" # | | ???????????????????? + ! 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"""" ########### ### | | ""??????????????????"""" ##?# | | ""??????????????????"""" #??# | | F"??????????????????"""" #??# | | ???????????????????? ########## | | ???????????????????? # # | | ????????????????????############### # # | | ???????????????????? #??# # # # | | ????????????????????" #??#"" # # # | | ??????????????!?????" #??#"" # # # | | ????????????????????" #??#""" # # # | | ??????????????=????? #??#""" + + # | | ????????????????????" #??#""" # # # | | "???????????????????" #??# # # # | | "???????????????????" #??# # ########## | | "??????????????????? #??# # #????#### | | "???????????????????############### #????#### | | ???????????????????? #????# #????#### | | "??????????????????? #????# #????#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Just Browsing Challenges ------------ None Game ------ Seed ExpertDisintegrationFlakker Manual? 0 Play Time 00:40:04 Cumulative 31.3 hours Start 2026.03.16 @ 09:25:06 End 2026.03.16 @ 10:07:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4766b8d-c700-497e-a160-f50b228539ab