Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.05 @ 00:03:01 Player: ZOT Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (19) 95 Value Destroyed (656) 656 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2751 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 294/300 Energy 100/100 System Corruption 1% Temperature Cool (36) Movement Walking (130) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Titanium Leg > --- UTILITY (5) ------ Advanced Weight Redist. System Transport Network Coupler Utility Shielding Improved Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Recalibrator Improved Medium Laser Enhanced Autogun Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Weight Redist. System Improved Terrain Scanner Seismic Detector Targeting Computer Utility Shielding > --- WEAPON ----------- Advanced Assault Cannon Datajack > --- INVENTORY -------- Transport Network Coupler Recalibrator Improved Medium Laser Advanced Assault Cannon [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Targeting Computer Protection Utility Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Cannon Advanced Assault Cannon Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 3 | . . 2 . 1 . Weapon . | . . . . . . Parts Attached 35 | 8 3 2 1 9 12 Power 6 | 1 1 . . 2 2 Engine 3 | 1 1 . . 1 . Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 12 | 3 1 . . 4 4 Treads . | . . . . . . Leg 8 | . . . . 4 4 Wheel 4 | 3 1 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 2 . 2 . 2 3 Device 4 | 2 . . . 1 1 Storage . | . . . . . . Processor 3 | . . 1 . 1 1 Hackware . | . . . . . . Protection 2 | . . 1 . . 1 Artifact . | . . . . . . Weapon 8 | 2 1 . 1 1 3 Energy Gun 4 | 2 . . 1 . 1 Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon 2 | . . . . . 2 Launcher . | . . . . . . Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes . | . . . . . . Parts Lost 18 | . 2 . 5 . 11 Power 3 | . . . 1 . 2 Propulsion 6 | . 1 . 2 . 3 Utility 3 | . . . . . 3 Weapon 6 | . 1 . 2 . 3 Highest Loss Streak 7 | . 2 . 5 . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 96 99 77 93 76 Engine 5 | . 14 11 7 2 . Core 2 | . . . . 6 3 Leg 11 | . . . . 24 17 Wheel 9 | . 27 22 11 . . Device 23 | . 28 22 22 27 21 Processor 8 | . . 11 11 9 10 Protection 7 | . . 10 11 9 9 Energy Gun 8 | . 19 11 7 9 3 Ballistic Cannon 1 | . . . . . 3 Special Weapon 3 | . 5 11 7 . . Special Melee Weapon 3 | . . . . 5 5 Naked Turns . | . . . . . . Heaviest Build 12 | 11 11 11 11 12 12 Greatest Support 60 | 26 26 26 26 40 60 Greatest Overweight (x) 2 | 2 . . 1 2 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 Average Carried 4 | 1 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 4 5 5 4 5 5 Class Distribution -------------------- 56% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Jun Mat Mat Min Mat Sto Matter Collected 659 | 280 25 . 5 81 268 Remotely . | . . . . . . Salvage Created 729 | 129 177 . 8 81 334 Parts 38 | 9 8 . 1 4 16 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Sto Combat Hostiles Destroyed 15 | . 4 . 1 2 8 Guns 9 | . 4 . 1 2 2 Cannons 6 | . . . . . 6 Classes Destroyed 7 | 2 1 . 1 2 1 Tunneler 2 | 2 . . . . . Hauler 1 | . . . . . 1 Recycler 1 | 1 . . . . . Swarmer 1 | . . . 1 . . Grunt 10 | . 4 . . . 6 Sentry 3 | . . . . 1 2 Hunter 1 | . . . . 1 . Best Kill Streak 3 | 2 2 . 1 1 3 Combat Bots Only 3 | . 2 . 1 1 3 Max Kills in Single Turn 1 | 1 1 . 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Jun Mat Mat Min Mat Sto Damage Taken 2415 | . 283 11 342 136 1643 Core 792 | . 76 . 159 13 544 Absorbed by Shields . | . . . . . . Redirected to Shielding 35 | . . . 2 . 33 Core Remaining (%) 76 | 100 69 . 60 . . Volleys Fired 93 | 9 19 1 5 8 51 Largest 2 | 1 2 1 1 1 1 Hottest 100 | 50 90 100 100 63 63 Shots Fired 98 | 9 24 1 5 8 51 Gun 62 | 9 24 . 4 8 17 Cannon 34 | . . . . . 34 Launcher . | . . . . . . Special 2 | . . 1 1 . . Kinetic 34 | . . . . . 34 Thermal 56 | 6 19 1 5 8 17 Explosive . | . . . . . . Electromagnetic 8 | 3 5 . . . . Robot Hit Streak 13 | 4 4 . 2 8 13 Robot Miss Streak 4 | 1 3 . 1 . 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 76 | 7 16 . 2 8 43 Core Hits 30 | 4 9 . 1 4 12 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 1 . . 1 1 Burn 2 | . 1 . . 1 . Blast 1 | . . . . . 1 Melee Attacks 5 | . . . . . 5 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 4 | . . . . . 4 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1323 | 89 203 . 33 131 867 Guns 733 | 89 203 . 33 131 277 Cannons 584 | . . . . . 584 Explosions . | . . . . . . Melee . | . . . . . . Ramming 6 | . . . . . 6 Kinetic 584 | . . . . . 584 Thermal 665 | 61 163 . 33 131 277 Explosive . | . . . . . . Electromagnetic 68 | 28 40 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . . 4 Message Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 6 | . . . . . 6 Impact . | . . . . . . Kinetic 6 | . . . . . 6 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 5 | . . . . . 5 Kicked 5 | . . . . . 5 Crushed . | . . . . . . Highest Temperature 241 | 60 241 8 32 93 216 Average Temperature 73 | 25 139 5 10 42 48 Received Heat Transfer 948 | . 156 6 30 9 747 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | 1 3 . . 1 2 Heat Transferred 1776 | 185 555 . 74 370 592 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Sto Peak Influence 241 | 15 117 63 30 78 241 Initial 49 | . 9 49 24 3 32 Average 71 | 6 64 56 14 30 105 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 94 | 100 100 100 100 100 87 Level 1 5 | . . . . . 12 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . 1 . . 5 Investigation 3 | . . . . . 3 Extermination . | . . . . . . Reinforcement 3 | . . 1 . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Mat Sto Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 44 | . 6 2 10 2 24 Peak Tracking Total 10 | . 4 2 10 1 8 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Sto Traps Triggered 3 | . . . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Jun Mat Mat Min Mat Sto Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Mat Sto Machines Accessed 10 | . 1 4 . . 5 Terminals 9 | . 1 4 . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 35 | . 4 12 . . 19 Successful 17 | . 1 6 . . 10 Failed 18 | . 3 6 . . 9 Catastrophic 4 | . . 1 . . 3 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 31 | . 4 12 . . 15 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 4 | . . . . . 4 Terminal Hacks 17 | . 1 6 . . 10 Record 8 | . . 3 . . 5 Part Schematic 1 | . . . . . 1 Branch Access Points 1 | . . 1 . . . Emergency Access Points 1 | . . 1 . . . Alert Level 1 | . . . . . 1 Dispatch Records 1 | . . 1 . . . Maintenance Status 1 | . . . . . 1 Recall Reinforcements 1 | . 1 . . . . Zone Layout 2 | . . . . . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 1 3 . . 5 Full Trace Events 3 | . . . . . 3 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Jun Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . . . 2 Non-combat 1 | . . . . . 1 Combat 1 | . . . . . 1 Robot Hacks Applied 3 | . . . . . 3 parse_system 2 | . . . . . 2 no_distress 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Jun Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Jun Mat Mat Min Mat Sto Turns Passed 1063 | 87 191 161 31 113 480 Spaces Moved 758 | 53 164 168 20 62 291 Core 102 | 16 . . 4 9 73 Treads . | . . . . . . Legs 271 | . . . . 53 218 Wheels 385 | 37 164 168 16 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 90 90 50 50 Average Speed 100 | 90 84 90 92 121 113 Slowest Speed 150 | 150 90 90 100 150 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 4 28 18 8 6 50 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug 1 | . . 1 . . . Terrain Destroyed 9 | . . 1 1 . 7 Melee . | . . . . . . Projectile 9 | . . 1 1 . 7 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Mat Sto Total 949 | 82 193 175 25 91 383 Wait 19 | . 2 1 . 2 14 Move 753 | 52 163 167 19 61 291 Hop . | . . . . . . Pick Up 31 | 12 4 3 . 9 3 Fast Attach 9 | . . . . . 9 Attach 21 | 7 2 2 1 6 3 Detach 1 | . . . . . 1 Swap 5 | 1 1 . . 3 . Drop 7 | 1 2 1 . 2 1 Fire 93 | 9 19 1 5 8 51 Melee 5 | . . . . . 5 Ram . | . . . . . . Kick 5 | . . . . . 5 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 88 | -11/Junkyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 16) 279 | -10/Materials | Entered another Materials area 279 | -9/Materials | Evolved 2 slots: Utility x2 355 | -9/Materials | Identified exit to Mines 440 | -9/Materials | Entered Mines 449 | -9/Mines | Discovered new exit (range 10) 471 | -9/Mines | Entered Materials 471 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 495 | -8/Materials | Lost 5 parts (1p2n2w) 548 | -8/Materials | Build established: Scavenger-Mutant 560 | -8/Materials | Discovered new exit (range 10) 584 | -8/Materials | Entered Storage 877 | -8/Storage | Core integrity fell below 50% 899 | -8/Storage | Lost 7 parts (2p2n1u2w) 1035 | -8/Storage | Core integrity fell below 20% 1043 | -8/Storage | Lost 4 parts (1n2u1w) 1064 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01012_ Targeting Computer destroyed. 01032_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 5H layout... Downloaded map data. >>Alert(Check) Current Alert Level: Low Security >>Schematic(Lgt. Deuterium Engine) Downloading schematic... Lgt. Deuterium Engine Rating: 3 Schematic downloaded. 01032_ ALERT: Suspicious activity at Terminal S010. Dispatching Investigation squad. 01043_ Acquired Imp. Light Armor Plating. 01047_ Acquired Titanium Leg. 01053_ System corrupted: Energy discharge (-22). 01057_ Kicked Y-45 Defender. 01061_ Critical hit (Burn: +37). 01062_ Kicked Y-45 Defender out of the way. 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Deuterium Engine | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentVariableFemtoactuators Manual? 0 Play Time 00:27:10 Cumulative 38.5 hours Start 2023.07.04 @ 23:35:45 End 2023.07.05 @ 00:03:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 29 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86e79b87-cd62-4f46-bced-464d74a14089