Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.07 @ 12:33:05 Player: Corvi Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (82) 410 Value Destroyed (2324) 2324 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (379) 379 TOTAL SCORE: 6433 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 68 Aligned with FarCom 300 Cogmind --------- Core Integrity 325/700 Matter 88/300 Energy 1502/1600 System Corruption 2% Temperature Cool (0) Movement Flying (32) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved VTOL Module Cooled VTOL Module > --- UTILITY (6) ------ Superbattery Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Layered Light Armor Plating Improved Shield Generator Advanced EMP Blaster Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Superbattery Structural Scanner Advanced Visual Processing Unit Advanced Targeting Computer Experimental Weapon Shielding System Shield > --- WEAPON ----------- Powered Hammer > --- INVENTORY -------- Cooled Cesium-ion Thruster Improved Shield Generator Advanced EMP Blaster Rocket Launcher Remote Datajack [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 1 1 Utility 4 | . . . . . 3 1 Weapon . | . . . . . . . Parts Attached 131 | 7 19 12 . 5 44 44 Power 17 | 1 2 . . . 5 9 Engine 9 | 1 2 . . . 3 3 Core 8 | . . . . . 2 6 Reactor . | . . . . . . . Propulsion 28 | 2 4 2 . 2 7 11 Treads 12 | 2 4 . . . 4 2 Leg 6 | . . 2 . 2 2 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 10 | . . . . . 1 9 Utility 26 | 1 4 . . . 11 10 Device 7 | . . . . . 5 2 Storage 5 | 1 2 . . . . 2 Processor 3 | . . . . . 3 . Hackware 1 | . . . . . . 1 Protection 10 | . 2 . . . 3 5 Artifact . | . . . . . . . Weapon 60 | 3 9 10 . 3 21 14 Energy Gun 2 | 1 . . . . 1 . Energy Cannon 13 | . 5 3 . 1 4 . Ballistic Gun 12 | 2 2 3 . . 5 . Ballistic Cannon 3 | . . . . . 1 2 Launcher 15 | . . 4 . 2 6 3 Special Weapon . | . . . . . . . Impact Weapon 13 | . . . . . 4 9 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . 2 . . . . . Unidentified Prototypes 8 | . . . . . 4 4 Parts Lost 12 | . . 2 . . 4 6 Power 1 | . . . . . . 1 Propulsion 4 | . . 1 . . 1 2 Utility 4 | . . 1 . . 1 2 Weapon 3 | . . . . . 2 1 Highest Loss Streak 6 | . . 1 . . 3 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 91 89 85 85 94 90 Engine 8 | . 14 14 14 14 4 1 Core 2 | . . . . . 4 4 Treads 19 | . 28 25 . . 19 13 Leg 5 | . . 1 28 28 6 . Flight 2 | . . . . . . 13 Device 5 | . . . . . 10 10 Storage 10 | . 14 14 14 14 9 7 Processor 8 | . . . . . 14 15 Protection 5 | . 6 4 . . 7 6 Energy Cannon 8 | . 19 8 14 13 5 . Ballistic Gun 5 | . 8 12 14 4 3 . Ballistic Cannon 2 | . . . . . 3 6 Launcher 2 | . . 7 . 9 3 1 Peak Build Rating 54 | 6 10 10 10 10 30 54 Average Rating 20 | 4 7 9 9 9 23 39 On Entrance 10 | . 6 10 9 10 9 28 Naked Turns . | . . . . . . . Heaviest Build 51 | 14 34 35 31 31 49 51 Greatest Support 83 | 40 40 40 20 20 60 83 Greatest Overweight (x) 16 | . . 3 1 1 1 16 Average Overweight (x) . | . . . 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 7 11 15 15 15 15 10 Most Carried 15 | 1 15 14 15 15 15 15 Average Carried 12 | . 9 14 14 14 14 10 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 1 14 14 15 15 15 4 Class Distribution -------------------- 49% | Mutant 27% | Scavenger-Mutant 10% | Scavenger-Skirmisher 9% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 2158 | 262 242 204 . 241 958 251 Remotely . | . . . . . . . Salvage Created 2602 | . 630 230 . 224 1362 156 Parts 153 | . 40 25 . 3 67 18 Haulers Intercepted 2 | . 1 . . . 1 . Recyclers Shooed 3 | . . 1 . 1 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 51 | . 11 12 . 2 20 6 Guns 13 | . 6 3 . 1 3 . Cannons 15 | . 5 2 . 1 5 2 AOE 17 | . . 7 . . 7 3 Classes Destroyed 14 | . 6 1 . 1 4 2 Worker 4 | . 1 . . . 3 . Builder 8 | . . . . . 7 1 Tunneler 3 | . 1 1 . . . 1 Hauler 2 | . 1 . . . 1 . Recycler 4 | . . . . 2 2 . Operator 4 | . 1 . . . 2 1 Watcher 6 | . 3 . . . 3 . Swarmer 9 | . . 6 . . 3 . Cutter 3 | . . . . . . 3 Grunt 30 | . 11 6 . 2 11 . Sentry 3 | . . . . . 3 . Specialist 3 | . . . . . 2 1 Hunter 1 | . . . . . 1 . Programmer 2 | . . . . . . 2 Best Kill Streak 6 | . 4 5 . 2 6 5 Combat Bots Only 5 | . 4 5 . 1 3 4 Max Kills in Single Turn 3 | . 2 2 . 1 3 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . 2 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 333 | . 66 54 . 14 112 87 Missed 103 | . 15 15 . 5 27 41 Damage Taken 3672 | . 687 482 . 166 1358 979 Core 718 | . 111 79 . . 153 375 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 231 | . . . . . 231 . Core Remaining (%) 65 | 100 . . . 24 72 . Volleys Fired 186 | . 49 25 . 11 84 17 Largest 2 | . 2 2 . 2 2 2 Hottest 120 | . 120 120 . 83 83 92 Shots Fired 348 | . 98 50 . 21 151 28 Gun 129 | . 56 17 . 10 46 . Cannon 168 | . 42 18 . 9 78 21 Launcher 51 | . . 15 . 2 27 7 Special . | . . . . . . . Kinetic 187 | . 56 17 . 10 83 21 Thermal 110 | . 42 18 . 9 41 . Explosive 17 | . . 15 . 2 . . Electromagnetic 34 | . . . . . 27 7 Robot Hit Streak 13 | . 7 7 . 4 13 3 Robot Miss Streak 9 | . 3 2 . 1 9 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 195 | . 64 27 . 13 77 14 Core Hits 120 | . 30 19 . 8 54 9 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . 1 . . . 1 1 Destroy 1 | . 1 . . . . . Blast 2 | . . . . . 1 1 Melee Attacks 34 | . . . . . 11 23 Impact 34 | . . . . . 11 23 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . 2 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6348 | . 884 924 . 307 3444 789 Guns 949 | . 422 113 . 80 334 . Cannons 1945 | . 457 243 . 122 835 288 Explosions 3155 | . . 551 . 105 2115 384 Melee 210 | . . . . . 119 91 Ramming 89 | . 5 17 . . 41 26 Kinetic 1612 | . 422 113 . 80 709 288 Thermal 1372 | . 457 243 . 122 530 20 Explosive 1139 | . . 551 . 105 264 219 Electromagnetic 1926 | . . . . . 1781 145 Impact 210 | . . . . . 119 91 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 14 | . . . . . . 14 Message Errors 5 | . . . . . . 5 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 2 | . . . . . . 2 Data Loss (minor) 2 | . . . . . . 2 Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 138 | . 2 4 . . 86 46 Projectiles 19 | . 2 . . . 15 2 Explosions 96 | . . 4 . . 71 21 Melee 23 | . . . . . . 23 Knockbacks 9 | . . . . . 5 4 Impact 2 | . . . . . . 2 Kinetic 7 | . . . . . 5 2 Secondary . | . . . . . . . Self-Inflicted Damage 207 | . . 52 . 28 91 36 Shots 12 | . . 3 . 1 7 1 Rammed 11 | . . 2 . . 5 4 Targets Rammed 19 | . 1 3 . . 10 5 Kicked 3 | . . . . . 3 . Crushed 5 | . 1 1 . . 2 1 Highest Temperature 446 | . 446 408 . 297 166 203 Average Temperature 106 | . 152 127 . 135 36 62 Received Heat Transfer 1323 | . 387 201 . 117 540 78 Effects 6 | . 2 2 . 2 . . Shutdowns 2 | . 1 1 . . . . Energy Bleed 1 | . 1 . . . . . Interference 2 | . . . . 2 . . Damage (minor) 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted 6 | . . . . . 5 1 Combat Hostiles 6 | . . . . . 5 1 Parts Fried 16 | . . . . . 15 1 Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . 1 1 . Heat Transferred 2801 | . 962 518 . 259 1012 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . . . 3 1 Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 416 | . 176 204 . 98 416 221 Initial 189 | . . . . . 37 189 Average 80 | . 42 103 . 92 106 73 Maximum Alert Level 2 | . . 1 . . 2 1 Low Security (%) 92 | 100 100 90 . 100 81 99 Level 1 7 | . . 9 . . 16 . Level 2 . | . . . . . 1 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 20 | . 1 . . . 7 12 Investigation 3 | . . . . . 1 2 Extermination 3 | . . . . . . 3 Reinforcement 14 | . 1 . . . 6 7 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 7 | . 4 1 . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 101 | . 19 13 . 3 36 30 Peak Tracking Total 12 | . 5 3 . 3 5 12 Tactical Retreats 5 | . . 1 . . 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 5 | . . . . . 1 4 Indirectly 1 | . . . . . . 1 Trap Hack Attempts 29 | . 29 . . . . . Triggered . | . . . . . . . Disarmed 1 | . 1 . . . . . Reprogrammed 1 | . 1 . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 14 | . . . . 1 9 4 Max in Single Turn 2 | . . . . 1 2 2 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 26 | . 8 . 1 . 7 10 Terminals 13 | . 6 . . . 3 4 Fabricators . | . . . . . . . Repair Stations 3 | . . . . . 2 1 Recycling Units 6 | . 2 . . . . 4 Scanalyzers 2 | . . . . . 2 . Garrison Access 1 | . . . . . . 1 Total Hacks 67 | . 14 . 1 . 24 28 Successful 46 | . 9 . 1 . 19 17 Failed 21 | . 5 . . . 5 11 Catastrophic 5 | . 3 . . . . 2 Database Lockouts . | . . . . . . . Manual 13 | . 8 . 1 . 2 2 Terminals 24 | . 11 . . . 6 7 Fabricators . | . . . . . . . Repair Stations 12 | . . . . . 9 3 Recycling Units 20 | . 3 . . . . 17 Scanalyzers 9 | . . . . . 9 . Garrison Access 1 | . . . . . . 1 Terminal Hacks 17 | . 7 . 1 . 5 4 Part Schematic 1 | . 1 . . . . . Open DSF 1 | . . . . . . 1 Scanalyzer Index 1 | . 1 . . . . . Alert Level 7 | . 2 . . . 3 2 Locate Traps 2 | . 1 . . . 1 . Hauler Manifests 3 | . 1 . . . 1 1 Zone Layout 1 | . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 7 | . . . . . 6 1 Scan Component 4 | . . . . . 3 1 Repair 3 | . . . . . 3 . Recycling Unit Hacks 13 | . 2 . . . . 11 Recycle Component 3 | . . . . . . 3 Process 2 | . . . . . . 2 Report Inventory 6 | . 2 . . . . 4 Retrieve Matter 2 | . . . . . . 2 Scanalyzer 8 | . . . . . 8 . Insert Component 4 | . . . . . 4 . Analyze 4 | . . . . . 4 . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 4 . . . 3 7 Full Trace Events 5 | . 1 . . . 2 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . 1 . . . 4 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . . . 3 . Time 146 | . . . . . 146 . Parts Recycled 3 | . . . . . . 3 Recycled Matter 472 | . . . . . . 472 Retrieved Matter 94 | . . . . . . 94 Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . . . . 4 . Part Schematics Acquired 4 | . . . . . 4 . Parts Damaged 1 | . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 3 . Highest-Rated Group 40 | . . . . 40 40 . Highest-Rated Ally 16 | . . . . 16 16 . Total Orders . | . . . . . . . Ally Attacks 25 | . . . . . 25 . Total Damage 304 | . . . . . 304 . Kills 2 | . . . . . 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 8223 | 127 1876 916 602 243 2723 1736 Spaces Moved 6136 | 77 1027 498 317 108 1239 2870 Core 7 | 6 . . . . . 1 Treads 3058 | 71 1027 473 . . 968 519 Legs 721 | . . 25 317 108 271 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 2350 | . . . . . . 2350 Fastest Speed 26 | 50 160 160 190 190 160 26 Average Speed 112 | 151 160 164 190 190 167 50 Slowest Speed 850 | 160 160 330 190 190 240 850 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 4 | . . . . . . 4 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 51 | 6 91 82 61 20 61 42 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 47 | . . 18 . . 9 20 Terrain Destroyed 186 | . . 89 . 11 28 58 Melee 28 | . . . . . 8 20 Projectile 17 | . . . . . 11 6 AOE 141 | . . 89 . 11 9 32 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 7022 | 84 1170 542 317 127 1713 3069 Wait 361 | . 9 4 . . 292 56 Move 6122 | 76 1026 497 316 107 1238 2862 Hop 4 | . . . . . . 4 Pick Up 59 | 1 20 . 1 1 15 21 Fast Attach 45 | 6 2 2 . . 14 21 Attach 22 | . 4 . . 1 8 9 Detach 6 | . 1 . . . 1 4 Swap 64 | 1 13 10 . 4 22 14 Drop 71 | . 16 1 . 3 18 33 Fire 186 | . 49 25 . 11 84 17 Melee 34 | . . . . . 11 23 Ram . | . . . . . . . Kick 3 | . . . . . 3 . Crush 16 | . 1 3 . . 7 5 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 29 | . 29 . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: [*Fac x2] / [*Low x2]) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 128 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 634 | -10/Materials | Discovered new exit (range 16) 914 | -10/Materials | Discovered new exit (range 8) 1482 | -10/Materials | Discovered new exit (range 12) 1776 | -10/Materials | Discovered new exit (range 8) 2004 | -10/Materials | Entered Mines 2082 | -10/Mines | Core integrity fell below 50% 2173 | -10/Mines | Learned Materials garrison access intel 2202 | -10/Mines | Learned 4 Materials zone layouts 2409 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2605 | -10/Mines | Discovered new exit (range 16) 2853 | -10/Mines | Discovered new exit (range 9) 2907 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2909 | -10/Mines | Discovered new exit (range 5) 2920 | -10/Mines | Entered Exiles 2987 | -10/Exiles | Met 8R-AWN 3046 | -10/Exiles | Met EX-HEX 3128 | -10/Exiles | Met EX-BIN 3160 | -10/Exiles | Aligned with FarCom system 3162 | -10/Exiles | Given EX-Vault access code 3223 | -10/Exiles | Opened EX-Vault 3234 | -10/Exiles | Found Superbattery 3271 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3338 | -10/Exiles | Met EX-DEC 3501 | -10/Exiles | Discovered new exit (range 14) 3522 | -10/Exiles | Left Exiles lab with Superbattery 3522 | -10/Exiles | Entered Mines 3565 | -9/Mines | Met a Derelict bent on vengeance 3731 | -9/Mines | Discovered new exit (range 5) 3748 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3765 | -9/Mines | Entered Materials 3765 | -8/Materials | Accompanied by 3 allies 3765 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3767 | -8/Materials | Loaded intel: 1 garrison access location 3943 | -8/Materials | Lost 3 allies 4183 | -8/Materials | Build established: Scavenger-Mutant 4475 | -8/Materials | Lost 3 parts (1n1u1w) 5664 | -8/Materials | Repaired Adv. EMP Blaster 6119 | -8/Materials | Repaired Adv. EMP Blaster 6155 | -8/Materials | Discovered new exit (range 9) 6420 | -8/Materials | Repaired Lgt. Treads 6488 | -8/Materials | Entered Factory 6488 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6718 | -7/Factory | Build established: Scavenger-Skirmisher 7473 | -7/Factory | Discovered new exit (range 19) 7513 | -7/Factory | Cargo convoy interrupted 7581 | -7/Factory | Discovered new exit (range 12) 7658 | -7/Factory | Discovered new exit (range 9) 7687 | -7/Factory | Discovered new exit (range 13) 7703 | -7/Factory | Build established: Scout 8224 | -7/Factory | Core integrity fell below 50% 8224 | -7/Factory | Self-destructed Last Messages --------------- Proton Missile Launcher destroyed. M-28 Smith repairs X-62 Marksman. Penetrated by Slug. Structural Scanner destroyed. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Penetrated by Slug. Mic. Nuclear Core destroyed. U-05 Engineer lays Concrete. Penetrated by Slug. System Shield destroyed. U-05 Engineer lays Concrete. ALERT: Rogue bot located, Programmers report to Factory Zone 5J. U-05 Engineer lays Concrete. Cld. VTOL Module destroyed. Power Maul blasted off. Nuclear Reactor explodes. The unstable cave ceiling collapses. Knocked back. U-05 Engineer lays Concrete. 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VTOL Module | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Autogun | -8/Materials | Scanalyzed Hvy. Mace | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed CompositeStealthStorm Manual? 0 Play Time 01:50:52 Cumulative 12.4 hours Start 2024.09.07 @ 10:41:58 End 2024.09.07 @ 12:33:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: d997f133-ae4d-4547-bb07-cc471414ca8a