Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.28 @ 01:01:57 Player: Megaknight51 Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (283) 283 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (102) 102 TOTAL SCORE: 1345 Bonus ------- Follower Combat Kills 102 Cogmind --------- Core Integrity 0/250 Matter 150/300 Energy 100/100 System Corruption 2% Temperature Cool (12) Movement Rolling (100) Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (15) --- Subdweller Power Source Subdweller Power Source Subdweller Monowheel Subdweller Monowheel High-capacity Matter Pod (200) Compact Matter Pod (150) Subdweller Optics Scrap Shield EM Pulse Gun Subdweller Laser Subdweller Machine Gun Battle Cannon Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- EM Pulse Gun Subdweller Machine Gun > --- INVENTORY -------- Light Ion Engine Compact Wheel Compact Wheel High-capacity Matter Pod Compact Matter Pod Scrap Shield Medium Laser Light Assault Rifle Battle Cannon Grenade Launcher Grenade Launcher Rocket Launcher Datajack Mining Laser [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 27 | 7 2 7 9 2 Power 5 | 1 . 2 2 . Engine 5 | 1 . 2 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 . 2 3 2 Treads . | . . . . . Leg 1 | . . . 1 . Wheel 8 | 2 . 2 2 2 Hover . | . . . . . Flight . | . . . . . Utility 3 | 2 1 . . . Device 1 | 1 . . . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 2 1 3 4 . Energy Gun 2 | 1 . 1 . . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 . 2 1 . Ballistic Cannon 1 | . . . 1 . Launcher 2 | . . . 2 . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . 1 2 4 . Power 3 | . 1 1 1 . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon 2 | . . 1 1 . Highest Loss Streak 3 | . 1 2 3 . To Critical Strikes . | . . . . . Average Backups 11 | 3 7 11 14 14 Power . | . 1 . 1 2 Propulsion 2 | 1 2 3 2 2 Utility 2 | . 1 2 3 4 Weapon 4 | . 2 4 6 6 Tool/Special . | . . . . . Unused Backups 11 | . 1 . 3 7 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 6 | . 1 . 1 4 Weapon 3 | . . . 1 2 Tool/Special 1 | . . . 1 . Average Slot Usage (%) 97 | . 98 99 99 57 Engine 13 | . 12 13 14 . Wheel 27 | . 28 28 26 28 Device 13 | . 14 14 13 . Storage 14 | . 14 14 14 14 Energy Gun 10 | . 14 13 6 . Ballistic Gun 12 | . 12 12 13 . Launcher 1 | . . . 1 14 Special Weapon 2 | . 1 2 4 . Peak Build Rating 13 | 7 7 8 13 9 Average Rating 8 | 6 6 7 9 7 On Entrance 6 | . 7 6 8 9 Avg Prop Armor Cover (%) 3 | . . . 3 . Naked Turns . | . . . . . Heaviest Build 32 | 12 27 28 32 24 Greatest Support 40 | 32 32 32 40 40 Greatest Overweight (x) 3 | . . . 3 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 10 15 15 15 Most Carried 15 | 6 8 15 15 15 Average Carried 11 | 3 7 11 14 15 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 8 15 15 15 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 594 | 289 34 106 165 . Remotely . | . . . . . Salvage Created 444 | 177 122 93 52 . Parts 49 | 17 12 13 7 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 17 | . . . 17 . Prevented 1 | . . . 1 . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 12 | . 5 4 3 . Guns 12 | . 5 4 3 . Classes Destroyed 7 | 3 2 1 1 . Worker 2 | 1 1 . . . Builder 1 | . . 1 . . Tunneler 6 | 5 . 1 . . Recycler 1 | 1 . . . . Turret 2 | . . . 2 . Swarmer 10 | . 3 4 3 . Grunt 2 | . 2 . . . Best Kill Streak 5 | 3 2 2 5 . Combat Bots Only 3 | . 2 2 3 . Max Kills in Single Turn 1 | 1 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 147 | . 34 34 60 19 Missed 48 | . 12 10 21 5 Hits 99 | . 22 24 39 14 Projectile 99 | . 22 24 39 14 AOE 1 | . . . . 1 Critical Strikes 1 | . 1 . . . Damage Taken 901 | . 204 187 388 122 Core 255 | . 48 47 102 58 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 89 | 20 26 22 21 . Largest 2 | 2 2 2 2 . Hottest 150 | 70 100 150 100 . Shots Fired 149 | 40 50 25 34 . Gun 128 | 40 49 24 15 . Cannon 3 | . . . 3 . Launcher 11 | . . . 11 . Special 7 | . 1 1 5 . Kinetic 56 | 20 25 1 10 . Thermal 74 | 20 25 24 5 . Explosive 11 | . . . 11 . Electromagnetic 8 | . . . 8 . Robot Hit Streak 6 | 5 6 6 6 . Robot Miss Streak 4 | 3 4 3 2 . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 76 | 21 25 18 12 . Core Hits 43 | 11 12 7 13 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | 2 1 3 . . Burn 6 | 2 1 3 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 988 | 221 256 257 254 . Guns 787 | 221 256 233 77 . Cannons . | . . . . . Explosions 177 | . . . 177 . Melee . | . . . . . Ramming . | . . . . . Kinetic 226 | 69 118 10 29 . Thermal 537 | 152 138 247 . . Explosive 177 | . . . 177 . Electromagnetic 48 | . . . 48 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 2 2 Average Corruption 2 | . 2 2 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 34 | . 5 12 17 . Message Errors 8 | . . 4 4 . Matter Fused 9 | . . 4 5 . Heat Flow Errors 4 | . . 1 3 . Energy Discharges 2 | . . 1 1 . Parts Rejected 1 | . . . 1 . Parts Fused 1 | . 1 . . . Data Loss (minor) 5 | . 2 1 2 . Data Loss (major) 2 | . 1 . 1 . Misfires 1 | . . 1 . . Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 1 | . . . 1 . Projectiles . | . . . . . Explosions 1 | . . . 1 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 221 | 80 150 221 206 . Average Temperature 45 | 30 54 36 84 . Received Heat Transfer 255 | . 54 . 177 24 Effects 3 | . . 3 . . Interference 3 | . . 3 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | 2 . 2 . . Heat Transferred 1974 | 592 481 901 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 120 | 10 120 76 . 86 Initial 56 | . . 40 . 56 Average 27 | 1 58 15 . 73 Influence Increases 781 | 35 272 179 265 30 Destroy 0b10 Robot/C 400 | . 100 120 180 . Destroy 0b10 Robot/NC 50 | 35 5 10 . . Destroy Leader 40 | . 10 20 10 . Allied During Kill 29 | . . 14 15 . Successful Hack 21 | . 21 . . . Select Force Hacks 90 | . 60 . . 30 Destroy Structure 1 | . 1 . . . Lose Combat Pursuer 150 | . 75 15 60 . Influence Decreases 715 | 35 166 236 196 82 Entered New Map 154 | . . 66 26 62 Time Decay 451 | 35 156 150 90 20 Lost Part 70 | . 10 20 40 . Lost Ally 40 | . . . 40 . Squads Dispatched 5 | . 5 . . . Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Distress Signals 3 | . 3 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 16 7 13 3 Peak Tracking Total 5 | . 4 3 5 3 Tactical Retreats 6 | . 3 1 2 . Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 4 | . . . 4 . Max in Single Turn 3 | . . . 3 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 6 | . 5 . . 1 Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 16 . . 1 Successful 12 | . 11 . . 1 Failed 5 | . 5 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 17 | . 16 . . 1 Terminals 14 | . 14 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 4 . . . Robot Analysis 2 | . 2 . . . Prototype ID Bank 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 7 . . 1 Terminals 5 | . 5 . . . Assimilate 1 | . 1 . . . Botnet 3 | . 3 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 . . 1 Tunnel 3 | . 2 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 39 | . . 11 28 . Total Damage 355 | . . 68 287 . Kills 8 | . . 2 6 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 1386 | 128 398 135 725 . Seismic 1386 | 128 398 135 725 . Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 3 | . . 2 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 2145 | 224 398 716 758 49 Spaces Moved 1613 | 154 260 560 606 33 Core 3 | 3 . . . . Treads . | . . . . . Legs 21 | . . . 21 . Wheels 1589 | 151 260 560 585 33 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 100 100 Average Speed 103 | 99 100 100 108 100 Slowest Speed 330 | 100 100 100 330 110 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 5 39 88 25 11 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . 2 . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 7 | . . 1 6 . Spaces Dug 1 | . 1 . . . Terrain Destroyed 30 | . 1 . 29 . Melee . | . . . . . Projectile 1 | . 1 . . . AOE 29 | . . . 29 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Total 1933 | 186 350 687 663 47 Wait 153 | . 58 89 6 . Move 1609 | 153 259 559 605 33 Hop . | . . . . . Pick Up 23 | 6 3 7 7 . Fast Attach 11 | 7 . 3 1 . Attach 3 | . . 1 2 . Detach 1 | . . 1 . . Swap 18 | . 2 4 10 2 Drop 14 | . 2 1 11 . Fire 89 | 20 26 22 21 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 12 | . . . . 12 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -7/Recycling History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 225 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 13) 623 | -10/Materials | Entered Mines 709 | -10/Mines | Discovered new exit (range 3) 742 | -10/Mines | Discovered new exit (range 8) 770 | -10/Mines | Discovered new exit (range 7) 912 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 953 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1022 | -10/Mines | Found DCF Scrap (14 items) 1339 | -10/Mines | Entered Subcaves 1339 | -10/Subcaves | Accompanied by 3 allies 1350 | -10/Subcaves | Learned 2 Materials zone layouts 1572 | -10/Subcaves | Build established: Scavenger-Mutant 1734 | -10/Subcaves | Core integrity fell below 50% 2036 | -10/Subcaves | Discovered new exit (range 16) 2096 | -10/Subcaves | Build established: Mutant 2097 | -10/Subcaves | Entered Recycling 2125 | -7/Recycling | Lost 3 parts (1p1u1w) 2143 | -7/Recycling | Core integrity fell below 20% 2146 | -7/Recycling | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02064_ Seismic Detector destroyed. 02075_ Destroyed Autobeam. 02075_ Autobeam Turret destroyed. 02077_ The unstable cave ceiling collapses. 02089_ System corrupted: Matter fused (-8). 02089_ The unstable cave ceiling collapses. 02093_ Lgt. Ion Engine destroyed. 02094_ Grenade Launcher destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 02104_ Connecting with Recycling Unit... 02104_ Current location identified: Recycling >>Force(Tunnel) DISCOVERED[-3/Research] 02121_ Connecting with Terminal... 02131_ Attempting to rewire R-06 Scavenger. 02142_ Y-54 Guardian springs to life. 02143_ D-53 Grenadier springs to life. 02143_ I-36 Angel destroyed. 02143_ I-36 Angel springs to life. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????###########????????????????? | | ??????# ! %??????????????? | | ??????# * #?????????????? | | ??????# % % #?????????????? | | ??????# g s#?????????????? | | ??????#k! hY #?????????????? | | ??????# !+?????????????? | | ??????# #?????????????? | | ??????# Y #?????????????? | | ?????## % i d] #?????????????? | | ?????# #?????????????? | | ?????# % i #?????????????? | | ??????#!r ! ???????????????? | | ??????#! #????????????????????? | | ??????# ##????????????????????? | | ??????## #?????????????????????? | | ???????##@##?????????????????????? | | ??????### ###????????????????????? | | ??????# #????????????????????? | | ??????# T" #????????????????????? | | ??????# " #????????????????????? | | ??????# #????????????????????? | | ??????# #????????????????????? | | ??????## ##????????????????????? | | ??##???# #?????????????????????? | | ??# #### #?????????????????????? | | ??# # #?????????????????????? | | ??# + ###???????????????????? | | ??# # ""#???????????????????? | | ??# # Y"#???????????????????? | | ??# # ""#???????????????????? | | ??# # ###???????????????????? | | ??# # #?????????????????????? | | ??# #####?????????????????????? | | ??# #?????????????????????????? | | ??# #?????????????????????????? | | ??# #?????????????????????????? | | ??# #?????????????????????????? | | ??# #?????????????????????????? | | ??######?????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldSmartbombChainsaw Manual? 0 Play Time 00:12:22 Cumulative 102.0 hours Start 2026.02.28 @ 00:50:11 End 2026.02.28 @ 01:01:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 208 Rogue 208 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 53 Gallery% 40 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 38x25 Zoom Use 61% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff47bfd4-4061-4982-81db-85f0c275c80c