Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.25 @ 15:44:40 // Winter2019/RPGLIKE Player: EREBUS79 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (23) 115 Value Destroyed (1101) 1101 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1579) 1579 TOTAL SCORE: 7455 Bonus ------- Pacifist 200 High Alert Combat Kills 179 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 306/1700 Matter 184/300 Energy 228/340 System Corruption 0% Temperature Cool (0) Movement Hovering (120) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Linear Gravjet > --- UTILITY (3) ------ Force Field Improved Hacking Suite > --- WEAPON (2) ------- Gauss Cannon Improved Remote Datajack > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- VTOL Module Cooled Cesium-ion Thruster > --- UTILITY ---------- Hardened Light Armor Plating Improved Shield Generator Improved Hacking Suite > --- WEAPON ----------- Gauss Cannon Improved Datajack > --- INVENTORY -------- (None) [Rating: 30] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Cooled Cesium-ion Thruster Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Cooled Cesium-ion Thruster Utility Improved Hacking Suite Device Improved Shield Generator Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Special Weapon Improved Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Slots Evolved 4 | . . . . . . 2 . . 2 . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . Utility 2 | . . . . . . 1 . . 1 . Weapon 1 | . . . . . . . . . 1 . Parts Attached 25 | 3 . . . 4 . 2 1 5 8 2 Power 3 | 1 . . . . . . . 1 1 . Engine 3 | 1 . . . . . . . 1 1 . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 7 | 1 . . . 1 . . 1 2 1 1 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . Hover 2 | . . . . 1 . . . . . 1 Flight 4 | . . . . . . . 1 2 1 . Utility 6 | . . . . 1 . 1 . 1 3 . Device 2 | . . . . . . 1 . . 1 . Storage . | . . . . . . . . . . . Processor . | . . . . . . . . . . . Hackware 1 | . . . . . . . . . 1 . Protection 3 | . . . . 1 . . . 1 1 . Artifact . | . . . . . . . . . . . Weapon 9 | 1 . . . 2 . 1 . 1 3 1 Energy Gun . | . . . . . . . . . . . Energy Cannon 3 | . . . . 1 . 1 . 1 . . Ballistic Gun 1 | 1 . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . 2 . Launcher . | . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 . . . . 1 . Unidentified Prototypes 3 | . . . . 1 . . 1 . 1 . Parts Lost . | . . . . . . . . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 80 | . 50 50 50 55 100 88 83 89 87 78 Engine 16 | . 25 25 25 25 25 19 16 15 12 12 Hover 3 | . . . . 3 25 19 13 . . 9 Flight 17 | . . . . . . . 2 26 27 6 Device 10 | . . . . . . 10 16 16 13 12 Hackware 6 | . . . . . . . . . 11 12 Protection 4 | . . . . 1 25 19 16 13 . . Energy Cannon 3 | . . . . 7 . . 16 16 . . Ballistic Gun 2 | . 25 25 25 1 . . . . . . Ballistic Cannon 7 | . . . . . . . . . 12 12 Special Melee Weapon 7 | . . . . 15 25 19 . . 8 10 Peak Build Rating 30 | 2 2 2 2 11 11 16 22 20 30 30 Average Rating 19 | 1 2 2 2 4 11 13 16 18 26 27 On Entrance 9 | . 2 2 2 2 11 11 16 18 12 29 Naked Turns . | . . . . . . . . . . . Heaviest Build 28 | 7 7 7 7 11 9 19 19 19 25 28 Greatest Support 31 | 31 18 18 18 23 23 23 23 25 25 25 Greatest Overweight (x) 1 | . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity . | . . . . . . . . . . . Average Capacity . | . . . . . . . . . . . Most Carried . | . . . . . . . . . . . Average Carried . | . . . . . . . . . . . Final Capacity . | . . . . . . . . . . . Final Carried . | . . . . . . . . . . . Class Distribution -------------------- 40% | Wizard-Sprinter 26% | Mutant 14% | Hacker-Sprinter 10% | Wizard-Mutant 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Sprinter | -6/Garrison Wizard-Sprinter | -6/Factory Wizard-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Matter Collected 1009 | . . 16 . 103 . . . 162 728 . Remotely . | . . . . . . . . . . . Salvage Created 602 | . . 16 . . . . . 42 544 . Parts 35 | . . 2 . . . . . 3 30 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Combat Hostiles Destroyed 13 | . . . . . . . . 1 12 . Cannons 13 | . . . . . . . . 1 12 . Classes Destroyed 8 | . . 1 . . . . . 1 6 . Worker 4 | . . . . . . . . . 4 . Builder 1 | . . . . . . . . . 1 . Tunneler 3 | . . 1 . . . . . . 2 . Operator 1 | . . . . . . . . . 1 . Watcher 1 | . . . . . . . . . 1 . Swarmer 4 | . . . . . . . . 1 3 . Grunt 8 | . . . . . . . . . 8 . Sentry 1 | . . . . . . . . . 1 . Best Kill Streak 6 | . . 1 . . . . . 1 6 . Combat Bots Only 3 | . . . . . . . . 1 3 . Max Kills in Single Turn 3 | . . 1 . . . . . 1 3 . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Hostile Shots Fired 295 | . 1 8 . 47 . 3 . 105 85 46 Missed 127 | . 1 2 . 22 . 1 . 51 40 10 Damage Taken 1892 | . . 74 . 383 . 26 . 740 380 289 Core 1448 | . . 62 . 326 . 18 . 506 297 239 Absorbed by Shields 751 | . . . . . . 10 . 243 275 223 Redirected to Core 1023 | . . 40 . 170 . 5 . 390 247 171 Ignored by Resistances 186 | . . . . . . . . 28 86 72 Core Remaining (%) 64 | 100 100 . 89 35 . 32 . . 32 . Volleys Fired 134 | . . 1 . 4 . . 4 12 105 8 Largest 1 | . . 1 . 1 . . 1 1 1 1 Hottest 69 | . . 20 . 60 . . 69 69 48 48 Shots Fired 134 | . . 1 . 4 . . 4 12 105 8 Gun 1 | . . 1 . . . . . . . . Cannon 133 | . . . . 4 . . 4 12 105 8 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 114 | . . 1 . . . . . . 105 8 Thermal 4 | . . . . 4 . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 16 | . . . . . . . 4 12 . . Robot Hit Streak 10 | . . 1 . 1 . . . 2 10 1 Robot Miss Streak 3 | . . . . 2 . . . 3 3 3 Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 44 | . . 1 . 3 . . . 5 34 1 Core Hits 26 | . . 1 . . . . . 1 24 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 6 | . . . . . . . . . 6 . Blast 6 | . . . . . . . . . 6 . Melee Attacks 4 | . . . . 2 . . . . 1 1 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . 2 . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1807 | . . 10 . 30 . . . 124 1622 21 Guns 10 | . . 10 . . . . . . . . Cannons 1433 | . . . . 23 . . . 124 1265 21 Explosions 357 | . . . . . . . . . 357 . Melee . | . . . . . . . . . . . Ramming 7 | . . . . 7 . . . . . . Kinetic 1296 | . . 10 . . . . . . 1265 21 Thermal 294 | . . . . 23 . . . . 271 . Explosive 86 | . . . . . . . . . 86 . Electromagnetic 124 | . . . . . . . . 124 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . 2 . . . . . . Average Corruption 2 | . . . . 2 . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 1 | . . . . 1 . . . . . . Alerts 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 152 | . . . . . . . . . 152 . Projectiles 6 | . . . . . . . . . 6 . Explosions 146 | . . . . . . . . . 146 . Melee . | . . . . . . . . . . . Knockbacks 5 | . . . . . . . . . 5 . Impact . | . . . . . . . . . . . Kinetic 5 | . . . . . . . . . 5 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 57 | . . . . 3 . . . . 54 . Shots 2 | . . . . . . . . . 2 . Rammed 2 | . . . . 2 . . . . . . Targets Rammed 2 | . . . . 2 . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 211 | . . . . 152 . . 137 97 211 36 Average Temperature 53 | . . . . 65 . . 68 33 57 14 Received Heat Transfer 546 | . . 42 . 234 . 6 . 109 118 37 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 237 | . . . . 37 . . . . 200 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Peak Influence 974 | . 15 40 21 106 47 47 125 485 974 537 Initial 446 | . . 5 21 7 47 32 24 87 254 446 Average 343 | . 3 11 21 40 47 34 72 273 596 246 Maximum Alert Level 3 | . . . . . . . . 2 3 2 Low Security (%) 38 | 100 100 100 100 100 100 100 100 22 . 55 Level 1 16 | . . . . . . . . 56 18 . Level 2 32 | . . . . . . . . 21 53 44 Level 3 12 | . . . . . . . . . 27 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . . 1 . . 1 . . . 4 1 Investigation 4 | . . . . . 1 . . . 3 . Extermination . | . . . . . . . . . . . Reinforcement 3 | . . 1 . . . . . . 1 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Distress Signals 3 | . 1 . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 91 | . 5 5 . 11 . 1 . 32 31 6 Peak Tracking Total 14 | . 7 5 . 10 . 1 . 14 7 3 Tactical Retreats 14 | . . 1 . 1 . 1 . 6 5 . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Traps Triggered 3 | . . . . . 1 . . . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Machines Disabled 46 | . . . . . . . 5 . 37 4 Max in Single Turn 8 | . . . . . . . 5 . 8 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Machines Accessed 18 | . . . . 1 1 . 3 2 7 4 Terminals 15 | . . . . 1 1 . 2 2 6 3 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 Recycling Units 1 | . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 56 | . . . . 1 2 . 10 3 21 19 Successful 34 | . . . . 1 1 . 7 2 12 11 Failed 22 | . . . . . 1 . 3 1 9 8 Catastrophic 4 | . . . . . . . . . 3 1 Database Lockouts . | . . . . . . . . . . . Manual 12 | . . . . . . . 2 . 5 5 Terminals 49 | . . . . 1 2 . 8 3 18 17 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . 2 Recycling Units 3 | . . . . . . . . . 3 . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . Terminal Hacks 28 | . . . . 1 1 . 5 2 9 10 Prototype ID Bank 2 | . . . . . . . 1 . 1 . Open DSF 2 | . . . . . 1 . 1 . . . Level Access Points 2 | . . . . 1 . . . . 1 . Branch Access Points 1 | . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . . . 1 Garrison Index 1 | . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . . 1 Unreport Threat 11 | . . . . . . . 2 . 4 5 Zone Layout 5 | . . . . . . . 1 . 2 2 Security Stations 1 | . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . . 1 Recycling Unit Hacks 3 | . . . . . . . . . 3 . Retrieve Matter 1 | . . . . . . . . . 1 . Retrieve Components 2 | . . . . . . . . . 2 . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 2 . . . Unlock Access 1 | . . . . . . . 1 . . . Coupler Status 1 | . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . Used . | . . . . . . . . . . . Hacking Detections 13 | . . . . 1 1 . 1 . 7 3 Full Trace Events 3 | . . . . . 1 . . . 2 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Used RIF Installer 1 | . . . . . . . . 1 . . Robots Hacked 1 | . . . . . . . . . 1 . Non-combat 1 | . . . . . . . . . 1 . Combat . | . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . find_recycling 1 | . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Total Allies 3 | . . . . . 3 . . . . . Largest Group 3 | . . . . . 3 . . . . . Highest-Rated Group 93 | . . . . . 93 . . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Turns Passed 1376 | 24 36 50 32 133 37 35 52 204 607 166 Spaces Moved 2416 | 34 71 96 64 225 74 62 88 467 1083 152 Core 449 | 29 71 96 64 189 . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 5 | 5 . . . . . . . . . . Hover 337 | . . . . 36 74 62 74 . . 91 Flight 1625 | . . . . . . . 14 467 1083 61 Fastest Speed 32 | 50 50 50 50 50 50 50 35 32 32 32 Average Speed 41 | 57 50 50 50 50 50 50 47 33 32 86 Slowest Speed 120 | 100 50 50 50 50 50 50 50 35 32 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 26 | . . . . . . . . 25 1 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 22 | 3 26 19 32 29 3 55 5 42 24 6 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 7 | . . . . . . . . . 5 2 Terrain Destroyed 290 | . . . . 1 . . 48 . 238 3 Melee . | . . . . . . . . . . . Projectile 24 | . . . . 1 . . . . 20 3 AOE 266 | . . . . . . . 48 . 218 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Total 2622 | 37 70 96 63 239 73 64 93 474 1235 178 Wait 44 | . . . . 1 . . . 17 14 12 Move 2359 | 33 70 95 63 224 73 61 87 421 1080 152 Hop 20 | . . . . . . . . 19 1 . Pick Up . | . . . . . . . . . . . Fast Attach 24 | 3 . . . 4 . 2 1 5 7 2 Attach . | . . . . . . . . . . . Detach . | . . . . . . . . . . . Swap 1 | . . . . . . . . . 1 . Drop 12 | 1 . . . 2 . 1 1 . 4 3 Fire 134 | . . 1 . 4 . . 4 12 105 8 Melee 4 | . . . . 2 . . . . 1 1 Ram 2 | . . . . 2 . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . 18 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 4 | . . . . . . . . . 4 . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -6/Garrison -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 25 | -11/Scrapyard | Entered Materials 53 | -10/Materials | Discovered new exit (range 15) 61 | -10/Materials | Entered another Materials area 63 | -9/Materials | Reached level 2 104 | -9/Materials | Discovered new exit (range 16) 111 | -9/Materials | Entered Mines 121 | -9/Mines | Met a Derelict bent on vengeance 125 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 140 | -9/Mines | Discovered new exit (range 8) 142 | -9/Mines | Assembled infested the area 143 | -9/Mines | Entered Materials 145 | -8/Materials | Reached level 3 206 | -8/Materials | Identified exit to Factory 242 | -8/Materials | Core integrity fell below 50% 276 | -8/Materials | Entered Factory 277 | -7/Factory | Core integrity fell below 50% 278 | -7/Factory | Reached level 4 298 | -7/Factory | Allied Derelicts emerged from ambush trap array 308 | -7/Factory | Build established: Mutant 313 | -7/Factory | Identified exit to DSF 313 | -7/Factory | Entered DSF 315 | -7/DSF | Reached level 5 324 | -7/DSF | Discovered new exit (range 15) 326 | -7/DSF | Upgraded with Propulsion slot (x1) 326 | -7/DSF | Upgraded with Utility slot (x1) 343 | -7/DSF | Additional patrols routed to DSF 348 | -7/DSF | Entered Factory 349 | -6/Factory | Core integrity fell below 50% 350 | -6/Factory | Reached level 6 400 | -6/Factory | Identified exit to Garrison 400 | -6/Factory | Entered Garrison 420 | -6/Garrison | Triggered checkpoint 440 | -6/Garrison | Learned Factory security intel 470 | -6/Garrison | Core integrity fell below 20% 485 | -6/Garrison | Reached level 7 542 | -6/Garrison | Triggered checkpoint 545 | -6/Garrison | Installed Relay Interface Framework 588 | -6/Garrison | Discovered new exit (range 11) 604 | -6/Garrison | Entered Factory 634 | -6/Factory | Identified exit to Factory 686 | -6/Factory | Discovered new exit (range 3) 777 | -6/Factory | Reached level 8 780 | -6/Factory | Upgraded with Utility slot (x1) 780 | -6/Factory | Upgraded with Weapon slot (x1) 982 | -6/Factory | Reached level 9 986 | -6/Factory | Build established: Wizard-Sprinter 1188 | -6/Factory | Reached level 10 1211 | -6/Factory | Entered another Factory area 1212 | -5/Factory | Core integrity fell below 50% 1213 | -5/Factory | Reached level 11 1226 | -5/Factory | Identified exit to Upper Caves 1361 | -5/Factory | Core integrity fell below 20% 1377 | -5/Factory | Self-destructed Last Messages --------------- >>Alert(Check) Current Alert Level: Low Security 01287_ K-01 Serf cleans the Terminal. 01293_ Penetrated by Slug. 01293_ Terminal disabled. 01293_ Penetrated by Slug. 01294_ K-01 Serf collects debris. 01294_ Slug penetrates Wall. 01298_ K-01 Serf collects debris. 01299_ Slug penetrates Wall. 01304_ K-01 Serf collects debris. 01311_ Slug penetrates Wall. 01314_ Penetrated by Slug. 01316_ Slug penetrates Wall. 01325_ Penetrated by Slug. 01346_ Slug penetrates Wall. 01352_ Dropped Imp. Datajack. 01353_ Acquired Imp. Remote Datajack. Remote Datajacks cannot fire with other weapons in the same volley. 01357_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????# ??????????????????? | | ??????????????????????????# ????#????????????? | | ??????????????????????????# ?? #????????????? | | ??????????????????????????? "" #????????????? | | ??????????????????????????? """ #????????????? | | ???????????????????????????? S" ?############# | | ???????????????????????????? """ ?# # | | ?????????????????????????????"""??# """"""" # | | ????????????????????????????? ??# """"""" # | | ?????????????# #########+#### """"""" # | | ?????????? @ # """"""" # | | ?????????? s # # | | ??????????s Yh ! # | | ???????????" # # | | ???????????" # / # | | ???????????? #########+##### # # | | ????????????????????????????# # # | | ????????????????????????????+ # # | | ????????????????????????????# # # | | ????????????????????????????# #######/##### | | ????????????????????????????+ ???# #???? | | ????????????????????????????######## ???# #???? | | ???????????????????????????????????# ???# #???? | | ?????????????????????????????????### #### #???? | | ?????????????????????????######### ## #???? | | ?????????????????????????# # ## #???? | | ?????????????????????????# " #???? | | ?????????????????????????# # ####???? | | ?????????????????????????????????# #??????? | | ?????????????????????????????????## ######### | | ??????????????????????????????????# # # | | ??????????????????????????????????+ + # | | ??????????????????????????????????# # """ # | | ??????????????????????????????????# # """ # | | ??????????????????????????????????# # """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 21 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 10 Resistance: TH 10 Evasion (%) 63 Offensive Hacking 47 Defensive Hacking 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! Please Form A Line Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Gar Fac Fac Levels Raised 10 | . . 1 . 1 1 1 1 1 3 1 XP Earned 18552 | 3000 100 1500 500 1540 1500 1250 1925 990 4387 1860 XP Spent 16460 | 1800 . . . . . 1000 7100 2085 4475 . Upgrades 47 | 3 . . . . . 2 10 15 17 . Propulsion Slot 1 | . . . . . . 1 . . . . Utility Slot 2 | . . . . . . 1 . . 1 . Weapon Slot 1 | . . . . . . . . . 1 . Core Integrity 22 | . . . . . . . . 9 13 . Energy Generation 1 | . . . . . . . . 1 . . Energy Storage 1 | . . . . . . . . 1 . . Mass Support 3 | 3 . . . . . . . . . . Ranged Accuracy 2 | . . . . . . . . . 2 . Hack Attack % 7 | . . . . . . . 7 . . . Hack Defense % 3 | . . . . . . . 3 . . . KI Resistance % 2 | . . . . . . . . 2 . . TH Resistance % 2 | . . . . . . . . 2 . . Protomatter Created 70 | . . . . . . . . . 70 . Integrity Restored 54 | . . . . . . . . . 54 . Core 54 | . . . . . . . . . 54 . Protomatter Decayed . | . . . . . . . . . . . Game ------ Seed TargetHardlightSaw Manual? 0 Play Time 00:27:29 Cumulative 11.6 hours Start 2025.04.25 @ 15:19:22 End 2025.04.25 @ 15:44:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 14/Terminus Map View 36x27 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73a2e16b-6d20-44c6-8876-1cd05782f23b