Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.07 @ 01:13:41 Player: Awoo-Bot Result: Destroyed self with Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (54) 270 Value Destroyed (1423) 1423 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3793 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 83/300 Energy 100/100 System Corruption 17% Temperature Warm (138) Movement Core (1550) Ox30 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Gun Armor > --- WEAPON (2+2) ----- Grenade Launcher Great Axe (+) > --- INVENTORY (25) --- Deuterium Engine Light Treads Advanced Treads Cooling System Improved Terrain Scanner Medium Armor Plating Improved Light Armor Plating Hacking Suite System Shield Decoy Drone Bay (16/16) Beam Rifle Advanced Beam Rifle Advanced Beam Cannon Heavy Assault Rifle Improved Assault Rifle Improved Datajack Katana Great Axe Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Advanced Treads Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Gun Armor > --- WEAPON ----------- Advanced Beam Rifle Improved Assault Rifle > --- INVENTORY -------- Deuterium Engine Light Treads Advanced Treads Cooling System Improved Terrain Scanner Medium Armor Plating Improved Light Armor Plating Hardlight Generator Hacking Suite Decoy Drone Bay Arc Projector Arc Projector Arc Projector Beam Rifle Particle Gun Particle Gun Advanced Beam Cannon Ion Cannon Heavy Assault Rifle Improved Assault Rifle Grenade Launcher Great Axe [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . . 3 Weapon . | . . . . . Parts Attached 76 | 6 14 4 9 43 Power 4 | 1 2 . . 1 Engine 4 | 1 2 . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 1 . 2 6 Treads 4 | 1 . . 1 2 Leg . | . . . . . Wheel 7 | 1 1 . 1 4 Hover . | . . . . . Flight . | . . . . . Utility 21 | 2 1 1 1 16 Device 11 | 1 . 1 1 8 Storage 5 | 1 1 . . 3 Processor 2 | . . . . 2 Hackware . | . . . . . Protection 3 | . . . . 3 Artifact . | . . . . . Weapon 40 | 1 10 3 6 20 Energy Gun 18 | 1 6 2 1 8 Energy Cannon 6 | . 3 . . 3 Ballistic Gun 3 | . . . . 3 Ballistic Cannon . | . . . . . Launcher 5 | . . . 2 3 Special Weapon 3 | . 1 1 1 . Impact Weapon . | . . . . . Slashing Weapon 5 | . . . 2 3 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . . 4 Corrupted Parts 1 | . . . . 1 System Corruption 1 | . . . . 1 Parts Lost 25 | . 3 1 3 18 Power 2 | . 1 . . 1 Propulsion 8 | . . . 2 6 Utility 8 | . . . 1 7 Weapon 7 | . 2 1 . 4 Highest Loss Streak 6 | . 2 1 2 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 96 100 99 88 Engine 11 | . 13 14 14 7 Treads 11 | . 14 14 13 7 Wheel 14 | . 14 14 13 14 Device 14 | . 14 14 13 16 Storage 12 | . 14 14 14 8 Processor 2 | . . . . 7 Protection 2 | . . . . 7 Energy Gun 17 | . 20 27 15 7 Energy Cannon 1 | . 4 . . 1 Ballistic Gun 1 | . . . . 5 Launcher 1 | . . . 5 . Slashing Weapon 1 | . . . 7 1 Peak Build Rating 41 | 6 8 10 13 41 Average Rating 15 | 4 7 8 11 31 On Entrance 7 | . 6 8 10 13 Naked Turns . | . . . . . Heaviest Build 107 | 10 49 46 48 107 Greatest Support 35 | 10 16 16 16 35 Greatest Overweight (x) 34 | . 4 2 2 34 Average Overweight (x) 2 | . 2 2 2 2 Largest Inventory Capacity 25 | 8 20 20 20 25 Average Capacity 20 | 7 19 20 20 24 Most Carried 25 | 7 11 14 14 25 Average Carried 13 | 4 9 11 12 19 Final Capacity 25 | 8 20 20 20 25 Final Carried 19 | 7 10 14 12 19 Class Distribution -------------------- 94% | Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 979 | 260 130 35 126 428 Remotely . | . . . . . Salvage Created 1830 | 149 365 102 117 1097 Parts 132 | 14 17 4 15 82 Haulers Intercepted 3 | . . . . 3 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 6 | . . . 6 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 36 | . 6 2 7 21 Melee 6 | . . . . 6 Guns 9 | . 2 1 . 6 Cannons 5 | . 3 1 . 1 AOE 16 | . 1 . 7 8 Classes Destroyed 13 | 2 2 1 2 6 Worker 1 | . . . . 1 Builder 4 | . . 1 . 3 Tunneler 4 | 3 1 . . . Hauler 3 | . . . . 3 Recycler 3 | 1 1 . . 1 Mechanic 1 | . . . . 1 Watcher 2 | . 1 . . 1 Swarmer 9 | . . . 3 6 Grunt 15 | . 6 2 . 7 Sentry 6 | . . . . 6 Hunter 1 | . . . . 1 Heavy 1 | . . . . 1 Subdweller 4 | . . . 4 . Best Kill Streak 5 | 4 3 1 3 5 Combat Bots Only 4 | . 2 1 3 4 Max Kills in Single Turn 3 | 1 1 1 2 3 Gunslinging . | . . . . . Exploded 2 | . 1 . 2 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 245 | . 50 13 21 161 Missed 61 | . 13 2 8 38 Damage Taken 3486 | . 524 160 250 2552 Core 781 | . 118 33 80 550 Absorbed by Shields 28 | . . . . 28 Regen/Repaired (Parts) 62 | . 62 . . . Core Remaining (%) 53 | 100 . . 7 . Volleys Fired 166 | 15 55 13 9 74 Largest 2 | 1 2 2 2 2 Hottest 140 | 40 100 140 70 115 Shots Fired 228 | 15 71 22 12 108 Gun 150 | 15 40 11 4 80 Cannon 47 | . 30 5 . 12 Launcher 24 | . . . 8 16 Special 7 | . 1 6 . . Kinetic 33 | . . . . 33 Thermal 112 | 15 58 22 4 13 Explosive 24 | . . . 8 16 Electromagnetic 59 | . 13 . . 46 Robot Hit Streak 13 | 5 8 7 8 13 Robot Miss Streak 4 | 3 4 2 1 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 163 | 10 40 12 7 94 Core Hits 89 | 5 15 5 9 55 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . . 4 Sever 4 | . . . . 4 Melee Attacks 53 | . . . 18 35 Impact . | . . . . . Slashing 53 | . . . 18 35 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4490 | 105 732 173 564 2916 Guns 1208 | 105 311 79 24 689 Cannons 465 | . 313 70 . 82 Explosions 1824 | . 108 . 540 1176 Melee 966 | . . . . 966 Ramming 3 | . . . . 3 Kinetic 289 | . . . . 289 Thermal 1218 | 105 585 173 24 331 Explosive 1487 | . . . 540 947 Electromagnetic 527 | . 147 . . 380 Impact . | . . . . . Slashing 966 | . . . . 966 Piercing . | . . . . . Highest Corruption 17 | . . . . 17 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . . . 8 Message Errors 2 | . . . . 2 Matter Fused 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 93 | . . . 28 65 Projectiles . | . . . . . Explosions 76 | . . . 28 48 Melee 17 | . . . . 17 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 177 | . 46 . 6 125 Shots 7 | . 1 . 1 5 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 246 | . 227 108 . 246 Average Temperature 78 | . 95 48 . 65 Received Heat Transfer 1050 | . 285 96 36 633 Effects 4 | . 2 . . 2 Interference 4 | . 2 . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 2199 | 250 1141 373 50 385 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . 1 . . 4 Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Peak Influence 257 | 20 188 62 . 257 Initial 13 | . 13 7 . . Average 62 | 5 73 18 . 104 Maximum Alert Level 1 | . . . . 1 Low Security (%) 98 | 100 100 100 . 94 Level 1 1 | . . . . 5 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . . 3 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 5 | . 1 . . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | . 17 2 9 35 Peak Tracking Total 7 | . 3 2 3 7 Tactical Retreats 4 | . 1 . 1 2 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . . 2 . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 3 | . 1 . 1 1 Max in Single Turn 1 | . 1 . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 7 | . 3 1 1 2 Terminals 4 | . 2 . . 2 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 9 1 2 4 Successful 9 | . 6 1 2 . Failed 7 | . 3 . . 4 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual 11 | . 7 . . 4 Terminals 11 | . 7 . . 4 Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . 1 2 . Record 1 | . . . 1 . Open Door 1 | . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 4 . . . Terminals 4 | . 4 . . . Botnet 2 | . 2 . . . Skim 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 1 | . . . . 1 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 19 | . . . . 19 Highest-Rated Ally 19 | . . . . 19 Total Orders 1 | . . . . 1 ROAM 1 | . . . . 1 Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 2 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 4637 | 110 870 1398 840 1419 Spaces Moved 2838 | 81 523 948 592 694 Core 4 | 2 . . . 2 Treads . | . . . . . Legs . | . . . . . Wheels 2834 | 79 523 948 592 692 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 130 130 105 Average Speed 128 | 79 126 130 130 131 Slowest Speed 1750 | 80 145 130 130 1750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 45 | 5 54 100 34 33 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 18 | . 1 5 11 1 Terrain Destroyed 160 | . 4 5 58 93 Melee 12 | . . . 11 1 Projectile 6 | . 1 5 . . AOE 142 | . 3 . 47 92 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 3501 | 109 652 1077 630 1033 Wait 291 | . 51 110 . 130 Move 2834 | 80 522 947 591 694 Hop . | . . . . . Pick Up 53 | 8 9 3 2 31 Fast Attach 13 | 5 . 1 . 7 Attach 25 | 1 4 . 3 17 Detach 5 | . . . . 5 Swap 38 | . 10 3 6 19 Drop 21 | . 1 . 1 19 Fire 166 | 15 55 13 9 74 Melee 53 | . . . 18 35 Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . . . 1 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min / *Sub) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 640 | -10/Materials | Repaired Beam Cannon 958 | -10/Materials | Discovered new exit (range 7) 962 | -10/Materials | Discovered new exit (range 11) 981 | -10/Materials | Entered Mines 983 | -10/Mines | Core integrity fell below 50% 1068 | -10/Mines | Learned Materials trap positions 1138 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1465 | -10/Mines | Learned Materials terminal intel 1606 | -10/Mines | Discovered new exit (range 6) 1714 | -10/Mines | Discovered new exit (range 10) 1836 | -10/Mines | Discovered new exit (range 11) 2191 | -10/Mines | Found the Drone Emporium 2195 | -10/Mines | Found Prototype Device 2379 | -10/Mines | Entered Subcaves 2381 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2471 | -10/Subcaves | Visited 4L-MR0's lab 2484 | -10/Subcaves | Found Gun Armor 2636 | -10/Subcaves | Discovered new exit (range 7) 2719 | -10/Subcaves | Core integrity fell below 20% 2752 | -10/Subcaves | Learned Materials trap positions 2764 | -10/Subcaves | Learned location of Zion (-6) 2764 | -10/Subcaves | Met a Zionite searching for "candidates" 2995 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2998 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 3219 | -10/Subcaves | Entered Materials 3219 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3220 | -8/Materials | Loaded intel: 26 trap records 3221 | -8/Materials | Loaded intel: 12 terminal locations 3271 | -8/Materials | Identified Decoy Drone Bay 3775 | -8/Materials | Lost 3 parts (1n1u1w) 3885 | -8/Materials | Discovered new exit (range 3) 4089 | -8/Materials | Attached Gun Armor, gained temporary slots: Weapon x2 4515 | -8/Materials | Lost 3 parts (1n1u1w) 4544 | -8/Materials | Crushed by falling debris 4544 | -8/Materials | Core integrity fell below 50% 4544 | -8/Materials | System corruption reached 10% 4575 | -8/Materials | Lost 6 parts (1p2n2u1w) 4617 | -8/Materials | Core integrity fell below 20% 4638 | -8/Materials | Destroyed self with Grenade Launcher Last Messages --------------- 04559_ H6BY>=MIJ9MXIRRUPQCD D 04560_ U-05 Engineer builds a Wall. 04560_ U-05 Engineer lays Concrete. 04561_ U-05 Engineer builds a Wall. 04565_ S-10 Pest destroyed. 04566_ K-01 Serf collects debris. 04597_ System corrupted: Arc Projector rejected. 04610_ Dynamic Insulation System fried. 04610_ H-61 Shepherd destroyed. 04616_ System corrupted: Substantial component data lost. 04618_ Ion Cannon destroyed. 04630_ G-47 Trooper destroyed. 04630_ U-05 Engineer destroyed. 04632_ U-05 Engineer lays Concrete. 04633_ System corrupted: Heat flow error (+191). 04633_ The unstable cave ceiling collapses. 04633_ Hardlight Generator destroyed. 04633_ U-05 Engineer lays Concrete. 04636_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????#???????????# | | ??????????????????????????????????????#????#??#?# | | ????????????????????????????????????##??????????# | | ?????????????????????????????????????????#??????# | | ???????????????????T??????????#############??##?# | | ??????????????????????????????# #######?#! | | ??????????????????????????????# """ """ # #?#! | | ??????????????????????????????# """ """ # #?#% | | ??????????????????????????????# """ """ + ###! | | ??????????????????????????????# # ##!! | | ??????????????????????????????# # ## | | ??????????????????????????????# ## ### | | ??????????????????????????????# ! ## #?# | | ??????????????????????????????############ #?# | | ??????????????????????????????##?????????# #### | | ????????????????????????????? #?????????# #??# | | ?????????????? ????????? #??????#??# #### | | ?????????????# ?????????" ?????????## #### | | ?????????????# ?????????"" ????????#??# | | ?????????????# ???????? " ???????????## | | ?????######### #??????? ?????????????# | | ????? #??????#""#????########## """ | | ????? #????########### # """ | | ??????? #????#!]%=! # """ # """ | | ???####?# #????#![! =!! # """ # | | ??? # ! [= #???##=!@! !! =#! """ # | | ???" [= ######%* ! ! + """ | | ???" #""###% g """ # """ | | ???" % %+ =%[ [ """ # " | | ??? # #### | = """ # | | ?????"" ## ####% * ] # | | ?????????# #??#### ##+##### | | ?????????# ####??????## * | | ???? #????####### % % [= | | ???#+## #????# #### | | ??????# #????# ###### ########*###### | | ?### #"" % #????# #?# # #!### | | #????# #?# """ # +*### | | #????# #?# """ # #%###= | | * #????# ### """ //#####"###%# " | | #????# + """ #??######+### | | #????# ### """ #??# # = # | | ?## ######+####/###### #?# #??# # !# | | ?????????????# # %### #??# # [# | | ?????????????# # # #??# # # | | ?????????????# / # #########??# # #"## | | ?????????????# # #????????????##" # #? | | ?????????????# % # # #??????????#"""## ## #? | | ?????????????# ! # #????##########"######? | | ?????????????###### # #????# """ # #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapServoDoublenader Manual? 0 Play Time 00:56:31 Cumulative 74.4 hours Start 2024.10.07 @ 00:04:48 End 2024.10.07 @ 01:13:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 94 Adventurer 28 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 29 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 977404bb-4286-4103-a3e6-5f9d60579ca8