Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 00:32:22

Player: Patryk Z

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (0)        0
Robots Destroyed (9)       45
Value Destroyed (50)       50
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 95

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     271/300
Energy                     80/100
System Corruption          7%
Temperature                Cool (0)
Movement                   Rolling (80)
Location                   -11/Scrapyard

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (2) ---
           Wheel
>          --- UTILITY (2) ------
               (None)
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (5) ----
           Ion Engine
           Wheel
    Medium Matter Pod (100)
  Improved Terrain Scanner

 Peak State 
------------
>          --- POWER ------------
           Ion Engine
>          --- PROPULSION -------
   Compact Wheel
   Compact Wheel
>          --- UTILITY ----------
  Improved Terrain Scanner
           Seismic Detector
>          --- WEAPON -----------
    Medium Laser
     Small Laser
>          --- INVENTORY --------
           Ion Engine
           Wheel
           Wheel
           Mining Laser
           Mining Laser
[Rating: 9]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Compact Wheel
  Wheel                    Compact Wheel
Utility                    Improved Terrain Scanner
  Device                   Improved Terrain Scanner
  Storage                  Small Storage Unit
Weapon                     Mining Laser
  Energy Gun               Small Laser
  Special Weapon           Mining Laser

 Build                          | -11 
-------                    Run  | Yrd 
Slots Evolved              .    | .   
  Power                    .    | .   
  Propulsion               .    | .   
  Utility                  .    | .   
  Weapon                   .    | .   
Parts Attached             22   | 22  
  Power                    1    | 1   
    Engine                 1    | 1   
    Core                   .    | .   
    Reactor                .    | .   
  Propulsion               4    | 4   
    Treads                 .    | .   
    Leg                    .    | .   
    Wheel                  4    | 4   
    Hover                  .    | .   
    Flight                 .    | .   
  Utility                  3    | 3   
    Device                 2    | 2   
    Storage                1    | 1   
    Processor              .    | .   
    Hackware               .    | .   
    Protection             .    | .   
    Artifact               .    | .   
  Weapon                   14   | 14  
    Energy Gun             7    | 7   
    Energy Cannon          .    | .   
    Ballistic Gun          .    | .   
    Ballistic Cannon       .    | .   
    Launcher               .    | .   
    Special Weapon         7    | 7   
    Impact Weapon          .    | .   
    Slashing Weapon        .    | .   
    Piercing Weapon        .    | .   
    Special Melee Weapon   .    | .   
  Unidentified Prototypes  .    | .   
Parts Lost                 8    | 8   
  Power                    1    | 1   
  Propulsion               2    | 2   
  Utility                  1    | 1   
  Weapon                   4    | 4   
  Highest Loss Streak      5    | 5   
  To Critical Strikes      .    | .   
Average Slot Usage (%)     .    | .   
Naked Turns                .    | .   
Heaviest Build             14   | 14  
  Greatest Support         32   | 32  
  Greatest Overweight (x)  .    | .   
  Average Overweight (x)   .    | .   
Largest Inventory Capacity 8    | 8   
  Average Capacity         5    | 5   
  Most Carried             6    | 6   
  Average Carried          4    | 4   
  Final Capacity           5    | 5   
  Final Carried            4    | 4   

 Class Distribution 
--------------------
None

 Dominant Class 
----------------
None

 Resources                      | -11 
-----------                Run  | Yrd 
Matter Collected           395  | 395 
  Remotely                 .    | .   
Salvage Created            292  | 292 
  Parts                    16   | 16  
Haulers Intercepted        .    | .   
Recyclers Shooed           1    | 1   
Parts Field Recycled       .    | .   
  Retrieved Matter         .    | .   
Parts Self-Destructed      .    | .   
  Prevented                .    | .   

 Kills                          | -11 
-------                    Run  | Yrd 
Combat Hostiles Destroyed  2    | 2   
  Guns                     2    | 2   
Classes Destroyed          4    | 4   
  Worker                   2    | 2   
  Tunneler                 6    | 6   
  Recycler                 1    | 1   
  Assembled                2    | 2   
Best Kill Streak           4    | 4   
  Combat Bots Only         1    | 1   
Max Kills in Single Turn   1    | 1   
  Gunslinging              .    | .   
  Exploded                 .    | .   
  Melee                    .    | .   
Uniques/NPCs Destroyed     .    | .   

 Combat                         | -11  
--------                   Run  | Yrd  
Hostile Shots Fired        18   | 18   
  Missed                   1    | 1    
Damage Taken               638  | 638  
  Core                     260  | 260  
  Absorbed by Shields      .    | .    
Core Remaining (%)         .    | .    
Volleys Fired              384  | 384  
  Largest                  2    | 2    
  Hottest                  200  | 200  
Shots Fired                491  | 491  
  Gun                      58   | 58   
  Cannon                   .    | .    
  Launcher                 .    | .    
  Special                  433  | 433  
  Kinetic                  .    | .    
  Thermal                  491  | 491  
  Explosive                .    | .    
  Electromagnetic          .    | .    
  Robot Hit Streak         13   | 13   
  Robot Miss Streak        3    | 3    
  Penetration Max          .    | .    
  Secondary Targets        .    | .    
Shots Hit Robots           31   | 31   
  Core Hits                16   | 16   
  Critical Kills           .    | .    
  Critical Parts Destroyed .    | .    
  Critical Strikes         1    | 1    
    Burn                   1    | 1    
Melee Attacks              .    | .    
  Impact                   .    | .    
  Slashing                 .    | .    
  Piercing                 .    | .    
  Sneak Attacks            .    | .    
    Combat Hostiles        .    | .    
  Follow-up Attacks        .    | .    
Damage Inflicted           367  | 367  
  Guns                     367  | 367  
  Cannons                  .    | .    
  Explosions               .    | .    
  Melee                    .    | .    
  Ramming                  .    | .    
  Kinetic                  .    | .    
  Thermal                  367  | 367  
  Explosive                .    | .    
  Electromagnetic          .    | .    
  Impact                   .    | .    
  Slashing                 .    | .    
  Piercing                 .    | .    
Highest Corruption         7    | 7    
  Average Corruption       7    | 7    
  Corruption Purged        .    | .    
  Corruption Blocked       .    | .    
  Effects                  27   | 27   
    Message Errors         7    | 7    
    Matter Fused           5    | 5    
    Heat Flow Errors       2    | 2    
    Energy Discharges      1    | 1    
    Data Loss (minor)      6    | 6    
    Data Loss (major)      3    | 3    
    Misfires               1    | 1    
    Alerts                 2    | 2    
Overload Shots             .    | .    
Overflow Damage            .    | .    
  Projectiles              .    | .    
  Explosions               .    | .    
  Melee                    .    | .    
Knockbacks                 .    | .    
  Impact                   .    | .    
  Kinetic                  .    | .    
  Secondary                .    | .    
Self-Inflicted Damage      .    | .    
  Shots                    .    | .    
  Rammed                   .    | .    
Targets Rammed             .    | .    
  Kicked                   .    | .    
  Crushed                  .    | .    
Highest Temperature        266  | 266  
  Average Temperature      67   | 67   
  Received Heat Transfer   .    | .    
  Effects                  3    | 3    
    Energy Bleed           1    | 1    
    Interference           2    | 2    
Siege Activations          .    | .    
Robots Corrupted           .    | .    
  Combat Hostiles          .    | .    
  Parts Fried              .    | .    
  Impact Corruptions       .    | .    
Robots Melted              .    | .    
  Combat Hostiles          .    | .    
  Parts Melted             4    | 4    
  Heat Transferred         1065 | 1065 
Parts Sabotaged            .    | .    
Parts Stolen               .    | .    
Parts Stripped             .    | .    
Power Chain Reactions      .    | .    

 Alert                          | -11 
-------                    Run  | Yrd 
Peak Influence             45   | 45  
  Initial                  .    | .   
  Average                  1    | 1   
Maximum Alert Level        .    | .   
  Low Security (%)         100  | 100 
  Level 1                  .    | .   
  Level 2                  .    | .   
  Level 3                  .    | .   
  Level 4                  .    | .   
  Level 5                  .    | .   
  High Security            .    | .   
  Max Security             .    | .   
Squads Dispatched          .    | .   
  Investigation            .    | .   
  Extermination            .    | .   
  Reinforcement            .    | .   
  Assault                  .    | .   
  Garrison                 .    | .   
  Intercept                .    | .   
Searches Triggered         .    | .   
Construction Impeded       .    | .   
Haulers Reinforced         .    | .   
Active Scanning Responses  .    | .   
Cargo Convoy Interrupts    .    | .   

 Stealth                        | -11 
---------                  Run  | Yrd 
Distress Signals           .    | .   
Communications Jammed      .    | .   
  Distress Signals         .    | .   
Times Spotted              5    | 5   
  Peak Tracking Total      2    | 2   
  Tactical Retreats        1    | 1   

 Traps                          | -11 
-------                    Run  | Yrd 
Traps Triggered            .    | .   
  Indirectly               .    | .   
Trap Hack Attempts         .    | .   
  Triggered                .    | .   
  Disarmed                 .    | .   
  Reprogrammed             .    | .   
  Reused                   .    | .   
Traps Extracted            .    | .   
  Installed                .    | .   
  Triggered                .    | .   

 Machines                       | -11 
----------                 Run  | Yrd 
Machines Disabled          .    | .   
  Max in Single Turn       .    | .   
Machines Repaired          .    | .   
Machines Dismantled        .    | .   
Machines Sabotaged         .    | .   
Overloaded Fab Kills       .    | .   

 Hacking                        | -11 
---------                  Run  | Yrd 
Machines Accessed          .    | .   
  Terminals                .    | .   
  Fabricators              .    | .   
  Repair Stations          .    | .   
  Recycling Units          .    | .   
  Scanalyzers              .    | .   
  Garrison Access          .    | .   
Total Hacks                .    | .   
  Successful               .    | .   
  Failed                   .    | .   
    Catastrophic           .    | .   
  Database Lockouts        .    | .   
  Manual                   .    | .   
  Terminals                .    | .   
  Fabricators              .    | .   
  Repair Stations          .    | .   
  Recycling Units          .    | .   
  Scanalyzers              .    | .   
  Garrison Access          .    | .   
Terminal Hacks             .    | .   
Fabricator Hacks           .    | .   
Repair Station Hacks       .    | .   
Recycling Unit Hacks       .    | .   
Scanalyzer                 .    | .   
Garrison Access Hacks      .    | .   
Unauthorized Hacks         .    | .   
  Terminals                .    | .   
  Fabricators              .    | .   
  Repair Stations          .    | .   
  Recycling Units          .    | .   
  Scanalyzers              .    | .   
  Garrison Access          .    | .   
Data Cores Recovered       .    | .   
  Used                     .    | .   
Hacking Detections         .    | .   
  Full Trace Events        .    | .   
  Feedback Events          .    | .   
  Feedback Blocked         .    | .   
Robot Schematics Acquired  .    | .   
  Robots Built             .    | .   
    Authchips              .    | .   
    Time                   .    | .   
  Total Robot Build Rating .    | .   
Part Schematics Acquired   .    | .   
  Parts Built              .    | .   
    Authchips              .    | .   
    Time                   .    | .   
  Total Part Build Rating  .    | .   
Parts Repaired             .    | .   
  Time                     .    | .   
Parts Recycled             .    | .   
  Recycled Matter          .    | .   
  Retrieved Matter         .    | .   
  Retrieved Components     .    | .   
Parts Scanalyzed           .    | .   
  Part Schematics Acquired .    | .   
  Parts Damaged            .    | .   

 Bothacking                     | -11 
------------               Run  | Yrd 
Used RIF Installer         .    | .   
Robots Hacked              .    | .   
  Non-combat               .    | .   
  Combat                   .    | .   
Robot Hacks Applied        .    | .   
Relay Couplers Released    .    | .   
Fabnet Peak Effective %    .    | .   
Robots Rewired             .    | .   
Allies Hacked              .    | .   
Hacks Repelled             .    | .   

 Allies                         | -11 
--------                   Run  | Yrd 
Total Allies               .    | .   
  Largest Group            .    | .   
  Highest-Rated Group      .    | .   
  Highest-Rated Ally       .    | .   
Total Orders               .    | .   
Ally Attacks               .    | .   
  Total Damage             .    | .   
  Kills                    .    | .   
Allies Corrupted           .    | .   
Allies Melted              .    | .   

 Intel                          | -11 
-------                    Run  | Yrd 
Robot Analysis Total       .    | .   
Derelict Logs Recovered    .    | .   
Drone Launches             .    | .   
  Drone Recoveries         .    | .   

 Exploration                     | -11   
-------------              Run   | Yrd   
Turns Passed               28107 | 28107 
Spaces Moved               864   | 864   
  Core                     1     | 1     
  Treads                   .     | .     
  Legs                     .     | .     
  Wheels                   863   | 863   
  Hover                    .     | .     
  Flight                   .     | .     
  Fastest Speed            50    | 50    
  Average Speed            98    | 98    
  Slowest Speed            100   | 100   
  Overloaded Moves         .     | .     
  Propulsion Burnouts      .     | .     
  Robots Hopped            .     | .     
  Cave-ins Triggered       .     | .     
Exploration Rate (%)       77    | 77    
  Regions Visited          .
    Branch Regions         .
  Pre-discovered Areas     .     | .     
  Known Exits Taken        .     | .     
  Unknown Exits Taken      .     | .     
Scrap Searched             .     | .     
Spaces Dug                 163   | 163   
Terrain Destroyed          201   | 201   
  Melee                    .     | .     
  Projectile               201   | 201   
  AOE                      .     | .     
Terrain Rammed             .     | .     
  Walls Destroyed          .     | .     
  Machines Disabled        .     | .     

 Actions                         | -11   
---------                  Run   | Yrd   
Total                      26767 | 26767 
  Wait                     25479 | 25479 
  Move                     864   | 864   
  Hop                      .     | .     
  Pick Up                  7     | 7     
  Fast Attach              9     | 9     
  Attach                   9     | 9     
  Detach                   6     | 6     
  Swap                     4     | 4     
  Drop                     5     | 5     
  Fire                     384   | 384   
  Melee                    .     | .     
  Ram                      .     | .     
  Kick                     .     | .     
  Crush                    .     | .     
  Escape Stasis            .     | .     
  Rewire                   .     | .     
  Trap                     .     | .     
  Miscellaneous            .     | .     

 Route 
-------
-11/Scrapyard (discovered 1 exit: [*Mat])

 History 
---------
  Turn | Location      | Event
    40 | -11/Scrapyard | Discovered new exit (range 13)
 27195 | -11/Scrapyard | Assembled infested the area
 28101 | -11/Scrapyard | Core integrity fell below 50%
 28105 | -11/Scrapyard | Core integrity fell below 20%
 28108 | -11/Scrapyard | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
27735_ XYFL9U JSSK725 X>JB0YRZRK=V P
27782_ #WCZYLFQVKXE<IDXZBLWLOJDWAV,0
27800_ System corrupted: Component data lost.
27860_ HV64%/|VF40OXUJBP1QW2SFC,SRQSY>F|S>E
27879_ System corrupted: Heat flow error (+286).
27920_ System corrupted: Component data lost.
27937_ System corrupted: Substantial component data lost.
27956_ System corrupted: Matter fused (-10).
27976_ System corrupted: Matter fused (-9).
28025_ System corrupted: Energy discharge (-65).
28072_ System corrupted: FCS attempts to trigger Sml. Laser.
28072_ System corrupted: Sml. Laser misfires.
28091_ System corrupted: Matter fused (-10).
28094_ Mining Laser destroyed.
28096_ Wheel destroyed.
28096_ D-53 Grenadier destroyed.
28098_ Ion Engine destroyed.
28106_ Sml. Laser destroyed.
28106_ Com. Wheel destroyed.
28107_ The unstable cave ceiling collapses.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Evasion (%)                42

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              AlphaCompositeRouter
  Manual?         0
Play Time         01:06:52
  Cumulative      27.3 hours
  Start           2024.04.09 @ 23:50:10
  End             2024.04.10 @ 00:32:22
Sessions          0
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          19
  Rogue           19
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             21
Gallery%          22
Achievement%      24
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              20/X11
Map View          64x42
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 58217abb-cf8f-43e1-b85b-2e071d437328