Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.19 @ 10:23:58 Player: Haldron Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (163) 815 Value Destroyed (5063) 5063 Prototype IDs (36) 720 Alien Tech Used (1) 200 Bonus (2713) 2713 TOTAL SCORE: 17811 Bonus ------- High Alert Combat Kills 312 Follower Combat Kills 2817 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -1816 Cogmind --------- Core Integrity 0/1300 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter 0b10 Decoder Chip [Skirmisher] Experimental Weapon Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Power Amplifier Precision Matter Filter Makeshift Cloaking Device Peak State ------------ > --- POWER ------------ Makeshift Power Source Fusion Reactor > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Makeshift Hover Unit Combat Gravmag System > --- UTILITY ---------- Medium Storage Unit Improved Trap Scanner Improved Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Skirmisher] Improved Transmission Jammer Experimental Weapon Shielding Improved Hacking Suite System Shield Improved System Guard > --- WEAPON ----------- Long-range Proton Cannon Nova Cannon Falx > --- INVENTORY -------- Advanced Power Amplifier Compact Matter Pod Advanced Terrain Scanner Recoil Nullifier Precision Matter Filter Makeshift Cloaking Device System Shield Z-Drone Bay Transdimensional Reconstructor Power Maul [Rating: 108] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Combat Airjet Treads Spiked Medium Treads Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit VTOL Module Utility Hacking Suite Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Lightning Gun Energy Gun Improved Lightning Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Barrage Gun Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Impact Weapon Great Maul Slashing Weapon Falx Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Gar Slots Evolved 14 | . . . . 4 2 . . . . 2 . . . . 2 2 . . . . . . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . 2 . . . . . . . . . . . 1 . . . . . . 1 . Utility 8 | . . . . 2 2 . . . . 1 . . . . 1 1 . . . . . . 1 . Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 325 | 7 25 6 20 39 43 12 10 12 3 30 5 22 2 7 5 15 6 12 18 6 4 5 6 5 Power 16 | 1 2 . . 1 1 1 . 1 . 2 . 2 . . . 1 . 1 1 . 1 1 . . Engine 8 | 1 2 . . 1 1 1 . . . . . 1 . . . . . . . . . 1 . . Core 5 | . . . . . . . . 1 . 1 . . . . . 1 . 1 1 . . . . . Reactor 3 | . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . Propulsion 79 | 2 12 3 14 21 11 1 . 3 . 5 . . . . . 3 . . 1 1 . . 1 1 Treads 27 | 1 5 2 5 11 . . . 3 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 27 | 1 6 1 9 10 . . . . . . . . . . . . . . . . . . . . Hover 22 | . . . . . 11 1 . . . 5 . . . . . 3 . . . 1 . . 1 . Flight 3 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 Utility 130 | 2 4 1 2 8 16 6 3 3 2 11 3 17 . 7 3 6 4 7 11 3 3 3 4 1 Device 76 | 1 1 1 . 5 11 6 3 3 2 4 2 9 . 4 1 2 1 6 5 3 2 2 2 . Storage 10 | 1 2 . . . 1 . . . . . . 4 . 1 . 1 . . . . . . . . Processor 5 | . . . . 1 . . . . . . . . . . 2 . 1 . 1 . . . . . Hackware 11 | . . . . . 3 . . . . 4 . . . . . 1 . . 1 . . . 2 . Protection 28 | . 1 . 2 2 1 . . . . 3 1 4 . 2 . 2 2 1 4 . 1 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 100 | 2 7 2 4 9 15 4 7 5 1 12 2 3 2 . 2 5 2 4 5 2 . 1 1 3 Energy Gun 23 | . . . 2 . 4 . . 1 . 6 1 . 2 . 1 1 2 1 2 . . . . . Energy Cannon 6 | . . . . 1 2 . . . . . . . . . . . . . . 1 . 1 1 . Ballistic Gun 11 | 2 . . 2 1 . 2 3 1 . . . . . . . . . . . . . . . . Ballistic Cannon 12 | . 5 1 . 3 1 . . . . 2 . . . . . . . . . . . . . . Launcher 25 | . 2 1 . 3 3 1 3 2 . 2 1 1 . . 1 2 . 2 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 19 | . . . . 1 3 . . 1 1 2 . 2 . . . 2 . 1 2 1 . . . 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . 1 1 1 . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . 1 . . . 2 . . 1 . 4 . 2 . . . 1 . . . . 4 . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . System Corruption 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Parts Lost 36 | . 2 . 3 . 5 1 2 . 1 . . . . . . 2 . 1 7 . . . 10 2 Power 4 | . . . . . . . . . . . . . . . . . . 1 2 . . . 1 . Propulsion 13 | . 1 . 1 . 3 1 . . . . . . . . . . . . 1 . . . 5 1 Utility 8 | . . . . . . . 1 . 1 . . . . . . 1 . . 2 . . . 3 . Weapon 11 | . 1 . 2 . 2 . 1 . . . . . . . . 1 . . 2 . . . 1 1 Highest Loss Streak 10 | . 2 . 2 . 2 1 1 . 1 . . . . . . 2 . 1 4 . . . 10 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 100 99 98 99 97 96 91 95 100 97 88 97 94 98 95 99 94 94 97 100 88 17 Engine 4 | . 14 14 14 9 7 7 7 3 . . . . . . . . . . . . . . 3 . Core 2 | . . . . . . . . 3 7 5 . . . . . 4 5 4 4 5 5 4 . . Reactor 1 | . . . . . . . . . . . 6 6 6 6 5 5 5 5 4 . 3 5 3 . Treads 6 | . 9 11 8 20 8 . . 11 23 7 . . . . . . . . . . . . . . Wheel 5 | . 18 16 19 15 2 . . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . 18 29 30 15 . 16 26 26 26 26 23 25 26 26 22 25 26 26 20 . Device 10 | . 5 14 1 12 8 7 5 11 20 17 8 5 6 7 11 14 11 14 13 11 11 10 12 . Storage 8 | . 14 14 14 9 7 7 7 7 7 6 6 11 13 9 5 4 5 5 5 5 5 5 3 . Processor 6 | . . . . 2 7 7 7 7 7 6 6 6 6 6 11 10 12 10 12 15 15 15 14 9 Hackware 8 | . . . . . 19 23 23 19 8 7 13 13 13 13 11 10 10 10 10 10 10 10 12 . Protection 5 | . 8 . 12 11 . . . . . 5 10 5 6 4 5 5 5 5 2 3 2 5 . 4 Energy Gun 5 | . . . 2 1 2 . . 3 4 8 17 13 1 13 10 8 3 10 11 7 5 4 . . Ballistic Gun 2 | . 7 . 6 1 . 8 13 8 7 2 . . . . . . . . . . . . . . Ballistic Cannon 5 | . 20 28 18 11 3 . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 2 3 4 . 1 2 4 . 2 6 6 5 4 5 3 3 5 5 5 3 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 112 | 13 102 96 102 112 99 29 29 31 37 51 48 46 37 48 39 58 63 65 61 43 52 51 57 5 Greatest Support 84 | 16 26 26 40 80 35 34 34 84 84 84 50 50 50 50 50 64 62 62 62 62 62 62 62 4 Greatest Overweight (x) 9 | 1 6 5 9 6 6 . . 1 . 1 . . . . . . 1 1 1 . . . 1 1 Average Overweight (x) . | . 3 4 4 3 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 14 | 7 20 25 25 25 15 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 9 5 Most Carried 25 | 5 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Carried 13 | 3 19 24 24 24 14 9 9 9 9 9 10 9 10 9 9 9 9 9 8 9 9 9 9 3 Final Capacity 25 | 8 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 25 | 5 25 25 24 25 9 10 10 10 10 10 10 10 10 10 10 10 10 10 6 10 10 10 5 3 Class Distribution -------------------- 32% | Mutant 18% | Hacker-Mutant 10% | Scavenger-Mutant 7% | Messiah-Mutant 4% | Hacker-Scout 4% | Derelict-Mutant 4% | Messiah-Scout 3% | Messiah-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Messiah-Skirmisher | -6/Lower Caves Messiah-Skirmisher | -6/Lower Caves Messiah-Mutant | -6/Data Miner Messiah-Mutant | -5/Proximity Caves Messiah-Scout | -5/Factory Messiah-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Scout | -4/Factory Scavenger-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Derelict-Mutant | -4/Zhirov Derelict-Mutant | -3/Proximity Caves Hacker-Ninja | -3/Research Mutant | -3/Garrison Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Gar Matter Collected 8575 | 298 854 92 446 733 695 354 247 120 66 433 76 1782 . 1339 109 190 119 157 215 60 50 50 50 40 Remotely 491 | . . . . 147 145 111 . 60 28 . . . . . . . . . . . . . . . Salvage Created 6989 | 77 475 31 268 618 845 52 442 . 125 733 115 122 . 1102 734 415 . 355 245 . 235 . . . Parts 292 | 4 36 8 10 37 44 4 19 . 7 37 6 2 . 7 23 19 . 20 8 . 1 . . . Haulers Intercepted 12 | . 2 . . 2 1 . . . . 2 . 1 . . 2 1 . 1 . . . . . . Recyclers Shooed 7 | . 2 . . 2 . . . . . 1 . . . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . . 2 . . 10 12 . 7 . 10 13 . 1 . . . . 4 . 1 . . . Prevented 32 | . . . . . . . 14 1 6 . 1 3 . 4 . . . . 3 . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Gar Combat Hostiles Destroyed 97 | . 10 5 9 13 17 1 8 . 1 9 4 . . 1 5 1 . 6 7 . . . . . Melee 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Guns 25 | . 4 . 4 . 1 1 1 . 1 4 1 . . . 1 1 . 1 5 . . . . . Cannons 19 | . 6 2 5 3 2 . . . . 1 . . . . . . . . . . . . . . AOE 46 | . . 3 . 10 12 . 5 . . 4 3 . . . 4 . . 5 . . . . . . Classes Destroyed 19 | 2 5 . 2 2 5 . . . . . 1 . . . . 1 . 1 . . . . . . Worker 8 | . . . . . 5 . . . . 1 . . . . . 1 . 1 . . . . . . Builder 9 | . 1 . . 1 1 . . . . 3 . . . . 2 1 . . . . . . . . Tunneler 4 | 1 . . . 1 1 . . . . . . . . . . 1 . . . . . . . . Hauler 12 | . 2 . . 2 1 . . . . 2 . 1 . . 2 1 . 1 . . . . . . Recycler 11 | 1 1 . . 4 1 . . . . . . . . . 2 1 . 1 . . . . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Watcher 13 | . 3 . . 3 5 . . . . 1 . . . . . 1 . . . . . . . . Swarmer 30 | . 5 3 . 6 . . 1 . . 2 4 . . . . . . 4 5 . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Grunt 42 | . 5 2 3 4 11 . 5 . . 6 . . . . 4 1 . 1 . . . . . . Duelist 3 | . . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . Sentry 6 | . . . 1 2 . . 1 . 1 . . . . 1 . . . . . . . . . . Hunter 6 | . . . . . 2 1 . . . 1 . . . . . . . . 2 . . . . . Programmer 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Subdweller 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . Z-Heavy 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Butcher 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 9 | 2 3 3 2 7 7 1 7 . 1 5 4 1 . 1 9 2 . 4 4 . . . . . Combat Bots Only 7 | . 3 3 2 5 5 1 7 . 1 3 4 . . 1 5 1 . 4 4 . . . . . Max Kills in Single Turn 5 | 1 1 3 1 3 5 1 2 . 1 4 2 1 . 1 3 3 . 3 1 . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . 2 3 . 2 . . 1 2 . . . 2 . . 3 . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Gar Hostile Shots Fired 783 | . 37 15 65 45 135 14 26 . 41 44 1 1 . 8 3 29 . 56 114 . . 2 74 73 Missed 288 | . 7 4 22 14 62 5 15 . 14 13 . . . 3 3 13 . 26 33 . . 1 21 32 Damage Taken 8921 | . 399 155 929 468 1251 145 195 . 262 794 13 18 . 119 . 293 . 685 1239 . . 16 1330 610 Core 2256 | . 35 30 180 16 205 19 . . 29 151 . . . 47 . . . 71 166 . . . 772 535 Absorbed by Shields 271 | . . . . . . . . . . 59 . . . . . 60 . 39 99 . . . . 14 Redirected to Shielding 132 | . . . . . . . . . . . . . . 72 . 11 . . . . . . . 49 Regen/Repaired (Parts) 585 | . 86 . . . 30 . . . . . . . . . . 141 66 141 . . . . 121 . Core Remaining (%) 73 | 100 . . 2 97 . . . . 63 . . . . 76 100 . . . . . . 79 . . Volleys Fired 369 | 6 48 9 41 44 51 6 14 1 6 39 12 5 . 5 9 20 . 22 14 3 . 8 6 . Largest 3 | 2 2 2 2 2 2 2 2 1 2 3 3 2 . 2 2 2 . 2 3 1 . 1 1 . Hottest 180 | 40 78 78 80 78 113 56 56 55 88 180 180 120 . 120 120 120 . 120 180 98 . 98 113 . Shots Fired 591 | 12 89 17 75 69 68 10 17 1 13 58 20 10 . 9 15 28 . 40 23 3 . 8 6 . Gun 311 | 12 52 . 25 4 17 9 9 1 13 44 18 10 . 9 12 20 . 36 20 . . . . . Cannon 199 | . 35 16 50 50 24 . . . . 7 . . . . . . . . . 3 . 8 6 . Launcher 81 | . 2 1 . 15 27 1 8 . . 7 2 . . . 3 8 . 4 3 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 274 | 12 87 16 59 52 17 9 9 . 6 7 . . . . . . . . . . . . . . Thermal 17 | . . . . . . . . . . . . . . . . . . . . 3 . 8 6 . Explosive 71 | . 2 1 . 15 26 . . . . 7 2 . . . 3 8 . 4 3 . . . . . Electromagnetic 228 | . . . 16 2 25 1 8 1 7 44 18 10 . 9 12 19 . 36 20 . . . . . Phasic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Robot Hit Streak 13 | 4 11 13 11 7 10 5 3 4 7 10 5 2 . 5 4 5 . 6 7 . . . . . Robot Miss Streak 5 | 2 4 2 2 4 4 3 2 . 2 5 3 1 . 2 2 2 . 3 2 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 1 . . . . . . . . 3 . . . . . . . . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 . . . . . . . . 1 . . . . . Shots Hit Robots 409 | 8 48 15 52 42 61 6 11 1 8 43 10 8 . 21 16 17 . 18 18 . 6 . . . Core Hits 273 | 3 23 5 16 41 45 2 9 . 3 30 6 4 . 11 12 22 . 29 10 . 2 . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Critical Strikes 13 | . . . . 4 3 . . . . 2 . . . 1 2 . . 1 . . . . . . Blast 5 | . . . . 3 . . . . . 2 . . . . . . . . . . . . . . Corrupt 5 | . . . . 1 1 . . . . . . . . 1 1 . . 1 . . . . . . Smash 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Melee Attacks 137 | . . . . 10 33 4 2 1 . 23 . 6 . 15 15 10 . 3 4 . 6 . 2 3 Impact 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . Slashing 124 | . . . . 10 24 2 . 1 . 23 . 6 . 15 15 10 . 3 4 . 6 . 2 3 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . 1 2 2 2 . . 3 . 2 . . 4 3 . 1 . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19479 | 109 804 426 968 2147 3858 54 620 22 137 2000 324 371 . 1397 1352 1750 . 1922 701 . 517 . . . Guns 3740 | 109 411 . 318 43 137 33 75 22 137 668 203 160 . 160 133 378 . 338 415 . . . . . Cannons 2552 | . 370 306 650 687 406 . . . . 133 . . . . . . . . . . . . . . Explosions 8947 | . 23 120 . 1353 2490 21 545 . . 845 121 . . . 634 1104 . 1496 195 . . . . . Melee 4240 | . . . . 64 825 . . . . 354 . 211 . 1237 585 268 . 88 91 . 517 . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3247 | 109 781 306 837 705 190 33 75 . 78 133 . . . . . . . . . . . . . . Thermal 2247 | . . . . 37 561 . 55 . . 255 . . . . 314 659 . 366 . . . . . . Explosive 6011 | . 23 120 . 1316 1751 . . . . 590 121 . . . 320 445 . 1130 195 . . . . . Electromagnetic 3696 | . . . 131 25 531 21 490 22 59 668 203 160 . 160 133 340 . 338 415 . . . . . Impact 285 | . . . . . 285 . . . . . . . . . . . . . . . . . . . Slashing 3955 | . . . . 64 540 . . . . 354 . 211 . 1237 585 268 . 88 91 . 517 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 38 | . . . . . . . . . . . . . . . . 38 . . . . . . . . Highest Corruption 4 | . . . . . 4 . . . 1 1 1 1 1 1 . 2 2 2 2 . . . . . Average Corruption 1 | . . . . . 2 . . . 1 1 1 1 1 1 . 2 2 2 2 . . . . . Corruption Purged 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 58 | . . . . . 17 . . . 11 . 3 7 . 2 . . 4 5 9 . . . . . Message Errors 16 | . . . . . 6 . . . 2 . 1 1 . . . . 2 1 3 . . . . . Matter Fused 15 | . . . . . 5 . . . 2 . . 3 . 1 . . 1 . 3 . . . . . Heat Flow Errors 7 | . . . . . 1 . . . 1 . 2 . . 1 . . . 1 1 . . . . . Energy Discharges 3 | . . . . . 1 . . . . . . . . . . . 1 1 . . . . . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 6 | . . . . . 1 . . . 2 . . 2 . . . . . 1 . . . . . . Data Loss (major) 3 | . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . Misfires 3 | . . . . . . . . . 1 . . . . . . . . 1 1 . . . . . Alerts 3 | . . . . . 1 . . . 2 . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1416 | . . 12 5 85 365 . 13 . . 67 12 60 . 322 80 . . 117 22 . 256 . . . Projectiles 110 | . . 12 5 21 72 . . . . . . . . . . . . . . . . . . . Explosions 415 | . . . . 64 197 . 13 . . 12 12 . . . . . . 117 . . . . . . Melee 891 | . . . . . 96 . . . . 55 . 60 . 322 80 . . . 22 . 256 . . . Knockbacks 25 | . 2 2 4 6 7 . . . . 4 . . . . . . . . . . . . . . Impact 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . Kinetic 21 | . 2 2 4 5 4 . . . . 4 . . . . . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 327 | . 15 . . . 210 . 11 . . 33 . . . . . . . 58 . . . . . . Shots 9 | . 1 . . . 4 . 1 . . 1 . . . . . . . 2 . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 395 | 1 138 180 17 189 253 10 8 6 55 198 303 275 . 309 158 395 . 234 326 77 2 251 333 . Average Temperature 77 | 1 51 78 9 45 57 5 4 4 31 66 128 130 . 155 71 162 . 60 120 37 1 37 72 . Received Heat Transfer 1823 | . 102 81 261 171 333 . 54 . 36 156 . 9 . 27 . . . 99 40 . . . 445 9 Effects 21 | . . . . . . . . . . . 4 1 . 3 . 7 . . 5 . . . 1 . Shutdowns 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Energy Bleed 6 | . . . . . . . . . . . 2 1 . . . 1 . . 1 . . . 1 . Interference 11 | . . . . . . . . . . . 2 . . 2 . 3 . . 4 . . . . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . 1 . 2 . . . . . . 1 . . . . 1 . . . . . Combat Hostiles 4 | . . . . . . . 2 . . . . . . 1 . . . . 1 . . . . . Parts Fried 17 | . . . . . 3 . 2 . 1 2 3 . . 1 . 1 . . 4 . . . . . Impact Corruptions 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . 1 . . . . 1 . . . . . 3 . . . . . . . . Heat Transferred 1750 | . . . . . 500 . 50 . . 200 . . . . 250 500 . 250 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . 1 1 . 1 . . 3 . . . . . . . 1 . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Gar Peak Influence 1047 | 10 172 95 . 195 877 . . . . 1047 . . . . 494 821 276 985 . . . . 45 184 Initial 233 | . 6 34 . . 1 . . . . 118 . . . . . 154 233 159 . . . . . 21 Average 217 | 5 76 51 . 101 276 . . . . 347 . . . . 208 407 233 587 . . . . 15 103 Maximum Alert Level 3 | . . . . . 3 . . . . 3 . . . . 2 3 1 3 . . . . . . Low Security (%) 62 | 100 100 100 . 100 46 . . . . 33 . . . . 45 11 . 18 . . . . 100 100 Level 1 17 | . . . . . 10 . . . . 40 . . . . 35 41 100 2 . . . . . . Level 2 14 | . . . . . 40 . . . . 1 . . . . 18 44 . 42 . . . . . . Level 3 5 | . . . . . 1 . . . . 24 . . . . . 2 . 36 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . 2 . . 3 13 . 1 . . 13 . . . . 3 4 . 6 . . . . 4 . Investigation 14 | . 2 . . 1 4 . . . . 5 . . . . 2 . . . . . . . . . Extermination 9 | . . . . . 3 . . . . 2 . . . . . 2 . 1 . . . . 1 . Reinforcement 19 | . . . . 1 5 . . . . 6 . . . . 1 2 . 1 . . . . 3 . Assault 3 | . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . Garrison 4 | . . . . 1 . . . . . . . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 2 . . . . 2 . . . . . 1 . . . . . . . . Haulers Reinforced 5 | . . . . . 1 . . . . 2 . . . . 1 . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Gar Distress Signals 3 | . . . . 2 . . . . . 1 . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 247 | . 15 6 9 23 40 4 11 1 6 27 2 4 . 3 8 19 4 19 14 . . 3 12 17 Peak Tracking Total 12 | . 4 3 4 5 10 2 9 1 4 3 1 5 . 3 3 5 4 6 10 . . 5 12 9 Tactical Retreats 20 | . . 1 . . 4 1 2 . 1 . . . . . . . . 1 4 . . 3 . 3 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Gar Traps Triggered 11 | . 3 . 2 1 1 . . . . 2 . . . . . 1 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Gar Machines Disabled 56 | . 2 . . . 22 . . . . 9 . . . . 5 10 . 7 . . . . . 1 Max in Single Turn 7 | . 2 . . . 7 . . . . 2 . . . . 4 5 . 5 . . . . . 1 Garrison Access 3 | . . . . . 1 . . . . . . . . . 1 . . 1 . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Gar Machines Accessed 63 | . 9 . . 6 12 . . . . 8 2 3 4 1 3 4 . 2 1 . 6 . 2 . Terminals 19 | . 7 . . 4 6 . . . . 1 . . . 1 . . . . . . . . . . Fabricators 8 | . . . . . 1 . . . . 4 . . . . 1 1 . 1 . . . . . . Repair Stations 6 | . 1 . . . 1 . . . . 2 . . . . . 1 . . . . . . 1 . Recycling Units 3 | . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . Scanalyzers 7 | . . . . 1 3 . . . . 1 . . . . 1 1 . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . . . . 1 . . 1 . . . . 1 . Total Hacks 190 | . 25 . . 18 33 . . . . 25 5 10 26 1 8 10 . 3 1 . 19 . 6 . Successful 132 | . 13 . . 12 19 . . . . 11 5 10 26 1 4 7 . 1 1 . 19 . 3 . Failed 57 | . 11 . . 6 14 . . . . 14 . . . . 4 3 . 2 . . . . 3 . Catastrophic 9 | . 3 . . 3 1 . . . . 1 . . . . 1 . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 93 | . 18 . . 8 19 . . . . 17 . . . . 7 12 . 8 . . . . . 4 Terminals 57 | . 21 . . 13 21 . . . . 1 . . . 1 . . . . . . . . . . Fabricators 23 | . . . . . 2 . . . . 15 . . . . 2 3 . 1 . . . . . . Repair Stations 16 | . 2 . . . 2 . . . . 7 . . . . . 2 . . . . . . 3 . Recycling Units 8 | . 2 . . 3 . . . . . . . . . . . 3 . . . . . . . . Scanalyzers 17 | . . . . 2 7 . . . . 2 . . . . 4 2 . . . . . . . . Garrison Access 8 | . . . . . 1 . . . . . . . . . 2 . . 2 . . . . 3 . Terminal Hacks 79 | . 6 . . 4 6 . . . . 1 5 10 26 1 . . . . 1 . 19 . . . Record 31 | . . . . . . . . . . . 4 8 11 1 . . . . . . 7 . . . Part Schematic 15 | . 1 . . . 1 . . . . . . . 9 . . . . . . . 4 . . . Robot Schematic 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 7 | . . . . . . . . . . . . . 3 . . . . . . . 4 . . . Open Door 4 | . . . . . . . . . . . 1 2 . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . 1 . . . . 5 . . . . . 2 . . . . . . . . Load Schematic 5 | . . . . . 1 . . . . 3 . . . . . 1 . . . . . . . . Build 3 | . . . . . . . . . . 2 . . . . . 1 . . . . . . . . Repair Station Hacks 12 | . 2 . . . 2 . . . . 4 . . . . . 2 . . . . . . 2 . Scan Component 7 | . 1 . . . 1 . . . . 3 . . . . . 1 . . . . . . 1 . Repair 5 | . 1 . . . 1 . . . . 1 . . . . . 1 . . . . . . 1 . Recycling Unit Hacks 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Report Inventory 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . 2 5 . . . . . . . . . 2 1 . . . . . . . . Insert Component 5 | . . . . 1 2 . . . . . . . . . 1 1 . . . . . . . . Analyze 5 | . . . . 1 3 . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . . . . . . 1 . . 1 . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 3 | . . . . . 1 . . . . . . . . . 1 . . 1 . . . . . . Unauthorized Hacks 17 | . 4 . . 5 4 . . . . 1 . . . . 1 2 . . . . . . . . Terminals 9 | . 3 . . 3 3 . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 8 | . 3 . . 3 2 . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Recompile 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . 2 . . . . . . . . . . . 2 . . . . . . . . Reject 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Mask 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Extract 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 9 . . 6 10 . . . . 7 . . . . 1 4 . 1 . . . . 2 . Full Trace Events 10 | . 2 . . 1 3 . . . . 4 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 3 . . . . 3 . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Time 111 | . . . . . . . . . . 111 . . . . . . . . . . . . . . Total Robot Build Rating 18 | . . . . . . . . . . 18 . . . . . . . . . . . . . . Part Schematics Acquired 50 | . 1 . . 1 3 . . 14 . 17 . . 9 . 1 . . . . . 4 . . . Parts Built 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Authchips 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Time 211 | . . . . . . . . . . 42 . . . . . 169 . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . 4 . . . . . 6 . . . . . . . . Parts Repaired 4 | . 1 . . . 1 . . . . . . . . . . 1 . . . . . . 1 . Time 134 | . 32 . . . 38 . . . . 22 . . . . . 26 . . . . . . 16 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . 1 2 . . . . . . . . . 1 1 . . . . . . . . Part Schematics Acquired 4 | . . . . 1 2 . . . . . . . . . 1 . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Gar Total Allies 45 | . . . . . 1 1 2 6 . 8 . . . 1 2 3 19 . . . . . . 2 Largest Group 19 | . . . . . 1 1 3 9 9 10 6 4 1 2 4 7 19 10 2 . . . . 2 Highest-Rated Group 684 | . . . . . 26 21 53 265 265 512 271 208 69 168 338 554 684 356 71 . . . . 192 Highest-Rated Ally 103 | . . . . . 26 21 21 40 40 70 69 69 69 99 99 103 50 46 46 . . . . 96 Zionite Dispatches 5 | . . . . . . . . . . 2 . . . . 1 2 . . . . . . . . Heavy 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . Light 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Recon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Total Orders 38 | . . . . . 4 . 2 . 5 . 6 . 1 6 . 14 . . . . . . . . STAY 6 | . . . . . 2 . 1 . . . . . 1 1 . 1 . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . FOLLOW 12 | . . . . . 2 . 1 . . . 2 . . 1 . 6 . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . PICKUP 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . COLLECT 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . EXPLORE 6 | . . . . . . . . . 2 . 3 . . 1 . . . . . . . . . . RETURN 6 | . . . . . . . . . 3 . 1 . . 2 . . . . . . . . . . Ally Attacks 458 | . . . . . . 3 21 . 31 127 10 16 . 4 7 39 91 88 3 . . . . 18 Total Damage 14530 | . . . . . . 58 318 . 518 3143 259 653 . 115 358 2448 3562 2331 76 . . . . 691 Kills 88 | . . . . . . . 3 . 5 23 2 6 . 2 3 15 11 15 . . . . . 3 Allies Corrupted 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Gar Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 14 | . . 3 1 . . . . 1 1 . . 2 . 2 . . . . 1 3 . . . . Drone Launches 7 | . . . . . . . . . 4 . 1 . . 2 . . . . . . . . . . Drone Recoveries 6 | . . . . . . . . . 3 . 1 . . 2 . . . . . . . . . . Decoded 0b10 Intel 44 | . . . . . . . . . . . . . . . 9 12 . 6 . . . . 10 7 Garrisons 3 | . . . . . . . . . . . . . . . 1 . . 2 . . . . . . Patrols 24 | . . . . . . . . . . . . . . . 3 11 . 3 . . . . 1 6 Investigations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Guards 14 | . . . . . . . . . . . . . . . 4 1 . 1 . . . . 7 1 Zionite Intel Received 3 | . . . . . . . . . . 2 . . . . . . . 1 . . . . . . Branch Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Component Schematics 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Gar Turns Passed 19688 | 93 1791 640 1617 1613 1654 393 422 885 1054 1361 519 890 71 590 596 919 373 518 1062 1225 178 760 285 179 Spaces Moved 17012 | 62 982 358 913 801 1743 670 756 1211 489 1121 448 1009 104 500 700 938 435 493 831 673 219 967 346 243 Core 219 | 4 . . . . . . . . . . . . . . . . . . . . . . 20 195 Treads 1062 | . 25 . 5 2 . . . 260 489 281 . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3388 | 58 957 358 908 799 308 . . . . . . . . . . . . . . . . . . . Hover 12295 | . . . . . 1435 670 756 951 . 840 448 1009 104 500 700 938 435 493 831 673 219 967 326 . Flight 48 | . . . . . . . . . . . . . . . . . . . . . . . . 48 Fastest Speed 30 | 50 100 135 131 116 43 40 40 40 160 65 65 65 65 65 65 59 63 63 63 65 65 65 50 30 Average Speed 84 | 97 148 165 152 149 70 42 40 66 160 93 65 65 65 65 65 60 75 68 68 65 65 65 65 61 Slowest Speed 330 | 100 190 175 320 330 190 43 40 260 160 164 65 65 65 65 65 65 131 131 141 71 65 65 150 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 95 78 57 55 34 62 81 90 84 27 70 56 70 57 21 15 95 11 83 65 61 70 10 32 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 8 | . 1 1 . . . . . . . . 1 1 1 . . . . . . . 3 . . . Known Exits Taken 18 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 25 | . . 1 1 . . 3 1 1 4 . 3 1 . 2 . . . . 2 2 . 4 . . Spaces Dug 77 | . 9 . . 9 14 2 . . . 9 . 1 . . 4 5 . 2 2 3 . 8 8 1 Terrain Destroyed 699 | . 19 5 . 132 222 2 3 . . 51 16 1 . . 46 76 . 82 24 3 . 8 8 1 Melee 44 | . . . . 9 7 2 . . . 9 . 1 . . 4 5 . 2 2 . . . 2 1 Projectile 20 | . 1 . . 1 . . . . . 1 . . . . . . . . . 3 . 8 6 . AOE 635 | . 18 5 . 122 215 . 3 . . 41 16 . . . 42 71 . 80 22 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Res Gar Total 21505 | 79 1221 387 1052 1137 2043 763 854 1295 749 1348 653 1224 107 724 793 1238 475 621 1293 1452 243 1091 397 266 Wait 3342 | . 119 13 75 182 133 64 71 59 246 104 187 155 . 192 62 233 33 88 421 767 2 103 26 7 Move 16988 | 61 981 357 912 800 1742 669 755 1210 488 1120 447 1006 103 499 699 938 434 492 830 672 218 966 346 243 Hop 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Pick Up 155 | 5 33 1 2 31 20 4 2 2 3 10 1 5 . 3 2 13 1 1 2 3 5 3 3 . Fast Attach 69 | 7 1 . 1 2 2 1 . 5 1 13 . 12 2 3 . 3 2 2 2 1 4 3 1 1 Attach 52 | . 3 . 2 5 9 1 2 1 1 4 . 5 . 1 1 3 1 1 6 . . . 2 4 Detach 17 | . . . . . 2 . . 1 . 3 . 5 . . . . 1 . 2 . . . 1 2 Swap 205 | . 21 6 17 32 32 10 8 6 1 13 5 5 . 3 4 9 3 9 10 5 1 2 3 . Drop 164 | . 15 1 2 31 19 4 . 9 3 19 1 19 2 3 1 9 . 3 2 1 7 6 7 . Fire 369 | 6 48 9 41 44 51 6 14 1 6 39 12 5 . 5 9 20 . 22 14 3 . 8 6 . Melee 137 | . . . . 10 33 4 2 1 . 23 . 6 . 15 15 10 . 3 4 . 6 . 2 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -10/Subcaves -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory (discovered 3 exits: Res x2 / Ext) -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res x2 / Gar) -3/Garrison History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 16) 429 | -10/Materials | Discovered new exit (range 12) 695 | -10/Materials | Discovered new exit (range 3) 1122 | -10/Materials | Discovered new exit (range 3) 1386 | -10/Materials | Identified exit to Materials 1386 | -10/Materials | Central database locked down 1820 | -10/Materials | Repaired Imp. Light Cannon 1885 | -10/Materials | Entered Mines 1892 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1909 | -10/Mines | Learned location of 1 exit from Materials 1997 | -10/Mines | Learned Materials terminal intel 2096 | -10/Mines | Discovered exit to Materials (range 5) 2251 | -10/Mines | Learned location of Storage (-8) 2490 | -10/Mines | Discovered new exit (range 9) 2525 | -10/Mines | Entered Subcaves 2934 | -10/Subcaves | Discovered new exit (range 8) 2966 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 3764 | -10/Subcaves | Learned 4 Materials zone layouts 3866 | -10/Subcaves | Core integrity fell below 50% 3897 | -10/Subcaves | Core integrity fell below 20% 4142 | -10/Subcaves | Entered Materials 4142 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4143 | -8/Materials | Identified exit to Factory 4145 | -8/Materials | Loaded intel: 12 terminal locations 4881 | -8/Materials | Garrison activated, responded to threat 5755 | -8/Materials | Entered Factory 5755 | -7/Factory | Evolved 2 slots: Utility x2 6116 | -7/Factory | Build established: Hacker-Mutant 6762 | -7/Factory | Identified exit to Lower Caves 6874 | -7/Factory | Repaired Airjet 6926 | -7/Factory | Cargo convoy interrupted 6955 | -7/Factory | Search patrols dispatched 7355 | -7/Factory | First assault squad dispatched 7409 | -7/Factory | Entered Lower Caves 7780 | -7/Lower Caves | Discovered new exit (range 10) 7788 | -7/Lower Caves | Identified exit to Lower Caves 7802 | -7/Lower Caves | Entered another Lower Caves area 7802 | -7/Lower Caves | Accompanied by 1 ally 7820 | -7/Lower Caves | Discovered new exit (range 12) 7825 | -7/Lower Caves | Identified exit to Factory 8035 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8080 | -7/Lower Caves | Destroyed 7 combat bots 8137 | -7/Lower Caves | Encountered a Warlord checkpoint 8198 | -7/Lower Caves | Discovered new exit (range 9) 8205 | -7/Lower Caves | Identified exit to Zion 8224 | -7/Lower Caves | Entered Zion 8224 | -7/Zion | Accompanied by 3 allies 8237 | -7/Zion | Given A8's code to call for help 8243 | -7/Zion | Given the Hacking Drone Bay 8243 | -7/Zion | Found Prototype Device 8341 | -7/Zion | Learned 4 Factory zone layouts 8364 | -7/Zion | Found Prototype Launcher 8364 | -7/Zion | Identified Rocket Array 8456 | -7/Zion | Gained Derelict followers 8569 | -7/Zion | Imprinted 8571 | -7/Zion | Declared Zion's savior 8861 | -7/Zion | Discovered new exit (range 14) 8882 | -7/Zion | Identified exit to Proximity Caves 8934 | -7/Zion | Build established: Scavenger-Mutant 9109 | -7/Zion | Entered Proximity Caves 9109 | -6/Proximity Caves | Accompanied by 9 allies 9342 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10109 | -6/Proximity Caves | Discovered exit to Factory (range 15) 10163 | -6/Proximity Caves | Entered Factory 10163 | -6/Factory | Accompanied by 8 allies 10163 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10959 | -6/Factory | Build established: Mutant 10969 | -6/Factory | Fabricated H-88 Terminator? 11125 | -6/Factory | Fabricated Lgt. Armored Exoskeleton? 11149 | -6/Factory | Retrieved Zion intel report: Branch Access 11149 | -6/Factory | Identified exit to Lower Caves 11150 | -6/Factory | Zion Light squad teleported in 11290 | -6/Factory | Zion Recon squad teleported in 11381 | -6/Factory | Retrieved Zion intel report: Component Schematics 11484 | -6/Factory | Found Prototype Protection 11484 | -6/Factory | Identified Zio. Weapon Casing 11524 | -6/Factory | Entered Lower Caves 11524 | -6/Lower Caves | Accompanied by 6 allies 11708 | -6/Lower Caves | Learned location of 1 exit from Factory 11708 | -6/Lower Caves | Learned 8 Factory zone layouts 11989 | -6/Lower Caves | Discovered new exit (range 6) 11993 | -6/Lower Caves | Identified exit to Lower Caves 12043 | -6/Lower Caves | Entered another Lower Caves area 12043 | -6/Lower Caves | Accompanied by 4 allies 12043 | -6/Lower Caves | Discovered new exit (range 13) 12051 | -6/Lower Caves | Identified exit to Factory 12053 | -6/Lower Caves | Learned 4 Factory zone layouts 12109 | -6/Lower Caves | Found Prototype Device 12123 | -6/Lower Caves | Identified Heart of Steel 12155 | -6/Lower Caves | Identified Hacking Drone Bay 12338 | -6/Lower Caves | Found Imp. Powered Armor 12468 | -6/Lower Caves | Encountered a Warlord checkpoint 12509 | -6/Lower Caves | Discovered new exit (range 13) 12524 | -6/Lower Caves | Identified exit to Data Miner 12703 | -6/Lower Caves | Learned Factory trap positions 12933 | -6/Lower Caves | Entered Data Miner 12933 | -6/Data Miner | Accompanied by 1 ally 12934 | -6/Data Miner | Discovered new exit (range 6) 12947 | -6/Data Miner | Met Data Miner 12961 | -6/Data Miner | Learned location of Section 7 (-3) 12961 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12975 | -6/Data Miner | Received God Mode back door access code from Data Miner 13004 | -6/Data Miner | Identified exit to Proximity Caves 13004 | -6/Data Miner | Entered Proximity Caves 13004 | -5/Proximity Caves | Accompanied by 1 ally 13006 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13076 | -5/Proximity Caves | Build established: Messiah-Mutant 13081 | -5/Proximity Caves | Learned 4 Factory zone layouts 13119 | -5/Proximity Caves | Learned Factory emergency access door positions 13405 | -5/Proximity Caves | Heart of Steel transformed into Warbot 13455 | -5/Proximity Caves | Discovered exit to Factory (range 39) 13594 | -5/Proximity Caves | Entered Factory 13594 | -5/Factory | Accompanied by 2 allies (Warbot) 13594 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13595 | -5/Factory | Identified exit to Upper Caves 13597 | -5/Factory | Loaded intel: 90 trap records 13647 | -5/Factory | Zion Heavy squad teleported in 13892 | -5/Factory | Build established: Messiah-Scout 14066 | -5/Factory | Discovered new exit (range 15) 14075 | -5/Factory | Identified exit to Factory 14190 | -5/Factory | Entered another Factory area 14190 | -4/Factory | Accompanied by 4 allies (Warbot) 14190 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14191 | -4/Factory | Identified exit to Research 14191 | -4/Factory | Identified exit to Extension 14200 | -4/Factory | Zion Hover Resupply teleported in 14498 | -4/Factory | Repaired Med. Storage Unit 14550 | -4/Factory | Zion Heavy squad teleported in 14618 | -4/Factory | Fabricated Combat Drone Bay? 14721 | -4/Factory | Lost 3 allies 14894 | -4/Factory | Build established: Messiah-Mutant 15109 | -4/Factory | Sucked down chute 15109 | -4/Factory | Entered Waste 15132 | -4/Waste | Spotted C-40 Crusher 15145 | -4/Waste | Spotted C-40 Crusher 15146 | -4/Waste | Spotted C-40 Crusher 15150 | -4/Waste | Spotted C-40 Crusher 15155 | -4/Waste | Spotted C-40 Crusher 15172 | -4/Waste | Warlord forces began an assault 15254 | -4/Waste | Discovered new exit (range 13) 15395 | -4/Waste | Build established: Hacker-Mutant 15463 | -4/Waste | Identified exit to Factory 15482 | -4/Waste | Entered Factory 15482 | -4/Factory | Accompanied by 10 allies 15680 | -4/Factory | Retrieved Zion intel report: Active Terminals 15732 | -4/Factory | First assault squad dispatched 15739 | -4/Factory | Discovered new exit (range 11) 15744 | -4/Factory | Identified exit to Upper Caves 15817 | -4/Factory | Lost 3 allies 15876 | -4/Factory | P-70 Sage assimilated allied G1-ZTN(g) 15897 | -4/Factory | Garrison activated, responded to threat 16000 | -4/Factory | Entered Upper Caves 16000 | -4/Upper Caves | Accompanied by 2 allies 16228 | -4/Upper Caves | Build established: Scavenger-Scout 16357 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 16376 | -4/Upper Caves | Learned Research security intel 17030 | -4/Upper Caves | Lost 4 parts (2p1u1w) 17055 | -4/Upper Caves | Discovered new exit (range 9) 17061 | -4/Upper Caves | Identified exit to Upper Caves 17062 | -4/Upper Caves | Entered another Upper Caves area 17065 | -4/Upper Caves | Learned 8 Research zone layouts 17085 | -4/Upper Caves | Discovered exit to Research (range 11) 17097 | -4/Upper Caves | Learned 8 Research zone layouts 17636 | -4/Upper Caves | Build established: Hacker-Scout 18279 | -4/Upper Caves | Discovered new exit (range 7) 18282 | -4/Upper Caves | Identified exit to Zhirov 18287 | -4/Upper Caves | Entered Zhirov 18287 | -4/Zhirov | Discovered new exit (range 3) 18293 | -4/Zhirov | Identified exit to Proximity Caves 18297 | -4/Zhirov | Build established: Derelict-Ninja 18304 | -4/Zhirov | Met Zhirov 18323 | -4/Zhirov | Learned location of Quarantine (-3) 18323 | -4/Zhirov | Learned location of Testing (-2) 18323 | -4/Zhirov | Learned location of Command (-1) 18327 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18378 | -4/Zhirov | Found Alien Artifact 18378 | -4/Zhirov | Identified Integrated Reactor 18378 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18389 | -4/Zhirov | Found Alien Artifact 18465 | -4/Zhirov | Entered Proximity Caves 18665 | -3/Proximity Caves | Build established: Derelict-Mutant 19139 | -3/Proximity Caves | Discovered exit to Research (range 16) 19225 | -3/Proximity Caves | Entered Research 19225 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 19226 | -3/Research | Identified exit to Research 19299 | -3/Research | Repaired Cmb. Airjet 19492 | -3/Research | Spotted B-86 Titan 19507 | -3/Research | Core integrity fell below 50% 19510 | -3/Research | Identified exit to Garrison 19510 | -3/Research | Entered Garrison 19514 | -3/Garrison | Phase Generator disabled 19518 | -3/Garrison | Met a derelict Sapper fleeing the area 19532 | -3/Garrison | Lost 10 parts (1p5n3u1w) 19558 | -3/Garrison | Enhanced Grunt warped into view, answering call for help 19575 | -3/Garrison | Enhanced Grunt warped into view, answering call for help 19578 | -3/Garrison | Spotted B-86 Titan 19590 | -3/Garrison | Triggered checkpoint 19613 | -3/Garrison | Attempted to install RIF, but system incompatible 19658 | -3/Garrison | Core integrity fell below 20% 19680 | -3/Garrison | Triggered checkpoint 19689 | -3/Garrison | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 19664_ Penetrated by Slug. 19665_ Field strength at 64. 19666_ Field strength at 58. 19667_ Field strength at 52. 19667_ Knocked back. 19668_ Slug penetrates Wall. 19670_ Connecting with Garrison Terminal... >>\\ZION-INTEL [ Establishing connection... ] [ Retrieving vulnerable data list... ] [ 1 : Prototype Stockpiles ] [ 2 : Active Garrisons ] [ 3 : Depthwide Sectors/0 ] [ 4 : Unaware Schematics ] >>\\ZION-SEEK-1 [ Targeting Prototype Stockpiles... ] 19672_ Acquired 10 matter. 19680_ Garrison Door breached. 19683_ Falx destroyed. 19684_ >> DECODED: Patrol location. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ???????????????????????????????? | | ????????????????# ???????????????????????????????? | | ????????????????# ???????????????????????????????? | | ????????????????# ???????????????????????????????? | | ????????????????# ??????????????????????????????? | | ????????????????# ??????????????????????????????? | | ????????????????# ?????###??????????????????????? | | ????????????????# ????? #??????????????????????? | | ????????????????# ?????# #??????????????????????? | | ????????????????# ?????#@#??????????????????????? | | ????????????????# ?????# #??????????????????????? | | ?????## ##""""## ##???# #???#??????????????????? | | ????? #####s## #??????????????????? | | ????? #??????????????????? | | ????? #??????????????????? | | ??????? ??# ## ###########??????????????????? | | ??????? ## ## ###??????????????????????????? | | ?????" [####???????????????????????? | | ?????" !##%###?????????????????????? | | ?????" [[*%[=#?????????????????????? | | ?????" =####*##????????????????????? | | ?????# ## "# ###??#%!#????????????????????? | | ????## ## "# ######=###???????????????????? | | ???? ]!!!#???????????????????? | | ???? !!%##??????????????????? | | ?????# ######"!!T#??????????????????? | | ??????# ##""""## ##????## ]##??????????????????? | | ????????????????# ######## #####???????????????? | | ????????????????# #???????????????? | | ????????????????# ######"# ### #???????????????? | | ????????????????# #????# #% #?# #???????????????? | | ????????????????# #????#?"^ #?# #???????????????? | | ????????????????# #????? " #?# #???????????????? | | ????????????????# ######"" ### ##########??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 43 Energy Capacity 365 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Cloak Strength 3 Corruption Containment 12 Corruption Block 3 Armor Coverage 625 Resistance: TH 25 Weapon Shielding 100 Evasion (%) 64 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 30 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Sml. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -8/Materials | Scanalyzed Imp. Airjet | -7/Factory | Scanalyzed Lrn. Tractor Beam | -7/Factory | Scanalyzed Lgt. Armored Exoskeleton | -7/Factory | Hacked Imp. Deuterium Engine | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Gravmag System | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Phasing Sabre | -7/Zion | Archive System Guard | -6/Factory | Extracted VSS Leg | -6/Factory | Extracted Adv. Terrain Scanner | -6/Factory | Extracted Com. Wheel | -6/Factory | Z-intel Imp. Medium Armor Plating | -6/Factory | Z-intel Cmb. Airjet | -6/Factory | Z-intel Imp. Cryofiber Web | -6/Factory | Z-intel Transmission Jammer | -6/Factory | Z-intel Actuator Array | -6/Factory | Z-intel Shield Generator | -6/Factory | Z-intel Surge Thruster | -6/Factory | Z-intel Med. Treads | -6/Factory | Z-intel Imp. VSS Leg | -6/Factory | Z-intel Lyr. Light Armor Plating | -6/Factory | Z-intel Force Field | -6/Factory | Z-intel Med. Matter Pod | -6/Factory | Z-intel Gauss Rifle | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Imp. Lightning Gun | -5/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive A-15 Conveyor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ H-88 Terminator | x2 | -6/Factory | Authchip Lgt. Armored Exoskeleton | x1 | -6/Factory | Authchip Combat Drone Bay | x1 | -4/Factory | Authchip Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Collateral Damage Generalissimo Help From High Places Maybe Next Time I'll Detach My Launcher The Oracle Challenges ------------ None Game ------ Seed InsulatedDroneRedistributor Manual? 0 Play Time 05:24:39 Cumulative 161.2 hours Start 2024.05.15 @ 07:56:51 End 2024.05.19 @ 10:23:58 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 36 Adventurer 4 Explorer 1 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 38 Gallery% 56 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 62939206-93a9-4a2c-95a4-5d2d42afc23f