Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.13 @ 20:32:54 Player: Wyvric Result: Destroyed by as-85734 with Assembled Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (60) 300 Value Destroyed (1773) 1773 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (96) 96 TOTAL SCORE: 3329 Bonus ------- High Alert Combat Kills 115 Friendly Fire -19 Cogmind --------- Core Integrity 0/400 Matter 131/300 Energy 250/250 System Corruption 3% Temperature Cool (0) Movement Treading (320) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Huge Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (25) --- Improved Ion Engine Light Treads Improved Titanium Leg Improved Cooling System High-capacity Matter Pod (200) Signal Interpreter Signal Interpreter Terrain Scanner High-powered Tractor Beam Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Gatling Laser Gatling Laser Heavy Particle Cannon Heavy Particle Cannon EMP Blaster Heavy Flail Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Huge Storage Unit > --- WEAPON ----------- Minigun Minigun Minigun > --- INVENTORY -------- Ion Engine Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Wheel Wheel Heat Sink High-capacity Matter Pod Signal Interpreter Signal Interpreter Core Shielding High-powered Tractor Beam Beam Rifle Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Assault Rifle Minigun EMP Blaster Heavy Flail [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher EMP Blaster Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 66 | 6 5 41 14 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 16 | 2 2 7 5 Treads 13 | . 2 6 5 Leg 3 | 2 . 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 2 6 . Device 6 | . 1 5 . Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 37 | 2 1 26 8 Energy Gun 10 | . . 10 . Energy Cannon 6 | . . 6 . Ballistic Gun 15 | 2 1 5 7 Ballistic Cannon 5 | . . 5 . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 21 | . 3 9 9 Power 2 | . . 1 1 Propulsion 6 | . 1 2 3 Utility 3 | . 1 1 1 Weapon 10 | . 1 5 4 Highest Loss Streak 5 | . 3 3 5 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 89 96 93 Engine 11 | . 14 10 9 Treads 20 | . 16 21 21 Leg 1 | . 11 . . Device 12 | . 4 16 7 Storage 11 | . 14 11 11 Processor 4 | . . 3 11 Energy Gun 10 | . . 9 22 Energy Cannon 4 | . . 6 . Ballistic Gun 13 | . 28 11 9 Ballistic Cannon 3 | . . 5 . Naked Turns . | . . . . Heaviest Build 105 | 14 90 105 97 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 4 | 1 4 2 4 Average Overweight (x) 1 | . 1 2 2 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 24 | 6 21 25 25 Most Carried 25 | 6 13 25 25 Average Carried 20 | 3 9 22 23 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 6 13 25 18 Class Distribution -------------------- 69% | Gunner 19% | Mutant 11% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1827 | 168 298 1190 171 Remotely . | . . . . Salvage Created 2549 | . 431 1822 296 Parts 151 | . 22 127 2 Haulers Intercepted 3 | . . 3 . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 71 | . 11 43 17 Guns 43 | . 11 21 11 Cannons 21 | . . 21 . AOE 7 | . . 1 6 Classes Destroyed 10 | . 3 5 2 Builder 1 | . . 1 . Hauler 3 | . . 3 . Operator 2 | . 1 1 . Watcher 3 | . . 3 . Swarmer 10 | . 3 7 . Grunt 36 | . 8 27 1 Duelist 1 | . . 1 . Sentry 8 | . . 8 . Demolisher 2 | . . . 2 Assembled 14 | . . . 14 Best Kill Streak 13 | . 3 5 13 Combat Bots Only 13 | . 3 5 13 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . 1 1 Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 361 | . 79 178 104 Missed 99 | . 20 54 25 Damage Taken 3914 | . 653 1575 1686 Core 482 | . 80 197 205 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 68 . . Volleys Fired 164 | . 45 92 27 Largest 3 | . 2 3 3 Hottest 225 | . 40 225 135 Shots Fired 419 | . 90 261 68 Gun 284 | . 90 132 62 Cannon 129 | . . 129 . Launcher 6 | . . . 6 Special . | . . . . Kinetic 307 | . 90 158 59 Thermal 72 | . . 72 . Explosive . | . . . . Electromagnetic 40 | . . 31 9 Robot Hit Streak 21 | . 9 21 7 Robot Miss Streak 4 | . 4 3 4 Penetration Max . | . . . . Secondary Targets 6 | . 1 2 3 Max Gunslinging Chain 2 | . 1 2 1 Shots Hit Robots 259 | . 57 156 46 Core Hits 125 | . 21 68 36 Critical Kills 1 | . 1 . . Critical Parts Destroyed 2 | . 1 1 . Critical Strikes 4 | . 2 2 . Destroy 3 | . 2 1 . Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4731 | . 699 2919 1113 Guns 2736 | . 699 1307 730 Cannons 1449 | . . 1449 . Explosions 521 | . . 138 383 Melee . | . . . . Ramming 25 | . . 25 . Kinetic 3005 | . 699 1621 685 Thermal 901 | . . 901 . Explosive . | . . . . Electromagnetic 800 | . . 372 428 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 2 3 Average Corruption 1 | . . 1 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 21 | . . 11 10 Message Errors 4 | . . 4 . Matter Fused 5 | . . 4 1 Heat Flow Errors 3 | . . . 3 Energy Discharges 1 | . . . 1 Data Loss (minor) 4 | . . 2 2 Data Loss (major) 2 | . . . 2 Alerts 2 | . . 1 1 Overload Shots . | . . . . Overflow Damage 41 | . . 35 6 Projectiles 5 | . . 5 . Explosions 36 | . . 30 6 Melee . | . . . . Knockbacks 5 | . . 5 . Impact . | . . . . Kinetic 5 | . . 5 . Secondary . | . . . . Self-Inflicted Damage 98 | . . 78 20 Shots 3 | . . 2 1 Rammed 4 | . . 4 . Targets Rammed 5 | . 1 4 . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 234 | . 18 222 234 Average Temperature 54 | . 7 57 61 Received Heat Transfer 960 | . 306 642 12 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 2 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 3 . Heat Transferred 1508 | . . 1508 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 718 | . 230 718 299 Initial 279 | . . 31 279 Average 255 | . 88 323 176 Maximum Alert Level 3 | . 1 3 1 Low Security (%) 49 | 100 90 38 50 Level 1 26 | . 9 23 49 Level 2 22 | . . 35 . Level 3 1 | . . 2 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 1 7 1 Investigation 8 | . 1 6 1 Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 3 | . . 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 88 | . 13 53 22 Peak Tracking Total 12 | . 3 6 12 Tactical Retreats 4 | . 1 2 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 15 | . 5 9 1 Terminals 10 | . 4 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 1 2 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 51 | . 15 35 1 Successful 22 | . 4 17 1 Failed 29 | . 11 18 . Catastrophic 8 | . 3 5 . Database Lockouts . | . . . . Manual 34 | . 13 21 . Terminals 33 | . 13 20 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 2 2 . Scanalyzers 13 | . . 13 . Garrison Access . | . . . . Terminal Hacks 5 | . 2 2 1 Part Schematic 2 | . 2 . . Prototype ID Bank 1 | . . 1 . Open Door 1 | . . . 1 Branch Access Points 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 13 | . . 13 . Insert Component 7 | . . 7 . Analyze 6 | . . 6 . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 2 2 . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 1 2 . Tunnel 3 | . 1 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 12 | . 5 7 . Full Trace Events 7 | . . 7 . Feedback Events 2 | . . 2 . Corruption 2 | . . 2 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 8 | . 2 6 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 6 | . . 6 . Part Schematics Acquired 6 | . . 6 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 4098 | 78 576 2638 806 Spaces Moved 1121 | 58 164 685 214 Core 14 | 14 . . . Treads 983 | . 84 685 214 Legs 124 | 44 80 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 320 320 Average Speed 301 | 110 253 320 328 Slowest Speed 480 | 120 400 320 480 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 33 | 3 30 63 38 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 3 | . 1 2 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 8 | . . 8 . Terrain Destroyed 32 | . . 32 . Melee . | . . . . Projectile 28 | . . 28 . AOE 4 | . . 4 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1523 | 69 238 944 272 Wait 68 | . 14 50 4 Move 1118 | 57 163 684 214 Hop . | . . . . Pick Up 66 | 6 9 44 7 Fast Attach 11 | 6 1 4 . Attach 22 | . 2 11 9 Detach . | . . . . Swap 33 | . 2 26 5 Drop 36 | . 1 29 6 Fire 164 | . 45 92 27 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush 4 | . . 4 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 361 | -10/Materials | Lost 3 parts (1n1u1w) 508 | -10/Materials | Discovered new exit (range 3) 655 | -10/Materials | Entered another Materials area 655 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 976 | -9/Materials | Lost 3 parts (1n2w) 1342 | -9/Materials | Build established: Gunner 2493 | -9/Materials | Identified exit to Mines 2706 | -9/Materials | Discovered new exit (range 5) 3293 | -9/Materials | Entered Mines 3307 | -9/Mines | Met a Derelict bent on vengeance 3349 | -9/Mines | Discovered new exit (range 13) 3550 | -9/Mines | Discovered new exit (range 12) 3580 | -9/Mines | Met a Derelict shopkeep closing up shop 3804 | -9/Mines | Assembled infested the area 3809 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3828 | -9/Mines | Core integrity fell below 50% 3857 | -9/Mines | Core integrity fell below 20% 3890 | -9/Mines | Lost 5 parts (2n1u2w) 3896 | -9/Mines | Destroyed 13 combat bots 3934 | -9/Mines | Crushed by falling debris 3977 | -9/Mines | Lost 4 parts (1p1n2w) 4099 | -9/Mines | Destroyed by as-85734 with Assembled Rifle Last Messages --------------- 03985_ U-05 Engineer builds a Wall. 03989_ U-05 Engineer lays Concrete. 03993_ U-05 Engineer builds a Wall. 03993_ Acquired Terrain Scanner. 03994_ Acquired 11 matter. 03997_ U-05 Engineer lays Concrete. 04010_ as-47709 destroyed. 04015_ U-05 Engineer builds a Wall. 04035_ R-06 Scavenger collects Lgt. Ion Engine. 04045_ R-06 Scavenger collects Corrupted Terrain Scan Processor. 04048_ R-06 Scavenger collects Wheel. 04049_ System corrupted: IFF burst signal emitted. 04049_ K-01 Serf collects debris. 04051_ R-06 Scavenger collects Wheel. 04053_ K-01 Serf collects debris. 04093_ System corrupted: Component data lost. 04094_ K-01 Serf destroyed. 04095_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????# #?# # ## #????????? | | ???## ##?# # ## #????????? | | ??## #??# ### #????????? | | ?## ##??## % ##???????? | | ?# ## #????## !%! #???????? | | ?# ## #?????#### =%## ? | | ?# #######??## =##??? ???? | | ?# ## #???# %###??????????? | | ?## ######## #???## "#??????????? | | ??#### ##??????# #????## ##??????????? | | ?????## ##???????# #?????# ##?????????? | | ??????###?????????# #?????# #?????????? | | ??????????????????# ####??## #?????????? | | ??????????????????# #???#% ##?????????? | | ??????????????????#### ##### ##??????????? | | ?????????????????????# #???????????? | | ?????????????????????####### #???????????? | | ????????????####???????????# #???????????? | | ???????????## ##??????????# #???????????? | | ??????????## ##?????????# #???????????? | | ??????????# ##????????# #???????????? | | ????####?## #######??# #???????????? | | ????#" ### r #??# #???????????? | | ????#"]! # #### #??# #???????????? | | ????#"! ! #### #### #???????????? | | ????#"== %% @ a* #???????????? | | ????#"! #X % k = #???????????? | | ????#"!### * #### ##########???????????? | | ????##### ##??# #????????????????????? | | ????????# < ##?## ##???????????????????? | | ????????# ### ##??????????????????? | | ????????## #??????????????????? | | ?????????## #??????????????????? | | ??????????### ### ##??????????????????? | | ????????????## ##?####???????????????????? | | ?????????????####?????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Signal Interpreter | -9/Materials | Scanalyzed Hpw. Tractor Beam | -9/Materials | Scanalyzed Minigun | -9/Materials | Scanalyzed Hvy. Particle Cannon | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Hvy. Flail | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedShrapnelWarhead Manual? 0 Play Time 00:23:25 Cumulative 387.9 hours Start 2024.05.13 @ 20:10:09 End 2024.05.13 @ 20:32:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 20 Types 8/3/6/1/1/0/1/0/0 Lore% 61 Gallery% 84 Achievement% 72 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e7020b4-f3c0-49bb-8d40-f3a513accc70