Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.14 @ 12:30:11 Player: SuperSwiss Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (74) 370 Value Destroyed (2152) 2152 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3702 Bonus ------- None Cogmind --------- Core Integrity 127/400 Matter 252/300 Energy 18/100 System Corruption 5% Temperature Cool (0) Movement Rolling (115) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads Armored Treads Compact Wheel > --- UTILITY (3) ------ Large Storage Unit Seismic Detector Hacking Suite > --- WEAPON (2) ------- Improved Assault Rifle Shock Bomb Launcher > --- INVENTORY (15) --- Improved Treads Wheel Structural Scanner Weapon Shielding Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Shock Bomb Launcher Rocket Launcher Datajack Flail Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Compact Wheel > --- UTILITY ---------- Large Storage Unit Seismic Detector Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Armored Treads Armored Treads Wheel Structural Scanner Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Shock Bomb Launcher Shock Bomb Launcher Rocket Launcher Datajack Flail [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Launcher Shock Bomb Launcher Special Weapon Mining Laser Impact Weapon Flail Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 41 | 6 8 17 10 Power 5 | 1 1 2 1 Engine 4 | 1 1 1 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 9 | 2 2 3 2 Treads 6 | . 1 3 2 Leg . | . . . . Wheel 3 | 2 1 . . Hover . | . . . . Flight . | . . . . Utility 13 | 1 3 5 4 Device 1 | . 1 . . Storage 3 | 1 1 1 . Processor . | . . . . Hackware 1 | . . . 1 Protection 8 | . 1 4 3 Artifact . | . . . . Weapon 14 | 2 2 7 3 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 11 | 2 1 5 3 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon 1 | . 1 . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 12 | . 2 3 7 Power 4 | . 1 1 2 Propulsion 3 | . 1 . 2 Utility 3 | . . 2 1 Weapon 2 | . . . 2 Highest Loss Streak 3 | . 1 1 3 To Critical Strikes 1 | . . . 1 Average Backups 10 | 3 8 10 14 Power . | . . . . Propulsion 1 | 1 1 1 2 Utility 1 | . 1 2 1 Weapon 5 | . 3 5 8 Tool/Special . | . . . . Unused Backups 10 | . 1 3 6 Power . | . . . . Propulsion 2 | . 1 . 1 Utility 1 | . . . 1 Weapon 6 | . . 3 3 Tool/Special 1 | . . . 1 Average Slot Usage (%) 97 | . 98 98 95 Engine 9 | . 13 7 9 Core 2 | . . 3 . Treads 18 | . 9 21 21 Wheel 12 | . 18 11 10 Device 8 | . 8 8 11 Storage 11 | . 14 11 11 Protection 10 | . 4 12 9 Ballistic Gun 21 | . 24 20 20 Peak Build Rating 20 | 6 8 20 20 Average Rating 14 | 5 7 16 19 On Entrance 8 | . 6 8 20 Naked Turns . | . . . . Heaviest Build 35 | 11 20 35 35 Greatest Support 40 | 26 26 40 40 Greatest Overweight (x) 2 | . 1 2 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 15 15 Average Capacity 11 | 7 9 11 15 Most Carried 15 | 7 10 14 15 Average Carried 10 | 3 8 10 14 Final Capacity 15 | 8 10 15 15 Final Carried 14 | 7 10 14 12 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 2060 | 207 461 861 531 Remotely . | . . . . Salvage Created 2670 | 30 446 1270 924 Parts 182 | 5 26 84 67 Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 64 | . 13 30 21 Guns 60 | . 13 26 21 AOE 4 | . . 4 . Classes Destroyed 9 | 1 2 3 3 Worker 4 | . . 1 3 Tunneler 2 | 2 . . . Operator 2 | . . . 2 Watcher 2 | . . 2 . Swarmer 17 | . 5 7 5 Grunt 29 | . 8 14 7 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 16 | . . 9 7 Best Kill Streak 8 | 1 2 5 8 Combat Bots Only 8 | . 2 5 8 Max Kills in Single Turn 2 | 1 2 2 2 Gunslinging 1 | . 1 1 1 Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 305 | . 56 116 133 Missed 71 | . 15 28 28 Hits 234 | . 41 88 105 Melee 5 | . . . 5 Projectile 229 | . 41 88 100 AOE 1 | . . 1 . Critical Strikes 8 | . . 2 6 Damage Taken 3102 | . 495 1150 1457 Core 373 | . 100 87 186 Absorbed by Shields . | . . . . Redirected to Shielding 31 | . . . 31 Regen/Repaired (Parts) 218 | . 191 . 27 Core Remaining (%) 80 | 100 60 . . Volleys Fired 204 | 5 45 81 73 Largest 2 | 2 2 2 2 Hottest 100 | 40 100 46 59 Shots Fired 403 | 10 91 158 144 Gun 398 | 10 90 155 143 Cannon . | . . . . Launcher 4 | . . 3 1 Special 1 | . 1 . . Kinetic 398 | 10 90 155 143 Thermal 1 | . 1 . . Explosive . | . . . . Electromagnetic 4 | . . 3 1 Robot Hit Streak 30 | 4 10 30 18 Robot Miss Streak 3 | 1 2 3 2 Penetration Max . | . . . . Secondary Targets 7 | . 1 3 3 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 292 | 6 58 113 115 Core Hits 113 | 2 22 51 38 Critical Kills 2 | . . 1 1 Critical Parts Destroyed 2 | 1 1 . . Critical Strikes 4 | 1 1 1 1 Destroy 4 | 1 1 1 1 Melee Attacks 19 | . . 3 16 Impact 19 | . . 3 16 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4547 | 60 738 1804 1945 Guns 4294 | 60 738 1631 1865 Cannons . | . . . . Explosions 252 | . . 172 80 Melee . | . . . . Ramming 1 | . . 1 . Kinetic 4294 | 60 738 1631 1865 Thermal 28 | . . 28 . Explosive . | . . . . Electromagnetic 224 | . . 144 80 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 4 1 5 Average Corruption 1 | . 2 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 25 | . 15 4 6 Message Errors 4 | . 3 . 1 Matter Fused 6 | . 4 1 1 Heat Flow Errors 4 | . 1 1 2 Energy Discharges 3 | . 2 . 1 Parts Rejected 1 | . . 1 . Data Loss (minor) 3 | . 2 1 . Misfires 2 | . 2 . . Alerts 1 | . 1 . . Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 2 | . . 2 . Projectiles . | . . . . Explosions 2 | . . 2 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 17 | . . 6 11 Shots 2 | . . 1 1 Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 175 | . 175 115 135 Average Temperature 24 | . 23 22 27 Received Heat Transfer 1251 | . 222 471 558 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . . 50 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level 1 | . . 1 1 Low Security (%) 58 | 100 100 37 58 Level 1 41 | . . 62 41 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 389 | 5 134 328 389 Initial 124 | . . 24 124 Average 153 | . 45 190 208 Influence Increases 1961 | 10 393 932 626 Destroy 0b10 Robot/C 1280 | . 260 600 420 Destroy 0b10 Robot/NC 50 | 10 . 15 25 Destroy Leader 334 | . 50 164 120 Successful Hack 37 | . 4 23 10 Disable Machine 30 | . 15 . 15 Destroy Structure 20 | . 4 10 6 Lose Combat Pursuer 210 | . 60 120 30 Influence Decreases 1781 | 10 335 696 740 Entered New Map 204 | . . 34 170 Time Decay 1307 | 10 315 632 350 Lost Part 120 | . 20 30 70 Purge Threat 150 | . . . 150 Squads Dispatched 10 | . 2 1 7 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 5 | . 2 1 2 Assault . | . . . . Garrison 4 | . . . 4 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 13 | . 4 5 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 117 | . 29 55 33 Peak Tracking Total 8 | . 5 7 8 Tactical Retreats 8 | . 3 4 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 5 | . 2 . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 24 | . 7 11 6 Terminals 21 | . 6 10 5 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 73 | . 25 31 17 Successful 38 | . 14 18 6 Failed 35 | . 11 13 11 Catastrophic 5 | . . 2 3 Database Lockouts . | . . . . Manual 39 | . 9 25 5 Terminals 60 | . 17 29 14 Fabricators . | . . . . Repair Stations 11 | . 8 . 3 Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 12 | . 3 7 2 Robot Analysis 2 | . . 2 . Prototype ID Bank 2 | . 1 1 . Unreport Threat 1 | . . . 1 Locate Traps 1 | . 1 . . Hauler Manifests 3 | . 1 2 . Registered Components 1 | . . 1 . Zone Layout 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks 10 | . 8 . 2 Scan Component 5 | . 4 . 1 Repair 5 | . 4 . 1 Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 14 | . 3 9 2 Terminals 14 | . 3 9 2 Botnet 14 | . 3 9 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used 1 | . . . 1 Hacking Detections 24 | . 7 11 6 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 5 | . 4 . 1 Time 117 | . 104 . 13 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 3126 | . 669 1661 796 Seismic 3126 | . 669 1661 796 Robot Analysis Total 2 | . . 2 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 4177 | 71 1076 2234 796 Spaces Moved 2338 | 48 678 1314 298 Core 4 | 4 . . . Treads 498 | . 36 293 169 Legs . | . . . . Wheels 1836 | 44 642 1021 129 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 115 115 Average Speed 124 | 86 105 130 148 Slowest Speed 250 | 90 160 240 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 63 | 4 94 97 60 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 5 | . 1 2 2 Terrain Destroyed 9 | . 1 6 2 Melee 4 | . . 2 2 Projectile 1 | . 1 . . AOE 4 | . . 4 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 3147 | 65 941 1665 476 Wait 466 | . 188 210 68 Move 2335 | 47 677 1313 298 Hop . | . . . . Pick Up 31 | 7 10 12 2 Fast Attach 21 | 6 3 8 4 Attach 11 | . 3 4 4 Detach . | . . . . Swap 39 | . 11 19 9 Drop 20 | . 4 14 2 Fire 204 | 5 45 81 73 Melee 19 | . . 3 16 Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sto) -9/Storage History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 6) 304 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 6) 421 | -10/Materials | Discovered new exit (range 15) 615 | -10/Materials | Discovered new exit (range 16) 860 | -10/Materials | Discovered new exit (range 7) 872 | -10/Materials | Derelicts attacked the area 1005 | -10/Materials | Repaired Assault Rifle 1032 | -10/Materials | Repaired Com. Wheel 1059 | -10/Materials | Repaired Assault Rifle 1087 | -10/Materials | Repaired Seismic Detector 1148 | -10/Materials | Entered another Materials area 1148 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1749 | -9/Materials | Discovered new exit (range 16) 2078 | -9/Materials | Discovered new exit (range 12) 2114 | -9/Materials | Discovered new exit (range 3) 2580 | -9/Materials | Discovered new exit (range 16) 3238 | -9/Materials | Discovered new exit (range 6) 3270 | -9/Materials | Discovered new exit (range 6) 3382 | -9/Materials | Entered Storage 3580 | -9/Storage | Garrison activated, responded to threat 3725 | -9/Storage | Destroyed 8 combat bots 3816 | -9/Storage | Core integrity fell below 50% 3945 | -9/Storage | Repaired Com. Wheel 4026 | -9/Storage | Garrison activated, responded to threat 4098 | -9/Storage | Lost 3 parts (1p1n1w) 4178 | -9/Storage | Self-destructed Last Messages --------------- 04114_ K-01 Serf cleans the Terminal. 04119_ Triggered Shock Trap. 04119_ The floor emits a surge of raw power. 04119_ System corrupted (+2). 04120_ K-01 Serf cleans the Terminal. 04122_ U-05 Engineer lays Concrete. 04123_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04125_ Triggered Shock Trap. 04125_ The floor emits a surge of raw power. 04125_ System corrupted (+1). 04127_ Triggered Shock Trap. 04127_ The floor emits a surge of raw power. 04127_ System corrupted (+1). 04128_ U-05 Engineer lays Concrete. 04129_ O-16 Technician uses terminal to summon reinforcements. 04129_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S002. 04129_ O-16 Technician locks terminal. 04169_ Connecting with Door Terminal... 04173_ Door Terminal disabled. 04176_ System corrupted: Energy discharge (-2). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????#######????????????????? | | ???????????????# """ """ ????????????????? | | ???????????????# """ """ ##??????????????? | | ???????????????# """ """ ""??????????????? | | ????????######## ???????????????? | | ????????? # "???????????????? | | ?????????? #? #???????????????? | | ???????????" #??? #???????????????? | | ???????????" #????? ###?????????????? | | ???????????" ########g## #"????????????? | | ???????????" w g g @ "????????????? | | ???????????" ###### g "????????????? | | ??????# """" #????# #####"????????????? | | ??????# #????# #?????????????????? | | ########+####### #####?????????????? | | """ / + #?????????????? | | """ # # T#????????????? | | ?????# ##################"##????????????? | | ###### #????????????????????????????????? | | # #????? "?????????????????????????? | | $ ## """ """???????????????????????? | | T + ??????????????????? | | # ### ! ??????????????????? | | # #??? ??????????????????? | | # ##+#????###???####???????????????????? | | # # ?????????????????????????????????? | | # # ?????????????????????????????????? | | # # ????????????????????????????????? | | / + ????????????????????????????????? | | # # ???????????????????????????????? | | # # ???????????????????????????????? | | # # ??????????????????????????????? | | # # ??????????????????????????????? | | # # ?????????????????????????????? | | ############?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Weapon Shielding 33 Evasion (%) 44 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 7% | -10/Materials Com. Wheel | 26% | -10/Materials Assault Rifle | 38% | -10/Materials Seismic Detector | 30% | -10/Materials Com. Wheel | 10% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlakMomentumBay Manual? 0 Play Time 00:46:18 Cumulative 94.6 hours Start 2025.06.14 @ 11:12:25 End 2025.06.14 @ 12:30:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 86 Adventurer 0 Explorer 3 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 42 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fbae0cd8-00ca-4fd6-a47f-fec270e8379b