Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.04 @ 18:13:39 // Halloween2020/ForbiddenLore Player: Phobos Result: Destroyed by as-37036 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (303) 303 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1463 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 98/300 Energy 356/400 System Corruption 7% Temperature Cool (0) Movement Core (600) Ox11 Location -10/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit Large Battery > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Light Treads Light Armor Plating Tractor Beam EM Pulse Gun Medium Laser Assault Rifle Grenade Launcher Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- High-capacity Storage Unit PSU Rigger > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Light Treads Large Battery Light Armor Plating Tractor Beam Medium Laser Assault Rifle Grenade Launcher Grenade Launcher Mining Claw [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Cloak of Protection Storage High-capacity Storage Unit Processor Targeting Computer Protection Power Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 26 | 1 14 4 7 Power 3 | . . 3 . Engine 2 | . . 2 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 5 | . 4 . 1 Treads 4 | . 3 . 1 Leg . | . . . . Wheel 1 | . 1 . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 3 . 3 Device 2 | . . . 2 Storage 3 | 1 1 . 1 Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 11 | . 7 1 3 Energy Gun 3 | . 2 . 1 Energy Cannon . | . . . . Ballistic Gun 4 | . 3 . 1 Ballistic Cannon . | . . . . Launcher 3 | . 1 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 10 | . . 5 5 Power 3 | . . 2 1 Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon 3 | . . 1 2 Highest Loss Streak 5 | . . 3 5 Average Slot Usage (%) 89 | . 100 78 74 Engine 10 | . 14 3 12 Core 1 | . . 4 . Treads 25 | . 26 24 21 Storage 14 | . 15 14 14 Processor 9 | . 11 10 . Energy Gun 7 | . 7 5 10 Ballistic Gun 13 | . 19 4 11 Launcher 3 | . . 9 2 Naked Turns . | . . . . Heaviest Build 43 | 14 43 42 39 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 12 | . 2 1 12 Average Overweight (x) . | . . . . Largest Inventory Capacity 14 | 8 14 12 12 Average Capacity 11 | 7 11 12 12 Most Carried 12 | 6 12 12 11 Average Carried 10 | 6 11 11 9 Final Capacity 12 | 8 12 12 12 Final Carried 12 | 6 12 11 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Resources | -11 -10 -10 -10 ----------- Run | Scr Mat Min Exi Matter Collected 536 | 219 265 48 4 Remotely . | . . . . Salvage Created 712 | 69 504 127 12 Parts 43 | 3 27 13 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Combat Hostiles Destroyed 20 | . 5 10 5 Guns 5 | . 3 2 . AOE 15 | . 2 8 5 Classes Destroyed 6 | 1 4 1 . Tunneler 1 | . 1 . . Hauler 2 | . 2 . . Recycler 5 | 1 4 . . Swarmer 9 | . 3 6 . Grunt 4 | . 2 2 . Assembled 7 | . . 2 5 Best Kill Streak 5 | 1 5 3 5 Combat Bots Only 5 | . 3 3 5 Max Kills in Single Turn 3 | 1 2 3 3 Gunslinging . | . . . . Exploded 3 | . 2 3 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Scr Mat Min Exi Damage Taken 1467 | . 155 463 849 Core 263 | . 24 76 163 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 57 | 3 35 16 3 Largest 2 | 2 2 2 2 Hottest 60 | 60 60 60 60 Shots Fired 97 | 6 66 20 5 Gun 80 | 6 63 8 3 Cannon . | . . . . Launcher 17 | . 3 12 2 Special . | . . . . Kinetic 53 | 3 45 4 1 Thermal 3 | 3 . . . Explosive 17 | . 3 12 2 Electromagnetic 24 | . 18 4 2 Robot Hit Streak 18 | 3 18 6 10 Robot Miss Streak 3 | 2 3 1 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 55 | 3 41 7 4 Core Hits 48 | 2 20 17 9 Critical Hits 1 | . 1 . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 5 | . 5 . . Impact . | . . . . Slashing 5 | . 5 . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1457 | 35 664 502 256 Guns 625 | 35 498 68 24 Cannons . | . . . . Explosions 794 | . 136 426 232 Melee . | . . . . Ramming 38 | . 30 8 . Kinetic 477 | 25 384 55 13 Thermal 10 | 10 . . . Explosive 794 | . 136 426 232 Electromagnetic 138 | . 114 13 11 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . . 7 7 Average Corruption 6 | . . 6 7 Corruption Purged . | . . . . Effects 14 | . . 4 10 Message Errors 3 | . . 2 1 Matter Fused 5 | . . . 5 Heat Flow Errors 1 | . . 1 . Energy Discharges 2 | . . 1 1 Data Loss (minor) 1 | . . . 1 Misfires 1 | . . . 1 Targeting Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 7 | . . 4 3 Projectiles . | . . . . Explosions 7 | . . 4 3 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 263 | . . 188 75 Shots 8 | . . 6 2 Rammed 3 | . 2 1 . Targets Rammed 4 | . 3 1 . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 236 | 20 8 236 20 Average Temperature 50 | 15 3 84 13 Received Heat Transfer 115 | . 48 27 40 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 25 | 25 . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Peak Influence 177 | 5 126 177 . Initial 7 | . 3 7 . Average 53 | 4 43 74 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 15 10 7 Peak Tracking Total 9 | . 8 3 9 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -10 -10 ---------- Run | Scr Mat Min Exi Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Machines Accessed 6 | . 6 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 24 . . Successful 14 | . 14 . . Failed 10 | . 10 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 10 | . 9 . 1 Terminals 21 | . 21 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 8 . . Prototype ID Bank 3 | . 3 . . Emergency Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Retrieve Matter 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 4 . . Terminals 4 | . 4 . . Track 1 | . 1 . . Assimilate 1 | . 1 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter 49 | . 49 . . Retrieved Components 9 | . 9 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Scr Mat Min Exi Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Scr Mat Min Exi Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Scr Mat Min Exi Turns Passed 1792 | 65 889 588 250 Spaces Moved 959 | 46 460 317 136 Core 2 | . . . 2 Treads 869 | . 418 317 134 Legs 88 | 46 42 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 160 160 Average Speed 162 | 120 158 170 171 Slowest Speed 650 | 120 180 180 650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 4 75 49 42 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 3 | . 3 . . Terrain Destroyed 75 | . 21 54 . Melee 3 | . 3 . . Projectile . | . . . . AOE 72 | . 18 54 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Total 1089 | 49 549 344 147 Wait 8 | . 4 4 . Move 956 | 45 459 316 136 Hop . | . . . . Pick Up 14 | . 13 1 . Fast Attach 7 | 1 2 2 2 Attach 8 | . 4 1 3 Detach 5 | . 5 . . Swap 11 | . 8 1 2 Drop 14 | . 11 2 1 Fire 57 | 3 35 16 3 Melee 5 | . 5 . . Ram . | . . . . Kick . | . . . . Crush 4 | . 3 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 1) 66 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 8) 561 | -10/Materials | Discovered new exit (range 16) 667 | -10/Materials | Discovered new exit (range 15) 955 | -10/Materials | Entered Mines 979 | -10/Mines | Met a Derelict bent on vengeance 1079 | -10/Mines | Learned Materials emergency access door positions 1243 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1245 | -10/Mines | Discovered new exit (range 5) 1348 | -10/Mines | Assembled infested the area 1446 | -10/Mines | Lost 3 parts (1p1n1u) 1543 | -10/Mines | Entered Exiles 1594 | -10/Exiles | Met 8R-AWN 1625 | -10/Exiles | Met EX-HEX 1690 | -10/Exiles | Met EX-BIN 1711 | -10/Exiles | Aligned with FarCom system 1713 | -10/Exiles | Given EX-Vault access code 1735 | -10/Exiles | Attacked by the Exiles 1758 | -10/Exiles | Opened EX-Vault 1765 | -10/Exiles | Found Prototype Device 1765 | -10/Exiles | Identified PSU Rigger 1769 | -10/Exiles | Core integrity fell below 50% 1770 | -10/Exiles | Found Prototype Device 1770 | -10/Exiles | Identified Cloak of Protection 1783 | -10/Exiles | Core integrity fell below 20% 1793 | -10/Exiles | Destroyed by as-37036 with Assembled Heavy Rifle Last Messages --------------- 01758_ Connecting with EX-Vault Access... 01765_ Acquired Prototype Device. 01765_ Identified PSU Rigger. 01766_ Dropped PSU Rigger. 01770_ Acquired Prototype Device. 01770_ Identified Cloak of Protection. 01775_ Lgt. Ion Engine destroyed. 01775_ Lgt. Treads severed. 01776_ as-41333 destroyed. 01776_ as-89476 destroyed. 01778_ Cloak of Protection destroyed. 01778_ as-78386 destroyed. 01778_ Grenade Launcher destroyed. 01778_ Destroyed Grenade Launcher. 01778_ as-88485 destroyed. 01778_ as-64347 destroyed. 01780_ System corrupted: Component data lost. 01780_ Acquired 4 matter. 01791_ Assault Rifle destroyed. 01792_ Penetrated by HV Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????#########?????????????????????? | | ???????????????????# = #?????????????????????? | | ???????????????????# % #?????????????????????? | | ???????????????????# [ !@ #?????????????????????? | | ???????????????????# X#?????????????????????? | | ???????????????????## ##?????????????????????? | | ???????????????????#X #??????????????????????? | | ???????????????????## #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #???###????????????????? | | ????????????????????# #??"""""???????????????? | | ????????????????????# ## """???????????????? | | ????????????????????# a X""???????????????? | | ????????????????????# ## """???????????????? | | ??????????????####??# #??"""""???????????????? | | ??????????????"""""?# #???#??????????????????? | | ?????????????"""" ## #??????????????????????? | | ????????????#""X" a #??????????????????????? | | ????????????#" #??????????????????????? | | ????????????#" ## #??????????????????????? | | ????????????#""""""?# #?#########????????????? | | ?????????????#"###??# #?#"""""""#????????????? | | ????????????????????# #?#"""""""#????????????? | | ????????????????????# #?#"""""""#????????????? | | ???????????????????## ###"" """"#????????????? | | ???????????????????#" """"#????????????? | | ???????????????????#" """#????????????? | | ???????????????????#" """#????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Shielding 33 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed DynamicSwarmSuite Manual? 0 Play Time 00:19:32 Cumulative 9.1 hours Start 2020.11.04 @ 17:53:12 End 2020.11.04 @ 18:13:39 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d0cbfdc-34aa-4353-aca5-ee8061f12b7b