Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.09 @ 10:48:15 Player: PrancingAlien Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (79) 395 Value Destroyed (2049) 2049 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (320) 320 TOTAL SCORE: 5424 Bonus ------- High Alert Combat Kills 130 Follower Combat Kills 320 Friendly Fire -130 Cogmind --------- Core Integrity 0/700 Matter 133/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- High-capacity Matter Pod (200) Structural Scanner Shield Generator Tractor Beam Peak State ------------ > --- POWER ------------ Ion Engine Heavy Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Scrap Engine Large Storage Unit Improved Targeting Computer Improved Targeting Computer Light Armor Plating > --- WEAPON ----------- Particle Gun Heavy Assault Rifle > --- INVENTORY -------- High-capacity Matter Pod Structural Scanner Shield Generator Tractor Beam Rocket Launcher Datajack [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -7 ------- Run | Jun Mat Mat Sto Rec Fac Slots Evolved 6 | . . 2 . . 4 Power 2 | . . . . . 2 Propulsion . | . . . . . . Utility 4 | . . 2 . . 2 Weapon . | . . . . . . Parts Attached 53 | 8 4 23 10 1 7 Power 10 | 1 1 6 1 . 1 Engine 10 | 1 1 6 1 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 . 4 4 . . Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel 2 | . . 2 . . . Hover 3 | . . 1 2 . . Flight 3 | . . 1 2 . . Utility 16 | 2 2 6 3 . 3 Device 7 | 2 . 2 . . 3 Storage 2 | . 1 1 . . . Processor 5 | . 1 2 2 . . Hackware . | . . . . . . Protection 2 | . . 1 1 . . Artifact . | . . . . . . Weapon 17 | 3 1 7 2 1 3 Energy Gun 2 | 1 . . 1 . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 7 | 1 . 3 1 1 1 Ballistic Cannon . | . . . . . . Launcher 4 | . 1 2 . . 1 Special Weapon 1 | 1 . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . 1 . . 1 Unidentified Prototypes 1 | . . . . . 1 Parts Lost 32 | . 1 13 3 . 15 Power 6 | . 1 2 1 . 2 Propulsion 6 | . . 3 1 . 2 Utility 10 | . . 4 . . 6 Weapon 10 | . . 4 1 . 5 Highest Loss Streak 6 | . 1 6 2 . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 95 84 87 100 42 Engine 8 | . 9 8 6 11 5 Leg 7 | . 28 2 . . . Wheel 2 | . . 6 1 . . Hover 4 | . . . 2 22 4 Flight 6 | . . 7 17 . . Device 2 | . 2 5 . . 10 Storage 12 | . 12 11 15 11 7 Processor 18 | . 13 21 22 22 7 Protection 3 | . . 1 6 11 . Energy Gun 2 | . . 1 1 11 . Energy Cannon 1 | . . 4 . . . Ballistic Gun 10 | . 14 7 10 11 1 Launcher 6 | . 13 4 4 . 3 Naked Turns . | . . . . . . Heaviest Build 43 | 8 28 36 34 34 43 Greatest Support 28 | 20 20 28 28 14 14 Greatest Overweight (x) 10 | . 1 8 4 2 10 Average Overweight (x) 1 | . . 2 2 2 5 Largest Inventory Capacity 15 | 5 15 15 15 15 15 Average Capacity 14 | 5 13 15 15 15 15 Most Carried 15 | 5 9 15 15 15 7 Average Carried 9 | 2 5 11 13 10 4 Final Capacity 15 | 5 15 15 15 15 15 Final Carried 13 | 2 9 13 12 9 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -7 ----------- Run | Jun Mat Mat Sto Rec Fac Matter Collected 1724 | 304 213 515 602 78 12 Remotely . | . . . . . . Salvage Created 2249 | 132 365 878 190 585 99 Parts 152 | 14 27 66 18 20 7 Haulers Intercepted 2 | . 1 1 . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -7 ------- Run | Jun Mat Mat Sto Rec Fac Combat Hostiles Destroyed 50 | 1 10 28 4 2 5 Guns 12 | . 1 8 1 2 . Cannons 6 | . . 6 . . . AOE 32 | 1 9 14 3 . 5 Classes Destroyed 10 | 2 4 2 . 1 1 Worker 6 | . 1 2 1 . 2 Builder 4 | . 1 2 1 . . Tunneler 5 | 4 1 . . . . Hauler 2 | . 1 1 . . . Recycler 1 | . . . . 1 . Watcher 10 | . 2 4 2 . 2 Swarmer 10 | . . 7 . . 3 Grunt 30 | 1 10 17 2 . . Duelist 1 | . . . . . 1 Sentry 10 | . . 4 2 3 1 Best Kill Streak 9 | 5 4 7 2 2 9 Combat Bots Only 6 | 1 3 6 1 1 3 Max Kills in Single Turn 3 | 3 2 3 1 2 2 Gunslinging . | . . . . . . Exploded 3 | 1 2 3 1 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -7 -------- Run | Jun Mat Mat Sto Rec Fac Damage Taken 3626 | 21 393 1073 374 27 1738 Core 1120 | 11 51 260 91 . 707 Absorbed by Shields 76 | . . 76 . . . Regen/Repaired (Parts) 97 | . . 97 . . . Core Remaining (%) 60 | 95 75 . . 12 . Volleys Fired 203 | 8 39 83 29 18 26 Largest 2 | 2 2 2 2 2 2 Hottest 120 | 120 50 80 88 88 88 Shots Fired 322 | 16 62 137 41 36 30 Gun 226 | 15 39 91 30 36 15 Cannon 24 | . . 24 . . . Launcher 71 | . 23 22 11 . 15 Special 1 | 1 . . . . . Kinetic 169 | 8 39 66 26 18 12 Thermal 75 | 1 . 49 4 18 3 Explosive 71 | . 23 22 11 . 15 Electromagnetic 7 | 7 . . . . . Robot Hit Streak 25 | 3 9 15 8 20 25 Robot Miss Streak 5 | 2 2 4 5 2 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 217 | 9 35 95 24 31 23 Core Hits 138 | 5 31 54 12 11 25 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 3 | . 1 . . 2 . Burn 2 | . . . . 2 . Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5951 | 199 1008 2623 711 426 984 Guns 1827 | 111 234 580 283 426 193 Cannons 332 | . . 332 . . . Explosions 3789 | 88 774 1711 428 . 788 Melee . | . . . . . . Ramming 3 | . . . . . 3 Kinetic 1360 | 55 234 386 283 240 162 Thermal 831 | 88 . 526 . 186 31 Explosive 3701 | . 774 1711 428 . 788 Electromagnetic 56 | 56 . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 2 2 3 3 . Average Corruption 2 | . 1 2 2 3 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 45 | . 7 3 17 18 . Message Errors 12 | . 4 1 5 2 . Matter Fused 10 | . 1 1 6 2 . Heat Flow Errors 5 | . 2 . 1 2 . Energy Discharges 5 | . . 1 1 3 . Data Loss (minor) 7 | . . . 3 4 . Misfires 2 | . . . . 2 . Alerts 1 | . . . . 1 . Weapon Failures 3 | . . . 1 2 . Overload Shots . | . . . . . . Overflow Damage 161 | . 1 94 59 . 7 Projectiles . | . . . . . . Explosions 161 | . 1 94 59 . 7 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 420 | . 78 101 201 . 40 Shots 18 | . 7 4 6 . 1 Rammed 5 | . . . 1 . 4 Targets Rammed 5 | . . . 1 . 4 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 243 | 20 241 86 223 243 45 Average Temperature 53 | 9 108 18 66 84 21 Received Heat Transfer 835 | 12 147 262 69 9 336 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 2246 | 100 . 1480 . 592 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | 1 . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -9 -7 ------- Run | Jun Mat Mat Sto Rec Fac Peak Influence 630 | 40 382 630 549 248 483 Initial 337 | . 26 110 218 213 337 Average 311 | 16 267 350 404 170 424 Maximum Alert Level 2 | . 1 2 2 1 2 Low Security (%) 17 | 100 20 14 . 38 . Level 1 60 | . 79 60 58 61 19 Level 2 22 | . . 24 41 . 80 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 3 6 4 . 1 Investigation 11 | . 2 5 4 . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -7 --------- Run | Jun Mat Mat Sto Rec Fac Distress Signals 3 | . 1 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 85 | 1 18 37 21 1 7 Peak Tracking Total 7 | 1 4 7 4 1 4 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -9 -9 -9 -7 ------- Run | Jun Mat Mat Sto Rec Fac Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -7 ---------- Run | Jun Mat Mat Sto Rec Fac Machines Disabled 10 | . 6 3 1 . . Max in Single Turn 2 | . 2 1 1 . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -7 --------- Run | Jun Mat Mat Sto Rec Fac Machines Accessed 25 | . 5 7 6 7 . Terminals 14 | . 4 3 4 3 . Fabricators . | . . . . . . Repair Stations 4 | . . 2 2 . . Recycling Units 5 | . 1 . . 4 . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Total Hacks 90 | . 19 25 23 23 . Successful 53 | . 13 13 11 16 . Failed 37 | . 6 12 12 7 . Catastrophic 7 | . . 2 3 2 . Database Lockouts . | . . . . . . Manual 3 | . . . 3 . . Terminals 49 | . 15 7 18 9 . Fabricators . | . . . . . . Repair Stations 15 | . . 10 5 . . Recycling Units 18 | . 4 . . 14 . Scanalyzers 8 | . . 8 . . . Garrison Access . | . . . . . . Terminal Hacks 27 | . 10 2 10 5 . Record 16 | . 7 1 5 3 . Part Schematic 2 | . . . 1 1 . Prototype ID Bank 4 | . 1 1 2 . . Terminal Index 1 | . . . 1 . . Dispatch Records 2 | . . . 1 1 . Investigation Status 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . 5 1 . . Scan Component 3 | . . 2 1 . . Repair 2 | . . 2 . . . Refit 1 | . . 1 . . . Recycling Unit Hacks 14 | . 3 . . 11 . Recycle Component 7 | . 1 . . 6 . Process 3 | . 1 . . 2 . Report Inventory 1 | . . . . 1 . Retrieve Matter 2 | . 1 . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer 6 | . . 6 . . . Insert Component 5 | . . 5 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 26 | . 5 7 7 7 . Full Trace Events 23 | . 5 6 6 6 . Feedback Events 3 | . 2 . 1 . . Corruption 3 | . 2 . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 1 1 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 2 . . . Time 64 | . . 64 . . . Parts Recycled 7 | . 1 . . 6 . Recycled Matter 116 | . 78 . . 38 . Retrieved Matter 78 | . 78 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 ------------ Run | Jun Mat Mat Sto Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -7 -------- Run | Jun Mat Mat Sto Rec Fac Total Allies 3 | . . . 3 . . Largest Group 2 | . . . 2 1 . Highest-Rated Group 115 | . . . 115 15 . Highest-Rated Ally 100 | . . . 100 15 . Total Orders . | . . . . . . Ally Attacks 29 | . . . 29 . . Total Damage 940 | . . . 940 . . Kills 16 | . . . 16 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -7 ------- Run | Jun Mat Mat Sto Rec Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -7 ------------- Run | Jun Mat Mat Sto Rec Fac Turns Passed 4620 | 156 1153 1206 1144 652 309 Spaces Moved 2084 | 105 577 570 426 338 68 Core 65 | 24 . 12 . . 29 Treads . | . . . . . . Legs 715 | 81 577 57 . . . Wheels 529 | . . 445 84 . . Hover 441 | . . 5 59 338 39 Flight 334 | . . 51 283 . . Fastest Speed 50 | 50 120 105 110 176 236 Average Speed 190 | 104 179 166 244 176 340 Slowest Speed 680 | 120 190 680 352 176 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . 1 . . . Exploration Rate (%) 43 | 7 77 49 60 63 3 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 1 | 1 . . . . . Terrain Destroyed 483 | 1 131 182 106 . 63 Melee . | . . . . . . Projectile 1 | 1 . . . . . AOE 482 | . 131 182 106 . 63 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -7 --------- Run | Jun Mat Mat Sto Rec Fac Total 2422 | 135 634 698 487 360 108 Wait . | . . . . . . Move 2078 | 104 576 568 425 337 68 Hop . | . . . . . . Pick Up 63 | 12 11 21 13 3 3 Fast Attach . | . . . . . . Attach 38 | 8 4 15 3 1 7 Detach 2 | . 2 . . . . Swap 15 | . . 8 7 . . Drop 17 | 3 2 2 9 1 . Fire 203 | 8 39 83 29 18 26 Melee . | . . . . . . Ram 5 | . . . 1 . 4 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 1 | . . 1 . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sto) -9/Storage -9/Recycling -7/Factory History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 78 | -11/Junkyard | Discovered new exit (range 8) 157 | -11/Junkyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 11) 309 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 16) 579 | -10/Materials | Discovered new exit (range 16) 1310 | -10/Materials | Entered another Materials area 1310 | -9/Materials | Evolved 2 slots: Utility x2 1487 | -9/Materials | Lost 6 parts (1p2n1u2w) 1866 | -9/Materials | Discovered new exit (range 15) 2047 | -9/Materials | Discovered new exit (range 13) 2059 | -9/Materials | Repaired Hvy. Assault Rifle? 2336 | -9/Materials | Crushed by falling debris 2367 | -9/Materials | Lost 3 parts (2u1w) 2383 | -9/Materials | Repaired Imp. Ion Engine 2443 | -9/Materials | Core integrity fell below 50% 2508 | -9/Materials | Discovered new exit (range 4) 2516 | -9/Materials | Entered Storage 2682 | -9/Storage | Core integrity fell below 20% 2724 | -9/Storage | Met 01-MTF 3587 | -9/Storage | Discovered new exit (range 7) 3660 | -9/Storage | Entered Recycling 3660 | -9/Recycling | Accompanied by 2 allies (01-MTF) 3665 | -9/Recycling | 01-MTF left 3685 | -9/Recycling | Found Scrap Engine 4234 | -9/Recycling | Discovered new exit (range 15) 4312 | -9/Recycling | Entered Factory 4312 | -7/Factory | Evolved 4 slots: Power x2, Utility x2 4375 | -7/Factory | Lost 6 parts (1p1n2u2w) 4380 | -7/Factory | Garrison activated, responded to threat 4525 | -7/Factory | Core integrity fell below 50% 4538 | -7/Factory | Lost 6 parts (1p1n1u3w) 4582 | -7/Factory | Core integrity fell below 20% 4621 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- U-05 Engineer builds a Door. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Slammed into K-01 Serf. U-05 Engineer lays Concrete. Acquired 12 matter. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Slammed into Y-54 Guardian. Scrap Engine destroyed. Imp. Targeting Computer destroyed. Slammed into Y-54 Guardian. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Slammed into Y-54 Guardian. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???????# ####### ##% ##?????????? | | ???????# ?????????? | | ???????# % ?????????? | | ???????# ????????? | | ????????# ????????? | | ????????# ????????? | | ????????### # #??????????? | | ??????????# ###????????????? | | ########### #??????????????? | | # # #??????????????? | | # # #??????????????? | | # # #??????????????? | | # # #??????????????? | | # !! # ####/#########????????? | | # # # #????????? | | # # # #????????? | | # + #????????? | | # #% # #????????? | | # # # #????????? | | # # # #????????? | | # # # #????????? | | # # # #????????? | | # #u # #????????? | | # # # = #????????? | | # # + #????????? | | ########## @Y# #????????? | | ?????????# ##############????????? | | ?????????## k#?????????????????????? | | ??????????# #?????????????????????? | | ??????????# ?????????????????????? | | ??????????# ?????????????????????? | | ??????????# ????????????????????? | | ??????????# ????????????????????? | | ??????????# ???????????????????? | | ??????????# ###???????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????+ +?????????????????????? | | ??????????# ??????????????????????? | | ??????????# ??????????????????????? | | ???????????? ??????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 12 Kinecelleration 30 Item Schematics ----------------- Targeting Computer | -9/Materials | Scanalyzed Kinecellerator | -9/Storage | Hacked Assault Cannon | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Crack Shot First Step to Greatness Let's See Who's Tougher Librarian Loot Pinata Made in Tau Ceti IV Novice Programmer One Hack Too Far Part-time Mechanic Party Time Remodeling Risk Taker Storm Trooper Uninvited Guest Unlikely Earthworm \\IAMDERELICT Challenges ------------ None Game ------ Seed ProcessingScrapAutogun Manual? 0 Play Time 01:23:22 Cumulative 2.7 hours Start 2023.05.08 @ 22:51:59 End 2023.05.09 @ 10:48:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 57bd2c9f-87a5-4999-b748-aa598d896934