Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.24 @ 22:52:05 Player: GR4C3 Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (110) 550 Value Destroyed (4977) 4977 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (882) 882 TOTAL SCORE: 11789 Bonus ------- High Alert Combat Kills 805 Follower Combat Kills 107 Friendly Fire -30 Cogmind --------- Core Integrity 0/1150 Matter 141/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Neutrino Core > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Experimental Heat Sink Advanced Cooling System Improved Coolant Injector Enhanced Optical Array Improved Signal Interpreter Transmission Jammer Experimental Utility Shielding > --- WEAPON ----------- Wave Gun Enhanced Gauss Cannon Tri-rail Accelerator > --- INVENTORY -------- Improved Medium Armor Plating System Restoration Module Precision Shock Rifle Long-range Proton Cannon [Rating: 105] Favorites ----------- Power Enhanced Nuclear Core Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Propulsion Armored Leg Treads Improved Treads Leg Armored Leg Hover Unit Gravmag Array Flight Unit Makeshift Flight Unit Utility Improved Signal Interpreter Device Advanced Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Protection Experimental Utility Shielding Weapon Gauss Rifle Energy Gun Small Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Tri-rail Accelerator Launcher Improved Grenade Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Slots Evolved 12 | . . . 2 . 2 2 . . 2 2 2 Power 1 | . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . 1 . . . . 1 1 Utility 5 | . . . 1 . 1 . . . 2 . 1 Weapon 2 | . . . . . . 1 . . . 1 . Parts Attached 147 | 7 2 8 3 4 25 4 6 1 6 47 34 Power 21 | 1 . 2 . 2 1 . . . 2 5 8 Engine 13 | 1 . 2 . 2 1 . . . 2 2 3 Core 8 | . . . . . . . . . . 3 5 Reactor . | . . . . . . . . . . . . Propulsion 37 | 2 . 2 2 1 8 . 4 . . 15 3 Treads 4 | . . . . . . . . . . 4 . Leg 27 | 2 . 2 2 1 8 . . . . 9 3 Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 . Flight 5 | . . . . . . . 4 . . 1 . Utility 36 | 2 . 2 1 . 8 . 1 . 2 12 8 Device 23 | 1 . 2 . . 5 . . . . 9 6 Storage 2 | 1 . . 1 . . . . . . . . Processor 5 | . . . . . 2 . . . 2 1 . Hackware . | . . . . . . . . . . . . Protection 6 | . . . . . 1 . 1 . . 2 2 Artifact . | . . . . . . . . . . . . Weapon 53 | 2 2 2 . 1 8 4 1 1 2 15 15 Energy Gun 26 | 1 1 1 . 1 2 3 . 1 2 6 8 Energy Cannon 8 | . . . . . 2 . . . . 2 4 Ballistic Gun 9 | 1 . 1 . . 3 1 1 . . 1 1 Ballistic Cannon 7 | . . . . . . . . . . 5 2 Launcher 2 | . 1 . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . 1 . . . 5 1 Parts Lost 67 | . 1 4 . 1 1 . 7 8 2 15 28 Power 11 | . . 1 . . . . 1 . 1 3 5 Propulsion 18 | . . 1 . . 1 . 4 3 . 3 6 Utility 15 | . . 1 . . . . 1 1 1 3 8 Weapon 23 | . 1 1 . 1 . . 1 4 . 6 9 Highest Loss Streak 20 | . 1 3 . 1 1 . 6 8 2 6 20 To Critical Strikes 2 | . . . . . . . . 1 . . 1 Average Slot Usage (%) 77 | . 100 89 93 99 96 77 71 57 33 60 81 Engine 4 | . 14 13 11 11 9 7 . . 4 1 . Core 2 | . . . . . . . . . . 4 7 Leg 18 | . 28 25 28 33 32 23 . . . 8 25 Flight 2 | . . . . . . . 18 13 . . . Device 13 | . 14 21 22 22 19 15 7 7 1 8 13 Storage 2 | . 14 . 9 11 1 . . . . . . Processor 11 | . . . . . 11 15 15 15 17 16 9 Protection 2 | . . . . . 2 . 6 5 . 2 7 Energy Gun 6 | . 10 14 11 10 7 1 7 5 8 5 5 Ballistic Gun 6 | . 14 13 11 11 7 7 14 9 . . 1 Ballistic Cannon 1 | . . . . . . . . . . 4 5 Naked Turns . | . . . . . . . . . . . . Heaviest Build 68 | 14 16 14 13 17 35 25 25 18 18 62 68 Greatest Support 96 | 20 20 20 36 39 60 45 45 20 3 96 96 Greatest Overweight (x) 5 | 1 . . . . . . 5 1 5 5 1 Average Overweight (x) . | . . . . . . . . . 2 . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 5 | 7 8 5 7 8 5 5 5 5 5 5 5 Most Carried 8 | 5 5 5 8 8 8 5 5 5 4 5 5 Average Carried 4 | 1 3 4 6 7 5 4 4 4 2 3 3 Final Capacity 8 | 8 8 5 8 8 5 5 5 5 5 5 5 Final Carried 8 | 2 4 5 8 8 5 4 5 4 2 5 . Class Distribution -------------------- 32% | Mutant 18% | Scavenger-Skirmisher 14% | Scavenger-Mutant 14% | Scavenger-Tank 10% | Tank 5% | Skirmisher 4% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Tank | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Matter Collected 3428 | 300 91 137 . 92 360 137 277 . 60 848 1126 Remotely . | . . . . . . . . . . . . Salvage Created 4400 | 153 145 194 . 30 579 84 296 66 62 1582 1209 Parts 212 | 16 9 2 . 2 41 5 20 1 . 51 65 Haulers Intercepted 2 | . . . . . . . . . . 2 . Recyclers Shooed 5 | 1 . 1 . . 1 1 . . . 1 . Parts Field Recycled 8 | . . . . . 8 . . . . . . Retrieved Matter 35 | . . . . . 35 . . . . . . Parts Self-Destructed 19 | . . . . . . . 19 . . . . Prevented 2 | . . . . . . . 2 . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Combat Hostiles Destroyed 82 | . 4 4 . 1 15 2 9 1 1 22 23 Melee 1 | . . . . . . . . . . 1 . Guns 41 | . 3 4 . 1 12 . 8 1 1 7 4 Cannons 27 | . . . . . . . . . . 11 16 AOE 11 | . 1 . . . 3 2 1 . . 2 2 Classes Destroyed 18 | 3 1 2 . 2 3 1 1 . . 3 2 Worker 5 | 1 . . . . . . . . . 2 2 Builder 7 | . . . . . . . . . . 3 4 Tunneler 4 | 3 . . . . . . . . . . 1 Hauler 2 | . . . . . . . . . . 2 . Recycler 3 | 1 . 1 . . . . . . . 1 . Watcher 7 | . . . . . 1 . . . . 3 3 Swarmer 10 | . . . . 1 4 . 5 . . . . Grunt 34 | . 4 2 . . 7 . 1 . . 10 10 Brawler 5 | . . . . . 1 . . . . 3 1 Duelist 3 | . . . . . . . . . . 2 1 Protector 1 | . . . . . . . . . . . 1 Sentry 8 | . . . . . 3 . 1 . 1 2 1 Demolisher 1 | . . 1 . . . . . . . . . Hunter 3 | . . . . . . 2 . . . 1 . Programmer 14 | . . . . . . . 2 . . 4 8 Behemoth 1 | . . . . . . . . . . . 1 Zionite 1 | . . . . 1 . . . . . . . Assembled 1 | . . 1 . . . . . . . . . Savage 1 | . . . . . . . . 1 . . . Best Kill Streak 9 | 3 2 2 . 1 5 2 4 1 1 5 9 Combat Bots Only 7 | . 2 2 . 1 4 2 4 1 1 4 7 Max Kills in Single Turn 3 | 1 1 1 . 1 1 1 2 1 1 3 3 Gunslinging 1 | . . . . . . . 1 . . . . Exploded 1 | . 1 . . . 1 1 1 . . 1 1 Melee 1 | . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Hostile Shots Fired 845 | . 11 28 . 16 79 6 85 34 39 131 416 Missed 285 | . 3 7 . 5 25 2 32 14 16 41 140 Damage Taken 10795 | . 173 590 . 112 826 66 634 463 211 2319 5401 Core 2573 | . . 206 . 28 86 43 116 107 83 746 1158 Absorbed by Shields 94 | . . . . . . . . . . . 94 Redirected to Shielding 188 | . . . . . . . . . . 17 171 Core Remaining (%) 67 | 100 . 17 . 93 84 . . 62 90 25 . Volleys Fired 355 | 10 12 25 . 9 57 7 25 6 10 101 93 Largest 4 | 2 2 2 . 2 2 2 3 2 1 3 4 Hottest 246 | 60 60 60 . 60 143 64 136 108 70 222 246 Shots Fired 681 | 20 22 49 . 18 114 8 61 12 10 164 203 Gun 490 | 20 18 49 . 18 108 7 60 12 10 111 77 Cannon 180 | . . . . . 1 . . . . 53 126 Launcher 11 | . 4 . . . 5 1 1 . . . . Special . | . . . . . . . . . . . . Kinetic 363 | 10 12 24 . 9 56 7 47 10 . 70 118 Thermal 193 | 10 6 25 . 9 32 . 13 1 10 71 16 Explosive 11 | . 4 . . . 5 1 1 . . . . Electromagnetic 114 | . . . . . 21 . . 1 . 23 69 Robot Hit Streak 30 | 5 12 6 . 8 9 4 6 5 15 30 12 Robot Miss Streak 5 | 2 1 3 . 2 4 1 4 2 . 5 5 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 1 | . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . Shots Hit Robots 431 | 12 13 32 . 12 62 4 34 8 10 119 125 Core Hits 235 | 6 8 11 . 3 32 7 18 3 2 64 81 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . Critical Strikes 24 | . . . . 1 . . . . 1 10 12 Burn 7 | . . . . . . . . . 1 6 . Destroy 1 | . . . . 1 . . . . . . . Blast 14 | . . . . . . . . . . 3 11 Corrupt 2 | . . . . . . . . . . 1 1 Melee Attacks 6 | . . . . . . . . . . 6 . Impact . | . . . . . . . . . . . . Slashing 6 | . . . . . . . . . . 6 . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14433 | 138 274 370 . 148 1264 271 688 171 229 4380 6500 Guns 5635 | 138 156 369 . 148 1010 68 597 171 229 1629 1120 Cannons 6230 | . . . . . . . . . . 1977 4253 Explosions 2409 | . 118 . . . 248 203 91 . . 649 1100 Melee 125 | . . . . . . . . . . 125 . Ramming 34 | . . 1 . . 6 . . . . . 27 Kinetic 7909 | 71 101 174 . 96 530 68 468 135 . 2224 4042 Thermal 3939 | 67 55 195 . 52 325 13 129 22 229 1580 1272 Explosive 507 | . 118 . . . 248 50 91 . . . . Electromagnetic 1919 | . . . . . 155 140 . 14 . 451 1159 Impact . | . . . . . . . . . . . . Slashing 125 | . . . . . . . . . . 125 . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . . 1 . 1 5 . 2 4 Average Corruption 1 | . . . . . 1 . 1 2 . 1 2 Corruption Purged 3 | . . . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . . . Effects 15 | . . . . . . . 1 1 . 4 9 Message Errors 3 | . . . . . . . 1 . . . 2 Matter Fused 4 | . . . . . . . . . . 2 2 Heat Flow Errors 2 | . . . . . . . . . . 1 1 Energy Discharges 2 | . . . . . . . . 1 . . 1 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . 1 1 Misfires 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 311 | . . . . . 4 . . . . 196 111 Projectiles 129 | . . . . . . . . . . 76 53 Explosions 148 | . . . . . 4 . . . . 86 58 Melee 34 | . . . . . . . . . . 34 . Knockbacks 33 | . . . . . . . . . . 4 29 Impact . | . . . . . . . . . . . . Kinetic 27 | . . . . . . . . . . 4 23 Secondary 6 | . . . . . . . . . . . 6 Self-Inflicted Damage 488 | . . . . . . . . . . 276 212 Shots 8 | . . . . . . . . . . 5 3 Rammed 1 | . . . . . . . . . . . 1 Targets Rammed 12 | . . 1 . . 3 . . . . . 8 Kicked 11 | . . 1 . . 3 . . . . . 7 Crushed . | . . . . . . . . . . . . Highest Temperature 197 | . 18 85 . 3 18 . 19 47 62 138 197 Average Temperature 45 | . 10 32 . 3 6 . 4 19 44 36 67 Received Heat Transfer 2302 | . 54 102 . 12 360 . 159 175 90 628 722 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 3 | . . . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Parts Melted 7 | . . . . . 1 . 2 . 2 2 . Heat Transferred 6010 | 150 125 450 . 125 580 50 275 50 444 2596 1165 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . 1 . . . . 3 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Peak Influence 1107 | 25 132 106 39 98 375 237 . . 30 717 1107 Initial 315 | . 16 51 39 15 . 102 . . 5 14 315 Average 268 | 9 62 87 39 45 164 107 . . 23 307 812 Maximum Alert Level 4 | . . . . . 1 1 . . . 3 4 Low Security (%) 63 | 100 100 100 100 100 55 88 . . 100 55 . Level 1 8 | . . . . . 44 11 . . . 2 4 Level 2 13 | . . . . . . . . . . 37 17 Level 3 12 | . . . . . . . . . . 4 70 Level 4 1 | . . . . . . . . . . . 7 Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 15 | . . . . . 1 . . . . 5 9 Investigation 1 | . . . . . . . . . . . 1 Extermination 3 | . . . . . . . . . . 1 2 Reinforcement 6 | . . . . . 1 . . . . 1 4 Assault 2 | . . . . . . . . . . . 2 Garrison 3 | . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 1 2 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Distress Signals 7 | . . 1 . . 4 . . . . . 2 Communications Jammed 10 | . . . . . . . . . . . 10 Distress Signals 10 | . . . . . . . . . . . 10 Times Spotted 146 | . 6 7 . 7 25 2 8 6 1 33 51 Peak Tracking Total 13 | . 2 3 . 4 6 2 3 6 1 4 13 Tactical Retreats 9 | . . . . . 2 . . . . . 7 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Traps Triggered 4 | . . . . . 1 1 . . . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 4 | . . . . . . . 1 . . . 3 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Machines Disabled 39 | . . . . . 4 6 . . . 17 12 Max in Single Turn 12 | . . . . . 1 3 . . . 12 8 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Machines Accessed 9 | . 1 . . 1 1 . 3 . . 1 2 Terminals 3 | . . . . 1 1 . . . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 Recycling Units 2 | . 1 . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 16 | . 1 . . 2 1 . 7 . . 1 4 Successful 13 | . 1 . . 1 1 . 7 . . 1 2 Failed 3 | . . . . 1 . . . . . . 2 Catastrophic 2 | . . . . 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 4 | . . . . 2 1 . . . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 2 Recycling Units 3 | . 1 . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 10 | . . . . 1 1 . 7 . . 1 . Record 7 | . . . . 1 . . 5 . . 1 . Prototype ID Bank 1 | . . . . . 1 . . . . . . Open Door 2 | . . . . . . . 2 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . . . 1 Recycling Unit Hacks 2 | . 1 . . . . . . . . . 1 Report Inventory 1 | . 1 . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 2 | . . . . . . . . . . . 2 Full Trace Events 1 | . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . 10 Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Total Allies 2 | . . . . 2 . . . . . . . Largest Group 2 | . . . . 2 1 . . . . . . Highest-Rated Group 54 | . . . . 54 31 . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 17 | . . . . 13 4 . . . . . . Total Damage 210 | . . . . 166 44 . . . . . . Kills 5 | . . . . 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . 2 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Turns Passed 6620 | 140 178 280 180 825 803 472 798 36 312 1636 960 Spaces Moved 4486 | 78 116 159 142 634 450 311 994 29 152 894 527 Core 576 | 11 . . . . . . 45 13 152 288 67 Treads 130 | . . . . . . . . . . 130 . Legs 2818 | 67 116 159 142 634 450 311 3 . . 476 460 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 962 | . . . . . . . 946 16 . . . Fastest Speed 42 | 50 120 120 120 120 120 120 42 42 50 100 50 Average Speed 112 | 120 120 120 120 120 120 120 70 58 187 132 111 Slowest Speed 330 | 190 120 120 120 120 120 120 300 145 300 330 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 28 | 6 31 32 14 84 35 6 82 5 4 25 13 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 1 . . 1 . . . . Known Exits Taken 5 | . . . . . 1 1 1 . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . 1 . . . Scrap Searched 7 | . . 1 . 1 . . 5 . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 248 | . 23 . . . 26 5 9 1 . 83 101 Melee . | . . . . . . . . . . . . Projectile 68 | . . . . . . . 1 1 . 21 45 AOE 179 | . 23 . . . 26 5 7 . . 62 56 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Total 5434 | 103 132 197 151 683 609 404 1038 35 172 1188 722 Wait 254 | . . . . 24 32 73 4 . . 90 31 Move 4475 | 77 115 158 141 633 449 310 993 28 151 893 527 Hop . | . . . . . . . . . . . . Pick Up 100 | 9 3 5 6 5 17 4 8 . 4 30 9 Fast Attach 21 | . . . . 1 2 . 1 . . 13 4 Attach 80 | 7 1 4 2 . 6 3 5 1 6 30 15 Detach 9 | . . . . . . 2 . . . 6 1 Swap 46 | . 1 4 1 3 17 1 . . . 4 15 Drop 62 | . . . 1 8 26 4 2 . 1 15 5 Fire 355 | 10 12 25 . 9 57 7 25 6 10 101 93 Melee 6 | . . . . . . . . . . 6 . Ram 1 | . . . . . . . . . . . 1 Kick 11 | . . 1 . . 3 . . . . . 7 Crush . | . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . 14 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Sto / *Low) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 319 | -10/Materials | Entered Mines 320 | -10/Mines | Assembled infested the area 325 | -10/Mines | Assisted by a Guerilla fighting off Assembled 335 | -10/Mines | Learned location of Mines (-9) 432 | -10/Mines | Core integrity fell below 50% 450 | -10/Mines | Core integrity fell below 20% 482 | -10/Mines | Lost 3 parts (1n1u1w) 590 | -10/Mines | Discovered new exit (range 7) 599 | -10/Mines | Entered Materials 599 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 743 | -9/Materials | Discovered new exit (range 6) 779 | -9/Materials | Entered Mines 802 | -9/Mines | Learned location of Zion (-6) 853 | -9/Mines | Learned Materials emergency access door positions 946 | -9/Mines | Discovered new exit (range 12) 1130 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1358 | -9/Mines | Build established: Scavenger-Mutant 1604 | -9/Mines | Entered Materials 1604 | -8/Materials | Accompanied by 1 ally 1604 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1609 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2100 | -8/Materials | Build established: Scavenger-Skirmisher 2356 | -8/Materials | Discovered new exit (range 4) 2361 | -8/Materials | Identified exit to Factory 2407 | -8/Materials | Entered Factory 2407 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2837 | -7/Factory | Discovered new exit (range 10) 2848 | -7/Factory | Discovered new exit (range 17) 2854 | -7/Factory | Identified exit to Lower Caves 2867 | -7/Factory | Identified exit to Storage 2879 | -7/Factory | Entered Lower Caves 2881 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2924 | -7/Lower Caves | Lost 6 parts (1p3n1u1w) 3388 | -7/Lower Caves | Identified exit to Lower Caves 3392 | -7/Lower Caves | Learned location of Armory (-3) 3392 | -7/Lower Caves | Learned Extension emergency access door positions 3392 | -7/Lower Caves | Learned Armory stockpile data 3457 | -7/Lower Caves | Learned Factory non-interactive machine intel 3642 | -7/Lower Caves | Build established: Scavenger-Tank 3677 | -7/Lower Caves | Entered another Lower Caves area 3684 | -7/Lower Caves | Attacked by a faux Warlord 3708 | -7/Lower Caves | Discovered new exit (range 11) 3713 | -7/Lower Caves | Entered Factory 3713 | -6/Factory | Evolved 2 slots: Utility x2 3713 | -6/Factory | Discovered new exit (range 14) 3714 | -6/Factory | Loaded intel: 174 non-interactive machine locations 3737 | -6/Factory | Lost 8 parts (3n1u4w) 4022 | -6/Factory | Identified exit to Factory 4025 | -6/Factory | Entered another Factory area 4025 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4071 | -5/Factory | Build established: Mutant 4266 | -5/Factory | Lost 3 parts (1p2w) 4348 | -5/Factory | Lost 3 parts (1p2w) 4436 | -5/Factory | Core integrity fell below 50% 4493 | -5/Factory | Lost 6 parts (1p2n2u1w) 4930 | -5/Factory | Garrison activated, responded to threat 5339 | -5/Factory | Spotted B-75 Beast 5622 | -5/Factory | Discovered new exit (range 12) 5637 | -5/Factory | Identified exit to Factory 5661 | -5/Factory | Entered another Factory area 5661 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5867 | -4/Factory | Build established: Tank 5887 | -4/Factory | Spotted B-86 Titan 5911 | -4/Factory | First assault squad dispatched 5921 | -4/Factory | Destroyed B-86 Titan 6070 | -4/Factory | Lost 3 parts (1p1u1w) 6109 | -4/Factory | Destroyed 7 combat bots 6565 | -4/Factory | Core integrity fell below 50% 6590 | -4/Factory | Lost 20 parts (3p6n4u7w) 6617 | -4/Factory | Core integrity fell below 20% 6621 | -4/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 06611_ U-05 Engineer lays Concrete. 06611_ Stasis field depleted. 06615_ Triggered Stasis Trap. 06615_ A bubble of rippling energy engulfs the area. 06615_ Field strength at 94. 06616_ Field strength at 88. 06616_ Slug penetrates M-28 Smith. 06616_ Slug penetrates Wall. 06616_ Penetrated by Slug. 06616_ Slug penetrates Wall. 06616_ Penetrated by Slug. 06617_ Field strength at 70. 06618_ M-28 Smith repairs Imp. Phase Shifter. 06618_ Field strength at 46. 06619_ Field strength at 40. 06619_ Penetrated by Slug. 06619_ Slug penetrates Wall. 06619_ Penetrated by Slug. 06620_ M-36 Artificer repairs G-67 Veteran. 06620_ Stasis field depleted. 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