Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.12.07 @ 01:25:36 Player: JackNine Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (142) 710 Value Destroyed (3456) 3456 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (3202) 3202 TOTAL SCORE: 15328 Bonus ------- High Alert Combat Kills 59 Aligned with FarCom 300 Win 3000 Friendly Fire -157 Cogmind --------- Core Integrity 1415/1600 Matter 236/300 Energy 179/190 System Corruption 0% Temperature Cool (8) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (5) --- Improved VTOL Module Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Biomechanical Wings Cooled Field Propulsion Drive > --- UTILITY (17) ----- Structural Scanner Enhanced Optical Array Advanced Transmission Jammer Experimental Propulsion Shielding Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON (2) ------- Mini Smartbomb Launcher Longsword +1 > --- INVENTORY (5) ---- Light Fission Core Advanced ECM Suite Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Field Propulsion Drive > --- UTILITY ---------- Structural Scanner Enhanced Optical Array Advanced Transmission Jammer Advanced Reaction Control System Cloaking Device Experimental Propulsion Shielding Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON ----------- Mini Smartbomb Launcher Longsword +1 > --- INVENTORY -------- Light Fission Core Antimatter Reactor Improved VTOL Module Advanced ECM Suite Heavy Phase Cannon [Rating: 142] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Cooled Cesium-ion Thruster Treads Armored Treads Wheel Compact Wheel Flight Unit Cooled Cesium-ion Thruster Utility Hacking Suite Device Structural Scanner Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Light Armor Plating Weapon Longsword +1 Energy Gun Field Laser Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Launcher Mini Smartbomb Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 2 Power . | . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . 1 . 1 . Utility 15 | . . . . . 3 2 2 2 1 2 1 2 Weapon . | . . . . . . . . . . . . . Parts Attached 171 | 7 6 7 2 . 35 15 14 21 30 14 7 13 Power 20 | 1 2 2 . . 2 4 2 1 3 . 2 1 Engine 7 | 1 2 2 . . 2 . . . . . . . Core 10 | . . . . . . 4 2 1 3 . . . Reactor 3 | . . . . . . . . . . . 2 1 Propulsion 37 | 2 1 2 . . 6 3 1 9 6 2 1 4 Treads 6 | 1 1 1 . . 3 . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 4 | 1 . 1 . . 2 . . . . . . . Hover . | . . . . . . . . . . . . . Flight 27 | . . . . . 1 3 1 9 6 2 1 4 Utility 49 | 2 2 1 2 . 5 6 8 4 11 4 4 . Device 22 | 1 1 . 1 . 1 3 2 1 5 4 3 . Storage 3 | 1 1 . . . 1 . . . . . . . Processor 3 | . . . . . . 2 1 . . . . . Hackware 16 | . . . . . 2 1 4 3 5 . 1 . Protection 5 | . . 1 1 . 1 . 1 . 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 65 | 2 1 2 . . 22 2 3 7 10 8 . 8 Energy Gun 7 | 2 . 1 . . 4 . . . . . . . Energy Cannon 29 | . 1 . . . 9 . 1 6 4 4 . 4 Ballistic Gun 7 | . . 1 . . 6 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 8 | . . . . . 2 1 1 1 2 . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . 1 1 1 . 4 4 . 3 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 3 1 1 1 1 1 . 1 Parts Lost 18 | . 2 3 . . 4 1 . 2 1 . . 5 Power 3 | . 1 1 . . 1 . . . . . . . Propulsion 6 | . 1 2 . . 1 . . . . . . 2 Utility 8 | . . . . . 1 1 . 2 1 . . 3 Weapon 1 | . . . . . 1 . . . . . . . Highest Loss Streak 5 | . 1 2 . . 1 1 . 2 1 . . 5 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 99 100 100 87 90 88 92 97 99 99 82 Engine 5 | . 14 13 14 14 8 . . . . . . . Core 2 | . . . . . . 6 6 5 5 4 . . Treads 8 | . 14 14 14 14 17 . . . . . . . Wheel 5 | . 14 14 14 14 8 . . . . . . . Flight 9 | . . . . . . 22 20 16 20 19 21 18 Device 11 | . 14 9 . . 7 21 13 10 12 18 17 10 Storage 5 | . 14 14 14 14 9 . . . . . . . Processor 3 | . . . . . . 14 9 5 5 4 4 4 Hackware 18 | . . . . . 9 15 26 39 37 38 38 33 Protection 5 | . . 4 13 14 7 . 3 5 5 4 4 4 Energy Gun 5 | . 26 14 14 14 2 . . . . . . . Energy Cannon 1 | . 1 . . . 6 . . . . . . . Ballistic Gun 4 | . . 13 14 14 9 . . . . . . . Slashing Weapon 2 | . . . . . . 6 5 5 4 3 4 3 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 102 | 14 29 34 34 34 102 13 21 24 22 21 31 29 Greatest Support 46 | 20 16 16 10 10 16 15 15 18 24 24 46 46 Greatest Overweight (x) 10 | . 1 3 3 3 10 . 1 1 . . . . Average Overweight (x) . | . . 1 3 3 7 . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 5 5 5 5 5 5 Average Capacity 12 | 7 12 15 15 15 24 5 5 5 5 5 5 5 Most Carried 25 | 4 15 15 15 14 25 25 5 5 5 5 5 5 Average Carried 11 | 2 7 14 13 14 23 5 4 4 4 4 4 4 Final Capacity 25 | 8 15 15 15 15 25 5 5 5 5 5 5 5 Final Carried 25 | 4 15 13 14 14 25 5 5 5 5 5 4 3 Class Distribution -------------------- 39% | Mutant 27% | Wizard-Ninja 9% | Hacker-Scout 9% | Scavenger-Mutant 5% | Hacker-Ninja 4% | Wizard-Scout 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Ninja | -6/Factory Wizard-Ninja | -5/Factory Wizard-Ninja | -4/Factory Wizard-Ninja | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 2618 | 270 30 147 . 20 742 143 215 200 383 192 170 106 Remotely . | . . . . . . . . . . . . . Salvage Created 4800 | 55 710 192 . . 1528 206 300 709 496 193 308 103 Parts 278 | 9 35 14 . . 99 3 21 31 41 10 10 5 Haulers Intercepted 15 | . 2 . . . 5 . 1 4 1 1 1 . Recyclers Shooed 4 | 1 . . . . 2 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 70 | . 16 7 . . 24 . 4 1 16 . . 2 Melee 3 | . . . . . . . . 1 1 . . 1 Guns 32 | . 15 7 . . 10 . . . . . . . Cannons 6 | . . . . . 6 . . . . . . . AOE 26 | . . . . . 6 . 4 . 15 . . 1 Classes Destroyed 14 | 1 6 . . . 4 . . 1 1 . . 1 Worker 13 | . 1 . . . 4 1 3 . 4 . . . Builder 5 | . . . . . 3 . . . 2 . . . Tunneler 3 | 3 . . . . . . . . . . . . Hauler 15 | . 2 . . . 5 . 1 4 1 1 1 . Recycler 5 | . 1 . . . 1 2 . . . . 1 . Mechanic 1 | . . . . . . . . 1 . . . . Operator 11 | . 1 . . . 3 1 . 2 1 2 1 . Watcher 19 | . . . . . 4 . 3 5 3 1 1 2 Swarmer 35 | . 6 3 . . 7 . 4 . 15 . . . Cutter 2 | . . . . . . . . . . . . 2 Grunt 24 | . 10 4 . . 9 . . 1 . . . . Sentry 6 | . . . . . 6 . . . . . . . Hunter 2 | . . . . . 2 . . . . . . . Programmer 1 | . . . . . . . . . 1 . . . Best Kill Streak 9 | 2 5 3 . . 7 1 5 2 9 2 2 2 Combat Bots Only 6 | . 4 3 . . 6 . 4 1 6 . . 2 Max Kills in Single Turn 4 | 2 2 1 . . 3 1 2 1 4 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . 2 . 2 . 3 . . 1 Melee 1 | . . . . . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Damage Taken 3428 | . 584 406 . . 1447 88 114 197 32 54 27 479 Core 784 | . 137 70 . . 142 41 60 122 . . 27 185 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 116 | . . . . . . . . 13 . . . 103 Regen/Repaired (Parts) 69 | . . . . . . 18 . 13 38 . . . Core Remaining (%) 85 | 100 . . . 17 74 94 92 87 100 100 98 88 Volleys Fired 220 | 7 62 21 . . 91 2 3 8 15 5 . 6 Largest 2 | 2 2 2 . . 2 1 1 1 1 1 . 1 Hottest 128 | 90 90 88 . . 128 36 36 90 90 90 . 120 Shots Fired 374 | 14 122 39 . . 160 2 3 8 15 5 . 6 Gun 286 | 14 122 39 . . 111 . . . . . . . Cannon 67 | . . . . . 44 . . 8 6 5 . 4 Launcher 21 | . . . . . 5 2 3 . 9 . . 2 Special . | . . . . . . . . . . . . . Kinetic 108 | . . 18 . . 90 . . . . . . . Thermal 198 | 14 122 21 . . 18 . . 8 6 5 . 4 Explosive 21 | . . . . . 5 2 3 . 9 . . 2 Electromagnetic 47 | . . . . . 47 . . . . . . . Robot Hit Streak 21 | 2 21 6 . . 15 . 12 . . . . 14 Robot Miss Streak 5 | 2 3 5 . . 5 . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . . 2 . . 2 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . Shots Hit Robots 299 | 7 81 22 . . 107 6 8 25 12 14 8 9 Core Hits 174 | 4 37 11 . . 58 3 12 10 25 3 4 7 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 9 | . 3 . . . 2 . . 2 . 2 . . Burn 5 | . 3 . . . 2 . . . . . . . Sever 4 | . . . . . . . . 2 . 2 . . Melee Attacks 233 | . . . . . 1 16 14 92 35 33 16 26 Impact . | . . . . . . . . . . . . . Slashing 233 | . . . . . 1 16 14 92 35 33 16 26 Piercing . | . . . . . . . . . . . . . Sneak Attacks 24 | . . . . . . 4 4 8 4 2 2 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12305 | 107 1142 333 . . 3115 495 851 1581 2529 892 586 674 Guns 2745 | 107 1011 330 . . 1297 . . . . . . . Cannons 958 | . . . . . 958 . . . . . . . Explosions 3166 | . 131 . . . 807 . 261 . 1672 . . 295 Melee 5433 | . . . . . 53 495 590 1581 857 892 586 379 Ramming 3 | . . 3 . . . . . . . . . . Kinetic 1204 | . . 153 . . 1051 . . . . . . . Thermal 1893 | 107 1011 177 . . 540 . 58 . . . . . Explosive 2644 | . . . . . 474 . 203 . 1672 . . 295 Electromagnetic 1128 | . 131 . . . 997 . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 5433 | . . . . . 53 495 590 1581 857 892 586 379 Piercing . | . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1186 | . . . . . 65 147 180 234 351 103 57 49 Projectiles 12 | . . . . . 12 . . . . . . . Explosions 229 | . . . . . 30 . . . 166 . . 33 Melee 945 | . . . . . 23 147 180 234 185 103 57 16 Knockbacks 1 | . . 1 . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 221 | . 31 . . . 106 36 48 . . . . . Shots 8 | . 1 . . . 5 1 1 . . . . . Rammed 1 | . . 1 . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 330 | 180 330 231 . . 140 . . 60 44 28 . 305 Average Temperature 67 | 83 91 78 . . 46 . . 27 18 13 . 101 Received Heat Transfer 975 | . 174 156 . . 540 6 9 36 . 9 9 36 Effects 2 | . 2 . . . . . . . . . . . Energy Bleed 2 | . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Fried 5 | . . . . . 5 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . 1 . . . 1 . . . . . . . Combat Hostiles 2 | . 1 . . . 1 . . . . . . . Parts Melted 8 | . 6 . . . 2 . . . . . . . Heat Transferred 4421 | 273 2836 370 . . 892 . 50 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 3 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 706 | 15 364 165 . . 393 261 288 415 706 220 114 301 Initial 170 | . 9 83 . . . 170 43 61 158 94 30 68 Average 204 | 5 241 83 . . 236 117 163 263 348 135 76 179 Maximum Alert Level 3 | . 1 . . . 1 1 1 2 3 1 . 1 Low Security (%) 50 | 100 28 100 . 100 45 69 50 22 38 76 100 39 Level 1 44 | . 71 . . . 54 30 49 77 6 23 . 60 Level 2 4 | . . . . . . . . . 55 . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 41 | . 3 1 . . 4 3 8 9 8 2 1 2 Investigation 22 | . 2 1 . . 1 2 4 6 5 . . 1 Extermination 6 | . . . . . . . . 3 1 2 . . Reinforcement 9 | . 1 . . . 3 1 1 . 1 . 1 1 Assault 1 | . . . . . . . . . 1 . . . Garrison 3 | . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 15 | . 3 . . . 1 . 1 6 3 . 1 . Communications Jammed 7 | . . . . . . . . . . 7 . . Distress Signals 7 | . . . . . . . . . . 7 . . Times Spotted 161 | . 27 11 . . 38 6 11 31 18 3 9 7 Peak Tracking Total 8 | . 6 5 . . 6 3 4 8 7 2 5 3 Tactical Retreats 24 | . 4 2 . . 2 1 3 6 2 1 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 4 | . 2 . . . . 1 . . 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 17 | . 2 . . . 4 1 2 . 7 . . 1 Max in Single Turn 2 | . 2 . . . 1 1 2 . 2 . . 1 Garrison Access 10 | . . . . . 1 1 1 1 2 1 . 3 Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 83 | . 7 2 1 . 8 9 14 16 14 5 2 5 Terminals 46 | . 7 1 . . 6 4 6 8 7 4 2 1 Fabricators 18 | . . . . . . 2 5 6 4 . . 1 Repair Stations 5 | . . . . . 1 2 . 1 1 . . . Recycling Units 1 | . . . . . . . 1 . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access 10 | . . . . . 1 1 1 1 2 1 . 3 Total Hacks 259 | . 21 4 1 . 23 28 39 62 58 10 6 7 Successful 187 | . 8 2 1 . 18 17 26 48 46 9 5 7 Failed 71 | . 12 2 . . 5 11 13 14 12 1 1 . Catastrophic 5 | . 1 . . . . 1 1 1 1 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 118 | . 12 3 2 . 10 7 20 30 28 1 4 1 Terminals 169 | . 21 3 . . 18 15 17 40 39 9 6 1 Fabricators 58 | . . . . . . 7 14 19 15 . . 3 Repair Stations 11 | . . . . . 2 5 . 2 2 . . . Recycling Units 1 | . . . . . . . 1 . . . . . Scanalyzers 6 | . . . . . . . 6 . . . . . Garrison Access 12 | . . . . . 3 1 1 1 2 1 . 3 Terminal Hacks 99 | . 6 2 1 . 13 6 8 23 26 8 5 1 Record 1 | . . . . . . . . . . . 1 . Part Schematic 9 | . . . . . 1 . 2 4 2 . . . Robot Analysis 8 | . 2 1 . . 1 . . 2 1 1 . . Prototype ID Bank 9 | . 1 . . . 5 1 . 2 . . . . Open Door 2 | . . 1 . . . . . . . . . 1 Level Access Points 7 | . . . . . . 1 1 1 2 1 1 . Branch Access Points 1 | . . . . . 1 . . . . . . . Machine Index 2 | . . . . . . . . . 1 1 . . Terminal Index 5 | . . . . . . 1 1 1 1 . 1 . Fabricator Index 4 | . . . . . . 1 1 1 1 . . . Garrison Index 1 | . . . . . . . . . 1 . . . Alert Level 6 | . . . . . 2 1 . . 2 1 . . Unreport Threat 5 | . . . . . . 1 . . 4 . . . Locate Traps 10 | . 1 . . . 1 . 1 3 3 1 . . Maintenance Status 1 | . . . . . . . . . . . 1 . Transport Status 1 | . . . . . 1 . . . . . . . Recall Investigation 10 | . . . . . . . 1 5 4 . . . Recall Extermination 5 | . . . . . . . . 2 1 2 . . Recall Reinforcements 1 | . . . . . . . . . . . 1 . Recall Assault 1 | . . . . . . . . . 1 . . . Hauler Manifests 3 | . 1 . . . 1 . . 1 . . . . Registered Components 3 | . . . . . . . 1 1 1 . . . Registered Prototypes 2 | . . . . . . . . . 1 1 . . Zone Layout 1 | . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 34 | . . . . . . 3 6 13 10 . . 2 Network Status 2 | . . . . . . . . 1 1 . . . Load Schematic 17 | . . . . . . 2 3 6 5 . . 1 Build 15 | . . . . . . 1 3 6 4 . . 1 Repair Station Hacks 8 | . . . . . 1 3 . 2 2 . . . Scan Component 5 | . . . . . 1 2 . 1 1 . . . Repair 3 | . . . . . . 1 . 1 1 . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . Scanalyzer 6 | . . . . . . . 6 . . . . . Insert Component 1 | . . . . . . . 1 . . . . . Analyze 5 | . . . . . . . 5 . . . . . Garrison Access Hacks 10 | . . . . . 1 1 1 1 2 1 . 3 Seal Access 10 | . . . . . 1 1 1 1 2 1 . 3 Unauthorized Hacks 29 | . 2 . . . 3 4 4 9 6 . . 1 Terminals 14 | . 2 . . . 3 3 1 3 2 . . . Assimilate 2 | . . . . . . 1 . 1 . . . . Botnet 5 | . 1 . . . 1 1 . 1 1 . . . Disrupt 1 | . . . . . . . . 1 . . . . Operators 6 | . 1 . . . 2 1 1 . 1 . . . Fabricators 15 | . . . . . . 1 3 6 4 . . 1 Prioritize 14 | . . . . . . 1 2 6 4 . . 1 Liberate 1 | . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . . . 1 1 2 1 . Used 1 | . . . . . . . . . . 1 . . Hacking Detections 63 | . 5 1 . . 8 6 12 13 11 3 2 2 Full Trace Events 19 | . . . . . 1 2 4 6 5 . . 1 Feedback Events 1 | . . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . 1 . 3 4 2 . . . Parts Built 16 | . . . . . . 1 3 7 4 . . 1 Authchips . | . . . . . . . . . . . . . Time 726 | . . . . . . 18 176 264 243 . . 25 Total Part Build Rating 85 | . . . . . . 3 16 36 25 . . 5 Parts Repaired 3 | . . . . . . 1 . 1 1 . . . Time 93 | . . . . . . 38 . 30 25 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 6 | . . . . . . 1 4 1 . . . . Largest Group 3 | . . . . . . 1 3 . . . . . Highest-Rated Group 87 | . . . . . . 10 87 . . . . . Highest-Rated Ally 40 | . . . . . . 10 40 . . . . . Total Orders 1 | . . . . . . . 1 . . . . . STAY 1 | . . . . . . . 1 . . . . . Ally Attacks 14 | . . . . . . . 14 . . . . . Total Damage 226 | . . . . . . . 226 . . . . . Kills 1 | . . . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 8 | . 2 1 . . 1 . . 2 1 1 . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 9014 | 85 938 838 364 111 2321 665 643 1337 723 464 183 342 Spaces Moved 11141 | 48 601 621 288 76 978 763 1256 2649 1586 931 501 843 Core 3 | 3 . . . . . . . . . . . . Treads 4 | 4 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 2605 | 41 601 621 288 76 978 . . . . . . . Hover . | . . . . . . . . . . . . . Flight 8529 | . . . . . . 763 1256 2649 1586 931 501 843 Fastest Speed 5 | 50 100 115 125 125 125 30 30 30 26 26 5 5 Average Speed 56 | 101 109 117 125 125 201 30 30 32 27 26 23 24 Slowest Speed 230 | 160 115 125 125 125 230 30 100 100 32 26 24 27 Overloaded Moves 34 | . . . . . . . . . . . 6 28 Propulsion Burnouts 1 | . . . . . . . . . . . . 1 Robots Hopped 46 | . . . . . . 1 2 25 10 2 5 1 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 92 74 71 21 65 19 31 66 38 24 12 28 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . Spaces Dug 175 | . . . . . 13 18 7 67 26 23 5 16 Terrain Destroyed 308 | . . . . . 50 27 54 67 56 23 5 26 Melee 130 | . . . . . . 8 7 59 20 19 5 12 Projectile 22 | . . . . . . . . 8 6 4 . 4 AOE 156 | . . . . . 50 19 47 . 30 . . 10 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 13196 | 66 756 690 293 92 1201 1187 1502 3014 1804 1106 542 943 Wait 1295 | 1 65 33 . 17 54 353 202 243 133 125 18 51 Move 11039 | 47 600 620 287 75 977 760 1251 2600 1566 926 490 840 Hop 43 | . . . . . . 1 2 23 9 2 5 1 Pick Up 63 | 4 13 3 1 . 23 5 1 7 4 . 1 1 Fast Attach 68 | 7 1 3 1 . 10 7 8 11 13 2 2 3 Attach 37 | . 2 4 1 . 5 8 2 6 3 1 1 4 Detach 31 | . . . 2 . 5 4 6 7 2 1 1 3 Swap 66 | . 3 . . . 20 . 4 4 14 11 4 6 Drop 72 | . 3 5 1 . 15 13 6 13 10 . 4 2 Fire 220 | 7 62 21 . . 91 2 3 8 15 5 . 6 Melee 233 | . . . . . 1 16 14 92 35 33 16 26 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . Escape Stasis 18 | . . . . . . 18 . . . . . . Rewire 10 | . 7 . . . . . 3 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 29 | -11/Junkyard | Discovered new exit (range 15) 86 | -11/Junkyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 9) 303 | -10/Materials | Build established: Mutant 319 | -10/Materials | Central database locked down 533 | -10/Materials | Core integrity fell below 50% 712 | -10/Materials | Discovered new exit (range 15) 898 | -10/Materials | Discovered new exit (range 9) 964 | -10/Materials | Discovered new exit (range 15) 1024 | -10/Materials | Entered Mines 1044 | -10/Mines | Met a Derelict shopkeep closing up shop 1083 | -10/Mines | Met a Derelict bent on vengeance 1152 | -10/Mines | Learned Materials emergency access door positions 1159 | -10/Mines | Discovered new exit (range 12) 1279 | -10/Mines | Discovered new exit (range 11) 1524 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1775 | -10/Mines | Core integrity fell below 20% 1857 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1857 | -10/Mines | Discovered new exit (range 5) 1862 | -10/Mines | Entered Exiles 1879 | -10/Exiles | Discovered new exit (range 15) 1894 | -10/Exiles | Met 8R-AWN 1914 | -10/Exiles | Met EX-HEX 1947 | -10/Exiles | Met EX-BIN 1965 | -10/Exiles | Aligned with FarCom system 1966 | -10/Exiles | Given EX-Vault access code 1997 | -10/Exiles | Opened EX-Vault 2009 | -10/Exiles | Found Trap Reconfigurator 2016 | -10/Exiles | Found Longsword +1 2044 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2082 | -10/Exiles | Met EX-DEC 2210 | -10/Exiles | Discovered new exit (range 14) 2226 | -10/Exiles | Left Exiles lab with Longsword +1 2226 | -10/Exiles | Entered Mines 2322 | -9/Mines | Discovered new exit (range 12) 2337 | -9/Mines | Entered Materials 2337 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4117 | -8/Materials | Build established: Scavenger-Mutant 4613 | -8/Materials | Discovered new exit (range 16) 4658 | -8/Materials | Entered Factory 4658 | -7/Factory | Evolved 2 slots: Utility x2 4755 | -7/Factory | Identified exit to Factory 4840 | -7/Factory | Repaired Lgt. Nuclear Core 5143 | -7/Factory | Build established: Hacker-Scout 5262 | -7/Factory | Fabricated Hacking Suite (x1) 5323 | -7/Factory | Entered another Factory area 5323 | -6/Factory | Evolved 2 slots: Utility x2 5380 | -6/Factory | Identified exit to Factory 5596 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 5748 | -6/Factory | Garrison activated, responded to threat 5751 | -6/Factory | Fabricated Adv. Hacking Suite? 5809 | -6/Factory | Fabricated Cld. Plasma Cannon? 5911 | -6/Factory | Build established: Hacker-Ninja 5966 | -6/Factory | Entered another Factory area 5966 | -5/Factory | Evolved 2 slots: Utility x2 6066 | -5/Factory | Fabricated Adv. Hacking Suite? 6111 | -5/Factory | Noticed a derelict Sapper rigging charges 6140 | -5/Factory | Identified exit to Factory 6222 | -5/Factory | Spotted B-75 Beast 6288 | -5/Factory | Fabricated Biomechanical Wings? 6384 | -5/Factory | Fabricated Biomechanical Wings? 6395 | -5/Factory | Build established: Wizard-Ninja 6526 | -5/Factory | Fabricated Lgt. Fission Core (x2) 6565 | -5/Factory | Fabricated Biomechanical Wings (x1) 6704 | -5/Factory | Fabricated Biomechanical Wings (x1) 7061 | -5/Factory | Repaired Imp. VTOL Module 7258 | -5/Factory | Discovered new exit (range 10) 7303 | -5/Factory | Entered another Factory area 7303 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7308 | -4/Factory | Identified exit to Research 7385 | -4/Factory | Fabricated Mni. Smartbomb Launcher? 7447 | -4/Factory | Fabricated Exp. Propulsion Shielding? 7525 | -4/Factory | Build established: Wizard-Scout 7589 | -4/Factory | Spotted B-86 Titan 7598 | -4/Factory | Fabricated Exp. Hacking Suite? 7633 | -4/Factory | Hacking Suite fried by hacking feedback 7746 | -4/Factory | Repaired Lgt. Fission Core 7803 | -4/Factory | First assault squad dispatched 7957 | -4/Factory | Build established: Wizard-Ninja 8017 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 8026 | -4/Factory | Entered Research 8026 | -3/Research | Evolved 2 slots: Utility x2 8163 | -3/Research | Identified exit to Research 8200 | -3/Research | Spotted B-86 Titan 8490 | -3/Research | Entered another Research area 8490 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8550 | -2/Research | Identified exit to Access 8673 | -2/Research | Entered Access 8673 | -1/Access | Evolved 2 slots: Utility x2 8832 | -1/Access | Lost 5 parts (2n3u) 8902 | -1/Access | Fabricated Biomechanical Wings (x1) 9014 | -1/Access | Discovered new exit (range 6) 9015 | *** | Escaped! Last Messages --------------- 08953_ K-01 Serf collects debris. 08954_ Acquired 32 matter. 08956_ K-01 Serf collects debris. 08957_ Destroyed Antigrav System. 08960_ R-10 Processor collects Adv. Visual Processing Unit. 08961_ K-01 Serf collects debris. 08963_ W-44 Eye destroyed. 08964_ R-10 Processor collects Adv. Sensor Array. 08965_ Acquired 38 matter. 08967_ K-01 Serf collects debris. 08976_ Connecting with Garrison Access... >>Seal Access door sealed. 08979_ R-10 Processor collects Adv. Signal Interpreter. 08980_ R-10 Processor collects Adv. Visual Processing Unit. 09013_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 09014_ The Access Shell folds into the floor. 09014_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????## ############+########??????? | | ????????########### ??????? | | ????????########### ??????? | | ????????## # ##??????? | | ????????## # ##??????? | | ????????## # = [[ ##??????? | | ????????## # [* ##??????? | | ????????## ! # * ##??????? | | ????????## # ##??????? | | ????????## + !! ##??????? | | ????????## # ! ????????? | | ????????## # ##########+### #???????? | | ????????#########"##+#### ## ##???????? | | ????????#### # ## ##???????? | | ??????????## + ## ##???????? | | ??????????## # !!! ## ##???????? | | ??????????## % ] # * !!! ## ##???????? | | ??????????## # !! 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"""T""" ##???????? | | ???????????????????########### ####### ##???????? | | ???????????????????################### w##???????? | | ????????????????????????????#####???## ##???????? | | ????????????????????????????????????## ##???????? | | ????????????????????????????????????## ##???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##???????? | | ????????????????????????????????????? ##???????? | | ?????????????????????????????????????#####???????? | | ?????????????????????????????????????#####???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Armor Coverage 150 Propulsion Shielding 90 Melee Speed Boost 20 Evasion (%) 76 Recoil Reduction 2 Offensive Hacking 94 Defensive Hacking 28 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Imp. Hacking Suite | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Cld. Plasma Cannon | -6/Factory | Scanalyzed Biomechanical Wings | -5/Factory | Hacked Lgt. Fission Core | -5/Factory | Hacked Lgt. Antimatter Reactor | -5/Factory | Hacked Exp. Propulsion Shielding | -5/Factory | Hacked Mni. Smartbomb Launcher | -4/Factory | Hacked Exp. Hacking Suite | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Cld. Plasma Cannon | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Biomechanical Wings | x1 | -5/Factory Biomechanical Wings | x1 | -5/Factory Lgt. Fission Core | x2 | -5/Factory Biomechanical Wings | x1 | -5/Factory Biomechanical Wings | x1 | -5/Factory Mni. Smartbomb Launcher | x1 | -4/Factory Exp. Propulsion Shielding | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Biomechanical Wings | x1 | -1/Access Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapTimingTrap Manual? 0 Play Time 03:12:54 Cumulative 356.3 hours Start 2023.12.06 @ 21:38:48 End 2023.12.07 @ 01:25:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 180 Rogue 180 Adventurer 0 Explorer 0 Win Type 0 Total 12 Types 7/0/3/0/0/0/2/0/0 Lore% 84 Gallery% 87 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04c1e6a2-8e85-4e55-90f6-4baf8852dc8f