Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.06 @ 16:56:38 Player: Nalzok Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (126) 630 Value Destroyed (4318) 4318 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1489) 1489 TOTAL SCORE: 10297 Bonus ------- High Alert Combat Kills 789 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 111/300 Energy 150/150 System Corruption 14% Temperature Cool (9) Movement Core (650) Ox12 Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Improved Signal Interpreter Targeting Computer Targeting Computer Improved Target Analyzer Improved Target Analyzer Improved Target Analyzer > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (12) --- Micro Nuclear Core High-capacity Storage Unit High-capacity Storage Unit Phase Cannon Gauss Rifle Powered Hammer Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Advanced Treads Advanced Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Targeting Computer > --- WEAPON ----------- Coil Gun Coil Gun > --- INVENTORY -------- Improved Ion Engine Light Angular Momentum Engine High-capacity Storage Unit Improved Sensor Array Relay Coupler [Grunt] Relay Coupler [Sentry] Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Heavy Laser Ion Cannon Coil Gun Heavy Machine Gun Flak Cannon Improved Proton Missile Launcher Grenade Launcher Mini Grenade Launcher Welding Torch Powered Hammer Powered Hammer Powered Hammer [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware System Shield Protection Utility Shielding Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Phase Cannon Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Segregator Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Was Fac Slots Evolved 8 | . . 2 2 . . . 4 . . Power . | . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . Utility 6 | . . . 2 . . . 4 . . Weapon . | . . . . . . . . . . Parts Attached 135 | . 6 19 12 23 16 . 31 4 24 Power 18 | . 1 2 . 3 2 . 6 . 4 Engine 6 | . . . . 1 . . 3 . 2 Core 11 | . 1 2 . 2 2 . 2 . 2 Reactor 1 | . . . . . . . 1 . . Propulsion 44 | . 2 11 7 6 5 . 6 1 6 Treads 22 | . . 5 . 5 5 . 6 1 . Leg 18 | . 2 6 7 1 . . . . 2 Wheel 3 | . . . . . . . . . 3 Hover 1 | . . . . . . . . . 1 Flight . | . . . . . . . . . . Utility 34 | . 2 1 4 5 1 . 12 1 8 Device 10 | . . . . 2 1 . 7 . . Storage 8 | . 2 1 . 2 . . 1 . 2 Processor 10 | . . . 2 . . . 2 . 6 Hackware 3 | . . . 1 1 . . . 1 . Protection 3 | . . . 1 . . . 2 . . Artifact . | . . . . . . . . . . Weapon 39 | . 1 5 1 9 8 . 7 2 6 Energy Gun 15 | . . . . 4 6 . 3 . 2 Energy Cannon 2 | . . . . . . . . . 2 Ballistic Gun 14 | . 1 5 1 4 . . 3 . . Ballistic Cannon 2 | . . . . . . . 1 . 1 Launcher 3 | . . . . 1 . . . 1 1 Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . . 1 Parts Lost 45 | . . . 3 11 2 . 10 7 12 Power 4 | . . . . 1 . . 1 1 1 Propulsion 16 | . . . 2 4 . . 2 3 5 Utility 5 | . . . 1 1 . . 1 1 1 Weapon 20 | . . . . 5 2 . 6 2 5 Highest Loss Streak 7 | . . . 2 6 1 . 4 7 5 Average Slot Usage (%) 92 | . 98 98 97 92 99 100 95 52 65 Engine 1 | . 4 . . 2 . . 1 2 2 Core 6 | . 10 10 9 6 9 9 4 . 2 Treads 18 | . . 12 15 15 35 36 23 10 . Leg 9 | . 28 31 18 16 . . . . 3 Device 6 | . . . . 1 9 9 17 6 . Storage 16 | . 27 22 18 18 18 18 15 10 5 Processor 12 | . . . 9 11 9 9 15 16 33 Hackware 1 | . . . 7 1 . . . . . Energy Gun 5 | . . . . 3 14 18 4 3 2 Ballistic Gun 9 | . 28 22 18 13 2 . 8 3 . Naked Turns . | . . . . . . . . . . Heaviest Build 91 | 11 73 75 76 76 76 76 91 91 53 Greatest Support 104 | 20 20 80 80 88 88 82 104 82 35 Greatest Overweight (x) 15 | . 3 5 4 5 1 . 1 1 15 Average Overweight (x) . | . 2 1 . . . . . . 2 Largest Inventory Capacity 24 | 6 20 20 20 20 20 20 24 24 12 Average Capacity 18 | 6 18 20 20 20 20 20 21 13 10 Most Carried 21 | 5 18 20 20 20 20 20 21 21 6 Average Carried 16 | 4 11 19 19 18 19 19 19 12 4 Final Capacity 24 | 6 20 20 20 20 20 20 24 4 12 Final Carried 21 | 2 18 20 20 20 20 20 21 4 6 Class Distribution -------------------- 52% | Hauler-Mutant 28% | Scavenger-Mutant 10% | Mutant 8% | Hauler-Skirmisher Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -8/Garrison Scavenger-Mutant | -8/Recycling Hauler-Skirmisher | -6/Factory Hauler-Skirmisher | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Was Fac Matter Collected 2680 | 180 234 207 260 427 238 . 694 . 440 Remotely . | . . . . . . . . . . Salvage Created 5444 | . 276 211 390 662 779 203 1812 . 1111 Parts 280 | . 29 17 17 54 36 12 69 . 46 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 14 | . 3 . 2 1 . . 5 . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Was Fac Combat Hostiles Destroyed 91 | . 10 5 3 14 17 5 20 . 17 Guns 75 | . 10 5 3 14 16 5 20 . 2 Cannons 3 | . . . . . . . . . 3 AOE 12 | . . . . . . . . . 12 Classes Destroyed 13 | . 3 1 2 3 1 1 2 . . Worker 5 | . . . . 2 . . 1 . 2 Builder 8 | . . . . 3 . . 1 . 4 Recycler 15 | . . . 3 1 . 2 5 . 4 Operator 4 | . . . 1 1 . . 1 . 1 Drone 5 | . . . . . . 5 . . . Watcher 3 | . 1 . . . . . 2 . . Swarmer 21 | . 6 2 . 6 3 . 3 . 1 Grunt 43 | . 4 . 2 4 9 . 13 . 11 Brawler 5 | . . . . . 3 . 1 . 1 Duelist 1 | . . . . . . . 1 . . Sentry 8 | . . 3 1 3 1 . . . . Hunter 4 | . . . . 1 1 . . . 2 Programmer 4 | . . . . . . . 2 . 2 Best Kill Streak 8 | . 5 3 2 5 5 4 6 . 8 Combat Bots Only 5 | . 4 3 2 3 5 2 4 . 5 Max Kills in Single Turn 3 | . 2 2 1 2 1 1 2 . 3 Gunslinging 1 | . . 1 . . . . . . . Exploded 2 | . . . . . . . . . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Was Fac Damage Taken 7675 | . 325 167 583 1516 855 . 2451 219 1559 Core 1259 | . 21 31 45 250 44 . 236 83 549 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 80 | 100 91 92 . . . 38 . . . Volleys Fired 320 | . 27 10 22 49 66 11 88 . 47 Largest 2 | . 2 2 2 2 2 2 2 . 2 Hottest 134 | . 40 43 46 90 120 100 130 . 134 Shots Fired 586 | . 54 20 43 94 112 22 168 . 73 Gun 532 | . 54 20 43 92 112 22 166 . 23 Cannon 26 | . . . . . . . 2 . 24 Launcher 28 | . . . . 2 . . . . 26 Special . | . . . . . . . . . . Kinetic 305 | . 54 20 43 57 17 . 105 . 9 Thermal 184 | . . . . 21 54 11 60 . 38 Explosive 28 | . . . . 2 . . . . 26 Electromagnetic 69 | . . . . 14 41 11 3 . . Robot Hit Streak 17 | . 10 4 7 10 11 2 17 . 7 Robot Miss Streak 8 | . 8 2 2 5 2 2 2 . 4 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 14 | . 3 1 . 5 4 . 1 . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . 1 . . Shots Hit Robots 393 | . 29 14 32 62 74 9 124 . 49 Core Hits 257 | . 19 8 17 38 30 7 56 . 82 Critical Hits 12 | . . . 2 1 1 . 7 . 1 Critical Kills 5 | . . . . . . . 5 . . Critical Parts Destroyed 6 | . . . 2 . 1 . 2 . 1 Melee Attacks 3 | . . . . . 3 . . . . Impact 3 | . . . . . 3 . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9873 | . 430 141 482 1104 1320 182 3172 . 3042 Guns 7006 | . 430 141 482 963 1281 182 3123 . 404 Cannons 511 | . . . . . . . 49 . 462 Explosions 2356 | . . . . 141 39 . . . 2176 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 4209 | . 430 141 482 608 160 . 2225 . 163 Thermal 2683 | . . . . 278 744 36 922 . 703 Explosive 2317 | . . . . 141 . . . . 2176 Electromagnetic 664 | . . . . 77 416 146 25 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 14 | . . . . . . . 3 13 14 Average Corruption 11 | . . . . . . . 2 7 13 Corruption Purged . | . . . . . . . . . . Effects 51 | . . . . . . . 4 5 42 Message Errors 7 | . . . . . . . . 1 6 Matter Fused 12 | . . . . . . . . 3 9 Heat Flow Errors 6 | . . . . . . . . . 6 Energy Discharges 1 | . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 . . Data Loss (major) 4 | . . . . . . . . . 4 Misfires 2 | . . . . . . . . . 2 Misdirections 5 | . . . . . . . . 1 4 Targeting Errors 7 | . . . . . . . 1 . 6 Weapon Failures 5 | . . . . . . . 2 . 3 Overload Shots . | . . . . . . . . . . Overflow Damage 106 | . . . . . . . . . 106 Projectiles 1 | . . . . . . . . . 1 Explosions 105 | . . . . . . . . . 105 Melee . | . . . . . . . . . . Knockbacks 5 | . . . . . . . 2 . 3 Impact . | . . . . . . . . . . Kinetic 5 | . . . . . . . 2 . 3 Secondary . | . . . . . . . . . . Self-Inflicted Damage 259 | . . . . . . . . . 259 Shots 8 | . . . . . . . . . 8 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 363 | . 8 8 . 174 93 . 8 . 363 Average Temperature 61 | . 3 8 . 59 18 . 3 . 87 Received Heat Transfer 2064 | . 90 36 210 378 333 . 591 . 426 Effects 5 | . . . . . . . . . 5 Shutdowns 2 | . . . . . . . . . 2 Interference 3 | . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Fried 2 | . . . . . 1 1 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 13 | . . . . 1 6 . 5 . 1 Heat Transferred 4767 | . . . . 555 1435 74 1778 . 925 Parts Sabotaged 3 | . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Was Fac Peak Influence 1227 | . 252 141 158 113 637 398 1227 426 708 Average Influence 409 | . 115 54 71 59 394 347 1096 377 379 Maximum Alert Level 4 | . 1 . . . 2 1 4 2 3 Low Security (%) 41 | 100 84 100 100 100 18 . . . . Level 1 19 | . 15 . . . 16 100 . 53 60 Level 2 18 | . . . . . 64 . . 46 38 Level 3 13 | . . . . . . . 65 . . Level 4 6 | . . . . . . . 34 . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 17 | . . . 2 4 . . 5 . 6 Investigation 4 | . . . . 1 . . . . 3 Extermination 3 | . . . . . . . 2 . 1 Reinforcement 5 | . . . 2 . . . 1 . 2 Assault 2 | . . . . . . . 2 . . Garrison 3 | . . . . 3 . . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Was Fac Distress Signals 4 | . 1 . 1 1 . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 163 | . 13 6 19 18 18 14 39 6 30 Peak Tracking Total 8 | . 5 3 8 4 3 5 6 6 7 Tactical Retreats 11 | . . . 1 3 1 . 3 . 3 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Was Fac Traps Triggered 6 | . . 1 . 1 . . 1 . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Was Fac Machines Disabled 17 | . . . . . 2 . 1 . 14 Max in Single Turn 2 | . . . . . 1 . 1 . 2 Garrison Relay 2 | . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Was Fac Machines Accessed 18 | . 2 3 3 2 . 3 1 . 4 Terminals 11 | . 2 2 2 1 . 3 . . 1 Fabricators . | . . . . . . . . . . Repair Stations 4 | . . 1 . . . . 1 . 2 Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . 1 Garrison Access 1 | . . . . 1 . . . . . Total Hacks 44 | . 3 11 8 5 . 6 3 . 8 Successful 25 | . 1 6 6 3 . 3 2 . 4 Failed 19 | . 2 5 2 2 . 3 1 . 4 Catastrophic 5 | . 1 1 1 1 . . . . 1 Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 22 | . 3 5 3 3 . 6 . . 2 Fabricators . | . . . . . . . . . . Repair Stations 13 | . . 6 . . . . 3 . 4 Recycling Units . | . . . . . . . . . . Scanalyzers 7 | . . . 5 . . . . . 2 Garrison Access 2 | . . . . 2 . . . . . Terminal Hacks 8 | . 1 . 1 2 . 3 . . 1 Part Schematic 2 | . . . . 1 . 1 . . . Branch Access Points 1 | . . . . . . . . . 1 Repair Station Index 1 | . . . . . . 1 . . . Alert Level 1 | . . . . . . 1 . . . Unreport Threat 1 | . . . . 1 . . . . . Transport Status 1 | . . . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 9 | . . 6 . . . . 2 . 1 Scan Component 5 | . . 3 . . . . 1 . 1 Repair 4 | . . 3 . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 7 | . . . 5 . . . . . 2 Insert Component 4 | . . . 3 . . . . . 1 Analyze 3 | . . . 2 . . . . . 1 Garrison Access Hacks 1 | . . . . 1 . . . . . Unlock Access 1 | . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 1 2 1 2 . 1 1 . 4 Full Trace Events 4 | . 1 . 1 1 . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . 2 1 . 1 . . 1 Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . . 3 . . . . 1 . . Time 128 | . . 90 . . . . 38 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . . . 1 Part Schematics Acquired 3 | . . . 2 . . . . . 1 Parts Damaged 1 | . . . . . . . . . 1 Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Sto Gar Rec Fac Was Fac Used RIF Installer 1 | . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 10 | . . . . . 10 . . . . Machine Destruction 10 | . . . . . 10 . . . . Attached 1 | . . . . . . . . 1 . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Was Fac Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . . 31 . Total Orders 4 | . . . . . . . 3 . 1 GOTO 1 | . . . . . . . 1 . . EXPLORE 1 | . . . . . . . . . 1 RETURN 2 | . . . . . . . 2 . . Ally Attacks 5 | . . . . . . . . 5 . Total Damage 83 | . . . . . . . . 83 . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 7 | . . . . . . . 5 . 2 Drone Recoveries 3 | . . . . . . . 3 . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Was Fac Turns Passed 5490 | 2 417 474 629 591 1090 317 1122 118 730 Spaces Moved 2624 | 1 160 192 309 259 584 182 459 134 344 Core 175 | . . . . . . . . 102 73 Treads 1599 | . . 69 135 138 584 182 459 32 . Legs 693 | 1 160 123 174 121 . . . . 114 Wheels 153 | . . . . . . . . . 153 Hover 4 | . . . . . . . . . 4 Flight . | . . . . . . . . . . Fastest Speed 50 | 120 120 150 152 145 145 156 152 50 50 Average Speed 155 | 120 198 162 159 155 147 156 163 79 162 Slowest Speed 800 | 120 210 270 250 270 170 156 180 175 800 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 2 26 18 26 23 81 39 13 77 16 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 116 | . . . . 14 2 . 11 . 89 Melee . | . . . . . . . . . . Projectile 13 | . . . . . . . 11 . 2 AOE 103 | . . . . 14 2 . . . 87 Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Was Fac Total 3446 | 4 206 344 409 351 694 194 667 143 434 Wait 192 | . . 94 35 . 12 . 47 4 . Move 2617 | . 159 191 308 259 583 181 459 133 344 Hop . | . . . . . . . . . . Pick Up 82 | . 12 12 14 10 3 1 21 1 8 Fast Attach 62 | . 2 8 7 9 4 . 10 1 21 Attach 32 | . . 2 3 7 3 . 12 2 3 Detach 7 | . 1 . . 2 1 . 2 . 1 Swap 42 | . 4 9 2 7 9 . 9 1 1 Drop 87 | 4 1 18 18 8 10 1 18 1 8 Fire 320 | . 27 10 22 49 66 11 88 . 47 Melee 3 | . . . . . 3 . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 2 | . . . . . . . 1 . 1 Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory -6/Waste -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Hauler-Mutant 334 | -10/Materials | Discovered new exit (range 17) 420 | -10/Materials | Entered another Materials area 420 | -9/Materials | Evolved 2 slots: Propulsion x2 477 | -9/Materials | Repaired Aluminum Leg 519 | -9/Materials | Repaired Lgt. Nuclear Core 546 | -9/Materials | Repaired Aluminum Leg 772 | -9/Materials | Discovered new exit (range 16) 894 | -9/Materials | Entered another Materials area 894 | -8/Materials | Evolved 2 slots: Utility x2 1056 | -8/Materials | Build established: Scavenger-Mutant 1426 | -8/Materials | Build established: Hauler-Mutant 1457 | -8/Materials | Discovered new exit (range 11) 1523 | -8/Materials | Entered Storage 1740 | -8/Storage | Garrison activated, responded to threat 1783 | -8/Storage | Lost 5 parts (2n3w) 1808 | -8/Storage | Core integrity fell below 50% 1838 | -8/Storage | Lost 6 parts (1p2n1u2w) 2114 | -8/Storage | Identified exit to Garrison 2114 | -8/Storage | Entered Garrison 2149 | -8/Garrison | Triggered checkpoint 2241 | -8/Garrison | Garrison Relay disabled 2277 | -8/Garrison | Triggered checkpoint 2312 | -8/Garrison | Triggered checkpoint 2489 | -8/Garrison | Discovered new exit (range 10) 2710 | -8/Garrison | Discovered new exit (range 4) 2786 | -8/Garrison | Triggered checkpoint 2805 | -8/Garrison | Triggered checkpoint 2964 | -8/Garrison | Discovered new exit (range 10) 2992 | -8/Garrison | Installed Relay Interface Framework 3056 | -8/Garrison | Triggered checkpoint 3105 | -8/Garrison | Garrison Relay disabled 3204 | -8/Garrison | Entered Recycling 3220 | -8/Recycling | Spotter reported a threat 3229 | -8/Recycling | Spotter reported a threat 3229 | -8/Recycling | Spotter reported a threat 3243 | -8/Recycling | Spotter reported a threat 3243 | -8/Recycling | Spotter reported a threat 3284 | -8/Recycling | Spotter reported a threat 3299 | -8/Recycling | Spotter reported a threat 3351 | -8/Recycling | Spotter reported a threat 3356 | -8/Recycling | Spotter reported a threat 3382 | -8/Recycling | Spotter reported a threat 3390 | -8/Recycling | Spotter reported a threat 3390 | -8/Recycling | Spotter reported a threat 3405 | -8/Recycling | Build established: Scavenger-Mutant 3415 | -8/Recycling | Spotter reported a threat 3443 | -8/Recycling | Spotter reported a threat 3461 | -8/Recycling | Discovered new exit (range 19) 3468 | -8/Recycling | Spotter reported a threat 3521 | -8/Recycling | Entered Factory 3521 | -6/Factory | Evolved 4 slots: Utility x4 3718 | -6/Factory | Lost 4 parts (1p1n2w) 4159 | -6/Factory | Build established: Hauler-Mutant 4187 | -6/Factory | Repaired Adv. Sensor Array 4221 | -6/Factory | First assault squad dispatched 4410 | -6/Factory | Lost 3 parts (1n2w) 4529 | -6/Factory | Build established: Hauler-Skirmisher 4643 | -6/Factory | Sucked down chute 4643 | -6/Factory | Entered Waste 4644 | -6/Waste | Met a frightened Derelict 4654 | -6/Waste | Spotted C-40 Crusher 4656 | -6/Waste | Spotted C-40 Crusher 4658 | -6/Waste | EMP discharged 4692 | -6/Waste | Spotted C-40 Crusher 4698 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4700 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4701 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4703 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4704 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4705 | -6/Waste | Spotted C-40 Crusher 4725 | -6/Waste | Spotted C-40 Crusher 4735 | -6/Waste | Lost 7 parts (1p3n1u2w) 4741 | -6/Waste | Spotted C-40 Crusher 4743 | -6/Waste | Discovered new exit (range 13) 4758 | -6/Waste | EMP discharged 4758 | -6/Waste | System corruption reached 10% 4760 | -6/Waste | Identified exit to Factory 4761 | -6/Waste | Entered Factory 5049 | -6/Factory | Core integrity fell below 50% 5136 | -6/Factory | Lost 3 parts (2n1w) 5450 | -6/Factory | Core integrity fell below 20% 5460 | -6/Factory | Identified exit to Lower Caves 5491 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05483_ System corrupted: Substantial component data lost. 05483_ K-01 Serf collects debris. 05483_ U-05 Engineer lays Concrete. 05484_ The unstable cave ceiling collapses. 05484_ U-05 Engineer lays Concrete. 05485_ U-05 Engineer builds a Wall. 05485_ U-05 Engineer lays Concrete. 05486_ R-10 Processor collects Unknown Engine. 05486_ U-05 Engineer lays Concrete. 05486_ K-01 Serf collects debris. 05487_ U-05 Engineer lays Concrete. 05487_ Hvy. Laser destroyed. 05487_ U-05 Engineer lays Concrete. 05489_ R-10 Processor collects Structural Scanner. 05489_ K-01 Serf collects debris. 05490_ The unstable cave ceiling collapses. 05490_ U-05 Engineer lays Concrete. 05490_ U-05 Engineer builds a Wall. 05490_ U-05 Engineer destroyed. 05491_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????############## | | ?????????????????????????????? ???# | | ????????????????????????????# ???# | | ????????????????????????????# #### | | ?????????????????????????? + | | ?????????????????????????? # | | ??????????????????????????### ##+# | | ????????????????????????### | | ??????????????????????? u | | ??????????????????????? g | | ??????????????????????? | | ?????????????????????????# | | ?????????????????????????# g * | | ????????????????????????? Yg *! = | | ????????????????????????? *|%= * | | ?????????????????????????# != % ##### | | ??????????????????????+ wRR Ru / | | ???????????????????????### # # ##### | | ???????????????????????# # # ####### | | ???????????????????????# @ #?# # #? | | ???????????????????????# #?# #""" ]#? | | ???????????????????????# " k #?# #"R #? | | ???????????????????????# "T ##?# #""" #? | | ???????????????????????# """ #??# #?"" *#? | | ???????????????????????# [ #??# #? #? | | ???????????????????????###### ######+###+##+## | | ?????????????????????????????## + | | ??????????????????????????????# ! # | | ??????????????????????????????# # | | ??????????????????????????????+ # " | | ??????????????????????????????# """ """ # " | | ??????????????????????????????# """ """ + | | ??????????????????????????????+ """ """ # | | ?????????????????????????????????? # " | | ????????????????????????????????? """ " " # " | | ?????????????????????????????????? """ "Y" # | | ???????????????????????????????????""" """ # | | ??????????????????????????????????? # ^ | | ??????????????????????????????????########## | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# " | | ???????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 15 Target Analysis 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Scanalyzed Flak Gun | -8/Storage | Hacked Imp. Deuterium Engine | -8/Recycling | Hacked Magnetic Acceleration Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed PrecisionUltimateGenerator Manual? 0 Play Time 00:46:56 Cumulative 196.9 hours Start 2019.12.06 @ 13:43:35 End 2019.12.06 @ 16:56:38 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 316 Rogue 315 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 59 Gallery% 75 Achievement% 46 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 14/Cog Map View 72x52 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: 754787bb-760c-432a-bcf1-77676d61508c