Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.05 @ 23:46:44 Player: LJ Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (34) 170 Value Destroyed (955) 955 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (731) 731 TOTAL SCORE: 3576 Bonus ------- Follower Combat Kills 131 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 292/300 Energy 160/160 System Corruption 7% Temperature Cool (0) Movement Treading (160) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Medium Treads Medium Treads Medium Treads Carbon-fiber Leg > --- UTILITY (2) ------ Improved Heat Sink Weapon Cycler > --- WEAPON (2) ------- Barrage Gun Heavy Machine Gun > --- INVENTORY (5) ---- Light Nuclear Core Small Battery (100) Weapon Cycler Riot Gun Heavy Riot Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Weapon Cycler > --- WEAPON ----------- Barrage Gun Heavy Machine Gun > --- INVENTORY -------- Light Nuclear Core Small Battery Weapon Cycler Heavy Riot Gun [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Utility Heat Sink Device Heat Sink Storage Small Storage Unit Hackware Hacking Suite Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 45 | 6 2 5 16 . . 16 Power 6 | 1 . 1 2 . . 2 Engine 3 | 1 . 1 1 . . . Core 3 | . . . 1 . . 2 Reactor . | . . . . . . . Propulsion 19 | 2 . 2 8 . . 7 Treads 5 | . . . 2 . . 3 Leg 13 | 2 . 2 5 . . 4 Wheel 1 | . . . 1 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 1 1 1 4 . . 2 Device 6 | . 1 . 3 . . 2 Storage 2 | 1 . 1 . . . . Processor . | . . . . . . . Hackware 1 | . . . 1 . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 11 | 2 1 1 2 . . 5 Energy Gun 2 | 1 . . . . . 1 Energy Cannon 3 | . . . 2 . . 1 Ballistic Gun 4 | 1 . 1 . . . 2 Ballistic Cannon . | . . . . . . . Launcher 2 | . 1 . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Corrupted Parts 2 | . . . . . . 2 System Corruption 6 | . . . . . . 6 Parts Lost 20 | . . 3 3 . . 14 Power 2 | . . . . . . 2 Propulsion 9 | . . 1 3 . . 5 Utility 3 | . . 1 . . . 2 Weapon 6 | . . 1 . . . 5 Highest Loss Streak 8 | . . 3 2 . . 8 To Critical Strikes . | . . . . . . . Average Backups 5 | 3 7 7 5 4 5 4 Power . | . 1 1 . . . . Propulsion 1 | 2 4 3 . . . . Utility 1 | . . . 1 2 2 2 Weapon 2 | . 1 1 1 2 3 1 Tool/Special . | . . . . . . . Unused Backups 9 | . . 2 1 1 . 5 Power 1 | . . . . . . 1 Propulsion 3 | . . 2 1 . . . Utility 2 | . . . . . . 2 Weapon 2 | . . . . . . 2 Tool/Special 1 | . . . . 1 . . Average Slot Usage (%) 95 | . 86 97 96 93 100 85 Engine 4 | . 14 14 6 . . . Core 6 | . . . 4 11 11 7 Treads 2 | . . . 4 . . 12 Leg 34 | . 28 27 34 38 44 23 Device 18 | . 1 12 14 22 22 20 Storage 3 | . 14 14 3 . . . Energy Cannon 13 | . . . 14 22 22 10 Ballistic Gun 6 | . 14 15 7 . . 10 Launcher 2 | . 10 12 . . . . Peak Build Rating 34 | 6 7 7 16 15 16 34 Average Rating 14 | 4 6 6 13 14 15 22 On Entrance 9 | . 6 7 6 14 15 16 Avg Prop Armor Cover (%) 7 | . . . 7 . . 8 Naked Turns . | . . . . . . . Heaviest Build 18 | 13 15 15 18 15 15 15 Greatest Support 84 | 20 20 20 43 40 40 84 Greatest Overweight (x) 4 | . . 1 . . . 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 8 20 8 5 5 5 Average Capacity 5 | 6 8 8 6 5 5 5 Most Carried 8 | 6 8 8 6 5 5 5 Average Carried 5 | 3 7 7 5 4 4 4 Final Capacity 8 | 8 8 8 5 5 5 5 Final Carried 8 | 6 8 6 5 5 5 5 Class Distribution -------------------- 70% | Scavenger-Mutant 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 922 | 260 18 162 251 10 . 221 Remotely . | . . . . . . . Salvage Created 1023 | . 56 127 604 . . 236 Parts 66 | . 4 10 40 . . 12 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 11 | . . . . . . 11 Prevented 5 | . . . . . . 5 Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 25 | . . 6 15 . . 4 Guns 5 | . . 3 1 . . 1 Cannons 16 | . . . 13 . . 3 AOE 3 | . . 3 . . . . Classes Destroyed 10 | . 3 3 3 . . 1 Worker 3 | . 1 2 . . . . Mechanic 1 | . 1 . . . . . Operator 1 | . . . 1 . . . Watcher 4 | . 1 . 3 . . . Swarmer 8 | . . 3 4 . . 1 Grunt 11 | . . 2 8 . . 1 Duelist 1 | . . . 1 . . . Sentry 3 | . . . 2 . . 1 Demolisher 1 | . . 1 . . . . Behemoth 1 | . . . . . . 1 Best Kill Streak 5 | . 2 5 4 . . 2 Combat Bots Only 4 | . . 3 4 . . 2 Max Kills in Single Turn 2 | . 2 2 2 . . 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 226 | . . 38 73 . . 115 Missed 66 | . . 8 17 . . 41 Hits 160 | . . 30 56 . . 74 Melee 7 | . . . 7 . . . Projectile 153 | . . 30 49 . . 74 AOE 3 | . . 3 . . . . Critical Strikes 4 | . . 1 3 . . . Damage Taken 2273 | . 32 422 790 . . 1029 Core 458 | . . 55 161 . . 242 Absorbed by Shields . | . . . . . . . Core Remaining (%) 89 | 100 . 78 . . . . Volleys Fired 95 | . 3 23 44 . . 25 Largest 2 | . 2 2 2 . . 2 Hottest 136 | . 50 50 136 . . 136 Shots Fired 165 | . 6 28 85 . . 46 Gun 59 | . 3 23 20 . . 13 Cannon 94 | . . . 65 . . 29 Launcher 12 | . 3 5 . . . 4 Special . | . . . . . . . Kinetic 52 | . 3 23 20 . . 6 Thermal 95 | . . . 65 . . 30 Explosive 12 | . 3 5 . . . 4 Electromagnetic 6 | . . . . . . 6 Robot Hit Streak 10 | . 2 10 8 . . 9 Robot Miss Streak 3 | . 2 2 3 . . 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 100 | . 3 18 46 . . 33 Core Hits 47 | . 4 14 22 . . 7 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . 1 . . . Meltdown 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2085 | . 151 390 855 . . 689 Guns 463 | . 15 130 135 . . 183 Cannons 1075 | . . . 720 . . 355 Explosions 543 | . 136 256 . . . 151 Melee . | . . . . . . . Ramming 4 | . . 4 . . . . Kinetic 371 | . 15 130 135 . . 91 Thermal 1112 | . . . 720 . . 392 Explosive 543 | . 136 256 . . . 151 Electromagnetic 55 | . . . . . . 55 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . . . 7 Average Corruption 5 | . . . . . . 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 19 | . . . . . . 19 Message Errors 5 | . . . . . . 5 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 5 | . . . . . . 5 Energy Discharges 3 | . . . . . . 3 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 2 | . . . . . . 2 Misfires 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 4 | . . 1 1 . . 2 Projectiles 3 | . . . 1 . . 2 Explosions 1 | . . 1 . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 66 | . 32 34 . . . . Shots 2 | . 1 1 . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 195 | . 10 27 69 . . 195 Average Temperature 33 | . 7 10 22 . . 63 Received Heat Transfer 438 | . . 102 222 . . 114 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 3 | . . . 3 . . . Heat Transferred 2035 | . . . 1295 . . 740 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 97 | 100 100 100 91 100 . . Level 1 2 | . . . 8 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 235 | . 17 65 235 88 . . Initial 88 | . . . 11 88 . . Average 27 | . 2 14 62 16 . . Influence Increases 929 | . 24 195 414 . . 296 Destroy 0b10 Robot/C 580 | . . 120 300 . . 160 Destroy 0b10 Robot/NC 45 | . 15 10 20 . . . Destroy Leader 118 | . 2 30 66 . . 20 Allied During Kill 86 | . . . . . . 86 Successful Hack 10 | . . . 10 . . . Disable Machine 15 | . . 15 . . . . Destroy Structure 30 | . 7 20 3 . . . Lose Combat Pursuer 45 | . . . 15 . . 30 Influence Decreases 929 | . 24 165 217 227 . 296 Entered New Map 158 | . . . 19 139 . . Time Decay 595 | . 24 145 188 88 . 150 Lost Part 85 | . . 20 10 . . 55 Lost Ally 91 | . . . . . . 91 Squads Dispatched 2 | . . . 2 . . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 2 | . . 1 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 46 | . 3 9 23 . . 11 Peak Tracking Total 6 | . 2 3 6 . . 4 Tactical Retreats 3 | . . . 1 . . 2 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 1 | . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 5 | . 1 . 4 . . . Terminals 5 | . 1 . 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 14 | . 2 . 12 . . . Successful 9 | . 1 . 8 . . . Failed 5 | . 1 . 4 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . 1 . . . . . Terminals 14 | . 2 . 12 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 1 . 8 . . . Record 3 | . . . 3 . . . Alert Level 3 | . 1 . 2 . . . Investigation Status 1 | . . . 1 . . . Zone Layout 2 | . . . 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used 1 | . . . 1 . . . Hacking Detections 3 | . 1 . 2 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 8 | . . . . . 8 . Largest Group 8 | . . . . . 8 7 Highest-Rated Group 230 | . . . . . 230 216 Highest-Rated Ally 41 | . . . . . 41 41 Total Orders . | . . . . . . . Ally Attacks 27 | . . . . . . 27 Total Damage 1032 | . . . . . . 1032 Kills 5 | . . . . . . 5 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) 561 | . 23 538 . . . . Seismic 561 | . 23 538 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . . 1 1 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 4334 | 67 161 784 590 510 1412 810 Spaces Moved 2816 | 49 124 602 293 253 1043 452 Core 79 | 8 . . . . . 71 Treads 177 | . . . 8 . . 169 Legs 2560 | 41 124 602 285 253 1043 212 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 100 Average Speed 123 | 108 120 120 121 120 120 142 Slowest Speed 250 | 120 120 190 160 120 120 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 3 23 64 42 58 88 36 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . . . 2 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 53 | . 9 29 . . . 15 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 53 | . 9 29 . . . 15 Terrain Rammed 1 | . . 1 . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 3504 | 60 130 639 444 460 1204 567 Wait 499 | . . . 71 204 160 64 Move 2810 | 48 123 601 292 252 1042 452 Hop . | . . . . . . . Pick Up 24 | 6 2 2 6 2 1 5 Fast Attach 24 | 6 1 . 5 . . 12 Attach 11 | . . 3 3 1 . 4 Detach 1 | . . 1 . . . . Swap 21 | . 1 4 13 . . 3 Drop 18 | . . 4 10 1 1 2 Fire 95 | . 3 23 44 . . 25 Melee . | . . . . . . . Ram 1 | . . 1 . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 4 exits: [*Mat x2] / Exi / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 6) 229 | -10/Materials | Entered Mines 303 | -10/Mines | Build established: Mutant 323 | -10/Mines | Assembled infested the area 963 | -10/Mines | Lost 3 parts (1n1u1w) 1009 | -10/Mines | Discovered new exit (range 5) 1013 | -10/Mines | Entered Materials 1013 | -9/Materials | Evolved 2 slots: Propulsion x2 1493 | -9/Materials | Build established: Scavenger-Mutant 1543 | -9/Materials | Discovered new exit (range 16) 1603 | -9/Materials | Entered Mines 1612 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1820 | -9/Mines | Discovered new exit (range 5) 2101 | -9/Mines | Discovered new exit (range 10) 2105 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2111 | -9/Mines | Identified exit to Exiles 2113 | -9/Mines | Entered Zion 2160 | -7/Zion | Gained Derelict followers 2571 | -7/Zion | Learned Factory stockpile data 2780 | -7/Zion | Learned location of Armory (-4) 2805 | -7/Zion | Given the Hacking Drone Bay 3087 | -7/Zion | Met Imprinter 3110 | -7/Zion | Imprinted 3112 | -7/Zion | Declared Zion's savior 3345 | -7/Zion | Discovered new exit (range 16) 3525 | -7/Zion | Entered Proximity Caves 3525 | -6/Proximity Caves | Accompanied by 8 allies 3642 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3654 | -6/Proximity Caves | Core integrity fell below 50% 3682 | -6/Proximity Caves | Lost 3 allies 3697 | -6/Proximity Caves | Lost 4 parts (1p1n1u1w) 3750 | -6/Proximity Caves | Spotted B-75 Beast 3867 | -6/Proximity Caves | Lost 4 allies 3936 | -6/Proximity Caves | Core integrity fell below 20% 3954 | -6/Proximity Caves | Destroyed B-75 Beast 3984 | -6/Proximity Caves | Lost 8 parts (3n1u4w) 4335 | -6/Proximity Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04006_ Acquired 10 matter. 04024_ Acquired Med. Treads. 04035_ DSYQ 3RD36TSJLF58R37U 04040_ Acquired Med. Treads. 04051_ System corrupted: Heat flow error (+119). 04073_ System corrupted: Substantial component data lost. 04085_ Acquired Lgt. Nuclear Core. 04094_ System corrupted: Component data lost. 04108_ Acquired Lgt. Nuclear Core. 04113_ Acquired Carbon-fiber Leg. 04121_ System corrupted: Heat flow error (+227). 04143_ HCZ4,RAYTH2XFE9RX2FWY,JIDJLHVL4W%9 04153_ Acquired Hvy. Riot Gun. 04154_ Acquired 50 matter. 04165_ System corrupted: Heat flow error (+107). 04170_ Acquired Riot Gun. 04204_ System corrupted: Substantial component data lost. 04261_ INZFIA#H8/% XOPJ V=PV 04309_ System corrupted: Heat flow error (+114). 04328_ E LOSDVO6 GRGICUF=&AUR