Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.28 @ 10:28:20 Player: Godsword Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (16) 80 Value Destroyed (965) 965 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 7685 Bonus ------- Pacifist 200 Follower Combat Kills 200 Entered Garrisons 200 Cogmind --------- Core Integrity 1042/1300 Matter 188/300 Energy 227/230 System Corruption 6% Temperature Cool (6) Movement Flying (109) Ox1 Location -3/Garrison Parts ------- > --- POWER (3) -------- Light Nuclear Core Light Antimatter Reactor > --- PROPULSION (9) --- Flight Unit VTOL Module Xenon Bombardment Thruster Improved Cesium-ion Thruster Field Propulsion Array Q-thruster > --- UTILITY (7) ------ Improved Cooling System Improved Cooling System Advanced Visual Processing Unit Improved Signal Interpreter Advanced Melee Analysis Suite Advanced Transmission Jammer ECM Suite > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (5) ---- Improved Sensor Array Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster Field Propulsion Array > --- UTILITY ---------- Improved Cooling System Improved Cooling System Advanced Visual Processing Unit Improved Signal Interpreter Advanced Melee Analysis Suite Advanced Transmission Jammer ECM Suite > --- WEAPON ----------- Heavy Hammer > --- INVENTORY -------- Light Nuclear Core Flight Unit Q-thruster Improved Sensor Array [Rating: 86] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Flight Unit Flight Unit Flight Unit Utility Improved Signal Interpreter Device Improved Cooling System Processor Improved Signal Interpreter Protection Centrium Heavy Armor Plating Weapon Heavy Hammer Energy Gun Heavy EM Pulse Gun Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Was Fac Res Gar Slots Evolved 14 | . . . 2 2 2 2 2 2 . . 2 . Power 2 | . . . . 1 . . . . . . 1 . Propulsion 7 | . . . 2 1 . . 1 2 . . 1 . Utility 5 | . . . . . 2 2 1 . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 46 | . . 3 6 10 3 6 . 1 5 2 6 4 Power 8 | . . 1 . 1 . 1 . . 1 1 3 . Engine 2 | . . 1 . 1 . . . . . . . . Core 2 | . . . . . . 1 . . . . 1 . Reactor 4 | . . . . . . . . . 1 1 2 . Propulsion 17 | . . 2 2 3 1 3 . 1 1 . 1 3 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 17 | . . 2 2 3 1 3 . 1 1 . 1 3 Utility 15 | . . . 2 2 2 2 . . 3 1 2 1 Device 9 | . . . 1 . 2 2 . . 1 1 2 . Storage . | . . . . . . . . . . . . . Processor 5 | . . . 1 2 . . . . 1 . . 1 Hackware . | . . . . . . . . . . . . . Protection 1 | . . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 6 | . . . 2 4 . . . . . . . . Energy Gun 2 | . . . 1 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 3 | . . . 1 2 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 3 . . . 3 . . . Parts Lost 15 | . . . 1 1 3 . . . . . 2 8 Power 5 | . . . . 1 2 . . . . . . 2 Propulsion 7 | . . . . . 1 . . . . . . 6 Utility 1 | . . . . . . . . . . . 1 . Weapon 2 | . . . 1 . . . . . . . 1 . Highest Loss Streak 6 | . . . 1 1 2 . . . . . 2 6 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 3 | . . . 1 4 4 3 2 . 3 5 4 3 Power . | . . . . . . . . . . 1 1 . Propulsion 2 | . . . . 3 3 3 2 . 1 2 2 2 Utility . | . . . . . . . . . . . 1 1 Weapon . | . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 4 | . . . . 1 1 . . . . 2 . . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . 1 . . Utility 2 | . . . . 1 . . . . . 1 . . Weapon 1 | . . . . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 81 | . . 28 59 85 83 94 94 93 92 89 92 88 Engine 4 | . . 9 11 8 7 6 5 5 2 . . . Core 1 | . . . . . . 3 5 5 5 1 3 1 Reactor 2 | . . . . . . . . . 2 8 9 10 Flight 36 | . . 18 25 45 38 32 35 41 39 36 38 38 Device 13 | . . . 8 2 7 23 23 21 18 18 22 19 Processor 11 | . . . 7 15 15 13 11 10 10 10 9 14 Launcher 4 | . . . . 6 7 6 5 5 5 5 3 . Impact Weapon 4 | . . . . 6 7 6 5 5 5 5 4 4 Peak Build Rating 86 | . . 3 7 20 31 48 49 52 82 83 83 86 Average Rating 43 | . . 2 6 17 24 42 48 51 67 72 81 80 On Entrance 33 | . . . 3 7 20 28 48 49 52 82 69 82 Avg Prop Armor Cover (%) 3 | . . . . 9 . . . 2 2 . . 7 Naked Turns 39 | . 23 16 . . . . . . . . . . Heaviest Build 55 | . . 3 8 13 10 28 28 28 55 55 53 50 Greatest Support 63 | 3 3 8 16 25 26 28 33 40 59 59 63 56 Greatest Overweight (x) . | . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . 5 5 5 4 3 2 5 5 5 5 Average Carried 3 | . . . 1 4 4 3 2 1 3 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . 4 5 5 3 2 2 5 5 5 1 Class Distribution -------------------- 26% | Scavenger-Scout 21% | Sprinter 15% | Scout 13% | Mutant 10% | Scavenger-Sprinter 9% | Scavenger-Ninja 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Scout | -6/Factory Scout | -5/Factory Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Waste Scavenger-Scout | -4/Factory Scavenger-Ninja | -3/Research Scavenger-Sprinter | -3/Garrison Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Was Fac Res Gar Matter Collected 668 | 200 . 30 40 79 . . . . 281 10 . 28 Remotely . | . . . . . . . . . . . . . Salvage Created 437 | . . . 59 110 . . . . . 96 113 59 Parts 27 | . . . 6 3 . . . . . 7 10 1 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Was Fac Res Gar Combat Hostiles Destroyed 10 | . . . 1 1 . . . . . 1 5 2 Melee 3 | . . . . . . . . . . . 1 2 Guns 1 | . . . 1 . . . . . . . . . AOE 4 | . . . . . . . . . . . 4 . Classes Destroyed 7 | . . . 3 1 . . . . . 1 2 . Worker 1 | . . . . . . . . . . 1 . . Builder 1 | . . . . . . . . . . . 1 . Operator 1 | . . . 1 . . . . . . . . . Watcher 3 | . . . 1 2 . . . . . . . . Swarmer 7 | . . . 1 . . . . . . . 4 2 Sentry 2 | . . . . 1 . . . . . 1 . . Programmer 1 | . . . . . . . . . . . 1 . Best Kill Streak 6 | . . . 2 2 . . . . . 1 6 2 Combat Bots Only 5 | . . . 1 1 . . . . . 1 5 2 Max Kills in Single Turn 1 | . . . 1 1 . . . . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . 1 . Melee 1 | . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Was Fac Res Gar Hostile Shots Fired 102 | . . 7 38 7 11 2 . . . 4 13 20 Missed 44 | . . 2 17 4 8 1 . . . 2 3 7 Hits 58 | . . 5 21 3 3 1 . . . 2 10 13 Melee 1 | . . . . . . 1 . . . . . . Projectile 57 | . . 5 21 3 3 . . . . 2 10 13 Critical Strikes 1 | . . . . . . . . . . . 1 . Damage Taken 1389 | . . 40 213 42 30 40 . . . 63 240 721 Core 403 | . . 25 114 . 6 . . . . . 25 233 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 524 | . . . . . . . . . 480 9 35 . Core Remaining (%) 95 | 100 . 90 71 100 99 100 100 . . 100 . . Volleys Fired 14 | . . . 9 1 . . . . . . 4 . Largest 1 | . . . 1 1 . . . . . . 1 . Hottest 45 | . . . 45 30 . . . . . . 30 . Shots Fired 14 | . . . 9 1 . . . . . . 4 . Gun 9 | . . . 9 . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 5 | . . . . 1 . . . . . . 4 . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 5 | . . . . 1 . . . . . . 4 . Electromagnetic 9 | . . . 9 . . . . . . . . . Robot Hit Streak 1 | . . . 1 . . . . . . . . . Robot Miss Streak 1 | . . . 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 16 | . . . 3 3 . . . . . 2 3 5 Core Hits 18 | . . . 3 1 . . . . . . 12 2 Critical Kills 1 | . . . . . . . . . . . 1 . Critical Parts Destroyed 3 | . . . . . . . . . . 2 1 . Critical Strikes 4 | . . . . . . . . . . 2 2 . Smash 4 | . . . . . . . . . . 2 2 . Melee Attacks 70 | . . . . 11 7 . . 13 . 6 12 21 Impact 70 | . . . . 11 7 . . 13 . 6 12 21 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . 2 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 1376 | . . . 75 163 . . . . . 225 661 252 Guns 75 | . . . 75 . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 492 | . . . . 33 . . . . . . 459 . Melee 809 | . . . . 130 . . . . . 225 202 252 Ramming . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 492 | . . . . 33 . . . . . . 459 . Electromagnetic 75 | . . . 75 . . . . . . . . . Impact 809 | . . . . 130 . . . . . 225 202 252 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . 1 1 Average Corruption 1 | . . . . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 424 | . . . . 26 . . . . . 225 83 90 Projectiles . | . . . . . . . . . . . . . Explosions 93 | . . . . . . . . . . . 17 76 Melee 331 | . . . . 26 . . . . . 225 66 14 Knockbacks 2 | . . . . 1 . . . . . . 1 . Impact 2 | . . . . 1 . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 154 | . . . . . . . . . . . . 154 Shots 1 | . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 10 | . . . 8 . . . . . 10 . . . Average Temperature 4 | . . . 4 . . . . . 7 . . . Received Heat Transfer 78 | . . . 27 18 6 . . . . 9 . 18 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . 2 . . . . . 1 . . Combat Hostiles 2 | . . . . 1 . . . . . 1 . . Parts Fried 4 | . . . . 2 . . . . . 1 . 1 Impact Corruptions 6 | . . . . 2 . . . . . 2 1 1 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Was Fac Res Gar Maximum Alert Level 1 | . . . . . . . . . . . . 1 Low Security (%) 96 | 100 100 100 100 100 100 100 100 100 100 100 100 50 Level 1 3 | . . . . . . . . . . . . 49 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 363 | . . 72 66 54 33 . 15 14 20 90 134 363 Initial 100 | . . . 20 14 19 . . 7 . . 42 100 Average 35 | . . 32 36 17 7 . . 3 5 51 45 220 Influence Increases 1155 | . . 122 66 102 43 . 15 36 20 210 198 343 Destroy 0b10 Robot/C 360 | . . 80 20 20 . . . . . 100 100 40 Destroy 0b10 Robot/NC 30 | . . . 10 10 . . . . . 5 5 . Destroy Leader 86 | . . 20 12 14 . . . . . 20 20 . Allied During Kill 57 | . . 7 . . . . . . . 48 2 . Successful Hack 108 | . . . 9 9 23 . . 12 . 18 37 . Disable Machine 30 | . . . 15 . 15 . . . . . . . Anti-Garrison Action 200 | . . . . . . . . . . . . 200 Destroy Structure 209 | . . . . 19 5 . . 24 20 4 34 103 Partial Spotted 45 | . . . . 15 . . 15 . . 15 . . Lose Combat Pursuer 30 | . . 15 . 15 . . . . . . . . Influence Decreases 812 | . . 70 82 94 87 . . 49 22 130 144 134 Entered New Map 161 | . . . 32 22 25 . . 8 2 . 38 34 Time Decay 371 | . . 30 40 62 62 . . 41 20 50 66 . Lost Part 120 | . . . 10 10 . . . . . . 20 80 Lost Ally 160 | . . 40 . . . . . . . 80 20 20 Squads Dispatched 4 | . . . . . 1 . . 2 . . 1 . Investigation 2 | . . . . . . . . 1 . . 1 . Extermination 1 | . . . . . 1 . . . . . . . Reinforcement 1 | . . . . . . . . 1 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Was Fac Res Gar Distress Signals 2 | . . . 1 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 45 | . 1 7 9 4 6 3 . . 1 4 6 4 Peak Tracking Total 6 | . 1 3 5 2 6 3 . . 1 3 3 2 Tactical Retreats 2 | . . 1 . 1 . . . . . . . . Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Was Fac Res Gar Traps Triggered 4 | . . . . . . 1 . 1 . 1 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Was Fac Res Gar Machines Disabled 5 | . . . 1 . 1 . . . . . . 3 Max in Single Turn 2 | . . . 1 . 1 . . . . . . 2 Garrison Relay 1 | . . . . . . . . . . . . 1 Phase Generator 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Was Fac Res Gar Machines Accessed 24 | . 1 . 1 5 5 . 1 5 . 2 2 2 Terminals 14 | . 1 . 1 3 2 . 1 1 . 2 1 2 Fabricators 2 | . . . . . 2 . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . Recycling Units 3 | . . . . 1 1 . . 1 . . . . Scanalyzers 2 | . . . . 1 . . . 1 . . . . Garrison Access 2 | . . . . . . . . 1 . . 1 . Total Hacks 47 | . 2 . 2 13 9 . 1 8 . 3 4 5 Successful 11 | . . . 1 3 3 . . 1 . 1 2 . Failed 35 | . 2 . 1 9 6 . 1 7 . 2 2 5 Catastrophic 12 | . . . 1 2 3 . . 3 . . 2 1 Database Lockouts 1 | . . . . 1 . . . . . . . . Manual 18 | . . . 2 9 3 . 1 1 . . 2 . Terminals 29 | . 2 . 2 9 4 . 1 1 . 3 2 5 Fabricators 3 | . . . . . 3 . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . Recycling Units 5 | . . . . 1 2 . . 2 . . . . Scanalyzers 6 | . . . . 3 . . . 3 . . . . Garrison Access 3 | . . . . . . . . 1 . . 2 . Terminal Hacks 4 | . . . 1 1 1 . . . . 1 . . Level Access Points 4 | . . . 1 1 1 . . . . 1 . . Fabricator Hacks 2 | . . . . . 2 . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . Build 1 | . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . Scanalyzer 2 | . . . . 1 . . . 1 . . . . Retrieve Study 2 | . . . . 1 . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . 1 . Unauthorized Hacks 1 | . . . . . . . . . . . 1 . Terminals 1 | . . . . . . . . . . . 1 . Assimilate 1 | . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . Hacking Detections 19 | . 1 . 1 3 3 . 1 4 . 2 2 2 Full Trace Events 4 | . . . . . . . . 1 . . 1 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built 2 | . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . Time 42 | . . . . . 42 . . . . . . . Total Part Build Rating 8 | . . . . . 8 . . . . . . . Part Studies Acquired 2 | . . . . 1 . . . 1 . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 1 | . . . . 1 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Was Fac Res Gar Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . 3 . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Was Fac Res Gar Total Allies 23 | . . 2 . . . . . . 20 . 1 . Largest Group 20 | . . 2 . . . . . . 20 19 2 2 Highest-Rated Group 722 | . . 49 . . . . . . 722 672 53 48 Highest-Rated Ally 50 | . . 31 . . . . . . 50 50 27 27 Total Orders 1 | . . . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . . . 1 . Ally Attacks 68 | . . 18 . . . . . . 14 31 5 . Total Damage 1336 | . . 313 . . . . . . 429 533 61 . Kills 9 | . . 4 . . . . . . 1 4 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Was Fac Res Gar Active Infowar (turns) 1173 | . . . 67 137 242 70 39 138 109 105 158 108 Optics 1106 | . . . . 137 242 70 39 138 109 105 158 108 Sensors 715 | . . . . . 111 70 39 138 92 105 158 2 Jamming 177 | . . . . . . . . . . . 102 75 ECM 193 | . . . 67 . . . . . . . 20 106 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Was Fac Res Gar Turns Passed 1360 | 14 23 79 84 191 242 70 39 138 109 105 158 108 Spaces Moved 2740 | 27 45 116 141 355 562 155 111 472 236 166 221 133 Core 97 | 27 45 25 . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2643 | . . 91 141 355 562 155 111 472 236 166 221 133 Fastest Speed 17 | 50 50 37 31 28 27 27 24 21 18 21 17 17 Average Speed 25 | 50 50 39 35 29 27 27 24 21 20 21 17 18 Slowest Speed 50 | 50 50 50 37 37 29 29 24 21 21 21 17 24 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 14 | . . 9 3 . . . . 1 1 . . . Potential Cave-ins 4 | . . . . . . . . . . . . 4 Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 19 | 3 13 16 17 47 17 3 3 13 92 6 4 21 Regions Visited 12 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 42 | . . . . 8 5 . . 12 . 2 6 9 Terrain Destroyed 138 | . . . . 18 5 . . 12 . 2 15 86 Melee 42 | . . . . 8 5 . . 12 . 2 6 9 Projectile . | . . . . . . . . . . . . . AOE 96 | . . . . 10 . . . . . . 9 77 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Was Fac Res Gar Total 3220 | 26 44 137 159 417 633 179 123 487 296 225 316 178 Wait 293 | . . 28 2 29 50 18 10 . 44 46 65 1 Move 2706 | 26 44 101 135 354 561 154 110 470 233 165 221 132 Hop 9 | . . 5 2 . . . . 1 1 . . . Pick Up 26 | . . . 4 4 4 . . 1 5 3 4 1 Fast Attach 26 | . . 3 5 7 5 2 . . 3 . 1 . Attach 19 | . . . 1 2 . 2 2 2 1 1 3 5 Detach 4 | . . . 1 . . . 1 . 2 . . . Swap 14 | . . . . 3 1 3 . . 1 1 3 2 Drop 23 | . . . . 6 5 . . . 6 3 3 . Fire 14 | . . . 9 1 . . . . . . 4 . Melee 70 | . . . . 11 7 . . 13 . 6 12 21 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . 16 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 15 | -11/Scrapyard | Entered Materials 30 | -10/Materials | Discovered new exit (range 16) 38 | -10/Materials | Entered Mines 114 | -10/Mines | Discovered new exit (range 9) 117 | -10/Mines | Entered Materials 117 | -9/Materials | Evolved 2 slots: Propulsion x2 149 | -9/Materials | Identified exit to Materials 201 | -9/Materials | Entered another Materials area 201 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 366 | -8/Materials | Identified exit to Factory 386 | -8/Materials | Central database locked down 392 | -8/Materials | Entered Factory 392 | -7/Factory | Evolved 2 slots: Utility x2 440 | -7/Factory | Fabricated Xenon Bombardment Thruster? 551 | -7/Factory | Identified exit to Factory 634 | -7/Factory | Entered another Factory area 634 | -6/Factory | Evolved 2 slots: Utility x2 684 | -6/Factory | Discovered new exit (range 6) 686 | -6/Factory | Identified exit to Factory 704 | -6/Factory | Entered another Factory area 704 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 730 | -5/Factory | Discovered new exit (range 15) 739 | -5/Factory | Identified exit to Factory 743 | -5/Factory | Entered another Factory area 743 | -4/Factory | Evolved 2 slots: Propulsion x2 881 | -4/Factory | Sucked down chute 881 | -4/Factory | Entered Waste 882 | -4/Waste | Joined by Warlord forces that had cleared the area 901 | -4/Waste | A Compactor rumbled back to life 901 | -4/Waste | Spotted C-40 Crusher 905 | -4/Waste | Allies destroyed C-40 Crusher 923 | -4/Waste | Found Prototype Device 923 | -4/Waste | Identified Exp. Actuator Array 940 | -4/Waste | Found Prototype Protection 940 | -4/Waste | Identified Centrium Heavy Armor Plating 947 | -4/Waste | Discovered new exit (range 12) 966 | -4/Waste | Identified exit to Factory 990 | -4/Waste | Entered Factory 990 | -4/Factory | Accompanied by 19 allies 993 | -4/Factory | Identified exit to Research 1045 | -4/Factory | Build established: Scavenger-Scout 1054 | -4/Factory | Lost 4 allies 1095 | -4/Factory | Entered Research 1095 | -3/Research | Accompanied by 2 allies 1095 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 1242 | -3/Research | Identified exit to Garrison 1253 | -3/Research | Entered Garrison 1253 | -3/Garrison | Accompanied by 2 allies 1290 | -3/Garrison | Garrison Relay disabled 1322 | -3/Garrison | Phase Generator disabled 1353 | -3/Garrison | Lost 6 parts (2p4n) 1361 | -3/Garrison | Crushed by falling debris 1361 | -3/Garrison | Self-destructed Last Messages --------------- 01322_ Destroyed Lgt. Antimatter Reactor. 01322_ Antimatter Reactor destroyed. 01322_ Destroyed Antimatter Reactor. 01322_ Xenon Bombardment Thruster+ destroyed. 01322_ Destroyed Xenon Bombardment Thruster+. 01322_ Xenon Bombardment Thruster+ destroyed. 01322_ Destroyed Xenon Bombardment Thruster+. 01322_ Machine disabled. 01328_ The unstable cave ceiling collapses. 01342_ Connecting with Door Terminal... 01342_ ALERT: Suspicious activity at Terminal G001. Transmitting hostile system tracking data. 01350_ Slug penetrates Reinforced Barrier. 01361_ The unstable cave ceiling collapses. 01361_ Crushed by falling debris. 01361_ Flight Unit+ destroyed. 01361_ System corrupted by crushing effect (+4). 01361_ Xenon Bombardment Thruster+ destroyed. 01361_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | ???????????????????? ## ############?????????? | | ??????????????????? ^^ #?????????? | | ??????????????????? ^^ #?????????? | | ??????????????????? ^^ #?????????? | | ????????????????????????????######## #?????????? | | ??????????????????????????????????#T #?????????? | | ??????????????????????????????????## #?????????? | | ???????????????????????????????????#^^ #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# =#?????????? | | ???????????????????????????????????# =*#?????????? | | ???????????????????????????????????# !%#?????????? | | ???????????????????????????????????# !%#?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ?????????????????????????????####### ########### | | ?????????????????????????????#T "## | | ????????????????????????###??" # # | | ????????????????????????###??" ##" | | ????????????????????????#@#### ###" ############ | | ????????????????????????##YY "## #?# #??????????? | | ?????????????????????????####### ###"%######### ## | | ???????????????????????????????# " ^ | | ???????????????????????????????# ^" | | ??????????????????????????###### ####!!!#####"""# | | ????????????????????????### ##""!""#??????? | | ???????????????????????## #######??????? | | ???????????????????????# #???????????? | | ??????????????????????## # ##??????????? | | ??????????????????????# #??????????? | | ??????????????????????# #??????????? | | ??????????????????????# ##??????????? | | ??????????????????????## # #???????????? | | ???????????????????????# #???????????? | | ???????????????????????# #???????????? | | ???????????????????????# # ##???????????? | | ???????????????????????## " ##???????????? | | ????????????????????????## " ##????????????? | | ?????????????????????????### " ###?????????????? | | ???????????????????????????#######???????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 53 Energy Capacity 760 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Additional Mass Support 9 Armor Coverage 600 Evasion (%) 66 Melee Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Xenon Bombardment Thruster | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Flight Unit | -8/Materials | Hacked Xenon Bombardment Thruster | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Oppo Buddy We Are Legion Challenges ------------ None Game ------ Seed ChargeRiotGreatsword Manual? 0 Play Time 00:43:53 Cumulative 45.2 hours Start 2026.06.27 @ 00:59:16 End 2026.06.28 @ 10:28:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 41 Gallery% 37 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 754becbe-6ece-4817-b970-80a2751d8dc3