Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.17 @ 12:45:24 Player: NERV Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (234) 234 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2149 Bonus ------- None Cogmind --------- Core Integrity 432/550 Matter 205/300 Energy 418/540 System Corruption 24% Temperature Cool (0) Movement Rolling (80) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Wheel > --- UTILITY (5) ------ High-capacity Battery > --- WEAPON (2) ------- Datajack > --- INVENTORY (4) ---- Light Ion Engine Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Structural Scanner Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Seismic Analyzer > --- WEAPON ----------- Small Laser Mining Laser > --- INVENTORY -------- Light Ion Engine High-capacity Battery Datajack [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Seismic Analyzer Device Improved Terrain Scanner Storage Small Matter Pod Processor Seismic Analyzer Weapon Medium Laser Energy Gun Medium Laser Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 48 | 7 19 4 10 8 Power 4 | 1 1 1 . 1 Engine 4 | 1 1 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 1 3 . . Treads . | . . . . . Leg . | . . . . . Wheel 6 | 2 1 3 . . Hover . | . . . . . Flight . | . . . . . Utility 19 | 2 10 . 5 2 Device 13 | 1 7 . 4 1 Storage 3 | . 2 . . 1 Processor 3 | 1 1 . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 19 | 2 7 . 5 5 Energy Gun 7 | 2 3 . 1 1 Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon 2 | . . . . 2 Launcher 1 | . 1 . . . Special Weapon 6 | . 3 . 2 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 3 | . . . 2 1 Unidentified Prototypes . | . . . . . Parts Lost 12 | . 2 . 1 9 Power . | . . . . . Propulsion 2 | . 1 . . 1 Utility 5 | . . . . 5 Weapon 5 | . 1 . 1 3 Highest Loss Streak 8 | . 1 . 1 8 Average Slot Usage (%) 95 | . 99 100 98 77 Engine 12 | . 14 14 11 9 Wheel 24 | . 27 28 22 18 Device 19 | . 13 14 30 20 Processor 14 | . 14 14 13 14 Energy Gun 14 | . 17 28 10 6 Launcher 1 | . 3 . . . Special Weapon 5 | . 6 . 5 6 Special Melee Weapon 1 | . . . 4 . Naked Turns . | . . . . . Heaviest Build 10 | 9 9 9 9 10 Greatest Support 26 | 26 26 26 20 20 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 Average Carried 3 | 1 3 4 2 3 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | 4 4 4 4 1 Class Distribution -------------------- 52% | Mutant 32% | Scavenger-Mutant 11% | Scavenger-Assassin 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 661 | 320 210 48 83 . Remotely . | . . . . . Salvage Created 399 | 212 117 70 . . Parts 27 | 10 6 11 . . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 4 | . 4 . . . Guns 2 | . 2 . . . AOE 2 | . 2 . . . Classes Destroyed 5 | 3 2 . . . Worker 2 | 2 . . . . Builder 3 | . 1 2 . . Tunneler 5 | 4 . 1 . . Recycler 1 | 1 . . . . Grunt 4 | . 4 . . . Best Kill Streak 4 | 4 4 1 . . Combat Bots Only 3 | . 3 . . . Max Kills in Single Turn 2 | 1 2 1 . . Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1110 | . 251 15 180 664 Core 200 | . 35 . 47 118 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 . 86 88 . Volleys Fired 73 | 19 23 4 6 21 Largest 2 | 2 2 2 2 2 Hottest 150 | 90 150 90 150 140 Shots Fired 119 | 38 42 8 8 23 Gun 73 | 38 22 8 3 2 Cannon 12 | . . . . 12 Launcher 6 | . 6 . . . Special 28 | . 14 . 5 9 Kinetic 12 | . . . . 12 Thermal 101 | 38 36 8 8 11 Explosive 6 | . 6 . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | 6 10 5 7 1 Robot Miss Streak 3 | 3 1 . . 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 44 | 20 12 5 6 1 Core Hits 20 | 8 9 3 . . Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 4 | . . . 4 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . 2 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 600 | 204 311 61 24 . Guns 372 | 204 83 61 24 . Cannons . | . . . . . Explosions 228 | . 228 . . . Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 372 | 204 83 61 24 . Explosive 228 | . 228 . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 19 | . 1 1 . 19 Average Corruption 1 | . 1 1 . 12 Corruption Purged . | . . . . . Effects 3 | . . . . 3 Energy Discharges 2 | . . . . 2 Targeting Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 39 | . 39 . . . Projectiles . | . . . . . Explosions 39 | . 39 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 168 | . 168 . . . Shots 4 | . 4 . . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 220 | 220 200 30 53 24 Average Temperature 65 | 97 64 17 16 10 Received Heat Transfer 171 | . 21 9 87 54 Effects 2 | 2 . . . . Interference 2 | 2 . . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1027 | 557 235 173 62 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 171 | 35 171 88 107 69 Average Influence 55 | 15 74 36 55 45 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 3 . 3 1 Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement 4 | . . . 3 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 25 | . 8 2 10 5 Peak Tracking Total 8 | . 3 2 8 5 Tactical Retreats 4 | . 1 . 2 1 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 4 | . 4 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 4 | . 3 . . 1 Max in Single Turn 1 | . 1 . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 9 | . 3 . 5 1 Terminals 7 | . 3 . 4 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 31 | . 10 . 17 4 Successful 27 | . 7 . 16 4 Failed 4 | . 3 . 1 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 24 | . 10 . 14 . Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units . | . . . . . Scanalyzers 4 | . . . . 4 Garrison Access . | . . . . . Terminal Hacks 20 | . 7 . 13 . Record 5 | . 2 . 3 . Prototype ID Bank 1 | . 1 . . . Alert Level 2 | . 1 . 1 . Locate Traps 2 | . 1 . 1 . Dispatch Records 1 | . . . 1 . Maintenance Status 1 | . . . 1 . Reinforcement Status 1 | . . . 1 . Recall Investigation 1 | . . . 1 . Recall Reinforcements 3 | . 1 . 2 . Hauler Manifests 2 | . 1 . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . 3 . Scan Component 2 | . . . 2 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . . 4 Insert Component 2 | . . . . 2 Analyze 2 | . . . . 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 . 4 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . . 2 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . . 2 Part Schematics Acquired 2 | . . . . 2 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 2 | . . . 2 . Non-combat 2 | . . . 2 . Combat . | . . . . . Robot Hacks Applied 4 | . . . 4 . parse_system 1 | . . . 1 . no_distress 1 | . . . 1 . find_station 1 | . . . 1 . check_alert 1 | . . . 1 . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1295 | 155 533 95 343 169 Spaces Moved 1002 | 90 430 92 309 81 Core 1 | 1 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 1001 | 89 430 92 309 81 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 80 80 80 Average Speed 85 | 89 90 81 80 80 Slowest Speed 100 | 90 100 90 80 80 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 3 | . . . . 3 Exploration Rate (%) 20 | 3 53 14 23 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 37 | . 22 . 5 10 Terrain Destroyed 75 | . 60 . 5 10 Melee . | . . . . . Projectile 28 | . 13 . 5 10 AOE 47 | . 47 . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1251 | 124 500 105 380 142 Wait 93 | 1 17 . 45 30 Move 998 | 89 429 91 308 81 Hop . | . . . . . Pick Up 20 | 7 6 1 4 2 Fast Attach 7 | 5 1 . 1 . Attach 11 | 2 2 . 2 5 Detach . | . . . . . Swap 30 | . 16 4 7 3 Drop 14 | 1 6 4 3 . Fire 73 | 19 23 4 6 21 Melee 4 | . . . 4 . Ram 1 | . . 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 156 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 3) 456 | -10/Materials | Discovered new exit (range 15) 640 | -10/Materials | Discovered new exit (range 13) 689 | -10/Materials | Entered Mines 694 | -10/Mines | Identified exit to Materials 784 | -10/Mines | Entered Materials 784 | -9/Materials | Evolved 2 slots: Utility x2 835 | -9/Materials | Repaired Sml. Laser 964 | -9/Materials | Discovered new exit (range 14) 1126 | -9/Materials | Identified exit to Materials 1127 | -9/Materials | Entered another Materials area 1127 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1265 | -8/Materials | Crushed by falling debris 1265 | -8/Materials | System corruption reached 10% 1293 | -8/Materials | Crushed by falling debris 1296 | -8/Materials | Crushed by falling debris 1296 | -8/Materials | Self-destructed Last Messages --------------- 01265_ System corrupted by crushing effect (+5). 01265_ Imp. Signal Interpreter destroyed. 01265_ System corrupted by crushing effect (+2). 01265_ Sml. Laser destroyed. 01268_ Critical hit. 01268_ Mining Laser destroyed. 01269_ System corrupted: Energy discharge (-36). 01270_ U-05 Engineer builds a Wall. 01284_ System corrupted: Lgt. Cannon targeting data glitched. 01293_ The unstable cave ceiling collapses. 01293_ Crushed by falling debris. 01293_ Lgt. Cannon destroyed. 01293_ System corrupted by crushing effect (+4). 01293_ Imp. Sensor Array destroyed. 01293_ System corrupted by crushing effect (+3). 01296_ System corrupted: Energy discharge (-110). 01296_ The unstable cave ceiling collapses. 01296_ Crushed by falling debris. 01296_ Wheel destroyed. 01296_ System corrupted by crushing effect (+5). 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Battery | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() I Spy Challenges ------------ None Game ------ Seed BoreAlphaProtomatter Manual? 0 Play Time 00:35:10 Cumulative 4.8 hours Start 2020.08.17 @ 12:09:06 End 2020.08.17 @ 12:45:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3b7e2b0-bb5a-4d62-aafb-d0d420d5cdd9