Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 01:50:09 Player: JF Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (86) 430 Value Destroyed (2944) 2944 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (391) 391 TOTAL SCORE: 8285 Bonus ------- Follower Combat Kills 159 Met Data Miner 300 Friendly Fire -68 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 82/100 System Corruption 11% Temperature Cool (21) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cryofiber Web Improved Cooling System Advanced Weight Redist. System Improved Signal Interpreter Improved Hacking Suite Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Core Analyzer Thief Drone Bay > --- WEAPON ----------- Arc Projector Plasma Cannon Power Maul > --- INVENTORY -------- Light Angular Momentum Engine Medium Treads Medium Treads Medium Treads Medium Treads Improved Medium Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Cryofiber Web Improved Cooling System Improved Cooling System Large Matter Pod Advanced Weight Redist. System Improved Signal Interpreter Improved Terrain Scanner Hardened Medium Armor Plating Medium Reflective Plating EM Disruption Field Improved Hacking Suite Component Analysis Suite Improved Field Recycling Unit Drone Bay Improved EM Pulse Cannon Ion Cannon [Rating: 62] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Cannon Energy Gun Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Assault Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . . 1 . . 1 . . . . . Utility 4 | . . . 1 . 1 1 . . . . 1 Weapon 1 | . . . . . . . . . . . 1 Parts Attached 140 | 9 17 8 5 11 27 12 8 3 . 21 19 Power 14 | 1 1 . . 2 3 . 2 1 . 2 2 Engine 8 | 1 . . . 2 1 . 2 . . . 2 Core 6 | . 1 . . . 2 . . 1 . 2 . Reactor . | . . . . . . . . . . . . Propulsion 49 | 5 12 2 1 2 9 4 1 . . 6 7 Treads 30 | 3 6 2 1 2 6 4 1 . . . 5 Leg 10 | . . . . . 3 . . . . 5 2 Wheel 9 | 2 6 . . . . . . . . 1 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 46 | 1 2 . 3 5 12 3 2 2 . 10 6 Device 24 | . . . . 3 6 1 1 2 . 7 4 Storage 3 | 1 . . 1 . . . . . . 1 . Processor 2 | . . . . 1 . . 1 . . . . Hackware . | . . . . . . . . . . . . Protection 17 | . 2 . 2 1 6 2 . . . 2 2 Artifact . | . . . . . . . . . . . . Weapon 31 | 2 2 6 1 2 3 5 3 . . 3 4 Energy Gun 4 | . 1 2 . . . . . . . . 1 Energy Cannon 4 | . . . . . . 1 . . . . 3 Ballistic Gun 6 | 2 1 2 . 1 . . . . . . . Ballistic Cannon 8 | . . 1 . 1 2 2 2 . . . . Launcher 3 | . . . 1 . . . . . . 2 . Special Weapon 1 | . . 1 . . . . . . . . . Impact Weapon 5 | . . . . . 1 2 1 . . 1 . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . . Corrupted Parts 1 | . . . . . . . . 1 . . . System Corruption 10 | . . . . . . . . 10 . . . Parts Lost 42 | . . . . 3 4 . 5 . . 8 22 Power 10 | . . . . 1 1 . 3 . . 3 2 Propulsion 10 | . . . . . 2 . . . . . 8 Utility 12 | . . . . 2 . . 1 . . 2 7 Weapon 10 | . . . . . 1 . 1 . . 3 5 Highest Loss Streak 22 | . . . . 3 2 . 5 . . 4 22 To Critical Strikes 2 | . . . . . . . . . . 1 1 Average Slot Usage (%) 88 | . 94 100 97 96 90 91 75 89 84 85 71 Engine 6 | . 4 . . 9 12 7 2 7 7 5 5 Core 5 | . 9 14 11 . 5 7 . 4 7 5 . Treads 20 | . 5 9 31 33 26 30 30 30 30 5 1 Leg 5 | . . . . . . . . . . 21 9 Wheel 3 | . 22 19 . . . . . . . 1 4 Device 8 | . . . . 6 9 9 9 15 7 10 14 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 6 Processor 9 | . . . . 4 9 7 14 15 15 15 12 Protection 5 | . 9 14 20 9 8 12 1 . . 1 . Energy Gun 1 | . 5 13 11 . . . . . . . 3 Ballistic Gun 3 | . 22 11 9 11 . . . . . . . Ballistic Cannon 6 | . . 3 . 10 9 6 6 7 7 5 . Peak Build Rating 62 | 6 10 14 16 22 32 48 48 49 44 52 62 Average Rating 34 | 4 8 11 15 18 27 46 40 46 44 47 50 On Entrance 26 | . 6 10 14 16 19 32 48 45 44 44 42 Naked Turns 1 | . . . . . . . . . . . 1 Heaviest Build 120 | 11 17 19 98 103 116 118 118 104 103 115 120 Greatest Support 112 | 40 40 40 60 60 60 112 112 104 104 104 84 Greatest Overweight (x) 5 | . 1 1 1 1 5 1 1 . . 3 5 Average Overweight (x) . | . . . . 1 1 . . . . 1 3 Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 8 8 11 25 25 25 25 25 25 25 24 Most Carried 25 | 4 8 8 10 21 25 25 25 25 25 25 25 Average Carried 20 | 1 6 7 8 16 24 22 22 24 25 24 21 Final Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 8 8 10 21 25 25 23 25 25 25 5 Class Distribution -------------------- 71% | Mutant 22% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Matter Collected 3178 | 174 316 145 184 235 552 36 397 113 . 751 275 Remotely 81 | . . . . . . . . 81 . . . Salvage Created 2669 | . 319 62 384 275 424 30 239 85 . 482 369 Parts 122 | . 19 2 32 14 21 1 3 1 . 18 11 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled 5 | . . . . . . . . . . 5 . Retrieved Matter 34 | . . . . . . . . . . 34 . Parts Self-Destructed 21 | . . . . . . . 3 5 . 13 . Prevented 5 | . . . . . . . . 2 . 3 . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 73 | . 7 2 10 5 15 . 7 2 . 16 9 Melee 5 | . . . . . 2 . . . . . 3 Guns 19 | . 7 1 7 3 . . . . . . 1 Cannons 38 | . . . . 2 11 . 6 2 . 13 4 AOE 5 | . . 1 3 . 1 . . . . . . Classes Destroyed 10 | . 1 . 6 2 . . . . . 1 . Worker 4 | . . . 2 1 1 . . . . . . Builder 1 | . . . 1 . . . . . . . . Tunneler 1 | . . . 1 . . . . . . . . Recycler 2 | . . . . 1 1 . . . . . . Watcher 5 | . . . 2 . 2 1 . . . . . Swarmer 23 | . . . 3 . 7 . 2 . . 8 3 Grunt 37 | . 7 2 4 4 6 . 2 2 . 5 5 Brawler 2 | . . . . 1 . . 1 . . . . Duelist 2 | . . . . . . . . . . 2 . Sentry 9 | . . . 3 . 2 . 2 . . 1 1 Best Kill Streak 6 | . 4 2 6 4 4 1 5 2 . 4 3 Combat Bots Only 5 | . 4 2 3 3 4 . 5 2 . 4 3 Max Kills in Single Turn 3 | . 1 1 3 1 2 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . 1 2 . 1 . . . . . . Melee 1 | . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 656 | . 27 5 28 39 74 . 116 5 . 173 189 Missed 153 | . 4 1 6 10 18 . 28 1 . 44 41 Damage Taken 7431 | . 311 43 330 355 812 . 1299 62 . 1729 2490 Core 1320 | . 22 . 14 12 77 . 79 15 . 250 851 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 114 | . . . . . . . 114 . . . . Ignored by Resistances 8 | . . . . . . . . . . 5 3 Regen/Repaired (Parts) 158 | . 158 . . . . . . . . . . Core Remaining (%) 84 | 100 . 91 . 93 86 . . . . 50 . Volleys Fired 219 | . 21 10 30 20 38 5 26 4 . 47 18 Largest 2 | . 2 2 2 2 2 1 1 1 . 1 2 Hottest 135 | . 60 100 88 88 83 60 60 60 . 60 135 Shots Fired 308 | . 42 13 49 40 47 5 26 5 . 53 28 Gun 139 | . 42 6 47 28 7 . . . . . 9 Cannon 149 | . . . . 12 40 5 26 5 . 42 19 Launcher 13 | . . . 2 . . . . . . 11 . Special 7 | . . 7 . . . . . . . . . Kinetic 217 | . 29 3 28 32 47 5 26 5 . 42 . Thermal 55 | . . 10 19 8 . . . . . . 18 Explosive 13 | . . . 2 . . . . . . 11 . Electromagnetic 23 | . 13 . . . . . . . . . 10 Robot Hit Streak 13 | . 13 2 5 5 9 1 5 3 . 7 10 Robot Miss Streak 6 | . 2 2 6 3 2 2 5 1 . 4 3 Penetration Max 1 | . . . . . 1 . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . Shots Hit Robots 173 | . 27 3 23 20 35 2 14 3 . 26 20 Core Hits 97 | . 12 2 22 10 19 1 7 1 . 12 11 Critical Kills 2 | . 1 . . . . . . . . . 1 Critical Parts Destroyed 4 | . . . . . 1 . . . . 3 . Critical Strikes 19 | . 1 1 . . 5 . 1 1 . 9 1 Burn 1 | . . 1 . . . . . . . . . Meltdown 1 | . . . . . . . . . . . 1 Destroy 1 | . 1 . . . . . . . . . . Blast 12 | . . . . . 4 . 1 1 . 6 . Smash 4 | . . . . . 1 . . . . 3 . Melee Attacks 13 | . . . . . 2 2 1 . . 5 3 Impact 13 | . . . . . 2 2 1 . . 5 3 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6583 | . 415 157 822 430 1599 45 844 134 . 1589 548 Guns 1276 | . 367 50 451 260 84 . . . . . 64 Cannons 4168 | . . . . 170 1309 45 782 134 . 1353 375 Explosions 707 | . 48 107 371 . 131 . . . . 50 . Melee 368 | . . . . . 75 . 62 . . 186 45 Ramming 64 | . . . . . . . . . . . 64 Kinetic 4550 | . 266 16 249 312 1393 45 782 134 . 1353 . Thermal 990 | . 48 141 202 118 131 . . . . . 350 Explosive 421 | . . . 371 . . . . . . 50 . Electromagnetic 190 | . 101 . . . . . . . . . 89 Impact 368 | . . . . . 75 . 62 . . 186 45 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . 10 7 7 11 Average Corruption 7 | . . . . . . . . 9 7 7 8 Corruption Purged 3 | . . . . . . . . 3 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 141 | . . . . . . . . 35 3 102 1 Message Errors 27 | . . . . . . . . 6 1 20 . Matter Fused 30 | . . . . . . . . 7 2 20 1 Heat Flow Errors 20 | . . . . . . . . 4 . 16 . Energy Discharges 26 | . . . . . . . . 7 . 19 . Parts Rejected 1 | . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . 1 . Data Loss (minor) 19 | . . . . . . . . 7 . 12 . Data Loss (major) 8 | . . . . . . . . 1 . 7 . Misfires 7 | . . . . . . . . 1 . 6 . Alerts 2 | . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 563 | . 3 . 38 1 210 . 25 38 . 248 . Projectiles 229 | . . . . 1 82 . 15 38 . 93 . Explosions 147 | . 3 . 38 . 96 . . . . 10 . Melee 187 | . . . . . 32 . 10 . . 145 . Knockbacks 25 | . . . . 2 9 . 4 1 . 9 . Impact 3 | . . . . . . . 1 . . 2 . Kinetic 21 | . . . . 2 8 . 3 1 . 7 . Secondary 1 | . . . . . 1 . . . . . . Self-Inflicted Damage 260 | . 40 . 55 . 112 . . . . 53 . Shots 5 | . 1 . 2 . 1 . . . . 1 . Rammed 13 | . . . . . . . . . . . 13 Targets Rammed 18 | . . . . . . . . . . . 18 Kicked 2 | . . . . . . . . . . . 2 Crushed 3 | . . . . . . . . . . . 3 Highest Temperature 445 | . 176 140 298 319 325 144 445 278 . 269 93 Average Temperature 111 | . 69 50 115 202 122 77 240 91 . 96 36 Received Heat Transfer 1998 | . 147 24 96 219 297 . 462 36 . 249 468 Effects 11 | . . . . . 1 . 6 . . 4 . Shutdowns 2 | . . . . . . . 2 . . . . Energy Bleed 2 | . . . . . . . 1 . . 1 . Interference 7 | . . . . . 1 . 3 . . 3 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 5 | . . . . . 1 . 1 . . 3 . Combat Hostiles 5 | . . . . . 1 . 1 . . 3 . Parts Fried 5 | . . . . . 3 . . . . 2 . Impact Corruptions 9 | . . . . . 3 . 1 . . 5 . Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 5 | . . 1 1 . . . . . . . 3 Heat Transferred 1838 | . 100 248 444 259 100 . . . . . 687 Parts Sabotaged 2 | . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Peak Influence 379 | . 224 88 379 172 141 34 . . . . 237 Initial 111 | . . 60 . 111 . 21 . . . . . Average 67 | . 102 51 230 40 57 13 . . . . 118 Maximum Alert Level 1 | . 1 . 1 . . . . . . . 1 Low Security (%) 94 | 100 89 100 42 100 100 100 . . . . 87 Level 1 5 | . 10 . 57 . . . . . . . 12 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 11 | . 3 1 1 . 1 1 . . . . 4 Investigation 4 | . 2 1 . . . . . . . . 1 Extermination 1 | . . . . . . 1 . . . . . Reinforcement 4 | . 1 . 1 . 1 . . . . . 1 Assault 1 | . . . . . . . . . . . 1 Garrison 1 | . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Distress Signals 9 | . 1 . 4 . 4 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 119 | . 18 2 23 5 20 1 12 2 . 17 19 Peak Tracking Total 8 | . 5 2 5 3 4 1 8 2 . 4 6 Tactical Retreats 13 | . 2 . 2 . . . 5 . . 3 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Traps Triggered 2 | . 1 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 5 | . . . . . . . . 5 . . . Most Traps Carried 3 | . . . . 3 3 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Machines Disabled 4 | . . 1 . . 1 . 1 . . . 1 Max in Single Turn 1 | . . 1 . . 1 . 1 . . . 1 Garrison Access 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Machines Accessed 18 | . 6 2 1 1 2 . . . 4 . 2 Terminals 9 | . 5 1 1 . 1 . . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Total Hacks 74 | . 23 4 4 1 9 . . . 27 . 6 Successful 53 | . 13 3 3 1 6 . . . 27 . . Failed 21 | . 10 1 1 . 3 . . . . . 6 Catastrophic 4 | . 3 . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 31 | . 15 3 4 . 6 . . . . . 3 Fabricators . | . . . . . . . . . . . . Repair Stations 8 | . 8 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . Garrison Access 3 | . . . . . . . . . . . 3 Terminal Hacks 45 | . 7 3 3 1 4 . . . 27 . . Record 20 | . 4 2 1 . 2 . . . 11 . . Part Schematic 8 | . . . . . . . . . 8 . . Robot Schematic 5 | . . . . . . . . . 5 . . Prototype ID Bank 5 | . 1 . . . 1 . . . 3 . . Open Door 2 | . . 1 . 1 . . . . . . . Alert Level 3 | . 1 . 1 . 1 . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 6 | . 6 . . . . . . . . . . Scan Component 3 | . 3 . . . . . . . . . . Repair 3 | . 3 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . Insert Component 1 | . . . . . 1 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 6 1 1 . 2 . . . . . 2 Full Trace Events 2 | . 2 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . 1 . . . 8 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . 3 . . . . . . . . . . Time 78 | . 78 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Total Allies 5 | . . 3 . . . . . . . . 2 Largest Group 2 | . . 2 2 . . . . . . . 2 Highest-Rated Group 62 | . . 45 45 . . . . . . . 62 Highest-Rated Ally 31 | . . 31 31 . . . . . . . 31 Total Orders 4 | . . . . 1 . . . . . 3 . STAY 1 | . . . . . . . . . . 1 . ROAM 1 | . . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . 1 . RETURN 1 | . . . . 1 . . . . . . . Ally Attacks 65 | . . 4 26 . . . . . . 15 20 Total Damage 663 | . . 22 228 . . . . . . 95 318 Kills 8 | . . . 6 . . . . . . . 2 Allies Corrupted 1 | . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . 1 1 . 1 . Drone Launches 13 | . . . . 1 . . . . . 6 6 Drone Recoveries 7 | . . . . 1 . . . . . 4 2 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Turns Passed 13221 | 73 763 840 478 1362 2090 920 1130 1755 130 3261 419 Spaces Moved 5601 | 46 638 701 213 513 544 236 492 493 82 1465 178 Core 5 | 3 . . . . . . . . . . 2 Treads 3041 | 21 41 140 213 513 544 236 492 493 82 265 1 Legs 851 | . . . . . . . . . . 849 2 Wheels 1704 | 22 597 561 . . . . . . . 351 173 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 160 240 240 160 160 160 160 130 50 Average Speed 172 | 114 85 96 175 240 240 232 203 160 160 186 156 Slowest Speed 560 | 160 160 160 240 240 560 240 240 160 160 270 470 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 51 | 4 70 93 24 84 34 4 66 62 70 98 6 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . 1 1 . . Known Exits Taken 8 | . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched 13 | . . 1 . 2 . . 3 4 . 3 . Spaces Dug 92 | . . 7 . . . 2 . . . 83 . Terrain Destroyed 274 | . 3 18 13 1 51 8 12 3 . 165 . Melee 2 | . . . . . . 2 . . . . . Projectile 62 | . . 7 . 1 14 6 12 3 . 19 . AOE 210 | . 3 11 13 . 37 . . . . 146 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Total 8734 | 64 807 841 274 607 1265 599 582 1452 81 1918 244 Wait 2600 | . 121 111 23 48 607 326 50 950 . 363 1 Move 5590 | 45 637 700 212 512 543 235 491 492 81 1464 178 Hop . | . . . . . . . . . . . . Pick Up 90 | 10 9 5 2 14 25 8 3 2 . 8 4 Fast Attach 11 | . 1 2 2 . 2 1 . 1 . 2 . Attach 57 | 6 1 . . 5 6 6 7 . . 7 19 Detach 12 | . . . . 2 1 4 3 . . 2 . Swap 72 | 3 15 6 3 6 19 5 1 2 . 12 . Drop 52 | . 2 7 2 . 22 7 . 1 . 8 3 Fire 219 | . 21 10 30 20 38 5 26 4 . 47 18 Melee 13 | . . . . . 2 2 1 . . 5 3 Ram 1 | . . . . . . . . . . . 1 Kick 2 | . . . . . . . . . . . 2 Crush 15 | . . . . . . . . . . . 15 Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 9) 229 | -10/Materials | Discovered new exit (range 14) 317 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 11) 745 | -10/Materials | Repaired Lgt. Armor Plating 773 | -10/Materials | Repaired Lgt. Treads 800 | -10/Materials | Repaired Lgt. Treads 837 | -10/Materials | Entered Mines 914 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 950 | -10/Mines | Received a Mining Laser from a helpful Derelict 951 | -10/Mines | Discovered new exit (range 5) 1040 | -10/Mines | Discovered new exit (range 10) 1178 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1237 | -10/Mines | Met a Derelict shopkeep closing up shop 1677 | -10/Mines | Entered Materials 1677 | -9/Materials | Accompanied by 2 allies 1677 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1678 | -9/Materials | Identified exit to Mines 1682 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1855 | -9/Materials | Discovered new exit (range 11) 1907 | -9/Materials | Discovered new exit (range 16) 2155 | -9/Materials | Entered Mines 2155 | -9/Mines | Accompanied by 2 allies 2211 | -9/Mines | Lost 3 parts (1p2u) 2488 | -9/Mines | Discovered new exit (range 7) 2527 | -9/Mines | Found the Drone Emporium 2538 | -9/Mines | Found Prototype Device 2539 | -9/Mines | Identified Thief Drone Bay 2693 | -9/Mines | Build established: Scavenger-Mutant 2811 | -9/Mines | Found a hidden stash of uninstalled traps 2925 | -9/Mines | Discovered new exit (range 7) 2941 | -9/Mines | Identified exit to Materials 3517 | -9/Mines | Entered Materials 3517 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 5028 | -8/Materials | Build established: Scavenger-Skirmisher 5474 | -8/Materials | Discovered new exit (range 5) 5498 | -8/Materials | Build established: Scavenger-Mutant 5605 | -8/Materials | Identified exit to Factory 5607 | -8/Materials | Entered Factory 5607 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6192 | -7/Factory | Build established: Skirmisher 6464 | -7/Factory | Discovered new exit (range 15) 6499 | -7/Factory | Identified exit to Lower Caves 6527 | -7/Factory | Build established: Mutant 6527 | -7/Factory | Entered Lower Caves 6565 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6596 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6654 | -7/Lower Caves | Lost 5 parts (3p1u1w) 7405 | -7/Lower Caves | Learned Factory emergency access door positions 7593 | -7/Lower Caves | Discovered new exit (range 8) 7655 | -7/Lower Caves | Identified exit to Lower Caves 7657 | -7/Lower Caves | Entered another Lower Caves area 7658 | -7/Lower Caves | Encountered a Warlord checkpoint 8224 | -7/Lower Caves | System corruption reached 10% 8563 | -7/Lower Caves | Discovered new exit (range 9) 8574 | -7/Lower Caves | Identified exit to Data Miner 9412 | -7/Lower Caves | Entered Data Miner 9412 | -7/Data Miner | Discovered new exit (range 6) 9443 | -7/Data Miner | Met Data Miner 9480 | -7/Data Miner | Learned location of Section 7 (-2) 9480 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9507 | -7/Data Miner | Received God Mode back door access code from Data Miner 9540 | -7/Data Miner | Identified exit to Proximity Caves 9542 | -7/Data Miner | Entered Proximity Caves 10715 | -6/Proximity Caves | Spotted B-75 Beast 11695 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12126 | -6/Proximity Caves | Lost 4 parts (1p1u2w) 12670 | -6/Proximity Caves | Lost 3 parts (1p1u1w) 12790 | -6/Proximity Caves | Discovered new exit (range 10) 12802 | -6/Proximity Caves | Identified exit to Factory 12803 | -6/Proximity Caves | Entered Factory 12803 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 12877 | -6/Factory | Allied Derelicts emerged from ambush trap array 12934 | -6/Factory | Discovered new exit (range 10) 12949 | -6/Factory | Identified exit to Factory 13099 | -6/Factory | Garrison activated, responded to threat 13149 | -6/Factory | Core integrity fell below 50% 13213 | -6/Factory | System corruption reached 10% 13217 | -6/Factory | Core integrity fell below 20% 13221 | -6/Factory | Lost 4 allies 13222 | -6/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 13193_ ALERT: Security rotation in progress. 13193_ Crushed S-27 Virus. 13193_ S-27 Virus destroyed. 13195_ Slammed into S-27 Virus. 13199_ Med. Treads destroyed. 13199_ Core Analyzer destroyed. 13199_ System corrupted by crushing effect (+4). 13199_ System corrupted by crushing effect (+2). 13204_ Slammed into S-27 Virus. 13204_ Destabilizing: System corrupted (+2). 13204_ Knocked back. 13212_ System corrupted: Matter fused (-7). 13212_ Ion Cannon destroyed. 13212_ Adv. Heat Sink destroyed. 13212_ System corrupted by crushing effect (+1). 13212_ System corrupted by crushing effect (+2). 13212_ Knocked back. 13213_ Imp. EM Pulse Cannon destroyed. 13220_ Dropped Huge Storage Unit. 13221_ Discarded Imp. Signal Interpreter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????+?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? "?????????????????? | | ?????????????????????????#+?? "?????????????????? | | ?????????+???????????????# ?? """" "????????????? | | ?????????????????????????# ?? ??????????? | | ?????????????????????????# ?? ??????????? | | ?????????????????????????# ?? = ??????????? | | ?????????????????????????# #? ???????????? | | ?????????????? ??????### ## ????????????? | | ?????????????? ?????# "?????????????? | | ????????????? ?????# ??????????????? | | ?????????????? [ ????# ????????????????? | | ?????????????? ???# ?????????????????? | | ?????????????? ??# ??????????????????? | | ?????????????? ?# %##############+####+# | | ?????????????? ! # = # # | | ????????????? # = # " # """ """ | | ?????????????? !! ; %+["G" # """ """ | | ????????????? !! # s#[*% "+ """ """ | | ?????????????? !! ?# @!b #%=[ ! # | | ??????????????######???#A !!l#= [# """ """ | | ???????????????????????# !! # !![ # """ """ | | ???????????????????????# # ![ # """ """ | | ?????????????????????? t # % %%# | | ?????????????????? gg# # " " | | ?????????????????? +! [ % # "Y" | | ????????????????? #%[!% # """ | | ???????????????? #= ! ############+ | | ???????????????#####+######### #??????????# | | ?????????????????????????????# #??????????# | | ???????????????????????????+?+ #??????????# | | ?????????????????????????????# +????? | | ?????????????????????????????#########????######## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 29 Energy Capacity 340 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 15 Core Shielding 20 Weapon Shielding 66 Evasion (%) 44 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Hvy. Assault Cannon | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy I'm Back, Baby! Maybe Next Time I'll Detach My Launcher Oops Please Form A Line Serviceable Loadout The Oracle Challenges ------------ None Game ------ Seed StructuralDefenseAirjet Manual? 0 Play Time 02:23:56 Cumulative 19.4 hours Start 2024.08.09 @ 23:17:30 End 2024.08.10 @ 01:50:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 22 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d4219c2-f066-456a-b68f-9ca3b1170598