Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.26 @ 16:49:43 // Halloween2020/ForbiddenLore Player: Runia Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (194) 970 Value Destroyed (8696) 8696 Prototype IDs (218) 4360 Alien Tech Used (0) 0 Bonus (4568) 4568 TOTAL SCORE: 24194 Bonus ------- High Alert Combat Kills 279 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 1000 Friendly Fire -11 Cogmind --------- Core Integrity 0/1150 Matter 136/300 Energy 46/100 System Corruption 42% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Heat Sink Enhanced Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Linear Gravjet Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Spiked Medium Treads Flexi-carbon Leg Armored Leg Myomer Leg > --- UTILITY ---------- Improved Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Energy Well Enhanced Optical Array Advanced Target Analyzer Reaction Control System Advanced Shield Generator > --- WEAPON ----------- Improved Heavy Laser Heavy Neutron Cannon Heavy Machine Gun Improved Plasma Cutter > --- INVENTORY -------- Micro Fission Core Light Treads Flexi-carbon Leg Wheel Makeshift Hover Unit Antigrav System Linear Gravjet Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Medium Matter Pod Advanced Terrain Scan Processor Improved Core Analyzer Improved Armor Integrity Analyzer Advanced Transmission Jammer Makeshift Armor Plating System Restoration Module Long-range Tractor Beam Field Recycling Unit Tesla Rifle Long-range Proton Cannon Enhanced Coil Gun Magnetic Acceleration Cannon Great Axe [Rating: 107] Favorites ----------- Power Fission Core Engine F-cell Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Cooled Plasma Cannon Energy Gun Beamcaster Energy Cannon Cooled Plasma Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Improved Proton Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Slots Evolved 12 | . . 2 2 2 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 2 | . . 1 1 . . . . . . . . . . Utility 7 | . . 1 1 1 2 . . . . 1 . . 1 Weapon 2 | . . . . 1 . . . . . 1 . . . Parts Attached 274 | 3 9 15 22 29 20 12 9 10 8 61 23 10 43 Power 16 | . 2 2 1 . 3 . . 1 . 3 . . 4 Engine 9 | . 2 2 1 . 2 . . 1 . . . . 1 Core 5 | . . . . . . . . . . 3 . . 2 Reactor 2 | . . . . . 1 . . . . . . . 1 Propulsion 61 | 3 1 5 6 4 3 2 1 1 4 14 4 3 10 Treads 24 | 2 . 3 3 4 . . 1 . . 2 2 2 5 Leg 17 | . . . . . . 2 . . 4 8 . . 3 Wheel 14 | 1 1 2 3 . . . . . . 3 1 1 2 Hover 6 | . . . . . 3 . . 1 . 1 1 . . Flight . | . . . . . . . . . . . . . . Utility 61 | . 3 1 2 12 5 3 2 2 . 13 3 3 12 Device 32 | . . . . 6 3 3 1 . . 9 1 2 7 Storage 8 | . 3 1 . 1 . . . . . 1 . . 2 Processor 3 | . . . . . 1 . . . . . 1 . 1 Hackware 3 | . . . . 1 1 . . . . 1 . . . Protection 15 | . . . 2 4 . . 1 2 . 2 1 1 2 Artifact . | . . . . . . . . . . . . . . Weapon 136 | . 3 7 13 13 9 7 6 6 4 31 16 4 17 Energy Gun 26 | . 3 3 1 3 1 . . 1 . 7 3 1 3 Energy Cannon 48 | . . . 5 5 3 3 4 2 2 12 6 1 5 Ballistic Gun 15 | . . 1 2 3 2 . . . . 2 2 . 3 Ballistic Cannon 3 | . . . . . . . 1 . . . . . 2 Launcher 38 | . . 3 4 2 2 3 1 3 2 10 4 2 2 Special Weapon 2 | . . . . . . 1 . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . 3 1 . . . . . . 1 Parts Lost 111 | . . 1 9 8 6 4 1 7 1 25 8 4 37 Power 9 | . . . 1 . 1 . . 1 . 2 . . 4 Propulsion 38 | . . 1 3 4 2 3 1 2 . 11 1 1 9 Utility 27 | . . . 2 1 1 1 . 1 . 7 2 1 11 Weapon 37 | . . . 3 3 2 . . 3 1 5 5 2 13 Highest Loss Streak 23 | . . 1 5 6 4 2 1 7 1 3 4 4 23 Average Slot Usage (%) 91 | . 99 94 93 98 92 98 89 84 94 92 84 91 86 Engine 2 | . 14 11 8 7 3 . . 1 6 2 . . 1 Core 1 | . . . . . . . . . . 2 5 5 4 Reactor 1 | . . . . . 2 6 6 4 . . . . 1 Treads 8 | . 14 19 26 23 13 5 4 4 . 1 7 10 7 Leg 5 | . . . . . . 7 11 4 16 15 . . 5 Wheel 3 | . 14 11 8 6 . . . . . 1 5 4 2 Hover 2 | . . . . . 7 11 . 1 3 . . . . Device 10 | . . . . 8 13 12 11 6 6 13 14 12 10 Storage 20 | . 27 31 27 23 20 20 20 20 20 17 17 17 20 Processor 4 | . . . . . 6 6 6 6 6 2 5 5 8 Hackware 4 | . . . . . 4 6 6 6 6 5 5 5 1 Protection 2 | . . . 4 4 . . 1 6 6 2 1 3 2 Energy Gun 2 | . 12 10 2 2 2 . . 1 6 3 1 3 4 Energy Cannon 7 | . . . 4 10 5 5 12 12 12 9 9 9 5 Ballistic Gun 6 | . 15 10 8 6 9 11 . . . 4 4 5 3 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 159 | 11 74 91 99 123 126 126 133 136 137 150 142 140 159 Greatest Support 104 | 16 16 16 16 104 104 35 35 28 65 65 22 70 78 Greatest Overweight (x) 31 | . 7 7 31 12 6 6 6 6 4 6 11 13 15 Average Overweight (x) 6 | . 2 5 6 10 2 5 3 5 3 2 10 12 8 Largest Inventory Capacity 34 | 6 20 26 26 34 28 28 28 28 28 28 28 28 28 Average Capacity 27 | 6 13 25 26 27 28 28 28 28 28 28 28 28 26 Most Carried 28 | 6 12 20 26 28 28 28 28 27 24 28 28 28 27 Average Carried 23 | 4 7 15 21 25 24 27 26 26 23 22 23 26 20 Final Capacity 28 | 6 20 26 26 28 28 28 28 28 28 28 28 28 4 Final Carried 28 | 3 11 20 24 22 27 27 27 22 24 24 28 27 1 Class Distribution -------------------- 38% | Hauler-Gunner 31% | Hauler-Mutant 13% | Hauler-Tank 12% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Tank | -7/Factory Hauler-Mutant | -6/Factory Hauler-Gunner | -6/Lower Caves Hauler-Gunner | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Gunner | -5/Proximity Caves Hauler-Gunner | -5/Factory Hauler-Skirmisher | -5/Upper Caves Hauler-Tank | -5/Upper Caves Hauler-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Matter Collected 4864 | 236 238 267 410 204 438 301 157 29 270 871 865 202 376 Remotely . | . . . . . . . . . . . . . . Salvage Created 8693 | . 202 545 1161 452 448 359 151 117 497 2432 1146 321 862 Parts 418 | . 11 49 60 28 22 8 6 1 21 121 34 10 47 Haulers Intercepted 2 | . . . 1 1 . . . . . . . . . Recyclers Shooed 3 | 1 . . . . 1 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . 10 . . 4 . 8 4 . Prevented 45 | . . . . . . 3 5 . 10 . 17 10 . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Combat Hostiles Destroyed 160 | . 4 20 18 8 8 9 3 4 8 41 20 5 12 Guns 36 | . 4 9 2 3 4 1 . . . 7 2 . 4 Cannons 35 | . . . 5 4 2 1 1 . . 10 3 1 8 AOE 74 | . . 11 10 1 2 3 1 4 7 20 13 2 . Classes Destroyed 16 | . 1 5 3 2 1 1 . . 1 1 1 . . Worker 10 | . . 2 1 . 1 . . . . 5 . . 1 Builder 12 | . . 1 4 . . . . . . 5 . . 2 Hauler 2 | . . . 1 1 . . . . . . . . . Recycler 5 | . . 1 2 1 . . . . . 1 . . . Mechanic 1 | . . . 1 . . . . . . . . . . Operator 2 | . . . . 1 . . . . . 1 . . . Watcher 1 | . . . . . . . . . . 1 . . . Swarmer 36 | . . 11 . 2 . 3 1 . . 13 6 . . Grunt 67 | . 4 7 14 2 4 4 . . 7 10 7 4 4 Brawler 1 | . . . . . 1 . . . . . . . . Duelist 1 | . . . . . . . . . 1 . . . . Sentry 12 | . . 2 3 . . 1 1 . . 3 1 . 1 Hunter 4 | . . . 1 1 . . . . . 2 . . . Programmer 24 | . . . . 3 3 . . . . 11 2 1 4 Behemoth 2 | . . . . . . 1 1 . . . . . . Enhanced Grunt 4 | . . . . . . . . 4 . . . . . Tracker 3 | . . . . . . . . . . 1 . . 2 Combat Programmer 2 | . . . . . . . . . . 1 . . 1 Thug 1 | . . . . . . . . . . . 1 . . Savage 2 | . . . . . . . . . . . 2 . . Mutant 1 | . . . . . . . . . . . 1 . . Best Kill Streak 8 | . 2 7 7 5 4 3 1 4 5 8 7 4 4 Combat Bots Only 7 | . 2 4 6 3 3 3 1 4 5 5 7 4 3 Max Kills in Single Turn 6 | . 1 3 6 2 3 2 1 3 2 4 2 2 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 3 3 1 2 2 1 3 2 3 2 1 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Damage Taken 17044 | . 159 548 1041 996 748 806 425 1016 195 3658 1331 570 5551 Core 2565 | . 14 136 84 85 83 85 51 218 37 400 119 84 1169 Absorbed by Shields 305 | . . . . . . . . . . . . . 305 Core Remaining (%) 73 | 100 94 66 84 87 . . . . 44 . . 39 . Volleys Fired 396 | 1 11 38 35 35 24 24 12 9 9 104 39 9 46 Largest 4 | 2 2 2 2 3 3 3 3 2 1 4 4 3 4 Hottest 315 | 40 65 65 89 167 153 148 258 210 43 315 260 212 225 Shots Fired 786 | 2 22 62 57 79 32 32 27 12 9 245 63 15 129 Gun 371 | 2 22 53 30 43 16 8 . . . 105 16 2 74 Cannon 260 | . . . 19 32 8 8 24 2 . 105 22 6 34 Launcher 130 | . . 9 8 4 8 10 3 10 9 35 25 7 2 Special 25 | . . . . . . 6 . . . . . . 19 Kinetic 242 | 2 16 24 24 26 12 8 9 . . 61 10 2 48 Thermal 285 | . . . . 36 9 8 13 2 . 124 16 6 71 Explosive 59 | . . 9 4 4 6 6 . 10 . 13 7 . . Electromagnetic 194 | . 6 29 29 13 5 4 5 . 9 47 30 7 10 Robot Hit Streak 47 | 2 7 6 13 14 10 7 16 27 36 47 9 5 9 Robot Miss Streak 5 | . 2 4 3 4 3 5 2 . . 3 3 1 4 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 3 | . 1 1 . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . 1 Shots Hit Robots 505 | 2 16 35 44 47 20 17 23 11 9 162 44 9 66 Core Hits 351 | . 9 28 36 17 23 13 7 24 19 90 42 10 33 Critical Hits 14 | . . 2 1 . 1 . . . . 1 1 . 8 Critical Kills 6 | . . 1 1 . 1 . . . . . . . 3 Critical Parts Destroyed 7 | . . 1 . . . . . . . 1 1 . 4 Melee Attacks 15 | . . . 3 . 4 . . . . . 5 . 3 Impact . | . . . . . . . . . . . . . . Slashing 12 | . . . . . 4 . . . . . 5 . 3 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . . . 3 . . . . . . . . . . Combat Hostiles 3 | . . . 3 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 23774 | 29 217 1244 2233 1312 1142 797 1040 1469 927 7421 2916 645 2382 Guns 4732 | 29 217 454 272 494 264 95 . . . 1704 143 32 1028 Cannons 7515 | . . . 502 563 351 157 867 132 . 3220 604 149 970 Explosions 10711 | . . 790 1459 255 527 545 173 1337 927 2497 1503 464 234 Melee 714 | . . . . . . . . . . . 666 . 48 Ramming 5 | . . . . . . . . . . . . . 5 Kinetic 3107 | 29 151 148 181 258 236 95 224 . . 913 87 32 753 Thermal 8563 | . . 177 423 770 450 157 594 132 255 3602 565 149 1289 Explosive 4202 | . . 613 638 44 126 226 . 1337 . 740 478 . . Electromagnetic 7183 | . 66 306 991 240 330 319 222 . 672 2166 1120 464 287 Impact . | . . . . . . . . . . . . . . Slashing 714 | . . . . . . . . . . . 666 . 48 Piercing . | . . . . . . . . . . . . . . Highest Corruption 42 | . . 2 2 4 2 2 . . . 15 15 12 42 Average Corruption 8 | . . 2 1 2 2 1 . . . 12 11 11 5 Corruption Purged 11 | . . . . 1 . 2 . . . . 6 2 . Effects 334 | . . . 1 12 5 1 . . . 122 118 44 31 Message Errors 70 | . . . 1 3 3 . . . . 27 24 9 3 Matter Fused 63 | . . . . . . . . . . 21 25 10 7 Heat Flow Errors 29 | . . . . 2 1 1 . . . 5 10 5 5 Energy Discharges 34 | . . . . 1 1 . . . . 10 12 8 2 Parts Rejected 2 | . . . . . . . . . . 1 . 1 . Data Loss (minor) 37 | . . . . 1 . . . . . 13 16 4 3 Data Loss (major) 10 | . . . . . . . . . . 3 7 . . Misfires 6 | . . . . . . . . . . 1 3 2 . Alerts 3 | . . . . . . . . . . 1 2 . . Misdirections 26 | . . . . . . . . . . 12 8 4 2 Targeting Errors 41 | . . . . 5 . . . . . 23 6 1 6 Weapon Failures 13 | . . . . . . . . . . 5 5 . 3 Overload Shots 23 | . . . . . 5 4 4 2 . 8 . . . Effects 1 | . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . Overflow Damage 980 | . . . 33 59 65 9 4 10 . 298 478 . 24 Projectiles 456 | . . . 33 59 65 . . 6 . 269 . . 24 Explosions 83 | . . . . . . 9 4 4 . 29 37 . . Melee 441 | . . . . . . . . . . . 441 . . Knockbacks 2 | . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 533 | . . 25 92 . 114 11 . . . 91 184 . 16 Shots 22 | . . 1 3 . 3 1 . . . 5 7 . 2 Rammed 1 | . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 425 | . 51 29 123 425 119 201 248 42 . 295 195 196 193 Average Temperature 69 | . 15 10 34 98 37 71 113 28 . 62 79 84 81 Received Heat Transfer 2808 | . 99 183 405 198 261 153 72 138 87 267 246 225 474 Effects 2 | . . . . 1 . . . . . 1 . . . Interference 2 | . . . . 1 . . . . . 1 . . . Siege Activations 1 | . . . . . . . . . . . . 1 . Total Turns 7 | . . . . . . . . . . . . 7 . Longest Duration 7 | . . . . . . . . . . . . 7 . Robots Corrupted 15 | . . . 1 . . 3 1 . 1 5 2 2 . Combat Hostiles 14 | . . . 1 . . 3 1 . 1 4 2 2 . Parts Fried 47 | . . 2 5 . 1 7 . . 3 17 8 3 1 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 18 | . . . 1 2 2 . . 1 . 9 1 1 1 Heat Transferred 9107 | . . 100 600 1014 414 210 770 160 300 3960 400 100 1079 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 14 | . . . 5 . . . . . 2 5 2 . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Peak Influence 760 | . 134 441 760 385 421 . . . . 561 . . 138 Initial 261 | . . . 185 261 181 . . . . . . . . Average 197 | . 61 195 384 255 221 . . . . 226 . . 49 Maximum Alert Level 3 | . . 2 3 1 2 . . . . 2 . . . Low Security (%) 54 | 100 100 55 12 7 49 . . . . 52 . . 100 Level 1 33 | . . 39 35 92 31 . . . . 29 . . . Level 2 12 | . . 5 47 . 19 . . . . 17 . . . Level 3 . | . . . 4 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 35 | . . 2 4 5 2 . . . . 13 . . 9 Investigation 2 | . . . 1 1 . . . . . . . . . Extermination 12 | . . . . 3 2 . . . . 5 . . 2 Reinforcement 10 | . . 2 2 1 . . . . . 3 . . 2 Assault 1 | . . . 1 . . . . . . . . . . Garrison 5 | . . . . . . . . . . 3 . . 2 Intercept 5 | . . . . . . . . . . 2 . . 3 Construction Impeded 4 | . . . 2 1 . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . 2 . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Distress Signals 7 | . . 3 1 1 . . . . . 1 . . 1 Communications Jammed 3 | . . . . . . . . . . 3 . . . Distress Signals 3 | . . . . . . . . . . 3 . . . Times Spotted 236 | . 6 26 26 18 11 9 6 4 7 62 23 6 32 Peak Tracking Total 7 | . 3 4 6 6 5 3 3 4 5 6 7 5 7 Tactical Retreats 20 | . . 1 4 4 1 . 3 . . 5 1 . 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Traps Triggered 8 | . . 2 1 1 . . . . . 1 . . 3 Indirectly 1 | . . . 1 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . 2 3 . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Machines Disabled 33 | . . 5 3 8 6 1 . . . 8 1 . 1 Max in Single Turn 5 | . . 2 2 5 4 1 . . . 1 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Machines Accessed 25 | . 4 1 . 2 3 . . 4 . 7 . 1 3 Terminals 14 | . 4 1 . 1 1 . . . . 5 . . 2 Fabricators 3 | . . . . 1 . . . . . 1 . . 1 Repair Stations 2 | . . . . . 1 . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 81 | . 11 6 . 5 10 . . 23 . 18 . 1 7 Successful 49 | . 3 2 . 3 10 . . 23 . 5 . 1 2 Failed 32 | . 8 4 . 2 . . . . . 13 . . 5 Catastrophic 7 | . 2 . . . . . . . . 5 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 17 | . 4 4 . 2 . 1 . . . 6 . . . Terminals 42 | . 11 6 . 3 2 . . . . 15 . . 5 Fabricators 6 | . . . . 2 . . . . . 2 . . 2 Repair Stations 3 | . . . . . 2 . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 6 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 38 | . 3 2 . 1 2 . . 23 . 4 . 1 2 Record 11 | . . . . . . . . 11 . . . . . Part Schematic 5 | . 1 . . . . . . 4 . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . Prototype ID Bank 4 | . . 1 . . . . . 3 . . . . . Open Door 1 | . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . . 1 Alert Level 4 | . . . . . 2 . . . . 2 . . . Unreport Threat 1 | . . . . . . . . . . 1 . . . Locate Traps 3 | . 1 . . . . . . . . 1 . . 1 Zone Layout 3 | . 1 1 . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . 2 . . . . . 1 . . . Load Schematic 1 | . . . . 1 . . . . . . . . . Build 2 | . . . . 1 . . . . . 1 . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 6 . . . . . . . . Insert Component 3 | . . . . . 3 . . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 20 | . 4 1 . 2 3 . . . . 7 . . 3 Full Trace Events 1 | . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . Robots Built 1 | . . . . . . . . . . 1 . . . Matter 285 | . . . . . . . . . . 285 . . . Time 76 | . . . . . . . . . . 76 . . . Total Robot Build Rating 5 | . . . . . . . . . . 5 . . . Part Schematics Acquired 7 | . 1 . . . 2 . . 4 . . . . . Parts Built 1 | . . . . 1 . . . . . . . . . Matter 102 | . . . . 102 . . . . . . . . . Time 51 | . . . . 51 . . . . . . . . . Total Part Build Rating 1 | . . . . 1 . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . Time 13 | . . . . . 13 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Total Allies 1 | . . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . . 1 . . . Highest-Rated Group 23 | . . . . . . . . . . 23 . . . Highest-Rated Ally 23 | . . . . . . . . . . 23 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Robot Analysis Total 115 | . . . . . . . . 115 . . . . . Derelict Logs Recovered 4 | . . . . . . 1 . . . . 3 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Turns Passed 16159 | 12 450 595 422 1090 1408 2625 580 418 964 2477 2888 994 1236 Spaces Moved 6160 | 4 308 276 157 451 580 886 226 140 434 991 790 456 461 Core 23 | . . . 1 . . . . . . . . . 22 Treads 1709 | . . . . 52 580 840 46 114 . . . 8 69 Legs 1653 | . . . . . . 46 180 . 394 916 . . 117 Wheels 2709 | 4 308 276 156 399 . . . . . 75 790 448 253 Hover 66 | . . . . . . . . 26 40 . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 100 90 140 150 180 182 210 210 260 180 145 145 180 50 Average Speed 207 | 100 118 149 168 191 220 285 224 276 213 185 193 205 196 Slowest Speed 1600 | 100 150 150 1600 200 290 290 280 280 260 240 200 210 230 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 40 | 2 41 35 20 16 12 84 43 77 59 28 70 60 17 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 31 | . . . . . . . . 31 . . . . . Known Exits Taken . | . . . . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 10 | . . . . . . 4 2 . . . 3 1 . Spaces Dug 51 | . . . . 13 21 9 . . . . 6 . 2 Terrain Destroyed 598 | . . 97 45 83 129 41 1 26 9 87 62 3 15 Melee 2 | . . . . . . . . . . . . . 2 Projectile 65 | . . . . . 2 4 1 . . 31 11 3 13 AOE 531 | . . 97 45 83 127 37 . 26 9 56 51 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Total 8838 | 10 373 393 250 606 680 943 282 158 458 1442 2075 497 671 Wait 1752 | . 20 44 14 72 21 11 28 . . 239 1197 18 88 Move 6147 | 3 307 275 156 450 579 885 225 139 433 990 789 455 461 Hop . | . . . . . . . . . . . . . . Pick Up 182 | . 16 18 17 14 23 4 5 . 7 37 16 4 21 Fast Attach 7 | . . . . . . 3 . 1 . . 1 . 2 Attach 127 | . 1 6 10 13 10 1 4 5 5 31 7 6 28 Detach 2 | . . . . . . 1 . . . . . 1 . Swap 140 | 3 8 9 12 16 10 8 5 4 3 30 15 4 13 Drop 69 | 3 10 3 3 6 9 6 3 . 1 11 6 . 8 Fire 396 | 1 11 38 35 35 24 24 12 9 9 104 39 9 46 Melee 15 | . . . 3 . 4 . . . . . 5 . 3 Ram 1 | . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: [*Res] / Arm) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 2) 13 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 13) 417 | -10/Materials | Discovered new exit (range 16) 463 | -10/Materials | Entered another Materials area 463 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 579 | -9/Materials | Build established: Hauler-Mutant 1036 | -9/Materials | Discovered new exit (range 15) 1058 | -9/Materials | Entered another Materials area 1058 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1255 | -8/Materials | Lost 5 parts (1p2n1u1w) 1454 | -8/Materials | Discovered new exit (range 16) 1458 | -8/Materials | First assault squad dispatched 1480 | -8/Materials | Entered Factory 1480 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1581 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 2493 | -7/Factory | Lost 6 parts (2n1u3w) 2545 | -7/Factory | Discovered new exit (range 13) 2570 | -7/Factory | Entered another Factory area 2570 | -6/Factory | Evolved 2 slots: Utility x2 2712 | -6/Factory | Lost 4 parts (1p1n1u1w) 2925 | -6/Factory | Repaired Propulsion Shielding 3907 | -6/Factory | Discovered new exit (range 16) 3978 | -6/Factory | Entered Lower Caves 3996 | -6/Lower Caves | Learned Factory non-interactive machine intel 4049 | -6/Lower Caves | Build established: Hauler-Gunner 4663 | -6/Lower Caves | Encountered a Warlord checkpoint 6224 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 6244 | -6/Lower Caves | Found Prototype Special Weapon 6244 | -6/Lower Caves | Identified Molecular Deconstructor 6423 | -6/Lower Caves | Spotted B-75 Beast 6505 | -6/Lower Caves | Destroyed B-75 Beast 6512 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6542 | -6/Lower Caves | Build established: Hauler-Mutant 6548 | -6/Lower Caves | Discovered new exit (range 13) 6603 | -6/Lower Caves | Entered another Lower Caves area 6676 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6914 | -6/Lower Caves | Build established: Hauler-Gunner 7031 | -6/Lower Caves | Spotted B-75 Beast 7050 | -6/Lower Caves | Destroyed B-75 Beast 7164 | -6/Lower Caves | Discovered new exit (range 7) 7183 | -6/Lower Caves | Entered Data Miner 7183 | -6/Data Miner | Discovered new exit (range 6) 7237 | -6/Data Miner | Met Data Miner 7295 | -6/Data Miner | Learned location of Section 7 (-2) 7295 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7333 | -6/Data Miner | Build established: Hauler-Mutant 7343 | -6/Data Miner | Received God Mode back door access code from Data Miner 7489 | -6/Data Miner | Destroyed Data Miner 7492 | -6/Data Miner | Interfaced with the Data Conduit 7527 | -6/Data Miner | Core integrity fell below 50% 7555 | -6/Data Miner | Lost 7 parts (1p2n1u3w) 7601 | -6/Data Miner | Entered Proximity Caves 7778 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8042 | -5/Proximity Caves | Build established: Hauler-Gunner 8552 | -5/Proximity Caves | Discovered new exit (range 7) 8565 | -5/Proximity Caves | Entered Factory 8565 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8566 | -5/Factory | Loaded intel: 274 machine locations 8567 | -5/Factory | Loaded intel: 226 non-interactive machine locations 8787 | -5/Factory | Fabricated A-15 Conveyor (x1) 9353 | -5/Factory | System corruption reached 10% 9398 | -5/Factory | Lost 3 parts (2n1u) 9596 | -5/Factory | Lost 3 parts (2n1w) 9729 | -5/Factory | Garrison activated, responded to threat 9951 | -5/Factory | Lost 3 parts (1p2w) 10627 | -5/Factory | Intercept squad dispatched 10650 | -5/Factory | Spotted Tracker 10665 | -5/Factory | Destroyed Tracker 10693 | -5/Factory | Lost 3 parts (2n1u) 10726 | -5/Factory | Spotted Combat Programmer 10737 | -5/Factory | Destroyed Combat Programmer 10765 | -5/Factory | Lost 3 parts (1p1n1u) 11015 | -5/Factory | Discovered new exit (range 15) 11042 | -5/Factory | Entered Upper Caves 11108 | -5/Upper Caves | Destroyed 7 combat bots 11111 | -5/Upper Caves | Lost 4 parts (1n1u2w) 11404 | -5/Upper Caves | Build established: Hauler-Skirmisher 12635 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 12808 | -5/Upper Caves | Learned Factory terminal intel 12820 | -5/Upper Caves | Ambushed by wild Derelicts 12868 | -5/Upper Caves | Lost 4 parts (1u3w) 12949 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12958 | -5/Upper Caves | Core integrity fell below 50% 13119 | -5/Upper Caves | Build established: Hauler-Mutant 13119 | -5/Upper Caves | Encountered a Warlord checkpoint 13595 | -5/Upper Caves | Build established: Hauler-Tank 13908 | -5/Upper Caves | Discovered new exit (range 11) 13930 | -5/Upper Caves | Entered another Upper Caves area 14126 | -5/Upper Caves | Lost 4 parts (1n1u2w) 14886 | -5/Upper Caves | Discovered new exit (range 10) 14924 | -5/Upper Caves | Entered Factory 14924 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 14925 | -4/Factory | Identified exit to Armory 14926 | -4/Factory | Loaded intel: 246 machine locations 14927 | -4/Factory | Loaded intel: 19 terminal locations 15305 | -4/Factory | Lost 8 parts (2p2n2u2w) 15988 | -4/Factory | Intercept squad dispatched 16009 | -4/Factory | Spotted Tracker 16009 | -4/Factory | Spotted Tracker 16033 | -4/Factory | Spotted Combat Programmer 16035 | -4/Factory | Garrison activated, responded to threat 16041 | -4/Factory | System corruption reached 10% 16044 | -4/Factory | Destroyed Tracker 16052 | -4/Factory | Spotted Combat Programmer 16057 | -4/Factory | Destroyed Tracker 16071 | -4/Factory | Core integrity fell below 50% 16077 | -4/Factory | Destroyed Combat Programmer 16090 | -4/Factory | System corruption reached 30% 16096 | -4/Factory | Core integrity fell below 20% 16133 | -4/Factory | Lost 23 parts (2p5n7u9w) 16158 | -4/Factory | Discovered new exit (range 21) 16160 | -4/Factory | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- ALERT: Hostiles spotted, dispatching reinforcements to Terminal F013. Penetrated by Slug. Penetrated by EMDS Slug. Slug penetrates Wall. Penetrated by EMDS Slug. System corrupted: Matter fused (-9). Penetrated by EMDS Slug. Field Recycling Unit destroyed. Mak. Armor Plating destroyed. Penetrated by Slug. Penetrated by EMDS Slug. Penetrated by Slug. Critical hit. Hvy. Proton Cannon destroyed. System corrupted: Heat flow error (+204). Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Dropped Hvy. Siege Treads. EXIT=FOUND Slammed into K-01 Serf. 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