Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.24 @ 09:04:09 Player: redd Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (106) 530 Value Destroyed (3342) 3342 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 6332 Bonus ------- High Alert Combat Kills 103 Follower Combat Kills 97 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (18) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Structural Scanner Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Improved Hover Unit Improved Heat Sink Improved Signal Interpreter Dynamic Insulation System Faulty Heavy Particle Gun Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Recoil Stabilizer Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Ion Cannon Katana > --- INVENTORY -------- Improved Hover Unit Improved Signal Interpreter Dynamic Insulation System Improved Field Recycling Unit Heavy Particle Gun Heavy Assault Rifle Improved Datajack Mining Laser [Rating: 33] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Hacking Suite Device Structural Scanner Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Insulated Plating Weapon Grenade Launcher Energy Gun Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Makeshift Shrapnel Gun Launcher Grenade Launcher Special Weapon Welding Torch Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 3 | . . 1 . . . 2 Weapon . | . . . . . . . Parts Attached 98 | 6 20 28 2 . 16 26 Power 13 | 1 2 4 . . 2 4 Engine 11 | 1 2 4 . . 1 3 Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 35 | 2 6 10 1 . 11 5 Treads . | . . . . . . . Leg 31 | . 6 8 1 . 11 5 Wheel 3 | 2 . 1 . . . . Hover 1 | . . 1 . . . . Flight . | . . . . . . . Utility 23 | 1 7 5 . . 2 8 Device 9 | . 3 1 . . . 5 Storage 3 | 1 1 . . . . 1 Processor 3 | . . 1 . . 2 . Hackware 1 | . . 1 . . . . Protection 7 | . 3 2 . . . 2 Artifact . | . . . . . . . Weapon 27 | 2 5 9 1 . 1 9 Energy Gun 7 | . 1 4 . . . 2 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 6 | 2 . . 1 . . 3 Ballistic Cannon . | . . . . . . . Launcher 7 | . 4 3 . . . . Special Weapon 2 | . . . . . . 2 Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . 2 . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 46 | . 7 11 . . 8 20 Power 7 | . 1 2 . . 1 3 Propulsion 13 | . 2 3 . . 3 5 Utility 12 | . 2 2 . . 3 5 Weapon 14 | . 2 4 . . 1 7 Highest Loss Streak 10 | . 7 3 . . 4 10 Average Slot Usage (%) 91 | . 91 90 100 100 86 89 Engine 9 | . 12 10 11 11 8 3 Core 1 | . . . . . 1 4 Leg 25 | . 17 25 33 33 30 24 Wheel 1 | . 5 1 . . . . Device 7 | . 13 4 . . . 14 Storage 2 | . 1 . . . . 8 Processor 2 | . . 5 . . 8 . Hackware 6 | . . 6 11 11 11 9 Protection 12 | . 11 15 22 22 6 7 Energy Gun 2 | . . 4 9 . . . Ballistic Gun 4 | . 5 . 1 11 8 5 Launcher 7 | . 20 10 . . . . Slashing Weapon 2 | . . . . . 8 7 Special Melee Weapon 3 | . . 4 11 11 2 . Naked Turns 17 | . 17 . . . . . Heaviest Build 58 | 9 14 21 19 18 18 58 Greatest Support 51 | 20 20 30 30 30 40 51 Greatest Overweight (x) 15 | . 4 1 . . 1 15 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 12 | 6 8 4 4 4 4 12 Average Capacity 5 | 5 4 4 4 4 4 11 Most Carried 10 | 2 4 4 4 4 4 10 Average Carried 4 | . 3 3 3 4 4 6 Final Capacity 12 | 6 4 4 4 4 4 12 Final Carried 6 | . 4 4 4 4 4 6 Class Distribution -------------------- 58% | Scavenger-Mutant 34% | Mutant 7% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Commander-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Exi Min Mat Matter Collected 2161 | 260 477 676 20 . 345 383 Remotely . | . . . . . . . Salvage Created 3215 | . 391 919 . . 402 1503 Parts 197 | . 35 56 . . 16 90 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled 9 | . . . . . . 9 Retrieved Matter 76 | . . . . . . 76 Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 80 | . 16 25 . . 11 28 Melee 11 | . . . . . 3 8 Guns 40 | . 4 9 . . 8 19 Cannons 1 | . . . . . . 1 AOE 28 | . 12 16 . . . . Classes Destroyed 12 | . 5 4 . . 2 1 Worker 7 | . 3 3 . . . 1 Builder 4 | . . . . . . 4 Hauler 1 | . . 1 . . . . Recycler 4 | . . 3 . . . 1 Operator 5 | . 1 3 . . . 1 Watcher 5 | . 3 1 . . . 1 Swarmer 14 | . 3 7 . . . 4 Grunt 50 | . 13 13 . . 8 16 Brawler 2 | . . 1 . . 1 . Duelist 2 | . . . . . 1 1 Sentry 9 | . . 4 . . . 5 Hunter 3 | . . . . . 1 2 Best Kill Streak 6 | . 4 5 . . 3 6 Combat Bots Only 5 | . 3 4 . . 3 5 Max Kills in Single Turn 4 | . 2 4 . . 1 2 Gunslinging . | . . . . . . . Exploded 3 | . 2 3 . . . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Damage Taken 5648 | . 730 1340 . . 1012 2566 Core 1136 | . 204 222 . . 155 555 Absorbed by Shields 42 | . . 42 . . . . Core Remaining (%) 41 | 100 18 . . . 5 . Volleys Fired 271 | . 44 92 . . 45 90 Largest 2 | . 2 2 . . 1 2 Hottest 120 | . 60 90 . . 24 120 Shots Fired 327 | . 82 101 . . 45 99 Gun 220 | . 32 64 . . 45 79 Cannon 4 | . . . . . . 4 Launcher 87 | . 50 37 . . . . Special 16 | . . . . . . 16 Kinetic 143 | . 32 . . . 45 66 Thermal 51 | . . 31 . . . 20 Explosive 87 | . 50 37 . . . . Electromagnetic 46 | . . 33 . . . 13 Robot Hit Streak 13 | . 7 10 . . 13 9 Robot Miss Streak 6 | . 6 6 . . 5 5 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Shots Hit Robots 251 | . 30 64 3 9 61 84 Core Hits 216 | . 52 71 . . 33 60 Critical Hits 4 | . . . . . . 4 Critical Kills 3 | . . . . . . 3 Critical Parts Destroyed 1 | . . . . . . 1 Melee Attacks 74 | . . 2 3 9 24 36 Impact . | . . . . . . . Slashing 57 | . . . . . 21 36 Piercing . | . . . . . . . Sneak Attacks 16 | . . . 2 8 3 3 Combat Hostiles 8 | . . . . 8 . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7468 | . 1377 2166 . . 1406 2519 Guns 3074 | . 162 539 . . 946 1427 Cannons 82 | . . . . . . 82 Explosions 2799 | . 1182 1617 . . . . Melee 1425 | . . . . . 460 965 Ramming 46 | . 33 10 . . . 3 Kinetic 2380 | . 162 . . . 946 1272 Thermal 417 | . . 293 . . . 124 Explosive 2725 | . 1182 1543 . . . . Electromagnetic 475 | . . 320 . . . 155 Impact . | . . . . . . . Slashing 1425 | . . . . . 460 965 Piercing . | . . . . . . . Highest Corruption 3 | . 1 . . . 2 3 Average Corruption 1 | . 1 . . . 2 3 Corruption Purged . | . . . . . . . Effects 29 | . 8 . . . 9 12 Message Errors 6 | . 2 . . . 2 2 Matter Fused 3 | . . . . . . 3 Heat Flow Errors 3 | . . . . . 2 1 Energy Discharges 6 | . 3 . . . 1 2 Data Loss (minor) 6 | . 1 . . . 4 1 Targeting Errors 5 | . 2 . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 297 | . 19 73 . . 54 151 Projectiles . | . . . . . . . Explosions 92 | . 19 73 . . . . Melee 205 | . . . . . 54 151 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 189 | . 80 109 . . . . Shots 11 | . 3 8 . . . . Rammed 13 | . 5 2 . . . 6 Targets Rammed 13 | . 5 2 . . . 6 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 247 | . 40 247 5 10 174 238 Average Temperature 57 | . 14 83 5 6 40 36 Received Heat Transfer 2283 | . 237 471 . . 522 1053 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . 1 . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 913 | . . 602 . . . 311 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Peak Influence 516 | . 288 516 192 . 150 461 Average Influence 194 | . 120 412 153 . 45 139 Maximum Alert Level 2 | . 1 2 . . . 2 Low Security (%) 63 | 100 83 2 100 . 100 73 Level 1 19 | . 16 39 . . . 21 Level 2 16 | . . 57 . . . 4 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . 4 5 . . 1 5 Investigation 8 | . 3 2 . . 1 2 Extermination . | . . . . . . . Reinforcement 7 | . 1 3 . . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Distress Signals 7 | . 1 2 . . . 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 136 | . 27 42 2 . 15 50 Peak Tracking Total 9 | . 9 5 2 . 3 6 Tactical Retreats 10 | . 2 4 . . 3 1 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Traps Triggered 2 | . 1 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts 27 | . . 27 . . . . Triggered . | . . . . . . . Disarmed 9 | . 3 6 . . . . Reprogrammed 4 | . . . . . . 4 Reused 4 | . . . . . . 4 Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 4 | . . . . . . 4 Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Exi Min Mat Machines Disabled 19 | . 10 8 . . . 1 Max in Single Turn 4 | . 4 2 . . . 1 Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Machines Accessed 27 | . 8 9 . . 1 9 Terminals 17 | . 6 4 . . 1 6 Fabricators . | . . . . . . . Repair Stations 2 | . 1 1 . . . . Recycling Units 4 | . 1 2 . . . 1 Scanalyzers 3 | . . 2 . . . 1 Garrison Access 1 | . . . . . . 1 Total Hacks 106 | . 34 37 . . 6 29 Successful 78 | . 25 29 . . 4 20 Failed 28 | . 9 8 . . 2 9 Catastrophic 2 | . . . . . 1 1 Database Lockouts . | . . . . . . . Manual 48 | . 16 12 . 1 6 13 Terminals 69 | . 23 19 . . 6 21 Fabricators . | . . . . . . . Repair Stations 13 | . 9 4 . . . . Recycling Units 11 | . 2 6 . . . 3 Scanalyzers 12 | . . 8 . . . 4 Garrison Access 1 | . . . . . . 1 Terminal Hacks 17 | . 4 5 . . 2 6 Robot Analysis 2 | . . 1 . . . 1 Prototype ID Bank 1 | . . 1 . . . . Level Access Points 2 | . 1 . . . 1 . Emergency Access Points 4 | . . 2 . . 1 1 Unreport Threat 1 | . . . . . . 1 Locate Traps 3 | . 1 1 . . . 1 Disarm Traps 1 | . 1 . . . . . Reprogram Traps 1 | . . . . . . 1 Security Status 1 | . . . . . . 1 Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 12 | . 8 4 . . . . Scan Component 6 | . 4 2 . . . . Repair 6 | . 4 2 . . . . Recycling Unit Hacks 8 | . 2 4 . . . 2 Report Inventory 4 | . 1 2 . . . 1 Retrieve Matter 2 | . 1 1 . . . . Retrieve Components 2 | . . 1 . . . 1 Scanalyzer 12 | . . 8 . . . 4 Insert Component 6 | . . 4 . . . 2 Analyze 6 | . . 4 . . . 2 Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 68 | . 27 19 . . 5 17 Terminals 28 | . 11 8 . . 2 7 Track 13 | . 5 4 . . 1 3 Botnet 15 | . 6 4 . . 1 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . 1 . . . 1 Used . | . . . . . . . Hacking Detections 23 | . 7 8 . . 1 7 Full Trace Events 9 | . 3 2 . . 1 3 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . . 4 . . . 2 Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 6 | . 4 2 . . . . Time 162 | . 104 58 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter 163 | . 163 . . . . . Retrieved Components 6 | . . 3 . . . 3 Parts Scanalyzed 6 | . . 4 . . . 2 Part Schematics Acquired 6 | . . 4 . . . 2 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked 3 | . . 1 . . 2 . Non-combat 3 | . . 1 . . 2 . Combat . | . . . . . . . Robot Hacks Applied 3 | . . 1 . . 2 . parse_system 1 | . . 1 . . . . no_distress 2 | . . . . . 2 . Relay Couplers Released . | . . . . . . . Robots Rewired 4 | . . . . 4 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Total Allies 8 | . . . 4 4 . . Largest Group 7 | . . . 4 7 7 . Highest-Rated Group 85 | . . . 71 85 85 . Highest-Rated Ally 31 | . . . 31 31 21 . Total Orders . | . . . . . . . Ally Attacks 25 | . . . 13 . 12 . Total Damage 346 | . . . 185 . 161 . Kills 4 | . . . 3 . 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Robot Analysis Total 2 | . . 1 . . . 1 Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Exi Min Mat Turns Passed 6091 | 37 1363 1511 552 456 843 1329 Spaces Moved 3760 | 34 958 966 400 352 520 530 Core 112 | 5 104 . . . . 3 Treads . | . . . . . . . Legs 3218 | . 620 799 400 352 520 527 Wheels 430 | 29 234 167 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 50 80 120 120 120 120 Average Speed 119 | 75 108 114 120 120 120 151 Slowest Speed 800 | 80 250 150 120 120 150 800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 65 | 4 99 70 77 78 83 45 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 3 | . . . 2 . 1 . Spaces Dug 97 | . 94 3 . . . . Terrain Destroyed 444 | . 276 165 . . . 3 Melee . | . . . . . . . Projectile 3 | . . . . . . 3 AOE 441 | . 276 165 . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Total 4902 | 45 1202 1264 472 381 661 877 Wait 577 | . 161 127 62 21 46 160 Move 3754 | 33 957 965 399 351 519 530 Hop . | . . . . . . . Pick Up 49 | 6 9 11 2 . . 21 Fast Attach 29 | . 9 8 1 . 10 1 Attach 39 | 6 5 10 . . . 18 Detach 4 | . 1 . . . 1 2 Swap 30 | . 6 10 1 . 6 7 Drop 35 | . 5 10 4 . 10 6 Fire 271 | . 44 92 . . 45 90 Melee 74 | . . 2 3 9 24 36 Ram 12 | . 4 2 . . . 6 Kick 1 | . 1 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 27 | . . 27 . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 38 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Discovered new exit (range 5) 157 | -10/Materials | Discovered new exit (range 9) 308 | -10/Materials | Build established: Mutant 318 | -10/Materials | Core integrity fell below 50% 356 | -10/Materials | Lost 7 parts (1p2n2u2w) 648 | -10/Materials | Discovered new exit (range 10) 736 | -10/Materials | Discovered new exit (range 9) 894 | -10/Materials | Discovered new exit (range 16) 905 | -10/Materials | Identified exit to Materials 1211 | -10/Materials | Repaired Aluminum Leg 1238 | -10/Materials | Repaired Aluminum Leg 1266 | -10/Materials | Repaired Ion Engine 1295 | -10/Materials | Repaired Grenade Launcher 1386 | -10/Materials | Core integrity fell below 20% 1401 | -10/Materials | Entered another Materials area 1401 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1696 | -9/Materials | Build established: Scavenger-Mutant 1815 | -9/Materials | Discovered new exit (range 7) 1877 | -9/Materials | Discovered new exit (range 17) 1961 | -9/Materials | Lost 3 parts (1p1u1w) 2166 | -9/Materials | Lost 3 parts (1p1n1w) 2227 | -9/Materials | Repaired Rocket Launcher 2255 | -9/Materials | Repaired Aluminum Leg 2496 | -9/Materials | Core integrity fell below 50% 2591 | -9/Materials | Discovered new exit (range 10) 2912 | -9/Materials | Entered Mines 2915 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2926 | -9/Mines | Learned Materials terminal intel 2934 | -9/Mines | Met a Derelict bent on vengeance 3078 | -9/Mines | Discovered new exit (range 9) 3241 | -9/Mines | Received a Mining Laser from a helpful Derelict 3335 | -9/Mines | Discovered new exit (range 11) 3365 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3446 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3446 | -9/Mines | Discovered new exit (range 5) 3464 | -9/Mines | Entered Exiles 3464 | -9/Exiles | Found Exiles lab destroyed 3464 | -9/Exiles | Accompanied by 4 allies 3883 | -9/Exiles | Discovered new exit (range 14) 3889 | -9/Exiles | Build established: Commander-Mutant 3920 | -9/Exiles | Entered Mines 3920 | -8/Mines | Accompanied by 7 allies 4202 | -8/Mines | Discovered new exit (range 7) 4322 | -8/Mines | Build established: Scavenger-Mutant 4523 | -8/Mines | Identified exit to Materials 4594 | -8/Mines | Core integrity fell below 20% 4622 | -8/Mines | Lost 4 parts (1p2n1w) 4763 | -8/Mines | Entered Materials 4763 | -8/Materials | Evolved 2 slots: Utility x2 4764 | -8/Materials | Loaded intel: 12 terminal locations 5067 | -8/Materials | Build established: Mutant 5196 | -8/Materials | Discovered new exit (range 11) 5598 | -8/Materials | Lost 5 parts (2n2u1w) 5875 | -8/Materials | Discovered new exit (range 16) 5900 | -8/Materials | Build established: Scavenger-Mutant 6057 | -8/Materials | Core integrity fell below 50% 6081 | -8/Materials | Core integrity fell below 20% 6092 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06013_ Slug penetrates Wall. 06016_ Gauss Rifle destroyed. 06022_ Carbon-fiber Leg destroyed. 06029_ Imp. Ion Engine destroyed. 06033_ Welding Torch destroyed. 06038_ Mining Laser destroyed. 06039_ Carbon-fiber Leg destroyed. 06041_ Titanium Leg destroyed. 06043_ U-05 Engineer builds a Wall. 06048_ System corrupted: Heat flow error (+260). 06050_ Lgt. Deuterium Engine destroyed. 06058_ Imp. Field Recycling Unit destroyed. 06064_ Core Shielding destroyed. 06064_ Slammed into G-47 Trooper. 06086_ System corrupted: Matter fused (-6). 06086_ Acquired 4 matter. 06086_ Slammed into G-47 Trooper. 06086_ Destabilizing: Short circuit. 06086_ Broken Structural Scanner permanently disabled. 06091_ Slammed into G-47 Trooper. 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Datajack | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Med. Laser | -9/Materials | Scanalyzed Imp. Hover Unit | -9/Materials | Scanalyzed Hvy. Particle Gun | -8/Materials | Scanalyzed Dynamic Insulation System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Please Form A Line The More The Merrier Challenges ------------ None Game ------ Seed GravmagMeleeRegulator Manual? 0 Play Time 01:39:24 Cumulative 35.9 hours Start 2020.02.16 @ 01:56:49 End 2020.02.24 @ 09:04:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 21 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96f684dc-0ab1-49dd-b5c2-8b8bff43a457