Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 19:52:17 Player: Zerindel Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (12) 60 Value Destroyed (431) 431 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7651 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1450 Matter 156/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Micro Nuclear Core Micro Fission Core Micro Fission Core Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster Field Propulsion Drive > --- UTILITY ---------- Improved Heat Sink Enhanced Optical Array Improved Sensor Array Transmission Jammer Reaction Control System Cloaking Device Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Improved EM Pulse Cannon Improved Datajack > --- INVENTORY -------- Light Nuclear Core Light Particle Reactor ECM Suite Cloaking Device Mass Driver [Rating: 80] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Xenon Bombardment Thruster Treads Light Treads Flight Unit Xenon Bombardment Thruster Utility Improved Sensor Array Device Improved Sensor Array Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Datajack Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res DSF Res Slots Evolved 16 | . . 2 . 2 2 2 2 2 . . 2 . 2 Power 3 | . . . . . 1 . . 1 . . . . 1 Propulsion 7 | . . 1 . 1 . 1 1 1 . . 1 . 1 Utility 6 | . . 1 . 1 1 1 1 . . . 1 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 51 | 6 2 4 . 13 5 4 6 3 1 . 2 1 4 Power 7 | 1 1 . . 2 . 1 . 1 . . . 1 . Engine 5 | 1 1 . . 2 . 1 . . . . . . . Core 2 | . . . . . . . . 1 . . . 1 . Reactor . | . . . . . . . . . . . . . . Propulsion 17 | 2 . 3 . 7 1 1 1 . . . 1 . 1 Treads 2 | 2 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 15 | . . 3 . 7 1 1 1 . . . 1 . 1 Utility 18 | 1 1 1 . 2 2 2 5 1 . . 1 . 2 Device 13 | . 1 1 . 1 2 2 4 1 . . . . 1 Storage 1 | 1 . . . . . . . . . . . . . Processor 1 | . . . . . . . 1 . . . . . . Hackware 1 | . . . . 1 . . . . . . . . . Protection 2 | . . . . . . . . . . . 1 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 9 | 2 . . . 2 2 . . 1 1 . . . 1 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon 2 | . . . . 1 . . . . 1 . . . . Ballistic Gun 3 | 2 . . . . 1 . . . . . . . . Ballistic Cannon 2 | . . . . . . . . 1 . . . . 1 Launcher 1 | . . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . . . Parts Lost 12 | . . . . . 1 . . . . . . 3 8 Power 1 | . . . . . . . . . . . . . 1 Propulsion 7 | . . . . . . . . . . . . 2 5 Utility 2 | . . . . . . . . . . . . 1 1 Weapon 2 | . . . . . 1 . . . . . . . 1 Highest Loss Streak 8 | . . . . . 1 . . . . . . 2 8 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 96 79 77 94 87 100 98 94 94 94 95 85 38 Engine 8 | . 14 11 11 9 7 13 11 10 10 10 9 5 2 Core 1 | . . . . . . . . 5 5 5 4 8 3 Treads 3 | . 28 13 . . . . . . . . . . . Flight 25 | . . 13 33 35 30 33 35 31 31 31 33 28 10 Device 19 | . 10 17 22 18 21 26 26 23 26 26 23 22 12 Storage 6 | . 14 11 11 9 7 6 5 2 . . . . . Processor 1 | . . . . . . . . 5 5 5 4 4 2 Hackware 4 | . . . . 9 7 6 5 5 5 5 4 4 2 Energy Cannon 1 | . . . . 5 1 . . . 4 5 4 . . Ballistic Gun 5 | . 28 13 . . 4 6 5 2 . . . . . Launcher 2 | . . . . 8 2 . . . . . . . . Special Melee Weapon 2 | . . . . . 3 6 5 5 5 5 4 4 1 Naked Turns 45 | . . . . . . . . . . . . . 45 Heaviest Build 41 | 12 15 16 12 22 22 29 30 35 35 33 41 41 30 Greatest Support 42 | 40 40 40 12 23 24 30 35 35 35 35 42 42 30 Greatest Overweight (x) . | . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 6 5 5 5 5 5 Most Carried 8 | 5 7 8 8 8 8 7 8 7 5 5 5 5 5 Average Carried 6 | 2 4 7 7 7 7 5 6 4 4 5 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 2 7 7 8 8 8 6 8 4 5 5 5 4 5 Class Distribution -------------------- 49% | Sprinter 23% | Mutant 23% | Infiltrator-Sprinter 3% | Generator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Infiltrator-Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -4/Factory Infiltrator-Sprinter | -4/Upper Caves Infiltrator-Sprinter | -4/Upper Caves Infiltrator-Sprinter | -3/Research Infiltrator-Sprinter | -3/DSF Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res DSF Res Matter Collected 745 | 230 68 . 40 170 60 . . . 177 . . . . Remotely . | . . . . . . . . . . . . . . Salvage Created 368 | . 77 . . 178 113 . . . . . . . . Parts 20 | . 4 . . 13 3 . . . . . . . . Haulers Intercepted 1 | . . . . . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res DSF Res Combat Hostiles Destroyed 9 | . 2 . . 5 2 . . . . . . . . Guns 3 | . 2 . . . 1 . . . . . . . . AOE 6 | . . . . 5 1 . . . . . . . . Classes Destroyed 4 | . 1 . . 2 1 . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . Watcher 1 | . . . . 1 . . . . . . . . . Grunt 9 | . 2 . . 5 2 . . . . . . . . Best Kill Streak 4 | . 2 . . 4 2 . . . . . . . . Combat Bots Only 3 | . 2 . . 3 1 . . . . . . . . Max Kills in Single Turn 2 | . 1 . . 2 2 . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . 2 1 . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res DSF Res Hostile Shots Fired 124 | . . . 1 12 9 . 1 . 6 . 3 6 86 Missed 46 | . . . 1 4 2 . 1 . 2 . 2 4 30 Damage Taken 2509 | . . . . 128 147 . . . 82 . 23 189 1940 Core 1535 | . . . . 33 16 . . . . . . 26 1460 Absorbed by Shields 54 | . . . . . 8 . . . . . . . 46 Core Remaining (%) 98 | 100 100 . 100 94 97 100 100 . . 100 . 98 . Volleys Fired 30 | . 3 . . 18 5 . . . 1 . . . 3 Largest 2 | . 2 . . 2 1 . . . 1 . . . 1 Hottest 90 | . 40 . . 90 30 . . . 57 . . . 57 Shots Fired 38 | . 6 . . 23 5 . . . 1 . . . 3 Gun 9 | . 6 . . . 3 . . . . . . . . Cannon 22 | . . . . 18 . . . . 1 . . . 3 Launcher 7 | . . . . 5 2 . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 13 | . 6 . . . 3 . . . 1 . . . 3 Thermal 18 | . . . . 18 . . . . . . . . . Explosive 7 | . . . . 5 2 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 9 | . 3 . . 9 6 . . . . . . . . Robot Miss Streak 4 | . . . . 4 4 . . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 19 | . 3 . . 13 3 . . . . . . . . Core Hits 30 | . 3 . . 16 9 . . . . . . . 2 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 916 | . 43 . . 639 155 . . . . . . . 79 Guns 97 | . 43 . . . 54 . . . . . . . . Cannons 219 | . . . . 176 . . . . . . . . 43 Explosions 564 | . . . . 463 101 . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 36 | . . . . . . . . . . . . . 36 Kinetic 140 | . 43 . . . 54 . . . . . . . 43 Thermal 176 | . . . . 176 . . . . . . . . . Explosive 564 | . . . . 463 101 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 53 | . . . . . 36 . . . . . . . 17 Shots 1 | . . . . . 1 . . . . . . . . Rammed 6 | . . . . . . . . . . . . . 6 Targets Rammed 6 | . . . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 180 | . . . . 180 . . 6 4 24 4 101 . . Average Temperature 35 | . . . . 67 . . 6 3 4 4 35 . . Received Heat Transfer 126 | . . . . 81 27 . . . . . . . 18 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 370 | . . . . 370 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res DSF Res Peak Influence 231 | . 75 31 12 231 228 136 96 46 . . 51 48 64 Initial 111 | . . 31 12 4 105 111 66 46 . . 36 38 21 Average 92 | . 29 31 12 97 200 119 79 46 . . 45 36 35 Maximum Alert Level 1 | . . . . 1 1 . . . . . . . . Low Security (%) 76 | 100 100 100 100 72 30 100 100 100 . . 100 100 100 Level 1 23 | . . . . 27 69 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 10 | . 1 . . 4 3 . . . . . . 1 1 Investigation 1 | . . . . . 1 . . . . . . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 9 | . 1 . . 4 2 . . . . . . 1 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res DSF Res Distress Signals 2 | . . . . 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 52 | . 3 . 1 13 9 1 5 2 2 . 1 4 11 Peak Tracking Total 7 | . 2 . 2 4 6 1 5 2 2 . 1 3 7 Tactical Retreats 7 | . . . . 1 2 . . . 1 . . 1 2 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res DSF Res Traps Triggered 5 | . . . . . 2 . . . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res DSF Res Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res DSF Res Machines Accessed 13 | . 3 . . 5 1 2 . . . . 1 . 1 Terminals 13 | . 3 . . 5 1 2 . . . . 1 . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 34 | . 9 . . 17 1 4 . . . . 1 . 2 Successful 23 | . 6 . . 12 1 2 . . . . 1 . 1 Failed 11 | . 3 . . 5 . 2 . . . . . . 1 Catastrophic 2 | . . . . 1 . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 34 | . 9 . . 17 1 4 . . . . 1 . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 23 | . 6 . . 12 1 2 . . . . 1 . 1 Record 6 | . . . . 4 . 1 . . . . . . 1 Prototype ID Bank 1 | . . . . 1 . . . . . . . . . Open DSF 3 | . . . . . 1 1 . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . . . Emergency Access Points 2 | . . . . 2 . . . . . . . . . Recycling Unit Index 1 | . . . . 1 . . . . . . . . . Alert Level 3 | . 1 . . 2 . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 9 | . 1 . . 4 1 1 . . . . 1 . 1 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res DSF Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res DSF Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res DSF Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 2 . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res DSF Res Turns Passed 1512 | 61 167 49 63 281 343 45 86 18 152 4 38 42 163 Spaces Moved 3197 | 41 84 79 207 440 785 103 254 50 514 16 132 131 361 Core 105 | 16 . . . . . . . . . . . . 89 Treads 119 | 25 84 10 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 2973 | . . 69 207 440 785 103 254 50 514 16 132 131 272 Fastest Speed 21 | 50 160 29 29 26 29 27 23 23 23 23 21 21 28 Average Speed 32 | 117 160 45 29 27 29 27 23 23 23 23 21 24 35 Slowest Speed 160 | 160 160 160 29 29 31 27 23 23 23 23 23 28 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 18 | . . . 1 2 6 . 4 . . . 1 . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 25 | 3 19 11 51 48 22 3 8 2 78 5 5 87 14 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 2 | . . . 2 . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 45 | . . . . 32 10 . . . 1 . . . 2 Melee . | . . . . . . . . . . . . . . Projectile 3 | . . . . . . . . . 1 . . . 2 AOE 42 | . . . . 32 10 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res DSF Res Total 3613 | 54 110 93 208 578 887 118 276 57 545 15 139 142 391 Wait 227 | . 16 . . 78 68 11 14 2 29 . 6 3 . Move 3149 | 40 83 78 204 435 773 102 245 49 513 15 129 130 353 Hop 17 | . . . 1 2 5 . 4 . . . 1 . 4 Pick Up 56 | 8 6 5 2 18 6 1 5 . 1 . 1 3 . Fast Attach 5 | . . . . . 2 . . . . . 1 . 2 Attach 26 | 6 1 2 . 4 1 3 3 3 . . 1 . 2 Detach 5 | . . 1 . . . . 1 . . . . . 3 Swap 20 | . 1 2 . 9 2 1 3 . 1 . . 1 . Drop 40 | . . 5 1 14 8 . 1 3 . . . 5 3 Fire 30 | . 3 . . 18 5 . . . 1 . . . 3 Melee . | . . . . . . . . . . . . . . Ram 6 | . . . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . 17 . . . . . . . 15 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/DSF -2/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 13) 62 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 20) 118 | -10/Materials | Identified exit to Mines 229 | -10/Materials | Entered another Materials area 229 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 270 | -9/Materials | Discovered new exit (range 12) 278 | -9/Materials | Entered Mines 336 | -9/Mines | Discovered new exit (range 11) 337 | -9/Mines | Learned location of 1 exit from Proximity Caves 341 | -9/Mines | Entered Materials 341 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 558 | -8/Materials | Build established: Sprinter 578 | -8/Materials | Met 7R-MNS 609 | -8/Materials | Discovered new exit (range 5) 622 | -8/Materials | Entered Factory 622 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 961 | -7/Factory | Discovered new exit (range 7) 965 | -7/Factory | Entered another Factory area 965 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1006 | -6/Factory | Discovered new exit (range 12) 1010 | -6/Factory | Entered another Factory area 1010 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1091 | -5/Factory | Discovered new exit (range 6) 1096 | -5/Factory | Entered another Factory area 1096 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 1109 | -4/Factory | Discovered new exit (range 17) 1114 | -4/Factory | Entered Upper Caves 1148 | -4/Upper Caves | Encountered a Warlord checkpoint 1215 | -4/Upper Caves | Lost 3 allies 1259 | -4/Upper Caves | Discovered new exit (range 9) 1264 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 1266 | -4/Upper Caves | Entered another Upper Caves area 1267 | -4/Upper Caves | Discovered new exit (range 10) 1270 | -4/Upper Caves | Entered Research 1270 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1271 | -3/Research | Identified exit to DSF 1308 | -3/Research | Entered DSF 1332 | -3/DSF | Additional patrols routed to DSF 1343 | -3/DSF | Discovered new exit (range 22) 1350 | -3/DSF | Entered Research 1350 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 1373 | -2/Research | Spotted B-90 Cyclops 1473 | -2/Research | Spotted B-90 Cyclops 1481 | -2/Research | Core integrity fell below 50% 1501 | -2/Research | Core integrity fell below 20% 1507 | -2/Research | Lost 8 parts (1p5n1u1w) 1513 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 01441_ Xenon Bombardment Thruster destroyed. 01445_ Reaction Control System destroyed. 01445_ Cesium-ion Thruster destroyed. 01445_ Dropped Imp. Heat Sink. 01445_ Dropped Cloaking Device. 01447_ Fusion Compressor destroyed. 01450_ Xenon Bombardment Thruster severed. 01453_ Hacking Suite severed. 01454_ Transmission Jammer severed. 01456_ Enh. Optical Array severed. 01464_ Acquired Xenon Bombardment Thruster. 01467_ C-57 Dissector knocked back. 01467_ C-57 Dissector destroyed. 01467_ C-57 Dissector knocked back. 01467_ Knocked back. 01476_ Xenon Bombardment Thruster destroyed. 01508_ Slammed into C-57 Dissector. 01512_ Destroyed Adv. Surge Thruster. 01512_ C-57 Dissector system corrupted by crushing effect. 01513_ Slammed into C-57 Dissector. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????###???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# k ???????????????????????? | | ????????????????????## #??????????????????????? | | ????????????????????# #??????????????????????? | | ?????????????????????T #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ????????????????###### #######????????????????? | | ?????????? c@c pc #????????????????? | | ?????????? ##### #????????????????? | | ?????????? #???# #????????????????? | | ??????????? #???# #????????????????? | | ??????????? """ """ #####/#####????????????? | | ?????????????"" """ # #????????????? | | ?????????????"" """ # #????????????? | | ????????" ???"" """ # ! #????????????? | | ????????" """ """ k# #????????????? | | ???????"" """ """ # #????????????? | | ??????""" """ """g / [[[ #????????????? | | ????? # [[[ #????????????? | | ?? ^ # [[[ #????????????? | | # k ###########????????????? | | + ???????????? | | # ???????????? | | # ???????????? | | # ???????????? | | # ??######## ################# ????????????? | | # ?????????# ########??????????????????????? | | # ?????????# # #??????????????????????? | | # ?????????# # #??????????????????????? | | # #????????# # #??????????????????????? | | # #????????# # [#??????????????????????? | | # #????????# / ##########?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 44 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Cloak Strength 3 Armor Coverage 225 Evasion (%) 73 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Dangerous Findings Leap Before You Look No Signal Challenges ------------ None Game ------ Seed ImprovedPrecisionInjector Manual? 0 Play Time 01:04:29 Cumulative 5.3 hours Start 2024.03.31 @ 18:49:29 End 2024.03.31 @ 19:52:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d641512f-0dc1-4728-b1fb-aaaf04ba9f9d