Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.04 @ 14:29:50 Player: Calazard Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (46) 230 Value Destroyed (1600) 1600 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-63) -63 TOTAL SCORE: 4787 Bonus ------- High Alert Combat Kills 98 Follower Combat Kills 228 Entered Garrisons 200 Friendly Fire -589 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Weapon Cycler > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Improved Heat Sink Advanced Weight Redist. System Core Analyzer Dynamic Insulation System Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Hacking Suite Dynamic Insulation System > --- WEAPON ----------- Lightning Gun Heavy Laser Gauss Rifle > --- INVENTORY -------- Heavy Ion Engine Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Advanced Weight Redist. System Actuator Array Dynamic Insulation System Corruption Screen Corruption Screen [Rating: 48] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Improved Heat Sink Storage Small Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Propulsion Shielding Weapon Mini Grenade Launcher Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Gar Slots Evolved 6 | . . . 2 . 2 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . 1 . . 1 . Utility 2 | . . . 1 . 1 . . Weapon 1 | . . . . . 1 . . Parts Attached 80 | 6 1 3 6 13 26 17 8 Power 13 | 1 . 1 1 1 5 2 2 Engine 9 | 1 . . 1 1 4 2 . Core 4 | . . 1 . . 1 . 2 Reactor . | . . . . . . . . Propulsion 25 | 2 . 2 2 4 9 1 5 Treads 6 | 2 . . . 1 3 . . Leg 16 | . . 2 2 3 5 1 3 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 3 | . . . . . 1 . 2 Utility 21 | 1 1 . 1 3 5 9 1 Device 11 | . . . 1 1 1 8 . Storage 3 | 1 . . . 1 1 . . Processor 3 | . . . . . 2 1 . Hackware 2 | . 1 . . . 1 . . Protection 2 | . . . . 1 . . 1 Artifact . | . . . . . . . . Weapon 21 | 2 . . 2 5 7 5 . Energy Gun 7 | 1 . . 1 3 . 2 . Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 8 | 1 . . 1 . 4 2 . Ballistic Cannon 1 | . . . . . 1 . . Launcher 2 | . . . . 2 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 2 | . . . . 1 1 . . Parts Lost 36 | . . 5 . 3 8 3 17 Power 4 | . . 1 . . 1 . 2 Propulsion 15 | . . 2 . 1 3 . 9 Utility 5 | . . . . 1 1 . 3 Weapon 12 | . . 2 . 1 3 3 3 Highest Loss Streak 12 | . . 3 . 1 3 1 12 To Critical Strikes 2 | . . . . . 1 . 1 Average Slot Usage (%) 91 | . 90 96 95 92 89 98 65 Engine 10 | . 14 1 11 11 7 15 4 Core 1 | . . 12 . . 1 . 2 Treads 7 | . 28 22 . 6 13 . . Leg 19 | . . 5 33 26 8 30 19 Device 8 | . . . 6 1 4 16 17 Storage 9 | . 14 14 11 11 9 7 6 Processor 3 | . . . . . 11 1 . Hackware 6 | . 4 14 11 5 8 4 . Protection 1 | . . . . 9 . . 1 Energy Gun 4 | . 14 13 11 2 . 5 . Energy Cannon 1 | . . . . . . 3 3 Ballistic Gun 8 | . 14 11 11 2 10 10 6 Launcher 3 | . . . . 16 1 . . Slashing Weapon 2 | . . . . . 7 . . Naked Turns . | . . . . . . . . Heaviest Build 43 | 14 14 14 14 22 28 43 43 Greatest Support 80 | 40 40 40 30 30 63 80 80 Greatest Overweight (x) 4 | 1 . . . 1 4 . 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 Average Capacity 8 | 7 8 8 8 8 8 10 9 Most Carried 10 | 8 8 8 6 8 10 10 10 Average Carried 7 | 4 6 7 . 7 8 9 8 Final Capacity 10 | 8 8 8 8 8 10 10 5 Final Carried 10 | 6 8 7 1 8 10 10 5 Class Distribution -------------------- 51% | Mutant 19% | Scavenger-Mutant 16% | Skirmisher 12% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Sto Mat Fac Gar Matter Collected 1688 | 191 100 34 . 406 520 375 62 Remotely . | . . . . . . . . Salvage Created 1474 | . 100 42 . 233 551 433 115 Parts 77 | . 7 1 . 12 28 21 8 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . . . 1 . 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Gar Combat Hostiles Destroyed 40 | . 4 1 . 8 13 9 5 Melee 5 | . . . . . 4 . 1 Guns 21 | . 4 1 . 1 4 9 2 Cannons 5 | . . . . . 3 . 2 AOE 9 | . . . . 7 2 . . Classes Destroyed 13 | . 3 . . 4 5 1 . Worker 2 | . . . . 2 . . . Recycler 1 | . . . . . 1 . . Operator 1 | . 1 . . . . . . Drone 4 | . . . . . 4 . . Watcher 2 | . . . . . 2 . . Swarmer 12 | . 3 . . . 4 . 5 Grunt 17 | . 1 1 . 3 4 8 . Brawler 2 | . . . . . 2 . . Duelist 1 | . . . . 1 . . . Protector 1 | . . . . 1 . . . Sentry 4 | . . . . 3 1 . . Hunter 2 | . . . . . 2 . . Programmer 1 | . . . . . . 1 . Best Kill Streak 4 | . 3 1 . 3 4 3 4 Combat Bots Only 4 | . 3 1 . 3 4 3 4 Max Kills in Single Turn 6 | . 2 1 . 2 6 1 1 Gunslinging 1 | . 1 . . . . . . Exploded 2 | . . . . 2 2 . . Melee 1 | . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Gar Damage Taken 6540 | . 163 597 333 476 1664 1175 2132 Core 1319 | . 44 151 66 98 250 98 612 Absorbed by Shields 123 | . . . . . . . 123 Redirected to Shielding 44 | . . . . 44 . . . Core Remaining (%) 58 | 100 . 22 . 59 54 . . Volleys Fired 140 | . 11 4 2 25 57 33 8 Largest 3 | . 2 2 2 2 2 3 3 Hottest 157 | . 70 70 70 70 67 157 111 Shots Fired 280 | . 22 8 4 42 90 90 24 Gun 206 | . 22 8 4 12 64 80 16 Cannon 42 | . . . . . 24 10 8 Launcher 32 | . . . . 30 2 . . Special . | . . . . . . . . Kinetic 161 | . 11 4 2 7 88 33 16 Thermal 64 | . 11 4 2 5 . 34 8 Explosive 32 | . . . . 30 2 . . Electromagnetic 23 | . . . . . . 23 . Robot Hit Streak 14 | . 5 8 1 14 10 8 5 Robot Miss Streak 6 | . 4 . 2 2 2 6 6 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . 1 . Shots Hit Robots 173 | . 9 7 1 22 74 49 11 Core Hits 108 | . 7 4 . 25 31 25 16 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 7 | . 1 2 . . 3 1 . Burn 3 | . 1 2 . . . . . Destroy 1 | . . . . . 1 . . Blast 1 | . . . . . 1 . . Corrupt 1 | . . . . . . 1 . Sever 1 | . . . . . 1 . . Melee Attacks 19 | . . . . . 19 . . Impact . | . . . . . . . . Slashing 19 | . . . . . 19 . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4065 | . 119 85 51 817 1847 889 257 Guns 1833 | . 119 85 34 90 549 836 120 Cannons 591 | . . . . . 429 45 117 Explosions 1053 | . . . . 711 342 . . Melee 527 | . . . . . 527 . . Ramming 61 | . . . 17 16 . 8 20 Kinetic 1606 | . 81 36 9 40 978 342 120 Thermal 639 | . 38 49 25 50 . 360 117 Explosive 1053 | . . . . 711 342 . . Electromagnetic 179 | . . . . . . 179 . Impact . | . . . . . . . . Slashing 527 | . . . . . 527 . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . 2 2 . 3 3 Average Corruption 1 | . . . 1 2 . 1 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 20 | . . . 1 9 . 8 2 Message Errors 2 | . . . . 1 . 1 . Matter Fused 4 | . . . . 1 . 3 . Heat Flow Errors 3 | . . . . 2 . 1 . Energy Discharges 2 | . . . . . . 1 1 Parts Rejected 1 | . . . 1 . . . . Data Loss (minor) 5 | . . . . 3 . 2 . Data Loss (major) 2 | . . . . 1 . . 1 Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 70 | . . . . 4 66 . . Projectiles 12 | . . . . . 12 . . Explosions 31 | . . . . 4 27 . . Melee 27 | . . . . . 27 . . Knockbacks 5 | . . . . . 5 . . Impact . | . . . . . . . . Kinetic 4 | . . . . . 4 . . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 106 | . . . . 63 40 . 3 Shots 5 | . . . . 3 2 . . Rammed 6 | . . . . . . . 6 Targets Rammed 20 | . . . 4 2 . 1 13 Kicked 14 | . . . 4 2 . 1 7 Crushed . | . . . . . . . . Highest Temperature 333 | . 54 51 4 246 78 333 32 Average Temperature 74 | . 19 29 4 75 20 120 11 Received Heat Transfer 1596 | . 6 15 156 129 450 471 369 Effects 5 | . . . . . . 5 . Shutdowns 2 | . . . . . . 2 . Energy Bleed 1 | . . . . . . 1 . Interference 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . 3 . 1 . . . Heat Transferred 1498 | . 185 296 74 148 . 629 166 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Gar Peak Influence 706 | . 120 66 30 706 471 274 259 Initial 287 | . . 46 . 12 287 128 124 Average 237 | . 79 52 13 451 356 169 173 Maximum Alert Level 3 | . . . . 3 2 1 1 Low Security (%) 48 | 100 100 100 100 22 1 58 78 Level 1 33 | . . . . 11 66 41 21 Level 2 16 | . . . . 53 32 . . Level 3 1 | . . . . 12 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 1 . 2 3 3 6 . Investigation 5 | . . . 1 . 2 2 . Extermination 2 | . . . . . . 2 . Reinforcement 6 | . 1 . 1 1 1 2 . Assault 2 | . . . . 2 . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Gar Distress Signals 3 | . . . 1 1 . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 107 | . 5 8 10 17 28 22 17 Peak Tracking Total 9 | . 3 4 9 4 5 5 7 Tactical Retreats 9 | . . 1 . . . 5 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Gar Traps Triggered 8 | . . . . 1 2 1 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Sto Mat Fac Gar Machines Disabled 8 | . . . . 5 2 1 . Max in Single Turn 1 | . . . . 1 1 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Gar Machines Accessed 17 | . 1 . 3 3 4 6 . Terminals 12 | . 1 . 2 3 3 3 . Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . 1 . 1 1 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 48 | . 2 . 11 12 12 11 . Successful 24 | . 2 . 5 7 7 3 . Failed 24 | . . . 6 5 5 8 . Catastrophic 2 | . . . . . . 2 . Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals 37 | . 2 . 8 12 9 6 . Fabricators 3 | . . . . . . 3 . Repair Stations . | . . . . . . . . Recycling Units 7 | . . . 3 . 3 1 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 19 | . 2 . 4 7 5 1 . Record 5 | . . . 3 . 2 . . Part Schematic 2 | . . . . 2 . . . Robot Schematic 1 | . . . . 1 . . . Prototype ID Bank 2 | . 1 . . 1 . . . Open Door 2 | . . . . 2 . . . Open DSF 1 | . . . . . . 1 . Branch Access Points 1 | . . . . 1 . . . Alert Level 1 | . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . Investigation Status 1 | . . . . . 1 . . Recall Investigation 1 | . . . . . 1 . . Recall Reinforcements 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . . . . . 2 1 . Process 2 | . . . . . 2 . . Retrieve Components 1 | . . . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 1 | . . . 1 . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Reject 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 1 . 3 3 3 4 . Full Trace Events 7 | . . . 2 . 3 2 . Feedback Events 2 | . . . 2 . . . . Corruption 2 | . . . 2 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 103 | . . . . . 103 . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . . . . . . 2 . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Sto Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Gar Total Allies 4 | . . 2 . 2 . . . Largest Group 2 | . . 2 . 2 . . . Highest-Rated Group 62 | . . 41 . 62 . . . Highest-Rated Ally 31 | . . 31 . 31 . . . Total Orders 5 | . . . . 2 3 . . FOLLOW 3 | . . . . 1 2 . . EXPLORE 2 | . . . . 1 1 . . Ally Attacks 43 | . . 1 . 42 . . . Total Damage 695 | . . 21 . 674 . . . Kills 8 | . . . . 8 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 16 | . . . . 16 . . . Drone Recoveries 2 | . . . . . 2 . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Sto Mat Fac Gar Turns Passed 3472 | 83 172 246 163 551 872 1105 280 Spaces Moved 1988 | 44 82 151 113 352 398 684 164 Core 14 | 3 . . . . 1 . 10 Treads 396 | 41 82 114 . . 159 . . Legs 1571 | . . 37 113 352 238 684 147 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 7 | . . . . . . . 7 Fastest Speed 50 | 50 160 120 120 120 120 130 50 Average Speed 135 | 153 160 150 120 124 151 130 126 Slowest Speed 295 | 160 160 160 120 190 250 130 295 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 3 14 58 15 64 66 19 30 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 195 | . . . . 172 23 . . Melee . | . . . . . . . . Projectile 4 | . . . . . 4 . . AOE 191 | . . . . 172 19 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Gar Total 2475 | 59 100 162 136 424 548 832 214 Wait 118 | . 5 . 10 7 22 72 2 Move 1981 | 43 81 150 112 351 397 683 164 Hop . | . . . . . . . . Pick Up 45 | 10 2 2 1 9 10 11 . Fast Attach 41 | 2 1 1 . 8 19 6 4 Attach 25 | 4 . 1 6 1 2 7 4 Detach . | . . . . . . . . Swap 14 | . . 1 . 4 5 4 . Drop 49 | . . 3 1 10 17 15 3 Fire 140 | . 11 4 2 25 57 33 8 Melee 19 | . . . . . 19 . . Ram 6 | . . . . . . . 6 Kick 14 | . . . 4 2 . 1 7 Crush . | . . . . . . . . Escape Stasis 16 | . . . . . . . 16 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 7 | . . . . 7 . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 33 | -11/Scrapyard | Discovered new exit (range 14) 84 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 15) 256 | -10/Materials | Entered Mines 258 | -10/Mines | Met a Derelict bent on vengeance 302 | -10/Mines | Build established: Mutant 361 | -10/Mines | Discovered new exit (range 9) 414 | -10/Mines | Discovered new exit (range 15) 439 | -10/Mines | Assembled infested the area 444 | -10/Mines | Assisted by a Guerilla fighting off Assembled 497 | -10/Mines | Core integrity fell below 50% 502 | -10/Mines | Entered Materials 502 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 531 | -9/Materials | Lost 3 parts (1p1n1w) 649 | -9/Materials | Discovered new exit (range 11) 665 | -9/Materials | Entered Storage 674 | -9/Storage | Met a pair of Derelict thieves 870 | -9/Storage | Identified exit to Recycling 1186 | -9/Storage | Discovered new exit (range 13) 1216 | -9/Storage | Entered Materials 1216 | -8/Materials | Accompanied by 16 allies 1216 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1242 | -8/Materials | Discovered new exit (range 56) 1804 | -8/Materials | Lost 3 parts (1n2w) 1934 | -8/Materials | Discovered new exit (range 17) 2088 | -8/Materials | Entered Factory 2088 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2429 | -7/Factory | Build established: Gunner 3056 | -7/Factory | Build established: Skirmisher 3192 | -7/Factory | Identified exit to Garrison 3193 | -7/Factory | Entered Garrison 3224 | -7/Garrison | Triggered checkpoint 3264 | -7/Garrison | Triggered checkpoint 3302 | -7/Garrison | Triggered checkpoint 3385 | -7/Garrison | Core integrity fell below 50% 3405 | -7/Garrison | Lost 12 parts (2p5n2u3w) 3431 | -7/Garrison | Core integrity fell below 20% 3473 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03392_ Slammed into S-27 Virus. 03394_ Slammed into G-47 Trooper. 03401_ Acquired 5 matter. 03403_ Kicked G-47 Trooper out of the way. 03404_ Kicked G-47 Trooper. 03407_ Slug penetrates Reinforced Barrier. 03434_ S-27 Virus destroyed. 03446_ Acquired 14 matter. 03449_ Acquired VTOL Module. 03450_ Acquired 14 matter. 03456_ Acquired VTOL Module. 03458_ Penetrated by Slug. 03461_ VTOL Module destroyed. 03464_ Critical hit (Burn: +37). 03464_ Slug penetrates G-50 Soldier. 03465_ Imp. Light Armor Plating destroyed. 03466_ VTOL Module destroyed. 03467_ Penetrated by Slug. 03467_ Dropped Med. Storage Unit. 03468_ Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#####???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ?????????????????????????# #??????############## | | ?????????????????????????# #??????# =% | | ?????????????????????????# #??????# | | ??????????????????# ###### #??????# #####+##### | | ??????????????????# @ #??????# #???# #???# | | ??????????????????######## #??????# #???# #???# | | ?????????????????????????# #??????# #??## ##### | | ?????????????????????????# #??????# # + | | ?????????????????????????# ######## #??## ##### | | ?????????????????????????# s##% % ## #???# #???# | | ?????????????????????????# g## [ ## ##??# #???# | | ??????????????????????#### =^^ #??? ????# | | ??????????????? + ! ** #??? ????? | | ??????????????????????#### !^ #???#????? | | ?????????????????????????# ## ## #????????? | | ?????????????????????????# ## ## #????????? | | ?????????????????????????" ???????? | | ?????????????????????????" #??????? | | ?????????????????????????" #??????? | | ?????????????????????????" #??????? | | ?????????????????????????# ## ## ###??????? | | ?????????????????????????# ## ## #????????? | | ????????????????????????? ???????? | | ???????????????????????? ???????? | | ????????????????????????## ???????? | | ?????????????????????????## ##""""######????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 210 EM Shielding 2 Armor Coverage 150 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- VSS Leg | -9/Storage | Hacked Hpw. Shotgun | -9/Storage | Hacked Robot Schematics ------------------ O-16 Technician | -9/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab GoHome() Made in Tau Ceti IV Release The Drones! True Hacker Challenges ------------ None Game ------ Seed OmegaColdPropulsion Manual? 0 Play Time 00:50:10 Cumulative 6.4 hours Start 2022.07.04 @ 13:39:24 End 2022.07.04 @ 14:29:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58906351-83e4-4262-b311-eadc6b9a87db