Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.15 @ 13:25:36 Player: zeramoth Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (3) 15 Value Destroyed (97) 97 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1012 Bonus ------- None Cogmind --------- Core Integrity 349/400 Matter 228/300 Energy 124/125 System Corruption 0% Temperature Cool (346) Movement Hovering (52) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY (2) ------ Small Storage Unit Medium Storage Unit > --- WEAPON (2) ------- Particle Cannon Improved Light Cannon > --- INVENTORY (10) --- Ion Engine Aluminum Leg Aluminum Leg Large Storage Unit Large Storage Unit Targeting Computer Particle Cannon Improved Light Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Medium Storage Unit > --- WEAPON ----------- Particle Cannon Improved Light Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Large Storage Unit Large Storage Unit Targeting Computer Particle Cannon Improved Light Cannon [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Small Storage Unit Storage Small Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 7 | . 3 4 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 4 | . . 4 Treads . | . . . Leg . | . . . Wheel . | . . . Hover 4 | . . 4 Flight . | . . . Utility 1 | . 1 . Device . | . . . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 2 | . 2 . Energy Gun . | . . . Energy Cannon 1 | . 1 . Ballistic Gun . | . . . Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 98 | . 98 100 Engine 13 | . 14 11 Leg 24 | . 28 . Hover 6 | . . 44 Storage 25 | . 26 22 Energy Gun 7 | . 8 . Energy Cannon 5 | . 5 11 Ballistic Gun 7 | . 8 . Ballistic Cannon 5 | . 5 11 Naked Turns . | . . . Heaviest Build 23 | 11 23 23 Greatest Support 24 | 20 20 24 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 10 10 Average Capacity 9 | 6 9 10 Most Carried 10 | 6 10 9 Average Carried 8 | 6 8 8 Final Capacity 10 | 6 10 10 Final Carried 10 | 6 10 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 250 | 200 50 . Remotely . | . . . Salvage Created 96 | . 96 . Parts 6 | . 6 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 2 | . 2 . Cannons 2 | . 2 . Classes Destroyed 2 | . 2 . Watcher 1 | . 1 . Grunt 2 | . 2 . Best Kill Streak 2 | . 2 . Combat Bots Only 2 | . 2 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 357 | . 82 275 Core 77 | . 26 51 Absorbed by Shields . | . . . Core Remaining (%) 94 | 100 89 . Volleys Fired 13 | . 6 7 Largest 2 | . 2 2 Hottest 107 | . 107 107 Shots Fired 26 | . 12 14 Gun . | . . . Cannon 26 | . 12 14 Launcher . | . . . Special . | . . . Kinetic 13 | . 6 7 Thermal 13 | . 6 7 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 20 | . 6 20 Robot Miss Streak 1 | . 1 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 23 | . 9 14 Core Hits 4 | . 4 . Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 476 | . 187 289 Guns . | . . . Cannons 476 | . 187 289 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 230 | . 82 148 Thermal 246 | . 105 141 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 2 | . 2 . Impact . | . . . Kinetic 2 | . 2 . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 346 | . 191 346 Average Temperature 118 | . 79 180 Received Heat Transfer 84 | . 48 36 Effects 1 | . . 1 Shutdowns 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 444 | . 185 259 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 98 | . 98 55 Average Influence 32 | . 29 48 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 11 | . 5 6 Peak Tracking Total 5 | . 2 5 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 3 | . 3 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Terminal Index 1 | . 1 . Recall Investigation 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 443 | 3 376 64 Spaces Moved 304 | 3 253 48 Core . | . . . Treads . | . . . Legs 256 | 3 253 . Wheels . | . . . Hover 48 | . . 48 Flight . | . . . Fastest Speed 52 | 120 120 52 Average Speed 115 | 120 127 52 Slowest Speed 150 | 120 150 52 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 2 47 12 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 1 | . 1 . Melee . | . . . Projectile 1 | . 1 . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 370 | 2 296 72 Wait 31 | . 18 13 Move 302 | 2 252 48 Hop . | . . . Pick Up 9 | . 9 . Fast Attach 3 | . 3 . Attach 2 | . . 2 Detach 1 | . 1 . Swap 2 | . . 2 Drop 7 | . 7 . Fire 13 | . 6 7 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 6) 380 | -10/Materials | Entered another Materials area 380 | -9/Materials | Evolved 2 slots: Propulsion x2 444 | -9/Materials | Self-destructed Last Messages --------------- 00303_ K-01 Serf collects debris. 00305_ G-47 Trooper destroyed. 00306_ K-01 Serf collects debris. 00314_ U-05 Engineer builds a Wall. 00316_ K-01 Serf collects debris. 00319_ Acquired 39 matter. 00319_ K-01 Serf collects debris. 00324_ R-06 Scavenger collects Wheel. 00338_ W-16 Scout destroyed. 00358_ R-06 Scavenger collects Visual Processing Unit. 00361_ R-06 Scavenger collects Hover Unit. 00365_ Acquired 11 matter. 00371_ EXIT=FOUND 00376_ K-01 Serf collects debris. PARAMETERS=PROPULSION_2 LOCATION=UNKNOWN GOAL=ESCAPE 00394_ T-07 Excavator is excavating. 00441_ Destroyed Lgt. Armor Plating. 00443_ Power failure, Lgt. Ion Engine shutdown. Map ----- +----------------------------------------------------+ | ????????????????????????# """?# #??? | | ????????????????????????# """ # #??? | | ????????????????????????# # #??? | | ????????????????????????# """ + #??? | | ????????????????????????# """ # #??? | | ????????????????????????? """ # #??? | | ????????????????????????? ?# #??? | | ?????????????????????????#######?# #??? | | ?????????????????????????? ?# #??? | | ????????????????????????? """ ?# #??? | | ????????????????????????? """ # #??? | | ????????????????????????# """ # #??? | | ????????????????????????# + #??? | | ????????????????????????# """ # #??? | | ????????????????????????? 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