Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.21 @ 16:53:32 Player: ZEUSDEX Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (149) 745 Value Destroyed (4022) 4022 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (397) 397 TOTAL SCORE: 9064 Bonus ------- High Alert Combat Kills 383 Follower Combat Kills 37 Friendly Fire -23 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 86/100 System Corruption 20% Temperature Cool (12) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Nuclear Pulse Thruster Powered Hammer Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Cloaking Device Improved Light Armor Plating Focal Shield Improved Hardlight Generator > --- WEAPON ----------- High-powered Shock Rifle Heavy Laser > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg Titanium Leg Wheel [Rating: 64] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Lightning Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Ripper Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Ext Slots Evolved 8 | . . . 2 2 2 2 . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 8 | . . . 2 2 2 2 . . . Weapon . | . . . . . . . . . . Parts Attached 225 | 6 7 11 36 50 52 4 7 25 27 Power 21 | 1 . 2 3 5 4 . . 4 2 Engine 11 | 1 . 1 1 2 2 . . 3 1 Core 10 | . . 1 2 3 2 . . 1 1 Reactor . | . . . . . . . . . . Propulsion 45 | 2 . 3 10 12 6 . 1 5 6 Treads 9 | . . . . 5 3 . . . 1 Leg 9 | 2 . . . . . . . 2 5 Wheel 17 | . . 2 8 2 3 . 1 1 . Hover 9 | . . 1 2 4 . . . 2 . Flight 1 | . . . . 1 . . . . . Utility 78 | 1 3 . 9 13 25 3 2 9 13 Device 45 | . . . 5 7 13 1 1 8 10 Storage 8 | 1 3 . . 1 2 1 . . . Processor 13 | . . . 3 2 5 1 1 . 1 Hackware 1 | . . . . . 1 . . . . Protection 11 | . . . 1 3 4 . . 1 2 Artifact . | . . . . . . . . . . Weapon 81 | 2 4 6 14 20 17 1 4 7 6 Energy Gun 22 | 1 . . 2 2 7 . 2 7 1 Energy Cannon 15 | . . 1 5 8 1 . . . . Ballistic Gun 16 | 1 1 2 3 3 2 . . . 4 Ballistic Cannon 6 | . 1 1 . . 2 1 1 . . Launcher 15 | . . 2 3 4 5 . 1 . . Special Weapon 6 | . 2 . 1 3 . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 2 . . . 1 . Parts Lost 69 | . . 3 3 6 21 . 4 8 24 Power 11 | . . 1 . 2 3 . 1 1 3 Propulsion 15 | . . 1 2 3 3 . . 2 4 Utility 26 | . . . . . 8 . 2 2 14 Weapon 17 | . . 1 1 1 7 . 1 3 3 Highest Loss Streak 11 | . . 3 1 3 11 . 2 8 9 Average Slot Usage (%) 91 | . 100 98 96 97 97 100 68 45 79 Engine 2 | . 14 7 . . 2 . . 3 2 Core 6 | . . 6 10 7 4 6 2 2 2 Treads 3 | . . . . 1 12 . . . . Leg 2 | . 28 2 . . . . . 7 12 Wheel 9 | . . 23 19 12 1 13 7 . . Device 14 | . . . 6 14 17 10 3 15 44 Storage 16 | . 28 28 22 18 17 15 16 . . Processor 13 | . . . 14 16 22 26 26 . 1 Protection 2 | . . . . 4 1 6 . 2 2 Energy Gun 3 | . 2 . 2 1 5 3 3 9 4 Energy Cannon 5 | . . . 11 11 1 . . . . Ballistic Gun 4 | . 17 20 7 . 3 . . . 2 Ballistic Cannon 1 | . 5 4 . . 2 8 . . . Launcher 1 | . . 3 . 1 1 . . . . Special Weapon 1 | . 2 . . 3 . . . . . Naked Turns 41 | . . . . . . . 32 3 6 Heaviest Build 70 | 12 41 41 50 52 70 58 48 35 40 Greatest Support 50 | 20 20 26 28 46 50 20 20 30 32 Greatest Overweight (x) 14 | 2 2 4 7 4 14 2 7 3 2 Average Overweight (x) 1 | . 1 1 1 2 1 2 1 . . Largest Inventory Capacity 16 | 6 16 16 16 16 16 16 16 4 4 Average Capacity 14 | 5 15 16 16 16 16 16 13 4 4 Most Carried 16 | 6 16 16 16 16 16 16 16 4 4 Average Carried 13 | 2 11 15 15 14 15 15 13 2 3 Final Capacity 16 | 6 16 16 16 16 16 16 4 4 4 Final Carried 16 | 5 16 16 16 16 16 16 4 4 2 Class Distribution -------------------- 40% | Mutant 36% | Scavenger-Mutant 15% | Skirmisher 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Ext Matter Collected 3698 | 266 80 367 510 721 847 41 . 473 393 Remotely 214 | . . . . . 214 . . . . Salvage Created 5605 | 99 136 377 677 1279 1819 41 . 285 892 Parts 317 | 4 9 37 46 91 85 . . 17 28 Haulers Intercepted 9 | . . . 3 4 2 . . . . Recyclers Shooed 13 | 1 . . 2 . 5 . . . 5 Parts Field Recycled 4 | . . . . . . . . . 4 Retrieved Matter 15 | . . . . . . . . . 15 Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Ext Combat Hostiles Destroyed 88 | . 2 12 10 27 23 1 . 4 9 Melee 4 | . . . . . 1 . . . 3 Guns 35 | . 2 5 5 3 11 . . 3 6 Cannons 18 | . . 1 4 7 5 1 . . . AOE 29 | . . 6 1 17 4 . . 1 . Classes Destroyed 14 | 2 2 2 4 1 3 . . . . Worker 6 | . . . 2 1 2 . . 1 . Builder 11 | . . 2 1 3 4 . . . 1 Tunneler 6 | 1 . 3 . . 1 . . 1 . Hauler 9 | . . . 3 4 2 . . . . Recycler 18 | 1 1 1 2 4 6 . . . 3 Operator 1 | . . . . . 1 . . . . Watcher 10 | . 1 . 3 4 2 . . . . Swarmer 31 | . 2 6 3 13 4 . . . 3 Grunt 28 | . . 6 2 6 10 . . 2 2 Brawler 3 | . . . 2 . 1 . . . . Duelist 1 | . . . . . 1 . . . . Sentry 18 | . . . 3 6 4 1 . . 4 Hunter 2 | . . . . 2 . . . . . Programmer 5 | . . . . . 3 . . 2 . Best Kill Streak 7 | 2 3 3 5 7 5 1 . 1 7 Combat Bots Only 7 | . 2 3 4 7 5 1 . 1 5 Max Kills in Single Turn 3 | 1 1 2 2 3 3 1 . 1 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 2 1 3 2 . . 1 . Melee 1 | . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Ext Damage Taken 9103 | . 254 555 356 1137 3019 87 171 807 2717 Core 1888 | . 72 108 50 152 648 . 136 83 639 Absorbed by Shields 483 | . . . . . . 34 12 . 437 Core Remaining (%) 58 | 100 . 28 87 72 7 . . . . Volleys Fired 457 | 6 14 58 64 83 112 4 4 76 36 Largest 2 | 2 2 2 2 2 2 2 2 2 2 Hottest 143 | 70 100 95 136 136 126 111 126 143 129 Shots Fired 762 | 12 26 114 120 141 195 7 8 95 44 Gun 462 | 12 22 65 65 23 130 1 5 95 44 Cannon 230 | . 2 42 44 87 49 6 . . . Launcher 49 | . . 7 9 14 16 . 3 . . Special 21 | . 2 . 2 17 . . . . . Kinetic 302 | 6 24 98 52 14 69 6 . . 33 Thermal 333 | 6 2 9 59 113 56 1 5 77 5 Explosive 39 | . . 7 9 14 6 . 3 . . Electromagnetic 88 | . . . . . 64 . . 18 6 Robot Hit Streak 18 | 2 5 10 9 15 18 7 9 7 7 Robot Miss Streak 7 | 2 3 4 4 5 4 . 1 2 7 Penetration Max 1 | . . . . . 1 . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 440 | 6 12 61 64 73 121 6 6 29 62 Core Hits 280 | 4 8 31 33 59 69 2 1 12 61 Critical Hits 21 | . . . 5 11 3 . . . 2 Critical Kills 7 | . . . 2 4 1 . . . . Critical Parts Destroyed 13 | . . . 3 6 2 . . . 2 Melee Attacks 29 | . . . . . . . . . 29 Impact . | . . . . . . . . . . Slashing 29 | . . . . . . . . . 29 Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12750 | 75 97 1091 1548 2632 3716 149 451 777 2214 Guns 4494 | 75 76 319 341 199 1809 16 65 700 894 Cannons 2926 | . 16 353 612 1059 753 133 . . . Explosions 3992 | . . 419 595 1374 1141 . 386 77 . Melee 1318 | . . . . . . . . . 1318 Ramming 20 | . 5 . . . 13 . . . 2 Kinetic 2995 | 12 92 602 249 62 1126 133 . . 719 Thermal 4418 | 63 . 70 817 1196 1381 16 65 753 57 Explosive 2831 | . . 419 380 1374 272 . 386 . . Electromagnetic 1168 | . . . 102 . 924 . . 24 118 Impact . | . . . . . . . . . . Slashing 1318 | . . . . . . . . . 1318 Piercing . | . . . . . . . . . . Highest Corruption 20 | . . . . 3 5 . 17 19 20 Average Corruption 6 | . . . . 1 4 . 11 18 19 Corruption Purged . | . . . . . . . . . . Effects 208 | . . . . 15 70 . 10 55 58 Message Errors 36 | . . . . 4 15 . 1 8 8 Matter Fused 24 | . . . . 1 11 . 3 4 5 Heat Flow Errors 17 | . . . . 1 8 . 1 5 2 Energy Discharges 12 | . . . . 3 4 . . 1 4 Parts Rejected 5 | . . . . . 2 . 1 1 1 Data Loss (minor) 16 | . . . . 5 5 . . 3 3 Data Loss (major) 13 | . . . . . 2 . 1 4 6 Misfires 7 | . . . . . 5 . . 1 1 Alerts 1 | . . . . . . . . 1 . Misdirections 14 | . . . . . . . 2 3 9 Targeting Errors 55 | . . . . . 16 . 1 20 18 Weapon Failures 8 | . . . . 1 2 . . 4 1 Overload Shots . | . . . . . . . . . . Overflow Damage 310 | . . 15 1 36 64 . 3 . 191 Projectiles 38 | . . 5 . 15 18 . . . . Explosions 81 | . . 10 1 21 46 . 3 . . Melee 191 | . . . . . . . . . 191 Knockbacks 5 | . . 4 . . 1 . . . . Impact . | . . . . . . . . . . Kinetic 5 | . . 4 . . 1 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 204 | . . 50 62 60 31 . . . 1 Shots 12 | . . 4 3 3 2 . . . . Rammed 6 | . . . . . 5 . . . 1 Targets Rammed 8 | . 1 . . . 6 . . . 1 Kicked 1 | . 1 . . . . . . . . Crushed 1 | . . . . . 1 . . . . Highest Temperature 302 | 60 20 296 297 302 296 29 138 206 204 Average Temperature 71 | 27 10 98 71 61 86 19 26 70 103 Received Heat Transfer 2213 | . 27 198 75 207 795 32 . 243 636 Effects 6 | . . 1 1 3 1 . . . . Energy Bleed 3 | . . 1 1 . 1 . . . . Interference 3 | . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . Combat Hostiles 2 | . . . . . 2 . . . . Parts Fried 7 | . . . . . 7 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 8 | . . . 1 4 3 . . . . Heat Transferred 7210 | 185 . 148 1382 2183 1906 37 148 1110 111 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . . 2 . . 1 . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Ext Peak Influence 839 | 10 98 277 241 763 839 434 166 103 227 Initial 388 | . 6 37 1 85 346 388 151 98 40 Average 231 | 3 67 152 87 199 509 404 148 65 71 Maximum Alert Level 3 | . . 1 1 3 3 2 . . 1 Low Security (%) 61 | 100 100 74 94 68 . . 100 100 94 Level 1 15 | . . 25 5 14 27 61 . . 5 Level 2 16 | . . . . 8 52 38 . . . Level 3 7 | . . . . 8 19 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 1 . 2 5 4 . . 2 2 Investigation 7 | . . . 1 2 1 . . 2 1 Extermination 2 | . . . . . 2 . . . . Reinforcement 7 | . 1 . 1 3 1 . . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 3 | . . . . 2 . . . . 1 Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Ext Distress Signals 5 | . . . . 3 . . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 152 | . 8 12 17 41 34 1 6 5 28 Peak Tracking Total 9 | . 3 5 3 8 5 1 6 3 9 Tactical Retreats 11 | . 1 . 1 1 3 . . . 5 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Ext Traps Triggered 8 | . . . . 2 . 1 . 1 4 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Ext Machines Disabled 38 | . . 1 8 1 25 . . 3 . Max in Single Turn 8 | . . 1 2 1 8 . . 1 . Garrison Access 3 | . . . . . 2 1 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Ext Machines Accessed 37 | . 1 . 10 6 10 1 . 3 6 Terminals 22 | . 1 . 5 3 5 . . 2 6 Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . 1 1 1 . . . . Recycling Units 6 | . . . 2 1 2 . . 1 . Scanalyzers 3 | . . . 2 1 . . . . . Garrison Access 3 | . . . . . 2 1 . . . Total Hacks 86 | . 2 . 37 14 16 1 . 5 11 Successful 51 | . 1 . 31 9 3 1 . 2 4 Failed 35 | . 1 . 6 5 13 . . 3 7 Catastrophic 6 | . 1 . . 1 3 . . . 1 Database Lockouts . | . . . . . . . . . . Manual 35 | . 1 . 17 5 8 . . . 4 Terminals 47 | . 2 . 17 5 8 . . 4 11 Fabricators . | . . . . . . . . . . Repair Stations 6 | . . . 2 2 2 . . . . Recycling Units 11 | . . . 4 3 3 . . 1 . Scanalyzers 18 | . . . 14 4 . . . . . Garrison Access 4 | . . . . . 3 1 . . . Terminal Hacks 10 | . 1 . 3 1 . . . 1 4 Open Door 4 | . . . . . . . . 1 3 Level Access Points 1 | . . . 1 . . . . . . Recall Investigation 1 | . 1 . . . . . . . . Zone Layout 4 | . . . 2 1 . . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . 2 2 . . . . . Scan Component 2 | . . . 1 1 . . . . . Repair 2 | . . . 1 1 . . . . . Recycling Unit Hacks 5 | . . . 2 1 1 . . 1 . Report Inventory 1 | . . . . 1 . . . . . Retrieve Components 4 | . . . 2 . 1 . . 1 . Scanalyzer 18 | . . . 14 4 . . . . . Insert Component 8 | . . . 6 2 . . . . . Analyze 10 | . . . 8 2 . . . . . Garrison Access Hacks 3 | . . . . . 2 1 . . . Seal Access 3 | . . . . . 2 1 . . . Unauthorized Hacks 11 | . . . 10 1 . . . . . Terminals 11 | . . . 10 1 . . . . . Track 4 | . . . 4 . . . . . . Assimilate 1 | . . . 1 . . . . . . Botnet 5 | . . . 4 1 . . . . . Detonate 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 30 | . 1 . 8 6 8 . . 2 5 Full Trace Events 5 | . . . 1 1 1 . . 1 1 Feedback Events 1 | . . . . 1 . . . . . Corruption 1 | . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 8 | . . . 6 2 . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . 1 1 . . . . . Time 54 | . . . 38 16 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 12 | . . . 11 . . . . 1 . Parts Scanalyzed 8 | . . . 6 2 . . . . . Part Schematics Acquired 8 | . . . 6 2 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Mat Fac Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Ext Total Allies 3 | . . . . . . . . . 3 Largest Group 2 | . . . . . . . . . 2 Highest-Rated Group 50 | . . . . . . . . . 50 Highest-Rated Ally 25 | . . . . . . . . . 25 Total Orders . | . . . . . . . . . . Ally Attacks 5 | . . . . . . . . . 5 Total Damage 133 | . . . . . . . . . 133 Kills 1 | . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Ext Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Ext Turns Passed 10410 | 149 351 837 1578 2977 2603 173 202 752 788 Spaces Moved 5298 | 97 175 608 962 969 1327 154 200 393 413 Core 101 | 13 . . . . 4 . 67 5 12 Treads 1244 | . . . . 180 1060 . . . 4 Legs 908 | 84 175 19 . . . . . 233 397 Wheels 2901 | . . 589 957 789 263 154 133 16 . Hover 144 | . . . 5 . . . . 139 . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 100 95 95 100 100 50 50 50 Average Speed 129 | 118 160 104 105 127 161 100 88 135 132 Slowest Speed 750 | 150 180 240 480 200 750 100 400 160 180 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 5 32 98 54 58 37 5 97 7 35 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . . . . Unknown Exits Taken 4 | 1 1 1 . . . . . 1 . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 34 | . 2 12 2 17 . 1 . . . Terrain Destroyed 320 | . 2 68 60 104 62 1 21 2 . Melee . | . . . . . . . . . . Projectile 24 | . 2 . 2 17 2 1 . . . AOE 296 | . . 68 58 87 60 . 21 2 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Ext Total 8002 | 119 219 710 1403 2529 1579 166 212 507 558 Wait 1793 | 1 2 20 308 1386 42 2 2 5 25 Move 5290 | 96 174 607 961 968 1326 154 199 392 413 Hop . | . . . . . . . . . . Pick Up 87 | 8 15 7 9 15 21 2 . 6 4 Fast Attach 94 | 5 1 3 16 13 17 . 3 15 21 Attach 46 | 1 1 3 5 7 17 2 . 6 4 Detach 11 | . 1 . 4 2 4 . . . . Swap 85 | . 5 5 15 30 18 2 4 4 2 Drop 87 | 2 5 7 21 25 16 . . 3 8 Fire 457 | 6 14 58 64 83 112 4 4 76 36 Melee 29 | . . . . . . . . . 29 Ram 1 | . . . . . 1 . . . . Kick 2 | . 1 . . . . . . . 1 Crush 5 | . . . . . 5 . . . . Escape Stasis 13 | . . . . . . . . . 13 Rewire 2 | . . . . . . . . . 2 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Waste -6/Factory -6/Extension (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 150 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 16) 324 | -10/Materials | Discovered new exit (range 6) 325 | -10/Materials | Build established: Mutant 501 | -10/Materials | Entered Mines 524 | -10/Mines | Core integrity fell below 50% 574 | -10/Mines | Lost 3 parts (1p1n1w) 899 | -10/Mines | Discovered new exit (range 15) 999 | -10/Mines | Discovered new exit (range 3) 1177 | -10/Mines | Learned location of Recycling (-7) 1227 | -10/Mines | Build established: Scavenger-Mutant 1338 | -10/Mines | Entered Materials 1338 | -9/Materials | Evolved 2 slots: Utility x2 1861 | -9/Materials | Discovered new exit (range 6) 1917 | -9/Materials | Repaired Lgt. Nuclear Core 2312 | -9/Materials | Identified exit to Materials 2546 | -9/Materials | Build established: Mutant 2551 | -9/Materials | Discovered new exit (range 13) 2916 | -9/Materials | Entered another Materials area 2916 | -8/Materials | Evolved 2 slots: Utility x2 3686 | -8/Materials | Build established: Scavenger-Mutant 4386 | -8/Materials | Destroyed 7 combat bots 4638 | -8/Materials | Build established: Mutant 5487 | -8/Materials | Lost 3 parts (2p1w) 5602 | -8/Materials | Repaired Imp. Sensor Array 5827 | -8/Materials | Discovered new exit (range 12) 5891 | -8/Materials | Identified exit to Factory 5893 | -8/Materials | Entered Factory 5893 | -7/Factory | Evolved 2 slots: Utility x2 6211 | -7/Factory | Build established: Skirmisher 7464 | -7/Factory | Lost 3 parts (1p2w) 8015 | -7/Factory | Lost 3 parts (1p1n1w) 8124 | -7/Factory | Core integrity fell below 50% 8146 | -7/Factory | Core integrity fell below 20% 8175 | -7/Factory | Lost 11 parts (1p2n6u2w) 8202 | -7/Factory | Build established: Mutant 8278 | -7/Factory | Discovered new exit (range 4) 8281 | -7/Factory | Identified exit to Lower Caves 8400 | -7/Factory | Discovered new exit (range 7) 8406 | -7/Factory | Identified exit to Factory 8496 | -7/Factory | Entered another Factory area 8496 | -6/Factory | Evolved 2 slots: Utility x2 8518 | -6/Factory | Build established: Scavenger-Skirmisher 8669 | -6/Factory | Sucked down chute 8669 | -6/Factory | Entered Waste 8684 | -6/Waste | EMP discharged 8707 | -6/Waste | Spotted C-40 Crusher 8713 | -6/Waste | Spotted C-40 Crusher 8728 | -6/Waste | Spotted C-40 Crusher 8728 | -6/Waste | Spotted C-40 Crusher 8743 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8746 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8756 | -6/Waste | Spotted C-40 Crusher 8784 | -6/Waste | EMP discharged 8784 | -6/Waste | System corruption reached 10% 8816 | -6/Waste | Spotted C-40 Crusher 8833 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8836 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8839 | -6/Waste | Released all parts (6) 8866 | -6/Waste | Discovered new exit (range 11) 8871 | -6/Waste | Entered Factory 9034 | -6/Factory | Build established: Mutant 9258 | -6/Factory | Lost 8 parts (1p2n2u3w) 9519 | -6/Factory | Build established: Scavenger-Mutant 9617 | -6/Factory | Discovered new exit (range 6) 9623 | -6/Factory | Entered Extension 9826 | -6/Extension | Rescued a captive Derelict 9827 | -6/Extension | Rescued a captive Derelict 9956 | -6/Extension | Lost 4 parts (1n1u2w) 9997 | -6/Extension | Core integrity fell below 50% 10017 | -6/Extension | Lost 7 parts (1p2n4u) 10080 | -6/Extension | Lost 4 parts (4u) 10223 | -6/Extension | Disrupted transfer network 10297 | -6/Extension | Rescued a captive Derelict 10307 | -6/Extension | Spotted B-75 Beast 10393 | -6/Extension | Spotted B-75 Beast 10403 | -6/Extension | Core integrity fell below 20% 10405 | -6/Extension | Released all parts (8) 10410 | -6/Extension | Discovered new exit (range 3) 10411 | -6/Extension | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 10396_ System corrupted: Structural Scanner rejected. 10397_ Field Recycling Unit collects Structural Scanner, recycling 1 matter... 10397_ Machine disabled. 10397_ Carbon-fiber Leg destroyed. 10397_ Lgt. Angular Momentum Engine destroyed. 10400_ Imp. Light Armor Plating destroyed. 10405_ Released Imp. Medium Treads. 10405_ Released Flak Gun. 10405_ Released Field Recycling Unit. 10405_ Released Adv. Heat Sink. 10405_ Released Carbon-fiber Leg. 10405_ Released Transport Network Coupler. 10405_ Released Structural Scanner. 10405_ Released Imp. Heat Sink. 10410_ Connecting with Door Terminal... >>Open Sealed Heavy Doors opened. 10410_ Connecting with Door Terminal... 10410_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ???????????????????# #???????????????????????????? | | ???????????????????#=#???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????##### #???????????????????????????? | | ???????????????#==*!%#???????????????????????????? | | ???????????????###T#%#???????????????????????????? | | ?????????????????###%#???????????????????????????? | | ??????????????????##%#??##?##????????????????????? | | ?????????????????##" ### ## ### ?????????????????? | | ?????????????????#""% " "" "????????????????? | | ?????????????????" " "????????????????? | | ?????????????????# % #??????????????? | | ????????????????## % #??????????????? | | ??###############; ###????????????? | | ? !! % ????????????? | | ? [=! ???????????? | | ? != ???????????? | | ? t u g ???????????? | | ? k BB g ?????????????? | | ??################ BB BB #??????????????? | | ?????????????????# BB #??????????????? | | ?????????????????# #??????????????? | | ?????????????????# #??????????????? | | ?????????????????# #??????????????? | | ?????????????????######T#@ ######???????????????? | | ??????????????????????### < #????????????????????? | | ?????????????????????????####????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Coolant Potential 65 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 85 Cloak Strength 2 Armor Coverage 225 Resistance: KI 30 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Armor Integrity Analysis 50 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hover Unit | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Imp. Sensor Array | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Med. Battery | -8/Materials | Scanalyzed Lightning Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterMediumMace Manual? 0 Play Time 01:47:04 Cumulative 35.1 hours Start 2021.02.21 @ 15:10:16 End 2021.02.21 @ 16:53:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 54 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 42 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/Cog Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62538743-4577-4646-94fc-b8f9cd062b76