Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.10.30 @ 11:16:39 // Halloween2020/ForbiddenLore Player: Pimski Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (18) 90 Value Destroyed (496) 496 Prototype IDs (31) 620 Alien Tech Used (1) 200 Bonus (573) 573 TOTAL SCORE: 5979 Bonus ------- Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -27 Cogmind --------- Core Integrity 792/850 Matter 285/300 Energy 75/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Data Miner Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY (7) ------ Gravity Neutralizing Apparatus Advanced Visual Processing Unit Improved Signal Interpreter Improved Signal Interpreter Advanced Targeting Computer Hacking Suite System Shield > --- WEAPON (2) ------- Improved Datajack > --- INVENTORY (4) ---- Supersonic Drone Bay (1/1) Heavy Rocket Launcher Heavy Pick Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Advanced Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Gravity Neutralizing Apparatus Advanced Visual Processing Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Signal Interpreter Hacking Suite System Shield > --- WEAPON ----------- Heavy Rocket Launcher > --- INVENTORY -------- VTOL Module Supersonic Drone Bay Improved Datajack [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Advanced Visual Processing Unit Device Gravity Neutralizing Apparatus Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Slots Evolved 8 | . . . . . 4 2 2 . . . Power . | . . . . . . . . . . . Propulsion 3 | . . . . . 1 1 1 . . . Utility 5 | . . . . . 3 1 1 . . . Weapon . | . . . . . . . . . . . Parts Attached 27 | 2 . 2 . . 3 6 10 2 1 1 Power 2 | . . 2 . . . . . . . . Engine 2 | . . 2 . . . . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 8 | 2 . . . . . 2 4 . . . Treads 6 | 2 . . . . . . 4 . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2 | . . . . . . 2 . . . . Utility 9 | . . . . . 3 1 4 . 1 . Device 2 | . . . . . . 1 1 . . . Storage . | . . . . . . . . . . . Processor 5 | . . . . . 2 . 2 . 1 . Hackware 2 | . . . . . 1 . 1 . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 8 | . . . . . . 3 2 2 . 1 Energy Gun 1 | . . . . . . 1 . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 6 | . . . . . . 2 2 2 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 Unidentified Prototypes 2 | . . . . . . . 1 1 . . Parts Lost 5 | . . . . . . 1 2 1 1 . Power . | . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 1 1 . Utility . | . . . . . . . . . . . Weapon 2 | . . . . . . 1 1 . . . Highest Loss Streak 2 | . . . . . . 1 2 1 1 . Average Slot Usage (%) 61 | . 57 61 57 57 43 59 68 71 67 62 Treads 24 | . 28 28 28 28 18 15 29 30 25 18 Flight 2 | . . . . . . 8 1 . . . Device 2 | . . . . . . 3 3 6 6 6 Processor 13 | . . . . . 4 15 22 20 24 25 Hackware 6 | . . . . . 3 7 9 12 12 12 Energy Gun 5 | . 14 14 14 14 9 4 . . . . Ballistic Gun 4 | . 14 14 14 14 9 3 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 6 | 3 3 6 3 3 3 3 3 . . . Greatest Support 132 | 3 3 40 3 3 3 10 132 3 3 3 Greatest Overweight (x) . | . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 6 | 6 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 5 4 4 4 4 4 4 4 4 4 4 Most Carried 6 | 6 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | 4 4 3 4 4 3 3 3 3 4 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 4 4 4 4 4 3 4 4 4 4 3 Class Distribution -------------------- 65% | Mutant 34% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Matter Collected 577 | 200 . 46 . . 10 . 182 139 . . Remotely . | . . . . . . . . . . . Salvage Created 345 | . . 100 . . 43 83 95 24 . . Parts 27 | . . 4 . . . 12 8 3 . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . 2 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Combat Hostiles Destroyed 15 | . . 2 . . . 6 4 3 . . Guns 2 | . . 2 . . . . . . . . AOE 13 | . . . . . . 6 4 3 . . Classes Destroyed 5 | . . 1 . . 1 2 1 . . . Worker 1 | . . . . . . . 1 . . . Tunneler 1 | . . . . . . 1 . . . . Recycler 1 | . . . . . 1 . . . . . Swarmer 13 | . . . . . . 6 4 3 . . Grunt 2 | . . 2 . . . . . . . . Best Kill Streak 7 | . . 1 . . 1 7 5 3 . . Combat Bots Only 6 | . . 1 . . . 6 4 3 . . Max Kills in Single Turn 5 | . . 1 . . 1 3 5 2 . . Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . . . 3 4 2 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Damage Taken 1245 | . . 83 . . 131 241 468 244 78 . Core 161 | . . . . . 37 66 13 45 . . Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 95 | 100 . . . 100 93 90 . . . . Volleys Fired 19 | . . 6 . . 1 6 2 4 . . Largest 2 | . . 2 . . 2 1 1 1 . . Hottest 70 | . . 70 . . 70 30 39 39 . . Shots Fired 26 | . . 12 . . 2 6 2 4 . . Gun 14 | . . 12 . . 2 . . . . . Cannon . | . . . . . . . . . . . Launcher 12 | . . . . . . 6 2 4 . . Special . | . . . . . . . . . . . Kinetic 7 | . . 6 . . 1 . . . . . Thermal 7 | . . 6 . . 1 . . . . . Explosive 12 | . . . . . . 6 2 4 . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 3 | . . 3 . . 3 1 1 . . . Robot Miss Streak 3 | . . 1 . . 1 3 . 1 . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 12 | . . 8 . . 1 1 1 . . 1 Core Hits 27 | . . 5 . . . 10 5 7 . . Critical Hits . | . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks 1 | . . . . . . . . . . 1 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1012 | . . 80 . . 28 455 237 212 . . Guns 100 | . . 80 . . 20 . . . . . Cannons . | . . . . . . . . . . . Explosions 902 | . . . . . . 455 235 212 . . Melee . | . . . . . . . . . . . Ramming 10 | . . . . . 8 . 2 . . . Kinetic 39 | . . 31 . . 8 . . . . . Thermal 61 | . . 49 . . 12 . . . . . Explosive 902 | . . . . . . 455 235 212 . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . . . Impact 1 | . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 90 | . . . . . . 21 33 36 . . Shots 6 | . . . . . . 2 2 2 . . Rammed 4 | . . . . . 2 . 2 . . . Targets Rammed 5 | . . . . . 3 . 2 . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . Highest Temperature 116 | . . 116 . . 8 . . . . . Average Temperature 43 | . . 47 . . 6 . . . . . Received Heat Transfer 258 | . . 51 . . 18 39 42 72 36 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 185 | . . 148 . . 37 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Peak Influence 527 | . 30 76 . . 101 306 527 . . . Initial 149 | . . 11 . . . 45 149 . . . Average 163 | . 15 46 . . 27 117 329 . . . Maximum Alert Level 2 | . . . . . . 1 2 . . . Low Security (%) 61 | 100 100 100 . 100 100 73 14 . . . Level 1 28 | . . . . . . 26 57 . . . Level 2 10 | . . . . . . . 27 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . . . . . 2 2 3 . . . Investigation 4 | . . . . . 1 1 2 . . . Extermination . | . . . . . . . . . . . Reinforcement 3 | . . . . . 1 1 1 . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Distress Signals 3 | . . . . . 2 . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 47 | . 1 4 . . 3 12 16 7 4 . Peak Tracking Total 7 | . 1 2 . . 4 7 6 7 4 . Tactical Retreats 6 | . . . . . 1 2 2 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Traps Triggered 3 | . . . . . . . 3 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Machines Disabled 5 | . . . . . . . 5 . . . Max in Single Turn 5 | . . . . . . . 5 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Machines Accessed 18 | . . . 2 . 4 6 6 . . . Terminals 14 | . . . . . 3 6 5 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 47 | . . . 6 . 10 14 17 . . . Successful 20 | . . . 6 . 5 4 5 . . . Failed 27 | . . . . . 5 10 12 . . . Catastrophic 9 | . . . . . 1 4 4 . . . Database Lockouts . | . . . . . . . . . . . Manual 27 | . . . 1 . 5 10 11 . . . Terminals 37 | . . . . . 9 14 14 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . . 3 . . . Terminal Hacks 16 | . . . 6 . 3 3 4 . . . Record 5 | . . . 5 . . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . Level Access Points 2 | . . . . . 1 1 . . . . Branch Access Points 2 | . . . . . 1 . 1 . . . Terminal Index 2 | . . . . . . 1 1 . . . Locate Traps 1 | . . . . . . . 1 . . . Registered Components 1 | . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . 1 1 1 . . . Terminals 2 | . . . . . 1 1 . . . . Botnet 2 | . . . . . 1 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Watchers 1 | . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . . . . . 3 6 5 . . . Full Trace Events 3 | . . . . . 1 1 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Robot Analysis Total 1 | . . . . . . 1 . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Turns Passed 1496 | 7 42 99 141 52 181 290 396 149 120 19 Spaces Moved 2588 | 2 81 131 278 65 286 488 721 266 237 33 Core 2577 | 2 81 126 278 65 286 484 719 266 237 33 Treads 7 | . . 5 . . . . 2 . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 4 | . . . . . . 4 . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 54 50 50 50 50 50 50 50 50 Slowest Speed 160 | 50 50 160 50 50 50 77 160 50 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 1 18 30 60 27 35 19 27 59 50 66 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . . 1 . . . . . 1 . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 3 | . . . . . . . . 2 1 . Spaces Dug 19 | . . . . . . 6 13 . . . Terrain Destroyed 85 | . . . . . . 23 15 47 . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 85 | . . . . . . 23 15 47 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Total 2747 | 9 82 148 279 83 319 526 751 278 237 35 Wait 74 | . . 8 . 19 25 21 . 1 . . Move 2574 | 1 80 130 277 64 285 483 720 265 236 33 Hop 2 | . . . . . . 2 . . . . Pick Up 10 | 1 1 . 1 . 1 4 1 1 . . Fast Attach 14 | . . . . . 2 2 8 1 1 . Attach 14 | 2 . 2 . . 1 4 2 2 . 1 Detach 9 | . . 2 . . . 2 3 2 . . Swap . | . . . . . . . . . . . Drop 16 | 5 1 . 1 . 1 2 4 2 . . Fire 19 | . . 6 . . 1 6 2 4 . . Melee 1 | . . . . . . . . . . 1 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 5 | . . . . . 3 . 2 . . . Escape Stasis 9 | . . . . . . . 9 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 1) 8 | -11/Scrapyard | Entered Materials 39 | -10/Materials | Discovered new exit (range 14) 50 | -10/Materials | Entered Mines 56 | -10/Mines | Discovered new exit (range 9) 132 | -10/Mines | Discovered new exit (range 9) 147 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 147 | -10/Mines | Discovered new exit (range 5) 149 | -10/Mines | Entered Exiles 162 | -10/Exiles | Met 8R-AWN 171 | -10/Exiles | Met EX-HEX 190 | -10/Exiles | Met EX-DEC 192 | -10/Exiles | Learned location of Zion (-7) 219 | -10/Exiles | Met EX-BIN 225 | -10/Exiles | Aligned with FarCom system 225 | -10/Exiles | Given EX-Vault access code 237 | -10/Exiles | Opened EX-Vault 240 | -10/Exiles | Found Supersonic Drone Bay 252 | -10/Exiles | Warned to stay clear of 0b10 Research branches 286 | -10/Exiles | Discovered new exit (range 10) 290 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 290 | -10/Exiles | Entered Mines 291 | -9/Mines | Assembled infested the area 318 | -9/Mines | Build established: Mutant 335 | -9/Mines | Discovered new exit (range 8) 342 | -9/Mines | Entered Materials 342 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 349 | -8/Materials | Identified exit to Factory 523 | -8/Materials | Entered Factory 523 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 800 | -7/Factory | Identified exit to Factory 813 | -7/Factory | Entered another Factory area 813 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 829 | -6/Factory | Spotted B-75 Beast 1071 | -6/Factory | Identified exit to Lower Caves 1127 | -6/Factory | Discovered new exit (range 7) 1209 | -6/Factory | Entered Lower Caves 1247 | -6/Lower Caves | Encountered a Warlord checkpoint 1259 | -6/Lower Caves | Found Alien Artifact 1259 | -6/Lower Caves | Identified Core Expander 1259 | -6/Lower Caves | Installed Core Expander, added new Power slot 1280 | -6/Lower Caves | Build established: Hacker-Mutant 1352 | -6/Lower Caves | Discovered new exit (range 13) 1357 | -6/Lower Caves | Identified exit to Lower Caves 1358 | -6/Lower Caves | Entered another Lower Caves area 1359 | -6/Lower Caves | Encountered a Warlord checkpoint 1471 | -6/Lower Caves | Discovered new exit (range 18) 1478 | -6/Lower Caves | Identified exit to Data Miner 1478 | -6/Lower Caves | Entered Data Miner 1478 | -6/Data Miner | Discovered new exit (range 6) 1486 | -6/Data Miner | Met Data Miner 1497 | -6/Data Miner | Self-destructed Last Messages --------------- 01471_ EXIT=FOUND 01473_ SS-86D(S) destroyed. 01476_ Lgt. Treads destroyed. 01478_ EXIT=IDENTIFIED: DATA MINER LOCATION=DATA MINER GOAL=ESCAPE 01478_ EXIT=FOUND Data Miner: I'm the Data Miner, and I've been given permission to aid you with a little knowledge. Find what you need on the terminals, then be on your way because masking your presence is increasingly difficult. 01496_ Sneak attack on Data Miner. 01496_ Jacked Data Miner... >>parse_system Reading system data... New IDs: System Mapper Deep Network Scanner Ghost Barrier Quantum Router Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ????#################?????????????? | | ????#"""""""""""""""######????????# | | ????""""""""" """"""""########## | | ???"""""""""" | | ???""""""" | | ???"""""""@ | | ???""""""0 | | ???""""""" | | ???""""""" """"""""""" | | ???"""""""" """"######### | | ????""""""" """""###???????? | | ????#"""""""" "#####?????????? | | ?????#######"## "#?????????????? | | ???????????#"### "#?????????????? | | ???????????#"#?# "#?????????????? | | ???????????#"#? "#?????????????? | | ???????????#"?# "#?????????????? | | ?????????????? "#?????????????? | | ?????????????### "#?????????????? | | ???????????????# "#?????????????? | | ???????????????# "??????????????? | | ??????????????? "??????????????? | | ???????????????X "??????????????? | | ??????????????? ??????????????? | | ???????????????? ???????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Evasion (%) 54 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularGrenadeMallet Manual? 0 Play Time 00:27:07 Cumulative 764.0 hours Start 2020.10.30 @ 10:06:51 End 2020.10.30 @ 11:16:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 489 Rogue 489 Adventurer 0 Explorer 0 Win Type - Total 112 Types 76/7/8/10/5/1/4/0/1 Lore% 96 Gallery% 94 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fbff856f-3cb9-4eab-8894-e2db9dcf1ae2