Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.26 @ 16:57:52 Player: LandRaider Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (62) 310 Value Destroyed (1236) 1236 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2886 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 214/240 System Corruption 0% Temperature Cool (76) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Light Treads Improved Treads Improved Treads > --- UTILITY (2) ------ Medium Storage Unit Backup Plating I > --- WEAPON (3) ------- Improved EM Shotgun Improved EM Shotgun Hammer > --- INVENTORY (10) --- Heavy Ion Engine Nuclear Core Cooling System Compact Battery (200) Sensor Array Seismic Detector System Shield Authchip [R/Combat] Improved EM Shotgun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Backup Propulsion I > --- UTILITY ---------- Medium Storage Unit Backup Plating I > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun Hammer > --- INVENTORY -------- Heavy Ion Engine Nuclear Core Compact Battery Sensor Array Signal Interpreter Seismic Detector ECM Suite Authchip [R/Combat] Improved EM Shotgun [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Protection Backup Plating I Weapon Hammer Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon 1 | . . . 1 . Parts Attached 37 | 7 16 3 11 . Power 7 | 1 2 . 4 . Engine 5 | 1 1 . 3 . Core 2 | . 1 . 1 . Reactor . | . . . . . Propulsion 13 | 2 6 . 5 . Treads 10 | 2 4 . 4 . Leg 3 | . 2 . 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 2 2 1 . . Device 3 | 1 1 1 . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 2 6 2 2 . Energy Gun 7 | 1 2 2 2 . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 2 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . 1 . . . Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 14 | . 2 1 11 . Power 4 | . 1 . 3 . Propulsion 4 | . . . 4 . Utility 2 | . . 1 1 . Weapon 4 | . 1 . 3 . Highest Loss Streak 7 | . 2 1 7 . To Critical Strikes . | . . . . . Average Backups 8 | 5 7 9 8 10 Power 1 | . 1 1 1 2 Propulsion 1 | 3 2 3 1 . Utility 3 | . 3 3 5 6 Weapon 1 | 1 1 2 . 2 Tool/Special . | . . . . . Unused Backups 17 | . 6 . 2 9 Power 2 | . . . . 2 Propulsion 4 | . 4 . . . Utility 8 | . 1 . 2 5 Weapon 3 | . 1 . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 99 99 82 100 Engine 7 | . 6 14 8 . Core 4 | . 7 . 2 11 Treads 22 | . 26 28 16 33 Leg 2 | . 1 . 4 . Hover 2 | . . . 4 . Device 8 | . 14 13 1 . Storage 12 | . 14 14 11 11 Protection 2 | . . . 6 11 Energy Gun 15 | . 13 19 16 22 Ballistic Gun 5 | . 11 . . . Impact Weapon 5 | . 1 8 9 11 Peak Build Rating 19 | 7 13 12 19 19 Average Rating 11 | 5 10 10 13 19 On Entrance 9 | . 7 10 12 19 Avg Prop Armor Cover (%) 2 | . . . 2 . Naked Turns . | . . . . . Heaviest Build 27 | 13 20 22 27 . Greatest Support 69 | 40 46 46 69 . Greatest Overweight (x) 3 | . 1 . 3 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 Most Carried 10 | 7 10 10 10 10 Average Carried 8 | 5 7 9 8 10 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 7 10 10 10 10 Class Distribution -------------------- 92% | Mutant 3% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 832 | 285 347 40 160 . Remotely . | . . . . . Salvage Created 2187 | 110 788 189 1100 . Parts 128 | 6 46 15 61 . Haulers Intercepted 5 | . 2 . 3 . Recyclers Shooed 4 | . 1 . 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 37 | . 16 4 17 . Melee 3 | . . 1 2 . Guns 32 | . 16 3 13 . Classes Destroyed 11 | 3 5 1 2 . Worker 5 | 1 2 . 2 . Builder 3 | . 1 . 2 . Tunneler 5 | 1 1 2 1 . Hauler 5 | . 2 . 3 . Recycler 4 | 1 1 . 2 . Operator 1 | . . . 1 . Watcher 4 | . 3 . 1 . Swarmer 10 | . 6 . 4 . Grunt 23 | . 10 2 11 . Sentry 2 | . . . 2 . Assembled 2 | . . 2 . . Best Kill Streak 11 | 2 4 3 11 . Combat Bots Only 4 | . 3 2 4 . Max Kills in Single Turn 2 | 1 1 1 2 . Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee 1 | . . 1 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 243 | . 99 15 123 6 Missed 54 | . 25 5 23 1 Hits 189 | . 74 10 100 5 Melee 2 | . . 2 . . Projectile 187 | . 74 8 100 5 Critical Strikes 5 | . 2 . 3 . Damage Taken 2427 | . 833 174 1356 64 Core 518 | . 84 28 381 25 Absorbed by Shields . | . . . . . Core Remaining (%) 77 | 100 . 55 . . Volleys Fired 151 | 16 79 9 45 2 Largest 3 | 2 2 2 3 2 Hottest 140 | 60 100 90 140 90 Shots Fired 264 | 20 140 18 82 4 Gun 262 | 20 138 18 82 4 Cannon . | . . . . . Launcher . | . . . . . Special 2 | . 2 . . . Kinetic 93 | 16 77 . . . Thermal 96 | 4 63 . 29 . Explosive . | . . . . . Electromagnetic 75 | . . 18 53 4 Robot Hit Streak 17 | 2 17 8 12 13 Robot Miss Streak 5 | 5 5 4 3 2 Penetration Max . | . . . . . Secondary Targets 11 | . 5 1 5 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 196 | 8 90 14 80 4 Core Hits 99 | 5 42 12 39 1 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 5 | . 1 . 4 . Critical Strikes 11 | . 4 . 7 . Burn 5 | . 3 . 2 . Smash 6 | . 1 . 5 . Melee Attacks 43 | . 8 5 30 . Impact 43 | . 8 5 30 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 9 | . 2 . 7 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3354 | 65 1203 226 1792 68 Guns 2235 | 65 967 199 936 68 Cannons . | . . . . . Explosions 289 | . 112 . 177 . Melee 803 | . 97 27 679 . Ramming 3 | . 3 . . . Kinetic 523 | 65 458 . . . Thermal 998 | . 533 . 465 . Explosive 112 | . 112 . . . Electromagnetic 915 | . . 199 648 68 Impact 803 | . 97 27 679 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 . . Average Corruption 1 | . . 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 363 | . 139 . 224 . Projectiles . | . . . . . Explosions 109 | . 82 . 27 . Melee 254 | . 57 . 197 . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 145 | . 60 . 85 . Shots 3 | . 1 . 2 . Rammed 2 | . 2 . . . Targets Rammed 2 | . 2 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 321 | 40 321 171 303 67 Average Temperature 92 | 18 98 68 93 40 Received Heat Transfer 1056 | . 330 57 633 36 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 2 | . . . 2 . Combat Hostiles 1 | . . . 1 . Robots Corrupted 5 | . 1 . 4 . Combat Hostiles 2 | . . . 2 . Parts Fried 11 | . 3 1 7 . Impact Corruptions 12 | . 3 . 9 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 3 . . . Heat Transferred 2893 | . 1644 . 1249 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . 3 . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 178 | 5 159 55 178 . Initial 18 | . . 18 . . Average 51 | . 70 11 45 . Influence Increases 1184 | 15 598 60 511 . Destroy 0b10 Robot/C 700 | . 320 40 340 . Destroy 0b10 Robot/NC 135 | 15 50 10 60 . Destroy Leader 158 | . 70 10 78 . Successful Hack 37 | . 29 . 8 . Select Force Hacks 60 | . 60 . . . Disable Machine 45 | . 30 . 15 . Destroy Structure 34 | . 24 . 10 . Lose Combat Pursuer 15 | . 15 . . . Influence Decreases 1184 | 15 550 108 511 . Entered New Map 30 | . . 30 . . Time Decay 984 | 15 480 78 411 . Lost Part 120 | . 20 . 100 . Purge Threat 50 | . 50 . . . Squads Dispatched 5 | . 3 . 2 . Investigation 3 | . 2 . 1 . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 24 9 23 3 Peak Tracking Total 5 | . 4 5 4 3 Tactical Retreats 2 | . 1 1 . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 3 | . 2 . 1 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 14 | . 9 . 5 . Terminals 11 | . 7 . 4 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 33 | . 20 . 13 . Successful 23 | . 16 . 7 . Failed 10 | . 4 . 6 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 18 | . 12 . 6 . Terminals 29 | . 18 . 11 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 7 . 3 . Record 1 | . 1 . . . Robot Analysis 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Dispatch Records 1 | . . . 1 . Maintenance Status 2 | . 1 . 1 . Transport Status 1 | . . . 1 . Reinforcement Status 1 | . 1 . . . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . 1 . Refit 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 11 | . 8 . 3 . Terminals 9 | . 6 . 3 . Botnet 9 | . 6 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 6 . 4 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 2116 | 88 1523 286 219 . Sensors 1504 | . 1343 161 . . Seismic 612 | 88 180 125 219 . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 3401 | 171 1529 301 1396 4 Spaces Moved 1589 | 77 736 158 618 . Core 3 | 2 . . 1 . Treads 1290 | 75 667 158 390 . Legs 296 | . 69 . 227 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 160 . Average Speed 166 | 157 156 160 181 . Slowest Speed 260 | 160 190 160 260 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 4 94 36 44 3 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 3 | . 2 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 9 | . 4 . 5 . Terrain Destroyed 38 | . 28 . 10 . Melee 9 | . 4 . 5 . Projectile . | . . . . . AOE 29 | . 24 . 5 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2014 | 107 967 178 760 2 Wait 132 | . 92 3 37 . Move 1585 | 76 735 157 617 . Hop . | . . . . . Pick Up 28 | 8 12 . 8 . Fast Attach 22 | 6 8 . 8 . Attach 10 | 1 2 1 6 . Detach 2 | . 1 . 1 . Swap 13 | . 8 3 2 . Drop 26 | . 20 . 6 . Fire 151 | 16 79 9 45 2 Melee 43 | . 8 5 30 . Ram . | . . . . . Kick . | . . . . . Crush 2 | . 2 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 172 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 7) 893 | -10/Materials | Discovered new exit (range 15) 958 | -10/Materials | Discovered new exit (range 16) 966 | -10/Materials | Discovered new exit (range 7) 1256 | -10/Materials | Discovered new exit (range 16) 1502 | -10/Materials | Discovered new exit (range 15) 1701 | -10/Materials | Entered Mines 1702 | -10/Mines | Learned location of Storage (-7) 1795 | -10/Mines | Assembled infested the area 1800 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1994 | -10/Mines | Discovered new exit (range 6) 2002 | -10/Mines | Entered Materials 2002 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2256 | -9/Materials | Core integrity fell below 50% 2278 | -9/Materials | Lost 7 parts (1p3n1u2w) 2509 | -9/Materials | Core integrity fell below 20% 3244 | -9/Materials | Discovered new exit (range 6) 3398 | -9/Materials | Entered Mines 3402 | -9/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03151_ A-02 Transporter destroyed. 03152_ R-06 Scavenger collects Weight Redist. System. 03155_ R-06 Scavenger collects Hvy. Ion Engine. 03155_ R-06 Scavenger collects Faulty Hvy. Ion Engine. 03158_ R-06 Scavenger collects Ion Engine. 03158_ R-06 Scavenger collects Faulty Hvy. Ion Engine. 03171_ Y-45 Defender misfires. 03173_ Y-45 Defender destroyed. 03173_ Door malfunctions. 03178_ Dropped Backup Propulsion I. 03178_ Acquired Lgt. Treads. 03181_ Acquired 20 matter. 03244_ EXIT=FOUND 03273_ Sneak attack on U-05 Engineer. 03273_ U-05 Engineer destroyed. 03296_ Dropped ECM Suite. 03297_ Acquired Cooling System. 03351_ The unstable cave ceiling collapses. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????###???????????????????????? | | ??????????????????????## #??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????#$ #??????????????????????? | | ???????????????????????# #??????????????????????? | | ?????????????????????### g#####??????????????????? | | ?????????????????????# @ #??????????????????? | | ?????????????????????# gg #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????##########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 80 Evasion (%) 55 Recoil Reduction 3 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyTeslaMindspike Manual? 0 Play Time 00:27:23 Cumulative 113.3 hours Start 2026.08.26 @ 16:25:26 End 2026.08.26 @ 16:57:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 101 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 45 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3da37d7b-baf8-4a7f-b6f0-6a7bde007aad